fix shaders
parent
8c99af4292
commit
fab879b5d8
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#version 330 core
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//#version 330 core
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out vec4 FragColor;
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out vec4 FragColor;
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void main()
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void main()
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#version 330 core
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//#version 330 core
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layout (location = 0) in vec2 aPos;
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layout (location = 0) in vec2 aPos;
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void main()
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void main()
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#version 330 core
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//#version 330 core
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layout (points) in;
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layout (points) in;
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layout (line_strip, max_vertices = 2) out;
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layout (line_strip, max_vertices = 2) out;
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