2024-08-12 15:11:25 +00:00
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// https://github.com/BareRose/swrap/blob/master/swrap.h
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/*
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swrap - Portable, protocol-agnostic TCP and UDP socket wrapper, primarily designed for client-server models in applications such as games
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To the extent possible under law, the author(s) have dedicated all copyright and related and neighboring
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rights to this software to the public domain worldwide. This software is distributed without any warranty.
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You should have received a copy of the CC0 Public Domain Dedication along with this software.
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If not, see <http://creativecommons.org/publicdomain/zero/1.0/>.
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*/
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/*
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swrap supports the following three configurations:
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#define SWRAP_EXTERN
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Default, should be used when using swrap in multiple compilation units within the same project.
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#define SWRAP_IMPLEMENTATION
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Must be defined in exactly one source file within a project for swrap to be found by the linker.
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#define SWRAP_STATIC
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Defines all swrap functions as static, useful if swrap is only used in a single compilation unit.
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*/
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//include only once
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#ifndef SWRAP_H
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#define SWRAP_H
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//process configuration
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#ifdef SWRAP_STATIC
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#define SWRAP_IMPLEMENTATION
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#define SWDEF static
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#else //SWRAP_EXTERN
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#define SWDEF extern
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#endif
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//constants
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#define SWRAP_TCP 0
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#define SWRAP_UDP 1
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#define SWRAP_BIND 0
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#define SWRAP_CONNECT 1
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#define SWRAP_DEFAULT 0x00
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#define SWRAP_NOBLOCK 0x01
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#define SWRAP_NODELAY 0x02
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//structs
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struct swrap_addr {
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char data[128]; //enough space to hold any kind of address
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};
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//function declarations
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SWDEF int swrapInit();
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SWDEF int swrapSocket(int, int, char, const char*, const char*);
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SWDEF void swrapClose(int);
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SWDEF void swrapTerminate();
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SWDEF int swrapListen(int, int);
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SWDEF int swrapAccept(int, struct swrap_addr*);
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SWDEF int swrapAddress(int, struct swrap_addr*);
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SWDEF int swrapAddressInfo(struct swrap_addr*, char*, size_t, char*, size_t);
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SWDEF int swrapSend(int, const char*, size_t);
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SWDEF int swrapReceive(int, char*, size_t);
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SWDEF int swrapSendTo(int, struct swrap_addr*, const char*, size_t);
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SWDEF int swrapReceiveFrom(int, struct swrap_addr*, char*, size_t);
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SWDEF int swrapSelect(int, double);
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SWDEF int swrapMultiSelect(int*, size_t, double);
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//implementation section
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#ifdef SWRAP_IMPLEMENTATION
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//includes
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#ifdef _WIN32 //windows
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#include <ws2tcpip.h>
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#else //unix
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#include <sys/socket.h>
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#include <netdb.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include <netinet/tcp.h>
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#endif
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#include <stddef.h> //NULL
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#include <limits.h> //INT_MAX on emscripten //< @r-lyeh: added
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//general functions
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SWDEF int swrapInit () {
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//initializes socket functionality, returns 0 on success
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#ifdef _WIN32
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WSADATA WsaData;
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return (WSAStartup(MAKEWORD(2,2), &WsaData) != NO_ERROR);
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#else
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return 0;
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#endif
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}
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SWDEF int swrapSocket (int prot, int mode, char flags, const char* host, const char* serv) {
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//protocol-agnostically creates a new socket configured according to the given parameters
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//sockets have to be created and bound/connected all at once to allow for protocol-agnosticity
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//int: Protocol of the socket, either SWRAP_TCP or SWRAP_UDP for TCP or UDP respectively
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// SWRAP_TCP: TCP protocol connection-oriented reliable delivery, see swrapListen/Accept
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// SWRAP_UDP: UDP protocol connectionless unreliable, SWRAP_CONNECT just assigns correspondent
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//int: Mode of the socket
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// SWRAP_BIND: Bind to given address (or all interfaces if NULL) and port, e.g. for a server
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// SWRAP_CONNECT: Connect to given address (localhost if NULL) and port, e.g. for a client
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//char: Configuration flags, either SWRAP_DEFAULT or a bitwise combination of flags
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// SWRAP_NOBLOCK: Sets the socket to be non-blocking, default is blocking
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// SWRAP_NODELAY: Disables Nagle's for TCP sockets, default is enabled
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//char*: Host/address as a string, can be IPv4, IPv6, etc...
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//char*: Service/port as a string, e.g. "1728" or "http"
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//returns socket handle, or -1 on failure
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struct addrinfo* result, hint = {
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(mode == SWRAP_BIND) ? AI_PASSIVE : 0, //ai_flags
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AF_UNSPEC, //ai_family
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(prot == SWRAP_TCP) ? SOCK_STREAM : SOCK_DGRAM, //ai_socktype
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0, 0, NULL, NULL, NULL};
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//get address info
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if (getaddrinfo(host, serv, &hint, &result)) return -1;
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//create socket
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#ifdef _WIN32
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SOCKET wsck = socket(result->ai_family, result->ai_socktype, result->ai_protocol);
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if (wsck == INVALID_SOCKET) return -1;
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//reject socket handle outside int range
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if (wsck > INT_MAX) {
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closesocket(wsck);
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return -1;
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}
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//convert to int
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int sock = wsck;
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#else
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int sock = socket(result->ai_family, result->ai_socktype, result->ai_protocol);
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if (sock == -1) return -1;
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#endif
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//make sure IPV6_ONLY is disabled
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if (result->ai_family == AF_INET6) {
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int no = 0;
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setsockopt(sock, IPPROTO_IPV6, IPV6_V6ONLY, (void*)&no, sizeof(no));
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}
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//set TCP_NODELAY if applicable
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if (prot == SWRAP_TCP) {
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int nodelay = (flags&SWRAP_NODELAY);
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setsockopt(sock, IPPROTO_TCP, TCP_NODELAY, (void*)&nodelay, sizeof(nodelay));
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}
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//bind if applicable
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if ((mode == SWRAP_BIND)&&(bind(sock, result->ai_addr, result->ai_addrlen))) {
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swrapClose(sock);
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return -1;
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}
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//set non-blocking if needed
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if (flags&SWRAP_NOBLOCK) {
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#ifdef _WIN32
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DWORD no_block = 1;
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if (ioctlsocket(sock, FIONBIO, &no_block)) {
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swrapClose(sock);
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return -1;
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}
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#else
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if (fcntl(sock, F_SETFL, O_NONBLOCK, 1) == -1) {
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swrapClose(sock);
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return -1;
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}
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#endif
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}
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//connect if applicable (return only relevant if blocking)
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if ((mode == SWRAP_CONNECT)&&(connect(sock, result->ai_addr, result->ai_addrlen))&&(!(flags&SWRAP_NOBLOCK))) {
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swrapClose(sock);
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return -1;
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}
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//free address info
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freeaddrinfo(result);
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//return socket handle
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return sock;
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}
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SWDEF void swrapClose (int sock) {
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//closes the given socket
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#ifdef _WIN32
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closesocket(sock);
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#else
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close(sock);
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#endif
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}
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SWDEF void swrapTerminate () {
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//terminates socket functionality
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#ifdef _WIN32
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WSACleanup();
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#endif
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}
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//connection functions
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SWDEF int swrapListen (int sock, int blog) {
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//configures the given socket (must be SWRAP_TCP + SWRAP_BIND) to listen for new connections with given maximum backlog
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//returns 0 on success, non-zero on failure
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return listen(sock, blog);
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}
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SWDEF int swrapAccept (int sock, struct swrap_addr* addr) {
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//uses the given socket (must be swrapListen) to accept a new incoming connection, optionally returning its address
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//returns a socket handle for the new connection, or -1 on failure (e.g. if there are no new connections)
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#ifdef _WIN32
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int addr_size = sizeof(struct swrap_addr);
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SOCKET wsck = accept(sock, (struct sockaddr*)addr, (addr) ? &addr_size : NULL);
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if (wsck == INVALID_SOCKET) return -1;
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//reject socket handle outside int range
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if (wsck > INT_MAX) {
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closesocket(wsck);
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return -1;
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}
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//return new socket
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return wsck;
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#else
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socklen_t addr_size = sizeof(struct swrap_addr);
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return accept(sock, (struct sockaddr*)addr, (addr) ? &addr_size : NULL);
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#endif
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}
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//address functions
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SWDEF int swrapAddress (int sock, struct swrap_addr* addr) {
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//writes the address the given socket is bound to into given address pointer, useful when automatically assigning port
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//returns 0 on success, non-zero on failure
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#ifdef _WIN32
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int addr_size = sizeof(struct swrap_addr);
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#else
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socklen_t addr_size = sizeof(struct swrap_addr);
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#endif
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return getsockname(sock, (struct sockaddr*)addr, &addr_size);
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}
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SWDEF int swrapAddressInfo (struct swrap_addr* addr, char* host, size_t host_size, char* serv, size_t serv_size) {
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//writes the host/address and service/port of given address into given buffers (pointer + size), either buffer may be NULL
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//returns 0 on success, non-zero on failure
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return getnameinfo((struct sockaddr*)addr, sizeof(struct swrap_addr), host, host_size, serv, serv_size, 0);
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}
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//send/receive functions
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SWDEF int swrapSend (int sock, const char* data, size_t data_size) {
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//uses the given socket (either SWRAP_CONNECT or returned by swrapAccept) to send given data (pointer + size)
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//at most INT_MAX bytes of data will be sent, data sizes greater than that are clamped to INT_MAX
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//returns how much data was actually sent (may be less than data size), or -1 on failure
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return send(sock, data, (data_size > INT_MAX) ? INT_MAX : data_size, 0);
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}
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SWDEF int swrapReceive (int sock, char* data, size_t data_size) {
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//receives data using given socket (either SWRAP_CONNECT or returned by swrapAccept) into given buffer (pointer + size)
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//at most INT_MAX bytes of data will be received, buffer sizes greater than INT_MAX have no additional benefit
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//returns the number of bytes received, 0 on orderly shutdown, or -1 on failure (e.g. no data to receive)
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return recv(sock, data, (data_size > INT_MAX) ? INT_MAX : data_size, 0);
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}
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SWDEF int swrapSendTo (int sock, struct swrap_addr* addr, const char* data, size_t data_size) {
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//uses the given socket to send given data (pointer + size) to the given swrap_addr (e.g. from swrapReceiveFrom)
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//at most INT_MAX bytes of data will be sent, data sizes greater than that are clamped to INT_MAX
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//returns how much data was actually sent (may be less than data size), or -1 on failure
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return sendto(sock, data, (data_size > INT_MAX) ? INT_MAX : data_size, 0, (struct sockaddr*)addr, sizeof(struct swrap_addr));
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}
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SWDEF int swrapReceiveFrom (int sock, struct swrap_addr* addr, char* data, size_t data_size) {
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//receives data using given socket into given buffer (pointer + size), optionally returning sender's address
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//at most INT_MAX bytes of data will be received, buffer sizes greater than INT_MAX have no additional benefit
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//returns the number of bytes received, 0 on orderly shutdown, or -1 on failure (e.g. no data to receive)
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#ifdef _WIN32
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int addr_size = sizeof(struct swrap_addr);
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#else
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socklen_t addr_size = sizeof(struct swrap_addr);
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#endif
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return recvfrom(sock, data, (data_size > INT_MAX) ? INT_MAX : data_size, 0, (struct sockaddr*)addr, &addr_size);
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}
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//select functions
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SWDEF int swrapSelect (int sock, double timeout) {
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//waits either until given socket has new data to receive or given time (in seconds) has passed
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//if given socket is -1 an empty select will be performed, which is just a sub-second sleep
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//returns 1 if new data is available, 0 if timeout was reached, and -1 on error
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fd_set set; struct timeval time;
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//fd set
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FD_ZERO(&set);
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if (sock > -1) FD_SET(sock, &set);
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//timeout
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time.tv_sec = timeout;
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time.tv_usec = (timeout - time.tv_sec)*1000000.0;
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//return
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return select(sock+1, &set, NULL, NULL, &time);
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}
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SWDEF int swrapMultiSelect (int* socks, size_t socks_size, double timeout) {
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//waits either until a socket in given list has new data to receive or given time (in seconds) has passed
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//if the given list length is 0 an empty select will be performed, which is just a sub-second sleep
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//returns 1 or more if new data is available, 0 if timeout was reached, and -1 on error
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fd_set set; struct timeval time; int sock_max = -1;
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//fd set
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FD_ZERO(&set);
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for (size_t i = 0; i < socks_size; i++) {
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if (socks[i] > sock_max) sock_max = socks[i];
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if (socks[i] > -1) FD_SET(socks[i], &set);
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}
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//timeout
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time.tv_sec = timeout;
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time.tv_usec = (timeout - time.tv_sec)*1000000.0;
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//return
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return select(sock_max+1, &set, NULL, NULL, &time);
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}
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#endif //SWRAP_IMPLEMENTATION
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#endif //SWRAP_H
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