small fix in gui_panel_id
parent
479af28c77
commit
0ddc564a09
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@ -360911,8 +360911,7 @@ void gui_panel_id(int id, vec4 rect, const char *skin) {
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(void)id;
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vec4 scissor={0, 0, window_width(), window_height()};
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if (last_skin->drawrect) last_skin->drawrect(last_skin->userdata, skin, NULL, rect);
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// scissor = gui_getscissorrect(skin, NULL, rect);
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scissor = rect;
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scissor = gui_getscissorrect(skin, NULL, rect);
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if (!array_count(scissor_rects))
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glEnable(GL_SCISSOR_TEST);
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@ -145,8 +145,7 @@ void gui_panel_id(int id, vec4 rect, const char *skin) {
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(void)id;
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vec4 scissor={0, 0, window_width(), window_height()};
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if (last_skin->drawrect) last_skin->drawrect(last_skin->userdata, skin, NULL, rect);
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// scissor = gui_getscissorrect(skin, NULL, rect);
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scissor = rect;
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scissor = gui_getscissorrect(skin, NULL, rect);
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if (!array_count(scissor_rects))
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glEnable(GL_SCISSOR_TEST);
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@ -11231,8 +11231,7 @@ void gui_panel_id(int id, vec4 rect, const char *skin) {
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(void)id;
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vec4 scissor={0, 0, window_width(), window_height()};
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if (last_skin->drawrect) last_skin->drawrect(last_skin->userdata, skin, NULL, rect);
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// scissor = gui_getscissorrect(skin, NULL, rect);
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scissor = rect;
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scissor = gui_getscissorrect(skin, NULL, rect);
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if (!array_count(scissor_rects))
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glEnable(GL_SCISSOR_TEST);
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