8 lines
136 B
Plaintext
8 lines
136 B
Plaintext
|
in vec3 position;
|
||
|
in vec2 texcoord;
|
||
|
out vec2 Texcoord;
|
||
|
|
||
|
void main() {
|
||
|
gl_Position = vec4(position, 1.0);
|
||
|
Texcoord = texcoord;
|
||
|
}
|