Dominik Madarász
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23ee065bc5
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WIP progressive polygon reduction
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2024-08-19 14:10:35 +02:00 |
Dominik Madarász
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657d6dcf85
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lods wip
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2024-08-19 11:38:59 +02:00 |
Dominik Madarász
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5d7de442e7
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2nd sync pass
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2024-08-12 17:11:25 +02:00 |
Dominik Madarász
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9d39fbe363
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CRLF to LF
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2024-08-12 16:55:46 +02:00 |
Dominik Madarász
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3328cad3e0
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small changes
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2024-07-29 09:20:33 +02:00 |
Dominik Madarász
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ccfe682de2
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okay
okay#
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2024-07-25 08:11:55 +02:00 |
Dominik Madarász
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98bdd7136a
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fix: gamma correct IBL maps
new: support OcclusionMetallicRoughness maps
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2024-04-23 10:46:11 +02:00 |
Dominik Madarász
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f726a2af7b
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new: renderstate add glColorMask fields
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2024-04-18 12:10:49 +02:00 |
Dominik Madarász
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50b0d0766c
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new: added fx_setparam
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2024-04-18 11:31:43 +02:00 |
Dominik Madarász
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f7015da22e
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new: added fx_program(int pass)
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2024-04-18 11:18:12 +02:00 |
Dominik Madarász
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7df5ea4ca6
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new: renderstate additions
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2024-04-18 09:57:28 +02:00 |
Dominik Madarász
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ba60e86882
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fix: fx stack fix blendFunc state
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2024-04-18 09:13:11 +02:00 |
Dominik Madarász
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038386ef2d
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new: frame_time uniform
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2024-04-18 01:42:40 +02:00 |
Dominik Madarász
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23c860ab99
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new: MODEL_CULLFACE
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2024-04-17 22:35:46 +02:00 |
Dominik Madarász
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470e455091
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gfx: more state changes
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2024-04-15 16:00:46 +02:00 |
Dominik Madarász
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881a36b759
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gfx: rename polygon mode state
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2024-04-15 14:14:50 +02:00 |
Dominik Madarász
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9bd54e7ae1
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gfx: finish up renderstate
This reverts commit 115fff8ae0 .
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2024-04-15 14:10:11 +02:00 |
Dominik Madarász
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83464176bf
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gfx: renderstate cleanup
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2024-04-15 13:37:34 +02:00 |
Dominik Madarász
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57e55fd8f6
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gfx: revert shader caching
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2024-04-15 12:07:05 +02:00 |
Dominik Madarász
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e74df3477c
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gfx: unify shader locations in model api
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2024-04-15 10:54:30 +02:00 |
Dominik Madarász
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c34cde2102
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gfx: centralise model shading init
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2024-04-15 10:07:28 +02:00 |
Dominik Madarász
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8649efc974
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gfx: disable uniform caching + perf tweaks
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2024-04-15 09:30:36 +02:00 |
Dominik Madarász
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115fff8ae0
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gfx: shader instance caching
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2024-04-15 07:21:15 +02:00 |
Dominik Madarász
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05f23f2ca6
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add luaffi
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2024-04-12 21:17:01 +02:00 |
Dominik Madarász
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fd6b9ef639
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gfx: model render pass switch + lmap fix
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2024-04-12 00:22:52 +02:00 |
Dominik Madarász
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d05c92a9b7
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gfx: more cull face coverage
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2024-04-11 10:04:52 +02:00 |
Dominik Madarász
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2277b42619
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gfx: figure out face culling defaults
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2024-04-11 09:43:10 +02:00 |
Dominik Madarász
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50cc35db90
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additional improvements
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2024-04-11 01:23:21 +02:00 |
Dominik Madarász
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7b67f29611
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gfx: drop viewport and scissor_box
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2024-04-11 01:13:35 +02:00 |
Dominik Madarász
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90a7319eaf
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gfx: postfx_end use rs
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2024-04-11 00:59:32 +02:00 |
Dominik Madarász
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40783980c0
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drop lightmap hack
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2024-04-11 00:55:14 +02:00 |
Dominik Madarász
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b4d410212f
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demos: fix lmap and lod demo
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2024-04-11 00:51:47 +02:00 |
Dominik Madarász
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99111665ba
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snake_case renderstate_t
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2024-04-11 00:42:53 +02:00 |
Dominik Madarász
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1c19c44400
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wip: renderstate impl
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2024-04-11 00:19:08 +02:00 |
Dominik Madarász
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1b6169a515
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shadertoy: set viewport
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2024-03-29 00:21:53 +01:00 |
Dominik Madarász
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594b8a0136
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demos: shadertoy in material
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2024-03-27 21:58:15 +01:00 |
Dominik Madarász
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ff72ac6bc9
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gfx: generate brdf lut
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2024-03-27 19:02:07 +01:00 |
Dominik Madarász
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76b256ab02
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fx: ui fixes
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2024-03-27 14:49:07 +01:00 |
Dominik Madarász
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f66f0336c2
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fx: set default priority
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2024-03-27 14:03:21 +01:00 |
Dominik Madarász
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9992c74e52
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fx: fx_order support
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2024-03-27 14:00:03 +01:00 |
Dominik Madarász
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2bc338172c
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improve pbr shader, introduce fxAces.fs
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2024-03-27 12:48:23 +01:00 |
Dominik Madarász
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7037d7158b
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revert gamma correction code
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2024-03-27 12:11:39 +01:00 |
Dominik Madarász
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59c9f8be4e
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more gamma tweak-ups
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2024-03-27 08:36:32 +01:00 |
Dominik Madarász
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fabbcc4aa7
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gfx: TEXTURE_NO_SRGB
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2024-03-26 21:14:42 +01:00 |
Dominik Madarász
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bd19dba3a3
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last srgb change
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2024-03-26 19:38:12 +01:00 |
Dominik Madarász
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dc5bbd32e9
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srgb
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2024-03-26 19:31:03 +01:00 |
Dominik Madarász
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5f31dd100c
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improve srgb control
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2024-03-26 19:13:55 +01:00 |
Dominik Madarász
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b841064174
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fix CRLF
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2024-03-26 17:15:02 +01:00 |
Dominik Madarász
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b14c31b4e0
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gfx: gamma correction
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2024-03-26 17:05:14 +01:00 |
Dominik Madarász
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253b931093
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demos: fix 99-pbr
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2024-03-26 15:34:25 +01:00 |
Dominik Madarász
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d2582796a8
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render: optimise pbr load
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2024-03-26 15:22:36 +01:00 |
Dominik Madarász
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d636c1c796
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render: unify pbr materials
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2024-03-26 15:09:49 +01:00 |
Dominik Madarász
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311e5894a7
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promote texture_unit()
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2024-03-21 08:27:08 +01:00 |
Dominik Madarász
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4fdc043677
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shader uniform caching
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2024-03-21 08:13:47 +01:00 |
Dominik Madarász
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2f49239a9f
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improve shader binding for PBR
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2024-03-21 07:47:28 +01:00 |
Dominik Madarász
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fad3653201
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improve tex unit allocation
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2024-03-21 07:43:51 +01:00 |
Dominik Madarász
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c8a6c79bf1
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cycle texture units
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2024-03-21 07:13:18 +01:00 |
Dominik Madarász
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bbd9b4e950
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support multiple PBR materials
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2024-03-21 06:36:53 +01:00 |
Dominik Madarász
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64c6fb54a4
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drop flag check
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2024-03-20 21:48:52 +01:00 |
Dominik Madarász
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f620ed1938
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optimise skybox_pbr
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2024-03-20 21:46:51 +01:00 |
Dominik Madarász
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082f78d25f
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add cmft studio + hdr maps
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2024-03-20 21:25:47 +01:00 |
Dominik Madarász
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7efc59079a
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improve material demo
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2024-03-20 20:46:40 +01:00 |
Dominik Madarász
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91d3f9a03a
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cleanup
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2024-03-20 19:42:49 +01:00 |
Dominik Madarász
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6f83b81132
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preprocess shaders
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2024-03-20 19:41:12 +01:00 |
Dominik Madarász
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363ae843f4
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add MODEL_PBR flag
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2024-03-20 18:49:26 +01:00 |
Dominik Madarász
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920d8ecad4
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wip: pbr support
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2024-03-20 18:33:02 +01:00 |
Dominik Madarász
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33fb24142d
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renderer: mesh_destroy
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2024-03-01 12:37:11 +01:00 |
Dominik Madarász
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3070fece7e
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fix enet
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2024-03-01 10:12:47 +01:00 |
Dominik Madarász
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5a4e56f63c
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win: add viewport_color
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2024-02-28 08:53:04 +01:00 |
Dominik Madarász
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4982761b48
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various improvements
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2024-02-16 15:38:45 +01:00 |
Dominik Madarász
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7d5efa6c62
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draw: add TEXTURE_ANISOTROPY flag
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2024-02-14 15:09:47 +01:00 |
Dominik Madarász
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083174e68c
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model: use linear filtering by default
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2024-02-14 11:52:50 +01:00 |
Dominik Madarász
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10746e8b0f
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render: fix animations speed setup
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2024-02-11 11:38:40 +01:00 |
Dominik Madarász
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295a9d932d
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font: fix linedist calc + add font_print_rect
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2024-02-08 11:24:55 +01:00 |
Dominik Madarász
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b970e828b1
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sync fwk
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2023-12-04 09:13:46 +01:00 |
Dominik Madarász
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bc1ff71f74
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sync fwk
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2023-12-02 11:05:15 +01:00 |
Dominik Madarász
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4af34422f2
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lmap updates
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2023-12-01 22:19:41 +01:00 |
Dominik Madarász
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7bcfb3e00c
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add progress func
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2023-12-01 16:54:40 +01:00 |
Dominik Madarász
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985b4de0d2
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lightmapping support
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2023-12-01 16:05:38 +01:00 |
Dominik Madarász
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084f549ba1
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wip: lmap
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2023-12-01 12:01:03 +01:00 |
Dominik Madarász
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4291c2590b
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sync fwk
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2023-11-26 16:06:55 +01:00 |
Dominik Madarász
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ceae5e2fe0
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sync fwk
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2023-11-19 13:07:28 +01:00 |
Dominik Madarász
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5aa83a524a
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huge v4k update
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2023-11-15 20:14:14 +01:00 |
Dominik Madarász
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b7344c7298
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small billboarding changes
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2023-11-07 10:54:37 +01:00 |
Dominik Madarász
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6e39436792
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delete old code
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2023-11-06 09:31:26 +01:00 |
Dominik Madarász
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62390a3e4b
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billboarding fixed
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2023-11-06 09:30:19 +01:00 |
Dominik Madarász
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b8b1043aad
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sync fwk
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2023-10-27 09:42:40 +02:00 |
Dominik Madarász
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f727f387ae
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sync fwk
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2023-10-22 00:05:22 +02:00 |
Dominik Madarász
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ef1d1e1d9b
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sync fwk
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2023-10-21 20:29:22 +02:00 |
Dominik Madarász
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2fddd84946
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sync fwk
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2023-10-21 11:18:13 +02:00 |
Dominik Madarász
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eb331e4251
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fix rgba
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2023-10-19 13:08:02 +02:00 |
Dominik Madarász
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dd783b1f54
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sync fwk
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2023-10-15 13:16:35 +02:00 |
Dominik Madarász
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759ace3441
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update ark + fix omp parallel for deadlock
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2023-10-14 22:00:30 +02:00 |
Dominik Madarász
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64a7eade9f
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sync fwk
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2023-10-14 21:47:24 +02:00 |
Dominik Madarász
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de4f390376
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revert that decision
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2023-10-09 18:53:56 +02:00 |
Dominik Madarász
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7e1980b73a
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panic on shader error
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2023-10-09 18:53:05 +02:00 |
Dominik Madarász
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0f328384b2
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fix GL program used
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2023-10-09 18:15:02 +02:00 |
Dominik Madarász
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5edc8228c7
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sync with FWK
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2023-10-07 19:34:09 +02:00 |
Dominik Madarász
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4e871b7612
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sync to FWK
|
2023-10-05 07:16:41 +02:00 |
Dominik Madarász
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51f0959d75
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sync to FWK 2023.9
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2023-10-01 08:49:08 +02:00 |