v4k-git-backup/engine/split/v4k_editor.c

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// editing:
// nope > functions: add/rem property
char *editor_path(const char *path) {
return va("%s/%s", EDITOR, path);
}
vec3 editor_pick(float mouse_x, float mouse_y) {
// unproject 2d coord as 3d coord
camera_t *camera = camera_get_active();
vec3 out, xyd = vec3(mouse_x,window_height()-mouse_y,1); // usually x:mouse_x,y:window_height()-mouse_y,d:0=znear/1=zfar
mat44 mvp, model; identity44(model); multiply44x3(mvp, camera->proj, camera->view, model);
bool ok = unproject44(&out, xyd, vec4(0,0,window_width(),window_height()), mvp);
return out;
}
int editor_ui_bits8(const char *label, uint8_t *enabled) { // @to deprecate
int clicked = 0;
uint8_t copy = *enabled;
// @fixme: better way to retrieve widget width? nk_layout_row_dynamic() seems excessive
nk_layout_row_dynamic(ui_ctx, 1, 1);
struct nk_rect bounds = nk_widget_bounds(ui_ctx);
// actual widget: label + 8 checkboxes
enum { HEIGHT = 18, BITS = 8, SPAN = 118 }; // bits widget below needs at least 118px wide
nk_layout_row_begin(ui_ctx, NK_STATIC, HEIGHT, 1+BITS);
int offset = bounds.w > SPAN ? bounds.w - SPAN : 0;
nk_layout_row_push(ui_ctx, offset);
if( ui_label_(label, NK_TEXT_LEFT) ) clicked = 1<<31;
for( int i = 0; i < BITS; ++i ) {
nk_layout_row_push(ui_ctx, 10);
// bit
int val = (*enabled >> i) & 1;
int chg = nk_checkbox_label(ui_ctx, "", &val);
*enabled = (*enabled & ~(1 << i)) | ((!!val) << i);
// tooltip
struct nk_rect bb = { offset + 10 + i * 14, bounds.y, 14, HEIGHT }; // 10:padding,14:width
if (nk_input_is_mouse_hovering_rect(&ui_ctx->input, bb) && !ui_popups()) {
const char *tips[BITS] = {"Init","Tick","Draw","Quit","","","",""};
if(tips[i][0]) nk_tooltipf(ui_ctx, "%s", tips[i]);
}
}
nk_layout_row_end(ui_ctx);
return clicked | (copy ^ *enabled);
}
static int gizmo__mode;
static int gizmo__active;
static int gizmo__hover;
bool gizmo_active() {
return gizmo__active;
}
bool gizmo_hover() {
return gizmo__hover;
}
int gizmo(vec3 *pos, vec3 *rot, vec3 *sca) {
#if 0
ddraw_flush();
mat44 copy; copy44(copy, camera_get_active()->view);
if( 1 ) {
float *mv = camera_get_active()->view;
float d = sqrt(mv[4*0+0] * mv[4*0+0] + mv[4*1+1] * mv[4*1+1] + mv[4*2+2] * mv[4*2+2]);
if(4) mv[4*0+0] = d, mv[4*0+1] = 0, mv[4*0+2] = 0;
if(2) mv[4*1+0] = 0, mv[4*1+1] = d, mv[4*1+2] = 0;
if(1) mv[4*2+0] = 0, mv[4*2+1] = 0, mv[4*2+2] = d;
}
#endif
ddraw_color_push(dd_color);
ddraw_ontop_push(1);
int enabled = !ui_active() && !ui_hover();
vec3 mouse = enabled ? vec3(input(MOUSE_X),input(MOUSE_Y),input_down(MOUSE_L)) : vec3(0,0,0); // x,y,l
vec3 from = camera_get_active()->position;
vec3 to = editor_pick(mouse.x, mouse.y);
ray r = ray(from, to);
static vec3 src3, hit3, off3; static vec2 src2;
#define on_gizmo_dragged(X,Y,Z,COLOR,DRAWCMD, ...) do { \
vec3 dir = vec3(X,Y,Z); \
line axis = {add3(*pos, scale3(dir,100)), add3(*pos, scale3(dir,-100))}; \
plane ground = { vec3(0,0,0), vec3(Y?1:0,Y?0:1,0) }; \
vec3 unit = vec3(X+(1.0-X)*0.3,Y+(1.0-Y)*0.3,Z+(1.0-Z)*0.3); \
aabb arrow = { sub3(*pos,unit), add3(*pos,unit) }; \
hit *hit_arrow = ray_hit_aabb(r, arrow), *hit_ground = ray_hit_plane(r, ground); \
ddraw_color( hit_arrow || gizmo__active == (X*4+Y*2+Z) ? gizmo__hover = 1, YELLOW : COLOR ); \
DRAWCMD; \
if( !gizmo__active && hit_arrow && mouse.z ) src2 = vec2(mouse.x,mouse.y), src3 = *pos, hit3 = hit_ground->p, off3 = mul3(sub3(src3,hit3),vec3(X,Y,Z)), gizmo__active = X*4+Y*2+Z; \
if( (gizmo__active && gizmo__active==(X*4+Y*2+Z)) || (!gizmo__active && hit_arrow) ) { ddraw_color( COLOR ); ( 1 ? ddraw_line : ddraw_line_dashed)(axis.a, axis.b); } \
if( gizmo__active == (X*4+Y*2+Z) && hit_ground ) {{ __VA_ARGS__ }; modified = 1; gizmo__active *= !!input(MOUSE_L); } \
} while(0)
#define gizmo_translate(X,Y,Z,COLOR) \
on_gizmo_dragged(X,Y,Z,COLOR, ddraw_arrow(*pos,add3(*pos,vec3(X,Y,Z))), { \
*pos = add3(line_closest_point(axis, hit_ground->p), off3); \
} )
#define gizmo_scale(X,Y,Z,COLOR) \
on_gizmo_dragged(X,Y,Z,COLOR, (ddraw_line(*pos,add3(*pos,vec3(X,Y,Z))),ddraw_sphere(add3(*pos,vec3(X-0.1*X,Y-0.1*Y,Z-0.1*Z)),0.1)), { /*ddraw_aabb(arrow.min,arrow.max)*/ \
int component = (X*1+Y*2+Z*3)-1; \
float mag = len2(sub2(vec2(mouse.x, mouse.y), src2)); \
float magx = (mouse.x - src2.x) * (mouse.x - src2.x); \
float magy = (mouse.y - src2.y) * (mouse.y - src2.y); \
float sgn = (magx > magy ? mouse.x > src2.x : mouse.y > src2.y) ? 1 : -1; \
sca->v3[component] -= sgn * mag * 0.01; \
src2 = vec2(mouse.x, mouse.y); \
} )
#define gizmo_rotate(X,Y,Z,COLOR) do { \
vec3 dir = vec3(X,Y,Z); \
line axis = {add3(*pos, scale3(dir,100)), add3(*pos, scale3(dir,-100))}; \
plane ground = { vec3(0,0,0), vec3(0,1,0) }; \
vec3 unit = vec3(X+(1.0-X)*0.3,Y+(1.0-Y)*0.3,Z+(1.0-Z)*0.3); \
aabb arrow = { sub3(*pos,unit), add3(*pos,unit) }; \
hit *hit_arrow = ray_hit_aabb(r, arrow), *hit_ground = ray_hit_plane(r, ground); \
int hover = (hit_arrow ? (X*4+Y*2+Z) : 0); \
if( gizmo__active == (X*4+Y*2+Z) ) { ddraw_color(gizmo__active ? gizmo__hover = 1, YELLOW : WHITE); ddraw_circle(*pos, vec3(X,Y,Z), 1); } \
else if( !gizmo__active && hover == (X*4+Y*2+Z) ) { gizmo__hover = 1; ddraw_color(COLOR); ddraw_circle(*pos, vec3(X,Y,Z), 1); } \
else if( !gizmo__active ) { ddraw_color(WHITE); ddraw_circle(*pos, vec3(X,Y,Z), 1); } \
if( !gizmo__active && hit_arrow && mouse.z ) src2 = vec2(mouse.x,mouse.y), gizmo__active = hover; \
if( (!gizmo__active && hover == (X*4+Y*2+Z)) || gizmo__active == (X*4+Y*2+Z) ) { gizmo__hover = 1; ddraw_color( COLOR ); ( 1 ? ddraw_line_thin : ddraw_line_dashed)(axis.a, axis.b); } \
if( gizmo__active && gizmo__active == (X*4+Y*2+Z) && hit_ground && enabled ) { \
int component = (Y*1+X*2+Z*3)-1; /*pitch,yaw,roll*/ \
float mag = len2(sub2(vec2(mouse.x, mouse.y), src2)); \
float magx = (mouse.x - src2.x) * (mouse.x - src2.x); \
float magy = (mouse.y - src2.y) * (mouse.y - src2.y); \
float sgn = (magx > magy ? mouse.x > src2.x : mouse.y > src2.y) ? 1 : -1; \
rot->v3[component] += sgn * mag; \
/*rot->v3[component] = clampf(rot->v3[component], -360, +360);*/ \
src2 = vec2(mouse.x, mouse.y); \
\
} \
gizmo__active *= enabled && !!input(MOUSE_L); \
} while(0)
gizmo__hover = 0;
int modified = 0;
if(enabled && input_down(KEY_SPACE)) gizmo__active = 0, gizmo__mode = (gizmo__mode + 1) % 3;
if(gizmo__mode == 0) gizmo_translate(1,0,0, RED);
if(gizmo__mode == 0) gizmo_translate(0,1,0, GREEN);
if(gizmo__mode == 0) gizmo_translate(0,0,1, BLUE);
if(gizmo__mode == 1) gizmo_scale(1,0,0, RED);
if(gizmo__mode == 1) gizmo_scale(0,1,0, GREEN);
if(gizmo__mode == 1) gizmo_scale(0,0,1, BLUE);
if(gizmo__mode == 2) gizmo_rotate(1,0,0, RED);
if(gizmo__mode == 2) gizmo_rotate(0,1,0, GREEN);
if(gizmo__mode == 2) gizmo_rotate(0,0,1, BLUE);
#if 0
ddraw_flush();
copy44(camera_get_active()->view, copy);
#endif
ddraw_ontop_pop();
ddraw_color_pop();
return modified;
}
char* dialog_load() {
const char *windowTitle = NULL;
const char *defaultPathFile = NULL;
const char *filterHints = NULL; // "image files"
const char *filters[] = { "*.*" };
int allowMultipleSelections = 0;
tinyfd_assumeGraphicDisplay = 1;
return tinyfd_openFileDialog( windowTitle, defaultPathFile, countof(filters), filters, filterHints, allowMultipleSelections );
}
char* dialog_save() {
const char *windowTitle = NULL;
const char *defaultPathFile = NULL;
const char *filterHints = NULL; // "image files"
const char *filters[] = { "*.*" };
tinyfd_assumeGraphicDisplay = 1;
return tinyfd_saveFileDialog( windowTitle, defaultPathFile, countof(filters), filters, filterHints );
}
// -- localization kit
static const char *kit_lang = "enUS", *kit_langs =
"enUS,enGB,"
"frFR,"
"esES,esAR,esMX,"
"deDE,deCH,deAT,"
"itIT,itCH,"
"ptBR,ptPT,"
"zhCN,zhSG,zhTW,zhHK,zhMO,"
"ruRU,elGR,trTR,daDK,noNB,svSE,nlNL,plPL,fiFI,jaJP,"
"koKR,csCZ,huHU,roRO,thTH,bgBG,heIL"
;
static map(char*,char*) kit_ids;
static map(char*,char*) kit_vars;
#ifndef KIT_FMT_ID2
#define KIT_FMT_ID2 "%s.%s"
#endif
void kit_init() {
do_once map_init(kit_ids, less_str, hash_str);
do_once map_init(kit_vars, less_str, hash_str);
}
void kit_insert( const char *id, const char *translation) {
char *id2 = va(KIT_FMT_ID2, kit_lang, id);
char **found = map_find_or_add_allocated_key(kit_ids, STRDUP(id2), NULL);
if(*found) FREE(*found);
*found = STRDUP(translation);
}
bool kit_merge( const char *filename ) {
// @todo: xlsx2ini
return false;
}
void kit_clear() {
map_clear(kit_ids);
}
bool kit_load( const char *filename ) {
return kit_clear(), kit_merge( filename );
}
void kit_set( const char *key, const char *value ) {
value = value && value[0] ? value : "";
char **found = map_find_or_add_allocated_key(kit_vars, STRDUP(key), NULL );
if(*found) FREE(*found);
*found = STRDUP(value);
}
void kit_reset() {
map_clear(kit_vars);
}
char *kit_translate2( const char *id, const char *lang ) {
char *id2 = va(KIT_FMT_ID2, lang, id);
char **found = map_find(kit_ids, id2);
// return original [[ID]] if no translation is found
if( !found ) return va("[[%s]]", id);
// return translation if no {{moustaches}} are found
if( !strstr(*found, "{{") ) return *found;
// else replace all found {{moustaches}} with context vars
{
// make room
static __thread char *results[16] = {0};
static __thread unsigned counter = 0; counter = (counter+1) % 16;
char *buffer = results[ counter ];
if( buffer ) FREE(buffer), buffer = 0;
// iterate moustaches
const char *begin, *end, *text = *found;
while( NULL != (begin = strstr(text, "{{")) ) {
end = strstr(begin+2, "}}");
if( end ) {
char *var = va("%.*s", (int)(end - (begin+2)), begin+2);
char **found_var = map_find(kit_vars, var);
if( found_var && 0[*found_var] ) {
strcatf(&buffer, "%.*s%s", (int)(begin - text), text, *found_var);
} else {
strcatf(&buffer, "%.*s{{%s}}", (int)(begin - text), text, var);
}
text = end+2;
} else {
strcatf(&buffer, "%.*s", (int)(begin - text), text);
text = begin+2;
}
}
strcatf(&buffer, "%s", text);
return buffer;
}
}
char *kit_translate( const char *id ) {
return kit_translate2( id, kit_lang );
}
void kit_locale( const char *lang ) {
kit_lang = STRDUP(lang); // @leak
}
void kit_dump_state( FILE *fp ) {
for each_map(kit_ids, char *, k, char *, v) {
fprintf(fp, "[ID ] %s=%s\n", k, v);
}
for each_map(kit_vars, char *, k, char *, v) {
fprintf(fp, "[VAR] %s=%s\n", k, v);
}
}
/*
int main() {
kit_init();
kit_locale("enUS");
kit_insert("HELLO_PLAYERS", "Hi {{PLAYER1}} and {{PLAYER2}}!");
kit_insert("GREET_PLAYERS", "Nice to meet you.");
kit_locale("esES");
kit_insert("HELLO_PLAYERS", "Hola {{PLAYER1}} y {{PLAYER2}}!");
kit_insert("GREET_PLAYERS", "Un placer conoceros.");
kit_locale("enUS");
printf("%s %s\n", kit_translate("HELLO_PLAYERS"), kit_translate("GREET_PLAYERS")); // Hi {{PLAYER1}} and {{PLAYER2}}! Nice to meet you.
kit_locale("esES");
kit_set("PLAYER1", "John");
kit_set("PLAYER2", "Karl");
printf("%s %s\n", kit_translate("HELLO_PLAYERS"), kit_translate("GREET_PLAYERS")); // Hola John y Karl! Un placer conoceros.
assert( 0 == strcmp(kit_translate("NON_EXISTING"), "[[NON_EXISTING]]")); // [[NON_EXISTING]]
assert(~puts("Ok"));
}
*/