Dominik Madarász
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115fff8ae0
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gfx: shader instance caching
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2024-04-15 07:21:15 +02:00 |
Dominik Madarász
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05f23f2ca6
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add luaffi
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2024-04-12 21:17:01 +02:00 |
Dominik Madarász
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fd6b9ef639
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gfx: model render pass switch + lmap fix
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2024-04-12 00:22:52 +02:00 |
Dominik Madarász
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d05c92a9b7
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gfx: more cull face coverage
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2024-04-11 10:04:52 +02:00 |
Dominik Madarász
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2277b42619
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gfx: figure out face culling defaults
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2024-04-11 09:43:10 +02:00 |
Dominik Madarász
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50cc35db90
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additional improvements
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2024-04-11 01:23:21 +02:00 |
Dominik Madarász
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7b67f29611
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gfx: drop viewport and scissor_box
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2024-04-11 01:13:35 +02:00 |
Dominik Madarász
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90a7319eaf
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gfx: postfx_end use rs
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2024-04-11 00:59:32 +02:00 |
Dominik Madarász
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40783980c0
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drop lightmap hack
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2024-04-11 00:55:14 +02:00 |
Dominik Madarász
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b4d410212f
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demos: fix lmap and lod demo
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2024-04-11 00:51:47 +02:00 |
Dominik Madarász
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99111665ba
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snake_case renderstate_t
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2024-04-11 00:42:53 +02:00 |
Dominik Madarász
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1c19c44400
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wip: renderstate impl
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2024-04-11 00:19:08 +02:00 |
Dominik Madarász
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1b6169a515
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shadertoy: set viewport
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2024-03-29 00:21:53 +01:00 |
Dominik Madarász
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594b8a0136
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demos: shadertoy in material
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2024-03-27 21:58:15 +01:00 |
Dominik Madarász
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ff72ac6bc9
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gfx: generate brdf lut
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2024-03-27 19:02:07 +01:00 |
Dominik Madarász
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76b256ab02
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fx: ui fixes
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2024-03-27 14:49:07 +01:00 |
Dominik Madarász
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f66f0336c2
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fx: set default priority
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2024-03-27 14:03:21 +01:00 |
Dominik Madarász
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9992c74e52
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fx: fx_order support
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2024-03-27 14:00:03 +01:00 |
Dominik Madarász
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2bc338172c
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improve pbr shader, introduce fxAces.fs
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2024-03-27 12:48:23 +01:00 |
Dominik Madarász
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7037d7158b
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revert gamma correction code
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2024-03-27 12:11:39 +01:00 |
Dominik Madarász
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59c9f8be4e
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more gamma tweak-ups
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2024-03-27 08:36:32 +01:00 |
Dominik Madarász
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fabbcc4aa7
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gfx: TEXTURE_NO_SRGB
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2024-03-26 21:14:42 +01:00 |
Dominik Madarász
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bd19dba3a3
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last srgb change
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2024-03-26 19:38:12 +01:00 |
Dominik Madarász
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dc5bbd32e9
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srgb
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2024-03-26 19:31:03 +01:00 |
Dominik Madarász
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5f31dd100c
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improve srgb control
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2024-03-26 19:13:55 +01:00 |
Dominik Madarász
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b841064174
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fix CRLF
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2024-03-26 17:15:02 +01:00 |
Dominik Madarász
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b14c31b4e0
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gfx: gamma correction
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2024-03-26 17:05:14 +01:00 |
Dominik Madarász
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253b931093
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demos: fix 99-pbr
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2024-03-26 15:34:25 +01:00 |
Dominik Madarász
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d2582796a8
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render: optimise pbr load
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2024-03-26 15:22:36 +01:00 |
Dominik Madarász
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d636c1c796
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render: unify pbr materials
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2024-03-26 15:09:49 +01:00 |
Dominik Madarász
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311e5894a7
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promote texture_unit()
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2024-03-21 08:27:08 +01:00 |
Dominik Madarász
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4fdc043677
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shader uniform caching
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2024-03-21 08:13:47 +01:00 |
Dominik Madarász
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2f49239a9f
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improve shader binding for PBR
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2024-03-21 07:47:28 +01:00 |
Dominik Madarász
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fad3653201
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improve tex unit allocation
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2024-03-21 07:43:51 +01:00 |
Dominik Madarász
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c8a6c79bf1
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cycle texture units
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2024-03-21 07:13:18 +01:00 |
Dominik Madarász
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bbd9b4e950
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support multiple PBR materials
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2024-03-21 06:36:53 +01:00 |
Dominik Madarász
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64c6fb54a4
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drop flag check
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2024-03-20 21:48:52 +01:00 |
Dominik Madarász
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f620ed1938
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optimise skybox_pbr
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2024-03-20 21:46:51 +01:00 |
Dominik Madarász
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082f78d25f
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add cmft studio + hdr maps
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2024-03-20 21:25:47 +01:00 |
Dominik Madarász
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7efc59079a
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improve material demo
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2024-03-20 20:46:40 +01:00 |
Dominik Madarász
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91d3f9a03a
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cleanup
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2024-03-20 19:42:49 +01:00 |
Dominik Madarász
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6f83b81132
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preprocess shaders
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2024-03-20 19:41:12 +01:00 |
Dominik Madarász
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363ae843f4
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add MODEL_PBR flag
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2024-03-20 18:49:26 +01:00 |
Dominik Madarász
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920d8ecad4
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wip: pbr support
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2024-03-20 18:33:02 +01:00 |
Dominik Madarász
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33fb24142d
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renderer: mesh_destroy
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2024-03-01 12:37:11 +01:00 |
Dominik Madarász
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3070fece7e
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fix enet
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2024-03-01 10:12:47 +01:00 |
Dominik Madarász
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5a4e56f63c
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win: add viewport_color
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2024-02-28 08:53:04 +01:00 |
Dominik Madarász
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4982761b48
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various improvements
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2024-02-16 15:38:45 +01:00 |
Dominik Madarász
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7d5efa6c62
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draw: add TEXTURE_ANISOTROPY flag
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2024-02-14 15:09:47 +01:00 |
Dominik Madarász
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083174e68c
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model: use linear filtering by default
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2024-02-14 11:52:50 +01:00 |