v4k-git-backup/demos/ports/doom/src/w_wad.h

82 lines
1.6 KiB
C
Raw Normal View History

2023-08-10 14:30:56 +00:00
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
// $Id:$
//
// Copyright (C) 1993-1996 by id Software, Inc.
//
// This source is available for distribution and/or modification
// only under the terms of the DOOM Source Code License as
// published by id Software. All rights reserved.
//
// The source is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
// for more details.
//
// DESCRIPTION:
// WAD I/O functions.
//
//-----------------------------------------------------------------------------
#ifndef __W_WAD__
#define __W_WAD__
//
// TYPES
//
typedef struct
{
// Should be "IWAD" or "PWAD".
char identification[4];
int numlumps;
int infotableofs;
} wadinfo_t;
typedef struct
{
int filepos;
int size;
char name[8];
} filelump_t;
//
// WADFILE I/O related stuff.
//
typedef struct
{
char name[8];
void* handle;
int position;
int size;
} lumpinfo_t;
extern void** lumpcache;
extern lumpinfo_t* lumpinfo;
extern int numlumps;
void W_InitMultipleFiles(char** filenames);
void W_Reload(void);
int W_CheckNumForName(char* name);
int W_GetNumForName(char* name);
int W_LumpLength(int lump);
void W_ReadLump(int lump, void* dest);
void* W_CacheLumpNum(int lump, int tag);
void* W_CacheLumpName(char* name, int tag);
#endif
//-----------------------------------------------------------------------------
//
// $Log:$
//
//-----------------------------------------------------------------------------