2023-08-10 21:53:51 +00:00
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void mainImage( out vec4 fragColor, in vec2 fragCoord );
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void main() {
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mainImage(fragColor, texcoord.xy * iResolution);
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2024-03-27 07:36:32 +00:00
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fragColor.rgb = pow(fragColor.rgb, vec3(1.0/2.2));
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2023-08-10 21:53:51 +00:00
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}
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