improve docs

main
Dominik Madarász 2024-03-21 08:28:12 +01:00
parent 311e5894a7
commit b69eaee2ee
3 changed files with 3 additions and 3 deletions

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@ -17158,7 +17158,7 @@ API texture_t texture_from_mem(const void* ptr, int len, int flags);
API texture_t texture_create(unsigned w, unsigned h, unsigned n, const void *pixels, int flags);
API texture_t texture_checker();
API void texture_destroy(texture_t *t);
API int texture_unit(); // returns rolling counter
API int texture_unit(); // returns rolling counter up to GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS
// textureLod(filename, dir, lod);
// void texture_add_loader( int(*loader)(const char *filename, int *w, int *h, int *bpp, int reqbpp, int flags) );
API unsigned texture_update(texture_t *t, unsigned w, unsigned h, unsigned n, const void *pixels, int flags);

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@ -136,7 +136,7 @@ API texture_t texture_from_mem(const void* ptr, int len, int flags);
API texture_t texture_create(unsigned w, unsigned h, unsigned n, const void *pixels, int flags);
API texture_t texture_checker();
API void texture_destroy(texture_t *t);
API int texture_unit(); // returns rolling counter
API int texture_unit(); // returns rolling counter up to GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS
// textureLod(filename, dir, lod);
// void texture_add_loader( int(*loader)(const char *filename, int *w, int *h, int *bpp, int reqbpp, int flags) );
API unsigned texture_update(texture_t *t, unsigned w, unsigned h, unsigned n, const void *pixels, int flags);

View File

@ -3225,7 +3225,7 @@ API texture_t texture_from_mem(const void* ptr, int len, int flags);
API texture_t texture_create(unsigned w, unsigned h, unsigned n, const void *pixels, int flags);
API texture_t texture_checker();
API void texture_destroy(texture_t *t);
API int texture_unit(); // returns rolling counter
API int texture_unit(); // returns rolling counter up to GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS
// textureLod(filename, dir, lod);
// void texture_add_loader( int(*loader)(const char *filename, int *w, int *h, int *bpp, int reqbpp, int flags) );
API unsigned texture_update(texture_t *t, unsigned w, unsigned h, unsigned n, const void *pixels, int flags);