opaque is opaque
parent
fe31cf69db
commit
e9ac209ec0
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@ -385541,7 +385541,7 @@ void model_set_renderstates(model_t *m) {
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// Opaque pass
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renderstate_t *opaque_rs = &m->rs[RENDER_PASS_OPAQUE];
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{
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#if 0 // @todo: we should keep blend_enabled=0, however our transparency detection still needs work
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#if 1 // @todo: we should keep blend_enabled=0, however our transparency detection still needs work
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opaque_rs->blend_enabled = 0;
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#else
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opaque_rs->blend_enabled = 1;
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@ -3901,7 +3901,7 @@ void model_set_renderstates(model_t *m) {
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// Opaque pass
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renderstate_t *opaque_rs = &m->rs[RENDER_PASS_OPAQUE];
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{
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#if 0 // @todo: we should keep blend_enabled=0, however our transparency detection still needs work
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#if 1 // @todo: we should keep blend_enabled=0, however our transparency detection still needs work
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opaque_rs->blend_enabled = 0;
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#else
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opaque_rs->blend_enabled = 1;
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@ -20700,7 +20700,7 @@ void model_set_renderstates(model_t *m) {
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// Opaque pass
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renderstate_t *opaque_rs = &m->rs[RENDER_PASS_OPAQUE];
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{
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#if 0 // @todo: we should keep blend_enabled=0, however our transparency detection still needs work
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#if 1 // @todo: we should keep blend_enabled=0, however our transparency detection still needs work
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opaque_rs->blend_enabled = 0;
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#else
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opaque_rs->blend_enabled = 1;
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