sync fwk
parent
36309b841c
commit
f61b4c6653
7
MAKE.bat
7
MAKE.bat
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@ -322,6 +322,7 @@ if "%1"=="fwk" (
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git fetch
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git reset --hard origin/main
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popd
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call make.bat split
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call MAKE.bat fwk_prep
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start "" fwk_diff.WinMerge
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exit /b
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@ -338,12 +339,12 @@ if "%1"=="gwk" (
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copy/y ..\fwk-mirror\engine\fwk _fwk\engine\fwk
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copy/y ..\fwk-mirror\engine\split\*.inl _fwk\engine\split\
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rem copy/y ..\fwk-mirror\engine\split\3rd_*.c _fwk\engine\split\
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make back
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exit /b
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)
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if "%1"=="fwk_prep" (
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call make.bat split
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if not exist "_fwk" mkdir "_fwk"
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if not exist "_fwk\demos" mkdir "_fwk\demos"
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if not exist "_fwk\tools" mkdir "_fwk\tools"
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@ -453,8 +454,8 @@ if "%1"=="back" (
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rem tools\fwkren.exe tools\cook.ini to
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call make.bat join
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call make.bat amalgamation
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rem call make.bat join
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rem call make.bat amalgamation
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echo All done.
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endlocal
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@ -3222,7 +3222,7 @@ int u_coefficients_sh;
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size_t strlcpy(char *dst, const char *src, size_t dstcap);
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char** strsplit(const char *string, const char *delimiters);
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char* strjoin(char** list, const char *separator);
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char * string8(const wchar_t *str);
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char* string8(const wchar_t *str);
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uint32_t* string32( const char *utf8 );
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const char* codepoint_to_utf8(unsigned cp);
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unsigned intern( const char *string );
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@ -3341,7 +3341,7 @@ unsigned play;
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bool paused;
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struct atlas_t *a;
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} sprite_t;
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enum { OBJTYPE_sprite_t = 10 }; typedef struct { unsigned static_assert_on_L__LINE__ : !!(10 <= 255); } static_assert_on_Lconcat(_L,3959)___COUNTER__; typedef struct { unsigned static_assert_on_L__LINE__ : !!(sizeof(sprite_t)); } static_assert_on_Lconcat(_L,3959)___COUNTER__;;
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enum { OBJTYPE_sprite_t = 10 }; typedef struct { unsigned static_assert_on_L__LINE__ : !!(10 <= 255); } static_assert_on_Lconcat(_L,3962)___COUNTER__; typedef struct { unsigned static_assert_on_L__LINE__ : !!(sizeof(sprite_t)); } static_assert_on_Lconcat(_L,3962)___COUNTER__;;
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void sprite_ctor(sprite_t *s);
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void sprite_dtor(sprite_t *s);
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void sprite_tick(sprite_t *s);
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@ -14068,6 +14068,10 @@ extern "C" {
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#define COOK_DISABLED 0 // ifdef(nocook, 1, 0) ///+
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#endif
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#ifndef ENABLE_RPMALLOC
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#define ENABLE_RPMALLOC 0 // ifdef(tcc, 0, 1) // forbidden on tcc because of lacking TLS support
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#endif
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// -----------------------------------------------------------------------------
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// if/n/def hell
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@ -15368,7 +15372,6 @@ API extern int (*obj_init[256])(); ///-
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API extern int (*obj_quit[256])(); ///-
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API extern int (*obj_tick[256])(); ///-
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API extern int (*obj_draw[256])(); ///-
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API extern int (*obj_lerp[256])(); ///-
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API extern int (*obj_aabb[256])(); ///-
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@ -15376,7 +15379,7 @@ API extern int (*obj_edit[256])(); ///-
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API extern int (*obj_menu[256])(); ///-
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API extern char* (*obj_icon[256])(); ///-
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API extern const char*OBJTYPES[256]; /// -
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API extern const char*OBJTYPES[256]; ///-
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// ----------------------------------------------------------------------------
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// core
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@ -17735,7 +17738,7 @@ typedef struct camera_t {
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vec2 last_look; vec3 last_move; // used for friction and damping
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bool damping;
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bool orthographic; // 0 perspective, 1 orthographic; when ortho: dimetric[if pitch == -30o], isometric[if pitch == 35.264o]
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bool orthographic; // 0 perspective, 1 orthographic; when ortho: dimetric[if pitch == -30º], isometric[if pitch == 35.264º]
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float distance; // distance to pivot, when orbiting
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// vec2 polarity = { +1,-1 }; // @todo
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// vec2 sensitivity = { 2,2 }; // @todo
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@ -17935,7 +17938,7 @@ API array(char*) strsplit(const char *string, const char *delimiters);
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/// > char *joint = strjoin(tokens, "+"); // joint="hello+world"
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API char* strjoin(array(char*) list, const char *separator);
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API char * string8(const wchar_t *str); /// convert from wchar16(win) to utf8/ascii
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API char* string8(const wchar_t *str); /// convert from wchar16(win) to utf8/ascii
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API array(uint32_t) string32( const char *utf8 ); /// convert from utf8 to utf32
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API const char* codepoint_to_utf8(unsigned cp);
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@ -241313,7 +241316,7 @@ static char *ui_filter = 0;
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// - rlyeh, public domain
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//
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// changelog:
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// - ported to FWK api
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// - ported to V4K api
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// - namespaced symbols
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// - diverse win32 fixes
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// - adaptive cols/rows
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@ -241490,7 +241493,7 @@ static void browser_reload_directory_content(struct browser *browser, const char
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// remove last '/' if present. ok to overwrite absolute var, file_*() API returns writeable strings.
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char *dir = absolute; if( dir[ strlen(dir) - 1 ] == '/' ) dir[ strlen(dir) - 1 ] = '\0';
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dir = file_name(dir); // /home/rlyeh/prj/fwk/art -> art
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dir = file_name(dir); // /home/rlyeh/prj/v4k/art -> art
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BROWSER_PRINTF("%s\n", dir);
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if( dir[0] != '.' ) // skip special files, folders and internal files like .git or .art.zip
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@ -356614,8 +356617,8 @@ void cook_stop() {
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int cook_progress() {
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int count = 0, sum = 0;
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for( int i = 0, end = cook_jobs(); i < end; ++i ) {
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sum += jobs[i].progress;
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++count;
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sum += jobs[i].progress;
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++count;
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}
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return cook_jobs() ? sum / (count+!count) : 100;
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}
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@ -371557,8 +371560,8 @@ void camera_orbit( camera_t *cam, float yaw, float pitch, float inc_distance ) {
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cam->pitch += _mouse.y;
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cam->distance += _mouse.z;
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// look: limit pitch angle [-89..89]
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cam->pitch = cam->pitch > 89 ? 89 : cam->pitch < -89 ? -89 : cam->pitch;
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// look: limit pitch angle [-89..89]
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cam->pitch = cam->pitch > 89 ? 89 : cam->pitch < -89 ? -89 : cam->pitch;
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// compute view matrix
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float x = rad(cam->yaw), y = rad(-cam->pitch), cx = cosf(x), cy = cosf(y), sx = sinf(x), sy = sinf(y);
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@ -378856,10 +378859,10 @@ void v4k_init() {
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// - network replication can be done by external tools by comparing the filesystems and by sending the resulting diff zipped
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//
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// ## Editor roadmap
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// - Gizmos?, scene tree, property editor?, load/save?, undo/redo?, copy/paste, on/off (vis,tick,ddraw,log), vcs.
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// - Scenenode pass: node singleton display, node console, node labels, node outlines?.<!-- node == gameobj ? -->
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// - Render pass: billboards?, materials, un/lit, cast shadows, wireframe, skybox?/mie?, fog/atmosphere
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// - Level pass: volumes, triggers, platforms, level streaming, collide?, physics
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// - Gizmos✱, scene tree, property editor✱, load/save✱, undo/redo✱, copy/paste, on/off (vis,tick,ddraw,log), vcs.
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// - Scenenode pass: node singleton display, node console, node labels, node outlines✱.<!-- node == gameobj ? -->
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// - Render pass: billboards✱, materials, un/lit, cast shadows, wireframe, skybox✱/mie✱, fog/atmosphere
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// - Level pass: volumes, triggers, platforms, level streaming, collide✱, physics
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// - Edit pass: Procedural content, brushes, noise and CSG.
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// - GUI pass: timeline and data tracks, node graphs. <!-- worthy: will be reused into materials, animgraphs and blueprints -->
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@ -379044,20 +379047,20 @@ int editor_filter() {
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if (nk_begin(ui_ctx, "Filter", nk_rect(window_width()-window_width()*0.33,32, window_width()*0.33, 40),
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NK_WINDOW_NO_SCROLLBAR)) {
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char *bak = ui_filter; ui_filter = 0;
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ui_string(ICON_MD_CLOSE " Filter " ICON_MD_SEARCH, &bak);
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ui_filter = bak;
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char *bak = ui_filter; ui_filter = 0;
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ui_string(ICON_MD_CLOSE " Filter " ICON_MD_SEARCH, &bak);
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ui_filter = bak;
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if( input(KEY_ESC) || ( ui_label_icon_clicked_L.x > 0 && ui_label_icon_clicked_L.x <= 24 )) {
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if( ui_filter ) ui_filter[0] = '\0';
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editor.filter = 0;
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}
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}
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}
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}
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nk_end(ui_ctx);
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}
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return editor.filter;
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}
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}
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static
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int editor_select_(void *o, const char *mask) {
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for each_map_ptr(*editor_selected_map(), void*,o, int, k) {
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if( *k ) *k = 0;
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}
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}
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}
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void editor_select_aabb(aabb box) {
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int is_inv = input_held(KEY_CTRL);
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@ -379121,8 +379124,8 @@ void editor_selectgroup(obj *first, obj *last) {
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editor_selectgroup_(o, first, last);
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}
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}
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}
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}
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}
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static obj *find_any_selected_(obj *o) {
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if( editor_selected(o) ) return o;
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@ -379138,7 +379141,7 @@ void* editor_first_selected() {
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obj *oo = find_any_selected_(o);
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// if( oo ) printf("1st found: %s\n", obj_name(oo));
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if( oo ) return oo;
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}
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}
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return 0;
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}
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@ -379149,7 +379152,7 @@ static obj *find_last_selected_(obj *o) {
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obj *ooo = find_last_selected_(oo);
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if( ooo )
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last = ooo;
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}
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}
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return last;
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}
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void* editor_last_selected() {
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obj *oo = find_last_selected_(o);
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// if( oo ) printf("last found: %s\n", obj_name(oo));
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if( oo ) last = oo;
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}
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}
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return last;
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}
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@ -379168,7 +379171,7 @@ void editor_addtoworld(obj *o) {
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set_find_or_add(editor.world, o);
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for each_objchild(o, obj*, oo) {
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editor_addtoworld(oo);
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}
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}
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}
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void editor_watch(const void *o) {
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@ -379349,9 +379352,9 @@ void editor_pump() {
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if( (*cmd)[0] ) {
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(*cmd)[0] = '\0'; strcatf(&(*cmd), "\1%s\n", "Ok\n"); (*cmd)[0] = '\0';
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}
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}
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}
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}
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}
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}
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@ -379500,8 +379503,8 @@ void editor_frame( void (*game)(unsigned, float, double) ) {
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for each_set_ptr(editor.world,obj*,o) {
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if( obj_hasmethod(*o,edit) ) {
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obj_edit(*o);
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}
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}
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}
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// draw silhouettes
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sprite_flush();
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}
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if( obj_hasmethod(*o,edit) ) {
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obj_edit(*o);
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}
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}
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}
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}
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sprite_flush();
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fx_end();
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@ -379572,9 +379575,9 @@ void editor_frame( void (*game)(unsigned, float, double) ) {
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editor_end(EDITOR_WINDOW_NK_SMALL);
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} else {
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editor_setpopup(o, 0);
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}
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}
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}
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}
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}
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// draw subeditors
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@ -2,7 +2,7 @@
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// - rlyeh, public domain
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//
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// changelog:
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// - ported to FWK api
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// - ported to V4K api
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// - namespaced symbols
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// - diverse win32 fixes
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// - adaptive cols/rows
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@ -179,7 +179,7 @@ static void browser_reload_directory_content(struct browser *browser, const char
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// remove last '/' if present. ok to overwrite absolute var, file_*() API returns writeable strings.
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char *dir = absolute; if( dir[ strlen(dir) - 1 ] == '/' ) dir[ strlen(dir) - 1 ] = '\0';
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dir = file_name(dir); // /home/rlyeh/prj/fwk/art -> art
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dir = file_name(dir); // /home/rlyeh/prj/v4k/art -> art
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BROWSER_PRINTF("%s\n", dir);
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if( dir[0] != '.' ) // skip special files, folders and internal files like .git or .art.zip
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@ -37,6 +37,10 @@
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#define COOK_DISABLED 0 // ifdef(nocook, 1, 0) ///+
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#endif
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#ifndef ENABLE_RPMALLOC
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#define ENABLE_RPMALLOC 0 // ifdef(tcc, 0, 1) // forbidden on tcc because of lacking TLS support
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#endif
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// -----------------------------------------------------------------------------
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// if/n/def hell
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@ -830,8 +830,8 @@ void cook_stop() {
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int cook_progress() {
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int count = 0, sum = 0;
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for( int i = 0, end = cook_jobs(); i < end; ++i ) {
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sum += jobs[i].progress;
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++count;
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sum += jobs[i].progress;
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++count;
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}
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return cook_jobs() ? sum / (count+!count) : 100;
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}
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@ -6,10 +6,10 @@
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// - network replication can be done by external tools by comparing the filesystems and by sending the resulting diff zipped
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//
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// ## Editor roadmap
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// - Gizmos?, scene tree, property editor?, load/save?, undo/redo?, copy/paste, on/off (vis,tick,ddraw,log), vcs.
|
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// - Scenenode pass: node singleton display, node console, node labels, node outlines?.<!-- node == gameobj ? -->
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// - Render pass: billboards?, materials, un/lit, cast shadows, wireframe, skybox?/mie?, fog/atmosphere
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// - Level pass: volumes, triggers, platforms, level streaming, collide?, physics
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// - Gizmos✱, scene tree, property editor✱, load/save✱, undo/redo✱, copy/paste, on/off (vis,tick,ddraw,log), vcs.
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// - Scenenode pass: node singleton display, node console, node labels, node outlines✱.<!-- node == gameobj ? -->
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// - Render pass: billboards✱, materials, un/lit, cast shadows, wireframe, skybox✱/mie✱, fog/atmosphere
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// - Level pass: volumes, triggers, platforms, level streaming, collide✱, physics
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// - Edit pass: Procedural content, brushes, noise and CSG.
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// - GUI pass: timeline and data tracks, node graphs. <!-- worthy: will be reused into materials, animgraphs and blueprints -->
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@ -194,20 +194,20 @@ int editor_filter() {
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if (nk_begin(ui_ctx, "Filter", nk_rect(window_width()-window_width()*0.33,32, window_width()*0.33, 40),
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NK_WINDOW_NO_SCROLLBAR)) {
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char *bak = ui_filter; ui_filter = 0;
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ui_string(ICON_MD_CLOSE " Filter " ICON_MD_SEARCH, &bak);
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ui_filter = bak;
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char *bak = ui_filter; ui_filter = 0;
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ui_string(ICON_MD_CLOSE " Filter " ICON_MD_SEARCH, &bak);
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ui_filter = bak;
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if( input(KEY_ESC) || ( ui_label_icon_clicked_L.x > 0 && ui_label_icon_clicked_L.x <= 24 )) {
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if( ui_filter ) ui_filter[0] = '\0';
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editor.filter = 0;
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}
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}
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}
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}
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nk_end(ui_ctx);
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}
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return editor.filter;
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}
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}
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static
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int editor_select_(void *o, const char *mask) {
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@ -231,7 +231,7 @@ void editor_unselect() { // same than editor_select("!**");
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for each_map_ptr(*editor_selected_map(), void*,o, int, k) {
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if( *k ) *k = 0;
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}
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}
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}
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void editor_select_aabb(aabb box) {
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int is_inv = input_held(KEY_CTRL);
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@ -271,8 +271,8 @@ void editor_selectgroup(obj *first, obj *last) {
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editor_selectgroup_(o, first, last);
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}
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}
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}
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}
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}
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static obj *find_any_selected_(obj *o) {
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if( editor_selected(o) ) return o;
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@ -288,7 +288,7 @@ void* editor_first_selected() {
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obj *oo = find_any_selected_(o);
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// if( oo ) printf("1st found: %s\n", obj_name(oo));
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if( oo ) return oo;
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}
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}
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return 0;
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}
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@ -299,7 +299,7 @@ static obj *find_last_selected_(obj *o) {
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obj *ooo = find_last_selected_(oo);
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if( ooo )
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last = ooo;
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}
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}
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return last;
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}
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void* editor_last_selected() {
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@ -308,7 +308,7 @@ void* editor_last_selected() {
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obj *oo = find_last_selected_(o);
|
||||
// if( oo ) printf("last found: %s\n", obj_name(oo));
|
||||
if( oo ) last = oo;
|
||||
}
|
||||
}
|
||||
return last;
|
||||
}
|
||||
|
||||
|
@ -318,7 +318,7 @@ void editor_addtoworld(obj *o) {
|
|||
set_find_or_add(editor.world, o);
|
||||
for each_objchild(o, obj*, oo) {
|
||||
editor_addtoworld(oo);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void editor_watch(const void *o) {
|
||||
|
@ -499,9 +499,9 @@ void editor_pump() {
|
|||
|
||||
if( (*cmd)[0] ) {
|
||||
(*cmd)[0] = '\0'; strcatf(&(*cmd), "\1%s\n", "Ok\n"); (*cmd)[0] = '\0';
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -650,8 +650,8 @@ void editor_frame( void (*game)(unsigned, float, double) ) {
|
|||
for each_set_ptr(editor.world,obj*,o) {
|
||||
if( obj_hasmethod(*o,edit) ) {
|
||||
obj_edit(*o);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// draw silhouettes
|
||||
sprite_flush();
|
||||
|
@ -663,8 +663,8 @@ void editor_frame( void (*game)(unsigned, float, double) ) {
|
|||
}
|
||||
if( obj_hasmethod(*o,edit) ) {
|
||||
obj_edit(*o);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
sprite_flush();
|
||||
fx_end();
|
||||
|
||||
|
@ -722,9 +722,9 @@ void editor_frame( void (*game)(unsigned, float, double) ) {
|
|||
editor_end(EDITOR_WINDOW_NK_SMALL);
|
||||
} else {
|
||||
editor_setpopup(o, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// draw subeditors
|
||||
|
|
|
@ -208,7 +208,6 @@ API extern int (*obj_init[256])(); ///-
|
|||
API extern int (*obj_quit[256])(); ///-
|
||||
API extern int (*obj_tick[256])(); ///-
|
||||
API extern int (*obj_draw[256])(); ///-
|
||||
|
||||
API extern int (*obj_lerp[256])(); ///-
|
||||
|
||||
API extern int (*obj_aabb[256])(); ///-
|
||||
|
@ -216,7 +215,7 @@ API extern int (*obj_edit[256])(); ///-
|
|||
API extern int (*obj_menu[256])(); ///-
|
||||
API extern char* (*obj_icon[256])(); ///-
|
||||
|
||||
API extern const char*OBJTYPES[256]; /// -
|
||||
API extern const char*OBJTYPES[256]; ///-
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// core
|
||||
|
|
|
@ -156,8 +156,8 @@ void camera_orbit( camera_t *cam, float yaw, float pitch, float inc_distance ) {
|
|||
cam->pitch += _mouse.y;
|
||||
cam->distance += _mouse.z;
|
||||
|
||||
// look: limit pitch angle [-89..89]
|
||||
cam->pitch = cam->pitch > 89 ? 89 : cam->pitch < -89 ? -89 : cam->pitch;
|
||||
// look: limit pitch angle [-89..89]
|
||||
cam->pitch = cam->pitch > 89 ? 89 : cam->pitch < -89 ? -89 : cam->pitch;
|
||||
|
||||
// compute view matrix
|
||||
float x = rad(cam->yaw), y = rad(-cam->pitch), cx = cosf(x), cy = cosf(y), sx = sinf(x), sy = sinf(y);
|
||||
|
|
|
@ -15,7 +15,7 @@ typedef struct camera_t {
|
|||
vec2 last_look; vec3 last_move; // used for friction and damping
|
||||
bool damping;
|
||||
|
||||
bool orthographic; // 0 perspective, 1 orthographic; when ortho: dimetric[if pitch == -30o], isometric[if pitch == 35.264o]
|
||||
bool orthographic; // 0 perspective, 1 orthographic; when ortho: dimetric[if pitch == -30º], isometric[if pitch == 35.264º]
|
||||
float distance; // distance to pivot, when orbiting
|
||||
// vec2 polarity = { +1,-1 }; // @todo
|
||||
// vec2 sensitivity = { 2,2 }; // @todo
|
||||
|
|
|
@ -73,7 +73,7 @@ API array(char*) strsplit(const char *string, const char *delimiters);
|
|||
/// > char *joint = strjoin(tokens, "+"); // joint="hello+world"
|
||||
API char* strjoin(array(char*) list, const char *separator);
|
||||
|
||||
API char * string8(const wchar_t *str); /// convert from wchar16(win) to utf8/ascii
|
||||
API char* string8(const wchar_t *str); /// convert from wchar16(win) to utf8/ascii
|
||||
API array(uint32_t) string32( const char *utf8 ); /// convert from utf8 to utf32
|
||||
|
||||
API const char* codepoint_to_utf8(unsigned cp);
|
||||
|
|
|
@ -222477,7 +222477,7 @@ static char *ui_filter = 0;
|
|||
// - rlyeh, public domain
|
||||
//
|
||||
// changelog:
|
||||
// - ported to FWK api
|
||||
// - ported to V4K api
|
||||
// - namespaced symbols
|
||||
// - diverse win32 fixes
|
||||
// - adaptive cols/rows
|
||||
|
@ -222654,7 +222654,7 @@ static void browser_reload_directory_content(struct browser *browser, const char
|
|||
// remove last '/' if present. ok to overwrite absolute var, file_*() API returns writeable strings.
|
||||
char *dir = absolute; if( dir[ strlen(dir) - 1 ] == '/' ) dir[ strlen(dir) - 1 ] = '\0';
|
||||
|
||||
dir = file_name(dir); // /home/rlyeh/prj/fwk/art -> art
|
||||
dir = file_name(dir); // /home/rlyeh/prj/v4k/art -> art
|
||||
BROWSER_PRINTF("%s\n", dir);
|
||||
|
||||
if( dir[0] != '.' ) // skip special files, folders and internal files like .git or .art.zip
|
||||
|
|
52
engine/v4k.c
52
engine/v4k.c
|
@ -6946,8 +6946,8 @@ void cook_stop() {
|
|||
int cook_progress() {
|
||||
int count = 0, sum = 0;
|
||||
for( int i = 0, end = cook_jobs(); i < end; ++i ) {
|
||||
sum += jobs[i].progress;
|
||||
++count;
|
||||
sum += jobs[i].progress;
|
||||
++count;
|
||||
}
|
||||
return cook_jobs() ? sum / (count+!count) : 100;
|
||||
}
|
||||
|
@ -21889,8 +21889,8 @@ void camera_orbit( camera_t *cam, float yaw, float pitch, float inc_distance ) {
|
|||
cam->pitch += _mouse.y;
|
||||
cam->distance += _mouse.z;
|
||||
|
||||
// look: limit pitch angle [-89..89]
|
||||
cam->pitch = cam->pitch > 89 ? 89 : cam->pitch < -89 ? -89 : cam->pitch;
|
||||
// look: limit pitch angle [-89..89]
|
||||
cam->pitch = cam->pitch > 89 ? 89 : cam->pitch < -89 ? -89 : cam->pitch;
|
||||
|
||||
// compute view matrix
|
||||
float x = rad(cam->yaw), y = rad(-cam->pitch), cx = cosf(x), cy = cosf(y), sx = sinf(x), sy = sinf(y);
|
||||
|
@ -29188,10 +29188,10 @@ void v4k_init() {
|
|||
// - network replication can be done by external tools by comparing the filesystems and by sending the resulting diff zipped
|
||||
//
|
||||
// ## Editor roadmap
|
||||
// - Gizmos?, scene tree, property editor?, load/save?, undo/redo?, copy/paste, on/off (vis,tick,ddraw,log), vcs.
|
||||
// - Scenenode pass: node singleton display, node console, node labels, node outlines?.<!-- node == gameobj ? -->
|
||||
// - Render pass: billboards?, materials, un/lit, cast shadows, wireframe, skybox?/mie?, fog/atmosphere
|
||||
// - Level pass: volumes, triggers, platforms, level streaming, collide?, physics
|
||||
// - Gizmos✱, scene tree, property editor✱, load/save✱, undo/redo✱, copy/paste, on/off (vis,tick,ddraw,log), vcs.
|
||||
// - Scenenode pass: node singleton display, node console, node labels, node outlines✱.<!-- node == gameobj ? -->
|
||||
// - Render pass: billboards✱, materials, un/lit, cast shadows, wireframe, skybox✱/mie✱, fog/atmosphere
|
||||
// - Level pass: volumes, triggers, platforms, level streaming, collide✱, physics
|
||||
// - Edit pass: Procedural content, brushes, noise and CSG.
|
||||
// - GUI pass: timeline and data tracks, node graphs. <!-- worthy: will be reused into materials, animgraphs and blueprints -->
|
||||
|
||||
|
@ -29376,20 +29376,20 @@ int editor_filter() {
|
|||
if (nk_begin(ui_ctx, "Filter", nk_rect(window_width()-window_width()*0.33,32, window_width()*0.33, 40),
|
||||
NK_WINDOW_NO_SCROLLBAR)) {
|
||||
|
||||
char *bak = ui_filter; ui_filter = 0;
|
||||
ui_string(ICON_MD_CLOSE " Filter " ICON_MD_SEARCH, &bak);
|
||||
ui_filter = bak;
|
||||
char *bak = ui_filter; ui_filter = 0;
|
||||
ui_string(ICON_MD_CLOSE " Filter " ICON_MD_SEARCH, &bak);
|
||||
ui_filter = bak;
|
||||
|
||||
if( input(KEY_ESC) || ( ui_label_icon_clicked_L.x > 0 && ui_label_icon_clicked_L.x <= 24 )) {
|
||||
if( ui_filter ) ui_filter[0] = '\0';
|
||||
editor.filter = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
nk_end(ui_ctx);
|
||||
}
|
||||
|
||||
return editor.filter;
|
||||
}
|
||||
}
|
||||
|
||||
static
|
||||
int editor_select_(void *o, const char *mask) {
|
||||
|
@ -29413,7 +29413,7 @@ void editor_unselect() { // same than editor_select("!**");
|
|||
for each_map_ptr(*editor_selected_map(), void*,o, int, k) {
|
||||
if( *k ) *k = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void editor_select_aabb(aabb box) {
|
||||
int is_inv = input_held(KEY_CTRL);
|
||||
|
@ -29453,8 +29453,8 @@ void editor_selectgroup(obj *first, obj *last) {
|
|||
editor_selectgroup_(o, first, last);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static obj *find_any_selected_(obj *o) {
|
||||
if( editor_selected(o) ) return o;
|
||||
|
@ -29470,7 +29470,7 @@ void* editor_first_selected() {
|
|||
obj *oo = find_any_selected_(o);
|
||||
// if( oo ) printf("1st found: %s\n", obj_name(oo));
|
||||
if( oo ) return oo;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -29481,7 +29481,7 @@ static obj *find_last_selected_(obj *o) {
|
|||
obj *ooo = find_last_selected_(oo);
|
||||
if( ooo )
|
||||
last = ooo;
|
||||
}
|
||||
}
|
||||
return last;
|
||||
}
|
||||
void* editor_last_selected() {
|
||||
|
@ -29490,7 +29490,7 @@ void* editor_last_selected() {
|
|||
obj *oo = find_last_selected_(o);
|
||||
// if( oo ) printf("last found: %s\n", obj_name(oo));
|
||||
if( oo ) last = oo;
|
||||
}
|
||||
}
|
||||
return last;
|
||||
}
|
||||
|
||||
|
@ -29500,7 +29500,7 @@ void editor_addtoworld(obj *o) {
|
|||
set_find_or_add(editor.world, o);
|
||||
for each_objchild(o, obj*, oo) {
|
||||
editor_addtoworld(oo);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void editor_watch(const void *o) {
|
||||
|
@ -29681,9 +29681,9 @@ void editor_pump() {
|
|||
|
||||
if( (*cmd)[0] ) {
|
||||
(*cmd)[0] = '\0'; strcatf(&(*cmd), "\1%s\n", "Ok\n"); (*cmd)[0] = '\0';
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -29832,8 +29832,8 @@ void editor_frame( void (*game)(unsigned, float, double) ) {
|
|||
for each_set_ptr(editor.world,obj*,o) {
|
||||
if( obj_hasmethod(*o,edit) ) {
|
||||
obj_edit(*o);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// draw silhouettes
|
||||
sprite_flush();
|
||||
|
@ -29845,8 +29845,8 @@ void editor_frame( void (*game)(unsigned, float, double) ) {
|
|||
}
|
||||
if( obj_hasmethod(*o,edit) ) {
|
||||
obj_edit(*o);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
sprite_flush();
|
||||
fx_end();
|
||||
|
||||
|
@ -29904,9 +29904,9 @@ void editor_frame( void (*game)(unsigned, float, double) ) {
|
|||
editor_end(EDITOR_WINDOW_NK_SMALL);
|
||||
} else {
|
||||
editor_setpopup(o, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// draw subeditors
|
||||
|
|
11
engine/v4k.h
11
engine/v4k.h
|
@ -135,6 +135,10 @@ extern "C" {
|
|||
#define COOK_DISABLED 0 // ifdef(nocook, 1, 0) ///+
|
||||
#endif
|
||||
|
||||
#ifndef ENABLE_RPMALLOC
|
||||
#define ENABLE_RPMALLOC 0 // ifdef(tcc, 0, 1) // forbidden on tcc because of lacking TLS support
|
||||
#endif
|
||||
|
||||
// -----------------------------------------------------------------------------
|
||||
// if/n/def hell
|
||||
|
||||
|
@ -1435,7 +1439,6 @@ API extern int (*obj_init[256])(); ///-
|
|||
API extern int (*obj_quit[256])(); ///-
|
||||
API extern int (*obj_tick[256])(); ///-
|
||||
API extern int (*obj_draw[256])(); ///-
|
||||
|
||||
API extern int (*obj_lerp[256])(); ///-
|
||||
|
||||
API extern int (*obj_aabb[256])(); ///-
|
||||
|
@ -1443,7 +1446,7 @@ API extern int (*obj_edit[256])(); ///-
|
|||
API extern int (*obj_menu[256])(); ///-
|
||||
API extern char* (*obj_icon[256])(); ///-
|
||||
|
||||
API extern const char*OBJTYPES[256]; /// -
|
||||
API extern const char*OBJTYPES[256]; ///-
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// core
|
||||
|
@ -3802,7 +3805,7 @@ typedef struct camera_t {
|
|||
vec2 last_look; vec3 last_move; // used for friction and damping
|
||||
bool damping;
|
||||
|
||||
bool orthographic; // 0 perspective, 1 orthographic; when ortho: dimetric[if pitch == -30o], isometric[if pitch == 35.264o]
|
||||
bool orthographic; // 0 perspective, 1 orthographic; when ortho: dimetric[if pitch == -30º], isometric[if pitch == 35.264º]
|
||||
float distance; // distance to pivot, when orbiting
|
||||
// vec2 polarity = { +1,-1 }; // @todo
|
||||
// vec2 sensitivity = { 2,2 }; // @todo
|
||||
|
@ -4002,7 +4005,7 @@ API array(char*) strsplit(const char *string, const char *delimiters);
|
|||
/// > char *joint = strjoin(tokens, "+"); // joint="hello+world"
|
||||
API char* strjoin(array(char*) list, const char *separator);
|
||||
|
||||
API char * string8(const wchar_t *str); /// convert from wchar16(win) to utf8/ascii
|
||||
API char* string8(const wchar_t *str); /// convert from wchar16(win) to utf8/ascii
|
||||
API array(uint32_t) string32( const char *utf8 ); /// convert from utf8 to utf32
|
||||
|
||||
API const char* codepoint_to_utf8(unsigned cp);
|
||||
|
|
Loading…
Reference in New Issue