Dominik Madarász
|
0b8d85f81c
|
WIP: light probes support
|
2024-08-28 12:42:58 +02:00 |
Dominik Madarász
|
e5062ef825
|
add window_msaa and normalise occl query result
|
2024-08-27 12:46:11 +02:00 |
Dominik Madarász
|
bc73c8ebb6
|
add point occlusion query tester
|
2024-08-26 19:18:11 +02:00 |
Dominik Madarász
|
8f09aec00b
|
add u_global_alpha
|
2024-08-25 17:13:34 +02:00 |
Dominik Madarász
|
0753cfdd88
|
gfx: add fog
|
2024-08-25 02:58:34 +02:00 |
Dominik Madarász
|
8183821f4c
|
fix luaffi on mac
|
2024-08-24 22:48:59 +02:00 |
Dominik Madarász
|
cde29d5a5a
|
pbr load as srgb + gamma correction tweaks
|
2024-08-24 20:09:41 +02:00 |
Dominik Madarász
|
9ed0c978a3
|
enable analytical lights for PBR shading mode
|
2024-08-24 19:57:55 +02:00 |
Dominik Madarász
|
fff2db7ea5
|
improve shading mode define picker
|
2024-08-24 19:40:02 +02:00 |
Dominik Madarász
|
f47b9dea62
|
render changes
|
2024-08-24 19:01:57 +02:00 |
Dominik Madarász
|
2eca87099a
|
revamp all shaders
|
2024-08-24 18:03:23 +02:00 |
Dominik Madarász
|
444285ca59
|
rename brdf_lut
|
2024-08-24 15:29:05 +02:00 |
Dominik Madarász
|
a4cf90838a
|
GLSL include support
|
2024-08-24 15:04:33 +02:00 |
Dominik Madarász
|
92b61c9996
|
minor culling tweaks
|
2024-08-24 14:23:06 +02:00 |
Dominik Madarász
|
d3cbd939c7
|
frustum culling
|
2024-08-24 13:33:05 +02:00 |
Dominik Madarász
|
708629c80f
|
wip: frustum culling (per-model for now)
|
2024-08-24 13:02:36 +02:00 |
Dominik Madarász
|
d1cc36207f
|
scene: improve retexturing
|
2024-08-24 11:49:16 +02:00 |
Dominik Madarász
|
f95ba53ed1
|
fix autotests
|
2024-08-24 10:40:53 +02:00 |
Dominik Madarász
|
e9ac209ec0
|
opaque is opaque
|
2024-08-24 08:26:43 +02:00 |
Dominik Madarász
|
fe31cf69db
|
fix sorting
|
2024-08-24 08:22:19 +02:00 |
Dominik Madarász
|
4cec1b55e3
|
gfx changes
|
2024-08-24 00:21:38 +02:00 |
Dominik Madarász
|
87e5d825e6
|
gfx: render pass sorting
|
2024-08-23 21:28:40 +02:00 |
Dominik Madarász
|
770f8be8f1
|
tools: ass2iqe opacity key support
|
2024-08-23 18:24:24 +02:00 |
Dominik Madarász
|
89a09f127a
|
vertex lit improvements
|
2024-08-23 17:57:19 +02:00 |
Dominik Madarász
|
097c1f286b
|
fix vertex colors support
|
2024-08-23 14:15:56 +02:00 |
Dominik Madarász
|
23ee065bc5
|
WIP progressive polygon reduction
|
2024-08-19 14:10:35 +02:00 |
Dominik Madarász
|
657d6dcf85
|
lods wip
|
2024-08-19 11:38:59 +02:00 |
Dominik Madarász
|
1d768e9dcc
|
switch workflow
|
2024-08-19 09:54:01 +02:00 |
Dominik Madarász
|
17108374ea
|
make engine branding optional
|
2024-08-19 01:13:13 +02:00 |
Dominik Madarász
|
2ba0f63716
|
ui_notify tweaks
|
2024-08-16 18:27:46 +02:00 |
Dominik Madarász
|
65a50eb341
|
apply dd_line_width to text2d calls
|
2024-08-16 14:17:25 +02:00 |
Dominik Madarász
|
b771d31a18
|
ddraw text2d use dd_color
|
2024-08-16 14:08:47 +02:00 |
Dominik Madarász
|
92ccaaf25d
|
add window_destroy()
|
2024-08-16 11:27:47 +02:00 |
Dominik Madarász
|
926a48bc50
|
add mapf and unmixf
|
2024-08-16 09:04:01 +02:00 |
Dominik Madarász
|
79f75e141b
|
fullscreen improvements attempts
|
2024-08-15 19:49:41 +02:00 |
Dominik Madarász
|
be8b5689a5
|
2nd try at fullscreen, disable top most
|
2024-08-15 18:56:45 +02:00 |
Dominik Madarász
|
4760e3ea72
|
fix fullscreen
|
2024-08-15 18:54:21 +02:00 |
Dominik Madarász
|
b6dd7f50d3
|
make dd_line_width stick to the draw command
|
2024-08-15 12:35:28 +02:00 |
Dominik Madarász
|
6398fd62ad
|
bring poly back
|
2024-08-15 11:11:46 +02:00 |
Dominik Madarász
|
5d7de442e7
|
2nd sync pass
|
2024-08-12 17:11:25 +02:00 |
Dominik Madarász
|
9d39fbe363
|
CRLF to LF
|
2024-08-12 16:55:46 +02:00 |
Dominik Madarász
|
6997e7e14f
|
disable steamsdk codebase
|
2024-08-07 14:31:07 +02:00 |
Dominik Madarász
|
9c48fbec13
|
update v4k
|
2024-08-01 07:15:42 +02:00 |
Dominik Madarász
|
58f36fddf1
|
window: window_fps_vsync
|
2024-07-31 13:54:29 +02:00 |
Dominik Madarász
|
64330bbd07
|
dd_line_width
|
2024-07-29 15:17:47 +02:00 |
Dominik Madarász
|
d670cb4289
|
hack: LINE WIDTH 2x
|
2024-07-29 13:35:33 +02:00 |
Dominik Madarász
|
3328cad3e0
|
small changes
|
2024-07-29 09:20:33 +02:00 |
Dominik Madarász
|
ccfe682de2
|
okay
okay#
|
2024-07-25 08:11:55 +02:00 |
Dominik Madarász
|
98bdd7136a
|
fix: gamma correct IBL maps
new: support OcclusionMetallicRoughness maps
|
2024-04-23 10:46:11 +02:00 |
Dominik Madarász
|
f726a2af7b
|
new: renderstate add glColorMask fields
|
2024-04-18 12:10:49 +02:00 |