Dominik Madarász
|
19eeeb4696
|
improve VSM variance
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2024-08-30 14:26:44 +02:00 |
Dominik Madarász
|
320e653558
|
improve shadowmap factor blending
|
2024-08-30 14:25:47 +02:00 |
Dominik Madarász
|
5459b8aaf8
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fix non-shadowed renders
|
2024-08-30 12:54:28 +02:00 |
Dominik Madarász
|
27b220c104
|
pcf improved, yes
|
2024-08-30 12:19:50 +02:00 |
Dominik Madarász
|
8d2fd2660e
|
improve csm
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2024-08-30 10:19:57 +02:00 |
Dominik Madarász
|
7edd72015c
|
CSM shadowmapping
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2024-08-30 03:46:46 +02:00 |
Dominik Madarász
|
6319b11df6
|
pcf shadows for dir light
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2024-08-29 20:46:30 +02:00 |
Dominik Madarász
|
2744bbbc47
|
wip: shadowmaps
|
2024-08-29 17:32:34 +02:00 |
Dominik Madarász
|
0b8d85f81c
|
WIP: light probes support
|
2024-08-28 12:42:58 +02:00 |
Dominik Madarász
|
8f09aec00b
|
add u_global_alpha
|
2024-08-25 17:13:34 +02:00 |
Dominik Madarász
|
0753cfdd88
|
gfx: add fog
|
2024-08-25 02:58:34 +02:00 |
Dominik Madarász
|
8183821f4c
|
fix luaffi on mac
|
2024-08-24 22:48:59 +02:00 |
Dominik Madarász
|
d704c2420e
|
only gamma correct PBR
|
2024-08-24 20:27:02 +02:00 |
Dominik Madarász
|
cde29d5a5a
|
pbr load as srgb + gamma correction tweaks
|
2024-08-24 20:09:41 +02:00 |
Dominik Madarász
|
9ed0c978a3
|
enable analytical lights for PBR shading mode
|
2024-08-24 19:57:55 +02:00 |
Dominik Madarász
|
fff2db7ea5
|
improve shading mode define picker
|
2024-08-24 19:40:02 +02:00 |
Dominik Madarász
|
33eecb039b
|
inclusion guards for shaderlib
|
2024-08-24 19:32:25 +02:00 |
Dominik Madarász
|
79dca69ac3
|
do_lightmap()
|
2024-08-24 19:25:29 +02:00 |
Dominik Madarász
|
5d0ed47b3a
|
rework model VS
|
2024-08-24 19:19:18 +02:00 |
Dominik Madarász
|
54f442b7c9
|
more shader work
|
2024-08-24 18:34:27 +02:00 |
Dominik Madarász
|
c6b771056a
|
fix billboards
|
2024-08-24 18:10:21 +02:00 |
Dominik Madarász
|
2eca87099a
|
revamp all shaders
|
2024-08-24 18:03:23 +02:00 |
Dominik Madarász
|
4e346fdd9d
|
shaderlib wip
|
2024-08-24 15:24:44 +02:00 |
Dominik Madarász
|
a4cf90838a
|
GLSL include support
|
2024-08-24 15:04:33 +02:00 |