2024-03-26 16:15:02 +00:00
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// lite editor, platform details
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// - rlyeh, public domain
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#define LT_DATAPATH "/lite"
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#define lt_assert(x) ASSERT(x)
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#define lt_realpath(p, q) file_pathabs(p)
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#define lt_realpath_free(p)
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#define lt_malloc(n) MALLOC(n)
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#define lt_calloc(n,m) CALLOC(n,m)
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#define lt_free(p) FREE(p)
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#define lt_memcpy(d,s,c) memcpy(d,s,c)
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#define lt_memset(p,ch,c) memset(p,ch,c)
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#define lt_time_ms() time_ms()
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#define lt_sleep_ms(ms) sleep_ms(ms)
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#define lt_getclipboard(w) window_clipboard()
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#define lt_setclipboard(w,s) window_setclipboard(s)
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#define lt_window() window_handle()
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#define lt_setwindowmode(m) window_fullscreen(m == 2), (m < 2 && (window_maximize(m),1)) // 0:normal,1:maximized,2:fullscreen
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#define lt_setwindowtitle(t) //window_title(t)
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#define lt_haswindowfocus() window_has_focus()
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#define lt_setcursor(shape) window_cursor_shape(lt_events & (1<<31) ? CURSOR_SW_AUTO : shape+1) // 0:arrow,1:ibeam,2:sizeh,3:sizev,4:hand
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#define lt_prompt(msg,title) ifndef(win32, 0, (MessageBoxA(0, msg, title, MB_YESNO | MB_ICONWARNING) == IDYES))
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unsigned lt_events = ~0u;
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int lt_mx = 0, lt_my = 0, lt_wx = 0, lt_wy = 0, lt_ww = 0, lt_wh = 0;
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typedef struct lt_surface {
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unsigned w, h;
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void *pixels;
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texture_t t;
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} lt_surface;
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typedef struct lt_rect {
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int x, y, width, height;
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} lt_rect;
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lt_surface *lt_getsurface(void *window) {
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static lt_surface s = {0};
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return &s;
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}
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void lt_updatesurfacerects(lt_surface *s, lt_rect* rects, unsigned count) {
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if(0)
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for( int i = 0; i < count; ++i ) {
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memset( (unsigned*)s->pixels + (rects[i].x + rects[i].y * s->w), 0xFF, rects[i].width*4 );
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memset( (unsigned*)s->pixels + (rects[i].x + (rects[i].y + (rects[i].height-1)) * s->w), 0xFF, rects[i].width*4 );
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for( int y = 1; y < (rects[i].height-1); ++y ) {
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((unsigned*)s->pixels)[ rects[i].x + y * s->w ] =
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((unsigned*)s->pixels)[ rects[i].x + (rects[i].width-1) + y * s->w ] = 0xFFFFFFFF;
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}
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}
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// update contents
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texture_update(&s->t, s->w, s->h, 4, s->pixels, TEXTURE_LINEAR|TEXTURE_BGRA);
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}
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void ren_set_clip_rect(struct lt_rect rect);
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void rencache_invalidate(void);
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int lt_resizesurface(lt_surface *s, int ww, int wh) {
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s->w = ww, s->h = wh;
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if( s->t.id == 0 || s->w != s->t.w || s->h != s->t.h ) {
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// invalidate tiles
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ren_set_clip_rect( (lt_rect) { 0, 0, s->w, s->h } );
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rencache_invalidate();
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// texture clear
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if( !s->t.id ) s->t = texture_create(1, 1, 4, " ", TEXTURE_LINEAR|TEXTURE_RGBA|TEXTURE_BYTE );
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s->pixels = REALLOC(s->pixels, s->w * s->h * 4);
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memset(s->pixels, 0, s->w * s->h * 4);
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// texture update
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lt_updatesurfacerects(s,0,0);
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return 1; // resized
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}
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return 0; // unchanged
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}
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void *lt_load_file(const char *filename, int *size) {
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int datalen; char *data = file_load(filename, &datalen);
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if( !data || !datalen ) {
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filename = (const char *)file_normalize(filename);
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if( strbegi(filename, app_path()) ) filename += strlen(app_path());
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data = vfs_load(filename, &datalen);
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}
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if (size) *size = 0;
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if (!data) { return NULL; }
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if (size) *size = datalen;
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// return permanent buffers here, as file_load() and vfs_load() do return temporaries
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data = memcpy(MALLOC(datalen+1), data, datalen);
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data[datalen] = 0;
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return data;
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}
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const char* lt_button_name(int button) {
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if(button == GLFW_MOUSE_BUTTON_LEFT) return "left";
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if(button == GLFW_MOUSE_BUTTON_RIGHT) return "right";
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if(button == GLFW_MOUSE_BUTTON_MIDDLE) return "middle";
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return "?";
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}
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char* lt_key_name(char *dst, int key, int vk, int mods) {
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// @todo: "altgr" -> left ctrl + right alt
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if( key == GLFW_KEY_UP ) return "up";
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if( key == GLFW_KEY_DOWN ) return "down";
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if( key == GLFW_KEY_LEFT ) return "left";
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if( key == GLFW_KEY_RIGHT ) return "right";
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if( key == GLFW_KEY_LEFT_ALT ) return "left alt";
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if( key == GLFW_KEY_RIGHT_ALT ) return "right alt";
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if( key == GLFW_KEY_LEFT_SHIFT ) return "left shift";
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if( key == GLFW_KEY_RIGHT_SHIFT ) return "right shift";
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if( key == GLFW_KEY_LEFT_CONTROL ) return "left ctrl";
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if( key == GLFW_KEY_RIGHT_CONTROL ) return "right ctrl";
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if( key == GLFW_KEY_LEFT_SUPER ) return "left windows";
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if( key == GLFW_KEY_RIGHT_SUPER ) return "left windows";
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if( key == GLFW_KEY_MENU ) return "menu";
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if( key == GLFW_KEY_ESCAPE ) return "escape";
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if( key == GLFW_KEY_BACKSPACE ) return "backspace";
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if( key == GLFW_KEY_ENTER ) return "return";
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if( key == GLFW_KEY_KP_ENTER ) return "keypad enter";
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if( key == GLFW_KEY_TAB ) return "tab";
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if( key == GLFW_KEY_CAPS_LOCK ) return "capslock";
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if( key == GLFW_KEY_HOME ) return "home";
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if( key == GLFW_KEY_END ) return "end";
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if( key == GLFW_KEY_INSERT ) return "insert";
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if( key == GLFW_KEY_DELETE ) return "delete";
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if( key == GLFW_KEY_PAGE_UP ) return "pageup";
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if( key == GLFW_KEY_PAGE_DOWN ) return "pagedown";
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if( key == GLFW_KEY_F1 ) return "f1";
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if( key == GLFW_KEY_F2 ) return "f2";
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if( key == GLFW_KEY_F3 ) return "f3";
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if( key == GLFW_KEY_F4 ) return "f4";
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if( key == GLFW_KEY_F5 ) return "f5";
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if( key == GLFW_KEY_F6 ) return "f6";
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if( key == GLFW_KEY_F7 ) return "f7";
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if( key == GLFW_KEY_F8 ) return "f8";
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if( key == GLFW_KEY_F9 ) return "f9";
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if( key == GLFW_KEY_F10 ) return "f10";
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if( key == GLFW_KEY_F11 ) return "f11";
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if( key == GLFW_KEY_F12 ) return "f12";
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const char *name = glfwGetKeyName(key, vk);
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strcpy(dst, name ? name : "");
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char *p = dst;
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while (*p) {
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*p = tolower(*p);
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p++;
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}
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return dst;
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}
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void lt_globpath(struct lua_State*L, const char *path) {
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unsigned j = 0;
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if(!strend(path, "/")) path = (const char *)va("%s/", path);
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for( dir *d = dir_open(path, ""); d; dir_close(d), d = 0 ) {
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for( unsigned i = 0, end = dir_count(d); i < end; ++i ) {
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char *name = dir_name(d,i);
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char *last = name + strlen(name) - 1;
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if( *last == '/' ) *last = '\0';
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name = file_name(name);
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lua_pushstring(L, name);
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lua_rawseti(L, -2, ++j);
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}
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}
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for( const char *section = strstri(path, LT_DATAPATH); section && section[sizeof(LT_DATAPATH)-1] == '/'; section = 0) {
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array(char*) list = vfs_list("**");
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for( unsigned i = 0, end = array_count(list); i < end; ++i ) {
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char *name = list[i];
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if( !strstri(name, section+1) ) continue;
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lua_pushstring(L, file_name(name));
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lua_rawseti(L, -2, ++j);
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}
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if( array_count(list) ) return;
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}
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}
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int lt_emit_event(lua_State *L, const char *event_name, const char *event_fmt, ...) {
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int count = 0;
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lua_pushstring(L, event_name);
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if( event_fmt ) {
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va_list va;
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va_start(va, event_fmt);
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for( ; event_fmt[count]; ++count ) {
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/**/ if( event_fmt[count] == 'd' ) { int d = va_arg(va, int); lua_pushnumber(L, d); }
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else if( event_fmt[count] == 'f' ) { double f = va_arg(va, double); lua_pushnumber(L, f); }
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else if( event_fmt[count] == 's' ) { const char *s = va_arg(va, const char *); lua_pushstring(L, s); }
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}
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va_end(va);
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}
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return 1+count;
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}
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int printi(int i) {
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// printf("clicks: %d\n", i);
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return i;
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}
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static const char* codepoint_to_utf8_(unsigned c);
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int lt_poll_event(lua_State *L) { // init.lua > core.step() wakes on mousemoved || inputtext
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int rc = 0;
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char buf[16];
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static int prevx = 0, prevy = 0;
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static unsigned clicks_time = 0, clicks = 0;
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if( (lt_time_ms() - clicks_time) > 400 ) clicks = 0;
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//
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for( GLEQevent e; gleqNextEvent(&e); gleqFreeEvent(&e) )
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if( lt_events & e.type )
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switch (e.type) {
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default:
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break; case GLEQ_WINDOW_CLOSED: // it used to be ok. depends on window_swap() flow
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rc += lt_emit_event(L, "quit", NULL);
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return rc;
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break; case GLEQ_WINDOW_MOVED:
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lt_wx = e.pos.x;
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lt_wy = e.pos.y;
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break; case GLEQ_WINDOW_RESIZED:
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rc += lt_emit_event(L, "resized", "dd", lt_ww = e.size.width, lt_wh = e.size.height);
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lt_resizesurface(lt_getsurface(lt_window()), lt_ww, lt_wh);
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break; case GLEQ_WINDOW_REFRESH:
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rc += lt_emit_event(L, "exposed", NULL);
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rencache_invalidate();
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break; case GLEQ_FILE_DROPPED:
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rc += lt_emit_event(L, "filedropped", "sdd", e.file.paths[0], lt_mx, lt_my);
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break; case GLEQ_KEY_PRESSED:
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case GLEQ_KEY_REPEATED:
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rc += lt_emit_event(L, "keypressed", "s", lt_key_name(buf, e.keyboard.key, e.keyboard.scancode, e.keyboard.mods));
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goto bottom;
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break; case GLEQ_KEY_RELEASED:
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rc += lt_emit_event(L, "keyreleased", "s", lt_key_name(buf, e.keyboard.key, e.keyboard.scancode, e.keyboard.mods));
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goto bottom;
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break; case GLEQ_CODEPOINT_INPUT:
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rc += lt_emit_event(L, "textinput", "s", codepoint_to_utf8_(e.codepoint));
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break; case GLEQ_BUTTON_PRESSED:
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rc += lt_emit_event(L, "mousepressed", "sddd", lt_button_name(e.mouse.button), lt_mx, lt_my, printi(1 + clicks));
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break; case GLEQ_BUTTON_RELEASED:
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clicks += e.mouse.button == GLFW_MOUSE_BUTTON_1;
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clicks_time = lt_time_ms();
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rc += lt_emit_event(L, "mousereleased", "sdd", lt_button_name(e.mouse.button), lt_mx, lt_my);
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break; case GLEQ_CURSOR_MOVED:
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lt_mx = e.pos.x - lt_wx, lt_my = e.pos.y - lt_wy;
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rc += lt_emit_event(L, "mousemoved", "dddd", lt_mx, lt_my, lt_mx - prevx, lt_my - prevy);
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prevx = lt_mx, prevy = lt_my;
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break; case GLEQ_SCROLLED:
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rc += lt_emit_event(L, "mousewheel", "f", e.scroll.y);
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}
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bottom:;
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return rc;
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}
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