drop flag check
parent
f620ed1938
commit
64c6fb54a4
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@ -371715,7 +371715,7 @@ skybox_t skybox_pbr(const char *sky_map, const char *refl_map, const char *env_m
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// sky program
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// sky program
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sky.flags = SKYBOX_PBR;
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sky.flags = SKYBOX_PBR;
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sky.program = shader(vfs_read("shaders/vs_3_3_skybox.glsl"),
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sky.program = shader(vfs_read("shaders/vs_3_3_skybox.glsl"),
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sky.flags ? vfs_read("fs_3_4_skybox.glsl") : vfs_read("shaders/fs_3_4_skybox_rayleigh.glsl"),
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vfs_read("fs_3_4_skybox.glsl"),
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"att_position", "fragcolor", NULL);
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"att_position", "fragcolor", NULL);
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// sky cubemap & SH
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// sky cubemap & SH
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@ -1688,7 +1688,7 @@ skybox_t skybox_pbr(const char *sky_map, const char *refl_map, const char *env_m
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// sky program
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// sky program
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sky.flags = SKYBOX_PBR;
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sky.flags = SKYBOX_PBR;
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sky.program = shader(vfs_read("shaders/vs_3_3_skybox.glsl"),
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sky.program = shader(vfs_read("shaders/vs_3_3_skybox.glsl"),
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sky.flags ? vfs_read("fs_3_4_skybox.glsl") : vfs_read("shaders/fs_3_4_skybox_rayleigh.glsl"),
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vfs_read("fs_3_4_skybox.glsl"),
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"att_position", "fragcolor", NULL);
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"att_position", "fragcolor", NULL);
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// sky cubemap & SH
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// sky cubemap & SH
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@ -18862,7 +18862,7 @@ skybox_t skybox_pbr(const char *sky_map, const char *refl_map, const char *env_m
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// sky program
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// sky program
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sky.flags = SKYBOX_PBR;
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sky.flags = SKYBOX_PBR;
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sky.program = shader(vfs_read("shaders/vs_3_3_skybox.glsl"),
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sky.program = shader(vfs_read("shaders/vs_3_3_skybox.glsl"),
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sky.flags ? vfs_read("fs_3_4_skybox.glsl") : vfs_read("shaders/fs_3_4_skybox_rayleigh.glsl"),
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vfs_read("fs_3_4_skybox.glsl"),
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"att_position", "fragcolor", NULL);
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"att_position", "fragcolor", NULL);
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// sky cubemap & SH
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// sky cubemap & SH
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