2023-09-27 06:49:59 +00:00
|
|
|
// shadertoy viewer
|
|
|
|
// - rlyeh, public domain
|
|
|
|
|
|
|
|
#include "v4k.h"
|
|
|
|
|
|
|
|
int main() {
|
|
|
|
window_create(75, 0); // WINDOW_MSAA8);
|
|
|
|
|
|
|
|
array(char*) list = 0;
|
2023-10-14 20:20:34 +00:00
|
|
|
for each_array( file_list("demos/art/shadertoys/**.fs"), char*, dir ) {
|
|
|
|
array_push(list, STRDUP(file_name(dir)));
|
2023-09-27 06:49:59 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
shadertoy_t sh = shadertoy(*list, 0); // 0:no flags
|
|
|
|
|
|
|
|
while(window_swap()) {
|
|
|
|
// selector
|
|
|
|
static int selected = 0;
|
|
|
|
int prev = input_down(KEY_UP) || input_down(KEY_LEFT);
|
|
|
|
int next = input_down(KEY_DOWN) || input_down(KEY_RIGHT);
|
|
|
|
if( prev ) if( selected > 0 ) sh = shadertoy( list[--selected], 0 );
|
|
|
|
if( next ) if( selected < array_count(list) - 1 ) sh = shadertoy( list[++selected], 0 );
|
|
|
|
|
|
|
|
// draw
|
|
|
|
shadertoy_render(&sh, window_delta());
|
|
|
|
|
|
|
|
// UI
|
|
|
|
if( ui_panel("Shadertoy", 1)) {
|
|
|
|
for( int i = 0; i < array_count(list); ++i ) {
|
|
|
|
bool in_use = i == selected;
|
|
|
|
if( ui_bool(list[i], &in_use) ) {
|
|
|
|
sh = shadertoy( list[selected = i], 0 );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
ui_panel_end();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|