From b31edaf5c01d82bba5405a79627939f22b789c89 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Dominik=20Madar=C3=A1sz?= Date: Mon, 11 Sep 2023 07:30:12 +0200 Subject: [PATCH] update docs --- engine/joint/v4k.h | 2 ++ engine/split/v4k.c.inl | 1 + engine/split/v4k.h.inl | 1 + engine/v4k.c | 1 + engine/v4k.h | 1 + tools/docs/docs.md | 2 +- 6 files changed, 7 insertions(+), 1 deletion(-) diff --git a/engine/joint/v4k.h b/engine/joint/v4k.h index d14d95d..9a12b17 100644 --- a/engine/joint/v4k.h +++ b/engine/joint/v4k.h @@ -13998,6 +13998,7 @@ int gladLoadGL( GLADloadfunc load) { * Author (name) I agree (YES/NO) Files/Features (optional) * ------------------------------------------------------------------------------ * @r-lyeh YES Initial codebase +* @zak@v4.games YES N/A * ------------------------------------------------------------------------------ */ @@ -329172,6 +329173,7 @@ API void ProgressiveMesh(int vert_n, int vert_stride, const float *v, int tri_n, * Author (name) I agree (YES/NO) Files/Features (optional) * ------------------------------------------------------------------------------ * @r-lyeh YES Initial codebase +* @zak@v4.games YES N/A * ------------------------------------------------------------------------------ */ diff --git a/engine/split/v4k.c.inl b/engine/split/v4k.c.inl index a88b1bf..ca88de9 100644 --- a/engine/split/v4k.c.inl +++ b/engine/split/v4k.c.inl @@ -81,6 +81,7 @@ * Author (name) I agree (YES/NO) Files/Features (optional) * ------------------------------------------------------------------------------ * @r-lyeh YES Initial codebase +* @zak@v4.games YES N/A * ------------------------------------------------------------------------------ */ diff --git a/engine/split/v4k.h.inl b/engine/split/v4k.h.inl index 309d8de..d0df466 100644 --- a/engine/split/v4k.h.inl +++ b/engine/split/v4k.h.inl @@ -81,6 +81,7 @@ * Author (name) I agree (YES/NO) Files/Features (optional) * ------------------------------------------------------------------------------ * @r-lyeh YES Initial codebase +* @zak@v4.games YES N/A * ------------------------------------------------------------------------------ */ diff --git a/engine/v4k.c b/engine/v4k.c index f6ec920..9d4e596 100644 --- a/engine/v4k.c +++ b/engine/v4k.c @@ -81,6 +81,7 @@ * Author (name) I agree (YES/NO) Files/Features (optional) * ------------------------------------------------------------------------------ * @r-lyeh YES Initial codebase +* @zak@v4.games YES N/A * ------------------------------------------------------------------------------ */ diff --git a/engine/v4k.h b/engine/v4k.h index 730f812..2ddd4a8 100644 --- a/engine/v4k.h +++ b/engine/v4k.h @@ -81,6 +81,7 @@ * Author (name) I agree (YES/NO) Files/Features (optional) * ------------------------------------------------------------------------------ * @r-lyeh YES Initial codebase +* @zak@v4.games YES N/A * ------------------------------------------------------------------------------ */ diff --git a/tools/docs/docs.md b/tools/docs/docs.md index 5cd552c..82b51fd 100644 --- a/tools/docs/docs.md +++ b/tools/docs/docs.md @@ -9,7 +9,7 @@ - v4k is a multimedia workbench for prototyping and planning ideas. - visit the code repo at [dev.v4.games](https://dev.v4.games/v4games/v4k) now! -- you can try out the [live demo](https://v4k.dev/demo/), too! +- you can try out the [live demo](https://demo.v4k.dev/), too! - and for anything else, reach us at [v4.games](https://v4.games/).