main
Dominik Madarász 2023-11-28 14:50:32 +01:00
parent 3a0de7ba05
commit c62dc88bc2
3 changed files with 54 additions and 57 deletions

View File

@ -18145,30 +18145,29 @@ API void gui_popskin();
// default renderers
/// skinned
typedef struct skinned_t {
atlas_t atlas;
float scale;
} skinned_t;
// The skinning engine depends on an Aseprite asset with slices set up.
// While you can specify your own skins for various GUI widgets, some
// skin variants are hardcoded and expected to be present in your asset:
//
// gui_panel():
// - "panel" (overridable)
// gui_button():
// - "button" (base overridable)
// - "_hover" (ex. "scarybtn_hover")
// - "_press"
// gui_rect():
// - no defaults, always pass your own skin/slice name
// gui_slider():
// - "slider" (overridable)
// - "slider_cursor" (partially overridable, ex. "bigslider_cursor")
// - "_hover" (ex. "slider_cursor_hover")
// - "_press"
//
/// The skinning engine depends on an Aseprite asset with slices set up.
/// While you can specify your own skins for various GUI widgets, some
/// skin variants are hardcoded and expected to be present in your asset:
///
/// gui_panel():
/// - "panel" (overridable)
/// gui_button():
/// - "button" (base overridable)
/// - "_hover" (ex. "scarybtn_hover")
/// - "_press"
/// gui_rect():
/// - no defaults, always pass your own skin/slice name
/// gui_slider():
/// - "slider" (overridable)
/// - "slider_cursor" (partially overridable, ex. "bigslider_cursor")
/// - "_hover" (ex. "slider_cursor_hover")
/// - "_press"
///
API guiskin_t gui_skinned(const char *asefile, float scale);
#line 0

View File

@ -30,28 +30,27 @@ API void gui_popskin();
// default renderers
/// skinned
typedef struct skinned_t {
atlas_t atlas;
float scale;
} skinned_t;
// The skinning engine depends on an Aseprite asset with slices set up.
// While you can specify your own skins for various GUI widgets, some
// skin variants are hardcoded and expected to be present in your asset:
//
// gui_panel():
// - "panel" (overridable)
// gui_button():
// - "button" (base overridable)
// - "_hover" (ex. "scarybtn_hover")
// - "_press"
// gui_rect():
// - no defaults, always pass your own skin/slice name
// gui_slider():
// - "slider" (overridable)
// - "slider_cursor" (partially overridable, ex. "bigslider_cursor")
// - "_hover" (ex. "slider_cursor_hover")
// - "_press"
//
/// The skinning engine depends on an Aseprite asset with slices set up.
/// While you can specify your own skins for various GUI widgets, some
/// skin variants are hardcoded and expected to be present in your asset:
///
/// gui_panel():
/// - "panel" (overridable)
/// gui_button():
/// - "button" (base overridable)
/// - "_hover" (ex. "scarybtn_hover")
/// - "_press"
/// gui_rect():
/// - no defaults, always pass your own skin/slice name
/// gui_slider():
/// - "slider" (overridable)
/// - "slider_cursor" (partially overridable, ex. "bigslider_cursor")
/// - "_hover" (ex. "slider_cursor_hover")
/// - "_press"
///
API guiskin_t gui_skinned(const char *asefile, float scale);

View File

@ -4212,30 +4212,29 @@ API void gui_popskin();
// default renderers
/// skinned
typedef struct skinned_t {
atlas_t atlas;
float scale;
} skinned_t;
// The skinning engine depends on an Aseprite asset with slices set up.
// While you can specify your own skins for various GUI widgets, some
// skin variants are hardcoded and expected to be present in your asset:
//
// gui_panel():
// - "panel" (overridable)
// gui_button():
// - "button" (base overridable)
// - "_hover" (ex. "scarybtn_hover")
// - "_press"
// gui_rect():
// - no defaults, always pass your own skin/slice name
// gui_slider():
// - "slider" (overridable)
// - "slider_cursor" (partially overridable, ex. "bigslider_cursor")
// - "_hover" (ex. "slider_cursor_hover")
// - "_press"
//
/// The skinning engine depends on an Aseprite asset with slices set up.
/// While you can specify your own skins for various GUI widgets, some
/// skin variants are hardcoded and expected to be present in your asset:
///
/// gui_panel():
/// - "panel" (overridable)
/// gui_button():
/// - "button" (base overridable)
/// - "_hover" (ex. "scarybtn_hover")
/// - "_press"
/// gui_rect():
/// - no defaults, always pass your own skin/slice name
/// gui_slider():
/// - "slider" (overridable)
/// - "slider_cursor" (partially overridable, ex. "bigslider_cursor")
/// - "_hover" (ex. "slider_cursor_hover")
/// - "_press"
///
API guiskin_t gui_skinned(const char *asefile, float scale);
#line 0