steam: fix ems build
parent
4fd3e9cd67
commit
dd7003b276
2
MAKE.bat
2
MAKE.bat
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@ -166,6 +166,8 @@ rem move /y 3rd_*.? engine\split\
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git add engine/split
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git add engine/joint
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git add engine/v4k
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git add engine/v4k.*
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git add MAKE.bat
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git add bind/v4k.lua
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exit /b
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@ -377030,11 +377030,13 @@ bool steam_init(unsigned app_id) {
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app_id = app_id ? app_id : STEAM_APPID;
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// Steam installed?
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#if is(win32)
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HKEY hSteamProcess;
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if( RegOpenKeyExA(HKEY_CURRENT_USER,"Software\\Valve\\Steam\\ActiveProcess", 0, KEY_READ, &hSteamProcess) ) {
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return !strcpy(steam.status, "Err: steam not installed");
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}
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RegCloseKey(hSteamProcess);
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#endif
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// dll present?
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if( !file_exist(STEAM_DLL) ) {
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@ -377048,7 +377050,9 @@ bool steam_init(unsigned app_id) {
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// Initialize
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char *app_id_str = va("%d", app_id);
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//if( !file_exist("steam_appid.txt") ) file_write("steam_appid.txt", app_id_str, strlen(app_id_str));
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#if is(win32)
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if( !getenv("SteamAppId") ) SetEnvironmentVariableA("SteamAppId", app_id_str);
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#endif
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int started = SteamAPI_Init && SteamAPI_Init();
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if( !started ) {
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@ -379184,7 +379188,7 @@ static char title[128] = {0};
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static char screenshot_file[DIR_MAX];
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static int locked_aspect_ratio = 0;
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static vec4 winbgcolor = {0,0,0,1};
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static bool debug_visible = true;
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static bool win_debug_visible = true;
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vec4 window_getcolor_() { return winbgcolor; } // internal
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@ -379613,7 +379617,7 @@ int window_frame_begin() {
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}
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}
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if (!debug_visible)
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if (!win_debug_visible)
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may_render_debug_panel = 0;
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// generate Debug panel contents
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@ -379826,7 +379830,7 @@ double window_delta() {
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}
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void window_debug(bool visible) {
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debug_visible = visible;
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win_debug_visible = visible;
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}
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double window_fps() {
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@ -63,11 +63,13 @@ bool steam_init(unsigned app_id) {
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app_id = app_id ? app_id : STEAM_APPID;
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// Steam installed?
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#if is(win32)
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HKEY hSteamProcess;
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if( RegOpenKeyExA(HKEY_CURRENT_USER,"Software\\Valve\\Steam\\ActiveProcess", 0, KEY_READ, &hSteamProcess) ) {
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return !strcpy(steam.status, "Err: steam not installed");
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}
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RegCloseKey(hSteamProcess);
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#endif
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// dll present?
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if( !file_exist(STEAM_DLL) ) {
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@ -81,7 +83,9 @@ bool steam_init(unsigned app_id) {
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// Initialize
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char *app_id_str = va("%d", app_id);
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//if( !file_exist("steam_appid.txt") ) file_write("steam_appid.txt", app_id_str, strlen(app_id_str));
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#if is(win32)
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if( !getenv("SteamAppId") ) SetEnvironmentVariableA("SteamAppId", app_id_str);
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#endif
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int started = SteamAPI_Init && SteamAPI_Init();
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if( !started ) {
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@ -109,7 +109,7 @@ static char title[128] = {0};
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static char screenshot_file[DIR_MAX];
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static int locked_aspect_ratio = 0;
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static vec4 winbgcolor = {0,0,0,1};
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static bool debug_visible = true;
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static bool win_debug_visible = true;
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vec4 window_getcolor_() { return winbgcolor; } // internal
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@ -538,7 +538,7 @@ int window_frame_begin() {
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}
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}
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if (!debug_visible)
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if (!win_debug_visible)
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may_render_debug_panel = 0;
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// generate Debug panel contents
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@ -751,7 +751,7 @@ double window_delta() {
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}
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void window_debug(bool visible) {
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debug_visible = visible;
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win_debug_visible = visible;
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}
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double window_fps() {
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10
engine/v4k.c
10
engine/v4k.c
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@ -24174,11 +24174,13 @@ bool steam_init(unsigned app_id) {
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app_id = app_id ? app_id : STEAM_APPID;
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// Steam installed?
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#if is(win32)
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HKEY hSteamProcess;
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if( RegOpenKeyExA(HKEY_CURRENT_USER,"Software\\Valve\\Steam\\ActiveProcess", 0, KEY_READ, &hSteamProcess) ) {
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return !strcpy(steam.status, "Err: steam not installed");
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}
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RegCloseKey(hSteamProcess);
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#endif
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// dll present?
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if( !file_exist(STEAM_DLL) ) {
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@ -24192,7 +24194,9 @@ bool steam_init(unsigned app_id) {
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// Initialize
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char *app_id_str = va("%d", app_id);
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//if( !file_exist("steam_appid.txt") ) file_write("steam_appid.txt", app_id_str, strlen(app_id_str));
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#if is(win32)
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if( !getenv("SteamAppId") ) SetEnvironmentVariableA("SteamAppId", app_id_str);
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#endif
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int started = SteamAPI_Init && SteamAPI_Init();
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if( !started ) {
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@ -26328,7 +26332,7 @@ static char title[128] = {0};
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static char screenshot_file[DIR_MAX];
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static int locked_aspect_ratio = 0;
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static vec4 winbgcolor = {0,0,0,1};
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static bool debug_visible = true;
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static bool win_debug_visible = true;
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vec4 window_getcolor_() { return winbgcolor; } // internal
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@ -26757,7 +26761,7 @@ int window_frame_begin() {
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}
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}
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if (!debug_visible)
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if (!win_debug_visible)
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may_render_debug_panel = 0;
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// generate Debug panel contents
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@ -26970,7 +26974,7 @@ double window_delta() {
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}
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void window_debug(bool visible) {
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debug_visible = visible;
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win_debug_visible = visible;
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}
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double window_fps() {
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