demos: shadertoy in material
parent
c55305c031
commit
594b8a0136
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@ -38,10 +38,21 @@ int main() {
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// load model
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// load model
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model_t m1 = model("suzanne.obj", MODEL_NO_ANIMATIONS);
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model_t m1 = model("suzanne.obj", MODEL_NO_ANIMATIONS);
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model_t m2 = model("suzanne.obj", MODEL_NO_ANIMATIONS|MODEL_MATCAPS);
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model_t m2 = model("suzanne.obj", MODEL_NO_ANIMATIONS|MODEL_MATCAPS);
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model_t m3 = model("damagedhelmet.gltf", MODEL_NO_ANIMATIONS|MODEL_PBR);
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// model_t m3 = model("damagedhelmet.gltf", MODEL_NO_ANIMATIONS|MODEL_PBR);
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// model_t m3 = model("Scutum_low.fbx", MODEL_NO_ANIMATIONS|MODEL_PBR);
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model_t m3 = model("Scutum_low.fbx", MODEL_NO_ANIMATIONS|MODEL_PBR);
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model_t m4 = model("cube.obj", MODEL_NO_ANIMATIONS);
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// model_t m4 = model("avp/scene.gltf", MODEL_NO_ANIMATIONS|MODEL_PBR);
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// model_t m4 = model("avp/scene.gltf", MODEL_NO_ANIMATIONS|MODEL_PBR);
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// model_t m3 = model("Cerberus_LP.FBX", MODEL_NO_ANIMATIONS|MODEL_PBR);
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// model_t m3 = model("Cerberus_LP.FBX", MODEL_NO_ANIMATIONS|MODEL_PBR);
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array(char*) list = 0;
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for each_array( vfs_list("demos/art/shadertoys/**.fs"), char*, dir ) {
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array_push(list, STRDUP(file_name(dir)));
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}
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shadertoy_t sh = shadertoy(*list, SHADERTOY_IGNORE_MOUSE|SHADERTOY_FLIP_Y); // 0:no flags
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sh.dims.x = 1024;
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sh.dims.y = 1024;
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shadertoy_render(&sh, 0);
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// spawn object1 (diffuse)
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// spawn object1 (diffuse)
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object_t* obj1 = scene_spawn();
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object_t* obj1 = scene_spawn();
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@ -72,17 +83,18 @@ int main() {
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object_model(obj4, m3);
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object_model(obj4, m3);
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object_scale(obj4, vec3(3,3,3));
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object_scale(obj4, vec3(3,3,3));
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object_move(obj4, vec3(-10+6*3,0,-10));
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object_move(obj4, vec3(-10+6*3,0,-10));
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object_pivot(obj4, vec3(0,90,0));
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object_pivot(obj4, vec3(0,0,90));
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// spawn object5 (pbr)
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// spawn object5 (pbr)
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// object_t* obj5 = scene_spawn();
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object_t* obj5 = scene_spawn();
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// object_model(obj5, m4);
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object_model(obj5, m4);
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// object_scale(obj5, vec3(3,3,3));
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object_diffuse(obj5, sh.tx);
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// object_move(obj5, vec3(-10+6*3,0,-10));
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object_scale(obj5, vec3(3,3,3));
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// object_pivot(obj5, vec3(0,0,90));
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object_move(obj5, vec3(-10+8*3,0,-10));
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object_pivot(obj5, vec3(0,90,0));
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// create point light
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// create point light
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scene_spawn_light(); // sun
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// scene_spawn_light(); // sun
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light_t* l = scene_spawn_light();
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light_t* l = scene_spawn_light();
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light_type(l, LIGHT_POINT);
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light_type(l, LIGHT_POINT);
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// l->diffuse = vec3(0,0,0);
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// l->diffuse = vec3(0,0,0);
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@ -101,6 +113,9 @@ int main() {
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// update light position
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// update light position
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light_teleport(l, cam.position);
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light_teleport(l, cam.position);
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// update shadertoy
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shadertoy_render(&sh, window_delta());
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// draw scene
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// draw scene
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fx_begin();
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fx_begin();
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scene_render(SCENE_FOREGROUND|SCENE_BACKGROUND|SCENE_UPDATE_SH_COEF);
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scene_render(SCENE_FOREGROUND|SCENE_BACKGROUND|SCENE_UPDATE_SH_COEF);
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@ -131,5 +146,20 @@ int main() {
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}
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}
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ui_panel_end();
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ui_panel_end();
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}
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}
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static int selected = 0;
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if( ui_panel("Shadertoy", 1)) {
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for( int i = 0; i < array_count(list); ++i ) {
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bool in_use = i == selected;
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if( ui_bool(list[i], &in_use) ) {
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sh = shadertoy( list[selected = i], SHADERTOY_IGNORE_MOUSE|SHADERTOY_FLIP_Y );
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sh.dims.x = 1024;
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sh.dims.y = 1024;
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shadertoy_render(&sh, 0);
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object_diffuse(obj5, sh.tx);
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}
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}
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ui_panel_end();
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}
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}
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}
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}
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}
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@ -371677,7 +371677,7 @@ skybox_t skybox(const char *asset, int flags) {
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if( asset ) {
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if( asset ) {
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int is_panorama = vfs_size( asset );
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int is_panorama = vfs_size( asset );
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if( is_panorama ) { // is file
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if( is_panorama ) { // is file
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stbi_hdr_to_ldr_gamma(1.2f);
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stbi_hdr_to_ldr_gamma(1.0f);
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image_t panorama = image( asset, IMAGE_RGBA );
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image_t panorama = image( asset, IMAGE_RGBA );
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sky.cubemap = cubemap( panorama, 0 ); // RGBA required
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sky.cubemap = cubemap( panorama, 0 ); // RGBA required
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image_destroy(&panorama);
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image_destroy(&panorama);
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@ -371739,7 +371739,7 @@ skybox_t skybox_pbr(const char *sky_map, const char *refl_map, const char *env_m
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if( sky_map ) {
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if( sky_map ) {
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int is_panorama = vfs_size( sky_map );
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int is_panorama = vfs_size( sky_map );
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if( is_panorama ) { // is file
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if( is_panorama ) { // is file
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stbi_hdr_to_ldr_gamma(1.2f);
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stbi_hdr_to_ldr_gamma(1.0f);
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image_t panorama = image( sky_map, IMAGE_RGBA );
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image_t panorama = image( sky_map, IMAGE_RGBA );
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sky.cubemap = cubemap( panorama, 0 ); // RGBA required
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sky.cubemap = cubemap( panorama, 0 ); // RGBA required
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image_destroy(&panorama);
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image_destroy(&panorama);
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@ -1658,7 +1658,7 @@ skybox_t skybox(const char *asset, int flags) {
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if( asset ) {
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if( asset ) {
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int is_panorama = vfs_size( asset );
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int is_panorama = vfs_size( asset );
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if( is_panorama ) { // is file
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if( is_panorama ) { // is file
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stbi_hdr_to_ldr_gamma(1.2f);
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stbi_hdr_to_ldr_gamma(1.0f);
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image_t panorama = image( asset, IMAGE_RGBA );
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image_t panorama = image( asset, IMAGE_RGBA );
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sky.cubemap = cubemap( panorama, 0 ); // RGBA required
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sky.cubemap = cubemap( panorama, 0 ); // RGBA required
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image_destroy(&panorama);
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image_destroy(&panorama);
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@ -1720,7 +1720,7 @@ skybox_t skybox_pbr(const char *sky_map, const char *refl_map, const char *env_m
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if( sky_map ) {
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if( sky_map ) {
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int is_panorama = vfs_size( sky_map );
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int is_panorama = vfs_size( sky_map );
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if( is_panorama ) { // is file
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if( is_panorama ) { // is file
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stbi_hdr_to_ldr_gamma(1.2f);
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stbi_hdr_to_ldr_gamma(1.0f);
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image_t panorama = image( sky_map, IMAGE_RGBA );
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image_t panorama = image( sky_map, IMAGE_RGBA );
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sky.cubemap = cubemap( panorama, 0 ); // RGBA required
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sky.cubemap = cubemap( panorama, 0 ); // RGBA required
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image_destroy(&panorama);
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image_destroy(&panorama);
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@ -18830,7 +18830,7 @@ skybox_t skybox(const char *asset, int flags) {
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if( asset ) {
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if( asset ) {
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int is_panorama = vfs_size( asset );
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int is_panorama = vfs_size( asset );
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if( is_panorama ) { // is file
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if( is_panorama ) { // is file
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stbi_hdr_to_ldr_gamma(1.2f);
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stbi_hdr_to_ldr_gamma(1.0f);
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image_t panorama = image( asset, IMAGE_RGBA );
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image_t panorama = image( asset, IMAGE_RGBA );
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sky.cubemap = cubemap( panorama, 0 ); // RGBA required
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sky.cubemap = cubemap( panorama, 0 ); // RGBA required
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image_destroy(&panorama);
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image_destroy(&panorama);
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@ -18892,7 +18892,7 @@ skybox_t skybox_pbr(const char *sky_map, const char *refl_map, const char *env_m
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if( sky_map ) {
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if( sky_map ) {
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int is_panorama = vfs_size( sky_map );
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int is_panorama = vfs_size( sky_map );
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if( is_panorama ) { // is file
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if( is_panorama ) { // is file
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stbi_hdr_to_ldr_gamma(1.2f);
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stbi_hdr_to_ldr_gamma(1.0f);
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image_t panorama = image( sky_map, IMAGE_RGBA );
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image_t panorama = image( sky_map, IMAGE_RGBA );
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sky.cubemap = cubemap( panorama, 0 ); // RGBA required
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sky.cubemap = cubemap( panorama, 0 ); // RGBA required
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image_destroy(&panorama);
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image_destroy(&panorama);
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