update tooling
parent
6e451189ad
commit
f7f45251c5
7
MAKE.bat
7
MAKE.bat
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@ -159,10 +159,17 @@ if "%1"=="push" (
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call make.bat tidy
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call make.bat tidy
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git status
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git status
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pushd depot
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git add .
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git commit -m "asset update"
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popd
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git add .
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git add .
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git commit
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git commit
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if "%2"=="out" (
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if "%2"=="out" (
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git push
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git push
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pushd depot
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git push
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popd
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)
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)
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call make.bat vps
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call make.bat vps
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2
depot
2
depot
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@ -1 +1 @@
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Subproject commit ce20f2a56448d4ca20f597a63d8542e4a5d04637
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Subproject commit f6dbde90d66d59dd2328a7252ddbbdac6191fc4f
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@ -7,7 +7,7 @@
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; syntax: symbols are defined in KEY=value form, as seen below.
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; syntax: symbols are defined in KEY=value form, as seen below.
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TOOLS=./ ; folder where our pipeline tools are located
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TOOLS=./ ; folder where our pipeline tools are located
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ART=../demos/art/,../engine/art/,../labs/slayer/art ; comma-separated folder(s) that store all our asset files
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ART=../demos/art/,../engine/art/,../depot/art/common/,../depot/art/%V4K_TITLE%/ ; comma-separated folder(s) that store all our asset files
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; lines starting with @windows, @linux or @osx will be processed only where OS matches.
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; lines starting with @windows, @linux or @osx will be processed only where OS matches.
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; we are defining here some symbols differently for each platform.
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; we are defining here some symbols differently for each platform.
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