v4k-git-backup/demos/99-shadertoy.c

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// shadertoy viewer
// - rlyeh, public domain
#include "v4k.h"
int main() {
window_create(75, 0); // WINDOW_MSAA8);
window_title(__FILE__);
const char **list = file_list("demos/art/shadertoys/", "**.fs");
if(!list[0]) exit(-1);
array(char*) browser = 0;
while(*list) array_push(browser, STRDUP(file_name(*list++)));
int browser_count = array_count(browser);
shadertoy_t sh = {0};
while(window_swap() && !input(KEY_ESC)) {
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if( input_down(KEY_F11) ) window_fullscreen( window_has_fullscreen() ^ 1 );
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// selector
int next = input_down(KEY_UP) || input_down(KEY_LEFT);
int prev = input_down(KEY_DOWN) || input_down(KEY_RIGHT);
static int selector = 0;
static int reload = 1;
if( next ) if( selector > 0 ) --selector, reload = 1;
if( prev ) if( selector < browser_count - 1 ) ++selector, reload = 1;
if( reload ) {
reload = 0;
window_title(va("V4K - %s", browser[selector]));
sh = shadertoy( browser[selector], 0 );
}
// draw
shadertoy_render(&sh, window_delta());
// UI
if( ui_panel("Shadertoy", 0)) {
if( ui_list("In use", (const char**)browser, browser_count, &selector) ) {
reload = 1;
}
ui_panel_end();
}
}
}