v4k-git-backup/tools/labs/fwk_obj.c

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2023-10-13 10:59:44 +00:00
// ---
void *obj_copy(void **dst, const void *src) {
if(!*dst) return *dst = obj_clone(src);
if( obj_typeeq(*dst, src) ) {
return memcpy(*dst, src, obj_sizeof(src));
}
return NULL;
}
void *obj_mutate(void **dst_, const void *src) {
// mutate a class. ie, convert a given object class into a different one,
// while preserving the original metas and references as much as possible.
//
// @fixme: systems might be tracking objects in the future. the fact that we
// can reallocate a pointer (and hence, change its address) seems way too dangerous,
// as the tracking systems could crash when referencing a mutated object.
// solutions: do not reallocate if sizeof(new_class) > sizeof(old_class) maybe? good enough?
// also, optimization hint: no need to reallocate if both sizes matches, just copy contents.
if(!*dst_) return *dst_ = obj_clone(src);
void *dst = *dst_;
dtor(dst);
unsigned src_sz = obj_sizeof(src);
unsigned src_id = obj_typeid(src);
void *dst_ptr = *((void**)dst - 1);
unsigned payload = (OBJPAYLOAD16(dst_ptr) & 255) | src_id << 8;
FREE( OBJUNBOX(dst_ptr) );
*((void**)dst - 1) = OBJBOX( STRDUP( OBJUNBOX(*((void**)src - 1)) ), payload);
void *base = (void*)((void**)dst - 1);
base = REALLOC(base, src_sz + sizeof(void*));
*dst_ = (char*)base + sizeof(void*);
dst = (char*)base + sizeof(void*);
memcpy(dst, src, src_sz);
ctor(dst);
return dst;
}