diff --git a/bind/v4k.lua b/bind/v4k.lua index 4d0340e..471dea0 100644 --- a/bind/v4k.lua +++ b/bind/v4k.lua @@ -957,42 +957,6 @@ ffi.cdef([[ //lcpp INF [0000] quat: macro name but used as C declaration in:API void printq( quat q ); //lcpp INF [0000] quat: macro name but used as C declaration in:STATIC void printq( quat q ); //lcpp INF [0000] quat: macro name but used as C declaration in: void printq( quat q ); -//lcpp INF [0000] vec2: macro name but used as C declaration in:API vec2 atof2(const char *s); -//lcpp INF [0000] vec2: macro name but used as C declaration in:STATIC vec2 atof2(const char *s); -//lcpp INF [0000] vec2: macro name but used as C declaration in: vec2 atof2(const char *s); -//lcpp INF [0000] vec3: macro name but used as C declaration in:API vec3 atof3(const char *s); -//lcpp INF [0000] vec3: macro name but used as C declaration in:STATIC vec3 atof3(const char *s); -//lcpp INF [0000] vec3: macro name but used as C declaration in: vec3 atof3(const char *s); -//lcpp INF [0000] vec4: macro name but used as C declaration in:API vec4 atof4(const char *s); -//lcpp INF [0000] vec4: macro name but used as C declaration in:STATIC vec4 atof4(const char *s); -//lcpp INF [0000] vec4: macro name but used as C declaration in: vec4 atof4(const char *s); -//lcpp INF [0000] vec2: macro name but used as C declaration in:API char* ftoa2(vec2 v); -//lcpp INF [0000] vec2: macro name but used as C declaration in:STATIC char* ftoa2(vec2 v); -//lcpp INF [0000] vec2: macro name but used as C declaration in: char* ftoa2(vec2 v); -//lcpp INF [0000] vec3: macro name but used as C declaration in:API char* ftoa3(vec3 v); -//lcpp INF [0000] vec3: macro name but used as C declaration in:STATIC char* ftoa3(vec3 v); -//lcpp INF [0000] vec3: macro name but used as C declaration in: char* ftoa3(vec3 v); -//lcpp INF [0000] vec4: macro name but used as C declaration in:API char* ftoa4(vec4 v); -//lcpp INF [0000] vec4: macro name but used as C declaration in:STATIC char* ftoa4(vec4 v); -//lcpp INF [0000] vec4: macro name but used as C declaration in: char* ftoa4(vec4 v); -//lcpp INF [0000] vec2: macro name but used as C declaration in:API void swapf2(vec2 *a, vec2 *b); -//lcpp INF [0000] vec2: macro name but used as C declaration in:API void swapf2(vec2 *a, vec2 *b); -//lcpp INF [0000] vec2: macro name but used as C declaration in:STATIC void swapf2(vec2 *a, vec2 *b); -//lcpp INF [0000] vec2: macro name but used as C declaration in:STATIC void swapf2(vec2 *a, vec2 *b); -//lcpp INF [0000] vec2: macro name but used as C declaration in: void swapf2(vec2 *a, vec2 *b); -//lcpp INF [0000] vec2: macro name but used as C declaration in: void swapf2(vec2 *a, vec2 *b); -//lcpp INF [0000] vec3: macro name but used as C declaration in:API void swapf3(vec3 *a, vec3 *b); -//lcpp INF [0000] vec3: macro name but used as C declaration in:API void swapf3(vec3 *a, vec3 *b); -//lcpp INF [0000] vec3: macro name but used as C declaration in:STATIC void swapf3(vec3 *a, vec3 *b); -//lcpp INF [0000] vec3: macro name but used as C declaration in:STATIC void swapf3(vec3 *a, vec3 *b); -//lcpp INF [0000] vec3: macro name but used as C declaration in: void swapf3(vec3 *a, vec3 *b); -//lcpp INF [0000] vec3: macro name but used as C declaration in: void swapf3(vec3 *a, vec3 *b); -//lcpp INF [0000] vec4: macro name but used as C declaration in:API void swapf4(vec4 *a, vec4 *b); -//lcpp INF [0000] vec4: macro name but used as C declaration in:API void swapf4(vec4 *a, vec4 *b); -//lcpp INF [0000] vec4: macro name but used as C declaration in:STATIC void swapf4(vec4 *a, vec4 *b); -//lcpp INF [0000] vec4: macro name but used as C declaration in:STATIC void swapf4(vec4 *a, vec4 *b); -//lcpp INF [0000] vec4: macro name but used as C declaration in: void swapf4(vec4 *a, vec4 *b); -//lcpp INF [0000] vec4: macro name but used as C declaration in: void swapf4(vec4 *a, vec4 *b); //lcpp INF [0000] vec3: macro name but used as C declaration in:vec3 position; //lcpp INF [0000] vec3: macro name but used as C declaration in:vec3 velocity; //lcpp INF [0000] vec3: macro name but used as C declaration in:vec3 acceleration; @@ -1179,6 +1143,42 @@ ffi.cdef([[ //lcpp INF [0000] vec2: macro name but used as C declaration in:API vec2 font_highlight(const char *text, const void *colors); //lcpp INF [0000] vec2: macro name but used as C declaration in:STATIC vec2 font_highlight(const char *text, const void *colors); //lcpp INF [0000] vec2: macro name but used as C declaration in: vec2 font_highlight(const char *text, const void *colors); +//lcpp INF [0000] vec2: macro name but used as C declaration in:API vec2 atof2(const char *s); +//lcpp INF [0000] vec2: macro name but used as C declaration in:STATIC vec2 atof2(const char *s); +//lcpp INF [0000] vec2: macro name but used as C declaration in: vec2 atof2(const char *s); +//lcpp INF [0000] vec3: macro name but used as C declaration in:API vec3 atof3(const char *s); +//lcpp INF [0000] vec3: macro name but used as C declaration in:STATIC vec3 atof3(const char *s); +//lcpp INF [0000] vec3: macro name but used as C declaration in: vec3 atof3(const char *s); +//lcpp INF [0000] vec4: macro name but used as C declaration in:API vec4 atof4(const char *s); +//lcpp INF [0000] vec4: macro name but used as C declaration in:STATIC vec4 atof4(const char *s); +//lcpp INF [0000] vec4: macro name but used as C declaration in: vec4 atof4(const char *s); +//lcpp INF [0000] vec2: macro name but used as C declaration in:API char* ftoa2(vec2 v); +//lcpp INF [0000] vec2: macro name but used as C declaration in:STATIC char* ftoa2(vec2 v); +//lcpp INF [0000] vec2: macro name but used as C declaration in: char* ftoa2(vec2 v); +//lcpp INF [0000] vec3: macro name but used as C declaration in:API char* ftoa3(vec3 v); +//lcpp INF [0000] vec3: macro name but used as C declaration in:STATIC char* ftoa3(vec3 v); +//lcpp INF [0000] vec3: macro name but used as C declaration in: char* ftoa3(vec3 v); +//lcpp INF [0000] vec4: macro name but used as C declaration in:API char* ftoa4(vec4 v); +//lcpp INF [0000] vec4: macro name but used as C declaration in:STATIC char* ftoa4(vec4 v); +//lcpp INF [0000] vec4: macro name but used as C declaration in: char* ftoa4(vec4 v); +//lcpp INF [0000] vec2: macro name but used as C declaration in:API void swapf2(vec2 *a, vec2 *b); +//lcpp INF [0000] vec2: macro name but used as C declaration in:API void swapf2(vec2 *a, vec2 *b); +//lcpp INF [0000] vec2: macro name but used as C declaration in:STATIC void swapf2(vec2 *a, vec2 *b); +//lcpp INF [0000] vec2: macro name but used as C declaration in:STATIC void swapf2(vec2 *a, vec2 *b); +//lcpp INF [0000] vec2: macro name but used as C declaration in: void swapf2(vec2 *a, vec2 *b); +//lcpp INF [0000] vec2: macro name but used as C declaration in: void swapf2(vec2 *a, vec2 *b); +//lcpp INF [0000] vec3: macro name but used as C declaration in:API void swapf3(vec3 *a, vec3 *b); +//lcpp INF [0000] vec3: macro name but used as C declaration in:API void swapf3(vec3 *a, vec3 *b); +//lcpp INF [0000] vec3: macro name but used as C declaration in:STATIC void swapf3(vec3 *a, vec3 *b); +//lcpp INF [0000] vec3: macro name but used as C declaration in:STATIC void swapf3(vec3 *a, vec3 *b); +//lcpp INF [0000] vec3: macro name but used as C declaration in: void swapf3(vec3 *a, vec3 *b); +//lcpp INF [0000] vec3: macro name but used as C declaration in: void swapf3(vec3 *a, vec3 *b); +//lcpp INF [0000] vec4: macro name but used as C declaration in:API void swapf4(vec4 *a, vec4 *b); +//lcpp INF [0000] vec4: macro name but used as C declaration in:API void swapf4(vec4 *a, vec4 *b); +//lcpp INF [0000] vec4: macro name but used as C declaration in:STATIC void swapf4(vec4 *a, vec4 *b); +//lcpp INF [0000] vec4: macro name but used as C declaration in:STATIC void swapf4(vec4 *a, vec4 *b); +//lcpp INF [0000] vec4: macro name but used as C declaration in: void swapf4(vec4 *a, vec4 *b); +//lcpp INF [0000] vec4: macro name but used as C declaration in: void swapf4(vec4 *a, vec4 *b); //lcpp INF [0000] vec2: macro name but used as C declaration in:API vec2 input2( int vk ); //lcpp INF [0000] vec2: macro name but used as C declaration in:STATIC vec2 input2( int vk ); //lcpp INF [0000] vec2: macro name but used as C declaration in: vec2 input2( int vk ); @@ -1270,6 +1270,7 @@ ffi.cdef([[ //lcpp INF [0000] vec3: macro name but used as C declaration in:vec3* out_vertex3; //lcpp INF [0000] vec4: macro name but used as C declaration in:vec4 color; //lcpp INF [0000] vec2i: macro name but used as C declaration in:vec2i dims; +//lcpp INF [0000] vec4: macro name but used as C declaration in:vec4 mouse; //lcpp INF [0000] vec3: macro name but used as C declaration in:vec3 pose; //lcpp INF [0000] vec3: macro name but used as C declaration in:API vec3 pose(bool forward, float curframe, int minframe, int maxframe, bool loop, float *opt_retframe); //lcpp INF [0000] vec3: macro name but used as C declaration in:STATIC vec3 pose(bool forward, float curframe, int minframe, int maxframe, bool loop, float *opt_retframe); @@ -1575,13 +1576,6 @@ pair** sorted; void (map_gc)(map *m); bool (map_sort)(map* m); void (map_clear)(map* m); - char *cc4str(unsigned cc); - char *cc8str(uint64_t cc); -enum { -cc__1 = '1', cc__2, cc__3, cc__4, cc__5, cc__6,cc__7, cc__8, cc__9, cc__0, cc___, cc__ = ' ', -cc__A = 'A', cc__B, cc__C, cc__D, cc__E, cc__F,cc__G, cc__H, cc__I, cc__J, cc__K,cc__L, cc__M, cc__N, cc__O, cc__P,cc__Q, cc__R, cc__S, cc__T, cc__U,cc__V, cc__W, cc__X, cc__Y, cc__Z, -cc__a = 'a', cc__b, cc__c, cc__d, cc__e, cc__f,cc__g, cc__h, cc__i, cc__j, cc__k,cc__l, cc__m, cc__n, cc__o, cc__p,cc__q, cc__r, cc__s, cc__t, cc__u,cc__v, cc__w, cc__x, cc__y, cc__z, -}; typedef union vec2i{ struct { int X,Y; }; struct { int x,y; }; struct { int r,g; }; struct { int w,h; }; struct { int min,max; }; struct { int from,to; }; struct { int src,dst; }; int v2[2]; int array[1]; } vec2i; typedef union vec3i{ struct { int X,Y,Z; }; struct { int x,y,z; }; struct { int r,g,b; }; struct { int w,h,d; }; struct { int min,max; }; struct { int from,to,step; }; struct { int src,dst; }; int v3[3]; int array[1]; } vec3i; typedef union vec2 { struct { float X,Y; }; struct { float x,y; }; struct { float r,g; }; struct { float w,h; }; struct { float min,max; }; struct { float from,to; }; struct { float src,dst; }; float v2[2]; float array[1]; } vec2; @@ -1829,17 +1823,6 @@ EASE_OUT = 0, void print33( float *m ); void print34( float *m ); void print44( float *m ); - vec2 atof2(const char *s); - vec3 atof3(const char *s); - vec4 atof4(const char *s); - char* ftoa(float f); - char* ftoa2(vec2 v); - char* ftoa3(vec3 v); - char* ftoa4(vec4 v); - void swapf(float *a, float *b); - void swapf2(vec2 *a, vec2 *b); - void swapf3(vec3 *a, vec3 *b); - void swapf4(vec4 *a, vec4 *b); typedef enum SWARM_DISTANCE { SWARM_DISTANCE_LINEAR, SWARM_DISTANCE_INVERSE_LINEAR, @@ -2088,6 +2071,7 @@ COOK_DEBUGLOG = 4, void cook_cancel(); int cook_jobs(); int cook_progress(); + bool have_tools(); typedef union json_t { char* s; double f; int64_t i; uintptr_t p; union json_t* arr; } json_t; bool json_push(const char *json_content); const char* json_key(const char *keypath); @@ -2157,7 +2141,7 @@ typedef union json_t { char* s; double f; int64_t i; uintptr_t p; union json_t* void storage_read(); void storage_flush(); bool vfs_mount(const char *mount_point); - const char** vfs_list(const char *masks); + char** vfs_list(const char *masks); char * vfs_read(const char *pathfile); char * vfs_load(const char *pathfile, int *size); int vfs_size(const char *pathfile); @@ -2206,6 +2190,20 @@ uintptr_t id_make(void *ptr); void * id_handle(uintptr_t id); void id_dispose(uintptr_t id); bool id_valid(uintptr_t id); + char *cc4str(unsigned cc); + char *cc8str(uint64_t cc); +enum { +cc__1 = '1', cc__2, cc__3, cc__4, cc__5, cc__6,cc__7, cc__8, cc__9, cc__0, cc___, cc__ = ' ', +cc__A = 'A', cc__B, cc__C, cc__D, cc__E, cc__F,cc__G, cc__H, cc__I, cc__J, cc__K,cc__L, cc__M, cc__N, cc__O, cc__P,cc__Q, cc__R, cc__S, cc__T, cc__U,cc__V, cc__W, cc__X, cc__Y, cc__Z, +cc__a = 'a', cc__b, cc__c, cc__d, cc__e, cc__f,cc__g, cc__h, cc__i, cc__j, cc__k,cc__l, cc__m, cc__n, cc__o, cc__p,cc__q, cc__r, cc__s, cc__t, cc__u,cc__v, cc__w, cc__x, cc__y, cc__z, +}; + vec2 atof2(const char *s); + vec3 atof3(const char *s); + vec4 atof4(const char *s); + char* ftoa(float f); + char* ftoa2(vec2 v); + char* ftoa3(vec3 v); + char* ftoa4(vec4 v); int is_big(); int is_little(); uint16_t swap16( uint16_t x ); @@ -2213,6 +2211,10 @@ bool id_valid(uintptr_t id); uint64_t swap64( uint64_t x ); float swap32f(float n); double swap64f(double n); + void swapf(float *a, float *b); + void swapf2(vec2 *a, vec2 *b); + void swapf3(vec3 *a, vec3 *b); + void swapf4(vec4 *a, vec4 *b); uint16_t lil16(uint16_t n); uint32_t lil32(uint32_t n); uint64_t lil64(uint64_t n); @@ -2436,7 +2438,7 @@ struct profile_t { double stat; int32_t cost, avg; }; typedef struct { map base; struct { pair p; char * key; struct profile_t val; } tmp, *ptr; struct profile_t* tmpval; int (*typed_cmp)(char *, char *); uint64_t (*typed_hash)(char *); } * profiler_t; extern profiler_t profiler; extern int profiler_enabled; -typedef struct reflected_t { +typedef struct reflect_t { unsigned id, objtype; unsigned sz; const char *name; @@ -2444,18 +2446,18 @@ const char *info; void *addr; unsigned parent; const char *type; -} reflected_t; +} reflect_t; unsigned enum_find(const char *E); void * function_find(const char *F); - reflected_t member_find(const char *T, const char *M); + reflect_t member_find(const char *T, const char *M); void * member_findptr(void *obj, const char *T, const char *M); - reflected_t* members_find(const char *T); + reflect_t* members_find(const char *T); void type_inscribe(const char *TY,unsigned TYid,unsigned TYsz,const char *infos); void enum_inscribe(const char *E,unsigned Eid,unsigned Eval,const char *infos); void struct_inscribe(const char *T,unsigned Tid,unsigned Tsz,unsigned OBJTYPEid, const char *infos); void member_inscribe(unsigned Tid, const char *M,unsigned Mid,unsigned Msz, const char *infos, const char *type); void function_inscribe(const char *F,unsigned Fid,void *func,const char *infos); - void reflected_printf(reflected_t *r); + void reflected_printf(reflect_t *r); void reflected_printf_all(); typedef unsigned handle; unsigned rgba( uint8_t r, uint8_t g, uint8_t b, uint8_t a ); @@ -2738,11 +2740,11 @@ handle vao, program; int uniforms[32]; int texture_channels[4]; int frame; -float clickx, clicky; uint64_t t; texture_t tx; vec2i dims; int flags; +vec4 mouse; } shadertoy_t; shadertoy_t shadertoy( const char *shaderfile, unsigned flags ); shadertoy_t* shadertoy_render( shadertoy_t *s, float delta ); diff --git a/demos/99-pbr.c b/demos/99-pbr.c index 307d9fd..334159c 100644 --- a/demos/99-pbr.c +++ b/demos/99-pbr.c @@ -661,4 +661,4 @@ int main() { ui_panel_end(); } } -} +} \ No newline at end of file diff --git a/engine/joint/v4k.h b/engine/joint/v4k.h index 9ca9738..0dee92c 100644 --- a/engine/joint/v4k.h +++ b/engine/joint/v4k.h @@ -14845,34 +14845,6 @@ API int (map_count)(map *m); API void (map_gc)(map *m); // only if using MAP_DONT_ERASE API bool (map_sort)(map* m); API void (map_clear)(map* m); - -// ----------------------------------------------------------------------------- -// compile-time fourcc, eightcc - -API char *cc4str(unsigned cc); -API char *cc8str(uint64_t cc); - -enum { -# define _(a,b,c,d,e) cc__##a, cc__##b, cc__##c, cc__##d, cc__##e - cc__1 = '1', _(2,3,4,5,6),_(7,8,9,0,_), cc__ = ' ', - cc__A = 'A', _(B,C,D,E,F),_(G,H,I,J,K),_(L,M,N,O,P),_(Q,R,S,T,U),_(V,W,X,Y,Z), - cc__a = 'a', _(b,c,d,e,f),_(g,h,i,j,k),_(l,m,n,o,p),_(q,r,s,t,u),_(v,w,x,y,z), -# undef _ -}; - -#ifdef BIG -#define cc4(a,b,c,d) ((uint32_t)(cc__##a<<24) | (cc__##b<<16) | (cc__##c<<8) | (cc__##d<<0)) -#define cc8(a,b,c,d,e,f,g,h) (((uint64_t)cc4(a,b,c,d) << 32ULL) | cc4(e,f,g,h)) -#else -#define cc4(a,b,c,d) ((uint32_t)(cc__##d<<24) | (cc__##c<<16) | (cc__##b<<8) | (cc__##a<<0)) -#define cc8(a,b,c,d,e,f,g,h) (((uint64_t)cc4(e,f,g,h) << 32ULL) | cc4(a,b,c,d)) -#endif - -#define cc3(a,b,c) cc4(,a,b,c) -#define cc5(a,b,c,d,e) cc6(,a,b,c,d,e) -#define cc6(a,b,c,d,e,f) cc7(,a,b,c,d,e,f) -#define cc7(a,b,c,d,e,f,g) cc8(,a,b,c,d,e,f,g) - #line 0 #line 1 "engine/split/v4k_math.h" @@ -15217,21 +15189,6 @@ API void printq( quat q ); API void print33( float *m ); API void print34( float *m ); API void print44( float *m ); - -API vec2 atof2(const char *s); -API vec3 atof3(const char *s); -API vec4 atof4(const char *s); - -API char* ftoa(float f); -API char* ftoa2(vec2 v); -API char* ftoa3(vec3 v); -API char* ftoa4(vec4 v); - -API void swapf(float *a, float *b); -API void swapf2(vec2 *a, vec2 *b); -API void swapf3(vec3 *a, vec3 *b); -API void swapf4(vec4 *a, vec4 *b); - #line 0 #line 1 "engine/split/v4k_ai.h" @@ -15665,6 +15622,8 @@ API void cook_cancel(); API int cook_jobs(); // [0..N] API int cook_progress(); // [0..100] +// utils +API bool have_tools(); #line 0 #line 1 "engine/split/v4k_data.h" @@ -15831,7 +15790,7 @@ API void storage_flush(); // virtual filesystem API bool vfs_mount(const char *mount_point); -API const char** vfs_list(const char *masks); // **.png;*.c +API array(char*) vfs_list(const char *masks); // **.png;*.c API char * vfs_read(const char *pathfile); API char * vfs_load(const char *pathfile, int *size); @@ -15988,6 +15947,45 @@ bool id_valid(uintptr_t id); #line 0 #line 1 "engine/split/v4k_pack.h" +// ----------------------------------------------------------------------------- +// compile-time fourcc, eightcc + +API char *cc4str(unsigned cc); +API char *cc8str(uint64_t cc); + +enum { +# define _(a,b,c,d,e) cc__##a, cc__##b, cc__##c, cc__##d, cc__##e + cc__1 = '1', _(2,3,4,5,6),_(7,8,9,0,_), cc__ = ' ', + cc__A = 'A', _(B,C,D,E,F),_(G,H,I,J,K),_(L,M,N,O,P),_(Q,R,S,T,U),_(V,W,X,Y,Z), + cc__a = 'a', _(b,c,d,e,f),_(g,h,i,j,k),_(l,m,n,o,p),_(q,r,s,t,u),_(v,w,x,y,z), +# undef _ +}; + +#ifdef BIG +#define cc4(a,b,c,d) ((uint32_t)(cc__##a<<24) | (cc__##b<<16) | (cc__##c<<8) | (cc__##d<<0)) +#define cc8(a,b,c,d,e,f,g,h) (((uint64_t)cc4(a,b,c,d) << 32ULL) | cc4(e,f,g,h)) +#else +#define cc4(a,b,c,d) ((uint32_t)(cc__##d<<24) | (cc__##c<<16) | (cc__##b<<8) | (cc__##a<<0)) +#define cc8(a,b,c,d,e,f,g,h) (((uint64_t)cc4(e,f,g,h) << 32ULL) | cc4(a,b,c,d)) +#endif + +#define cc3(a,b,c) cc4(,a,b,c) +#define cc5(a,b,c,d,e) cc6(,a,b,c,d,e) +#define cc6(a,b,c,d,e,f) cc7(,a,b,c,d,e,f) +#define cc7(a,b,c,d,e,f,g) cc8(,a,b,c,d,e,f,g) + +// ---------------------------------------------------------------------------- +// float conversion (text) + +API vec2 atof2(const char *s); +API vec3 atof3(const char *s); +API vec4 atof4(const char *s); + +API char* ftoa(float f); +API char* ftoa2(vec2 v); +API char* ftoa3(vec3 v); +API char* ftoa4(vec4 v); + // ---------------------------------------------------------------------------- // endianness @@ -15999,6 +15997,10 @@ API uint32_t swap32( uint32_t x ); API uint64_t swap64( uint64_t x ); API float swap32f(float n); API double swap64f(double n); +API void swapf(float *a, float *b); +API void swapf2(vec2 *a, vec2 *b); +API void swapf3(vec3 *a, vec3 *b); +API void swapf4(vec4 *a, vec4 *b); API uint16_t lil16(uint16_t n); // swap16 as lil API uint32_t lil32(uint32_t n); // swap32 as lil @@ -16579,7 +16581,7 @@ extern API int profiler_enabled; ///- #define ifdef_objapi(T,...) __VA_ARGS__ #endif -typedef struct reflected_t { +typedef struct reflect_t { unsigned id, objtype; unsigned sz; const char *name; @@ -16587,7 +16589,7 @@ typedef struct reflected_t { void *addr; unsigned parent; const char *type; -} reflected_t; +} reflect_t; // inscribe api @@ -16607,16 +16609,16 @@ typedef struct reflected_t { API unsigned enum_find(const char *E); API void * function_find(const char *F); -API reflected_t member_find(const char *T, const char *M); /// find specific member +API reflect_t member_find(const char *T, const char *M); /// find specific member API void * member_findptr(void *obj, const char *T, const char *M); -API array(reflected_t) members_find(const char *T); +API array(reflect_t) members_find(const char *T); // iterate members in a struct #define each_member(T,R) \ - (array(reflected_t)*found_ = map_find(members, intern(T)); found_; found_ = 0) \ + (array(reflect_t)*found_ = map_find(members, intern(T)); found_; found_ = 0) \ for(int it_ = 0, end_ = array_count(*found_); it_ != end_; ++it_ ) \ - for(reflected_t *R = (*found_)+it_; R; R = 0 ) + for(reflect_t *R = (*found_)+it_; R; R = 0 ) // private api, still exposed @@ -16626,7 +16628,7 @@ API void struct_inscribe(const char *T,unsigned Tid,unsigned Tsz,u API void member_inscribe(unsigned Tid, const char *M,unsigned Mid,unsigned Msz, const char *infos, const char *type); API void function_inscribe(const char *F,unsigned Fid,void *func,const char *infos); -API void reflected_printf(reflected_t *r); +API void reflected_printf(reflect_t *r); API void reflected_printf_all(); #line 0 @@ -17168,11 +17170,11 @@ typedef struct shadertoy_t { int uniforms[32]; int texture_channels[4]; int frame; - float clickx, clicky; uint64_t t; texture_t tx; vec2i dims; int flags; + vec4 mouse; } shadertoy_t; API shadertoy_t shadertoy( const char *shaderfile, unsigned flags ); @@ -331528,28 +331530,6 @@ void (set_free)(set* m) { set zero = {0}; *m = zero; } - -char *cc4str(unsigned x) { - static __thread char type[4+1] = {0}; - type[3] = (x >> 24ULL) & 255; - type[2] = (x >> 16ULL) & 255; - type[1] = (x >> 8ULL) & 255; - type[0] = (x >> 0ULL) & 255; - return type; -} -char *cc8str(uint64_t x) { - static __thread char type[8+1] = {0}; - type[7] = (x >> 56ULL) & 255; - type[6] = (x >> 48ULL) & 255; - type[5] = (x >> 40ULL) & 255; - type[4] = (x >> 32ULL) & 255; - type[3] = (x >> 24ULL) & 255; - type[2] = (x >> 16ULL) & 255; - type[1] = (x >> 8ULL) & 255; - type[0] = (x >> 0ULL) & 255; - return type; -} - #line 0 #line 1 "engine/split/v4k_string.c" @@ -335684,6 +335664,11 @@ void cook_config( const char *pathfile_to_cook_ini ) { // @todo: test run-from-" COOK_INI = pathfile_to_cook_ini; ASSERT( file_exist(COOK_INI) ); } + +bool have_tools() { + static bool found; do_once found = file_exist(COOK_INI); + return ifdef(retail, false, found); +} #line 0 #line 1 "engine/split/v4k_data.c" @@ -336226,12 +336211,12 @@ char *ext = strrchr(base, '.'); //if (ext) ext[0] = '\0'; // remove all extensio return va("%s", buffer); } array(char*) file_list(const char *pathmasks) { - static __thread array(char*) list = 0; // @fixme: should we add 16 slots in here similar to what we do in va() ? + static __thread array(char*) list = 0; // @fixme: add 16 slots for( int i = 0; i < array_count(list); ++i ) { FREE(list[i]); } - array_resize(list, 0);//array_free(list); + array_resize(list, 0); for each_substring(pathmasks,";",pathmask) { char *cwd = 0, *masks = 0; @@ -336270,6 +336255,7 @@ array(char*) file_list(const char *pathmasks) { } } + array_sort(list, strcmp); return list; } @@ -336600,8 +336586,8 @@ struct vfs_entry { const char *id; unsigned size; }; -array(struct vfs_entry) vfs_hints; // mounted raw assets -array(struct vfs_entry) vfs_entries; // mounted cooked assets +static array(struct vfs_entry) vfs_hints; // mounted raw assets +static array(struct vfs_entry) vfs_entries; // mounted cooked assets static bool vfs_mount_hints(const char *path); static @@ -336718,13 +336704,13 @@ bool vfs_mount_hints(const char *path) { bool vfs_mount(const char *path) { return vfs_mount_(path, &vfs_entries); } -const char** vfs_list(const char *masks) { - static __thread array(char*) list = 0; +array(char*) vfs_list(const char *masks) { + static __thread array(char*) list = 0; // @fixme: add 16 slots for( int i = 0; i < array_count(list); ++i ) { FREE(list[i]); } - array_free(list); + array_resize(list, 0); for each_substring(masks,";",it) { if( COOK_ON_DEMAND ) // edge case: any game using only vfs api + cook-on-demand flag will never find any file @@ -336750,8 +336736,7 @@ const char** vfs_list(const char *masks) { array_sort(list, strcmp); array_unique(list, strcmp_qsort); - array_push(list, 0); // terminator - return (const char**)list; + return list; } static @@ -336936,8 +336921,7 @@ if( found && *found == 0 ) { // yet another last resort: redirect vfs_load() calls to file_load() // (for environments without tools or cooked assets) if(!ptr) { - static bool have_tools; do_once have_tools = file_exist(COOK_INI); - if( !have_tools ) { + if( !have_tools() ) { ptr = file_load(pathfile, size_out); } } @@ -340268,54 +340252,6 @@ int ui_gamepads() { #include #include -vec2 atof2(const char *s) { - vec2 v = {0}; - sscanf(s, "%f,%f", &v.x, &v.y); - return v; -} -vec3 atof3(const char *s) { - vec3 v = {0}; - sscanf(s, "%f,%f,%f", &v.x, &v.y, &v.z); - return v; -} -vec4 atof4(const char *s) { - vec4 v = {0}; - sscanf(s, "%f,%f,%f,%f", &v.x, &v.y, &v.z, &v.w); - return v; -} - -char* ftoa(float f) { - return va("%f", f); -} -char* ftoa2(vec2 v) { - return va("%f,%f", v.x, v.y); -} -char* ftoa3(vec3 v) { - return va("%f,%f,%f", v.x, v.y, v.z); -} -char* ftoa4(vec4 v) { - return va("%f,%f,%f,%f", v.x, v.y, v.z, v.w); -} - -void swapf(float *a, float *b) { - float t = *a; *a = *b; *b = *a; -} -void swapf2(vec2 *a, vec2 *b) { - float x = a->x; a->x = b->x; b->x = a->x; - float y = a->y; a->y = b->y; b->y = a->y; -} -void swapf3(vec3 *a, vec3 *b) { - float x = a->x; a->x = b->x; b->x = a->x; - float y = a->y; a->y = b->y; b->y = a->y; - float z = a->z; a->z = b->z; b->z = a->z; -} -void swapf4(vec4 *a, vec4 *b) { - float x = a->x; a->x = b->x; b->x = a->x; - float y = a->y; a->y = b->y; b->y = a->y; - float z = a->z; a->z = b->z; b->z = a->z; - float w = a->w; a->w = b->w; b->w = a->w; -} - static uint64_t rand_xoro256(uint64_t x256_s[4]) { // xoshiro256+ 1.0 by David Blackman and Sebastiano Vigna (PD) const uint64_t result = x256_s[0] + x256_s[3]; const uint64_t t = x256_s[1] << 17; @@ -341458,19 +341394,6 @@ int portname( const char *service_name, unsigned retries ) { return ((hash & 0xFFF) * 677 / 100 + 5001); } -static -void netdump( const void *ptr, int len ) { - char hexbuf[256] = {0}, strbuf[256] = {0}, *data = (char*)ptr, width = 16; - for( int jt = 0; jt < len; jt += width ) { - char *hex = hexbuf, *str = strbuf; - for( int it = jt, next = it + width; it < len && it < next; ++it, ++data ) { - hex += sprintf( hex, "%02x ", (unsigned char)*data); - str += sprintf( str, "%c", *data >= 32 && *data != '\\' ? *data : '.'); - } - printf("%06x %-*s%s\n", jt, width*3, hexbuf, strbuf); - } -} - // ----------------------------------------------------------------------------- #define UDP_DEBUG 0 @@ -341515,7 +341438,7 @@ int udp_send( int fd, const void *buf, int len ) { // returns bytes sent, or -1 int rc2 = swrapAddressInfo(&sa, host, 128, serv, 128 ); if( rc2 != 0 ) PANIC("swrapAddressInfo error"); printf("udp_send: %d bytes to %s:%s : %.*s\n", rc, host, serv, rc, buf ); - netdump(buf, rc); + hexdump(buf, rc); } #endif return rc; @@ -341569,7 +341492,7 @@ int udp_recv( int fd, void *buf, int len ) { // <0 error, 0 orderly shutdown, >0 int rc2 = swrapAddressInfo(&sa, host, 128, serv, 128 ); if( rc2 != 0 ) PANIC("swrapAddressInfo error"); printf("udp_recv: %d bytes from %s:%s : %.*s\n", rc, host, serv, rc, buf ); - netdump(buf, rc); + hexdump(buf, rc); #endif return rc; @@ -341613,7 +341536,7 @@ int tcp_send(int fd, const void *buf, int len) { #if TCP_DEBUG if( set_find(tcp_set, fd) ) { printf("send -> %11d (status: %d) %s:%s\n", len, rc, tcp_host(fd), tcp_port(fd)); - if( rc > 0 ) netdump(buf, rc); + if( rc > 0 ) hexdump(buf, rc); } #endif return rc; @@ -341623,7 +341546,7 @@ int tcp_recv(int fd, void *buf, int len) { #if TCP_DEBUG if( rc != 0 && set_find(tcp_set, fd) ) { printf("recv <- %11d (status: %d) %s:%s\n", len, rc, tcp_host(fd), tcp_port(fd)); - if( rc > 0 ) netdump(buf, rc); + if( rc > 0 ) hexdump(buf, rc); } #endif return rc; @@ -342357,17 +342280,67 @@ void network_rpc_send(unsigned id, const char *cmdline) { #line 0 #line 1 "engine/split/v4k_pack.c" +// ----------------------------------------------------------------------------- +// compile-time fourcc, eightcc + +char *cc4str(unsigned x) { + static __thread char type[4+1] = {0}; + type[3] = (x >> 24ULL) & 255; + type[2] = (x >> 16ULL) & 255; + type[1] = (x >> 8ULL) & 255; + type[0] = (x >> 0ULL) & 255; + return type; +} +char *cc8str(uint64_t x) { + static __thread char type[8+1] = {0}; + type[7] = (x >> 56ULL) & 255; + type[6] = (x >> 48ULL) & 255; + type[5] = (x >> 40ULL) & 255; + type[4] = (x >> 32ULL) & 255; + type[3] = (x >> 24ULL) & 255; + type[2] = (x >> 16ULL) & 255; + type[1] = (x >> 8ULL) & 255; + type[0] = (x >> 0ULL) & 255; + return type; +} + +// ---------------------------------------------------------------------------- +// float conversion (text) + +vec2 atof2(const char *s) { + vec2 v = {0}; + sscanf(s, "%f,%f", &v.x, &v.y); + return v; +} +vec3 atof3(const char *s) { + vec3 v = {0}; + sscanf(s, "%f,%f,%f", &v.x, &v.y, &v.z); + return v; +} +vec4 atof4(const char *s) { + vec4 v = {0}; + sscanf(s, "%f,%f,%f,%f", &v.x, &v.y, &v.z, &v.w); + return v; +} + +char* ftoa(float f) { + return va("%f", f); +} +char* ftoa2(vec2 v) { + return va("%f,%f", v.x, v.y); +} +char* ftoa3(vec3 v) { + return va("%f,%f,%f", v.x, v.y, v.z); +} +char* ftoa4(vec4 v) { + return va("%f,%f,%f,%f", v.x, v.y, v.z, v.w); +} + // endianness ----------------------------------------------------------------- // - rlyeh, public domain -#if !is(cl) && !is(gcc) -uint16_t (swap16)( uint16_t x ) { return (x << 8) | (x >> 8); } -uint32_t (swap32)( uint32_t x ) { x = ((x << 8) & 0xff00ff00) | ((x >> 8) & 0x00ff00ff); return (x << 16) | (x >> 16); } -uint64_t (swap64)( uint64_t x ) { x = ((x << 8) & 0xff00ff00ff00ff00ULL) | ((x >> 8) & 0x00ff00ff00ff00ffULL); x = ((x << 16) & 0xffff0000ffff0000ULL) | ((x >> 16) & 0x0000ffff0000ffffULL); return (x << 32) | (x >> 32); } -#endif - -float swap32f(float n) { union { float t; uint32_t i; } conv; conv.t = n; conv.i = swap32(conv.i); return conv.t; } -double swap64f(double n) { union { double t; uint64_t i; } conv; conv.t = n; conv.i = swap64(conv.i); return conv.t; } +int is_big() { return IS_BIG; } +int is_little() { return IS_LITTLE; } uint16_t lil16(uint16_t n) { return IS_BIG ? swap16(n) : n; } uint32_t lil32(uint32_t n) { return IS_BIG ? swap32(n) : n; } @@ -342393,8 +342366,33 @@ float * big32pf(void *p, int sz) { if(IS_LITTLE ) { float *n = (float *) double * lil64pf(void *p, int sz) { if(IS_BIG ) { double *n = (double *)p; for(int i = 0; i < sz; ++i) n[i] = swap64f(n[i]); } return p; } double * big64pf(void *p, int sz) { if(IS_LITTLE ) { double *n = (double *)p; for(int i = 0; i < sz; ++i) n[i] = swap64f(n[i]); } return p; } -int is_big() { return IS_BIG; } -int is_little() { return IS_LITTLE; } +#if !is(cl) && !is(gcc) +uint16_t (swap16)( uint16_t x ) { return (x << 8) | (x >> 8); } +uint32_t (swap32)( uint32_t x ) { x = ((x << 8) & 0xff00ff00) | ((x >> 8) & 0x00ff00ff); return (x << 16) | (x >> 16); } +uint64_t (swap64)( uint64_t x ) { x = ((x << 8) & 0xff00ff00ff00ff00ULL) | ((x >> 8) & 0x00ff00ff00ff00ffULL); x = ((x << 16) & 0xffff0000ffff0000ULL) | ((x >> 16) & 0x0000ffff0000ffffULL); return (x << 32) | (x >> 32); } +#endif + +float swap32f(float n) { union { float t; uint32_t i; } conv; conv.t = n; conv.i = swap32(conv.i); return conv.t; } +double swap64f(double n) { union { double t; uint64_t i; } conv; conv.t = n; conv.i = swap64(conv.i); return conv.t; } + +void swapf(float *a, float *b) { + float t = *a; *a = *b; *b = *a; +} +void swapf2(vec2 *a, vec2 *b) { + float x = a->x; a->x = b->x; b->x = a->x; + float y = a->y; a->y = b->y; b->y = a->y; +} +void swapf3(vec3 *a, vec3 *b) { + float x = a->x; a->x = b->x; b->x = a->x; + float y = a->y; a->y = b->y; b->y = a->y; + float z = a->z; a->z = b->z; b->z = a->z; +} +void swapf4(vec4 *a, vec4 *b) { + float x = a->x; a->x = b->x; b->x = a->x; + float y = a->y; a->y = b->y; b->y = a->y; + float z = a->z; a->z = b->z; b->z = a->z; + float w = a->w; a->w = b->w; b->w = a->w; +} // half packing ----------------------------------------------------------------- // from GingerBill's gbmath.h (public domain) @@ -343823,15 +343821,15 @@ AUTORUN { // @todo: nested structs? pointers in members? // @todo: declare TYPEDEF(vec3, float[3]), TYPEDEF(mat4, vec4[4]/*float[16]*/) -static map(unsigned, reflected_t) reflects; -static map(unsigned, array(reflected_t)) members; +static map(unsigned, reflect_t) reflects; +static map(unsigned, array(reflect_t)) members; -void reflected_printf(reflected_t *r) { +void reflected_printf(reflect_t *r) { printf("name:%s info:'%s' id:%u objtype:%u sz:%u addr:%p parent:%u type:%s", r->name ? r->name : "", r->info ? r->info : "", r->id, r->objtype, r->sz, r->addr, r->parent, r->type ? r->type : ""); } void reflected_printf_all() { - for each_map_ptr(reflects, unsigned, k, reflected_t, p) { + for each_map_ptr(reflects, unsigned, k, reflect_t, p) { reflected_printf(p); puts(""); } @@ -343839,42 +343837,42 @@ void reflected_printf_all() { void type_inscribe(const char *TY,unsigned TYid,unsigned TYsz,const char *infos) { if(!reflects) map_init_int(reflects); - map_find_or_add(reflects, TYid, ((reflected_t){TYid, 0, TYsz, TY, infos})); + map_find_or_add(reflects, TYid, ((reflect_t){TYid, 0, TYsz, TY, infos})); } void enum_inscribe(const char *E,unsigned Eid,unsigned Eval,const char *infos) { if(!reflects) map_init_int(reflects); - map_find_or_add(reflects, Eid, ((reflected_t){Eid,0, Eval, E,infos})); + map_find_or_add(reflects, Eid, ((reflect_t){Eid,0, Eval, E,infos})); } unsigned enum_find(const char *E) { return map_find(reflects, intern(E))->sz; } void function_inscribe(const char *F,unsigned Fid,void *func,const char *infos) { if(!reflects) map_init_int(reflects); - map_find_or_add(reflects, Fid, ((reflected_t){Fid,0, 0, F,infos, func})); - reflected_t *found = map_find(reflects,Fid); + map_find_or_add(reflects, Fid, ((reflect_t){Fid,0, 0, F,infos, func})); + reflect_t *found = map_find(reflects,Fid); } void *function_find(const char *F) { return map_find(reflects, intern(F))->addr; } void struct_inscribe(const char *T,unsigned Tid,unsigned Tsz,unsigned OBJTYPEid, const char *infos) { if(!reflects) map_init_int(reflects); - map_find_or_add(reflects, Tid, ((reflected_t){Tid, OBJTYPEid, Tsz, T, infos})); + map_find_or_add(reflects, Tid, ((reflect_t){Tid, OBJTYPEid, Tsz, T, infos})); } void member_inscribe(unsigned Tid, const char *M,unsigned Mid,unsigned Msz, const char *infos, const char *type) { if(!reflects) map_init_int(reflects); - map_find_or_add(reflects, (Mid<<16)|Tid, ((reflected_t){Mid, 0, Msz, M, infos, NULL, Tid, type })); + map_find_or_add(reflects, (Mid<<16)|Tid, ((reflect_t){Mid, 0, Msz, M, infos, NULL, Tid, type })); // add member separately as well if(!members) map_init_int(members); - array(reflected_t) *found = map_find_or_add(members, Tid, 0); - array_push(*found, ((reflected_t){Mid, 0, Msz, M, infos, NULL, Tid, type })); + array(reflect_t) *found = map_find_or_add(members, Tid, 0); + array_push(*found, ((reflect_t){Mid, 0, Msz, M, infos, NULL, Tid, type })); } -reflected_t member_find(const char *T, const char *M) { +reflect_t member_find(const char *T, const char *M) { return *map_find(reflects, (intern(M)<<16)|intern(T)); } void *member_findptr(void *obj, const char *T, const char *M) { return (char*)obj + member_find(T,M).sz; } -array(reflected_t) members_find(const char *T) { +array(reflect_t) members_find(const char *T) { return *map_find(members, intern(T)); } @@ -346596,7 +346594,7 @@ skybox_t skybox(const char *asset, int flags) { // sky cubemap & SH if( asset ) { int is_panorama = vfs_size( asset ); - if( is_panorama ) { + if( is_panorama ) { // is file stbi_hdr_to_ldr_gamma(1.2f); image_t panorama = image( asset, IMAGE_RGBA ); sky.cubemap = cubemap( panorama, 0 ); // RGBA required @@ -346613,7 +346611,7 @@ skybox_t skybox(const char *asset, int flags) { for( int i = 0; i < countof(images); ++i ) image_destroy(&images[i]); } } else { - // set up mie defaults + // set up mie defaults // @fixme: use shader params instead shader_bind(sky.program); shader_vec3("uSunPos", vec3( 0, 0.1, -1 )); shader_vec3("uRayOrigin", vec3(0.0, 6372000.0, 0.0)); @@ -347377,9 +347375,9 @@ int fx_load_from_mem(const char *nameid, const char *content) { } int fx_load(const char *filemask) { static set(char*) added = 0; do_once set_init_str(added); - for(const char **list = vfs_list(filemask); *list; list++) { - if( set_find(added, (char*)*list) ) continue; - char *name = STRDUP(*list); // @leak + for each_array( vfs_list(filemask), char*, list ) { + if( set_find(added, list) ) continue; + char *name = STRDUP(list); // @leak set_insert(added, name); (void)postfx_load_from_mem(&fx, file_name(name), vfs_read(name)); } @@ -347439,7 +347437,8 @@ static void brdf_load() { brdf = texture_compressed( filename, TEXTURE_CLAMP | TEXTURE_NEAREST | TEXTURE_RG | TEXTURE_FLOAT | TEXTURE_SRGB ); - ASSERT(brdf.id != texture_checker().id, "!Couldn't load BRDF lookup table '%s'!", filename ); + unsigned texchecker = texture_checker().id; + ASSERT(brdf.id != texchecker, "!Couldn't load BRDF lookup table '%s'!", filename ); } texture_t brdf_lut() { @@ -347607,8 +347606,9 @@ shadertoy_t* shadertoy_render(shadertoy_t *s, float delta) { return s; } - float mx = input(MOUSE_X), my = input(MOUSE_Y); - if(input(MOUSE_L)) s->clickx = mx, s->clicky = my; + if(input_down(MOUSE_L) || input_down(MOUSE_R) ) s->mouse.z = input(MOUSE_X), s->mouse.w = -(window_height() - input(MOUSE_Y)); + if(input(MOUSE_L) || input(MOUSE_R)) s->mouse.x = input(MOUSE_X), s->mouse.y = (window_height() - input(MOUSE_Y)); + vec4 m = mul4(s->mouse, vec4(1,1,1-2*(!input(MOUSE_L) && !input(MOUSE_R)),1-2*(input_down(MOUSE_L) || input_down(MOUSE_R)))); time_t tmsec = time(0); struct tm *tm = localtime(&tmsec); @@ -347619,7 +347619,7 @@ shadertoy_t* shadertoy_render(shadertoy_t *s, float delta) { glUniform1f(s->uniforms[iGlobalFrame], s->frame++); glUniform1f(s->uniforms[iGlobalDelta], delta / 1000.f ); glUniform2f(s->uniforms[iResolution], s->dims.x ? s->dims.x : window_width(), s->dims.y ? s->dims.y : window_height()); - if (!(s->flags&SHADERTOY_IGNORE_MOUSE)) glUniform4f(s->uniforms[iMouse], mx, my, s->clickx, s->clicky ); + if (!(s->flags&SHADERTOY_IGNORE_MOUSE)) glUniform4f(s->uniforms[iMouse], m.x,m.y,m.z,m.w ); glUniform1i(s->uniforms[iFrame], (int)window_frame()); glUniform1f(s->uniforms[iTime], time_ss()); @@ -351155,13 +351155,13 @@ void tty_attach() { // "following calls are the closest i'm aware you can get to /SUBSYSTEM:CONSOLE in a gui program // while cleanly handling existing consoles (cmd.exe), pipes (ninja) and no console (VS/RemedyBG; double-clicking the game)" do_once { - if( !AttachConsole(ATTACH_PARENT_PROCESS) && GetLastError() != ERROR_ACCESS_DENIED ) ASSERT( AllocConsole() ); + if( !AttachConsole(ATTACH_PARENT_PROCESS) && GetLastError() != ERROR_ACCESS_DENIED ) { bool ok = !!AllocConsole(); ASSERT( ok ); } printf("\n"); // print >= 1 byte to distinguish empty stdout from a redirected stdout (fgetpos() position <= 0) fpos_t pos = 0; if( fgetpos(stdout, &pos) != 0 || pos <= 0 ) { - ASSERT(freopen("CONIN$" , "r", stdin )); - ASSERT(freopen("CONOUT$", "w", stderr)); - ASSERT(freopen("CONOUT$", "w", stdout)); + bool ok1 = !!freopen("CONIN$" , "r", stdin ); ASSERT( ok1 ); + bool ok2 = !!freopen("CONOUT$", "w", stderr); ASSERT( ok2 ); + bool ok3 = !!freopen("CONOUT$", "w", stdout); ASSERT( ok3 ); } } #endif @@ -351366,6 +351366,10 @@ void app_singleton(const char *guid) { #endif } +#ifdef APP_SINGLETON_GUID +AUTORUN { app_singleton(APP_SINGLETON_GUID); } +#endif + static bool app_open_folder(const char *file) { char buf[1024]; @@ -354766,7 +354770,7 @@ bool window_create_from_handle(void *handle, float scale, unsigned flags) { // display a progress bar meanwhile cook is working in the background // Sleep(500); if( !COOK_ON_DEMAND ) - if( file_exist(COOK_INI) && cook_jobs() ) + if( have_tools() && cook_jobs() ) while( cook_progress() < 100 ) { for( int frames = 0; frames < 2/*10*/ && window_swap(); frames += cook_progress() >= 100 ) { window_title(va("%s %.2d%%", cook_cancelling ? "Aborting" : "Cooking assets", cook_progress())); @@ -354855,7 +354859,7 @@ char* window_stats() { prev_frame = now; ++num_frames; - return buf + 3 * (buf[0] == ' '); + return buf + strspn(buf, " "); } int window_frame_begin() { @@ -354863,7 +354867,7 @@ int window_frame_begin() { // we cannot simply terminate threads on some OSes. also, aborted cook jobs could leave temporary files on disc. // so let's try to be polite: we will be disabling any window closing briefly until all cook is either done or canceled. - static bool has_cook; do_once has_cook = !COOK_ON_DEMAND && file_exist(COOK_INI) && cook_jobs(); + static bool has_cook; do_once has_cook = !COOK_ON_DEMAND && have_tools() && cook_jobs(); if( has_cook ) { has_cook = cook_progress() < 100; if( glfwWindowShouldClose(g->window) ) cook_cancel(); @@ -354876,28 +354880,23 @@ int window_frame_begin() { glNewFrame(); -#if !ENABLE_RETAIL ui_create(); - bool may_render_stats = 1; +#if !ENABLE_RETAIL + bool has_menu = 0; // ui_has_menubar(); + bool may_render_debug_panel = 1; - int has_menu = ui_has_menubar(); - if( !has_menu ) { - static int cook_on_demand; do_once cook_on_demand = COOK_ON_DEMAND; - if( !cook_on_demand ) { + if( have_tools() ) { + static int cook_has_progressbar; do_once cook_has_progressbar = !COOK_ON_DEMAND; + if( cook_has_progressbar) { // render profiler, unless we are in the cook progress screen static unsigned frames = 0; if(frames <= 0) frames += cook_progress() >= 100; - may_render_stats = (frames > 0); + may_render_debug_panel = (frames > 0); } } - // @transparent - static bool has_transparent_attrib = 0; ifndef(ems, do_once has_transparent_attrib = glfwGetWindowAttrib(window_handle(), GLFW_TRANSPARENT_FRAMEBUFFER) == GLFW_TRUE); - if( has_transparent_attrib ) may_render_stats = 0; - // @transparent - // generate Debug panel contents - if( may_render_stats ) { + if( may_render_debug_panel ) { if( has_menu ? ui_window("Debug " ICON_MD_SETTINGS, 0) : ui_panel("Debug " ICON_MD_SETTINGS, 0) ) { static int time_factor = 0; @@ -356997,14 +356996,11 @@ static void v4k_pre_init() { int i; #pragma omp parallel for - for( i = 0; i <= 6; ++i) { + for( i = 0; i <= 3; ++i) { /**/ if( i == 0 ) ddraw_init();// init this on thread#0 since it will be compiling shaders, and shaders need to be compiled from the very same thread than glfwMakeContextCurrent() was set up else if( i == 1 ) sprite_init(); else if( i == 2 ) profiler_init(); else if( i == 3 ) storage_mount("save/"), storage_read(), touch_init(); // for ems - else if( i == 4 ) audio_init(0); - else if( i == 5 ) script_init(), kit_init(), midi_init(); - else if( i == 6 ) network_init(); } // window_swap(); @@ -357019,11 +357015,14 @@ static void v4k_post_init(float refresh_rate) { int i; #pragma omp parallel for - for( i = 0; i <= 2; ++i ) { - if(i == 0) ui_init(); // init these on thread #0, since both will be compiling shaders, and shaders need to be compiled from the very same thread than glfwMakeContextCurrent() was set up + for( i = 0; i <= 3; ++i ) { if(i == 0) scene_init(); // init these on thread #0, since both will be compiling shaders, and shaders need to be compiled from the very same thread than glfwMakeContextCurrent() was set up - if(i == 0) window_icon(va("%s.png", app_name())); - if(i == 1) input_init(); + if(i == 0) ui_init(); // init these on thread #0, since both will be compiling shaders, and shaders need to be compiled from the very same thread than glfwMakeContextCurrent() was set up + if(i == 0) window_icon(va("%s.png", app_name())); // init on thread #0, because of glfw + if(i == 0) input_init(); // init on thread #0, because of glfw + if(i == 1) audio_init(0); + if(i == 2) script_init(), kit_init(), midi_init(); + if(i == 3) network_init(); } // display window @@ -357074,7 +357073,7 @@ void v4k_init() { } // create or update cook.zip file - if( /* !COOK_ON_DEMAND && */ file_exist(COOK_INI) && cook_jobs() ) { + if( /* !COOK_ON_DEMAND && */ have_tools() && cook_jobs() ) { cook_start(COOK_INI, "**", 0|COOK_ASYNC|COOK_CANCELABLE ); } diff --git a/engine/v4k.c b/engine/v4k.c index 5fb2a4f..2406b17 100644 --- a/engine/v4k.c +++ b/engine/v4k.c @@ -490,28 +490,6 @@ void (set_free)(set* m) { set zero = {0}; *m = zero; } - -char *cc4str(unsigned x) { - static __thread char type[4+1] = {0}; - type[3] = (x >> 24ULL) & 255; - type[2] = (x >> 16ULL) & 255; - type[1] = (x >> 8ULL) & 255; - type[0] = (x >> 0ULL) & 255; - return type; -} -char *cc8str(uint64_t x) { - static __thread char type[8+1] = {0}; - type[7] = (x >> 56ULL) & 255; - type[6] = (x >> 48ULL) & 255; - type[5] = (x >> 40ULL) & 255; - type[4] = (x >> 32ULL) & 255; - type[3] = (x >> 24ULL) & 255; - type[2] = (x >> 16ULL) & 255; - type[1] = (x >> 8ULL) & 255; - type[0] = (x >> 0ULL) & 255; - return type; -} - #line 0 #line 1 "engine/split/v4k_string.c" @@ -4646,6 +4624,11 @@ void cook_config( const char *pathfile_to_cook_ini ) { // @todo: test run-from-" COOK_INI = pathfile_to_cook_ini; ASSERT( file_exist(COOK_INI) ); } + +bool have_tools() { + static bool found; do_once found = file_exist(COOK_INI); + return ifdef(retail, false, found); +} #line 0 #line 1 "engine/split/v4k_data.c" @@ -5188,12 +5171,12 @@ char *ext = strrchr(base, '.'); //if (ext) ext[0] = '\0'; // remove all extensio return va("%s", buffer); } array(char*) file_list(const char *pathmasks) { - static __thread array(char*) list = 0; // @fixme: should we add 16 slots in here similar to what we do in va() ? + static __thread array(char*) list = 0; // @fixme: add 16 slots for( int i = 0; i < array_count(list); ++i ) { FREE(list[i]); } - array_resize(list, 0);//array_free(list); + array_resize(list, 0); for each_substring(pathmasks,";",pathmask) { char *cwd = 0, *masks = 0; @@ -5232,6 +5215,7 @@ array(char*) file_list(const char *pathmasks) { } } + array_sort(list, strcmp); return list; } @@ -5562,8 +5546,8 @@ struct vfs_entry { const char *id; unsigned size; }; -array(struct vfs_entry) vfs_hints; // mounted raw assets -array(struct vfs_entry) vfs_entries; // mounted cooked assets +static array(struct vfs_entry) vfs_hints; // mounted raw assets +static array(struct vfs_entry) vfs_entries; // mounted cooked assets static bool vfs_mount_hints(const char *path); static @@ -5680,13 +5664,13 @@ bool vfs_mount_hints(const char *path) { bool vfs_mount(const char *path) { return vfs_mount_(path, &vfs_entries); } -const char** vfs_list(const char *masks) { - static __thread array(char*) list = 0; +array(char*) vfs_list(const char *masks) { + static __thread array(char*) list = 0; // @fixme: add 16 slots for( int i = 0; i < array_count(list); ++i ) { FREE(list[i]); } - array_free(list); + array_resize(list, 0); for each_substring(masks,";",it) { if( COOK_ON_DEMAND ) // edge case: any game using only vfs api + cook-on-demand flag will never find any file @@ -5712,8 +5696,7 @@ const char** vfs_list(const char *masks) { array_sort(list, strcmp); array_unique(list, strcmp_qsort); - array_push(list, 0); // terminator - return (const char**)list; + return list; } static @@ -5898,8 +5881,7 @@ if( found && *found == 0 ) { // yet another last resort: redirect vfs_load() calls to file_load() // (for environments without tools or cooked assets) if(!ptr) { - static bool have_tools; do_once have_tools = file_exist(COOK_INI); - if( !have_tools ) { + if( !have_tools() ) { ptr = file_load(pathfile, size_out); } } @@ -9230,54 +9212,6 @@ int ui_gamepads() { #include #include -vec2 atof2(const char *s) { - vec2 v = {0}; - sscanf(s, "%f,%f", &v.x, &v.y); - return v; -} -vec3 atof3(const char *s) { - vec3 v = {0}; - sscanf(s, "%f,%f,%f", &v.x, &v.y, &v.z); - return v; -} -vec4 atof4(const char *s) { - vec4 v = {0}; - sscanf(s, "%f,%f,%f,%f", &v.x, &v.y, &v.z, &v.w); - return v; -} - -char* ftoa(float f) { - return va("%f", f); -} -char* ftoa2(vec2 v) { - return va("%f,%f", v.x, v.y); -} -char* ftoa3(vec3 v) { - return va("%f,%f,%f", v.x, v.y, v.z); -} -char* ftoa4(vec4 v) { - return va("%f,%f,%f,%f", v.x, v.y, v.z, v.w); -} - -void swapf(float *a, float *b) { - float t = *a; *a = *b; *b = *a; -} -void swapf2(vec2 *a, vec2 *b) { - float x = a->x; a->x = b->x; b->x = a->x; - float y = a->y; a->y = b->y; b->y = a->y; -} -void swapf3(vec3 *a, vec3 *b) { - float x = a->x; a->x = b->x; b->x = a->x; - float y = a->y; a->y = b->y; b->y = a->y; - float z = a->z; a->z = b->z; b->z = a->z; -} -void swapf4(vec4 *a, vec4 *b) { - float x = a->x; a->x = b->x; b->x = a->x; - float y = a->y; a->y = b->y; b->y = a->y; - float z = a->z; a->z = b->z; b->z = a->z; - float w = a->w; a->w = b->w; b->w = a->w; -} - static uint64_t rand_xoro256(uint64_t x256_s[4]) { // xoshiro256+ 1.0 by David Blackman and Sebastiano Vigna (PD) const uint64_t result = x256_s[0] + x256_s[3]; const uint64_t t = x256_s[1] << 17; @@ -10420,19 +10354,6 @@ int portname( const char *service_name, unsigned retries ) { return ((hash & 0xFFF) * 677 / 100 + 5001); } -static -void netdump( const void *ptr, int len ) { - char hexbuf[256] = {0}, strbuf[256] = {0}, *data = (char*)ptr, width = 16; - for( int jt = 0; jt < len; jt += width ) { - char *hex = hexbuf, *str = strbuf; - for( int it = jt, next = it + width; it < len && it < next; ++it, ++data ) { - hex += sprintf( hex, "%02x ", (unsigned char)*data); - str += sprintf( str, "%c", *data >= 32 && *data != '\\' ? *data : '.'); - } - printf("%06x %-*s%s\n", jt, width*3, hexbuf, strbuf); - } -} - // ----------------------------------------------------------------------------- #define UDP_DEBUG 0 @@ -10477,7 +10398,7 @@ int udp_send( int fd, const void *buf, int len ) { // returns bytes sent, or -1 int rc2 = swrapAddressInfo(&sa, host, 128, serv, 128 ); if( rc2 != 0 ) PANIC("swrapAddressInfo error"); printf("udp_send: %d bytes to %s:%s : %.*s\n", rc, host, serv, rc, buf ); - netdump(buf, rc); + hexdump(buf, rc); } #endif return rc; @@ -10531,7 +10452,7 @@ int udp_recv( int fd, void *buf, int len ) { // <0 error, 0 orderly shutdown, >0 int rc2 = swrapAddressInfo(&sa, host, 128, serv, 128 ); if( rc2 != 0 ) PANIC("swrapAddressInfo error"); printf("udp_recv: %d bytes from %s:%s : %.*s\n", rc, host, serv, rc, buf ); - netdump(buf, rc); + hexdump(buf, rc); #endif return rc; @@ -10575,7 +10496,7 @@ int tcp_send(int fd, const void *buf, int len) { #if TCP_DEBUG if( set_find(tcp_set, fd) ) { printf("send -> %11d (status: %d) %s:%s\n", len, rc, tcp_host(fd), tcp_port(fd)); - if( rc > 0 ) netdump(buf, rc); + if( rc > 0 ) hexdump(buf, rc); } #endif return rc; @@ -10585,7 +10506,7 @@ int tcp_recv(int fd, void *buf, int len) { #if TCP_DEBUG if( rc != 0 && set_find(tcp_set, fd) ) { printf("recv <- %11d (status: %d) %s:%s\n", len, rc, tcp_host(fd), tcp_port(fd)); - if( rc > 0 ) netdump(buf, rc); + if( rc > 0 ) hexdump(buf, rc); } #endif return rc; @@ -11319,17 +11240,67 @@ void network_rpc_send(unsigned id, const char *cmdline) { #line 0 #line 1 "engine/split/v4k_pack.c" +// ----------------------------------------------------------------------------- +// compile-time fourcc, eightcc + +char *cc4str(unsigned x) { + static __thread char type[4+1] = {0}; + type[3] = (x >> 24ULL) & 255; + type[2] = (x >> 16ULL) & 255; + type[1] = (x >> 8ULL) & 255; + type[0] = (x >> 0ULL) & 255; + return type; +} +char *cc8str(uint64_t x) { + static __thread char type[8+1] = {0}; + type[7] = (x >> 56ULL) & 255; + type[6] = (x >> 48ULL) & 255; + type[5] = (x >> 40ULL) & 255; + type[4] = (x >> 32ULL) & 255; + type[3] = (x >> 24ULL) & 255; + type[2] = (x >> 16ULL) & 255; + type[1] = (x >> 8ULL) & 255; + type[0] = (x >> 0ULL) & 255; + return type; +} + +// ---------------------------------------------------------------------------- +// float conversion (text) + +vec2 atof2(const char *s) { + vec2 v = {0}; + sscanf(s, "%f,%f", &v.x, &v.y); + return v; +} +vec3 atof3(const char *s) { + vec3 v = {0}; + sscanf(s, "%f,%f,%f", &v.x, &v.y, &v.z); + return v; +} +vec4 atof4(const char *s) { + vec4 v = {0}; + sscanf(s, "%f,%f,%f,%f", &v.x, &v.y, &v.z, &v.w); + return v; +} + +char* ftoa(float f) { + return va("%f", f); +} +char* ftoa2(vec2 v) { + return va("%f,%f", v.x, v.y); +} +char* ftoa3(vec3 v) { + return va("%f,%f,%f", v.x, v.y, v.z); +} +char* ftoa4(vec4 v) { + return va("%f,%f,%f,%f", v.x, v.y, v.z, v.w); +} + // endianness ----------------------------------------------------------------- // - rlyeh, public domain -#if !is(cl) && !is(gcc) -uint16_t (swap16)( uint16_t x ) { return (x << 8) | (x >> 8); } -uint32_t (swap32)( uint32_t x ) { x = ((x << 8) & 0xff00ff00) | ((x >> 8) & 0x00ff00ff); return (x << 16) | (x >> 16); } -uint64_t (swap64)( uint64_t x ) { x = ((x << 8) & 0xff00ff00ff00ff00ULL) | ((x >> 8) & 0x00ff00ff00ff00ffULL); x = ((x << 16) & 0xffff0000ffff0000ULL) | ((x >> 16) & 0x0000ffff0000ffffULL); return (x << 32) | (x >> 32); } -#endif - -float swap32f(float n) { union { float t; uint32_t i; } conv; conv.t = n; conv.i = swap32(conv.i); return conv.t; } -double swap64f(double n) { union { double t; uint64_t i; } conv; conv.t = n; conv.i = swap64(conv.i); return conv.t; } +int is_big() { return IS_BIG; } +int is_little() { return IS_LITTLE; } uint16_t lil16(uint16_t n) { return IS_BIG ? swap16(n) : n; } uint32_t lil32(uint32_t n) { return IS_BIG ? swap32(n) : n; } @@ -11355,8 +11326,33 @@ float * big32pf(void *p, int sz) { if(IS_LITTLE ) { float *n = (float *) double * lil64pf(void *p, int sz) { if(IS_BIG ) { double *n = (double *)p; for(int i = 0; i < sz; ++i) n[i] = swap64f(n[i]); } return p; } double * big64pf(void *p, int sz) { if(IS_LITTLE ) { double *n = (double *)p; for(int i = 0; i < sz; ++i) n[i] = swap64f(n[i]); } return p; } -int is_big() { return IS_BIG; } -int is_little() { return IS_LITTLE; } +#if !is(cl) && !is(gcc) +uint16_t (swap16)( uint16_t x ) { return (x << 8) | (x >> 8); } +uint32_t (swap32)( uint32_t x ) { x = ((x << 8) & 0xff00ff00) | ((x >> 8) & 0x00ff00ff); return (x << 16) | (x >> 16); } +uint64_t (swap64)( uint64_t x ) { x = ((x << 8) & 0xff00ff00ff00ff00ULL) | ((x >> 8) & 0x00ff00ff00ff00ffULL); x = ((x << 16) & 0xffff0000ffff0000ULL) | ((x >> 16) & 0x0000ffff0000ffffULL); return (x << 32) | (x >> 32); } +#endif + +float swap32f(float n) { union { float t; uint32_t i; } conv; conv.t = n; conv.i = swap32(conv.i); return conv.t; } +double swap64f(double n) { union { double t; uint64_t i; } conv; conv.t = n; conv.i = swap64(conv.i); return conv.t; } + +void swapf(float *a, float *b) { + float t = *a; *a = *b; *b = *a; +} +void swapf2(vec2 *a, vec2 *b) { + float x = a->x; a->x = b->x; b->x = a->x; + float y = a->y; a->y = b->y; b->y = a->y; +} +void swapf3(vec3 *a, vec3 *b) { + float x = a->x; a->x = b->x; b->x = a->x; + float y = a->y; a->y = b->y; b->y = a->y; + float z = a->z; a->z = b->z; b->z = a->z; +} +void swapf4(vec4 *a, vec4 *b) { + float x = a->x; a->x = b->x; b->x = a->x; + float y = a->y; a->y = b->y; b->y = a->y; + float z = a->z; a->z = b->z; b->z = a->z; + float w = a->w; a->w = b->w; b->w = a->w; +} // half packing ----------------------------------------------------------------- // from GingerBill's gbmath.h (public domain) @@ -12785,15 +12781,15 @@ AUTORUN { // @todo: nested structs? pointers in members? // @todo: declare TYPEDEF(vec3, float[3]), TYPEDEF(mat4, vec4[4]/*float[16]*/) -static map(unsigned, reflected_t) reflects; -static map(unsigned, array(reflected_t)) members; +static map(unsigned, reflect_t) reflects; +static map(unsigned, array(reflect_t)) members; -void reflected_printf(reflected_t *r) { +void reflected_printf(reflect_t *r) { printf("name:%s info:'%s' id:%u objtype:%u sz:%u addr:%p parent:%u type:%s", r->name ? r->name : "", r->info ? r->info : "", r->id, r->objtype, r->sz, r->addr, r->parent, r->type ? r->type : ""); } void reflected_printf_all() { - for each_map_ptr(reflects, unsigned, k, reflected_t, p) { + for each_map_ptr(reflects, unsigned, k, reflect_t, p) { reflected_printf(p); puts(""); } @@ -12801,42 +12797,42 @@ void reflected_printf_all() { void type_inscribe(const char *TY,unsigned TYid,unsigned TYsz,const char *infos) { if(!reflects) map_init_int(reflects); - map_find_or_add(reflects, TYid, ((reflected_t){TYid, 0, TYsz, TY, infos})); + map_find_or_add(reflects, TYid, ((reflect_t){TYid, 0, TYsz, TY, infos})); } void enum_inscribe(const char *E,unsigned Eid,unsigned Eval,const char *infos) { if(!reflects) map_init_int(reflects); - map_find_or_add(reflects, Eid, ((reflected_t){Eid,0, Eval, E,infos})); + map_find_or_add(reflects, Eid, ((reflect_t){Eid,0, Eval, E,infos})); } unsigned enum_find(const char *E) { return map_find(reflects, intern(E))->sz; } void function_inscribe(const char *F,unsigned Fid,void *func,const char *infos) { if(!reflects) map_init_int(reflects); - map_find_or_add(reflects, Fid, ((reflected_t){Fid,0, 0, F,infos, func})); - reflected_t *found = map_find(reflects,Fid); + map_find_or_add(reflects, Fid, ((reflect_t){Fid,0, 0, F,infos, func})); + reflect_t *found = map_find(reflects,Fid); } void *function_find(const char *F) { return map_find(reflects, intern(F))->addr; } void struct_inscribe(const char *T,unsigned Tid,unsigned Tsz,unsigned OBJTYPEid, const char *infos) { if(!reflects) map_init_int(reflects); - map_find_or_add(reflects, Tid, ((reflected_t){Tid, OBJTYPEid, Tsz, T, infos})); + map_find_or_add(reflects, Tid, ((reflect_t){Tid, OBJTYPEid, Tsz, T, infos})); } void member_inscribe(unsigned Tid, const char *M,unsigned Mid,unsigned Msz, const char *infos, const char *type) { if(!reflects) map_init_int(reflects); - map_find_or_add(reflects, (Mid<<16)|Tid, ((reflected_t){Mid, 0, Msz, M, infos, NULL, Tid, type })); + map_find_or_add(reflects, (Mid<<16)|Tid, ((reflect_t){Mid, 0, Msz, M, infos, NULL, Tid, type })); // add member separately as well if(!members) map_init_int(members); - array(reflected_t) *found = map_find_or_add(members, Tid, 0); - array_push(*found, ((reflected_t){Mid, 0, Msz, M, infos, NULL, Tid, type })); + array(reflect_t) *found = map_find_or_add(members, Tid, 0); + array_push(*found, ((reflect_t){Mid, 0, Msz, M, infos, NULL, Tid, type })); } -reflected_t member_find(const char *T, const char *M) { +reflect_t member_find(const char *T, const char *M) { return *map_find(reflects, (intern(M)<<16)|intern(T)); } void *member_findptr(void *obj, const char *T, const char *M) { return (char*)obj + member_find(T,M).sz; } -array(reflected_t) members_find(const char *T) { +array(reflect_t) members_find(const char *T) { return *map_find(members, intern(T)); } @@ -15558,7 +15554,7 @@ skybox_t skybox(const char *asset, int flags) { // sky cubemap & SH if( asset ) { int is_panorama = vfs_size( asset ); - if( is_panorama ) { + if( is_panorama ) { // is file stbi_hdr_to_ldr_gamma(1.2f); image_t panorama = image( asset, IMAGE_RGBA ); sky.cubemap = cubemap( panorama, 0 ); // RGBA required @@ -15575,7 +15571,7 @@ skybox_t skybox(const char *asset, int flags) { for( int i = 0; i < countof(images); ++i ) image_destroy(&images[i]); } } else { - // set up mie defaults + // set up mie defaults // @fixme: use shader params instead shader_bind(sky.program); shader_vec3("uSunPos", vec3( 0, 0.1, -1 )); shader_vec3("uRayOrigin", vec3(0.0, 6372000.0, 0.0)); @@ -16339,9 +16335,9 @@ int fx_load_from_mem(const char *nameid, const char *content) { } int fx_load(const char *filemask) { static set(char*) added = 0; do_once set_init_str(added); - for(const char **list = vfs_list(filemask); *list; list++) { - if( set_find(added, (char*)*list) ) continue; - char *name = STRDUP(*list); // @leak + for each_array( vfs_list(filemask), char*, list ) { + if( set_find(added, list) ) continue; + char *name = STRDUP(list); // @leak set_insert(added, name); (void)postfx_load_from_mem(&fx, file_name(name), vfs_read(name)); } @@ -16401,7 +16397,8 @@ static void brdf_load() { brdf = texture_compressed( filename, TEXTURE_CLAMP | TEXTURE_NEAREST | TEXTURE_RG | TEXTURE_FLOAT | TEXTURE_SRGB ); - ASSERT(brdf.id != texture_checker().id, "!Couldn't load BRDF lookup table '%s'!", filename ); + unsigned texchecker = texture_checker().id; + ASSERT(brdf.id != texchecker, "!Couldn't load BRDF lookup table '%s'!", filename ); } texture_t brdf_lut() { @@ -16569,8 +16566,9 @@ shadertoy_t* shadertoy_render(shadertoy_t *s, float delta) { return s; } - float mx = input(MOUSE_X), my = input(MOUSE_Y); - if(input(MOUSE_L)) s->clickx = mx, s->clicky = my; + if(input_down(MOUSE_L) || input_down(MOUSE_R) ) s->mouse.z = input(MOUSE_X), s->mouse.w = -(window_height() - input(MOUSE_Y)); + if(input(MOUSE_L) || input(MOUSE_R)) s->mouse.x = input(MOUSE_X), s->mouse.y = (window_height() - input(MOUSE_Y)); + vec4 m = mul4(s->mouse, vec4(1,1,1-2*(!input(MOUSE_L) && !input(MOUSE_R)),1-2*(input_down(MOUSE_L) || input_down(MOUSE_R)))); time_t tmsec = time(0); struct tm *tm = localtime(&tmsec); @@ -16581,7 +16579,7 @@ shadertoy_t* shadertoy_render(shadertoy_t *s, float delta) { glUniform1f(s->uniforms[iGlobalFrame], s->frame++); glUniform1f(s->uniforms[iGlobalDelta], delta / 1000.f ); glUniform2f(s->uniforms[iResolution], s->dims.x ? s->dims.x : window_width(), s->dims.y ? s->dims.y : window_height()); - if (!(s->flags&SHADERTOY_IGNORE_MOUSE)) glUniform4f(s->uniforms[iMouse], mx, my, s->clickx, s->clicky ); + if (!(s->flags&SHADERTOY_IGNORE_MOUSE)) glUniform4f(s->uniforms[iMouse], m.x,m.y,m.z,m.w ); glUniform1i(s->uniforms[iFrame], (int)window_frame()); glUniform1f(s->uniforms[iTime], time_ss()); @@ -20117,13 +20115,13 @@ void tty_attach() { // "following calls are the closest i'm aware you can get to /SUBSYSTEM:CONSOLE in a gui program // while cleanly handling existing consoles (cmd.exe), pipes (ninja) and no console (VS/RemedyBG; double-clicking the game)" do_once { - if( !AttachConsole(ATTACH_PARENT_PROCESS) && GetLastError() != ERROR_ACCESS_DENIED ) ASSERT( AllocConsole() ); + if( !AttachConsole(ATTACH_PARENT_PROCESS) && GetLastError() != ERROR_ACCESS_DENIED ) { bool ok = !!AllocConsole(); ASSERT( ok ); } printf("\n"); // print >= 1 byte to distinguish empty stdout from a redirected stdout (fgetpos() position <= 0) fpos_t pos = 0; if( fgetpos(stdout, &pos) != 0 || pos <= 0 ) { - ASSERT(freopen("CONIN$" , "r", stdin )); - ASSERT(freopen("CONOUT$", "w", stderr)); - ASSERT(freopen("CONOUT$", "w", stdout)); + bool ok1 = !!freopen("CONIN$" , "r", stdin ); ASSERT( ok1 ); + bool ok2 = !!freopen("CONOUT$", "w", stderr); ASSERT( ok2 ); + bool ok3 = !!freopen("CONOUT$", "w", stdout); ASSERT( ok3 ); } } #endif @@ -20328,6 +20326,10 @@ void app_singleton(const char *guid) { #endif } +#ifdef APP_SINGLETON_GUID +AUTORUN { app_singleton(APP_SINGLETON_GUID); } +#endif + static bool app_open_folder(const char *file) { char buf[1024]; @@ -23728,7 +23730,7 @@ bool window_create_from_handle(void *handle, float scale, unsigned flags) { // display a progress bar meanwhile cook is working in the background // Sleep(500); if( !COOK_ON_DEMAND ) - if( file_exist(COOK_INI) && cook_jobs() ) + if( have_tools() && cook_jobs() ) while( cook_progress() < 100 ) { for( int frames = 0; frames < 2/*10*/ && window_swap(); frames += cook_progress() >= 100 ) { window_title(va("%s %.2d%%", cook_cancelling ? "Aborting" : "Cooking assets", cook_progress())); @@ -23817,7 +23819,7 @@ char* window_stats() { prev_frame = now; ++num_frames; - return buf + 3 * (buf[0] == ' '); + return buf + strspn(buf, " "); } int window_frame_begin() { @@ -23825,7 +23827,7 @@ int window_frame_begin() { // we cannot simply terminate threads on some OSes. also, aborted cook jobs could leave temporary files on disc. // so let's try to be polite: we will be disabling any window closing briefly until all cook is either done or canceled. - static bool has_cook; do_once has_cook = !COOK_ON_DEMAND && file_exist(COOK_INI) && cook_jobs(); + static bool has_cook; do_once has_cook = !COOK_ON_DEMAND && have_tools() && cook_jobs(); if( has_cook ) { has_cook = cook_progress() < 100; if( glfwWindowShouldClose(g->window) ) cook_cancel(); @@ -23838,28 +23840,23 @@ int window_frame_begin() { glNewFrame(); -#if !ENABLE_RETAIL ui_create(); - bool may_render_stats = 1; +#if !ENABLE_RETAIL + bool has_menu = 0; // ui_has_menubar(); + bool may_render_debug_panel = 1; - int has_menu = ui_has_menubar(); - if( !has_menu ) { - static int cook_on_demand; do_once cook_on_demand = COOK_ON_DEMAND; - if( !cook_on_demand ) { + if( have_tools() ) { + static int cook_has_progressbar; do_once cook_has_progressbar = !COOK_ON_DEMAND; + if( cook_has_progressbar) { // render profiler, unless we are in the cook progress screen static unsigned frames = 0; if(frames <= 0) frames += cook_progress() >= 100; - may_render_stats = (frames > 0); + may_render_debug_panel = (frames > 0); } } - // @transparent - static bool has_transparent_attrib = 0; ifndef(ems, do_once has_transparent_attrib = glfwGetWindowAttrib(window_handle(), GLFW_TRANSPARENT_FRAMEBUFFER) == GLFW_TRUE); - if( has_transparent_attrib ) may_render_stats = 0; - // @transparent - // generate Debug panel contents - if( may_render_stats ) { + if( may_render_debug_panel ) { if( has_menu ? ui_window("Debug " ICON_MD_SETTINGS, 0) : ui_panel("Debug " ICON_MD_SETTINGS, 0) ) { static int time_factor = 0; @@ -25959,14 +25956,11 @@ static void v4k_pre_init() { int i; #pragma omp parallel for - for( i = 0; i <= 6; ++i) { + for( i = 0; i <= 3; ++i) { /**/ if( i == 0 ) ddraw_init();// init this on thread#0 since it will be compiling shaders, and shaders need to be compiled from the very same thread than glfwMakeContextCurrent() was set up else if( i == 1 ) sprite_init(); else if( i == 2 ) profiler_init(); else if( i == 3 ) storage_mount("save/"), storage_read(), touch_init(); // for ems - else if( i == 4 ) audio_init(0); - else if( i == 5 ) script_init(), kit_init(), midi_init(); - else if( i == 6 ) network_init(); } // window_swap(); @@ -25981,11 +25975,14 @@ static void v4k_post_init(float refresh_rate) { int i; #pragma omp parallel for - for( i = 0; i <= 2; ++i ) { - if(i == 0) ui_init(); // init these on thread #0, since both will be compiling shaders, and shaders need to be compiled from the very same thread than glfwMakeContextCurrent() was set up + for( i = 0; i <= 3; ++i ) { if(i == 0) scene_init(); // init these on thread #0, since both will be compiling shaders, and shaders need to be compiled from the very same thread than glfwMakeContextCurrent() was set up - if(i == 0) window_icon(va("%s.png", app_name())); - if(i == 1) input_init(); + if(i == 0) ui_init(); // init these on thread #0, since both will be compiling shaders, and shaders need to be compiled from the very same thread than glfwMakeContextCurrent() was set up + if(i == 0) window_icon(va("%s.png", app_name())); // init on thread #0, because of glfw + if(i == 0) input_init(); // init on thread #0, because of glfw + if(i == 1) audio_init(0); + if(i == 2) script_init(), kit_init(), midi_init(); + if(i == 3) network_init(); } // display window @@ -26036,7 +26033,7 @@ void v4k_init() { } // create or update cook.zip file - if( /* !COOK_ON_DEMAND && */ file_exist(COOK_INI) && cook_jobs() ) { + if( /* !COOK_ON_DEMAND && */ have_tools() && cook_jobs() ) { cook_start(COOK_INI, "**", 0|COOK_ASYNC|COOK_CANCELABLE ); } diff --git a/engine/v4k.h b/engine/v4k.h index a5254f6..3f4ece3 100644 --- a/engine/v4k.h +++ b/engine/v4k.h @@ -912,34 +912,6 @@ API int (map_count)(map *m); API void (map_gc)(map *m); // only if using MAP_DONT_ERASE API bool (map_sort)(map* m); API void (map_clear)(map* m); - -// ----------------------------------------------------------------------------- -// compile-time fourcc, eightcc - -API char *cc4str(unsigned cc); -API char *cc8str(uint64_t cc); - -enum { -# define _(a,b,c,d,e) cc__##a, cc__##b, cc__##c, cc__##d, cc__##e - cc__1 = '1', _(2,3,4,5,6),_(7,8,9,0,_), cc__ = ' ', - cc__A = 'A', _(B,C,D,E,F),_(G,H,I,J,K),_(L,M,N,O,P),_(Q,R,S,T,U),_(V,W,X,Y,Z), - cc__a = 'a', _(b,c,d,e,f),_(g,h,i,j,k),_(l,m,n,o,p),_(q,r,s,t,u),_(v,w,x,y,z), -# undef _ -}; - -#ifdef BIG -#define cc4(a,b,c,d) ((uint32_t)(cc__##a<<24) | (cc__##b<<16) | (cc__##c<<8) | (cc__##d<<0)) -#define cc8(a,b,c,d,e,f,g,h) (((uint64_t)cc4(a,b,c,d) << 32ULL) | cc4(e,f,g,h)) -#else -#define cc4(a,b,c,d) ((uint32_t)(cc__##d<<24) | (cc__##c<<16) | (cc__##b<<8) | (cc__##a<<0)) -#define cc8(a,b,c,d,e,f,g,h) (((uint64_t)cc4(e,f,g,h) << 32ULL) | cc4(a,b,c,d)) -#endif - -#define cc3(a,b,c) cc4(,a,b,c) -#define cc5(a,b,c,d,e) cc6(,a,b,c,d,e) -#define cc6(a,b,c,d,e,f) cc7(,a,b,c,d,e,f) -#define cc7(a,b,c,d,e,f,g) cc8(,a,b,c,d,e,f,g) - #line 0 #line 1 "engine/split/v4k_math.h" @@ -1284,21 +1256,6 @@ API void printq( quat q ); API void print33( float *m ); API void print34( float *m ); API void print44( float *m ); - -API vec2 atof2(const char *s); -API vec3 atof3(const char *s); -API vec4 atof4(const char *s); - -API char* ftoa(float f); -API char* ftoa2(vec2 v); -API char* ftoa3(vec3 v); -API char* ftoa4(vec4 v); - -API void swapf(float *a, float *b); -API void swapf2(vec2 *a, vec2 *b); -API void swapf3(vec3 *a, vec3 *b); -API void swapf4(vec4 *a, vec4 *b); - #line 0 #line 1 "engine/split/v4k_ai.h" @@ -1732,6 +1689,8 @@ API void cook_cancel(); API int cook_jobs(); // [0..N] API int cook_progress(); // [0..100] +// utils +API bool have_tools(); #line 0 #line 1 "engine/split/v4k_data.h" @@ -1898,7 +1857,7 @@ API void storage_flush(); // virtual filesystem API bool vfs_mount(const char *mount_point); -API const char** vfs_list(const char *masks); // **.png;*.c +API array(char*) vfs_list(const char *masks); // **.png;*.c API char * vfs_read(const char *pathfile); API char * vfs_load(const char *pathfile, int *size); @@ -2055,6 +2014,45 @@ bool id_valid(uintptr_t id); #line 0 #line 1 "engine/split/v4k_pack.h" +// ----------------------------------------------------------------------------- +// compile-time fourcc, eightcc + +API char *cc4str(unsigned cc); +API char *cc8str(uint64_t cc); + +enum { +# define _(a,b,c,d,e) cc__##a, cc__##b, cc__##c, cc__##d, cc__##e + cc__1 = '1', _(2,3,4,5,6),_(7,8,9,0,_), cc__ = ' ', + cc__A = 'A', _(B,C,D,E,F),_(G,H,I,J,K),_(L,M,N,O,P),_(Q,R,S,T,U),_(V,W,X,Y,Z), + cc__a = 'a', _(b,c,d,e,f),_(g,h,i,j,k),_(l,m,n,o,p),_(q,r,s,t,u),_(v,w,x,y,z), +# undef _ +}; + +#ifdef BIG +#define cc4(a,b,c,d) ((uint32_t)(cc__##a<<24) | (cc__##b<<16) | (cc__##c<<8) | (cc__##d<<0)) +#define cc8(a,b,c,d,e,f,g,h) (((uint64_t)cc4(a,b,c,d) << 32ULL) | cc4(e,f,g,h)) +#else +#define cc4(a,b,c,d) ((uint32_t)(cc__##d<<24) | (cc__##c<<16) | (cc__##b<<8) | (cc__##a<<0)) +#define cc8(a,b,c,d,e,f,g,h) (((uint64_t)cc4(e,f,g,h) << 32ULL) | cc4(a,b,c,d)) +#endif + +#define cc3(a,b,c) cc4(,a,b,c) +#define cc5(a,b,c,d,e) cc6(,a,b,c,d,e) +#define cc6(a,b,c,d,e,f) cc7(,a,b,c,d,e,f) +#define cc7(a,b,c,d,e,f,g) cc8(,a,b,c,d,e,f,g) + +// ---------------------------------------------------------------------------- +// float conversion (text) + +API vec2 atof2(const char *s); +API vec3 atof3(const char *s); +API vec4 atof4(const char *s); + +API char* ftoa(float f); +API char* ftoa2(vec2 v); +API char* ftoa3(vec3 v); +API char* ftoa4(vec4 v); + // ---------------------------------------------------------------------------- // endianness @@ -2066,6 +2064,10 @@ API uint32_t swap32( uint32_t x ); API uint64_t swap64( uint64_t x ); API float swap32f(float n); API double swap64f(double n); +API void swapf(float *a, float *b); +API void swapf2(vec2 *a, vec2 *b); +API void swapf3(vec3 *a, vec3 *b); +API void swapf4(vec4 *a, vec4 *b); API uint16_t lil16(uint16_t n); // swap16 as lil API uint32_t lil32(uint32_t n); // swap32 as lil @@ -2646,7 +2648,7 @@ extern API int profiler_enabled; ///- #define ifdef_objapi(T,...) __VA_ARGS__ #endif -typedef struct reflected_t { +typedef struct reflect_t { unsigned id, objtype; unsigned sz; const char *name; @@ -2654,7 +2656,7 @@ typedef struct reflected_t { void *addr; unsigned parent; const char *type; -} reflected_t; +} reflect_t; // inscribe api @@ -2674,16 +2676,16 @@ typedef struct reflected_t { API unsigned enum_find(const char *E); API void * function_find(const char *F); -API reflected_t member_find(const char *T, const char *M); /// find specific member +API reflect_t member_find(const char *T, const char *M); /// find specific member API void * member_findptr(void *obj, const char *T, const char *M); -API array(reflected_t) members_find(const char *T); +API array(reflect_t) members_find(const char *T); // iterate members in a struct #define each_member(T,R) \ - (array(reflected_t)*found_ = map_find(members, intern(T)); found_; found_ = 0) \ + (array(reflect_t)*found_ = map_find(members, intern(T)); found_; found_ = 0) \ for(int it_ = 0, end_ = array_count(*found_); it_ != end_; ++it_ ) \ - for(reflected_t *R = (*found_)+it_; R; R = 0 ) + for(reflect_t *R = (*found_)+it_; R; R = 0 ) // private api, still exposed @@ -2693,7 +2695,7 @@ API void struct_inscribe(const char *T,unsigned Tid,unsigned Tsz,u API void member_inscribe(unsigned Tid, const char *M,unsigned Mid,unsigned Msz, const char *infos, const char *type); API void function_inscribe(const char *F,unsigned Fid,void *func,const char *infos); -API void reflected_printf(reflected_t *r); +API void reflected_printf(reflect_t *r); API void reflected_printf_all(); #line 0 @@ -3235,11 +3237,11 @@ typedef struct shadertoy_t { int uniforms[32]; int texture_channels[4]; int frame; - float clickx, clicky; uint64_t t; texture_t tx; vec2i dims; int flags; + vec4 mouse; } shadertoy_t; API shadertoy_t shadertoy( const char *shaderfile, unsigned flags );