171 lines
4.2 KiB
C
171 lines
4.2 KiB
C
// Tooltip system with multilevel modal support
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typedef struct _tooltip {
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const char *name;
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const char *content;
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const char **links;
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} tooltip;
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static tooltip *tooltips = 0;
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//~ registration
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void tooltip_register(tooltip desc) {
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if (!tooltips) {
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zpl_array_init(tooltips, zpl_heap());
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}
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desc.links = 0;
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zpl_array_append(tooltips, desc);
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}
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void tooltip_destroy_all(void) {
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if (!tooltips) return;
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for (zpl_isize i = 0; i < zpl_array_count(tooltips); ++i) {
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tooltip *tp = (tooltips + i);
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if (tp->links) {
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zpl_array_free(tp->links);
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}
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}
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zpl_array_free(tooltips);
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}
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void tooltip_build_links(void) {
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for (zpl_isize i = 0; i < zpl_array_count(tooltips); ++i) {
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tooltip *tp = (tooltips + i);
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for (zpl_isize j = 0; j < zpl_array_count(tooltips); ++j) {
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tooltip *linked_tp = (tooltips + j);
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if (tp == linked_tp)
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continue;
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if (strstr(tp->content, linked_tp->name)) {
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if (!tp->links) {
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zpl_array_init(tp->links, zpl_heap());
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}
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zpl_array_append(tp->links, linked_tp->name);
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}
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}
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}
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}
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void tooltip_register_defaults(void) {
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// test
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tooltip_register( (tooltip) { .name = "ASSET_WOOD", .content = "Used as a building material or fuel for the ASSET_FURNACE." } );
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tooltip_register( (tooltip) { .name = "ASSET_FURNACE", .content = "Producer used to smelt ASSET_IRON_ORE into ASSET_IRON_INGOT." } );
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tooltip_register( (tooltip) { .name = "ASSET_IRON_ORE", .content = "Natural resource that can be smelted in ASSET_FURNACE." } );
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tooltip_register( (tooltip) { .name = "ASSET_IRON_INGOT", .content = "Used as a building material. It is smelted from ASSET_IRON_ORE" } );
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}
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//~ rendering
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#define TOOLTIP_MOUSE_DIST 400.0f
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typedef struct _tooltip_node {
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float xpos, ypos;
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tooltip *desc;
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struct _tooltip_node *next;
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} tooltip_node;
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static tooltip_node main_tooltip = { 0 };
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static bool tooltip__should_stay_open = false;
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tooltip *tooltip__find_desc(const char *name) {
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for (zpl_isize i = 0; i < zpl_array_count(tooltips); ++i) {
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tooltip *tp = (tooltips + i);
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if (!strcmp(tp->name, name))
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return tp;
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}
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return 0;
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}
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void tooltip_show(const char* name, float xpos, float ypos) {
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if (!tooltips) return;
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tooltip *desc = tooltip__find_desc(name);
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if (!name) return;
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main_tooltip = (tooltip_node) {
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.xpos = xpos,
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.ypos = ypos,
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.desc = desc,
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.next = 0
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};
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}
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void tooltip__clear_node(tooltip_node *node) {
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if (node->next) {
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tooltip__clear_node(node->next);
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zpl_mfree(node->next);
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}
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}
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void tooltip_clear(void) {
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tooltip__clear_node(&main_tooltip);
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main_tooltip = (tooltip_node) {0};
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}
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void tooltip__draw_node(tooltip_node *node) {
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if (!node) return;
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tooltip *desc = node->desc;
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Vector2 mpos = GetMousePosition();
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if (nk_begin_titled(game_ui, zpl_bprintf("%d%s", (int)node->xpos, desc->name), desc->name, nk_rect(node->xpos, node->ypos, 300, 1200),
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NK_WINDOW_BORDER | NK_WINDOW_NO_SCROLLBAR | NK_WINDOW_DYNAMIC | NK_WINDOW_TITLE | NK_WINDOW_MOVABLE)) {
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nk_layout_row_dynamic(game_ui, 30, 1);
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nk_label_wrap(game_ui, desc->content);
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if (desc->links) {
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nk_label(game_ui, "See Also:", NK_TEXT_LEFT);
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nk_layout_row_dynamic(game_ui, 10, 2);
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for (zpl_isize i = 0; i < zpl_array_count(desc->links); ++i) {
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// todo styling
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if (nk_button_label(game_ui, desc->links[i])) {
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if (node->next) tooltip__clear_node(node->next);
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if (!node->next) node->next = zpl_malloc(sizeof(tooltip_node));
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*node->next = (tooltip_node) {
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.xpos = mpos.x+5,
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.ypos = mpos.y+5,
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.desc = tooltip__find_desc(desc->links[i]),
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.next = 0
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};
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}
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}
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}
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// suggest closing tooltip
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struct nk_vec2 wpos = nk_window_get_position(game_ui);
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Vector2 tp_pos = (Vector2) { .x = wpos.x, .y = wpos.y };
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if (Vector2Distance(mpos, tp_pos) <= TOOLTIP_MOUSE_DIST) {
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tooltip__should_stay_open = true;
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}
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nk_end(game_ui);
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// draw nested tooltip
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if (node->next) {
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tooltip__draw_node(node->next);
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}
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}
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}
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void tooltip_draw(void) {
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if (!main_tooltip.desc) return;
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tooltip__draw_node(&main_tooltip);
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if (!tooltip__should_stay_open) {
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tooltip_clear();
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}
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tooltip__should_stay_open = false;
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}
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