fix typo in API
parent
2f2da300ce
commit
83644f679a
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@ -16118,7 +16118,7 @@ enum FONT_FLAGS {
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typedef struct font_metrics_t {
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typedef struct font_metrics_t {
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float ascent; // max distance above baseline for all glyphs
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float ascent; // max distance above baseline for all glyphs
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float descent; // max distance below baseline for all glyphs
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float descent; // max distance below baseline for all glyphs
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float linegap; // distance betwen ascent of next line and descent of current line
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float linegap; // distance between ascent of next line and descent of current line
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float linedist; // distance between the baseline of two lines (ascent - descent + linegap)
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float linedist; // distance between the baseline of two lines (ascent - descent + linegap)
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} font_metrics_t;
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} font_metrics_t;
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@ -73,7 +73,7 @@ enum FONT_FLAGS {
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typedef struct font_metrics_t {
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typedef struct font_metrics_t {
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float ascent; // max distance above baseline for all glyphs
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float ascent; // max distance above baseline for all glyphs
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float descent; // max distance below baseline for all glyphs
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float descent; // max distance below baseline for all glyphs
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float linegap; // distance betwen ascent of next line and descent of current line
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float linegap; // distance between ascent of next line and descent of current line
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float linedist; // distance between the baseline of two lines (ascent - descent + linegap)
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float linedist; // distance between the baseline of two lines (ascent - descent + linegap)
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} font_metrics_t;
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} font_metrics_t;
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@ -2185,7 +2185,7 @@ enum FONT_FLAGS {
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typedef struct font_metrics_t {
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typedef struct font_metrics_t {
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float ascent; // max distance above baseline for all glyphs
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float ascent; // max distance above baseline for all glyphs
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float descent; // max distance below baseline for all glyphs
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float descent; // max distance below baseline for all glyphs
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float linegap; // distance betwen ascent of next line and descent of current line
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float linegap; // distance between ascent of next line and descent of current line
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float linedist; // distance between the baseline of two lines (ascent - descent + linegap)
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float linedist; // distance between the baseline of two lines (ascent - descent + linegap)
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} font_metrics_t;
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} font_metrics_t;
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