23388 lines
656 KiB
C
23388 lines
656 KiB
C
#ifndef FLECS_IMPL
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#include "flecs.h"
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#endif
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#ifndef FLECS_PRIVATE_H
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#define FLECS_PRIVATE_H
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#ifndef FLECS_TYPES_PRIVATE_H
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#define FLECS_TYPES_PRIVATE_H
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#ifndef __MACH__
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#ifndef _POSIX_C_SOURCE
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#define _POSIX_C_SOURCE 200809L
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#endif
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#endif
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#include <stdlib.h>
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#include <string.h>
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#include <assert.h>
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#include <stdarg.h>
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#include <stdio.h>
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#include <time.h>
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#include <ctype.h>
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#include <math.h>
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#ifdef _MSC_VER
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//FIXME
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#else
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#include <sys/param.h> /* attempt to define endianness */
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#endif
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#ifdef linux
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# include <endian.h> /* attempt to define endianness */
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#endif
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/**
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* @file entity_index.h
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* @brief Entity index data structure.
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*
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* The entity index stores the table, row for an entity id. It is implemented as
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* a sparse set. This file contains convenience macro's for working with the
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* entity index.
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*/
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#ifndef FLECS_ENTITY_INDEX_H
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#define FLECS_ENTITY_INDEX_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define ecs_eis_get(world, entity) ecs_sparse_get_sparse((world->store).entity_index, ecs_record_t, entity)
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#define ecs_eis_get_any(world, entity) ecs_sparse_get_sparse_any((world->store).entity_index, ecs_record_t, entity)
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#define ecs_eis_set(world, entity, ...) (ecs_sparse_set((world->store).entity_index, ecs_record_t, entity, (__VA_ARGS__)))
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#define ecs_eis_get_or_create(world, entity) ecs_sparse_get_or_create((world->store).entity_index, ecs_record_t, entity)
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#define ecs_eis_delete(world, entity) ecs_sparse_remove((world->store).entity_index, entity)
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#define ecs_eis_set_generation(world, entity) ecs_sparse_set_generation((world->store).entity_index, entity)
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#define ecs_eis_is_alive(world, entity) ecs_sparse_is_alive((world->store).entity_index, entity)
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#define ecs_eis_exists(world, entity) ecs_sparse_exists((world->store).entity_index, entity)
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#define ecs_eis_recycle(world) ecs_sparse_new_id((world->store).entity_index)
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#define ecs_eis_clear_entity(world, entity, is_watched) ecs_eis_set((world->store).entity_index, entity, &(ecs_record_t){NULL, is_watched})
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#define ecs_eis_set_size(world, size) ecs_sparse_set_size((world->store).entity_index, size)
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#define ecs_eis_count(world) ecs_sparse_count((world->store).entity_index)
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#define ecs_eis_clear(world) ecs_sparse_clear((world->store).entity_index)
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#define ecs_eis_copy(world) ecs_sparse_copy((world->store).entity_index)
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#define ecs_eis_free(world) ecs_sparse_free((world->store).entity_index)
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#define ecs_eis_memory(world, allocd, used) ecs_sparse_memory((world->store).entity_index, allocd, used)
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#ifdef __cplusplus
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}
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#endif
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#endif
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#define ECS_MAX_JOBS_PER_WORKER (16)
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/** These values are used to verify validity of the pointers passed into the API
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* and to allow for passing a thread as a world to some API calls (this allows
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* for transparently passing thread context to API functions) */
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#define ECS_WORLD_MAGIC (0x65637377)
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#define ECS_THREAD_MAGIC (0x65637374)
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/* Maximum number of entities that can be added in a single operation.
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* Increasing this value will increase consumption of stack space. */
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#define ECS_MAX_ADD_REMOVE (32)
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/* Maximum length of an entity name, including 0 terminator */
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#define ECS_MAX_NAME_LENGTH (64)
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/** Callback used by the system signature expression parser. */
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typedef int (*ecs_parse_action_t)(
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ecs_world_t *world,
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const char *id,
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const char *expr,
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int64_t column,
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ecs_sig_from_kind_t from_kind,
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ecs_sig_oper_kind_t oper_kind,
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ecs_sig_inout_kind_t inout_kind,
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ecs_entity_t flags,
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const char *component,
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const char *source,
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const char *trait,
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const char *name,
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void *ctx);
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/** Component-specific data */
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typedef struct ecs_c_info_t {
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ecs_entity_t component;
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ecs_vector_t *on_add; /* Systems ran after adding this component */
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ecs_vector_t *on_remove; /* Systems ran after removing this component */
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EcsComponentLifecycle lifecycle; /* Component lifecycle callbacks */
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bool lifecycle_set;
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} ecs_c_info_t;
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/* Table event type for notifying tables of world events */
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typedef enum ecs_table_eventkind_t {
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EcsTableQueryMatch,
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EcsTableQueryUnmatch,
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EcsTableComponentInfo
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} ecs_table_eventkind_t;
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typedef struct ecs_table_event_t {
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ecs_table_eventkind_t kind;
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/* Query event */
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ecs_query_t *query;
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int32_t matched_table_index;
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/* Component info event */
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ecs_entity_t component;
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/* If the nubmer of fields gets out of hand, this can be turned into a union
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* but since events are very temporary objects, this works for now and makes
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* initializing an event a bit simpler. */
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} ecs_table_event_t;
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/** A component column. */
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struct ecs_column_t {
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ecs_vector_t *data; /**< Column data */
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int16_t size; /**< Column element size */
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int16_t alignment; /**< Column element alignment */
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};
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/** A switch column. */
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typedef struct ecs_sw_column_t {
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ecs_switch_t *data; /**< Column data */
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ecs_type_t type; /**< Switch type */
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} ecs_sw_column_t;
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/** A bitset column. */
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typedef struct ecs_bs_column_t {
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ecs_bitset_t data; /**< Column data */
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} ecs_bs_column_t;
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/** Stage-specific component data */
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struct ecs_data_t {
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ecs_vector_t *entities; /**< Entity identifiers */
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ecs_vector_t *record_ptrs; /**< Ptrs to records in main entity index */
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ecs_column_t *columns; /**< Component columns */
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ecs_sw_column_t *sw_columns; /**< Switch columns */
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ecs_bs_column_t *bs_columns; /**< Bitset columns */
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};
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/** Small footprint data structure for storing data associated with a table. */
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typedef struct ecs_table_leaf_t {
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ecs_table_t *table;
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ecs_type_t type;
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ecs_data_t *data;
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} ecs_table_leaf_t;
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/** Flags for quickly checking for special properties of a table. */
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#define EcsTableHasBuiltins 1u /**< Does table have builtin components */
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#define EcsTableIsPrefab 2u /**< Does the table store prefabs */
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#define EcsTableHasBase 4u /**< Does the table type has INSTANCEOF */
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#define EcsTableHasParent 8u /**< Does the table type has CHILDOF */
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#define EcsTableHasComponentData 16u /**< Does the table have component data */
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#define EcsTableHasXor 32u /**< Does the table type has XOR */
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#define EcsTableIsDisabled 64u /**< Does the table type has EcsDisabled */
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#define EcsTableHasCtors 128u
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#define EcsTableHasDtors 256u
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#define EcsTableHasCopy 512u
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#define EcsTableHasMove 1024u
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#define EcsTableHasOnAdd 2048u
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#define EcsTableHasOnRemove 4096u
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#define EcsTableHasOnSet 8192u
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#define EcsTableHasUnSet 16384u
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#define EcsTableHasMonitors 32768u
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#define EcsTableHasSwitch 65536u
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#define EcsTableHasDisabled 131072u
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/* Composite constants */
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#define EcsTableHasLifecycle (EcsTableHasCtors | EcsTableHasDtors)
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#define EcsTableIsComplex (EcsTableHasLifecycle | EcsTableHasSwitch | EcsTableHasDisabled)
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#define EcsTableHasAddActions (EcsTableHasBase | EcsTableHasSwitch | EcsTableHasCtors | EcsTableHasOnAdd | EcsTableHasOnSet | EcsTableHasMonitors)
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#define EcsTableHasRemoveActions (EcsTableHasBase | EcsTableHasDtors | EcsTableHasOnRemove | EcsTableHasUnSet | EcsTableHasMonitors)
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/** Edge used for traversing the table graph. */
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typedef struct ecs_edge_t {
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ecs_table_t *add; /**< Edges traversed when adding */
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ecs_table_t *remove; /**< Edges traversed when removing */
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} ecs_edge_t;
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/** Quey matched with table with backref to query table administration.
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* This type is used to store a matched query together with the array index of
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* where the table is stored in the query administration. This type is used when
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* an action that originates on a table needs to invoke a query (system) and a
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* fast lookup is required for the query administration, as is the case with
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* OnSet and Monitor systems. */
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typedef struct ecs_matched_query_t {
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ecs_query_t *query; /**< The query matched with the table */
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int32_t matched_table_index; /**< Table index in the query type */
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} ecs_matched_query_t;
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/** A table is the Flecs equivalent of an archetype. Tables store all entities
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* with a specific set of components. Tables are automatically created when an
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* entity has a set of components not previously observed before. When a new
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* table is created, it is automatically matched with existing queries */
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struct ecs_table_t {
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ecs_type_t type; /**< Identifies table type in type_index */
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ecs_c_info_t **c_info; /**< Cached pointers to component info */
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ecs_edge_t *lo_edges; /**< Edges to other tables */
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ecs_map_t *hi_edges;
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ecs_data_t *data; /**< Component storage */
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ecs_vector_t *queries; /**< Queries matched with table */
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ecs_vector_t *monitors; /**< Monitor systems matched with table */
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ecs_vector_t **on_set; /**< OnSet systems, broken up by column */
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ecs_vector_t *on_set_all; /**< All OnSet systems */
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ecs_vector_t *on_set_override; /**< All OnSet systems with overrides */
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ecs_vector_t *un_set_all; /**< All UnSet systems */
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int32_t *dirty_state; /**< Keep track of changes in columns */
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int32_t alloc_count; /**< Increases when columns are reallocd */
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uint32_t id; /**< Table id in sparse set */
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ecs_flags32_t flags; /**< Flags for testing table properties */
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int32_t column_count; /**< Number of data columns in table */
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int32_t sw_column_count;
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int32_t sw_column_offset;
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int32_t bs_column_count;
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int32_t bs_column_offset;
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};
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/* Sparse query column */
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typedef struct ecs_sparse_column_t {
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ecs_sw_column_t *sw_column;
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ecs_entity_t sw_case;
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int32_t signature_column_index;
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} ecs_sparse_column_t;
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/* Bitset query column */
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typedef struct ecs_bitset_column_t {
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ecs_bs_column_t *bs_column;
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int32_t column_index;
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} ecs_bitset_column_t;
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/** Type containing data for a table matched with a query. */
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typedef struct ecs_matched_table_t {
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ecs_iter_table_t iter_data; /**< Precomputed data for iterators */
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ecs_vector_t *sparse_columns; /**< Column ids of sparse columns */
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ecs_vector_t *bitset_columns; /**< Column ids with disabled flags */
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int32_t *monitor; /**< Used to monitor table for changes */
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int32_t rank; /**< Rank used to sort tables */
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} ecs_matched_table_t;
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/** Type used to track location of table in queries' table lists.
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* When a table becomes empty or non-empty a signal is sent to a query, which
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* moves the table to or from an empty list. While this ensures that when
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* iterating no time is spent on iterating over empty tables, doing a linear
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* search for the table in either list can take a significant amount of time if
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* a query is matched with many tables.
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*
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* To avoid a linear search, the query has a map with table indices that can
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* return the location of the table in either list in constant time.
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*
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* If a table is matched multiple times by a query, such as can happen when a
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* query matches traits, a table can occupy multiple indices.
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*/
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typedef struct ecs_table_indices_t {
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int32_t *indices; /* If indices are negative, table is in empty list */
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int32_t count;
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} ecs_table_indices_t;
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/** Type storing an entity range within a table.
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* This type is used for iterating in orer across archetypes. A sorting function
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* constructs a list of the ranges across archetypes that are in order so that
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* when the query iterates over the archetypes, it only needs to iterate the
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* list of ranges. */
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typedef struct ecs_table_slice_t {
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ecs_matched_table_t *table; /**< Reference to the matched table */
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int32_t start_row; /**< Start of range */
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int32_t count; /**< Number of entities in range */
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} ecs_table_slice_t;
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#define EcsQueryNeedsTables (1) /* Query needs matching with tables */
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#define EcsQueryMonitor (2) /* Query needs to be registered as a monitor */
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#define EcsQueryOnSet (4) /* Query needs to be registered as on_set system */
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#define EcsQueryUnSet (8) /* Query needs to be registered as un_set system */
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#define EcsQueryMatchDisabled (16) /* Does query match disabled */
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#define EcsQueryMatchPrefab (32) /* Does query match prefabs */
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#define EcsQueryHasRefs (64) /* Does query have references */
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#define EcsQueryHasTraits (128) /* Does query have traits */
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#define EcsQueryIsSubquery (256) /* Is query a subquery */
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#define EcsQueryIsOrphaned (512) /* Is subquery orphaned */
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#define EcsQueryHasOutColumns (1024) /* Does query have out columns */
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#define EcsQueryHasOptional (2048) /* Does query have optional columns */
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#define EcsQueryNoActivation (EcsQueryMonitor | EcsQueryOnSet | EcsQueryUnSet)
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/* Query event type for notifying queries of world events */
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typedef enum ecs_query_eventkind_t {
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EcsQueryTableMatch,
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EcsQueryTableEmpty,
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EcsQueryTableNonEmpty,
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EcsQueryTableRematch,
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EcsQueryTableUnmatch,
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EcsQueryOrphan
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} ecs_query_eventkind_t;
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typedef struct ecs_query_event_t {
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ecs_query_eventkind_t kind;
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ecs_table_t *table;
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ecs_query_t *parent_query;
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} ecs_query_event_t;
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/** Query that is automatically matched against active tables */
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struct ecs_query_t {
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/* Signature of query */
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ecs_sig_t sig;
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/* Reference to world */
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ecs_world_t *world;
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/* Tables matched with query */
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ecs_vector_t *tables;
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ecs_vector_t *empty_tables;
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ecs_map_t *table_indices;
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/* Handle to system (optional) */
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ecs_entity_t system;
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/* Used for sorting */
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ecs_entity_t sort_on_component;
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ecs_compare_action_t compare;
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ecs_vector_t *table_slices;
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/* Used for table sorting */
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ecs_entity_t rank_on_component;
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ecs_rank_type_action_t group_table;
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/* Subqueries */
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ecs_query_t *parent;
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ecs_vector_t *subqueries;
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/* The query kind determines how it is registered with tables */
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ecs_flags32_t flags;
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int32_t cascade_by; /* Identify CASCADE column */
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int32_t match_count; /* How often have tables been (un)matched */
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int32_t prev_match_count; /* Used to track if sorting is needed */
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bool needs_reorder; /* Whether next iteration should reorder */
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};
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/** Keep track of how many [in] columns are active for [out] columns of OnDemand
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* systems. */
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typedef struct ecs_on_demand_out_t {
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ecs_entity_t system; /* Handle to system */
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int32_t count; /* Total number of times [out] columns are used */
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} ecs_on_demand_out_t;
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/** Keep track of which OnDemand systems are matched with which [in] columns */
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typedef struct ecs_on_demand_in_t {
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int32_t count; /* Number of active systems with [in] column */
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ecs_vector_t *systems; /* Systems that have this column as [out] column */
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} ecs_on_demand_in_t;
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/** Types for deferred operations */
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typedef enum ecs_op_kind_t {
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EcsOpNew,
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EcsOpClone,
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EcsOpBulkNew,
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EcsOpAdd,
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EcsOpRemove,
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EcsOpSet,
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EcsOpMut,
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EcsOpModified,
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EcsOpDelete,
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EcsOpClear,
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EcsOpEnable,
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EcsOpDisable
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} ecs_op_kind_t;
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typedef struct ecs_op_1_t {
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ecs_entity_t entity; /* Entity id */
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void *value; /* Value (used for set / get_mut) */
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ecs_size_t size; /* Size of value */
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bool clone_value; /* Clone entity with value (used for clone) */
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} ecs_op_1_t;
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typedef struct ecs_op_n_t {
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ecs_entity_t *entities;
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void **bulk_data;
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int32_t count;
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} ecs_op_n_t;
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typedef struct ecs_op_t {
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ecs_op_kind_t kind; /* Operation kind */
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ecs_entity_t scope; /* Scope of operation (for new) */
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ecs_entity_t component; /* Single component (components.count = 1) */
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ecs_entities_t components; /* Multiple components */
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union {
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ecs_op_1_t _1;
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ecs_op_n_t _n;
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} is;
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} ecs_op_t;
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/** A stage is a data structure in which delta's are stored until it is safe to
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* merge those delta's with the main world stage. A stage allows flecs systems
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* to arbitrarily add/remove/set components and create/delete entities while
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* iterating. Additionally, worker threads have their own stage that lets them
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* mutate the state of entities without requiring locks. */
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struct ecs_stage_t {
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/* This points to the world pointer associated with the stage. Even though
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* stages belong to the same world, when multithreaded, an application will
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* receive a pointer not to the world, but to a thread. This allows for
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* transparently passing the thread context without having to fallback on
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* more expensive methods such as thread local storage. This world pointer
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* is stored in the stage, so that it can be easily passed around when for
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* example invoking callbacks, and prevents the API from passing around two
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* world pointers (or constantly obtaining the real world when needed). */
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ecs_world_t *world;
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int32_t id; /* Unique id that identifies the stage */
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/* Are operations deferred? */
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int32_t defer;
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ecs_vector_t *defer_queue;
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ecs_vector_t *defer_merge_queue;
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/* One-shot actions to be executed after the merge */
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ecs_vector_t *post_frame_actions;
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|
|
/* Namespacing */
|
|
ecs_table_t *scope_table; /* Table for current scope */
|
|
ecs_entity_t scope; /* Entity of current scope */
|
|
|
|
/* If a system is progressing it will set this field to its columns. This
|
|
* will be used in debug mode to verify that a system is not doing
|
|
* unanounced adding/removing of components, as this could cause
|
|
* unpredictable behavior during a merge. */
|
|
#ifndef NDEBUG
|
|
ecs_entity_t system;
|
|
ecs_vector_t *system_columns;
|
|
#endif
|
|
};
|
|
|
|
typedef struct ecs_store_t {
|
|
/* Entity lookup table for (table, row) */
|
|
ecs_sparse_t *entity_index;
|
|
|
|
/* Table graph */
|
|
ecs_sparse_t *tables;
|
|
ecs_table_t root;
|
|
|
|
/* Lookup map for tables */
|
|
ecs_map_t *table_map;
|
|
} ecs_store_t;
|
|
|
|
/** Supporting type to store looked up or derived entity data */
|
|
typedef struct ecs_entity_info_t {
|
|
ecs_record_t *record; /* Main stage record in entity index */
|
|
ecs_table_t *table; /* Table. Not set if entity is empty */
|
|
ecs_data_t *data; /* Stage-specific table columns */
|
|
int32_t row; /* Actual row (stripped from is_watched bit) */
|
|
bool is_watched; /* Is entity being watched */
|
|
} ecs_entity_info_t;
|
|
|
|
/** A type desribing a worker thread. When a system is invoked by a worker
|
|
* thread, it receives a pointer to an ecs_thread_t instead of a pointer to an
|
|
* ecs_world_t (provided by the ecs_iter_t type). When this ecs_thread_t is passed down
|
|
* into the flecs API, the API functions are able to tell whether this is an
|
|
* ecs_thread_t or an ecs_world_t by looking at the 'magic' number. This allows the
|
|
* API to transparently resolve the stage to which updates should be written,
|
|
* without requiring different API calls when working in multi threaded mode. */
|
|
typedef struct ecs_thread_t {
|
|
int32_t magic; /* Magic number to verify thread pointer */
|
|
ecs_world_t *world; /* Reference to world */
|
|
ecs_stage_t *stage; /* Stage for thread */
|
|
ecs_os_thread_t thread; /* Thread handle */
|
|
int32_t index; /* Index of thread */
|
|
} ecs_thread_t;
|
|
|
|
/** Supporting type to store looked up component data in specific table */
|
|
typedef struct ecs_column_info_t {
|
|
ecs_entity_t id;
|
|
ecs_c_info_t *ci;
|
|
int32_t column;
|
|
} ecs_column_info_t;
|
|
|
|
/* Component monitors */
|
|
typedef struct ecs_component_monitor_t {
|
|
bool dirty_flags[ECS_HI_COMPONENT_ID];
|
|
ecs_vector_t *monitors[ECS_HI_COMPONENT_ID];
|
|
bool rematch;
|
|
} ecs_component_monitor_t;
|
|
|
|
/* fini actions */
|
|
typedef struct ecs_action_elem_t {
|
|
ecs_fini_action_t action;
|
|
void *ctx;
|
|
} ecs_action_elem_t;
|
|
|
|
/* Alias */
|
|
typedef struct ecs_alias_t {
|
|
char *name;
|
|
ecs_entity_t entity;
|
|
} ecs_alias_t;
|
|
|
|
/** The world stores and manages all ECS data. An application can have more than
|
|
* one world, but data is not shared between worlds. */
|
|
struct ecs_world_t {
|
|
int32_t magic; /* Magic number to verify world pointer */
|
|
void *context; /* Application context */
|
|
ecs_vector_t *fini_actions; /* Callbacks to execute when world exits */
|
|
|
|
ecs_c_info_t c_info[ECS_HI_COMPONENT_ID]; /* Component callbacks & triggers */
|
|
ecs_map_t *t_info; /* Tag triggers */
|
|
|
|
/* Is entity range checking enabled? */
|
|
bool range_check_enabled;
|
|
|
|
/* -- Data storage -- */
|
|
|
|
ecs_store_t store;
|
|
|
|
|
|
/* -- Queries -- */
|
|
|
|
/* Persistent queries registered with the world. Persistent queries are
|
|
* stateful and automatically matched with existing and new tables. */
|
|
ecs_vector_t *queries;
|
|
|
|
/* Keep track of components that were added/removed to/from monitored
|
|
* entities. Monitored entities are entities that a query has matched with
|
|
* specifically, as is the case with PARENT / CASCADE columns, FromEntity
|
|
* columns and columns matched from prefabs.
|
|
* When these entities change type, queries may have to be rematched.
|
|
* Queries register themselves as component monitors for specific components
|
|
* and when these components change they are rematched. The component
|
|
* monitors are evaluated during a merge. */
|
|
ecs_component_monitor_t component_monitors;
|
|
|
|
/* Parent monitors are like normal component monitors except that the
|
|
* conditions under which a parent component is flagged dirty is different.
|
|
* Parent component flags are marked dirty when an entity that is a parent
|
|
* adds or removes a CHILDOF flag. In that case, every component of that
|
|
* parent will be marked dirty. This allows column modifiers like CASCADE
|
|
* to correctly determine when the depth ranking of a table has changed. */
|
|
ecs_component_monitor_t parent_monitors;
|
|
|
|
|
|
/* -- Systems -- */
|
|
|
|
ecs_entity_t pipeline; /* Current pipeline */
|
|
ecs_map_t *on_activate_components; /* Trigger on activate of [in] column */
|
|
ecs_map_t *on_enable_components; /* Trigger on enable of [in] column */
|
|
ecs_vector_t *fini_tasks; /* Tasks to execute on ecs_fini */
|
|
|
|
|
|
/* -- Lookup Indices -- */
|
|
|
|
ecs_map_t *type_handles; /* Handles to named types */
|
|
|
|
|
|
/* -- Aliasses -- */
|
|
|
|
ecs_vector_t *aliases;
|
|
|
|
|
|
/* -- Staging -- */
|
|
|
|
ecs_stage_t stage; /* Main storage */
|
|
ecs_stage_t temp_stage; /* Stage for when processing systems */
|
|
ecs_vector_t *worker_stages; /* Stages for worker threads */
|
|
int32_t stage_count; /* Number of stages in world */
|
|
|
|
|
|
/* -- Hierarchy administration -- */
|
|
|
|
ecs_map_t *child_tables; /* Child tables per parent entity */
|
|
const char *name_prefix; /* Remove prefix from C names in modules */
|
|
|
|
|
|
/* -- Multithreading -- */
|
|
|
|
ecs_vector_t *workers; /* Worker threads */
|
|
|
|
ecs_os_cond_t worker_cond; /* Signal that worker threads can start */
|
|
ecs_os_cond_t sync_cond; /* Signal that worker thread job is done */
|
|
ecs_os_mutex_t sync_mutex; /* Mutex for job_cond */
|
|
int32_t workers_running; /* Number of threads running */
|
|
int32_t workers_waiting; /* Number of workers waiting on sync */
|
|
|
|
|
|
/* -- Time management -- */
|
|
|
|
ecs_time_t world_start_time; /* Timestamp of simulation start */
|
|
ecs_time_t frame_start_time; /* Timestamp of frame start */
|
|
FLECS_FLOAT fps_sleep; /* Sleep time to prevent fps overshoot */
|
|
|
|
|
|
/* -- Metrics -- */
|
|
|
|
ecs_world_info_t stats;
|
|
|
|
|
|
/* -- Settings from command line arguments -- */
|
|
|
|
int arg_fps;
|
|
int arg_threads;
|
|
|
|
|
|
/* -- World lock -- */
|
|
|
|
ecs_os_mutex_t mutex; /* Locks the world if locking enabled */
|
|
ecs_os_mutex_t thr_sync; /* Used to signal threads at end of frame */
|
|
ecs_os_cond_t thr_cond; /* Used to signal threads at end of frame */
|
|
|
|
|
|
/* -- Defered operation count -- */
|
|
|
|
int32_t new_count;
|
|
int32_t bulk_new_count;
|
|
int32_t delete_count;
|
|
int32_t clear_count;
|
|
int32_t add_count;
|
|
int32_t remove_count;
|
|
int32_t set_count;
|
|
int32_t discard_count;
|
|
|
|
|
|
/* -- World state -- */
|
|
|
|
bool quit_workers; /* Signals worker threads to quit */
|
|
bool in_progress; /* Is world being progressed */
|
|
bool is_merging; /* Is world currently being merged */
|
|
bool auto_merge; /* Are stages auto-merged by ecs_progress */
|
|
bool measure_frame_time; /* Time spent on each frame */
|
|
bool measure_system_time; /* Time spent by each system */
|
|
bool should_quit; /* Did a system signal that app should quit */
|
|
bool locking_enabled; /* Lock world when in progress */
|
|
};
|
|
|
|
#endif
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
//// Core bootstrap functions
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
#define ECS_TYPE_DECL(component)\
|
|
static const ecs_entity_t __##component = ecs_typeid(component);\
|
|
ECS_VECTOR_DECL(FLECS__T##component, ecs_entity_t, 1)
|
|
|
|
#define ECS_TYPE_IMPL(component)\
|
|
ECS_VECTOR_IMPL(FLECS__T##component, ecs_entity_t, &__##component, 1)
|
|
|
|
/* Bootstrap world */
|
|
void ecs_bootstrap(
|
|
ecs_world_t *world);
|
|
|
|
ecs_type_t ecs_bootstrap_type(
|
|
ecs_world_t *world,
|
|
ecs_entity_t entity);
|
|
|
|
#define ecs_bootstrap_component(world, name)\
|
|
ecs_new_component(world, ecs_typeid(name), #name, sizeof(name), ECS_ALIGNOF(name))
|
|
|
|
#define ecs_bootstrap_tag(world, name)\
|
|
ecs_set(world, name, EcsName, {.value = &#name[ecs_os_strlen("Ecs")], .symbol = #name});\
|
|
ecs_add_entity(world, name, ECS_CHILDOF | ecs_get_scope(world))
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
//// Entity API
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
/* Mark an entity as being watched. This is used to trigger automatic rematching
|
|
* when entities used in system expressions change their components. */
|
|
void ecs_set_watch(
|
|
ecs_world_t *world,
|
|
ecs_entity_t entity);
|
|
|
|
/* Does one of the entity containers has specified component */
|
|
ecs_entity_t ecs_find_in_type(
|
|
ecs_world_t *world,
|
|
ecs_type_t table_type,
|
|
ecs_entity_t component,
|
|
ecs_entity_t flags);
|
|
|
|
/* Obtain entity info */
|
|
bool ecs_get_info(
|
|
ecs_world_t *world,
|
|
ecs_entity_t entity,
|
|
ecs_entity_info_t *info);
|
|
|
|
void ecs_run_monitors(
|
|
ecs_world_t *world,
|
|
ecs_table_t *dst_table,
|
|
ecs_vector_t *v_dst_monitors,
|
|
int32_t dst_row,
|
|
int32_t count,
|
|
ecs_vector_t *v_src_monitors);
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
//// World API
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
/* Notify systems that there is a new table, which triggers matching */
|
|
void ecs_notify_queries_of_table(
|
|
ecs_world_t *world,
|
|
ecs_table_t *table);
|
|
|
|
/* Get current thread-specific stage */
|
|
ecs_stage_t *ecs_get_stage(
|
|
ecs_world_t **world_ptr);
|
|
|
|
/* Get component callbacks */
|
|
ecs_c_info_t *ecs_get_c_info(
|
|
ecs_world_t *world,
|
|
ecs_entity_t component);
|
|
|
|
/* Get or create component callbacks */
|
|
ecs_c_info_t * ecs_get_or_create_c_info(
|
|
ecs_world_t *world,
|
|
ecs_entity_t component);
|
|
|
|
void ecs_eval_component_monitors(
|
|
ecs_world_t *world);
|
|
|
|
void ecs_component_monitor_mark(
|
|
ecs_component_monitor_t *mon,
|
|
ecs_entity_t component);
|
|
|
|
void ecs_component_monitor_register(
|
|
ecs_component_monitor_t *mon,
|
|
ecs_entity_t component,
|
|
ecs_query_t *query);
|
|
|
|
void ecs_notify_tables(
|
|
ecs_world_t *world,
|
|
ecs_table_event_t *event);
|
|
|
|
void ecs_notify_queries(
|
|
ecs_world_t *world,
|
|
ecs_query_event_t *event);
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
//// Stage API
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
/* Initialize stage data structures */
|
|
void ecs_stage_init(
|
|
ecs_world_t *world,
|
|
ecs_stage_t *stage);
|
|
|
|
/* Deinitialize stage */
|
|
void ecs_stage_deinit(
|
|
ecs_world_t *world,
|
|
ecs_stage_t *stage);
|
|
|
|
/* Merge stage with main stage */
|
|
void ecs_stage_merge(
|
|
ecs_world_t *world,
|
|
ecs_stage_t *stage);
|
|
|
|
/* Post-frame merge actions */
|
|
void ecs_stage_merge_post_frame(
|
|
ecs_world_t *world,
|
|
ecs_stage_t *stage);
|
|
|
|
/* Begin defer for stage */
|
|
bool ecs_stage_defer_begin(
|
|
ecs_world_t *world,
|
|
ecs_stage_t *stage);
|
|
|
|
bool ecs_stage_defer_end(
|
|
ecs_world_t *world,
|
|
ecs_stage_t *stage);
|
|
|
|
/* Delete table from stage */
|
|
void ecs_delete_table(
|
|
ecs_world_t *world,
|
|
ecs_table_t *table);
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
//// Defer API
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
bool ecs_defer_none(
|
|
ecs_world_t *world,
|
|
ecs_stage_t *stage);
|
|
|
|
bool ecs_defer_modified(
|
|
ecs_world_t *world,
|
|
ecs_stage_t *stage,
|
|
ecs_entity_t entity,
|
|
ecs_entity_t component);
|
|
|
|
bool ecs_defer_new(
|
|
ecs_world_t *world,
|
|
ecs_stage_t *stage,
|
|
ecs_entity_t entity,
|
|
ecs_entities_t *components);
|
|
|
|
bool ecs_defer_clone(
|
|
ecs_world_t *world,
|
|
ecs_stage_t *stage,
|
|
ecs_entity_t entity,
|
|
ecs_entity_t src,
|
|
bool clone_value);
|
|
|
|
bool ecs_defer_bulk_new(
|
|
ecs_world_t *world,
|
|
ecs_stage_t *stage,
|
|
int32_t count,
|
|
ecs_entities_t *components,
|
|
void **component_data,
|
|
const ecs_entity_t **ids_out);
|
|
|
|
bool ecs_defer_delete(
|
|
ecs_world_t *world,
|
|
ecs_stage_t *stage,
|
|
ecs_entity_t entity);
|
|
|
|
bool ecs_defer_clear(
|
|
ecs_world_t *world,
|
|
ecs_stage_t *stage,
|
|
ecs_entity_t entity);
|
|
|
|
bool ecs_defer_enable(
|
|
ecs_world_t *world,
|
|
ecs_stage_t *stage,
|
|
ecs_entity_t entity,
|
|
ecs_entity_t component,
|
|
bool enable);
|
|
|
|
bool ecs_defer_add(
|
|
ecs_world_t *world,
|
|
ecs_stage_t *stage,
|
|
ecs_entity_t entity,
|
|
ecs_entities_t *components);
|
|
|
|
bool ecs_defer_remove(
|
|
ecs_world_t *world,
|
|
ecs_stage_t *stage,
|
|
ecs_entity_t entity,
|
|
ecs_entities_t *components);
|
|
|
|
bool ecs_defer_set(
|
|
ecs_world_t *world,
|
|
ecs_stage_t *stage,
|
|
ecs_op_kind_t op_kind,
|
|
ecs_entity_t entity,
|
|
ecs_entity_t component,
|
|
ecs_size_t size,
|
|
const void *value,
|
|
void **value_out,
|
|
bool *is_added);
|
|
|
|
bool ecs_defer_flush(
|
|
ecs_world_t *world,
|
|
ecs_stage_t *stage);
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
//// Type API
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
/* Merge add/remove types */
|
|
ecs_type_t ecs_type_merge_intern(
|
|
ecs_world_t *world,
|
|
ecs_stage_t *stage,
|
|
ecs_type_t cur_id,
|
|
ecs_type_t to_add_id,
|
|
ecs_type_t to_remove_id);
|
|
|
|
/* Test if type_id_1 contains type_id_2 */
|
|
ecs_entity_t ecs_type_contains(
|
|
ecs_world_t *world,
|
|
ecs_type_t type_id_1,
|
|
ecs_type_t type_id_2,
|
|
bool match_all,
|
|
bool match_prefab);
|
|
|
|
/* Add component to type */
|
|
ecs_type_t ecs_type_add_intern(
|
|
ecs_world_t *world,
|
|
ecs_stage_t *stage,
|
|
ecs_type_t type,
|
|
ecs_entity_t component);
|
|
|
|
/* Find entity in prefabs of type */
|
|
ecs_entity_t ecs_find_entity_in_prefabs(
|
|
ecs_world_t *world,
|
|
ecs_entity_t entity,
|
|
ecs_type_t type,
|
|
ecs_entity_t component,
|
|
ecs_entity_t previous);
|
|
|
|
void ecs_get_column_info(
|
|
ecs_world_t *world,
|
|
ecs_table_t *table,
|
|
ecs_entities_t *components,
|
|
ecs_column_info_t *cinfo,
|
|
bool get_all);
|
|
|
|
void ecs_run_add_actions(
|
|
ecs_world_t *world,
|
|
ecs_table_t *table,
|
|
ecs_data_t *data,
|
|
int32_t row,
|
|
int32_t count,
|
|
ecs_entities_t *added,
|
|
bool get_all,
|
|
bool run_on_set);
|
|
|
|
void ecs_run_remove_actions(
|
|
ecs_world_t *world,
|
|
ecs_table_t *table,
|
|
ecs_data_t *data,
|
|
int32_t row,
|
|
int32_t count,
|
|
ecs_entities_t *removed,
|
|
bool get_all);
|
|
|
|
void ecs_run_set_systems(
|
|
ecs_world_t *world,
|
|
ecs_entities_t *components,
|
|
ecs_table_t *table,
|
|
ecs_data_t *data,
|
|
int32_t row,
|
|
int32_t count,
|
|
bool set_all);
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
//// Table API
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
/** Find or create table for a set of components */
|
|
ecs_table_t* ecs_table_find_or_create(
|
|
ecs_world_t *world,
|
|
ecs_entities_t *type);
|
|
|
|
/* Get table data */
|
|
ecs_data_t *ecs_table_get_data(
|
|
ecs_table_t *table);
|
|
|
|
/* Get or create data */
|
|
ecs_data_t *ecs_table_get_or_create_data(
|
|
ecs_table_t *table);
|
|
|
|
/* Initialize columns for data */
|
|
ecs_data_t* ecs_init_data(
|
|
ecs_world_t *world,
|
|
ecs_table_t *table,
|
|
ecs_data_t *result);
|
|
|
|
/* Activates / deactivates table for systems. A deactivated table will not be
|
|
* evaluated when the system is invoked. Tables automatically get activated /
|
|
* deactivated when they become non-empty / empty.
|
|
*
|
|
* If a query is provided, the table will only be activated / deactivated for
|
|
* that query. */
|
|
void ecs_table_activate(
|
|
ecs_world_t *world,
|
|
ecs_table_t *table,
|
|
ecs_query_t *query,
|
|
bool activate);
|
|
|
|
/* Clear all entities from a table. */
|
|
void ecs_table_clear(
|
|
ecs_world_t *world,
|
|
ecs_table_t *table);
|
|
|
|
/* Reset a table to its initial state */
|
|
void ecs_table_reset(
|
|
ecs_world_t *world,
|
|
ecs_table_t *table);
|
|
|
|
/* Clear all entities from the table. Do not invoke OnRemove systems */
|
|
void ecs_table_clear_silent(
|
|
ecs_world_t *world,
|
|
ecs_table_t *table);
|
|
|
|
/* Clear table data. Don't call OnRemove handlers. */
|
|
void ecs_table_clear_data(
|
|
ecs_table_t *table,
|
|
ecs_data_t *data);
|
|
|
|
/* Return number of entities in data */
|
|
int32_t ecs_table_data_count(
|
|
ecs_data_t *data);
|
|
|
|
/* Add a new entry to the table for the specified entity */
|
|
int32_t ecs_table_append(
|
|
ecs_world_t *world,
|
|
ecs_table_t *table,
|
|
ecs_data_t *data,
|
|
ecs_entity_t entity,
|
|
ecs_record_t *record,
|
|
bool construct);
|
|
|
|
/* Delete an entity from the table. */
|
|
void ecs_table_delete(
|
|
ecs_world_t *world,
|
|
ecs_table_t *table,
|
|
ecs_data_t *data,
|
|
int32_t index,
|
|
bool destruct);
|
|
|
|
/* Move a row from one table to another */
|
|
void ecs_table_move(
|
|
ecs_world_t *world,
|
|
ecs_entity_t dst_entity,
|
|
ecs_entity_t src_entity,
|
|
ecs_table_t *new_table,
|
|
ecs_data_t *new_data,
|
|
int32_t new_index,
|
|
ecs_table_t *old_table,
|
|
ecs_data_t *old_data,
|
|
int32_t old_index);
|
|
|
|
/* Grow table with specified number of records. Populate table with entities,
|
|
* starting from specified entity id. */
|
|
int32_t ecs_table_appendn(
|
|
ecs_world_t *world,
|
|
ecs_table_t *table,
|
|
ecs_data_t *data,
|
|
int32_t count,
|
|
const ecs_entity_t *ids);
|
|
|
|
/* Set table to a fixed size. Useful for preallocating memory in advance. */
|
|
void ecs_table_set_size(
|
|
ecs_world_t *world,
|
|
ecs_table_t *table,
|
|
ecs_data_t *data,
|
|
int32_t count);
|
|
|
|
/* Match table with filter */
|
|
bool ecs_table_match_filter(
|
|
ecs_world_t *world,
|
|
ecs_table_t *table,
|
|
const ecs_filter_t *filter);
|
|
|
|
/* Get dirty state for table columns */
|
|
int32_t* ecs_table_get_dirty_state(
|
|
ecs_table_t *table);
|
|
|
|
/* Get monitor for monitoring table changes */
|
|
int32_t* ecs_table_get_monitor(
|
|
ecs_table_t *table);
|
|
|
|
/* Initialize root table */
|
|
void ecs_init_root_table(
|
|
ecs_world_t *world);
|
|
|
|
/* Unset components in table */
|
|
void ecs_table_unset(
|
|
ecs_world_t *world,
|
|
ecs_table_t *table);
|
|
|
|
/* Free table */
|
|
void ecs_table_free(
|
|
ecs_world_t *world,
|
|
ecs_table_t *table);
|
|
|
|
/* Merge table data */
|
|
void ecs_table_merge_data(
|
|
ecs_world_t *world,
|
|
ecs_table_t *table,
|
|
ecs_data_t *data);
|
|
|
|
/* Replace data */
|
|
void ecs_table_replace_data(
|
|
ecs_world_t *world,
|
|
ecs_table_t *table,
|
|
ecs_data_t *data);
|
|
|
|
/* Merge data of one table into another table */
|
|
ecs_data_t* ecs_table_merge(
|
|
ecs_world_t *world,
|
|
ecs_table_t *new_table,
|
|
ecs_table_t *old_table,
|
|
ecs_data_t *new_data,
|
|
ecs_data_t *old_data);
|
|
|
|
void ecs_table_swap(
|
|
ecs_world_t *world,
|
|
ecs_table_t *table,
|
|
ecs_data_t *data,
|
|
int32_t row_1,
|
|
int32_t row_2);
|
|
|
|
ecs_table_t *ecs_table_traverse_add(
|
|
ecs_world_t *world,
|
|
ecs_table_t *table,
|
|
ecs_entities_t *to_add,
|
|
ecs_entities_t *added);
|
|
|
|
ecs_table_t *ecs_table_traverse_remove(
|
|
ecs_world_t *world,
|
|
ecs_table_t *table,
|
|
ecs_entities_t *to_remove,
|
|
ecs_entities_t *removed);
|
|
|
|
void ecs_table_mark_dirty(
|
|
ecs_table_t *table,
|
|
ecs_entity_t component);
|
|
|
|
const EcsComponent* ecs_component_from_id(
|
|
ecs_world_t *world,
|
|
ecs_entity_t e);
|
|
|
|
int32_t ecs_table_switch_from_case(
|
|
ecs_world_t *world,
|
|
ecs_table_t *table,
|
|
ecs_entity_t add);
|
|
|
|
void ecs_table_notify(
|
|
ecs_world_t *world,
|
|
ecs_table_t *table,
|
|
ecs_table_event_t *event);
|
|
|
|
void ecs_table_clear_edges(
|
|
ecs_world_t *world,
|
|
ecs_table_t *table);
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
//// Query API
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
void ecs_query_set_iter(
|
|
ecs_world_t *world,
|
|
ecs_query_t *query,
|
|
ecs_iter_t *it,
|
|
int32_t table_index,
|
|
int32_t row,
|
|
int32_t count);
|
|
|
|
void ecs_query_rematch(
|
|
ecs_world_t *world,
|
|
ecs_query_t *query);
|
|
|
|
void ecs_run_monitor(
|
|
ecs_world_t *world,
|
|
ecs_matched_query_t *monitor,
|
|
ecs_entities_t *components,
|
|
int32_t row,
|
|
int32_t count,
|
|
ecs_entity_t *entities);
|
|
|
|
bool ecs_query_match(
|
|
ecs_world_t *world,
|
|
ecs_table_t *table,
|
|
ecs_query_t *query,
|
|
ecs_match_failure_t *failure_info);
|
|
|
|
void ecs_query_notify(
|
|
ecs_world_t *world,
|
|
ecs_query_t *query,
|
|
ecs_query_event_t *event);
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
//// Signature API
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
/* Check if all non-table column constraints are met */
|
|
bool ecs_sig_check_constraints(
|
|
ecs_world_t *world,
|
|
ecs_sig_t *sig);
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
//// Time API
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
void ecs_os_time_setup(void);
|
|
|
|
uint64_t ecs_os_time_now(void);
|
|
|
|
void ecs_os_time_sleep(
|
|
int32_t sec,
|
|
int32_t nanosec);
|
|
|
|
/* Increase or reset timer resolution (Windows only) */
|
|
FLECS_API
|
|
void ecs_increase_timer_resolution(
|
|
bool enable);
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
//// Utilities
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
void ecs_hash(
|
|
const void *data,
|
|
ecs_size_t length,
|
|
uint64_t *result);
|
|
|
|
/* Convert 64 bit signed integer to 16 bit */
|
|
int8_t ecs_to_i8(
|
|
int64_t v);
|
|
|
|
/* Convert 64 bit signed integer to 16 bit */
|
|
int16_t ecs_to_i16(
|
|
int64_t v);
|
|
|
|
/* Convert 64 bit unsigned integer to 32 bit */
|
|
uint32_t ecs_to_u32(
|
|
uint64_t v);
|
|
|
|
/* Convert signed integer to size_t */
|
|
size_t ecs_to_size_t(
|
|
int64_t size);
|
|
|
|
/* Convert size_t to ecs_size_t */
|
|
ecs_size_t ecs_from_size_t(
|
|
size_t size);
|
|
|
|
/* Get next power of 2 */
|
|
int32_t ecs_next_pow_of_2(
|
|
int32_t n);
|
|
|
|
/* Convert 64bit value to ecs_record_t type. ecs_record_t is stored as 64bit int in the
|
|
* entity index */
|
|
ecs_record_t ecs_to_row(
|
|
uint64_t value);
|
|
|
|
/* Get 64bit integer from ecs_record_t */
|
|
uint64_t ecs_from_row(
|
|
ecs_record_t record);
|
|
|
|
/* Get actual row from record row */
|
|
int32_t ecs_record_to_row(
|
|
int32_t row,
|
|
bool *is_watched_out);
|
|
|
|
/* Convert actual row to record row */
|
|
int32_t ecs_row_to_record(
|
|
int32_t row,
|
|
bool is_watched);
|
|
|
|
/* Convert type to entity array */
|
|
ecs_entities_t ecs_type_to_entities(
|
|
ecs_type_t type);
|
|
|
|
/* Convert a symbol name to an entity name by removing the prefix */
|
|
const char* ecs_name_from_symbol(
|
|
ecs_world_t *world,
|
|
const char *type_name);
|
|
|
|
/* Lookup an entity by name with a specific id */
|
|
ecs_entity_t ecs_lookup_w_id(
|
|
ecs_world_t *world,
|
|
ecs_entity_t e,
|
|
const char *name);
|
|
|
|
/* Set entity name with symbol */
|
|
void ecs_set_symbol(
|
|
ecs_world_t *world,
|
|
ecs_entity_t e,
|
|
const char *name);
|
|
|
|
/* Utility that print a descriptive error string*/
|
|
//void ecs_print_error_string(const char *error_description, const char* signature, const char* system_id, const char* component_id);
|
|
//void ecs_print_error_string(const char* signature, const char *system_id, const char *error_description, const char *component_id);
|
|
|
|
/* Utility that parses system signature */
|
|
int ecs_parse_expr(
|
|
ecs_world_t *world,
|
|
const char *name,
|
|
const char *sig,
|
|
ecs_parse_action_t action,
|
|
void *ctx);
|
|
|
|
#define assert_func(cond) _assert_func(cond, #cond, __FILE__, __LINE__, __func__)
|
|
void _assert_func(
|
|
bool cond,
|
|
const char *cond_str,
|
|
const char *file,
|
|
int32_t line,
|
|
const char *func);
|
|
|
|
#endif
|
|
|
|
static
|
|
char *ecs_vasprintf(
|
|
const char *fmt,
|
|
va_list args)
|
|
{
|
|
ecs_size_t size = 0;
|
|
char *result = NULL;
|
|
va_list tmpa;
|
|
|
|
va_copy(tmpa, args);
|
|
|
|
size = vsnprintf(result, ecs_to_size_t(size), fmt, tmpa);
|
|
|
|
va_end(tmpa);
|
|
|
|
if ((int32_t)size < 0) {
|
|
return NULL;
|
|
}
|
|
|
|
result = (char *) ecs_os_malloc(size + 1);
|
|
|
|
if (!result) {
|
|
return NULL;
|
|
}
|
|
|
|
ecs_os_vsprintf(result, fmt, args);
|
|
|
|
return result;
|
|
}
|
|
|
|
static
|
|
char* ecs_colorize(
|
|
char *msg)
|
|
{
|
|
ecs_strbuf_t buff = ECS_STRBUF_INIT;
|
|
char *ptr, ch, prev = '\0';
|
|
bool isNum = false;
|
|
char isStr = '\0';
|
|
bool isVar = false;
|
|
bool overrideColor = false;
|
|
bool autoColor = true;
|
|
bool dontAppend = false;
|
|
bool use_colors = true;
|
|
|
|
for (ptr = msg; (ch = *ptr); ptr++) {
|
|
dontAppend = false;
|
|
|
|
if (!overrideColor) {
|
|
if (isNum && !isdigit(ch) && !isalpha(ch) && (ch != '.') && (ch != '%')) {
|
|
if (use_colors) ecs_strbuf_appendstr(&buff, ECS_NORMAL);
|
|
isNum = false;
|
|
}
|
|
if (isStr && (isStr == ch) && prev != '\\') {
|
|
isStr = '\0';
|
|
} else if (((ch == '\'') || (ch == '"')) && !isStr &&
|
|
!isalpha(prev) && (prev != '\\'))
|
|
{
|
|
if (use_colors) ecs_strbuf_appendstr(&buff, ECS_CYAN);
|
|
isStr = ch;
|
|
}
|
|
|
|
if ((isdigit(ch) || (ch == '%' && isdigit(prev)) ||
|
|
(ch == '-' && isdigit(ptr[1]))) && !isNum && !isStr && !isVar &&
|
|
!isalpha(prev) && !isdigit(prev) && (prev != '_') &&
|
|
(prev != '.'))
|
|
{
|
|
if (use_colors) ecs_strbuf_appendstr(&buff, ECS_GREEN);
|
|
isNum = true;
|
|
}
|
|
|
|
if (isVar && !isalpha(ch) && !isdigit(ch) && ch != '_') {
|
|
if (use_colors) ecs_strbuf_appendstr(&buff, ECS_NORMAL);
|
|
isVar = false;
|
|
}
|
|
|
|
if (!isStr && !isVar && ch == '$' && isalpha(ptr[1])) {
|
|
if (use_colors) ecs_strbuf_appendstr(&buff, ECS_CYAN);
|
|
isVar = true;
|
|
}
|
|
}
|
|
|
|
if (!isVar && !isStr && !isNum && ch == '#' && ptr[1] == '[') {
|
|
bool isColor = true;
|
|
overrideColor = true;
|
|
|
|
/* Custom colors */
|
|
if (!ecs_os_strncmp(&ptr[2], "]", ecs_os_strlen("]"))) {
|
|
autoColor = false;
|
|
} else if (!ecs_os_strncmp(&ptr[2], "green]", ecs_os_strlen("green]"))) {
|
|
if (use_colors) ecs_strbuf_appendstr(&buff, ECS_GREEN);
|
|
} else if (!ecs_os_strncmp(&ptr[2], "red]", ecs_os_strlen("red]"))) {
|
|
if (use_colors) ecs_strbuf_appendstr(&buff, ECS_RED);
|
|
} else if (!ecs_os_strncmp(&ptr[2], "blue]", ecs_os_strlen("red]"))) {
|
|
if (use_colors) ecs_strbuf_appendstr(&buff, ECS_BLUE);
|
|
} else if (!ecs_os_strncmp(&ptr[2], "magenta]", ecs_os_strlen("magenta]"))) {
|
|
if (use_colors) ecs_strbuf_appendstr(&buff, ECS_MAGENTA);
|
|
} else if (!ecs_os_strncmp(&ptr[2], "cyan]", ecs_os_strlen("cyan]"))) {
|
|
if (use_colors) ecs_strbuf_appendstr(&buff, ECS_CYAN);
|
|
} else if (!ecs_os_strncmp(&ptr[2], "yellow]", ecs_os_strlen("yellow]"))) {
|
|
if (use_colors) ecs_strbuf_appendstr(&buff, ECS_YELLOW);
|
|
} else if (!ecs_os_strncmp(&ptr[2], "grey]", ecs_os_strlen("grey]"))) {
|
|
if (use_colors) ecs_strbuf_appendstr(&buff, ECS_GREY);
|
|
} else if (!ecs_os_strncmp(&ptr[2], "white]", ecs_os_strlen("white]"))) {
|
|
if (use_colors) ecs_strbuf_appendstr(&buff, ECS_NORMAL);
|
|
} else if (!ecs_os_strncmp(&ptr[2], "bold]", ecs_os_strlen("bold]"))) {
|
|
if (use_colors) ecs_strbuf_appendstr(&buff, ECS_BOLD);
|
|
} else if (!ecs_os_strncmp(&ptr[2], "normal]", ecs_os_strlen("normal]"))) {
|
|
if (use_colors) ecs_strbuf_appendstr(&buff, ECS_NORMAL);
|
|
} else if (!ecs_os_strncmp(&ptr[2], "reset]", ecs_os_strlen("reset]"))) {
|
|
overrideColor = false;
|
|
if (use_colors) ecs_strbuf_appendstr(&buff, ECS_NORMAL);
|
|
} else {
|
|
isColor = false;
|
|
overrideColor = false;
|
|
}
|
|
|
|
if (isColor) {
|
|
ptr += 2;
|
|
while ((ch = *ptr) != ']') ptr ++;
|
|
dontAppend = true;
|
|
}
|
|
if (!autoColor) {
|
|
overrideColor = true;
|
|
}
|
|
}
|
|
|
|
if (ch == '\n') {
|
|
if (isNum || isStr || isVar || overrideColor) {
|
|
if (use_colors) ecs_strbuf_appendstr(&buff, ECS_NORMAL);
|
|
overrideColor = false;
|
|
isNum = false;
|
|
isStr = false;
|
|
isVar = false;
|
|
}
|
|
}
|
|
|
|
if (!dontAppend) {
|
|
ecs_strbuf_appendstrn(&buff, ptr, 1);
|
|
}
|
|
|
|
if (!overrideColor) {
|
|
if (((ch == '\'') || (ch == '"')) && !isStr) {
|
|
if (use_colors) ecs_strbuf_appendstr(&buff, ECS_NORMAL);
|
|
}
|
|
}
|
|
|
|
prev = ch;
|
|
}
|
|
|
|
if (isNum || isStr || isVar || overrideColor) {
|
|
if (use_colors) ecs_strbuf_appendstr(&buff, ECS_NORMAL);
|
|
}
|
|
|
|
return ecs_strbuf_get(&buff);
|
|
}
|
|
|
|
static int trace_indent = 0;
|
|
static int trace_level = 0;
|
|
|
|
static
|
|
void ecs_log_print(
|
|
int level,
|
|
const char *file,
|
|
int32_t line,
|
|
const char *fmt,
|
|
va_list valist)
|
|
{
|
|
(void)level;
|
|
(void)line;
|
|
|
|
if (level > trace_level) {
|
|
return;
|
|
}
|
|
|
|
/* Massage filename so it doesn't take up too much space */
|
|
char filebuff[256];
|
|
ecs_os_strcpy(filebuff, file);
|
|
file = filebuff;
|
|
char *file_ptr = strrchr(file, '/');
|
|
if (file_ptr) {
|
|
file = file_ptr + 1;
|
|
}
|
|
|
|
/* Extension is likely the same for all files */
|
|
file_ptr = strrchr(file, '.');
|
|
if (file_ptr) {
|
|
*file_ptr = '\0';
|
|
}
|
|
|
|
char indent[32];
|
|
int i;
|
|
for (i = 0; i < trace_indent; i ++) {
|
|
indent[i * 2] = '|';
|
|
indent[i * 2 + 1] = ' ';
|
|
}
|
|
indent[i * 2] = '\0';
|
|
|
|
char *msg = ecs_vasprintf(fmt, valist);
|
|
char *color_msg = ecs_colorize(msg);
|
|
|
|
if (level >= 0) {
|
|
ecs_os_log("%sinfo%s: %s%s%s%s",
|
|
ECS_MAGENTA, ECS_NORMAL, ECS_GREY, indent, ECS_NORMAL, color_msg);
|
|
} else if (level == -2) {
|
|
ecs_os_warn("%swarn%s: %s%s%s%s",
|
|
ECS_YELLOW, ECS_NORMAL, ECS_GREY, indent, ECS_NORMAL, color_msg);
|
|
} else if (level <= -2) {
|
|
ecs_os_err("%serr %s: %s%s%s%s",
|
|
ECS_RED, ECS_NORMAL, ECS_GREY, indent, ECS_NORMAL, color_msg);
|
|
}
|
|
|
|
ecs_os_free(color_msg);
|
|
ecs_os_free(msg);
|
|
}
|
|
|
|
void _ecs_trace(
|
|
int level,
|
|
const char *file,
|
|
int32_t line,
|
|
const char *fmt,
|
|
...)
|
|
{
|
|
va_list valist;
|
|
va_start(valist, fmt);
|
|
|
|
ecs_log_print(level, file, line, fmt, valist);
|
|
}
|
|
|
|
void _ecs_warn(
|
|
const char *file,
|
|
int32_t line,
|
|
const char *fmt,
|
|
...)
|
|
{
|
|
va_list valist;
|
|
va_start(valist, fmt);
|
|
|
|
ecs_log_print(-2, file, line, fmt, valist);
|
|
}
|
|
|
|
void _ecs_err(
|
|
const char *file,
|
|
int32_t line,
|
|
const char *fmt,
|
|
...)
|
|
{
|
|
va_list valist;
|
|
va_start(valist, fmt);
|
|
|
|
ecs_log_print(-3, file, line, fmt, valist);
|
|
}
|
|
|
|
void ecs_log_push(void) {
|
|
trace_indent ++;
|
|
}
|
|
|
|
void ecs_log_pop(void) {
|
|
trace_indent --;
|
|
}
|
|
|
|
void ecs_tracing_enable(
|
|
int level)
|
|
{
|
|
trace_level = level;
|
|
}
|
|
|
|
void _ecs_parser_error(
|
|
const char *name,
|
|
const char *expr,
|
|
int64_t column,
|
|
const char *fmt,
|
|
...)
|
|
{
|
|
if (trace_level >= -2) {
|
|
va_list valist;
|
|
va_start(valist, fmt);
|
|
char *msg = ecs_vasprintf(fmt, valist);
|
|
|
|
ecs_os_err("%s:%d: error: %s", name, column + 1, msg);
|
|
ecs_os_err(" %s", expr);
|
|
ecs_os_err(" %*s^", column, "");
|
|
|
|
ecs_os_free(msg);
|
|
}
|
|
|
|
ecs_os_abort();
|
|
}
|
|
|
|
void _ecs_abort(
|
|
int32_t error_code,
|
|
const char *param,
|
|
const char *file,
|
|
int32_t line)
|
|
{
|
|
if (param) {
|
|
ecs_err("abort %s:%d: %s (%s)",
|
|
file, line, ecs_strerror(error_code), param);
|
|
} else {
|
|
ecs_err("abort %s:%d: %s", file, line, ecs_strerror(error_code));
|
|
}
|
|
|
|
ecs_os_abort();
|
|
}
|
|
|
|
void _ecs_assert(
|
|
bool condition,
|
|
int32_t error_code,
|
|
const char *param,
|
|
const char *condition_str,
|
|
const char *file,
|
|
int32_t line)
|
|
{
|
|
if (!condition) {
|
|
if (param) {
|
|
ecs_err("assert(%s) %s:%d: %s (%s)",
|
|
condition_str, file, line, ecs_strerror(error_code), param);
|
|
} else {
|
|
ecs_err("assert(%s) %s:%d: %s",
|
|
condition_str, file, line, ecs_strerror(error_code));
|
|
}
|
|
|
|
ecs_os_abort();
|
|
}
|
|
}
|
|
|
|
const char* ecs_strerror(
|
|
int32_t error_code)
|
|
{
|
|
switch (error_code) {
|
|
case ECS_INVALID_ENTITY:
|
|
return "invalid entity";
|
|
case ECS_INVALID_PARAMETER:
|
|
return "invalid parameters";
|
|
case ECS_INVALID_COMPONENT_ID:
|
|
return "invalid component id";
|
|
case ECS_INVALID_TYPE_EXPRESSION:
|
|
return "invalid type expression";
|
|
case ECS_INVALID_SIGNATURE:
|
|
return "invalid system signature";
|
|
case ECS_INVALID_EXPRESSION:
|
|
return "invalid type expression/signature";
|
|
case ECS_MISSING_SYSTEM_CONTEXT:
|
|
return "missing system context";
|
|
case ECS_UNKNOWN_COMPONENT_ID:
|
|
return "unknown component id";
|
|
case ECS_UNKNOWN_TYPE_ID:
|
|
return "unknown type id";
|
|
case ECS_TYPE_NOT_AN_ENTITY:
|
|
return "type contains more than one entity";
|
|
case ECS_NOT_A_COMPONENT:
|
|
return "handle is not a component";
|
|
case ECS_INTERNAL_ERROR:
|
|
return "internal error";
|
|
case ECS_MORE_THAN_ONE_PREFAB:
|
|
return "more than one prefab added to entity";
|
|
case ECS_ALREADY_DEFINED:
|
|
return "entity has already been defined";
|
|
case ECS_INVALID_COMPONENT_SIZE:
|
|
return "the specified size does not match the component";
|
|
case ECS_OUT_OF_MEMORY:
|
|
return "out of memory";
|
|
case ECS_MODULE_UNDEFINED:
|
|
return "module is undefined";
|
|
case ECS_COLUMN_INDEX_OUT_OF_RANGE:
|
|
return "column index out of range";
|
|
case ECS_COLUMN_IS_NOT_SHARED:
|
|
return "column is not shared";
|
|
case ECS_COLUMN_IS_SHARED:
|
|
return "column is shared";
|
|
case ECS_COLUMN_HAS_NO_DATA:
|
|
return "column has no data";
|
|
case ECS_COLUMN_TYPE_MISMATCH:
|
|
return "column retrieved with mismatching type";
|
|
case ECS_INVALID_WHILE_MERGING:
|
|
return "operation is invalid while merging";
|
|
case ECS_INVALID_WHILE_ITERATING:
|
|
return "operation is invalid while iterating";
|
|
case ECS_INVALID_FROM_WORKER:
|
|
return "operation is invalid from worker thread";
|
|
case ECS_UNRESOLVED_IDENTIFIER:
|
|
return "unresolved identifier";
|
|
case ECS_OUT_OF_RANGE:
|
|
return "index is out of range";
|
|
case ECS_COLUMN_IS_NOT_SET:
|
|
return "column is not set (use ecs_column_test for optional columns)";
|
|
case ECS_UNRESOLVED_REFERENCE:
|
|
return "unresolved reference for system";
|
|
case ECS_THREAD_ERROR:
|
|
return "failed to create thread";
|
|
case ECS_MISSING_OS_API:
|
|
return "missing implementation for OS API function";
|
|
case ECS_TYPE_TOO_LARGE:
|
|
return "type contains too many entities";
|
|
case ECS_INVALID_PREFAB_CHILD_TYPE:
|
|
return "a prefab child type must have at least one INSTANCEOF element";
|
|
case ECS_UNSUPPORTED:
|
|
return "operation is unsupported";
|
|
case ECS_NO_OUT_COLUMNS:
|
|
return "on demand system has no out columns";
|
|
case ECS_COLUMN_ACCESS_VIOLATION:
|
|
return "invalid access to readonly column (use const)";
|
|
case ECS_DESERIALIZE_COMPONENT_ID_CONFLICT:
|
|
return "serialized data contains conflicting component id";
|
|
case ECS_DESERIALIZE_COMPONENT_SIZE_CONFLICT:
|
|
return "serialized data contains conflicting component size";
|
|
case ECS_DESERIALIZE_FORMAT_ERROR:
|
|
return "serialized data has invalid format";
|
|
case ECS_INVALID_REACTIVE_SIGNATURE:
|
|
return "signature is not valid for reactive system (must contain at least one ANY column)";
|
|
case ECS_INCONSISTENT_COMPONENT_NAME:
|
|
return "component redefined with a different name";
|
|
case ECS_TYPE_CONSTRAINT_VIOLATION:
|
|
return "type constraint violated";
|
|
case ECS_COMPONENT_NOT_REGISTERED:
|
|
return "component is not registered";
|
|
case ECS_INCONSISTENT_COMPONENT_ID:
|
|
return "component redefined with a different id";
|
|
case ECS_INVALID_CASE:
|
|
return "case not supported for type";
|
|
case ECS_COMPONENT_NAME_IN_USE:
|
|
return "component name is already in use";
|
|
case ECS_INCONSISTENT_NAME:
|
|
return "entity redefined with different name";
|
|
case ECS_INCONSISTENT_COMPONENT_ACTION:
|
|
return "registered mismatching component action";
|
|
case ECS_INVALID_OPERATION:
|
|
return "invalid operation";
|
|
}
|
|
|
|
return "unknown error code";
|
|
}
|
|
|
|
ecs_data_t* ecs_init_data(
|
|
ecs_world_t *world,
|
|
ecs_table_t *table,
|
|
ecs_data_t *result)
|
|
{
|
|
ecs_type_t type = table->type;
|
|
int32_t i,
|
|
count = table->column_count,
|
|
sw_count = table->sw_column_count,
|
|
bs_count = table->bs_column_count;
|
|
|
|
/* Root tables don't have columns */
|
|
if (!count && !sw_count && !bs_count) {
|
|
result->columns = NULL;
|
|
return result;
|
|
}
|
|
|
|
ecs_entity_t *entities = ecs_vector_first(type, ecs_entity_t);
|
|
|
|
if (count && !sw_count) {
|
|
result->columns = ecs_os_calloc(ECS_SIZEOF(ecs_column_t) * count);
|
|
} else if (count || sw_count) {
|
|
/* If a table has switch columns, store vector with the case values
|
|
* as a regular column, so it's easier to access for systems. To
|
|
* enable this, we need to allocate more space. */
|
|
int32_t type_count = ecs_vector_count(type);
|
|
result->columns = ecs_os_calloc(ECS_SIZEOF(ecs_column_t) * type_count);
|
|
}
|
|
|
|
if (count) {
|
|
for (i = 0; i < count; i ++) {
|
|
ecs_entity_t e = entities[i];
|
|
|
|
/* Is the column a component? */
|
|
const EcsComponent *component = ecs_component_from_id(world, e);
|
|
if (component) {
|
|
/* Is the component associated wit a (non-empty) type? */
|
|
if (component->size) {
|
|
/* This is a regular component column */
|
|
result->columns[i].size = ecs_to_i16(component->size);
|
|
result->columns[i].alignment = ecs_to_i16(component->alignment);
|
|
} else {
|
|
/* This is a tag */
|
|
}
|
|
} else {
|
|
/* This is an entity that was added to the type */
|
|
}
|
|
}
|
|
}
|
|
|
|
if (sw_count) {
|
|
int32_t sw_offset = table->sw_column_offset;
|
|
result->sw_columns = ecs_os_calloc(ECS_SIZEOF(ecs_sw_column_t) * sw_count);
|
|
|
|
for (i = 0; i < sw_count; i ++) {
|
|
ecs_entity_t e = entities[i + sw_offset];
|
|
ecs_assert(ECS_HAS_ROLE(e, SWITCH), ECS_INTERNAL_ERROR, NULL);
|
|
e = e & ECS_COMPONENT_MASK;
|
|
const EcsType *type_ptr = ecs_get(world, e, EcsType);
|
|
ecs_assert(type_ptr != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_type_t sw_type = type_ptr->normalized;
|
|
|
|
ecs_entity_t *sw_array = ecs_vector_first(sw_type, ecs_entity_t);
|
|
int32_t sw_array_count = ecs_vector_count(sw_type);
|
|
|
|
ecs_switch_t *sw = ecs_switch_new(
|
|
sw_array[0],
|
|
sw_array[sw_array_count - 1],
|
|
0);
|
|
result->sw_columns[i].data = sw;
|
|
result->sw_columns[i].type = sw_type;
|
|
|
|
int32_t column_id = i + table->sw_column_offset;
|
|
result->columns[column_id].data = ecs_switch_values(sw);
|
|
result->columns[column_id].size = sizeof(ecs_entity_t);
|
|
result->columns[column_id].alignment = ECS_ALIGNOF(ecs_entity_t);
|
|
}
|
|
}
|
|
|
|
if (bs_count) {
|
|
result->bs_columns = ecs_os_calloc(ECS_SIZEOF(ecs_bs_column_t) * bs_count);
|
|
for (i = 0; i < bs_count; i ++) {
|
|
ecs_bitset_init(&result->bs_columns[i].data);
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
static
|
|
ecs_flags32_t get_component_action_flags(
|
|
ecs_c_info_t *c_info)
|
|
{
|
|
ecs_flags32_t flags = 0;
|
|
|
|
if (c_info->lifecycle.ctor) {
|
|
flags |= EcsTableHasCtors;
|
|
}
|
|
if (c_info->lifecycle.dtor) {
|
|
flags |= EcsTableHasDtors;
|
|
}
|
|
if (c_info->lifecycle.copy) {
|
|
flags |= EcsTableHasCopy;
|
|
}
|
|
if (c_info->lifecycle.move) {
|
|
flags |= EcsTableHasMove;
|
|
}
|
|
if (c_info->on_add) {
|
|
flags |= EcsTableHasOnAdd;
|
|
}
|
|
if (c_info->on_remove) {
|
|
flags |= EcsTableHasOnRemove;
|
|
}
|
|
|
|
return flags;
|
|
}
|
|
|
|
/* Check if table has instance of component, including traits */
|
|
static
|
|
bool has_component(
|
|
ecs_world_t *world,
|
|
ecs_type_t type,
|
|
ecs_entity_t component)
|
|
{
|
|
ecs_entity_t *entities = ecs_vector_first(type, ecs_entity_t);
|
|
int32_t i, count = ecs_vector_count(type);
|
|
|
|
for (i = 0; i < count; i ++) {
|
|
if (component == ecs_get_typeid(world, entities[i])) {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
static
|
|
void notify_component_info(
|
|
ecs_world_t *world,
|
|
ecs_table_t *table,
|
|
ecs_entity_t component)
|
|
{
|
|
ecs_type_t table_type = table->type;
|
|
if (!component || has_component(world, table_type, component)){
|
|
int32_t column_count = ecs_vector_count(table_type);
|
|
ecs_assert(!component || column_count != 0, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
if (!column_count) {
|
|
return;
|
|
}
|
|
|
|
if (!table->c_info) {
|
|
table->c_info = ecs_os_calloc(
|
|
ECS_SIZEOF(ecs_c_info_t*) * column_count);
|
|
}
|
|
|
|
/* Reset lifecycle flags before recomputing */
|
|
table->flags &= ~EcsTableHasLifecycle;
|
|
|
|
/* Recompute lifecycle flags */
|
|
ecs_entity_t *array = ecs_vector_first(table_type, ecs_entity_t);
|
|
int32_t i;
|
|
for (i = 0; i < column_count; i ++) {
|
|
ecs_entity_t c = ecs_get_typeid(world, array[i]);
|
|
if (!c) {
|
|
continue;
|
|
}
|
|
|
|
ecs_c_info_t *c_info = ecs_get_c_info(world, c);
|
|
if (c_info) {
|
|
ecs_flags32_t flags = get_component_action_flags(c_info);
|
|
table->flags |= flags;
|
|
}
|
|
|
|
/* Store pointer to c_info for fast access */
|
|
table->c_info[i] = c_info;
|
|
}
|
|
}
|
|
}
|
|
|
|
static
|
|
void run_un_set_handlers(
|
|
ecs_world_t *world,
|
|
ecs_table_t *table,
|
|
ecs_data_t *data)
|
|
{
|
|
int32_t count = ecs_vector_count(data->entities);
|
|
if (count) {
|
|
ecs_run_monitors(world, table, table->un_set_all, 0, count, NULL);
|
|
}
|
|
}
|
|
|
|
static
|
|
int compare_matched_query(
|
|
const void *ptr1,
|
|
const void *ptr2)
|
|
{
|
|
const ecs_matched_query_t *m1 = ptr1;
|
|
const ecs_matched_query_t *m2 = ptr2;
|
|
ecs_query_t *q1 = m1->query;
|
|
ecs_query_t *q2 = m2->query;
|
|
ecs_assert(q1 != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(q2 != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
ecs_entity_t s1 = q1->system;
|
|
ecs_entity_t s2 = q2->system;
|
|
ecs_assert(s1 != 0, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(s2 != 0, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
return (s1 > s2) - (s1 < s2);
|
|
}
|
|
|
|
static
|
|
void add_monitor(
|
|
ecs_vector_t **array,
|
|
ecs_query_t *query,
|
|
int32_t matched_table_index)
|
|
{
|
|
/* Add the system to a list that contains all OnSet systems matched with
|
|
* this table. This makes it easy to get the list of systems that need to be
|
|
* executed when all components are set, like when new_w_data is used */
|
|
ecs_matched_query_t *m = ecs_vector_add(array, ecs_matched_query_t);
|
|
ecs_assert(m != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
m->query = query;
|
|
m->matched_table_index = matched_table_index;
|
|
|
|
/* Sort the system list so that it is easy to get the difference OnSet
|
|
* OnSet systems between two tables. */
|
|
qsort(
|
|
ecs_vector_first(*array, ecs_matched_query_t),
|
|
ecs_to_size_t(ecs_vector_count(*array)),
|
|
ECS_SIZEOF(ecs_matched_query_t),
|
|
compare_matched_query);
|
|
}
|
|
|
|
/* This function is called when a query is matched with a table. A table keeps
|
|
* a list of tables that match so that they can be notified when the table
|
|
* becomes empty / non-empty. */
|
|
static
|
|
void register_monitor(
|
|
ecs_world_t *world,
|
|
ecs_table_t *table,
|
|
ecs_query_t *query,
|
|
int32_t matched_table_index)
|
|
{
|
|
(void)world;
|
|
ecs_assert(query != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
/* First check if system is already registered as monitor. It is possible
|
|
* the query just wants to update the matched_table_index (for example, if
|
|
* query tables got reordered) */
|
|
ecs_vector_each(table->monitors, ecs_matched_query_t, m, {
|
|
if (m->query == query) {
|
|
m->matched_table_index = matched_table_index;
|
|
return;
|
|
}
|
|
});
|
|
|
|
add_monitor(&table->monitors, query, matched_table_index);
|
|
|
|
#ifndef NDEBUG
|
|
char *str = ecs_type_str(world, table->type);
|
|
ecs_trace_2("monitor #[green]%s#[reset] registered with table #[red]%s",
|
|
ecs_get_name(world, query->system), str);
|
|
ecs_os_free(str);
|
|
#endif
|
|
}
|
|
|
|
static
|
|
bool is_override(
|
|
ecs_world_t *world,
|
|
ecs_table_t *table,
|
|
ecs_entity_t comp)
|
|
{
|
|
if (!(table->flags & EcsTableHasBase)) {
|
|
return false;
|
|
}
|
|
|
|
ecs_type_t type = table->type;
|
|
int32_t i, count = ecs_vector_count(type);
|
|
ecs_entity_t *entities = ecs_vector_first(type, ecs_entity_t);
|
|
|
|
for (i = count - 1; i >= 0; i --) {
|
|
ecs_entity_t e = entities[i];
|
|
if (ECS_HAS_ROLE(e, INSTANCEOF)) {
|
|
if (ecs_has_entity(world, e & ECS_COMPONENT_MASK, comp)) {
|
|
return true;
|
|
}
|
|
} else {
|
|
/* ECS_INSTANCEOF will always appear at the end of a type */
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
static
|
|
void register_on_set(
|
|
ecs_world_t *world,
|
|
ecs_table_t *table,
|
|
ecs_query_t *query,
|
|
int32_t matched_table_index)
|
|
{
|
|
(void)world;
|
|
|
|
if (table->column_count) {
|
|
if (!table->on_set) {
|
|
table->on_set =
|
|
ecs_os_calloc(ECS_SIZEOF(ecs_vector_t) * table->column_count);
|
|
}
|
|
|
|
/* Get the matched table which holds the list of actual components */
|
|
ecs_matched_table_t *matched_table = ecs_vector_get(
|
|
query->tables, ecs_matched_table_t, matched_table_index);
|
|
|
|
/* Keep track of whether query matches overrides. When a component is
|
|
* removed, diffing these arrays between the source and detination
|
|
* tables gives the list of OnSet systems to run, after exposing the
|
|
* component that was overridden. */
|
|
bool match_override = false;
|
|
|
|
/* Add system to each matched column. This makes it easy to get the list
|
|
* of systems when setting a single component. */
|
|
ecs_sig_column_t *columns = ecs_vector_first(query->sig.columns,
|
|
ecs_sig_column_t);
|
|
int32_t i, count = ecs_vector_count(query->sig.columns);
|
|
for (i = 0; i < count; i ++) {
|
|
ecs_sig_column_t *column = &columns[i];
|
|
ecs_sig_oper_kind_t oper_kind = column->oper_kind;
|
|
ecs_sig_from_kind_t from_kind = column->from_kind;
|
|
|
|
if ((from_kind != EcsFromAny && from_kind != EcsFromOwned) ||
|
|
(oper_kind != EcsOperAnd && oper_kind != EcsOperOptional))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
ecs_entity_t comp = matched_table->iter_data.components[i];
|
|
int32_t index = ecs_type_index_of(table->type, comp);
|
|
if (index == -1) {
|
|
continue;
|
|
}
|
|
|
|
if (index >= table->column_count) {
|
|
continue;
|
|
}
|
|
|
|
ecs_vector_t *set_c = table->on_set[index];
|
|
ecs_matched_query_t *m = ecs_vector_add(&set_c, ecs_matched_query_t);
|
|
m->query = query;
|
|
m->matched_table_index = matched_table_index;
|
|
table->on_set[index] = set_c;
|
|
|
|
match_override |= is_override(world, table, comp);
|
|
}
|
|
|
|
if (match_override) {
|
|
add_monitor(&table->on_set_override, query, matched_table_index);
|
|
}
|
|
}
|
|
|
|
add_monitor(&table->on_set_all, query, matched_table_index);
|
|
}
|
|
|
|
static
|
|
void register_un_set(
|
|
ecs_world_t *world,
|
|
ecs_table_t *table,
|
|
ecs_query_t *query,
|
|
int32_t matched_table_index)
|
|
{
|
|
(void)world;
|
|
add_monitor(&table->un_set_all, query, matched_table_index);
|
|
}
|
|
|
|
/* -- Private functions -- */
|
|
|
|
/* If table goes from 0 to >0 entities or from >0 entities to 0 entities notify
|
|
* queries. This allows systems associated with queries to move inactive tables
|
|
* out of the main loop. */
|
|
void ecs_table_activate(
|
|
ecs_world_t *world,
|
|
ecs_table_t *table,
|
|
ecs_query_t *query,
|
|
bool activate)
|
|
{
|
|
if (query) {
|
|
ecs_query_notify(world, query, &(ecs_query_event_t) {
|
|
.kind = activate ? EcsQueryTableNonEmpty : EcsQueryTableEmpty,
|
|
.table = table
|
|
});
|
|
} else {
|
|
ecs_vector_t *queries = table->queries;
|
|
ecs_query_t **buffer = ecs_vector_first(queries, ecs_query_t*);
|
|
int32_t i, count = ecs_vector_count(queries);
|
|
|
|
for (i = 0; i < count; i ++) {
|
|
ecs_query_notify(world, buffer[i], &(ecs_query_event_t) {
|
|
.kind = activate ? EcsQueryTableNonEmpty : EcsQueryTableEmpty,
|
|
.table = table
|
|
});
|
|
}
|
|
}
|
|
}
|
|
|
|
/* This function is called when a query is matched with a table. A table keeps
|
|
* a list of tables that match so that they can be notified when the table
|
|
* becomes empty / non-empty. */
|
|
static
|
|
void register_query(
|
|
ecs_world_t *world,
|
|
ecs_table_t *table,
|
|
ecs_query_t *query,
|
|
int32_t matched_table_index)
|
|
{
|
|
/* Register system with the table */
|
|
if (!(query->flags & EcsQueryNoActivation)) {
|
|
#ifndef NDEBUG
|
|
/* Sanity check if query has already been added */
|
|
int32_t i, count = ecs_vector_count(table->queries);
|
|
for (i = 0; i < count; i ++) {
|
|
ecs_query_t **q = ecs_vector_get(table->queries, ecs_query_t*, i);
|
|
ecs_assert(*q != query, ECS_INTERNAL_ERROR, NULL);
|
|
}
|
|
#endif
|
|
|
|
ecs_query_t **q = ecs_vector_add(&table->queries, ecs_query_t*);
|
|
if (q) *q = query;
|
|
|
|
ecs_data_t *data = ecs_table_get_data(table);
|
|
if (data && ecs_vector_count(data->entities)) {
|
|
ecs_table_activate(world, table, query, true);
|
|
}
|
|
}
|
|
|
|
/* Register the query as a monitor */
|
|
if (query->flags & EcsQueryMonitor) {
|
|
table->flags |= EcsTableHasMonitors;
|
|
register_monitor(world, table, query, matched_table_index);
|
|
}
|
|
|
|
/* Register the query as an on_set system */
|
|
if (query->flags & EcsQueryOnSet) {
|
|
register_on_set(world, table, query, matched_table_index);
|
|
}
|
|
|
|
/* Register the query as an un_set system */
|
|
if (query->flags & EcsQueryUnSet) {
|
|
register_un_set(world, table, query, matched_table_index);
|
|
}
|
|
}
|
|
|
|
/* This function is called when a query is unmatched with a table. This can
|
|
* happen for queries that have shared components expressions in their signature
|
|
* and those shared components changed (for example, a base removed a comp). */
|
|
static
|
|
void unregister_query(
|
|
ecs_world_t *world,
|
|
ecs_table_t *table,
|
|
ecs_query_t *query)
|
|
{
|
|
(void)world;
|
|
|
|
if (!(query->flags & EcsQueryNoActivation)) {
|
|
int32_t i, count = ecs_vector_count(table->queries);
|
|
for (i = 0; i < count; i ++) {
|
|
ecs_query_t **q = ecs_vector_get(table->queries, ecs_query_t*, i);
|
|
if (*q == query) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* Query must have been registered with table */
|
|
ecs_assert(i != count, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
/* Remove query */
|
|
ecs_vector_remove_index(table->queries, ecs_query_t*, i);
|
|
}
|
|
}
|
|
|
|
static
|
|
ecs_data_t* get_data_intern(
|
|
ecs_table_t *table,
|
|
bool create)
|
|
{
|
|
ecs_assert(table != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
ecs_data_t *data = table->data;
|
|
if (data) {
|
|
return data;
|
|
}
|
|
|
|
if (!data && !create) {
|
|
return NULL;
|
|
}
|
|
|
|
return table->data = ecs_os_calloc(ECS_SIZEOF(ecs_data_t));
|
|
}
|
|
|
|
ecs_data_t* ecs_table_get_data(
|
|
ecs_table_t *table)
|
|
{
|
|
return get_data_intern(table, false);
|
|
}
|
|
|
|
ecs_data_t* ecs_table_get_or_create_data(
|
|
ecs_table_t *table)
|
|
{
|
|
return get_data_intern(table, true);
|
|
}
|
|
|
|
static
|
|
void ctor_component(
|
|
ecs_world_t * world,
|
|
ecs_c_info_t * cdata,
|
|
ecs_column_t * column,
|
|
ecs_entity_t * entities,
|
|
int32_t row,
|
|
int32_t count)
|
|
{
|
|
/* A new component is constructed */
|
|
ecs_xtor_t ctor;
|
|
if (cdata && (ctor = cdata->lifecycle.ctor)) {
|
|
void *ctx = cdata->lifecycle.ctx;
|
|
int16_t size = column->size;
|
|
int16_t alignment = column->alignment;
|
|
|
|
void *ptr = ecs_vector_get_t(column->data, size, alignment, row);
|
|
|
|
ctor(world, cdata->component, entities, ptr,
|
|
ecs_to_size_t(size), count, ctx);
|
|
}
|
|
}
|
|
|
|
static
|
|
void dtor_component(
|
|
ecs_world_t * world,
|
|
ecs_c_info_t * cdata,
|
|
ecs_column_t * column,
|
|
ecs_entity_t * entities,
|
|
int32_t row,
|
|
int32_t count)
|
|
{
|
|
/* An old component is destructed */
|
|
ecs_xtor_t dtor;
|
|
if (cdata && (dtor = cdata->lifecycle.dtor)) {
|
|
void *ctx = cdata->lifecycle.ctx;
|
|
int16_t size = column->size;
|
|
int16_t alignment = column->alignment;
|
|
|
|
void *ptr = ecs_vector_get_t(column->data, size, alignment, row);
|
|
ecs_assert(ptr != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
dtor(world, cdata->component, entities, ptr,
|
|
ecs_to_size_t(size), count, ctx);
|
|
}
|
|
}
|
|
|
|
static
|
|
void dtor_all_components(
|
|
ecs_world_t * world,
|
|
ecs_table_t * table,
|
|
ecs_data_t * data,
|
|
int32_t row,
|
|
int32_t count)
|
|
{
|
|
ecs_entity_t *entities = ecs_vector_first(data->entities, ecs_entity_t);
|
|
int32_t column_count = table->column_count;
|
|
int32_t i;
|
|
for (i = 0; i < column_count; i ++) {
|
|
ecs_column_t *column = &data->columns[i];
|
|
dtor_component(
|
|
world, table->c_info[i], column, entities, row,
|
|
count);
|
|
}
|
|
}
|
|
|
|
static
|
|
void run_remove_actions(
|
|
ecs_world_t * world,
|
|
ecs_table_t * table,
|
|
ecs_data_t * data,
|
|
int32_t row,
|
|
int32_t count,
|
|
bool dtor_only)
|
|
{
|
|
if (count) {
|
|
if (!dtor_only) {
|
|
ecs_run_monitors(world, table, NULL, row, count, table->un_set_all);
|
|
}
|
|
|
|
dtor_all_components(world, table, data, row, count);
|
|
}
|
|
}
|
|
|
|
void ecs_table_clear_data(
|
|
ecs_table_t * table,
|
|
ecs_data_t * data)
|
|
{
|
|
if (!data) {
|
|
return;
|
|
}
|
|
|
|
ecs_column_t *columns = data->columns;
|
|
if (columns) {
|
|
int32_t c, column_count = table->column_count;
|
|
for (c = 0; c < column_count; c ++) {
|
|
ecs_vector_free(columns[c].data);
|
|
}
|
|
ecs_os_free(columns);
|
|
data->columns = NULL;
|
|
}
|
|
|
|
ecs_sw_column_t *sw_columns = data->sw_columns;
|
|
if (sw_columns) {
|
|
int32_t c, column_count = table->sw_column_count;
|
|
for (c = 0; c < column_count; c ++) {
|
|
ecs_switch_free(sw_columns[c].data);
|
|
}
|
|
ecs_os_free(sw_columns);
|
|
data->sw_columns = NULL;
|
|
}
|
|
|
|
ecs_bs_column_t *bs_columns = data->bs_columns;
|
|
if (bs_columns) {
|
|
int32_t c, column_count = table->bs_column_count;
|
|
for (c = 0; c < column_count; c ++) {
|
|
ecs_bitset_deinit(&bs_columns[c].data);
|
|
}
|
|
ecs_os_free(bs_columns);
|
|
data->bs_columns = NULL;
|
|
}
|
|
|
|
ecs_vector_free(data->entities);
|
|
ecs_vector_free(data->record_ptrs);
|
|
|
|
data->entities = NULL;
|
|
data->record_ptrs = NULL;
|
|
}
|
|
|
|
/* Clear columns. Deactivate table in systems if necessary, but do not invoke
|
|
* OnRemove handlers. This is typically used when restoring a table to a
|
|
* previous state. */
|
|
void ecs_table_clear_silent(
|
|
ecs_world_t * world,
|
|
ecs_table_t * table)
|
|
{
|
|
ecs_data_t *data = ecs_table_get_data(table);
|
|
if (!data) {
|
|
return;
|
|
}
|
|
|
|
int32_t count = ecs_vector_count(data->entities);
|
|
|
|
ecs_table_clear_data(table, table->data);
|
|
|
|
if (count) {
|
|
ecs_table_activate(world, table, 0, false);
|
|
}
|
|
}
|
|
|
|
/* Delete all entities in table, invoke OnRemove handlers. This function is used
|
|
* when an application invokes delete_w_filter. Use ecs_table_clear_silent, as
|
|
* the table may have to be deactivated with systems. */
|
|
void ecs_table_clear(
|
|
ecs_world_t * world,
|
|
ecs_table_t * table)
|
|
{
|
|
ecs_data_t *data = ecs_table_get_data(table);
|
|
if (data) {
|
|
run_remove_actions(
|
|
world, table, data, 0, ecs_table_data_count(data), false);
|
|
|
|
ecs_entity_t *entities = ecs_vector_first(data->entities, ecs_entity_t);
|
|
int32_t i, count = ecs_vector_count(data->entities);
|
|
for(i = 0; i < count; i ++) {
|
|
ecs_eis_delete(world, entities[i]);
|
|
}
|
|
}
|
|
|
|
ecs_table_clear_silent(world, table);
|
|
}
|
|
|
|
/* Unset all components in table. This function is called before a table is
|
|
* deleted, and invokes all UnSet handlers, if any */
|
|
void ecs_table_unset(
|
|
ecs_world_t * world,
|
|
ecs_table_t * table)
|
|
{
|
|
(void)world;
|
|
ecs_data_t *data = ecs_table_get_data(table);
|
|
if (data) {
|
|
run_un_set_handlers(world, table, data);
|
|
}
|
|
}
|
|
|
|
/* Free table resources. Do not invoke handlers and do not activate/deactivate
|
|
* table with systems. This function is used when the world is freed. */
|
|
void ecs_table_free(
|
|
ecs_world_t * world,
|
|
ecs_table_t * table)
|
|
{
|
|
(void)world;
|
|
ecs_data_t *data = ecs_table_get_data(table);
|
|
if (data) {
|
|
run_remove_actions(
|
|
world, table, data, 0, ecs_table_data_count(data), false);
|
|
}
|
|
|
|
ecs_table_clear_data(table, table->data);
|
|
ecs_table_clear_edges(world, table);
|
|
|
|
ecs_os_free(table->lo_edges);
|
|
ecs_map_free(table->hi_edges);
|
|
ecs_vector_free(table->queries);
|
|
ecs_vector_free((ecs_vector_t*)table->type);
|
|
ecs_os_free(table->dirty_state);
|
|
ecs_vector_free(table->monitors);
|
|
ecs_vector_free(table->on_set_all);
|
|
ecs_vector_free(table->on_set_override);
|
|
ecs_vector_free(table->un_set_all);
|
|
|
|
if (table->c_info) {
|
|
ecs_os_free(table->c_info);
|
|
}
|
|
|
|
if (table->on_set) {
|
|
int32_t i;
|
|
for (i = 0; i < table->column_count; i ++) {
|
|
ecs_vector_free(table->on_set[i]);
|
|
}
|
|
ecs_os_free(table->on_set);
|
|
}
|
|
|
|
table->id = 0;
|
|
|
|
ecs_os_free(table->data);
|
|
}
|
|
|
|
/* Reset a table to its initial state. */
|
|
void ecs_table_reset(
|
|
ecs_world_t * world,
|
|
ecs_table_t * table)
|
|
{
|
|
(void)world;
|
|
ecs_os_free(table->lo_edges);
|
|
ecs_map_free(table->hi_edges);
|
|
table->lo_edges = NULL;
|
|
table->hi_edges = NULL;
|
|
}
|
|
|
|
static
|
|
void mark_table_dirty(
|
|
ecs_table_t *table,
|
|
int32_t index)
|
|
{
|
|
if (table->dirty_state) {
|
|
table->dirty_state[index] ++;
|
|
}
|
|
}
|
|
|
|
void ecs_table_mark_dirty(
|
|
ecs_table_t *table,
|
|
ecs_entity_t component)
|
|
{
|
|
ecs_assert(table != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
if (table->dirty_state) {
|
|
int32_t index = ecs_type_index_of(table->type, component);
|
|
ecs_assert(index != -1, ECS_INTERNAL_ERROR, NULL);
|
|
table->dirty_state[index] ++;
|
|
}
|
|
}
|
|
|
|
static
|
|
void move_switch_columns(
|
|
ecs_table_t * new_table,
|
|
ecs_data_t * new_data,
|
|
int32_t new_index,
|
|
ecs_table_t * old_table,
|
|
ecs_data_t * old_data,
|
|
int32_t old_index,
|
|
int32_t count)
|
|
{
|
|
int32_t i_old = 0, old_column_count = old_table->sw_column_count;
|
|
int32_t i_new = 0, new_column_count = new_table->sw_column_count;
|
|
|
|
if (!old_column_count || !new_column_count) {
|
|
return;
|
|
}
|
|
|
|
ecs_sw_column_t *old_columns = old_data->sw_columns;
|
|
ecs_sw_column_t *new_columns = new_data->sw_columns;
|
|
|
|
ecs_type_t new_type = new_table->type;
|
|
ecs_type_t old_type = old_table->type;
|
|
|
|
int32_t offset_new = new_table->sw_column_offset;
|
|
int32_t offset_old = old_table->sw_column_offset;
|
|
|
|
ecs_entity_t *new_components = ecs_vector_first(new_type, ecs_entity_t);
|
|
ecs_entity_t *old_components = ecs_vector_first(old_type, ecs_entity_t);
|
|
|
|
for (; (i_new < new_column_count) && (i_old < old_column_count);) {
|
|
ecs_entity_t new_component = new_components[i_new + offset_new];
|
|
ecs_entity_t old_component = old_components[i_old + offset_old];
|
|
|
|
if (new_component == old_component) {
|
|
ecs_switch_t *old_switch = old_columns[i_old].data;
|
|
ecs_switch_t *new_switch = new_columns[i_new].data;
|
|
|
|
ecs_switch_ensure(new_switch, new_index + count);
|
|
|
|
int i;
|
|
for (i = 0; i < count; i ++) {
|
|
uint64_t value = ecs_switch_get(old_switch, old_index + i);
|
|
ecs_switch_set(new_switch, new_index + i, value);
|
|
}
|
|
}
|
|
|
|
i_new += new_component <= old_component;
|
|
i_old += new_component >= old_component;
|
|
}
|
|
}
|
|
|
|
static
|
|
void move_bitset_columns(
|
|
ecs_table_t * new_table,
|
|
ecs_data_t * new_data,
|
|
int32_t new_index,
|
|
ecs_table_t * old_table,
|
|
ecs_data_t * old_data,
|
|
int32_t old_index,
|
|
int32_t count)
|
|
{
|
|
int32_t i_old = 0, old_column_count = old_table->bs_column_count;
|
|
int32_t i_new = 0, new_column_count = new_table->bs_column_count;
|
|
|
|
if (!old_column_count || !new_column_count) {
|
|
return;
|
|
}
|
|
|
|
ecs_bs_column_t *old_columns = old_data->bs_columns;
|
|
ecs_bs_column_t *new_columns = new_data->bs_columns;
|
|
|
|
ecs_type_t new_type = new_table->type;
|
|
ecs_type_t old_type = old_table->type;
|
|
|
|
int32_t offset_new = new_table->bs_column_offset;
|
|
int32_t offset_old = old_table->bs_column_offset;
|
|
|
|
ecs_entity_t *new_components = ecs_vector_first(new_type, ecs_entity_t);
|
|
ecs_entity_t *old_components = ecs_vector_first(old_type, ecs_entity_t);
|
|
|
|
for (; (i_new < new_column_count) && (i_old < old_column_count);) {
|
|
ecs_entity_t new_component = new_components[i_new + offset_new];
|
|
ecs_entity_t old_component = old_components[i_old + offset_old];
|
|
|
|
if (new_component == old_component) {
|
|
ecs_bitset_t *old_bs = &old_columns[i_old].data;
|
|
ecs_bitset_t *new_bs = &new_columns[i_new].data;
|
|
|
|
ecs_bitset_ensure(new_bs, new_index + count);
|
|
|
|
int i;
|
|
for (i = 0; i < count; i ++) {
|
|
uint64_t value = ecs_bitset_get(old_bs, old_index + i);
|
|
ecs_bitset_set(new_bs, new_index + i, value);
|
|
}
|
|
}
|
|
|
|
i_new += new_component <= old_component;
|
|
i_old += new_component >= old_component;
|
|
}
|
|
}
|
|
|
|
static
|
|
void ensure_data(
|
|
ecs_world_t * world,
|
|
ecs_table_t * table,
|
|
ecs_data_t * data,
|
|
int32_t * column_count_out,
|
|
int32_t * sw_column_count_out,
|
|
int32_t * bs_column_count_out,
|
|
ecs_column_t ** columns_out,
|
|
ecs_sw_column_t ** sw_columns_out,
|
|
ecs_bs_column_t ** bs_columns_out)
|
|
{
|
|
int32_t column_count = table->column_count;
|
|
int32_t sw_column_count = table->sw_column_count;
|
|
int32_t bs_column_count = table->bs_column_count;
|
|
ecs_column_t *columns = NULL;
|
|
ecs_sw_column_t *sw_columns = NULL;
|
|
ecs_bs_column_t *bs_columns = NULL;
|
|
|
|
/* It is possible that the table data was created without content.
|
|
* Now that data is going to be written to the table, initialize */
|
|
if (column_count | sw_column_count | bs_column_count) {
|
|
columns = data->columns;
|
|
sw_columns = data->sw_columns;
|
|
bs_columns = data->bs_columns;
|
|
|
|
if (!columns && !sw_columns && !bs_columns) {
|
|
ecs_init_data(world, table, data);
|
|
columns = data->columns;
|
|
sw_columns = data->sw_columns;
|
|
bs_columns = data->bs_columns;
|
|
|
|
ecs_assert(sw_column_count == 0 || sw_columns != NULL,
|
|
ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(bs_column_count == 0 || bs_columns != NULL,
|
|
ECS_INTERNAL_ERROR, NULL);
|
|
}
|
|
|
|
*column_count_out = column_count;
|
|
*sw_column_count_out = sw_column_count;
|
|
*bs_column_count_out = bs_column_count;
|
|
*columns_out = columns;
|
|
*sw_columns_out = sw_columns;
|
|
*bs_columns_out = bs_columns;
|
|
}
|
|
}
|
|
|
|
static
|
|
void grow_column(
|
|
ecs_world_t * world,
|
|
ecs_entity_t * entities,
|
|
ecs_column_t * column,
|
|
ecs_c_info_t * c_info,
|
|
int32_t to_add,
|
|
int32_t new_size,
|
|
bool construct)
|
|
{
|
|
ecs_vector_t *vec = column->data;
|
|
int16_t alignment = column->alignment;
|
|
|
|
int32_t size = column->size;
|
|
int32_t count = ecs_vector_count(vec);
|
|
int32_t old_size = ecs_vector_size(vec);
|
|
int32_t new_count = count + to_add;
|
|
bool can_realloc = new_size != old_size;
|
|
|
|
ecs_assert(new_size >= new_count, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
/* If the array could possibly realloc and the component has a move action
|
|
* defined, move old elements manually */
|
|
ecs_move_t move;
|
|
if (c_info && count && can_realloc && (move = c_info->lifecycle.move)) {
|
|
ecs_xtor_t ctor = c_info->lifecycle.ctor;
|
|
ecs_assert(ctor != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
/* Create new vector */
|
|
ecs_vector_t *new_vec = ecs_vector_new_t(size, alignment, new_size);
|
|
ecs_vector_set_count_t(&new_vec, size, alignment, new_count);
|
|
|
|
void *old_buffer = ecs_vector_first_t(
|
|
vec, size, alignment);
|
|
|
|
void *new_buffer = ecs_vector_first_t(
|
|
new_vec, size, alignment);
|
|
|
|
/* First construct elements (old and new) in new buffer */
|
|
ctor(world, c_info->component, entities, new_buffer,
|
|
ecs_to_size_t(size), construct ? new_count : count,
|
|
c_info->lifecycle.ctx);
|
|
|
|
/* Move old elements */
|
|
move(world, c_info->component, entities, entities,
|
|
new_buffer, old_buffer, ecs_to_size_t(size), count,
|
|
c_info->lifecycle.ctx);
|
|
|
|
/* Free old vector */
|
|
ecs_vector_free(vec);
|
|
column->data = new_vec;
|
|
} else {
|
|
/* If array won't realloc or has no move, simply add new elements */
|
|
if (can_realloc) {
|
|
ecs_vector_set_size_t(&vec, size, alignment, new_size);
|
|
}
|
|
|
|
void *elem = ecs_vector_addn_t(&vec, size, alignment, to_add);
|
|
|
|
ecs_xtor_t ctor;
|
|
if (construct && c_info && (ctor = c_info->lifecycle.ctor)) {
|
|
/* If new elements need to be constructed and component has a
|
|
* constructor, construct */
|
|
ctor(world, c_info->component, &entities[count], elem,
|
|
ecs_to_size_t(size), to_add, c_info->lifecycle.ctx);
|
|
}
|
|
|
|
column->data = vec;
|
|
}
|
|
|
|
ecs_assert(ecs_vector_size(column->data) == new_size,
|
|
ECS_INTERNAL_ERROR, NULL);
|
|
}
|
|
|
|
static
|
|
int32_t grow_data(
|
|
ecs_world_t * world,
|
|
ecs_table_t * table,
|
|
ecs_data_t * data,
|
|
int32_t to_add,
|
|
int32_t size,
|
|
const ecs_entity_t *ids)
|
|
{
|
|
ecs_assert(table != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(data != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
int32_t cur_count = ecs_table_data_count(data);
|
|
int32_t column_count = table->column_count;
|
|
int32_t sw_column_count = table->sw_column_count;
|
|
int32_t bs_column_count = table->bs_column_count;
|
|
ecs_column_t *columns = NULL;
|
|
ecs_sw_column_t *sw_columns = NULL;
|
|
ecs_bs_column_t *bs_columns = NULL;
|
|
ensure_data(world, table, data, &column_count, &sw_column_count,
|
|
&bs_column_count, &columns, &sw_columns, &bs_columns);
|
|
|
|
/* Add record to record ptr array */
|
|
ecs_vector_set_size(&data->record_ptrs, ecs_record_t*, size);
|
|
ecs_record_t **r = ecs_vector_addn(&data->record_ptrs, ecs_record_t*, to_add);
|
|
ecs_assert(r != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
if (ecs_vector_size(data->record_ptrs) > size) {
|
|
size = ecs_vector_size(data->record_ptrs);
|
|
}
|
|
|
|
/* Add entity to column with entity ids */
|
|
ecs_vector_set_size(&data->entities, ecs_entity_t, size);
|
|
ecs_entity_t *e = ecs_vector_addn(&data->entities, ecs_entity_t, to_add);
|
|
ecs_assert(e != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(ecs_vector_size(data->entities) == size, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
/* Initialize entity ids and record ptrs */
|
|
int32_t i;
|
|
if (ids) {
|
|
for (i = 0; i < to_add; i ++) {
|
|
e[i] = ids[i];
|
|
}
|
|
} else {
|
|
ecs_os_memset(e, 0, ECS_SIZEOF(ecs_entity_t) * to_add);
|
|
}
|
|
ecs_os_memset(r, 0, ECS_SIZEOF(ecs_record_t*) * to_add);
|
|
|
|
/* Add elements to each column array */
|
|
ecs_c_info_t **c_info_array = table->c_info;
|
|
ecs_entity_t *entities = ecs_vector_first(data->entities, ecs_entity_t);
|
|
for (i = 0; i < column_count; i ++) {
|
|
ecs_column_t *column = &columns[i];
|
|
if (!column->size) {
|
|
continue;
|
|
}
|
|
|
|
ecs_c_info_t *c_info = NULL;
|
|
if (c_info_array) {
|
|
c_info = c_info_array[i];
|
|
}
|
|
|
|
grow_column(world, entities, column, c_info, to_add, size, true);
|
|
ecs_assert(ecs_vector_size(columns[i].data) == size,
|
|
ECS_INTERNAL_ERROR, NULL);
|
|
}
|
|
|
|
/* Add elements to each switch column */
|
|
for (i = 0; i < sw_column_count; i ++) {
|
|
ecs_switch_t *sw = sw_columns[i].data;
|
|
ecs_switch_addn(sw, to_add);
|
|
}
|
|
|
|
/* Add elements to each bitset column */
|
|
for (i = 0; i < bs_column_count; i ++) {
|
|
ecs_bitset_t *bs = &bs_columns[i].data;
|
|
ecs_bitset_addn(bs, to_add);
|
|
}
|
|
|
|
/* If the table is monitored indicate that there has been a change */
|
|
mark_table_dirty(table, 0);
|
|
|
|
if (!world->in_progress && !cur_count) {
|
|
ecs_table_activate(world, table, 0, true);
|
|
}
|
|
|
|
table->alloc_count ++;
|
|
|
|
/* Return index of first added entity */
|
|
return cur_count;
|
|
}
|
|
|
|
static
|
|
void fast_append(
|
|
ecs_column_t *columns,
|
|
int32_t column_count)
|
|
{
|
|
/* Add elements to each column array */
|
|
int32_t i;
|
|
for (i = 0; i < column_count; i ++) {
|
|
ecs_column_t *column = &columns[i];
|
|
int16_t size = column->size;
|
|
if (size) {
|
|
int16_t alignment = column->alignment;
|
|
ecs_vector_add_t(&column->data, size, alignment);
|
|
}
|
|
}
|
|
}
|
|
|
|
int32_t ecs_table_append(
|
|
ecs_world_t * world,
|
|
ecs_table_t * table,
|
|
ecs_data_t * data,
|
|
ecs_entity_t entity,
|
|
ecs_record_t * record,
|
|
bool construct)
|
|
{
|
|
ecs_assert(table != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(data != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
/* Get count & size before growing entities array. This tells us whether the
|
|
* arrays will realloc */
|
|
int32_t count = ecs_vector_count(data->entities);
|
|
int32_t size = ecs_vector_size(data->entities);
|
|
|
|
int32_t column_count = table->column_count;
|
|
int32_t sw_column_count = table->sw_column_count;
|
|
int32_t bs_column_count = table->bs_column_count;
|
|
ecs_column_t *columns = NULL;
|
|
ecs_sw_column_t *sw_columns = NULL;
|
|
ecs_bs_column_t *bs_columns = NULL;
|
|
|
|
ensure_data(world, table, data, &column_count, &sw_column_count,
|
|
&bs_column_count, &columns, &sw_columns, &bs_columns);
|
|
|
|
/* Grow buffer with entity ids, set new element to new entity */
|
|
ecs_entity_t *e = ecs_vector_add(&data->entities, ecs_entity_t);
|
|
ecs_assert(e != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
*e = entity;
|
|
|
|
/* Keep track of alloc count. This allows references to check if cached
|
|
* pointers need to be updated. */
|
|
table->alloc_count += (count == size);
|
|
|
|
/* Add record ptr to array with record ptrs */
|
|
ecs_record_t **r = ecs_vector_add(&data->record_ptrs, ecs_record_t*);
|
|
ecs_assert(r != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
*r = record;
|
|
|
|
/* If the table is monitored indicate that there has been a change */
|
|
mark_table_dirty(table, 0);
|
|
|
|
/* If this is the first entity in this table, signal queries so that the
|
|
* table moves from an inactive table to an active table. */
|
|
if (!world->in_progress && !count) {
|
|
ecs_table_activate(world, table, 0, true);
|
|
}
|
|
|
|
ecs_assert(count >= 0, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
/* Fast path: no switch columns, no lifecycle actions */
|
|
if (!(table->flags & EcsTableIsComplex)) {
|
|
fast_append(columns, column_count);
|
|
return count;
|
|
}
|
|
|
|
ecs_c_info_t **c_info_array = table->c_info;
|
|
ecs_entity_t *entities = ecs_vector_first(
|
|
data->entities, ecs_entity_t);
|
|
|
|
/* Reobtain size to ensure that the columns have the same size as the
|
|
* entities and record vectors. This keeps reasoning about when allocations
|
|
* occur easier. */
|
|
size = ecs_vector_size(data->entities);
|
|
|
|
/* Grow component arrays with 1 element */
|
|
int32_t i;
|
|
for (i = 0; i < column_count; i ++) {
|
|
ecs_column_t *column = &columns[i];
|
|
if (!column->size) {
|
|
continue;
|
|
}
|
|
|
|
ecs_c_info_t *c_info = NULL;
|
|
if (c_info_array) {
|
|
c_info = c_info_array[i];
|
|
}
|
|
|
|
grow_column(world, entities, column, c_info, 1, size, construct);
|
|
|
|
ecs_assert(
|
|
ecs_vector_size(columns[i].data) == ecs_vector_size(data->entities),
|
|
ECS_INTERNAL_ERROR, NULL);
|
|
|
|
ecs_assert(
|
|
ecs_vector_count(columns[i].data) == ecs_vector_count(data->entities),
|
|
ECS_INTERNAL_ERROR, NULL);
|
|
}
|
|
|
|
/* Add element to each switch column */
|
|
for (i = 0; i < sw_column_count; i ++) {
|
|
ecs_assert(sw_columns != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_switch_t *sw = sw_columns[i].data;
|
|
ecs_switch_add(sw);
|
|
columns[i + table->sw_column_offset].data = ecs_switch_values(sw);
|
|
}
|
|
|
|
/* Add element to each bitset column */
|
|
for (i = 0; i < bs_column_count; i ++) {
|
|
ecs_assert(bs_columns != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_bitset_t *bs = &bs_columns[i].data;
|
|
ecs_bitset_addn(bs, 1);
|
|
}
|
|
|
|
return count;
|
|
}
|
|
|
|
static
|
|
void fast_delete_last(
|
|
ecs_column_t *columns,
|
|
int32_t column_count)
|
|
{
|
|
int i;
|
|
for (i = 0; i < column_count; i ++) {
|
|
ecs_column_t *column = &columns[i];
|
|
ecs_vector_remove_last(column->data);
|
|
}
|
|
}
|
|
|
|
static
|
|
void fast_delete(
|
|
ecs_column_t *columns,
|
|
int32_t column_count,
|
|
int32_t index)
|
|
{
|
|
int i;
|
|
for (i = 0; i < column_count; i ++) {
|
|
ecs_column_t *column = &columns[i];
|
|
int16_t size = column->size;
|
|
if (size) {
|
|
int16_t alignment = column->alignment;
|
|
ecs_vector_remove_index_t(column->data, size, alignment, index);
|
|
}
|
|
}
|
|
}
|
|
|
|
void ecs_table_delete(
|
|
ecs_world_t * world,
|
|
ecs_table_t * table,
|
|
ecs_data_t * data,
|
|
int32_t index,
|
|
bool destruct)
|
|
{
|
|
ecs_assert(world != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(table != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(data != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
ecs_vector_t *entity_column = data->entities;
|
|
int32_t count = ecs_vector_count(entity_column);
|
|
|
|
ecs_assert(count > 0, ECS_INTERNAL_ERROR, NULL);
|
|
count --;
|
|
|
|
ecs_assert(index <= count, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
ecs_c_info_t **c_info_array = table->c_info;
|
|
int32_t column_count = table->column_count;
|
|
int32_t i;
|
|
|
|
ecs_entity_t *entities = ecs_vector_first(entity_column, ecs_entity_t);
|
|
ecs_entity_t entity_to_move = entities[count];
|
|
|
|
/* Move last entity id to index */
|
|
entities[index] = entity_to_move;
|
|
ecs_vector_remove_last(entity_column);
|
|
|
|
/* Move last record ptr to index */
|
|
ecs_vector_t *record_column = data->record_ptrs;
|
|
ecs_record_t **records = ecs_vector_first(record_column, ecs_record_t*);
|
|
|
|
ecs_assert(count < ecs_vector_count(record_column), ECS_INTERNAL_ERROR, NULL);
|
|
ecs_record_t *record_to_move = records[count];
|
|
|
|
records[index] = record_to_move;
|
|
ecs_vector_remove_last(record_column);
|
|
|
|
/* Update record of moved entity in entity index */
|
|
if (index != count) {
|
|
if (record_to_move) {
|
|
if (record_to_move->row >= 0) {
|
|
record_to_move->row = index + 1;
|
|
} else {
|
|
record_to_move->row = -(index + 1);
|
|
}
|
|
ecs_assert(record_to_move->table != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(record_to_move->table == table, ECS_INTERNAL_ERROR, NULL);
|
|
}
|
|
}
|
|
|
|
/* If the table is monitored indicate that there has been a change */
|
|
mark_table_dirty(table, 0);
|
|
|
|
if (!count) {
|
|
ecs_table_activate(world, table, NULL, false);
|
|
}
|
|
|
|
/* Move each component value in array to index */
|
|
ecs_column_t *columns = data->columns;
|
|
|
|
if (!(table->flags & EcsTableIsComplex)) {
|
|
if (index == count) {
|
|
fast_delete_last(columns, column_count);
|
|
} else {
|
|
fast_delete(columns, column_count, index);
|
|
}
|
|
return;
|
|
}
|
|
|
|
for (i = 0; i < column_count; i ++) {
|
|
ecs_column_t *column = &columns[i];
|
|
int16_t size = column->size;
|
|
int16_t alignment = column->alignment;
|
|
if (size) {
|
|
ecs_c_info_t *c_info = c_info_array ? c_info_array[i] : NULL;
|
|
ecs_xtor_t dtor;
|
|
|
|
void *dst = ecs_vector_get_t(column->data, size, alignment, index);
|
|
|
|
ecs_move_t move;
|
|
if (c_info && (count != index) && (move = c_info->lifecycle.move)) {
|
|
void *ctx = c_info->lifecycle.ctx;
|
|
void *src = ecs_vector_get_t(column->data, size, alignment, count);
|
|
ecs_entity_t component = c_info->component;
|
|
|
|
/* If the delete is not destructing the component, the component
|
|
* was already deleted, most likely by a move. In that case we
|
|
* still need to move, but we need to make sure we're moving
|
|
* into an element that is initialized with valid memory, so
|
|
* call the constructor. */
|
|
if (!destruct) {
|
|
ecs_xtor_t ctor = c_info->lifecycle.ctor;
|
|
ecs_assert(ctor != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ctor(world, c_info->component, &entity_to_move, dst,
|
|
ecs_to_size_t(size), 1, c_info->lifecycle.ctx);
|
|
}
|
|
|
|
/* Move last element into deleted element */
|
|
move(world, component, &entity_to_move, &entity_to_move, dst, src,
|
|
ecs_to_size_t(size), 1, ctx);
|
|
|
|
/* Memory has been copied, we can now simply remove last */
|
|
ecs_vector_remove_last(column->data);
|
|
} else {
|
|
if (destruct && c_info && (dtor = c_info->lifecycle.dtor)) {
|
|
dtor(world, c_info->component, &entities[index], dst,
|
|
ecs_to_size_t(size), 1, c_info->lifecycle.ctx);
|
|
}
|
|
|
|
ecs_vector_remove_index_t(column->data, size, alignment, index);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Remove elements from switch columns */
|
|
ecs_sw_column_t *sw_columns = data->sw_columns;
|
|
int32_t sw_column_count = table->sw_column_count;
|
|
for (i = 0; i < sw_column_count; i ++) {
|
|
ecs_switch_remove(sw_columns[i].data, index);
|
|
}
|
|
|
|
/* Remove elements from bitset columns */
|
|
ecs_bs_column_t *bs_columns = data->bs_columns;
|
|
int32_t bs_column_count = table->bs_column_count;
|
|
for (i = 0; i < bs_column_count; i ++) {
|
|
ecs_bitset_remove(&bs_columns[i].data, index);
|
|
}
|
|
}
|
|
|
|
static
|
|
void fast_move(
|
|
ecs_table_t * new_table,
|
|
ecs_data_t * new_data,
|
|
int32_t new_index,
|
|
ecs_table_t * old_table,
|
|
ecs_data_t * old_data,
|
|
int32_t old_index)
|
|
{
|
|
ecs_type_t new_type = new_table->type;
|
|
ecs_type_t old_type = old_table->type;
|
|
|
|
int32_t i_new = 0, new_column_count = new_table->column_count;
|
|
int32_t i_old = 0, old_column_count = old_table->column_count;
|
|
ecs_entity_t *new_components = ecs_vector_first(new_type, ecs_entity_t);
|
|
ecs_entity_t *old_components = ecs_vector_first(old_type, ecs_entity_t);
|
|
|
|
ecs_column_t *old_columns = old_data->columns;
|
|
ecs_column_t *new_columns = new_data->columns;
|
|
|
|
for (; (i_new < new_column_count) && (i_old < old_column_count);) {
|
|
ecs_entity_t new_component = new_components[i_new];
|
|
ecs_entity_t old_component = old_components[i_old];
|
|
|
|
if (new_component == old_component) {
|
|
ecs_column_t *new_column = &new_columns[i_new];
|
|
ecs_column_t *old_column = &old_columns[i_old];
|
|
int16_t size = new_column->size;
|
|
|
|
if (size) {
|
|
int16_t alignment = new_column->alignment;
|
|
void *dst = ecs_vector_get_t(new_column->data, size, alignment, new_index);
|
|
void *src = ecs_vector_get_t(old_column->data, size, alignment, old_index);
|
|
|
|
ecs_assert(dst != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(src != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_os_memcpy(dst, src, size);
|
|
}
|
|
}
|
|
|
|
i_new += new_component <= old_component;
|
|
i_old += new_component >= old_component;
|
|
}
|
|
}
|
|
|
|
void ecs_table_move(
|
|
ecs_world_t * world,
|
|
ecs_entity_t dst_entity,
|
|
ecs_entity_t src_entity,
|
|
ecs_table_t *new_table,
|
|
ecs_data_t *new_data,
|
|
int32_t new_index,
|
|
ecs_table_t *old_table,
|
|
ecs_data_t *old_data,
|
|
int32_t old_index)
|
|
{
|
|
ecs_assert(new_table != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(old_table != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
ecs_assert(old_index >= 0, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(new_index >= 0, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
ecs_assert(old_data != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(new_data != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
if (!((new_table->flags | old_table->flags) & EcsTableIsComplex)) {
|
|
fast_move(new_table, new_data, new_index, old_table, old_data, old_index);
|
|
return;
|
|
}
|
|
|
|
move_switch_columns(
|
|
new_table, new_data, new_index, old_table, old_data, old_index, 1);
|
|
|
|
move_bitset_columns(
|
|
new_table, new_data, new_index, old_table, old_data, old_index, 1);
|
|
|
|
bool same_entity = dst_entity == src_entity;
|
|
|
|
ecs_type_t new_type = new_table->type;
|
|
ecs_type_t old_type = old_table->type;
|
|
|
|
int32_t i_new = 0, new_column_count = new_table->column_count;
|
|
int32_t i_old = 0, old_column_count = old_table->column_count;
|
|
ecs_entity_t *new_components = ecs_vector_first(new_type, ecs_entity_t);
|
|
ecs_entity_t *old_components = ecs_vector_first(old_type, ecs_entity_t);
|
|
|
|
ecs_column_t *old_columns = old_data->columns;
|
|
ecs_column_t *new_columns = new_data->columns;
|
|
|
|
for (; (i_new < new_column_count) && (i_old < old_column_count);) {
|
|
ecs_entity_t new_component = new_components[i_new];
|
|
ecs_entity_t old_component = old_components[i_old];
|
|
|
|
if (new_component == old_component) {
|
|
ecs_column_t *new_column = &new_columns[i_new];
|
|
ecs_column_t *old_column = &old_columns[i_old];
|
|
int16_t size = new_column->size;
|
|
int16_t alignment = new_column->alignment;
|
|
|
|
if (size) {
|
|
void *dst = ecs_vector_get_t(new_column->data, size, alignment, new_index);
|
|
void *src = ecs_vector_get_t(old_column->data, size, alignment, old_index);
|
|
|
|
ecs_assert(dst != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(src != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
ecs_c_info_t *cdata = new_table->c_info[i_new];
|
|
if (same_entity) {
|
|
ecs_move_t move;
|
|
if (cdata && (move = cdata->lifecycle.move)) {
|
|
void *ctx = cdata->lifecycle.ctx;
|
|
ecs_xtor_t ctor = cdata->lifecycle.ctor;
|
|
|
|
/* Ctor should always be set if copy is set */
|
|
ecs_assert(ctor != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
/* Construct a new value, move the value to it */
|
|
ctor(world, new_component, &dst_entity, dst,
|
|
ecs_to_size_t(size), 1, ctx);
|
|
|
|
move(world, new_component, &dst_entity, &src_entity,
|
|
dst, src, ecs_to_size_t(size), 1, ctx);
|
|
} else {
|
|
ecs_os_memcpy(dst, src, size);
|
|
}
|
|
} else {
|
|
ecs_copy_t copy;
|
|
if (cdata && (copy = cdata->lifecycle.copy)) {
|
|
void *ctx = cdata->lifecycle.ctx;
|
|
ecs_xtor_t ctor = cdata->lifecycle.ctor;
|
|
|
|
/* Ctor should always be set if copy is set */
|
|
ecs_assert(ctor != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ctor(world, new_component, &dst_entity, dst,
|
|
ecs_to_size_t(size), 1, ctx);
|
|
copy(world, new_component, &dst_entity, &src_entity,
|
|
dst, src, ecs_to_size_t(size), 1, ctx);
|
|
} else {
|
|
ecs_os_memcpy(dst, src, size);
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
if (new_component < old_component) {
|
|
ctor_component(world, new_table->c_info[i_new],
|
|
&new_columns[i_new], &dst_entity, new_index, 1);
|
|
} else {
|
|
dtor_component(world, old_table->c_info[i_old],
|
|
&old_columns[i_old], &src_entity, old_index, 1);
|
|
}
|
|
}
|
|
|
|
i_new += new_component <= old_component;
|
|
i_old += new_component >= old_component;
|
|
}
|
|
|
|
for (; (i_new < new_column_count); i_new ++) {
|
|
ctor_component(world, new_table->c_info[i_new],
|
|
&new_columns[i_new], &dst_entity, new_index, 1);
|
|
}
|
|
|
|
for (; (i_old < old_column_count); i_old ++) {
|
|
dtor_component(world, old_table->c_info[i_old],
|
|
&old_columns[i_old], &src_entity, old_index, 1);
|
|
}
|
|
}
|
|
|
|
int32_t ecs_table_appendn(
|
|
ecs_world_t * world,
|
|
ecs_table_t * table,
|
|
ecs_data_t * data,
|
|
int32_t to_add,
|
|
const ecs_entity_t *ids)
|
|
{
|
|
int32_t cur_count = ecs_table_data_count(data);
|
|
return grow_data(world, table, data, to_add, cur_count + to_add, ids);
|
|
}
|
|
|
|
void ecs_table_set_size(
|
|
ecs_world_t * world,
|
|
ecs_table_t * table,
|
|
ecs_data_t * data,
|
|
int32_t size)
|
|
{
|
|
int32_t cur_count = ecs_table_data_count(data);
|
|
|
|
if (cur_count < size) {
|
|
grow_data(world, table, data, 0, size, NULL);
|
|
} else if (!size) {
|
|
/* Initialize columns if 0 is passed. This is a shortcut to initialize
|
|
* columns when, for example, an API call is inserting bulk data. */
|
|
int32_t column_count = table->column_count;
|
|
int32_t sw_column_count = table->sw_column_count;
|
|
int32_t bs_column_count = table->bs_column_count;
|
|
ecs_column_t *columns;
|
|
ecs_sw_column_t *sw_columns;
|
|
ecs_bs_column_t *bs_columns;
|
|
ensure_data(world, table, data, &column_count, &sw_column_count,
|
|
&bs_column_count, &columns, &sw_columns, &bs_columns);
|
|
}
|
|
}
|
|
|
|
int32_t ecs_table_data_count(
|
|
ecs_data_t *data)
|
|
{
|
|
return data ? ecs_vector_count(data->entities) : 0;
|
|
}
|
|
|
|
static
|
|
void swap_switch_columns(
|
|
ecs_table_t * table,
|
|
ecs_data_t * data,
|
|
int32_t row_1,
|
|
int32_t row_2)
|
|
{
|
|
int32_t i = 0, column_count = table->sw_column_count;
|
|
if (!column_count) {
|
|
return;
|
|
}
|
|
|
|
ecs_sw_column_t *columns = data->sw_columns;
|
|
|
|
for (i = 0; i < column_count; i ++) {
|
|
ecs_switch_t *sw = columns[i].data;
|
|
ecs_switch_swap(sw, row_1, row_2);
|
|
}
|
|
}
|
|
|
|
static
|
|
void swap_bitset_columns(
|
|
ecs_table_t * table,
|
|
ecs_data_t * data,
|
|
int32_t row_1,
|
|
int32_t row_2)
|
|
{
|
|
int32_t i = 0, column_count = table->bs_column_count;
|
|
if (!column_count) {
|
|
return;
|
|
}
|
|
|
|
ecs_bs_column_t *columns = data->bs_columns;
|
|
|
|
for (i = 0; i < column_count; i ++) {
|
|
ecs_bitset_t *bs = &columns[i].data;
|
|
ecs_bitset_swap(bs, row_1, row_2);
|
|
}
|
|
}
|
|
|
|
void ecs_table_swap(
|
|
ecs_world_t * world,
|
|
ecs_table_t * table,
|
|
ecs_data_t * data,
|
|
int32_t row_1,
|
|
int32_t row_2)
|
|
{
|
|
(void)world;
|
|
|
|
ecs_assert(data != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_column_t *columns = data->columns;
|
|
ecs_assert(columns != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
ecs_assert(row_1 >= 0, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(row_2 >= 0, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
if (row_1 == row_2) {
|
|
return;
|
|
}
|
|
|
|
ecs_entity_t *entities = ecs_vector_first(data->entities, ecs_entity_t);
|
|
ecs_entity_t e1 = entities[row_1];
|
|
ecs_entity_t e2 = entities[row_2];
|
|
|
|
ecs_record_t **record_ptrs = ecs_vector_first(data->record_ptrs, ecs_record_t*);
|
|
ecs_record_t *record_ptr_1 = record_ptrs[row_1];
|
|
ecs_record_t *record_ptr_2 = record_ptrs[row_2];
|
|
|
|
ecs_assert(record_ptr_1 != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(record_ptr_2 != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
/* Swap entities */
|
|
entities[row_1] = e2;
|
|
entities[row_2] = e1;
|
|
record_ptr_1->row = row_2;
|
|
record_ptr_2->row = row_1;
|
|
record_ptrs[row_1] = record_ptr_2;
|
|
record_ptrs[row_2] = record_ptr_1;
|
|
|
|
if (row_2 < 0) {
|
|
record_ptr_1->row --;
|
|
} else {
|
|
record_ptr_1->row ++;
|
|
}
|
|
if (row_1 < 0) {
|
|
record_ptr_2->row --;
|
|
} else {
|
|
record_ptr_2->row ++;
|
|
}
|
|
|
|
/* Swap columns */
|
|
int32_t i, column_count = table->column_count;
|
|
|
|
for (i = 0; i < column_count; i ++) {
|
|
int16_t size = columns[i].size;
|
|
int16_t alignment = columns[i].alignment;
|
|
void *ptr = ecs_vector_first_t(columns[i].data, size, alignment);
|
|
|
|
if (size) {
|
|
void *tmp = ecs_os_alloca(size);
|
|
|
|
void *el_1 = ECS_OFFSET(ptr, size * row_1);
|
|
void *el_2 = ECS_OFFSET(ptr, size * row_2);
|
|
|
|
ecs_os_memcpy(tmp, el_1, size);
|
|
ecs_os_memcpy(el_1, el_2, size);
|
|
ecs_os_memcpy(el_2, tmp, size);
|
|
}
|
|
}
|
|
|
|
swap_switch_columns(table, data, row_1, row_2);
|
|
swap_bitset_columns(table, data, row_1, row_2);
|
|
|
|
/* If the table is monitored indicate that there has been a change */
|
|
mark_table_dirty(table, 0);
|
|
}
|
|
|
|
static
|
|
void merge_vector(
|
|
ecs_vector_t ** dst_out,
|
|
ecs_vector_t * src,
|
|
int16_t size,
|
|
int16_t alignment)
|
|
{
|
|
ecs_vector_t *dst = *dst_out;
|
|
int32_t dst_count = ecs_vector_count(dst);
|
|
|
|
if (!dst_count) {
|
|
if (dst) {
|
|
ecs_vector_free(dst);
|
|
}
|
|
|
|
*dst_out = src;
|
|
|
|
/* If the new table is not empty, copy the contents from the
|
|
* src into the dst. */
|
|
} else {
|
|
int32_t src_count = ecs_vector_count(src);
|
|
ecs_vector_set_count_t(&dst, size, alignment, dst_count + src_count);
|
|
|
|
void *dst_ptr = ecs_vector_first_t(dst, size, alignment);
|
|
void *src_ptr = ecs_vector_first_t(src, size, alignment);
|
|
|
|
dst_ptr = ECS_OFFSET(dst_ptr, size * dst_count);
|
|
|
|
ecs_os_memcpy(dst_ptr, src_ptr, size * src_count);
|
|
|
|
ecs_vector_free(src);
|
|
*dst_out = dst;
|
|
}
|
|
}
|
|
|
|
static
|
|
void merge_table_data(
|
|
ecs_world_t * world,
|
|
ecs_table_t * new_table,
|
|
ecs_table_t * old_table,
|
|
int32_t old_count,
|
|
int32_t new_count,
|
|
ecs_data_t * old_data,
|
|
ecs_data_t * new_data)
|
|
{
|
|
int32_t i_new, new_component_count = new_table->column_count;
|
|
int32_t i_old = 0, old_component_count = old_table->column_count;
|
|
ecs_entity_t *new_components = ecs_vector_first(new_table->type, ecs_entity_t);
|
|
ecs_entity_t *old_components = ecs_vector_first(old_table->type, ecs_entity_t);
|
|
|
|
ecs_column_t *old_columns = old_data->columns;
|
|
ecs_column_t *new_columns = new_data->columns;
|
|
|
|
if (!new_columns && !new_data->entities) {
|
|
ecs_init_data(world, new_table, new_data);
|
|
new_columns = new_data->columns;
|
|
}
|
|
|
|
if (!old_count) {
|
|
return;
|
|
}
|
|
|
|
/* Merge entities */
|
|
merge_vector(&new_data->entities, old_data->entities, ECS_SIZEOF(ecs_entity_t),
|
|
ECS_ALIGNOF(ecs_entity_t));
|
|
old_data->entities = NULL;
|
|
ecs_entity_t *entities = ecs_vector_first(new_data->entities, ecs_entity_t);
|
|
|
|
ecs_assert(ecs_vector_count(new_data->entities) == old_count + new_count,
|
|
ECS_INTERNAL_ERROR, NULL);
|
|
|
|
/* Merge entity index record pointers */
|
|
merge_vector(&new_data->record_ptrs, old_data->record_ptrs,
|
|
ECS_SIZEOF(ecs_record_t*), ECS_ALIGNOF(ecs_record_t*));
|
|
old_data->record_ptrs = NULL;
|
|
|
|
for (i_new = 0; (i_new < new_component_count) && (i_old < old_component_count); ) {
|
|
ecs_entity_t new_component = new_components[i_new];
|
|
ecs_entity_t old_component = old_components[i_old];
|
|
int16_t size = new_columns[i_new].size;
|
|
int16_t alignment = new_columns[i_new].alignment;
|
|
|
|
if ((new_component & ECS_ROLE_MASK) ||
|
|
(old_component & ECS_ROLE_MASK))
|
|
{
|
|
break;
|
|
}
|
|
|
|
if (new_component == old_component) {
|
|
merge_vector(
|
|
&new_columns[i_new].data, old_columns[i_old].data, size,
|
|
alignment);
|
|
|
|
old_columns[i_old].data = NULL;
|
|
|
|
/* Mark component column as dirty */
|
|
mark_table_dirty(new_table, i_new + 1);
|
|
|
|
i_new ++;
|
|
i_old ++;
|
|
} else if (new_component < old_component) {
|
|
/* New column does not occur in old table, make sure vector is large
|
|
* enough. */
|
|
if (size) {
|
|
ecs_column_t *column = &new_columns[i_new];
|
|
ecs_vector_set_count_t(&column->data, size, alignment,
|
|
old_count + new_count);
|
|
|
|
/* Construct new values */
|
|
ecs_c_info_t *c_info;
|
|
ecs_xtor_t ctor;
|
|
if ((c_info = new_table->c_info[i_new]) &&
|
|
(ctor = c_info->lifecycle.ctor))
|
|
{
|
|
ctor_component(world, c_info, column,
|
|
entities, 0, old_count + new_count);
|
|
}
|
|
}
|
|
|
|
i_new ++;
|
|
} else if (new_component > old_component) {
|
|
if (size) {
|
|
ecs_column_t *column = &old_columns[i_old];
|
|
|
|
/* Destruct old values */
|
|
ecs_c_info_t *c_info;
|
|
ecs_xtor_t dtor;
|
|
if ((c_info = old_table->c_info[i_old]) &&
|
|
(dtor = c_info->lifecycle.dtor))
|
|
{
|
|
dtor_component(world, c_info, column,
|
|
entities, 0, old_count);
|
|
}
|
|
|
|
/* Old column does not occur in new table, remove */
|
|
ecs_vector_free(column->data);
|
|
column->data = NULL;
|
|
|
|
i_old ++;
|
|
}
|
|
}
|
|
}
|
|
|
|
move_switch_columns(
|
|
new_table, new_data, new_count, old_table, old_data, 0, old_count);
|
|
|
|
/* Initialize remaining columns */
|
|
for (; i_new < new_component_count; i_new ++) {
|
|
ecs_column_t *column = &new_columns[i_new];
|
|
int16_t size = column->size;
|
|
int16_t alignment = column->alignment;
|
|
|
|
if (size) {
|
|
ecs_vector_set_count_t(&column->data, size, alignment,
|
|
old_count + new_count);
|
|
|
|
/* Construct new values */
|
|
ecs_c_info_t *c_info;
|
|
ecs_xtor_t ctor;
|
|
if ((c_info = new_table->c_info[i_new]) &&
|
|
(ctor = c_info->lifecycle.ctor))
|
|
{
|
|
ctor_component(world, c_info, column,
|
|
entities, 0, old_count + new_count);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Destroy remaining columns */
|
|
for (; i_old < old_component_count; i_old ++) {
|
|
ecs_column_t *column = &old_columns[i_old];
|
|
|
|
/* Destruct old values */
|
|
ecs_c_info_t *c_info;
|
|
ecs_xtor_t dtor;
|
|
if ((c_info = old_table->c_info[i_old]) &&
|
|
(dtor = c_info->lifecycle.dtor))
|
|
{
|
|
dtor_component(world, c_info, column, entities,
|
|
0, old_count);
|
|
}
|
|
|
|
/* Old column does not occur in new table, remove */
|
|
ecs_vector_free(column->data);
|
|
column->data = NULL;
|
|
}
|
|
|
|
/* Mark entity column as dirty */
|
|
mark_table_dirty(new_table, 0);
|
|
}
|
|
|
|
int32_t ecs_table_count(
|
|
ecs_table_t *table)
|
|
{
|
|
ecs_assert(table != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_data_t *data = table->data;
|
|
if (!data) {
|
|
return 0;
|
|
}
|
|
|
|
return ecs_table_data_count(data);
|
|
}
|
|
|
|
ecs_data_t* ecs_table_merge(
|
|
ecs_world_t * world,
|
|
ecs_table_t *new_table,
|
|
ecs_table_t *old_table,
|
|
ecs_data_t *new_data,
|
|
ecs_data_t *old_data)
|
|
{
|
|
ecs_assert(old_table != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
bool move_data = false;
|
|
|
|
/* If there is nothing to merge to, just clear the old table */
|
|
if (!new_table) {
|
|
ecs_table_clear_data(old_table, old_data);
|
|
return NULL;
|
|
}
|
|
|
|
/* If there is no data to merge, drop out */
|
|
if (!old_data) {
|
|
return NULL;
|
|
}
|
|
|
|
if (!new_data) {
|
|
new_data = ecs_table_get_or_create_data(new_table);
|
|
if (new_table == old_table) {
|
|
move_data = true;
|
|
}
|
|
}
|
|
|
|
ecs_entity_t *old_entities = ecs_vector_first(old_data->entities, ecs_entity_t);
|
|
|
|
int32_t old_count = ecs_vector_count(old_data->entities);
|
|
int32_t new_count = ecs_vector_count(new_data->entities);
|
|
|
|
ecs_record_t **old_records = ecs_vector_first(
|
|
old_data->record_ptrs, ecs_record_t*);
|
|
|
|
/* First, update entity index so old entities point to new type */
|
|
int32_t i;
|
|
for(i = 0; i < old_count; i ++) {
|
|
ecs_record_t *record;
|
|
if (new_table != old_table) {
|
|
record = old_records[i];
|
|
ecs_assert(record != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
} else {
|
|
record = ecs_eis_get_or_create(world, old_entities[i]);
|
|
}
|
|
|
|
bool is_monitored = record->row < 0;
|
|
record->row = ecs_row_to_record(new_count + i, is_monitored);
|
|
record->table = new_table;
|
|
}
|
|
|
|
/* Merge table columns */
|
|
if (move_data) {
|
|
*new_data = *old_data;
|
|
} else {
|
|
merge_table_data(world, new_table, old_table, old_count, new_count,
|
|
old_data, new_data);
|
|
}
|
|
|
|
new_table->alloc_count ++;
|
|
|
|
if (!new_count && old_count) {
|
|
ecs_table_activate(world, new_table, NULL, true);
|
|
}
|
|
|
|
return new_data;
|
|
}
|
|
|
|
void ecs_table_replace_data(
|
|
ecs_world_t * world,
|
|
ecs_table_t * table,
|
|
ecs_data_t * data)
|
|
{
|
|
int32_t prev_count = 0;
|
|
ecs_data_t *table_data = table->data;
|
|
ecs_assert(!data || data != table_data, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
if (table_data) {
|
|
prev_count = ecs_vector_count(table_data->entities);
|
|
run_remove_actions(
|
|
world, table, table_data, 0, ecs_table_data_count(table_data), false);
|
|
ecs_table_clear_data(table, table_data);
|
|
}
|
|
|
|
if (data) {
|
|
table_data = ecs_table_get_or_create_data(table);
|
|
*table_data = *data;
|
|
} else {
|
|
return;
|
|
}
|
|
|
|
int32_t count = ecs_table_count(table);
|
|
|
|
if (!prev_count && count) {
|
|
ecs_table_activate(world, table, 0, true);
|
|
} else if (prev_count && !count) {
|
|
ecs_table_activate(world, table, 0, false);
|
|
}
|
|
}
|
|
|
|
bool ecs_table_match_filter(
|
|
ecs_world_t * world,
|
|
ecs_table_t * table,
|
|
const ecs_filter_t * filter)
|
|
{
|
|
if (!filter) {
|
|
return true;
|
|
}
|
|
|
|
ecs_type_t type = table->type;
|
|
|
|
if (filter->include) {
|
|
/* If filter kind is exact, types must be the same */
|
|
if (filter->include_kind == EcsMatchExact) {
|
|
if (type != filter->include) {
|
|
return false;
|
|
}
|
|
|
|
/* Default for include_kind is MatchAll */
|
|
} else if (!ecs_type_contains(world, type, filter->include,
|
|
filter->include_kind != EcsMatchAny, true))
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
if (filter->exclude) {
|
|
/* If filter kind is exact, types must be the same */
|
|
if (filter->exclude_kind == EcsMatchExact) {
|
|
if (type == filter->exclude) {
|
|
return false;
|
|
}
|
|
|
|
/* Default for exclude_kind is MatchAny */
|
|
} else if (ecs_type_contains(world, type, filter->exclude,
|
|
filter->exclude_kind == EcsMatchAll, true))
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
int32_t* ecs_table_get_dirty_state(
|
|
ecs_table_t *table)
|
|
{
|
|
if (!table->dirty_state) {
|
|
table->dirty_state = ecs_os_calloc(ECS_SIZEOF(int32_t) * (table->column_count + 1));
|
|
ecs_assert(table->dirty_state != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
}
|
|
return table->dirty_state;
|
|
}
|
|
|
|
int32_t* ecs_table_get_monitor(
|
|
ecs_table_t *table)
|
|
{
|
|
int32_t *dirty_state = ecs_table_get_dirty_state(table);
|
|
ecs_assert(dirty_state != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
int32_t column_count = table->column_count;
|
|
return ecs_os_memdup(dirty_state, (column_count + 1) * ECS_SIZEOF(int32_t));
|
|
}
|
|
|
|
void ecs_table_notify(
|
|
ecs_world_t * world,
|
|
ecs_table_t * table,
|
|
ecs_table_event_t * event)
|
|
{
|
|
switch(event->kind) {
|
|
case EcsTableQueryMatch:
|
|
register_query(
|
|
world, table, event->query, event->matched_table_index);
|
|
break;
|
|
case EcsTableQueryUnmatch:
|
|
unregister_query(
|
|
world, table, event->query);
|
|
break;
|
|
case EcsTableComponentInfo:
|
|
notify_component_info(world, table, event->component);
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
static
|
|
const ecs_entity_t* new_w_data(
|
|
ecs_world_t *world,
|
|
ecs_table_t *table,
|
|
ecs_entities_t *component_ids,
|
|
int32_t count,
|
|
void **c_info,
|
|
int32_t *row_out);
|
|
|
|
static
|
|
void* get_component_w_index(
|
|
ecs_entity_info_t *info,
|
|
int32_t index)
|
|
{
|
|
ecs_data_t *data = info->data;
|
|
ecs_assert(data != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
ecs_column_t *columns = data->columns;
|
|
ecs_assert(columns != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(index < info->table->column_count, ECS_INVALID_COMPONENT_ID, NULL);
|
|
|
|
ecs_column_t *column = &columns[index];
|
|
ecs_vector_t *data_vec = column->data;
|
|
int16_t size = column->size;
|
|
|
|
/* If size is 0, component does not have a value. This is likely caused by
|
|
* an application trying to call ecs_get with a tag. */
|
|
ecs_assert(size != 0, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
/* This function should not be called if an entity does not exist in the
|
|
* provided table. Therefore if the component is found in the table, and an
|
|
* entity exists for it, the vector cannot be NULL */
|
|
ecs_assert(data_vec != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
void *ptr = ecs_vector_first_t(data_vec, size, column->alignment);
|
|
|
|
/* This could only happen when the vector is empty, which should not be
|
|
* possible since the vector should at least have one element */
|
|
ecs_assert(ptr != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
return ECS_OFFSET(ptr, info->row * size);
|
|
}
|
|
|
|
/* Get pointer to single component value */
|
|
static
|
|
void* get_component(
|
|
ecs_entity_info_t *info,
|
|
ecs_entity_t component)
|
|
{
|
|
ecs_assert(info->table != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(component != 0, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(info->row >= 0, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
ecs_table_t *table = info->table;
|
|
ecs_type_t type = table->type;
|
|
|
|
ecs_entity_t *ids = ecs_vector_first(type, ecs_entity_t);
|
|
|
|
/* The table column_count contains the maximum column index that actually
|
|
* contains data. This excludes component ids that do not have data, such
|
|
* as tags. Therefore it is faster to iterate column_count vs. all the
|
|
* elements in the type.
|
|
*
|
|
* The downside of this is that the code can't always detect when an
|
|
* application attempts to get the value of a tag (which is not allowed). To
|
|
* ensure consistent behavior in debug mode, the entire type is iterated as
|
|
* this guarantees that the code will assert when attempting to obtain the
|
|
* value of a tag. */
|
|
#ifndef NDEBUG
|
|
int i, count = ecs_vector_count(type);
|
|
#else
|
|
int i, count = table->column_count;
|
|
#endif
|
|
|
|
for (i = 0; i < count; i ++) {
|
|
if (ids[i] == component) {
|
|
return get_component_w_index(info, i);
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
/* Utility to compute actual row from row in record */
|
|
static
|
|
int32_t set_row_info(
|
|
ecs_entity_info_t *info,
|
|
int32_t row)
|
|
{
|
|
return info->row = ecs_record_to_row(row, &info->is_watched);
|
|
}
|
|
|
|
/* Utility to set info from main stage record */
|
|
static
|
|
void set_info_from_record(
|
|
ecs_entity_t e,
|
|
ecs_entity_info_t * info,
|
|
ecs_record_t * record)
|
|
{
|
|
(void)e;
|
|
|
|
ecs_assert(record != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
info->record = record;
|
|
|
|
ecs_table_t *table = record->table;
|
|
|
|
set_row_info(info, record->row);
|
|
|
|
info->table = table;
|
|
if (!info->table) {
|
|
return;
|
|
}
|
|
|
|
ecs_data_t *data = ecs_table_get_data(table);
|
|
ecs_assert(data != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
info->data = data;
|
|
|
|
ecs_assert(ecs_vector_count(data->entities) > info->row,
|
|
ECS_INTERNAL_ERROR, NULL);
|
|
}
|
|
|
|
/* Get info from main stage */
|
|
bool ecs_get_info(
|
|
ecs_world_t * world,
|
|
ecs_entity_t entity,
|
|
ecs_entity_info_t * info)
|
|
{
|
|
info->table = NULL;
|
|
info->record = NULL;
|
|
info->data = NULL;
|
|
info->is_watched = false;
|
|
|
|
if (entity & ECS_ROLE) {
|
|
return false;
|
|
}
|
|
|
|
ecs_record_t *record = ecs_eis_get(world, entity);
|
|
|
|
if (!record) {
|
|
return false;
|
|
}
|
|
|
|
set_info_from_record(entity, info, record);
|
|
|
|
return true;
|
|
}
|
|
|
|
static
|
|
ecs_c_info_t *get_c_info(
|
|
ecs_world_t *world,
|
|
ecs_entity_t component)
|
|
{
|
|
ecs_entity_t real_id = ecs_get_typeid(world, component);
|
|
if (real_id) {
|
|
return ecs_get_c_info(world, real_id);
|
|
} else {
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
void ecs_get_column_info(
|
|
ecs_world_t * world,
|
|
ecs_table_t * table,
|
|
ecs_entities_t * components,
|
|
ecs_column_info_t * cinfo,
|
|
bool get_all)
|
|
{
|
|
int32_t column_count = table->column_count;
|
|
ecs_entity_t *type_array = ecs_vector_first(table->type, ecs_entity_t);
|
|
|
|
if (get_all) {
|
|
int32_t i, count = ecs_vector_count(table->type);
|
|
for (i = 0; i < count; i ++) {
|
|
ecs_entity_t id = type_array[i];
|
|
cinfo[i].id = id;
|
|
cinfo[i].ci = get_c_info(world, id);
|
|
cinfo[i].column = i;
|
|
}
|
|
} else {
|
|
ecs_entity_t *array = components->array;
|
|
int32_t i, cur, count = components->count;
|
|
for (i = 0; i < count; i ++) {
|
|
ecs_entity_t id = array[i];
|
|
cinfo[i].id = id;
|
|
cinfo[i].ci = get_c_info(world, id);
|
|
cinfo[i].column = -1;
|
|
|
|
for (cur = 0; cur < column_count; cur ++) {
|
|
if (type_array[cur] == id) {
|
|
cinfo[i].column = cur;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static
|
|
void run_component_trigger_for_entities(
|
|
ecs_world_t * world,
|
|
ecs_vector_t * trigger_vec,
|
|
ecs_entity_t component,
|
|
ecs_table_t * table,
|
|
ecs_data_t * data,
|
|
int32_t row,
|
|
int32_t count,
|
|
ecs_entity_t *entities)
|
|
{
|
|
(void)world;
|
|
int32_t i, trigger_count = ecs_vector_count(trigger_vec);
|
|
if (trigger_count) {
|
|
EcsTrigger *triggers = ecs_vector_first(trigger_vec, EcsTrigger);
|
|
int32_t index = ecs_type_index_of(table->type, component);
|
|
ecs_assert(index >= 0, ECS_INTERNAL_ERROR, NULL);
|
|
index ++;
|
|
|
|
ecs_entity_t components[1] = { component };
|
|
ecs_type_t types[1] = { ecs_type_from_entity(world, component) };
|
|
int32_t columns[1] = { index };
|
|
|
|
/* If this is a tag, don't try to retrieve data */
|
|
if (table->column_count < index) {
|
|
columns[0] = 0;
|
|
} else {
|
|
ecs_column_t *column = &data->columns[index - 1];
|
|
if (!column->size) {
|
|
columns[0] = 0;
|
|
}
|
|
}
|
|
|
|
ecs_iter_table_t table_data = {
|
|
.table = table,
|
|
.columns = columns,
|
|
.components = components,
|
|
.types = types
|
|
};
|
|
|
|
ecs_iter_t it = {
|
|
.world = world,
|
|
.table = &table_data,
|
|
.table_count = 1,
|
|
.inactive_table_count = 1,
|
|
.column_count = 1,
|
|
.table_columns = data->columns,
|
|
.entities = entities,
|
|
.offset = row,
|
|
.count = count,
|
|
};
|
|
|
|
for (i = 0; i < trigger_count; i ++) {
|
|
it.system = triggers[i].self;
|
|
it.param = triggers[i].ctx;
|
|
triggers[i].action(&it);
|
|
}
|
|
}
|
|
}
|
|
|
|
static
|
|
void ecs_run_component_trigger(
|
|
ecs_world_t * world,
|
|
ecs_vector_t * trigger_vec,
|
|
ecs_entity_t component,
|
|
ecs_table_t * table,
|
|
ecs_data_t * data,
|
|
int32_t row,
|
|
int32_t count)
|
|
{
|
|
ecs_assert(!world->in_progress, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
if (table->flags & EcsTableIsPrefab) {
|
|
return;
|
|
}
|
|
|
|
ecs_entity_t *entities = ecs_vector_first(data->entities, ecs_entity_t);
|
|
ecs_assert(entities != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(row < ecs_vector_count(data->entities), ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert((row + count) <= ecs_vector_count(data->entities), ECS_INTERNAL_ERROR, NULL);
|
|
|
|
entities = ECS_OFFSET(entities, ECS_SIZEOF(ecs_entity_t) * row);
|
|
|
|
run_component_trigger_for_entities(
|
|
world, trigger_vec, component, table, data, row, count, entities);
|
|
}
|
|
|
|
#ifdef FLECS_SYSTEM
|
|
static
|
|
void run_set_systems_for_entities(
|
|
ecs_world_t * world,
|
|
ecs_entities_t * components,
|
|
ecs_table_t * table,
|
|
int32_t row,
|
|
int32_t count,
|
|
ecs_entity_t * entities,
|
|
bool set_all)
|
|
{
|
|
if (set_all) {
|
|
/* Run OnSet systems for all components of the entity. This usually
|
|
* happens when an entity is created directly in its target table. */
|
|
ecs_vector_t *queries = table->on_set_all;
|
|
ecs_vector_each(queries, ecs_matched_query_t, m, {
|
|
ecs_run_monitor(world, m, components, row, count, entities);
|
|
});
|
|
} else {
|
|
/* Run OnSet systems for a specific component. This usually happens when
|
|
* an application calls ecs_set or ecs_modified. The entity's table
|
|
* stores a vector for each component with the OnSet systems for that
|
|
* component. This vector maintains the same order as the table's type,
|
|
* which makes finding the correct set of systems as simple as getting
|
|
* the index of a component id in the table type.
|
|
*
|
|
* One thing to note is that the system may be invoked for a table that
|
|
* is not the same as the entity for which the system is invoked. This
|
|
* can happen in the case of instancing, where adding an INSTANCEOF
|
|
* relationship conceptually adds components to an entity, but the
|
|
* actual components are stored on the base entity. */
|
|
ecs_vector_t **on_set_systems = table->on_set;
|
|
if (on_set_systems) {
|
|
int32_t index = ecs_type_index_of(table->type, components->array[0]);
|
|
|
|
/* This should never happen, as an OnSet system should only ever be
|
|
* invoked for entities that have the component for which this
|
|
* function was invoked. */
|
|
ecs_assert(index != -1, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
ecs_vector_t *queries = on_set_systems[index];
|
|
ecs_vector_each(queries, ecs_matched_query_t, m, {
|
|
ecs_run_monitor(world, m, components, row, count, entities);
|
|
});
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
void ecs_run_set_systems(
|
|
ecs_world_t * world,
|
|
ecs_entities_t * components,
|
|
ecs_table_t * table,
|
|
ecs_data_t * data,
|
|
int32_t row,
|
|
int32_t count,
|
|
bool set_all)
|
|
{
|
|
(void)world;
|
|
(void)components;
|
|
(void)table;
|
|
(void)data;
|
|
(void)row;
|
|
(void)count;
|
|
(void)set_all;
|
|
|
|
#ifdef FLECS_SYSTEM
|
|
if (!count || !data) {
|
|
return;
|
|
}
|
|
|
|
ecs_entity_t *entities = ecs_vector_first(data->entities, ecs_entity_t);
|
|
ecs_assert(entities != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(row < ecs_vector_count(data->entities), ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert((row + count) <= ecs_vector_count(data->entities), ECS_INTERNAL_ERROR, NULL);
|
|
|
|
entities = ECS_OFFSET(entities, ECS_SIZEOF(ecs_entity_t) * row);
|
|
|
|
run_set_systems_for_entities(world, components, table, row,
|
|
count, entities, set_all);
|
|
#endif
|
|
}
|
|
|
|
void ecs_run_monitors(
|
|
ecs_world_t * world,
|
|
ecs_table_t * dst_table,
|
|
ecs_vector_t * v_dst_monitors,
|
|
int32_t dst_row,
|
|
int32_t count,
|
|
ecs_vector_t *v_src_monitors)
|
|
{
|
|
(void)world;
|
|
(void)dst_table;
|
|
(void)v_dst_monitors;
|
|
(void)dst_row;
|
|
(void)count;
|
|
(void)v_src_monitors;
|
|
|
|
#ifdef FLECS_SYSTEM
|
|
if (v_dst_monitors == v_src_monitors) {
|
|
return;
|
|
}
|
|
|
|
if (!v_dst_monitors) {
|
|
return;
|
|
}
|
|
|
|
ecs_assert(!(dst_table->flags & EcsTableIsPrefab), ECS_INTERNAL_ERROR, NULL);
|
|
(void)dst_table;
|
|
|
|
if (!v_src_monitors) {
|
|
ecs_vector_each(v_dst_monitors, ecs_matched_query_t, monitor, {
|
|
ecs_run_monitor(world, monitor, NULL, dst_row, count, NULL);
|
|
});
|
|
} else {
|
|
/* If both tables have monitors, run the ones that dst_table has and
|
|
* src_table doesn't have */
|
|
int32_t i, m_count = ecs_vector_count(v_dst_monitors);
|
|
int32_t j = 0, src_count = ecs_vector_count(v_src_monitors);
|
|
ecs_matched_query_t *dst_monitors = ecs_vector_first(v_dst_monitors, ecs_matched_query_t);
|
|
ecs_matched_query_t *src_monitors = ecs_vector_first(v_src_monitors, ecs_matched_query_t);
|
|
|
|
for (i = 0; i < m_count; i ++) {
|
|
ecs_matched_query_t *dst = &dst_monitors[i];
|
|
|
|
ecs_entity_t system = dst->query->system;
|
|
ecs_assert(system != 0, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
ecs_matched_query_t *src = 0;
|
|
while (j < src_count) {
|
|
src = &src_monitors[j];
|
|
if (src->query->system < system) {
|
|
j ++;
|
|
} else {
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (src->query->system == system) {
|
|
continue;
|
|
}
|
|
|
|
ecs_run_monitor(world, dst, NULL, dst_row, count, NULL);
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
static
|
|
int32_t find_prefab(
|
|
ecs_type_t type,
|
|
int32_t n)
|
|
{
|
|
int32_t i, count = ecs_vector_count(type);
|
|
ecs_entity_t *buffer = ecs_vector_first(type, ecs_entity_t);
|
|
|
|
for (i = n + 1; i < count; i ++) {
|
|
ecs_entity_t e = buffer[i];
|
|
if (ECS_HAS_ROLE(e, INSTANCEOF)) {
|
|
return i;
|
|
}
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
static
|
|
void instantiate(
|
|
ecs_world_t *world,
|
|
ecs_entity_t base,
|
|
ecs_table_t *table,
|
|
ecs_data_t *data,
|
|
int32_t row,
|
|
int32_t count);
|
|
|
|
static
|
|
void instantiate_children(
|
|
ecs_world_t * world,
|
|
ecs_entity_t base,
|
|
ecs_table_t * table,
|
|
ecs_data_t * data,
|
|
int32_t row,
|
|
int32_t count,
|
|
ecs_table_t * child_table)
|
|
{
|
|
ecs_type_t type = child_table->type;
|
|
ecs_data_t *child_data = ecs_table_get_data(child_table);
|
|
if (!child_data || !ecs_table_data_count(child_data)) {
|
|
return;
|
|
}
|
|
|
|
int32_t column_count = child_table->column_count;
|
|
ecs_entity_t *type_array = ecs_vector_first(type, ecs_entity_t);
|
|
int32_t type_count = ecs_vector_count(type);
|
|
|
|
/* Instantiate child table for each instance */
|
|
|
|
/* Create component array for creating the table */
|
|
ecs_entities_t components = {
|
|
.array = ecs_os_alloca(ECS_SIZEOF(ecs_entity_t) * type_count + 1)
|
|
};
|
|
|
|
void **c_info = ecs_os_alloca(ECS_SIZEOF(void*) * column_count);
|
|
|
|
/* Copy in component identifiers. Find the base index in the component
|
|
* array, since we'll need this to replace the base with the instance id */
|
|
int i, base_index = -1, pos = 0;
|
|
|
|
for (i = 0; i < type_count; i ++) {
|
|
ecs_entity_t c = type_array[i];
|
|
|
|
/* Make sure instances don't have EcsPrefab */
|
|
if (c == EcsPrefab) {
|
|
continue;
|
|
}
|
|
|
|
/* Keep track of the element that creates the CHILDOF relationship with
|
|
* the prefab parent. We need to replace this element to make sure the
|
|
* created children point to the instance and not the prefab */
|
|
if (ECS_HAS_ROLE(c, CHILDOF) && (c & ECS_COMPONENT_MASK) == base) {
|
|
base_index = pos;
|
|
}
|
|
|
|
/* Store pointer to component array. We'll use this component array to
|
|
* create our new entities in bulk with new_w_data */
|
|
if (i < column_count) {
|
|
ecs_column_t *column = &child_data->columns[i];
|
|
c_info[pos] = ecs_vector_first_t(
|
|
column->data, column->size, column->alignment);
|
|
}
|
|
|
|
components.array[pos] = c;
|
|
pos ++;
|
|
}
|
|
|
|
ecs_assert(base_index != -1, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
/* If children are added to a prefab, make sure they are prefabs too */
|
|
if (table->flags & EcsTableIsPrefab) {
|
|
components.array[pos] = EcsPrefab;
|
|
pos ++;
|
|
}
|
|
|
|
components.count = pos;
|
|
|
|
/* Instantiate the prefab child table for each new instance */
|
|
ecs_entity_t *entities = ecs_vector_first(data->entities, ecs_entity_t);
|
|
int32_t child_count = ecs_vector_count(child_data->entities);
|
|
|
|
for (i = row; i < count + row; i ++) {
|
|
ecs_entity_t instance = entities[i];
|
|
|
|
/* Replace CHILDOF element in the component array with instance id */
|
|
components.array[base_index] = ECS_CHILDOF | instance;
|
|
|
|
/* Find or create table */
|
|
ecs_table_t *i_table = ecs_table_find_or_create(world, &components);
|
|
ecs_assert(i_table != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
/* The instance is trying to instantiate from a base that is also
|
|
* its parent. This would cause the hierarchy to instantiate itself
|
|
* which would cause infinite recursion. */
|
|
int j;
|
|
ecs_entity_t *children = ecs_vector_first(
|
|
child_data->entities, ecs_entity_t);
|
|
#ifndef NDEBUG
|
|
for (j = 0; j < child_count; j ++) {
|
|
ecs_entity_t child = children[j];
|
|
ecs_assert(child != instance, ECS_INVALID_PARAMETER, NULL);
|
|
}
|
|
#endif
|
|
|
|
/* Create children */
|
|
int32_t child_row;
|
|
new_w_data(world, i_table, NULL, child_count, c_info, &child_row);
|
|
|
|
/* If prefab child table has children itself, recursively instantiate */
|
|
ecs_data_t *i_data = ecs_table_get_data(i_table);
|
|
for (j = 0; j < child_count; j ++) {
|
|
ecs_entity_t child = children[j];
|
|
instantiate(world, child, i_table, i_data, child_row + j, 1);
|
|
}
|
|
}
|
|
}
|
|
|
|
static
|
|
void instantiate(
|
|
ecs_world_t * world,
|
|
ecs_entity_t base,
|
|
ecs_table_t * table,
|
|
ecs_data_t * data,
|
|
int32_t row,
|
|
int32_t count)
|
|
{
|
|
/* If base is a parent, instantiate children of base for instances */
|
|
|
|
ecs_vector_t *child_tables = ecs_map_get_ptr(
|
|
world->child_tables, ecs_vector_t*, base);
|
|
|
|
if (child_tables) {
|
|
ecs_vector_each(child_tables, ecs_table_t*, child_table_ptr, {
|
|
instantiate_children(
|
|
world, base, table, data, row, count, *child_table_ptr);
|
|
});
|
|
}
|
|
}
|
|
|
|
static
|
|
bool override_component(
|
|
ecs_world_t *world,
|
|
ecs_entity_t component,
|
|
ecs_type_t type,
|
|
ecs_data_t *data,
|
|
ecs_column_t *column,
|
|
int32_t row,
|
|
int32_t count);
|
|
|
|
static
|
|
bool override_from_base(
|
|
ecs_world_t * world,
|
|
ecs_entity_t base,
|
|
ecs_entity_t component,
|
|
ecs_data_t * data,
|
|
ecs_column_t * column,
|
|
int32_t row,
|
|
int32_t count)
|
|
{
|
|
ecs_entity_info_t base_info;
|
|
ecs_assert(component != 0, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
if (!ecs_get_info(world, base, &base_info) || !base_info.table) {
|
|
return false;
|
|
}
|
|
|
|
void *base_ptr = get_component(&base_info, component);
|
|
if (base_ptr) {
|
|
int16_t data_size = column->size;
|
|
void *data_array = ecs_vector_first_t(
|
|
column->data, column->size, column->alignment);
|
|
void *data_ptr = ECS_OFFSET(data_array, data_size * row);
|
|
|
|
component = ecs_get_typeid(world, component);
|
|
ecs_c_info_t *cdata = ecs_get_c_info(world, component);
|
|
int32_t index;
|
|
|
|
ecs_copy_t copy = cdata ? cdata->lifecycle.copy : NULL;
|
|
if (copy) {
|
|
ecs_entity_t *entities = ecs_vector_first(
|
|
data->entities, ecs_entity_t);
|
|
|
|
void *ctx = cdata->lifecycle.ctx;
|
|
for (index = 0; index < count; index ++) {
|
|
copy(world, component, &entities[row], &base,
|
|
data_ptr, base_ptr, ecs_to_size_t(data_size), 1, ctx);
|
|
data_ptr = ECS_OFFSET(data_ptr, data_size);
|
|
}
|
|
} else {
|
|
for (index = 0; index < count; index ++) {
|
|
ecs_os_memcpy(data_ptr, base_ptr, data_size);
|
|
data_ptr = ECS_OFFSET(data_ptr, data_size);
|
|
}
|
|
}
|
|
|
|
return true;
|
|
} else {
|
|
/* If component not found on base, check if base itself inherits */
|
|
ecs_type_t base_type = base_info.table->type;
|
|
return override_component(world, component, base_type, data, column,
|
|
row, count);
|
|
}
|
|
}
|
|
|
|
static
|
|
bool override_component(
|
|
ecs_world_t * world,
|
|
ecs_entity_t component,
|
|
ecs_type_t type,
|
|
ecs_data_t * data,
|
|
ecs_column_t * column,
|
|
int32_t row,
|
|
int32_t count)
|
|
{
|
|
ecs_entity_t *type_array = ecs_vector_first(type, ecs_entity_t);
|
|
int32_t i, type_count = ecs_vector_count(type);
|
|
|
|
/* Walk prefabs */
|
|
i = type_count - 1;
|
|
do {
|
|
ecs_entity_t e = type_array[i];
|
|
|
|
if (e < ECS_TYPE_ROLE_START) {
|
|
break;
|
|
}
|
|
|
|
if (ECS_HAS_ROLE(e, INSTANCEOF)) {
|
|
if (override_from_base(world, e & ECS_COMPONENT_MASK, component,
|
|
data, column, row, count))
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
} while (--i >= 0);
|
|
|
|
return false;
|
|
}
|
|
|
|
static
|
|
void ecs_components_override(
|
|
ecs_world_t * world,
|
|
ecs_table_t * table,
|
|
ecs_data_t * data,
|
|
int32_t row,
|
|
int32_t count,
|
|
ecs_column_info_t * component_info,
|
|
int32_t component_count,
|
|
bool run_on_set)
|
|
{
|
|
ecs_assert(data != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(component_count != 0, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
ecs_table_t *table_without_base = table;
|
|
ecs_column_t *columns = data->columns;
|
|
ecs_type_t type = table->type;
|
|
int32_t column_count = table->column_count;
|
|
|
|
int i;
|
|
for (i = 0; i < component_count; i ++) {
|
|
ecs_entity_t component = component_info[i].id;
|
|
|
|
if (component >= ECS_HI_COMPONENT_ID) {
|
|
if (ECS_HAS_ROLE(component, INSTANCEOF)) {
|
|
ecs_entity_t base = component & ECS_COMPONENT_MASK;
|
|
|
|
/* Illegal to create an instance of 0 */
|
|
ecs_assert(base != 0, ECS_INVALID_PARAMETER, NULL);
|
|
instantiate(world, base, table, data, row, count);
|
|
|
|
/* If table has on_set systems, get table without the base
|
|
* entity that was just added. This is needed to determine the
|
|
* diff between the on_set systems of the current table and the
|
|
* table without the base, as these are the systems that need to
|
|
* be invoked */
|
|
ecs_entities_t to_remove = {
|
|
.array = &component,
|
|
.count = 1
|
|
};
|
|
table_without_base = ecs_table_traverse_remove(world,
|
|
table_without_base, &to_remove, NULL);
|
|
}
|
|
}
|
|
|
|
int32_t column_index = component_info[i].column;
|
|
if (column_index == -1 || column_index >= column_count) {
|
|
continue;
|
|
}
|
|
|
|
ecs_column_t *column = &columns[column_index];
|
|
if (override_component(world, component, type, data, column,
|
|
row, count))
|
|
{
|
|
ecs_entities_t to_remove = {
|
|
.array = &component,
|
|
.count = 1
|
|
};
|
|
table_without_base = ecs_table_traverse_remove(world,
|
|
table_without_base, &to_remove, NULL);
|
|
}
|
|
}
|
|
|
|
/* Run OnSet actions when a base entity is added to the entity for
|
|
* components not overridden by the entity. */
|
|
if (run_on_set && table_without_base != table) {
|
|
ecs_run_monitors(world, table, table->on_set_all, row, count,
|
|
table_without_base->on_set_all);
|
|
}
|
|
}
|
|
|
|
static
|
|
void set_switch(
|
|
ecs_world_t *world,
|
|
ecs_table_t *table,
|
|
ecs_data_t * data,
|
|
int32_t row,
|
|
int32_t count,
|
|
ecs_entities_t *entities,
|
|
bool reset)
|
|
{
|
|
ecs_entity_t *array = entities->array;
|
|
int32_t i, comp_count = entities->count;
|
|
|
|
for (i = 0; i < comp_count; i ++) {
|
|
ecs_entity_t e = array[i];
|
|
|
|
if (ECS_HAS_ROLE(e, CASE)) {
|
|
e = e & ECS_COMPONENT_MASK;
|
|
|
|
ecs_entity_t sw_case = 0;
|
|
if (!reset) {
|
|
sw_case = e;
|
|
ecs_assert(sw_case != 0, ECS_INTERNAL_ERROR, NULL);
|
|
}
|
|
|
|
int32_t sw_index = ecs_table_switch_from_case(world, table, e);
|
|
ecs_assert(sw_index != -1, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_switch_t *sw = data->sw_columns[sw_index].data;
|
|
ecs_assert(sw != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
int32_t r;
|
|
for (r = 0; r < count; r ++) {
|
|
ecs_switch_set(sw, row + r, sw_case);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static
|
|
void ecs_components_switch(
|
|
ecs_world_t *world,
|
|
ecs_table_t *table,
|
|
ecs_data_t *data,
|
|
int32_t row,
|
|
int32_t count,
|
|
ecs_entities_t *added,
|
|
ecs_entities_t *removed)
|
|
{
|
|
if (added) {
|
|
set_switch(world, table, data, row, count, added, false);
|
|
}
|
|
if (removed) {
|
|
set_switch(world, table, data, row, count, removed, true);
|
|
}
|
|
}
|
|
|
|
static
|
|
void ecs_components_on_add(
|
|
ecs_world_t * world,
|
|
ecs_table_t * table,
|
|
ecs_data_t * data,
|
|
int32_t row,
|
|
int32_t count,
|
|
ecs_column_info_t * component_info,
|
|
int32_t component_count)
|
|
{
|
|
ecs_assert(data != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
int i;
|
|
for (i = 0; i < component_count; i ++) {
|
|
ecs_c_info_t *c_info = component_info[i].ci;
|
|
ecs_vector_t *triggers;
|
|
if (!c_info || !(triggers = c_info->on_add)) {
|
|
continue;
|
|
}
|
|
|
|
ecs_entity_t component = component_info[i].id;
|
|
ecs_run_component_trigger(
|
|
world, triggers, component, table, data, row, count);
|
|
}
|
|
}
|
|
|
|
static
|
|
void ecs_components_on_remove(
|
|
ecs_world_t * world,
|
|
ecs_table_t * table,
|
|
ecs_data_t * data,
|
|
int32_t row,
|
|
int32_t count,
|
|
ecs_column_info_t * component_info,
|
|
int32_t component_count)
|
|
{
|
|
ecs_assert(data != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
int i;
|
|
for (i = 0; i < component_count; i ++) {
|
|
ecs_c_info_t *c_info = component_info[i].ci;
|
|
ecs_vector_t *triggers;
|
|
if (!c_info || !(triggers = c_info->on_remove)) {
|
|
continue;
|
|
}
|
|
|
|
ecs_entity_t component = component_info[i].id;
|
|
ecs_run_component_trigger(
|
|
world, triggers, component, table, data, row, count);
|
|
}
|
|
}
|
|
|
|
void ecs_run_add_actions(
|
|
ecs_world_t * world,
|
|
ecs_table_t * table,
|
|
ecs_data_t * data,
|
|
int32_t row,
|
|
int32_t count,
|
|
ecs_entities_t * added,
|
|
bool get_all,
|
|
bool run_on_set)
|
|
{
|
|
ecs_assert(added != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(added->count < ECS_MAX_ADD_REMOVE, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
ecs_column_info_t cinfo[ECS_MAX_ADD_REMOVE];
|
|
ecs_get_column_info(world, table, added, cinfo, get_all);
|
|
int added_count = added->count;
|
|
|
|
if (table->flags & EcsTableHasBase) {
|
|
ecs_components_override(
|
|
world, table, data, row, count, cinfo,
|
|
added_count, run_on_set);
|
|
}
|
|
|
|
if (table->flags & EcsTableHasSwitch) {
|
|
ecs_components_switch(world, table, data, row, count, added, NULL);
|
|
}
|
|
|
|
if (table->flags & EcsTableHasOnAdd) {
|
|
ecs_components_on_add(world, table, data, row, count,
|
|
cinfo, added_count);
|
|
}
|
|
}
|
|
|
|
void ecs_run_remove_actions(
|
|
ecs_world_t * world,
|
|
ecs_table_t * table,
|
|
ecs_data_t * data,
|
|
int32_t row,
|
|
int32_t count,
|
|
ecs_entities_t * removed,
|
|
bool get_all)
|
|
{
|
|
ecs_assert(removed != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(removed->count < ECS_MAX_ADD_REMOVE, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
ecs_column_info_t cinfo[ECS_MAX_ADD_REMOVE];
|
|
ecs_get_column_info(world, table, removed, cinfo, get_all);
|
|
int removed_count = removed->count;
|
|
|
|
if (table->flags & EcsTableHasOnRemove) {
|
|
ecs_components_on_remove(world, table, data,
|
|
row, count, cinfo, removed_count);
|
|
}
|
|
}
|
|
|
|
static
|
|
int32_t new_entity(
|
|
ecs_world_t * world,
|
|
ecs_entity_t entity,
|
|
ecs_entity_info_t * info,
|
|
ecs_table_t * new_table,
|
|
ecs_entities_t * added)
|
|
{
|
|
ecs_record_t *record = info->record;
|
|
ecs_data_t *new_data = ecs_table_get_or_create_data(new_table);
|
|
int32_t new_row;
|
|
|
|
ecs_assert(added != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
if (!record) {
|
|
record = ecs_eis_get_or_create(world, entity);
|
|
}
|
|
|
|
new_row = ecs_table_append(
|
|
world, new_table, new_data, entity, record, true);
|
|
|
|
record->table = new_table;
|
|
record->row = ecs_row_to_record(new_row, info->is_watched);
|
|
|
|
ecs_assert(
|
|
ecs_vector_count(new_data[0].entities) > new_row,
|
|
ECS_INTERNAL_ERROR, NULL);
|
|
|
|
if (new_table->flags & EcsTableHasAddActions) {
|
|
ecs_run_add_actions(
|
|
world, new_table, new_data, new_row, 1, added, true, true);
|
|
|
|
if (new_table->flags & EcsTableHasMonitors) {
|
|
ecs_run_monitors(
|
|
world, new_table, new_table->monitors, new_row, 1, NULL);
|
|
}
|
|
}
|
|
|
|
info->data = new_data;
|
|
|
|
return new_row;
|
|
}
|
|
|
|
static
|
|
int32_t move_entity(
|
|
ecs_world_t * world,
|
|
ecs_entity_t entity,
|
|
ecs_entity_info_t * info,
|
|
ecs_table_t * src_table,
|
|
ecs_data_t * src_data,
|
|
int32_t src_row,
|
|
ecs_table_t * dst_table,
|
|
ecs_entities_t * added,
|
|
ecs_entities_t * removed)
|
|
{
|
|
ecs_data_t *dst_data = ecs_table_get_or_create_data(dst_table);
|
|
ecs_assert(src_data != dst_data, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(ecs_is_alive(world, entity), ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(src_table != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(src_data != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(src_row >= 0, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(ecs_vector_count(src_data->entities) > src_row,
|
|
ECS_INTERNAL_ERROR, NULL);
|
|
|
|
ecs_record_t *record = info->record;
|
|
ecs_assert(!record || record == ecs_eis_get(world, entity),
|
|
ECS_INTERNAL_ERROR, NULL);
|
|
|
|
int32_t dst_row = ecs_table_append(world, dst_table, dst_data, entity,
|
|
record, false);
|
|
|
|
record->table = dst_table;
|
|
record->row = ecs_row_to_record(dst_row, info->is_watched);
|
|
|
|
ecs_assert(ecs_vector_count(src_data->entities) > src_row,
|
|
ECS_INTERNAL_ERROR, NULL);
|
|
|
|
/* Copy entity & components from src_table to dst_table */
|
|
if (src_table->type) {
|
|
ecs_table_move(world, entity, entity, dst_table, dst_data, dst_row,
|
|
src_table, src_data, src_row);
|
|
|
|
/* If components were removed, invoke remove actions before deleting */
|
|
if (removed && (src_table->flags & EcsTableHasRemoveActions)) {
|
|
/* If entity was moved, invoke UnSet monitors for each component that
|
|
* the entity no longer has */
|
|
ecs_run_monitors(world, dst_table, src_table->un_set_all,
|
|
dst_row, 1, dst_table->un_set_all);
|
|
|
|
ecs_run_remove_actions(
|
|
world, src_table, src_data, src_row, 1, removed, false);
|
|
}
|
|
}
|
|
|
|
ecs_table_delete(world, src_table, src_data, src_row, false);
|
|
|
|
/* If components were added, invoke add actions */
|
|
if (src_table != dst_table || (added && added->count)) {
|
|
if (added && (dst_table->flags & EcsTableHasAddActions)) {
|
|
ecs_run_add_actions(
|
|
world, dst_table, dst_data, dst_row, 1, added, false, true);
|
|
}
|
|
|
|
/* Run monitors */
|
|
if (dst_table->flags & EcsTableHasMonitors) {
|
|
ecs_run_monitors(world, dst_table, dst_table->monitors, dst_row,
|
|
1, src_table->monitors);
|
|
}
|
|
|
|
/* If removed components were overrides, run OnSet systems for those, as
|
|
* the value of those components changed from the removed component to
|
|
* the value of component on the base entity */
|
|
if (removed && dst_table->flags & EcsTableHasBase) {
|
|
ecs_run_monitors(world, dst_table, src_table->on_set_override,
|
|
dst_row, 1, dst_table->on_set_override);
|
|
}
|
|
}
|
|
|
|
info->data = dst_data;
|
|
|
|
return dst_row;
|
|
}
|
|
|
|
static
|
|
void delete_entity(
|
|
ecs_world_t * world,
|
|
ecs_table_t * src_table,
|
|
ecs_data_t * src_data,
|
|
int32_t src_row,
|
|
ecs_entities_t * removed)
|
|
{
|
|
if (removed) {
|
|
ecs_run_monitors(world, src_table, src_table->un_set_all,
|
|
src_row, 1, NULL);
|
|
|
|
/* Invoke remove actions before deleting */
|
|
if (src_table->flags & EcsTableHasRemoveActions) {
|
|
ecs_run_remove_actions(
|
|
world, src_table, src_data, src_row, 1, removed, true);
|
|
}
|
|
}
|
|
|
|
ecs_table_delete(world, src_table, src_data, src_row, true);
|
|
}
|
|
|
|
/* Updating component monitors is a relatively expensive operation that only
|
|
* happens for entities that are monitored. The approach balances the amount of
|
|
* processing between the operation on the entity vs the amount of work that
|
|
* needs to be done to rematch queries, as a simple brute force approach does
|
|
* not scale when there are many tables / queries. Therefore we need to do a bit
|
|
* of bookkeeping that is more intelligent than simply flipping a flag */
|
|
static
|
|
bool update_component_monitor_w_array(
|
|
ecs_world_t *world,
|
|
ecs_component_monitor_t * mon,
|
|
ecs_entities_t * entities)
|
|
{
|
|
bool childof_changed = false;
|
|
|
|
if (!entities) {
|
|
return false;
|
|
}
|
|
|
|
int i;
|
|
for (i = 0; i < entities->count; i ++) {
|
|
ecs_entity_t component = entities->array[i];
|
|
if (component < ECS_HI_COMPONENT_ID) {
|
|
ecs_component_monitor_mark(mon, component);
|
|
} else if (ECS_HAS_ROLE(component, CHILDOF)) {
|
|
childof_changed = true;
|
|
} else if (ECS_HAS_ROLE(component, INSTANCEOF)) {
|
|
/* If an INSTANCEOF relationship is added to a monitored entity (can
|
|
* be either a parent or a base) component monitors need to be
|
|
* evaluated for the components of the prefab. */
|
|
ecs_entity_t base = component & ECS_COMPONENT_MASK;
|
|
ecs_type_t type = ecs_get_type(world, base);
|
|
ecs_entities_t base_entities = ecs_type_to_entities(type);
|
|
|
|
/* This evaluates the component monitor for all components of the
|
|
* base entity. If the base entity contains INSTANCEOF relationships
|
|
* these will be evaluated recursively as well. */
|
|
update_component_monitor_w_array(world, mon, &base_entities);
|
|
}
|
|
}
|
|
|
|
return childof_changed;
|
|
}
|
|
|
|
static
|
|
void update_component_monitors(
|
|
ecs_world_t * world,
|
|
ecs_entity_t entity,
|
|
ecs_entities_t * added,
|
|
ecs_entities_t * removed)
|
|
{
|
|
bool childof_changed = update_component_monitor_w_array(
|
|
world, &world->component_monitors, added);
|
|
|
|
childof_changed |= update_component_monitor_w_array(
|
|
world, &world->component_monitors, removed);
|
|
|
|
/* If this entity is a parent, check if anything changed that could impact
|
|
* its place in the hierarchy. If so, we need to mark all of the parent's
|
|
* entities as dirty. */
|
|
if (childof_changed &&
|
|
ecs_map_get(world->child_tables, ecs_vector_t*, entity))
|
|
{
|
|
ecs_type_t type = ecs_get_type(world, entity);
|
|
ecs_entities_t entities = ecs_type_to_entities(type);
|
|
update_component_monitor_w_array(world,
|
|
&world->parent_monitors, &entities);
|
|
}
|
|
}
|
|
|
|
static
|
|
void commit(
|
|
ecs_world_t * world,
|
|
ecs_entity_t entity,
|
|
ecs_entity_info_t * info,
|
|
ecs_table_t * dst_table,
|
|
ecs_entities_t * added,
|
|
ecs_entities_t * removed)
|
|
{
|
|
ecs_assert(!world->in_progress, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
ecs_table_t *src_table = info->table;
|
|
if (src_table == dst_table) {
|
|
/* If source and destination table are the same no action is needed *
|
|
* However, if a component was added in the process of traversing a
|
|
* table, this suggests that a case switch could have occured. */
|
|
if (((added && added->count) || (removed && removed->count)) &&
|
|
src_table && src_table->flags & EcsTableHasSwitch)
|
|
{
|
|
ecs_components_switch(
|
|
world, src_table, info->data, info->row, 1, added, removed);
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
if (src_table) {
|
|
ecs_data_t *src_data = info->data;
|
|
ecs_assert(dst_table != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
if (dst_table->type) {
|
|
info->row = move_entity(world, entity, info, src_table,
|
|
src_data, info->row, dst_table, added, removed);
|
|
info->table = dst_table;
|
|
} else {
|
|
delete_entity(
|
|
world, src_table, src_data, info->row,
|
|
removed);
|
|
|
|
ecs_eis_set(world, entity, &(ecs_record_t){
|
|
NULL, (info->is_watched == true) * -1
|
|
});
|
|
}
|
|
} else {
|
|
if (dst_table->type) {
|
|
info->row = new_entity(world, entity, info, dst_table, added);
|
|
info->table = dst_table;
|
|
}
|
|
}
|
|
|
|
/* If the entity is being watched, it is being monitored for changes and
|
|
* requires rematching systems when components are added or removed. This
|
|
* ensures that systems that rely on components from containers or prefabs
|
|
* update the matched tables when the application adds or removes a
|
|
* component from, for example, a container. */
|
|
if (info->is_watched) {
|
|
update_component_monitors(world, entity, added, removed);
|
|
}
|
|
|
|
if ((!src_table || !src_table->type) && world->range_check_enabled) {
|
|
ecs_assert(!world->stats.max_id || entity <= world->stats.max_id, ECS_OUT_OF_RANGE, 0);
|
|
ecs_assert(entity >= world->stats.min_id, ECS_OUT_OF_RANGE, 0);
|
|
}
|
|
}
|
|
|
|
static
|
|
void* get_base_component(
|
|
ecs_world_t * world,
|
|
ecs_stage_t * stage,
|
|
ecs_entity_info_t * info,
|
|
ecs_entity_t component)
|
|
{
|
|
ecs_type_t type = info->table->type;
|
|
ecs_entity_t *type_buffer = ecs_vector_first(type, ecs_entity_t);
|
|
int32_t p = -1;
|
|
void *ptr = NULL;
|
|
|
|
while (!ptr && (p = find_prefab(type, p)) != -1) {
|
|
ecs_entity_t prefab = type_buffer[p] & ECS_COMPONENT_MASK;
|
|
ecs_entity_info_t prefab_info;
|
|
if (ecs_get_info(world, prefab, &prefab_info) && prefab_info.table) {
|
|
ptr = get_component(&prefab_info, component);
|
|
if (!ptr) {
|
|
ptr = get_base_component(
|
|
world, stage, &prefab_info, component);
|
|
}
|
|
}
|
|
}
|
|
|
|
return ptr;
|
|
}
|
|
|
|
static
|
|
void new(
|
|
ecs_world_t * world,
|
|
ecs_entity_t entity,
|
|
ecs_entities_t * to_add)
|
|
{
|
|
ecs_entity_info_t info = {0};
|
|
ecs_table_t *table = ecs_table_traverse_add(
|
|
world, world->stage.scope_table, to_add, NULL);
|
|
new_entity(world, entity, &info, table, to_add);
|
|
}
|
|
|
|
static
|
|
const ecs_entity_t* new_w_data(
|
|
ecs_world_t * world,
|
|
ecs_table_t * table,
|
|
ecs_entities_t * component_ids,
|
|
int32_t count,
|
|
void ** component_data,
|
|
int32_t * row_out)
|
|
{
|
|
ecs_assert(world != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(table != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(count != 0, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
int32_t sparse_count = ecs_eis_count(world);
|
|
const ecs_entity_t *ids = ecs_sparse_new_ids(world->store.entity_index, count);
|
|
ecs_assert(ids != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_type_t type = table->type;
|
|
|
|
if (!type) {
|
|
return ids;
|
|
}
|
|
|
|
ecs_entities_t component_array = { 0 };
|
|
if (!component_ids) {
|
|
component_ids = &component_array;
|
|
component_array.array = ecs_vector_first(type, ecs_entity_t);
|
|
component_array.count = ecs_vector_count(type);
|
|
}
|
|
|
|
ecs_data_t *data = ecs_table_get_or_create_data(table);
|
|
int32_t row = ecs_table_appendn(world, table, data, count, ids);
|
|
ecs_entities_t added = ecs_type_to_entities(type);
|
|
|
|
/* Update entity index. */
|
|
int i;
|
|
ecs_record_t **record_ptrs = ecs_vector_first(data->record_ptrs, ecs_record_t*);
|
|
for (i = 0; i < count; i ++) {
|
|
record_ptrs[row + i] = ecs_eis_set(world, ids[i],
|
|
&(ecs_record_t){
|
|
.table = table,
|
|
.row = row + i + 1
|
|
});
|
|
}
|
|
|
|
ecs_defer_none(world, &world->stage);
|
|
|
|
ecs_run_add_actions(world, table, data, row, count, &added,
|
|
true, component_data == NULL);
|
|
|
|
if (component_data) {
|
|
/* Set components that we're setting in the component mask so the init
|
|
* actions won't call OnSet triggers for them. This ensures we won't
|
|
* call OnSet triggers multiple times for the same component */
|
|
int32_t c_i;
|
|
for (c_i = 0; c_i < component_ids->count; c_i ++) {
|
|
ecs_entity_t c = component_ids->array[c_i];
|
|
|
|
/* Bulk copy column data into new table */
|
|
int32_t table_index = ecs_type_index_of(type, c);
|
|
ecs_assert(table_index >= 0, ECS_INTERNAL_ERROR, NULL);
|
|
if (table_index >= table->column_count) {
|
|
continue;
|
|
}
|
|
|
|
ecs_column_t *column = &data->columns[table_index];
|
|
int16_t size = column->size;
|
|
int16_t alignment = column->alignment;
|
|
void *ptr = ecs_vector_first_t(column->data, size, alignment);
|
|
ptr = ECS_OFFSET(ptr, size * row);
|
|
|
|
/* Copy component data */
|
|
void *src_ptr = component_data[c_i];
|
|
if (!src_ptr) {
|
|
continue;
|
|
}
|
|
|
|
ecs_c_info_t *cdata = get_c_info(world, c);
|
|
ecs_copy_t copy;
|
|
if (cdata && (copy = cdata->lifecycle.copy)) {
|
|
ecs_entity_t *entities = ecs_vector_first(data->entities, ecs_entity_t);
|
|
copy(world, c, entities, entities, ptr, src_ptr,
|
|
ecs_to_size_t(size), count, cdata->lifecycle.ctx);
|
|
} else {
|
|
ecs_os_memcpy(ptr, src_ptr, size * count);
|
|
}
|
|
};
|
|
|
|
ecs_run_set_systems(world, &added, table, data, row, count, true);
|
|
}
|
|
|
|
ecs_run_monitors(world, table, table->monitors, row, count, NULL);
|
|
|
|
ecs_defer_flush(world, &world->stage);
|
|
|
|
if (row_out) {
|
|
*row_out = row;
|
|
}
|
|
|
|
ids = ecs_sparse_ids(world->store.entity_index);
|
|
|
|
return &ids[sparse_count];
|
|
}
|
|
|
|
static
|
|
bool has_type(
|
|
ecs_world_t *world,
|
|
ecs_entity_t entity,
|
|
ecs_type_t type,
|
|
bool match_any,
|
|
bool match_prefabs)
|
|
{
|
|
ecs_assert(world != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
if (!entity) {
|
|
return false;
|
|
}
|
|
|
|
if (!type) {
|
|
return true;
|
|
}
|
|
|
|
ecs_world_t *world_arg = world;
|
|
ecs_type_t entity_type = ecs_get_type(world_arg, entity);
|
|
|
|
return ecs_type_contains(
|
|
world, entity_type, type, match_any, match_prefabs) != 0;
|
|
}
|
|
|
|
static
|
|
void add_remove(
|
|
ecs_world_t * world,
|
|
ecs_entity_t entity,
|
|
ecs_entities_t * to_add,
|
|
ecs_entities_t * to_remove)
|
|
{
|
|
ecs_assert(world != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(to_add->count < ECS_MAX_ADD_REMOVE, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(to_remove->count < ECS_MAX_ADD_REMOVE, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
ecs_entity_info_t info;
|
|
ecs_get_info(world, entity, &info);
|
|
|
|
ecs_entity_t add_buffer[ECS_MAX_ADD_REMOVE];
|
|
ecs_entity_t remove_buffer[ECS_MAX_ADD_REMOVE];
|
|
ecs_entities_t added = { .array = add_buffer };
|
|
ecs_entities_t removed = { .array = remove_buffer };
|
|
|
|
ecs_table_t *src_table = info.table;
|
|
|
|
ecs_table_t *dst_table = ecs_table_traverse_remove(
|
|
world, src_table, to_remove, &removed);
|
|
|
|
dst_table = ecs_table_traverse_add(
|
|
world, dst_table, to_add, &added);
|
|
|
|
commit(world, entity, &info, dst_table, &added, &removed);
|
|
}
|
|
|
|
static
|
|
void add_entities_w_info(
|
|
ecs_world_t * world,
|
|
ecs_entity_t entity,
|
|
ecs_entity_info_t * info,
|
|
ecs_entities_t * components)
|
|
{
|
|
ecs_assert(components->count < ECS_MAX_ADD_REMOVE, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_entity_t buffer[ECS_MAX_ADD_REMOVE];
|
|
ecs_entities_t added = { .array = buffer };
|
|
|
|
ecs_table_t *src_table = info->table;
|
|
ecs_table_t *dst_table = ecs_table_traverse_add(
|
|
world, src_table, components, &added);
|
|
|
|
commit(world, entity, info, dst_table, &added, NULL);
|
|
}
|
|
|
|
static
|
|
void remove_entities_w_info(
|
|
ecs_world_t * world,
|
|
ecs_entity_t entity,
|
|
ecs_entity_info_t * info,
|
|
ecs_entities_t * components)
|
|
{
|
|
ecs_assert(components->count < ECS_MAX_ADD_REMOVE, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_entity_t buffer[ECS_MAX_ADD_REMOVE];
|
|
ecs_entities_t removed = { .array = buffer };
|
|
|
|
ecs_table_t *src_table = info->table;
|
|
ecs_table_t *dst_table = ecs_table_traverse_remove(
|
|
world, src_table, components, &removed);
|
|
|
|
commit(world, entity, info, dst_table, NULL, &removed);
|
|
}
|
|
|
|
static
|
|
void add_entities(
|
|
ecs_world_t *world,
|
|
ecs_entity_t entity,
|
|
ecs_entities_t * components)
|
|
{
|
|
ecs_assert(world != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(components->count < ECS_MAX_ADD_REMOVE, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_stage_t *stage = ecs_get_stage(&world);
|
|
|
|
if (ecs_defer_add(world, stage, entity, components)) {
|
|
return;
|
|
}
|
|
|
|
ecs_entity_info_t info;
|
|
ecs_get_info(world, entity, &info);
|
|
|
|
ecs_entity_t buffer[ECS_MAX_ADD_REMOVE];
|
|
ecs_entities_t added = { .array = buffer };
|
|
|
|
ecs_table_t *src_table = info.table;
|
|
ecs_table_t *dst_table = ecs_table_traverse_add(
|
|
world, src_table, components, &added);
|
|
|
|
commit(world, entity, &info, dst_table, &added, NULL);
|
|
|
|
ecs_defer_flush(world, stage);
|
|
}
|
|
|
|
static
|
|
void remove_entities(
|
|
ecs_world_t *world,
|
|
ecs_entity_t entity,
|
|
ecs_entities_t * components)
|
|
{
|
|
ecs_assert(world != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(components->count < ECS_MAX_ADD_REMOVE, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_stage_t *stage = ecs_get_stage(&world);
|
|
|
|
if (ecs_defer_remove(world, stage, entity, components)) {
|
|
return;
|
|
}
|
|
|
|
ecs_entity_info_t info;
|
|
ecs_get_info(world, entity, &info);
|
|
|
|
ecs_entity_t buffer[ECS_MAX_ADD_REMOVE];
|
|
ecs_entities_t removed = { .array = buffer };
|
|
|
|
ecs_table_t *src_table = info.table;
|
|
ecs_table_t *dst_table = ecs_table_traverse_remove(
|
|
world, src_table, components, &removed);
|
|
|
|
commit(world, entity, &info, dst_table, NULL, &removed);
|
|
|
|
ecs_defer_flush(world, stage);
|
|
}
|
|
|
|
static
|
|
void *get_mutable(
|
|
ecs_world_t * world,
|
|
ecs_entity_t entity,
|
|
ecs_entity_t component,
|
|
ecs_entity_info_t * info,
|
|
bool * is_added)
|
|
{
|
|
ecs_assert(world != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(component != 0, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert((component & ECS_COMPONENT_MASK) == component || ECS_HAS_ROLE(component, TRAIT), ECS_INVALID_PARAMETER, NULL);
|
|
|
|
void *dst = NULL;
|
|
if (ecs_get_info(world, entity, info) && info->table) {
|
|
dst = get_component(info, component);
|
|
}
|
|
|
|
ecs_table_t *table = info->table;
|
|
|
|
if (!dst) {
|
|
ecs_entities_t to_add = {
|
|
.array = &component,
|
|
.count = 1
|
|
};
|
|
|
|
add_entities_w_info(world, entity, info, &to_add);
|
|
|
|
ecs_get_info(world, entity, info);
|
|
ecs_assert(info->table != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
dst = get_component(info, component);
|
|
|
|
if (is_added) {
|
|
*is_added = table != info->table;
|
|
}
|
|
|
|
return dst;
|
|
} else {
|
|
if (is_added) {
|
|
*is_added = false;
|
|
}
|
|
|
|
return dst;
|
|
}
|
|
}
|
|
|
|
/* -- Private functions -- */
|
|
|
|
int32_t ecs_record_to_row(
|
|
int32_t row,
|
|
bool *is_watched_out)
|
|
{
|
|
bool is_watched = row < 0;
|
|
row = row * -(is_watched * 2 - 1) - 1 * (row != 0);
|
|
*is_watched_out = is_watched;
|
|
return row;
|
|
}
|
|
|
|
int32_t ecs_row_to_record(
|
|
int32_t row,
|
|
bool is_watched)
|
|
{
|
|
return (row + 1) * -(is_watched * 2 - 1);
|
|
}
|
|
|
|
ecs_entities_t ecs_type_to_entities(
|
|
ecs_type_t type)
|
|
{
|
|
return (ecs_entities_t){
|
|
.array = ecs_vector_first(type, ecs_entity_t),
|
|
.count = ecs_vector_count(type)
|
|
};
|
|
}
|
|
|
|
void ecs_set_watch(
|
|
ecs_world_t *world,
|
|
ecs_entity_t entity)
|
|
{
|
|
(void)world;
|
|
|
|
ecs_record_t *record = ecs_eis_get(world, entity);
|
|
if (!record) {
|
|
ecs_record_t new_record = {.row = -1, .table = NULL};
|
|
ecs_eis_set(world, entity, &new_record);
|
|
} else {
|
|
if (record->row > 0) {
|
|
record->row *= -1;
|
|
|
|
} else if (record->row == 0) {
|
|
/* If entity is empty, there is no index to change the sign of. In
|
|
* this case, set the index to -1, and assign an empty type. */
|
|
record->row = -1;
|
|
record->table = NULL;
|
|
}
|
|
}
|
|
}
|
|
|
|
ecs_entity_t ecs_find_in_type(
|
|
ecs_world_t *world,
|
|
ecs_type_t type,
|
|
ecs_entity_t component,
|
|
ecs_entity_t flags)
|
|
{
|
|
ecs_vector_each(type, ecs_entity_t, c_ptr, {
|
|
ecs_entity_t c = *c_ptr;
|
|
|
|
if (flags) {
|
|
if ((c & flags) != flags) {
|
|
continue;
|
|
}
|
|
}
|
|
|
|
ecs_entity_t e = c & ECS_COMPONENT_MASK;
|
|
|
|
if (component) {
|
|
ecs_type_t component_type = ecs_get_type(world, e);
|
|
if (!ecs_type_has_entity(world, component_type, component)) {
|
|
continue;
|
|
}
|
|
}
|
|
|
|
return e;
|
|
});
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
/* -- Public functions -- */
|
|
|
|
ecs_entity_t ecs_new_id(
|
|
ecs_world_t *world)
|
|
{
|
|
ecs_entity_t entity;
|
|
|
|
int32_t thread_count = ecs_vector_count(world->workers);
|
|
if (thread_count >= 1) {
|
|
/* Can't atomically increase number above max int */
|
|
ecs_assert(
|
|
world->stats.last_id < UINT_MAX, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
entity = (ecs_entity_t)ecs_os_ainc((int32_t*)&world->stats.last_id);
|
|
} else {
|
|
entity = ecs_eis_recycle(world);
|
|
}
|
|
|
|
ecs_assert(!world->stats.max_id || entity <= world->stats.max_id,
|
|
ECS_OUT_OF_RANGE, NULL);
|
|
|
|
return entity;
|
|
}
|
|
|
|
ecs_entity_t ecs_new_component_id(
|
|
ecs_world_t *world)
|
|
{
|
|
if (world->in_progress) {
|
|
/* Can't issue new id while iterating when in multithreaded mode */
|
|
ecs_assert(ecs_vector_count(world->workers) <= 1,
|
|
ECS_INVALID_WHILE_ITERATING, NULL);
|
|
}
|
|
|
|
if (world->stats.last_component_id >= ECS_HI_COMPONENT_ID) {
|
|
/* If the low component ids are depleted, return a regular entity id */
|
|
return ecs_new_id(world);
|
|
} else {
|
|
return world->stats.last_component_id ++;
|
|
}
|
|
}
|
|
|
|
ecs_entity_t ecs_new_w_type(
|
|
ecs_world_t *world,
|
|
ecs_type_t type)
|
|
{
|
|
ecs_assert(world != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_stage_t *stage = ecs_get_stage(&world);
|
|
ecs_entity_t entity = ecs_new_id(world);
|
|
|
|
if (type || world->stage.scope) {
|
|
ecs_entities_t to_add = ecs_type_to_entities(type);
|
|
if (ecs_defer_new(world, stage, entity, &to_add)) {
|
|
return entity;
|
|
}
|
|
new(world, entity, &to_add);
|
|
ecs_defer_flush(world, stage);
|
|
} else {
|
|
ecs_eis_set(world, entity, &(ecs_record_t){ 0 });
|
|
}
|
|
|
|
return entity;
|
|
}
|
|
|
|
ecs_entity_t ecs_new_w_entity(
|
|
ecs_world_t *world,
|
|
ecs_entity_t component)
|
|
{
|
|
ecs_assert(world != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_stage_t *stage = ecs_get_stage(&world);
|
|
ecs_entity_t entity = ecs_new_id(world);
|
|
|
|
if (component || stage->scope) {
|
|
ecs_entities_t to_add = {
|
|
.array = &component,
|
|
.count = 1
|
|
};
|
|
|
|
if (ecs_defer_new(world, stage, entity, &to_add)) {
|
|
return entity;
|
|
}
|
|
|
|
ecs_entity_t old_scope = 0;
|
|
if (ECS_HAS_ROLE(component, CHILDOF)) {
|
|
old_scope = ecs_set_scope(world, 0);
|
|
}
|
|
|
|
new(world, entity, &to_add);
|
|
|
|
if (ECS_HAS_ROLE(component, CHILDOF)) {
|
|
ecs_set_scope(world, old_scope);
|
|
}
|
|
|
|
ecs_defer_flush(world, stage);
|
|
} else {
|
|
ecs_eis_set(world, entity, &(ecs_record_t){ 0 });
|
|
}
|
|
|
|
return entity;
|
|
}
|
|
|
|
const ecs_entity_t* ecs_bulk_new_w_data(
|
|
ecs_world_t *world,
|
|
int32_t count,
|
|
ecs_entities_t * components,
|
|
void * data)
|
|
{
|
|
ecs_stage_t *stage = ecs_get_stage(&world);
|
|
const ecs_entity_t *ids;
|
|
if (ecs_defer_bulk_new(world, stage, count, components, data, &ids)) {
|
|
return ids;
|
|
}
|
|
ecs_type_t type = ecs_type_find(world, components->array, components->count);
|
|
ecs_table_t *table = ecs_table_from_type(world, type);
|
|
ids = new_w_data(world, table, NULL, count, data, NULL);
|
|
ecs_defer_flush(world, stage);
|
|
return ids;
|
|
}
|
|
|
|
const ecs_entity_t* ecs_bulk_new_w_type(
|
|
ecs_world_t *world,
|
|
ecs_type_t type,
|
|
int32_t count)
|
|
{
|
|
ecs_stage_t *stage = ecs_get_stage(&world);
|
|
const ecs_entity_t *ids;
|
|
ecs_entities_t components = ecs_type_to_entities(type);
|
|
if (ecs_defer_bulk_new(world, stage, count, &components, NULL, &ids)) {
|
|
return ids;
|
|
}
|
|
ecs_table_t *table = ecs_table_from_type(world, type);
|
|
ids = new_w_data(world, table, NULL, count, NULL, NULL);
|
|
ecs_defer_flush(world, stage);
|
|
return ids;
|
|
}
|
|
|
|
const ecs_entity_t* ecs_bulk_new_w_entity(
|
|
ecs_world_t *world,
|
|
ecs_entity_t entity,
|
|
int32_t count)
|
|
{
|
|
ecs_stage_t *stage = ecs_get_stage(&world);
|
|
ecs_entities_t components = {
|
|
.array = &entity,
|
|
.count = 1
|
|
};
|
|
const ecs_entity_t *ids;
|
|
if (ecs_defer_bulk_new(world, stage, count, &components, NULL, &ids)) {
|
|
return ids;
|
|
}
|
|
ecs_table_t *table = ecs_table_find_or_create(world, &components);
|
|
ids = new_w_data(world, table, NULL, count, NULL, NULL);
|
|
ecs_defer_flush(world, stage);
|
|
return ids;
|
|
}
|
|
|
|
void ecs_clear(
|
|
ecs_world_t *world,
|
|
ecs_entity_t entity)
|
|
{
|
|
ecs_assert(world != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(entity != 0, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
ecs_stage_t *stage = ecs_get_stage(&world);
|
|
if (ecs_defer_clear(world, stage, entity)) {
|
|
return;
|
|
}
|
|
|
|
ecs_entity_info_t info;
|
|
info.table = NULL;
|
|
|
|
ecs_get_info(world, entity, &info);
|
|
|
|
ecs_table_t *table = info.table;
|
|
if (table) {
|
|
ecs_type_t type = table->type;
|
|
|
|
/* Remove all components */
|
|
ecs_entities_t to_remove = ecs_type_to_entities(type);
|
|
remove_entities_w_info(world, entity, &info, &to_remove);
|
|
}
|
|
|
|
ecs_defer_flush(world, stage);
|
|
}
|
|
|
|
void ecs_delete_children(
|
|
ecs_world_t *world,
|
|
ecs_entity_t parent)
|
|
{
|
|
ecs_vector_t *child_tables = ecs_map_get_ptr(
|
|
world->child_tables, ecs_vector_t*, parent);
|
|
|
|
if (child_tables) {
|
|
ecs_table_t **tables = ecs_vector_first(child_tables, ecs_table_t*);
|
|
int32_t i, count = ecs_vector_count(child_tables);
|
|
for (i = 0; i < count; i ++) {
|
|
ecs_table_t *table = tables[i];
|
|
|
|
/* Recursively delete entities of children */
|
|
ecs_data_t *data = ecs_table_get_data(table);
|
|
if (data) {
|
|
ecs_entity_t *entities = ecs_vector_first(
|
|
data->entities, ecs_entity_t);
|
|
|
|
int32_t child, child_count = ecs_vector_count(data->entities);
|
|
for (child = 0; child < child_count; child ++) {
|
|
ecs_delete_children(world, entities[child]);
|
|
}
|
|
}
|
|
|
|
/* Clear components from table (invokes destructors, OnRemove) */
|
|
ecs_table_clear(world, table);
|
|
|
|
/* Delete table */
|
|
ecs_delete_table(world, table);
|
|
};
|
|
|
|
ecs_vector_free(child_tables);
|
|
}
|
|
|
|
ecs_map_remove(world->child_tables, parent);
|
|
}
|
|
|
|
void ecs_delete(
|
|
ecs_world_t *world,
|
|
ecs_entity_t entity)
|
|
{
|
|
ecs_assert(world != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(entity != 0, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
ecs_stage_t *stage = ecs_get_stage(&world);
|
|
if (ecs_defer_delete(world, stage, entity)) {
|
|
return;
|
|
}
|
|
|
|
ecs_record_t *r = ecs_sparse_remove_get(
|
|
world->store.entity_index, ecs_record_t, entity);
|
|
if (r) {
|
|
ecs_entity_info_t info;
|
|
set_info_from_record(entity, &info, r);
|
|
if (info.is_watched) {
|
|
ecs_delete_children(world, entity);
|
|
}
|
|
|
|
/* If entity has components, remove them */
|
|
ecs_table_t *table = info.table;
|
|
if (table) {
|
|
ecs_type_t type = table->type;
|
|
ecs_entities_t to_remove = ecs_type_to_entities(type);
|
|
delete_entity(world, table, info.data, info.row, &to_remove);
|
|
r->table = NULL;
|
|
}
|
|
r->row = 0;
|
|
}
|
|
|
|
ecs_defer_flush(world, stage);
|
|
}
|
|
|
|
void ecs_add_type(
|
|
ecs_world_t *world,
|
|
ecs_entity_t entity,
|
|
ecs_type_t type)
|
|
{
|
|
ecs_entities_t components = ecs_type_to_entities(type);
|
|
add_entities(world, entity, &components);
|
|
}
|
|
|
|
void ecs_add_entity(
|
|
ecs_world_t *world,
|
|
ecs_entity_t entity,
|
|
ecs_entity_t to_add)
|
|
{
|
|
ecs_entities_t components = { .array = &to_add, .count = 1 };
|
|
add_entities(world, entity, &components);
|
|
}
|
|
|
|
void ecs_remove_type(
|
|
ecs_world_t *world,
|
|
ecs_entity_t entity,
|
|
ecs_type_t type)
|
|
{
|
|
ecs_entities_t components = ecs_type_to_entities(type);
|
|
remove_entities(world, entity, &components);
|
|
}
|
|
|
|
void ecs_remove_entity(
|
|
ecs_world_t *world,
|
|
ecs_entity_t entity,
|
|
ecs_entity_t to_remove)
|
|
{
|
|
ecs_entities_t components = { .array = &to_remove, .count = 1 };
|
|
remove_entities(world, entity, &components);
|
|
}
|
|
|
|
void ecs_add_remove_entity(
|
|
ecs_world_t *world,
|
|
ecs_entity_t entity,
|
|
ecs_entity_t to_add,
|
|
ecs_entity_t to_remove)
|
|
{
|
|
ecs_entities_t components_add = { .array = &to_add, .count = 1 };
|
|
ecs_entities_t components_remove = { .array = &to_remove, .count = 1 };
|
|
add_remove(world, entity, &components_add, &components_remove);
|
|
}
|
|
|
|
void ecs_add_remove_type(
|
|
ecs_world_t *world,
|
|
ecs_entity_t entity,
|
|
ecs_type_t to_add,
|
|
ecs_type_t to_remove)
|
|
{
|
|
ecs_entities_t components_add = ecs_type_to_entities(to_add);
|
|
ecs_entities_t components_remove = ecs_type_to_entities(to_remove);
|
|
add_remove(world, entity, &components_add, &components_remove);
|
|
}
|
|
|
|
ecs_entity_t ecs_clone(
|
|
ecs_world_t *world,
|
|
ecs_entity_t dst,
|
|
ecs_entity_t src,
|
|
bool copy_value)
|
|
{
|
|
ecs_assert(world != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_stage_t *stage = ecs_get_stage(&world);
|
|
|
|
if (!dst) {
|
|
dst = ecs_new_id(world);
|
|
}
|
|
|
|
if (ecs_defer_clone(world, stage, dst, src, copy_value)) {
|
|
return dst;
|
|
}
|
|
|
|
ecs_entity_info_t src_info;
|
|
bool found = ecs_get_info(world, src, &src_info);
|
|
ecs_table_t *src_table = src_info.table;
|
|
|
|
if (!found || !src_table) {
|
|
return dst;
|
|
}
|
|
|
|
ecs_type_t src_type = src_table->type;
|
|
ecs_entities_t to_add = ecs_type_to_entities(src_type);
|
|
|
|
ecs_entity_info_t dst_info = {0};
|
|
dst_info.row = new_entity(world, dst, &dst_info, src_table, &to_add);
|
|
|
|
if (copy_value) {
|
|
ecs_table_move(world, dst, src, src_table, dst_info.data,
|
|
dst_info.row, src_table, src_info.data, src_info.row);
|
|
|
|
int i;
|
|
for (i = 0; i < to_add.count; i ++) {
|
|
ecs_run_set_systems(world, &to_add,
|
|
src_table, src_info.data, dst_info.row, 1, true);
|
|
}
|
|
}
|
|
|
|
ecs_defer_flush(world, stage);
|
|
|
|
return dst;
|
|
}
|
|
|
|
const void* ecs_get_w_entity(
|
|
ecs_world_t *world,
|
|
ecs_entity_t entity,
|
|
ecs_entity_t component)
|
|
{
|
|
ecs_assert(world != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_stage_t *stage = ecs_get_stage(&world);
|
|
ecs_entity_info_t info;
|
|
void *ptr = NULL;
|
|
|
|
ecs_assert(world->magic == ECS_WORLD_MAGIC, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
bool found = ecs_get_info(world, entity, &info);
|
|
if (found) {
|
|
if (!info.table) {
|
|
return NULL;
|
|
}
|
|
|
|
ptr = get_component(&info, component);
|
|
if (!ptr) {
|
|
if (component != ecs_typeid(EcsName) && component != EcsPrefab) {
|
|
ptr = get_base_component(
|
|
world, stage, &info, component);
|
|
}
|
|
}
|
|
}
|
|
|
|
return ptr;
|
|
}
|
|
|
|
const void* ecs_get_ref_w_entity(
|
|
ecs_world_t * world,
|
|
ecs_ref_t * ref,
|
|
ecs_entity_t entity,
|
|
ecs_entity_t component)
|
|
{
|
|
ecs_assert(world != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(ref != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(!entity || !ref->entity || entity == ref->entity, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(!component || !ref->component || component == ref->component, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_record_t *record = ref->record;
|
|
|
|
entity |= ref->entity;
|
|
|
|
if (!record) {
|
|
record = ecs_eis_get(world, entity);
|
|
}
|
|
|
|
if (!record || !record->table) {
|
|
return NULL;
|
|
}
|
|
|
|
ecs_table_t *table = record->table;
|
|
|
|
if (ref->record == record &&
|
|
ref->table == table &&
|
|
ref->row == record->row &&
|
|
ref->alloc_count == table->alloc_count)
|
|
{
|
|
return ref->ptr;
|
|
}
|
|
|
|
component |= ref->component;
|
|
|
|
ref->entity = entity;
|
|
ref->component = component;
|
|
ref->table = table;
|
|
ref->row = record->row;
|
|
ref->alloc_count = table->alloc_count;
|
|
|
|
ecs_entity_info_t info = {0};
|
|
set_info_from_record(entity, &info, record);
|
|
ref->ptr = get_component(&info, component);
|
|
ref->record = record;
|
|
|
|
return ref->ptr;
|
|
}
|
|
|
|
void* ecs_get_mut_w_entity(
|
|
ecs_world_t *world,
|
|
ecs_entity_t entity,
|
|
ecs_entity_t component,
|
|
bool * is_added)
|
|
{
|
|
ecs_stage_t *stage = ecs_get_stage(&world);
|
|
void *result;
|
|
|
|
if (ecs_defer_set(
|
|
world, stage, EcsOpMut, entity, component, 0, NULL, &result, is_added))
|
|
{
|
|
return result;
|
|
}
|
|
|
|
ecs_entity_info_t info;
|
|
result = get_mutable(world, entity, component, &info, is_added);
|
|
|
|
ecs_defer_flush(world, stage);
|
|
|
|
return result;
|
|
}
|
|
|
|
void ecs_modified_w_entity(
|
|
ecs_world_t *world,
|
|
ecs_entity_t entity,
|
|
ecs_entity_t component)
|
|
{
|
|
ecs_stage_t *stage = ecs_get_stage(&world);
|
|
|
|
if (ecs_defer_modified(world, stage, entity, component)) {
|
|
return;
|
|
}
|
|
|
|
/* If the entity does not have the component, calling ecs_modified is
|
|
* invalid. The assert needs to happen after the defer statement, as the
|
|
* entity may not have the component when this function is called while
|
|
* operations are being deferred. */
|
|
ecs_assert(ecs_has_entity(world, entity, component),
|
|
ECS_INVALID_PARAMETER, NULL);
|
|
|
|
ecs_entity_info_t info = {0};
|
|
if (ecs_get_info(world, entity, &info)) {
|
|
ecs_entities_t added = {
|
|
.array = &component,
|
|
.count = 1
|
|
};
|
|
ecs_run_set_systems(world, &added,
|
|
info.table, info.data, info.row, 1, false);
|
|
}
|
|
|
|
ecs_defer_flush(world, stage);
|
|
}
|
|
|
|
static
|
|
ecs_entity_t assign_ptr_w_entity(
|
|
ecs_world_t *world,
|
|
ecs_entity_t entity,
|
|
ecs_entity_t component,
|
|
size_t size,
|
|
void * ptr,
|
|
bool is_move,
|
|
bool notify)
|
|
{
|
|
ecs_stage_t *stage = ecs_get_stage(&world);
|
|
|
|
ecs_entities_t added = {
|
|
.array = &component,
|
|
.count = 1
|
|
};
|
|
|
|
if (!entity) {
|
|
entity = ecs_new_id(world);
|
|
ecs_entity_t scope = stage->scope;
|
|
if (scope) {
|
|
ecs_add_entity(world, entity, ECS_CHILDOF | scope);
|
|
}
|
|
}
|
|
|
|
if (ecs_defer_set(world, stage, EcsOpSet, entity, component,
|
|
ecs_from_size_t(size), ptr, NULL, NULL))
|
|
{
|
|
return entity;
|
|
}
|
|
|
|
ecs_entity_info_t info;
|
|
|
|
void *dst = get_mutable(world, entity, component, &info, NULL);
|
|
|
|
/* This can no longer happen since we defer operations */
|
|
ecs_assert(dst != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
if (ptr) {
|
|
ecs_entity_t real_id = ecs_get_typeid(world, component);
|
|
ecs_c_info_t *cdata = get_c_info(world, real_id);
|
|
if (cdata) {
|
|
if (is_move) {
|
|
ecs_move_t move = cdata->lifecycle.move;
|
|
if (move) {
|
|
move(world, real_id, &entity, &entity, dst, ptr, size, 1,
|
|
cdata->lifecycle.ctx);
|
|
} else {
|
|
ecs_os_memcpy(dst, ptr, ecs_from_size_t(size));
|
|
}
|
|
} else {
|
|
ecs_copy_t copy = cdata->lifecycle.copy;
|
|
if (copy) {
|
|
copy(world, real_id, &entity, &entity, dst, ptr, size, 1,
|
|
cdata->lifecycle.ctx);
|
|
} else {
|
|
ecs_os_memcpy(dst, ptr, ecs_from_size_t(size));
|
|
}
|
|
}
|
|
} else {
|
|
ecs_os_memcpy(dst, ptr, ecs_from_size_t(size));
|
|
}
|
|
} else {
|
|
memset(dst, 0, size);
|
|
}
|
|
|
|
ecs_table_mark_dirty(info.table, component);
|
|
|
|
if (notify) {
|
|
ecs_run_set_systems(world, &added,
|
|
info.table, info.data, info.row, 1, false);
|
|
}
|
|
|
|
ecs_defer_flush(world, stage);
|
|
|
|
return entity;
|
|
}
|
|
|
|
ecs_entity_t ecs_set_ptr_w_entity(
|
|
ecs_world_t *world,
|
|
ecs_entity_t entity,
|
|
ecs_entity_t component,
|
|
size_t size,
|
|
const void *ptr)
|
|
{
|
|
/* Safe to cast away const: function won't modify if move arg is false */
|
|
return assign_ptr_w_entity(
|
|
world, entity, component, size, (void*)ptr, false, true);
|
|
}
|
|
|
|
ecs_entity_t ecs_get_case(
|
|
ecs_world_t *world,
|
|
ecs_entity_t entity,
|
|
ecs_entity_t sw_id)
|
|
{
|
|
ecs_entity_info_t info;
|
|
ecs_table_t *table;
|
|
if (!ecs_get_info(world, entity, &info) || !(table = info.table)) {
|
|
return 0;
|
|
}
|
|
|
|
sw_id = sw_id | ECS_SWITCH;
|
|
|
|
ecs_type_t type = table->type;
|
|
int32_t index = ecs_type_index_of(type, sw_id);
|
|
if (index == -1) {
|
|
return 0;
|
|
}
|
|
|
|
index -= table->sw_column_offset;
|
|
ecs_assert(index >= 0, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
/* Data cannot be NULl, since entity is stored in the table */
|
|
ecs_assert(info.data != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_switch_t *sw = info.data->sw_columns[index].data;
|
|
return ecs_switch_get(sw, info.row);
|
|
}
|
|
|
|
void ecs_enable_component_w_entity(
|
|
ecs_world_t *world,
|
|
ecs_entity_t entity,
|
|
ecs_entity_t component,
|
|
bool enable)
|
|
{
|
|
ecs_stage_t *stage = ecs_get_stage(&world);
|
|
|
|
if (ecs_defer_enable(
|
|
world, stage, entity, component, enable))
|
|
{
|
|
return;
|
|
} else {
|
|
/* Operations invoked by enable/disable should not be deferred */
|
|
stage->defer --;
|
|
}
|
|
|
|
ecs_entity_info_t info;
|
|
ecs_get_info(world, entity, &info);
|
|
|
|
ecs_entity_t bs_id = (component & ECS_COMPONENT_MASK) | ECS_DISABLED;
|
|
|
|
ecs_table_t *table = info.table;
|
|
int32_t index = -1;
|
|
if (table) {
|
|
index = ecs_type_index_of(table->type, bs_id);
|
|
}
|
|
|
|
if (index == -1) {
|
|
ecs_add_entity(world, entity, bs_id);
|
|
ecs_enable_component_w_entity(world, entity, component, enable);
|
|
return;
|
|
}
|
|
|
|
index -= table->bs_column_offset;
|
|
ecs_assert(index >= 0, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
/* Data cannot be NULl, since entity is stored in the table */
|
|
ecs_assert(info.data != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_bitset_t *bs = &info.data->bs_columns[index].data;
|
|
ecs_assert(bs != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
ecs_bitset_set(bs, info.row, enable);
|
|
}
|
|
|
|
bool ecs_is_component_enabled_w_entity(
|
|
ecs_world_t *world,
|
|
ecs_entity_t entity,
|
|
ecs_entity_t component)
|
|
{
|
|
ecs_entity_info_t info;
|
|
ecs_table_t *table;
|
|
if (!ecs_get_info(world, entity, &info) || !(table = info.table)) {
|
|
return false;
|
|
}
|
|
|
|
ecs_entity_t bs_id = (component & ECS_COMPONENT_MASK) | ECS_DISABLED;
|
|
|
|
ecs_type_t type = table->type;
|
|
int32_t index = ecs_type_index_of(type, bs_id);
|
|
if (index == -1) {
|
|
/* If table does not have DISABLED column for component, component is
|
|
* always enabled, if the entity has it */
|
|
return ecs_has_entity(world, entity, component);
|
|
}
|
|
|
|
index -= table->bs_column_offset;
|
|
ecs_assert(index >= 0, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
/* Data cannot be NULl, since entity is stored in the table */
|
|
ecs_assert(info.data != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_bitset_t *bs = &info.data->bs_columns[index].data;
|
|
|
|
return ecs_bitset_get(bs, info.row);
|
|
}
|
|
|
|
bool ecs_has_entity(
|
|
ecs_world_t *world,
|
|
ecs_entity_t entity,
|
|
ecs_entity_t component)
|
|
{
|
|
if (ECS_HAS_ROLE(component, CASE)) {
|
|
ecs_entity_info_t info;
|
|
ecs_table_t *table;
|
|
if (!ecs_get_info(world, entity, &info) || !(table = info.table)) {
|
|
return false;
|
|
}
|
|
|
|
int32_t index = ecs_table_switch_from_case(world, table, component);
|
|
ecs_assert(index < table->sw_column_count, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
ecs_data_t *data = info.data;
|
|
ecs_switch_t *sw = data->sw_columns[index].data;
|
|
ecs_entity_t value = ecs_switch_get(sw, info.row);
|
|
|
|
return value == (component & ECS_COMPONENT_MASK);
|
|
} else {
|
|
ecs_type_t type = ecs_get_type(world, entity);
|
|
return ecs_type_has_entity(world, type, component);
|
|
}
|
|
}
|
|
|
|
bool ecs_has_type(
|
|
ecs_world_t *world,
|
|
ecs_entity_t entity,
|
|
ecs_type_t type)
|
|
{
|
|
return has_type(world, entity, type, true, true);
|
|
}
|
|
|
|
ecs_entity_t ecs_get_parent_w_entity(
|
|
ecs_world_t *world,
|
|
ecs_entity_t entity,
|
|
ecs_entity_t component)
|
|
{
|
|
ecs_type_t type = ecs_get_type(world, entity);
|
|
ecs_entity_t parent = ecs_find_in_type(world, type, component, ECS_CHILDOF);
|
|
return parent;
|
|
}
|
|
|
|
const char* ecs_get_name(
|
|
ecs_world_t *world,
|
|
ecs_entity_t entity)
|
|
{
|
|
if (entity == EcsSingleton) {
|
|
return "$";
|
|
}
|
|
|
|
const EcsName *id = ecs_get(world, entity, EcsName);
|
|
|
|
if (id) {
|
|
return id->value;
|
|
} else {
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
ecs_type_t ecs_type_from_entity(
|
|
ecs_world_t *world,
|
|
ecs_entity_t entity)
|
|
{
|
|
ecs_assert(world != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
if (!entity) {
|
|
return NULL;
|
|
}
|
|
|
|
const EcsType *type = ecs_get(world, entity, EcsType);
|
|
if (type) {
|
|
return type->normalized;
|
|
}
|
|
|
|
return ecs_type_find(world, &entity, 1);
|
|
}
|
|
|
|
ecs_entity_t ecs_type_to_entity(
|
|
ecs_world_t *world,
|
|
ecs_type_t type)
|
|
{
|
|
(void)world;
|
|
|
|
if (!type) {
|
|
return 0;
|
|
}
|
|
|
|
/* If array contains n entities, it cannot be reduced to a single entity */
|
|
if (ecs_vector_count(type) != 1) {
|
|
ecs_abort(ECS_TYPE_NOT_AN_ENTITY, NULL);
|
|
}
|
|
|
|
return *(ecs_vector_first(type, ecs_entity_t));
|
|
}
|
|
|
|
bool ecs_is_alive(
|
|
ecs_world_t *world,
|
|
ecs_entity_t e)
|
|
{
|
|
return ecs_eis_is_alive(world, e);
|
|
}
|
|
|
|
bool ecs_exists(
|
|
ecs_world_t *world,
|
|
ecs_entity_t e)
|
|
{
|
|
return ecs_eis_exists(world, e);
|
|
}
|
|
|
|
ecs_type_t ecs_get_type(
|
|
ecs_world_t *world,
|
|
ecs_entity_t entity)
|
|
{
|
|
ecs_assert(world != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_record_t *record = NULL;
|
|
|
|
record = ecs_eis_get(world, entity);
|
|
|
|
ecs_table_t *table;
|
|
if (record && (table = record->table)) {
|
|
return table->type;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
ecs_entity_t ecs_get_typeid(
|
|
ecs_world_t *world,
|
|
ecs_entity_t e)
|
|
{
|
|
if (ECS_HAS_ROLE(e, TRAIT)) {
|
|
ecs_entity_t trait = ecs_entity_t_hi(e & ECS_COMPONENT_MASK);
|
|
if (ecs_has(world, trait, EcsComponent)) {
|
|
/* This is not a trait tag, trait is the value */
|
|
return trait;
|
|
} else {
|
|
/* This is a trait tag, component is the value */
|
|
return ecs_entity_t_lo(e);
|
|
}
|
|
} else if (e & ECS_ROLE_MASK) {
|
|
return 0;
|
|
}
|
|
|
|
return e;
|
|
}
|
|
|
|
int32_t ecs_count_type(
|
|
ecs_world_t *world,
|
|
ecs_type_t type)
|
|
{
|
|
if (!type) {
|
|
return 0;
|
|
}
|
|
|
|
return ecs_count_w_filter(world, &(ecs_filter_t){
|
|
.include = type
|
|
});
|
|
}
|
|
|
|
int32_t ecs_count_entity(
|
|
ecs_world_t *world,
|
|
ecs_entity_t entity)
|
|
{
|
|
if (!entity) {
|
|
return 0;
|
|
}
|
|
|
|
/* Get temporary type that just contains entity */
|
|
ECS_VECTOR_STACK(type, ecs_entity_t, &entity, 1);
|
|
|
|
return ecs_count_w_filter(world, &(ecs_filter_t){
|
|
.include = type
|
|
});
|
|
}
|
|
|
|
int32_t ecs_count_w_filter(
|
|
ecs_world_t *world,
|
|
const ecs_filter_t *filter)
|
|
{
|
|
ecs_assert(world != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
ecs_sparse_t *tables = world->store.tables;
|
|
int32_t i, count = ecs_sparse_count(tables);
|
|
int32_t result = 0;
|
|
|
|
for (i = 0; i < count; i ++) {
|
|
ecs_table_t *table = ecs_sparse_get(tables, ecs_table_t, i);
|
|
if (!filter || ecs_table_match_filter(world, table, filter)) {
|
|
result += ecs_table_count(table);
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
bool ecs_defer_begin(
|
|
ecs_world_t *world)
|
|
{
|
|
ecs_stage_t *stage = ecs_get_stage(&world);
|
|
|
|
if (world->in_progress) {
|
|
return ecs_stage_defer_begin(world, stage);
|
|
} else {
|
|
return ecs_defer_none(world, stage);
|
|
}
|
|
}
|
|
|
|
bool ecs_defer_end(
|
|
ecs_world_t *world)
|
|
{
|
|
ecs_stage_t *stage = ecs_get_stage(&world);
|
|
|
|
if (world->in_progress) {
|
|
return ecs_stage_defer_end(world, stage);
|
|
} else {
|
|
return ecs_defer_flush(world, stage);
|
|
}
|
|
}
|
|
|
|
static
|
|
size_t append_to_str(
|
|
char **buffer,
|
|
const char *str,
|
|
size_t bytes_left,
|
|
size_t *required)
|
|
{
|
|
char *ptr = *buffer;
|
|
|
|
size_t len = strlen(str);
|
|
size_t to_write;
|
|
if (bytes_left < len) {
|
|
to_write = bytes_left;
|
|
bytes_left = 0;
|
|
} else {
|
|
to_write = len;
|
|
bytes_left -= len;
|
|
}
|
|
|
|
if (to_write) {
|
|
ecs_os_memcpy(ptr, str, to_write);
|
|
}
|
|
|
|
(*required) += len;
|
|
(*buffer) += to_write;
|
|
|
|
return bytes_left;
|
|
}
|
|
|
|
const char* ecs_role_str(
|
|
ecs_entity_t entity)
|
|
{
|
|
if (ECS_HAS_ROLE(entity, CHILDOF)) {
|
|
return "CHILDOF";
|
|
} else
|
|
if (ECS_HAS_ROLE(entity, INSTANCEOF)) {
|
|
return "INSTANCEOF";
|
|
} else
|
|
if (ECS_HAS_ROLE(entity, TRAIT)) {
|
|
return "TRAIT";
|
|
} else
|
|
if (ECS_HAS_ROLE(entity, DISABLED)) {
|
|
return "DISABLED";
|
|
} else
|
|
if (ECS_HAS_ROLE(entity, XOR)) {
|
|
return "XOR";
|
|
} else
|
|
if (ECS_HAS_ROLE(entity, OR)) {
|
|
return "OR";
|
|
} else
|
|
if (ECS_HAS_ROLE(entity, AND)) {
|
|
return "AND";
|
|
} else
|
|
if (ECS_HAS_ROLE(entity, NOT)) {
|
|
return "NOT";
|
|
} else
|
|
if (ECS_HAS_ROLE(entity, SWITCH)) {
|
|
return "SWITCH";
|
|
} else
|
|
if (ECS_HAS_ROLE(entity, CASE)) {
|
|
return "CASE";
|
|
} else
|
|
if (ECS_HAS_ROLE(entity, OWNED)) {
|
|
return "OWNED";
|
|
} else {
|
|
return "UNKNOWN";
|
|
}
|
|
}
|
|
|
|
size_t ecs_entity_str(
|
|
ecs_world_t *world,
|
|
ecs_entity_t entity,
|
|
char *buffer,
|
|
size_t buffer_len)
|
|
{
|
|
char *ptr = buffer;
|
|
size_t bytes_left = buffer_len - 1, required = 0;
|
|
if (entity & ECS_ROLE_MASK) {
|
|
const char *role = ecs_role_str(entity);
|
|
bytes_left = append_to_str(&ptr, role, bytes_left, &required);
|
|
bytes_left = append_to_str(&ptr, "|", bytes_left, &required);
|
|
}
|
|
|
|
ecs_entity_t e = entity & ECS_COMPONENT_MASK;
|
|
if (ECS_HAS_ROLE(entity, TRAIT)) {
|
|
ecs_entity_t lo = ecs_entity_t_lo(e);
|
|
ecs_entity_t hi = ecs_entity_t_hi(e);
|
|
|
|
if (hi) {
|
|
char *hi_path = ecs_get_fullpath(world, hi);
|
|
bytes_left = append_to_str(&ptr, hi_path, bytes_left, &required);
|
|
ecs_os_free(hi_path);
|
|
bytes_left = append_to_str(&ptr, ">", bytes_left, &required);
|
|
}
|
|
char *lo_path = ecs_get_fullpath(world, lo);
|
|
bytes_left = append_to_str(&ptr, lo_path, bytes_left, &required);
|
|
ecs_os_free(lo_path);
|
|
} else {
|
|
char *path = ecs_get_fullpath(world, e);
|
|
bytes_left = append_to_str(&ptr, path, bytes_left, &required);
|
|
ecs_os_free(path);
|
|
}
|
|
|
|
ptr[0] = '\0';
|
|
return required;
|
|
}
|
|
|
|
static
|
|
void flush_bulk_new(
|
|
ecs_world_t * world,
|
|
ecs_op_t * op)
|
|
{
|
|
ecs_entity_t *ids = op->is._n.entities;
|
|
void **bulk_data = op->is._n.bulk_data;
|
|
if (bulk_data) {
|
|
ecs_entity_t *components = op->components.array;
|
|
int c, c_count = op->components.count;
|
|
for (c = 0; c < c_count; c ++) {
|
|
ecs_entity_t component = components[c];
|
|
const EcsComponent *cptr = ecs_get(world, component, EcsComponent);
|
|
ecs_assert(cptr != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
size_t size = ecs_to_size_t(cptr->size);
|
|
void *ptr, *data = bulk_data[c];
|
|
int i, count = op->is._n.count;
|
|
for (i = 0, ptr = data; i < count; i ++, ptr = ECS_OFFSET(ptr, size)) {
|
|
assign_ptr_w_entity(world, ids[i], component, size, ptr,
|
|
true, true);
|
|
}
|
|
ecs_os_free(data);
|
|
}
|
|
ecs_os_free(bulk_data);
|
|
} else {
|
|
int i, count = op->is._n.count;
|
|
for (i = 0; i < count; i ++) {
|
|
add_entities(world, ids[i], &op->components);
|
|
}
|
|
}
|
|
|
|
if (op->components.count > 1) {
|
|
ecs_os_free(op->components.array);
|
|
}
|
|
|
|
ecs_os_free(ids);
|
|
}
|
|
|
|
static
|
|
void discard_op(
|
|
ecs_op_t * op)
|
|
{
|
|
ecs_assert(op->kind != EcsOpBulkNew, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
void *value = op->is._1.value;
|
|
if (value) {
|
|
ecs_os_free(value);
|
|
}
|
|
|
|
ecs_entity_t *components = op->components.array;
|
|
if (components) {
|
|
ecs_os_free(components);
|
|
}
|
|
}
|
|
|
|
static
|
|
bool valid_components(
|
|
ecs_world_t * world,
|
|
ecs_entities_t * entities)
|
|
{
|
|
ecs_entity_t *array = entities->array;
|
|
int32_t i, count = entities->count;
|
|
for (i = 0; i < count; i ++) {
|
|
ecs_entity_t e = array[i];
|
|
if (ECS_HAS_ROLE(e, CHILDOF)) {
|
|
e &= ECS_COMPONENT_MASK;
|
|
if (ecs_exists(world, e) && !ecs_is_alive(world, e)) {
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
/* Leave safe section. Run all deferred commands. */
|
|
bool ecs_defer_flush(
|
|
ecs_world_t * world,
|
|
ecs_stage_t * stage)
|
|
{
|
|
if (!--stage->defer) {
|
|
ecs_vector_t *defer_queue = stage->defer_queue;
|
|
stage->defer_queue = NULL;
|
|
if (defer_queue) {
|
|
ecs_op_t *ops = ecs_vector_first(defer_queue, ecs_op_t);
|
|
int32_t i, count = ecs_vector_count(defer_queue);
|
|
|
|
for (i = 0; i < count; i ++) {
|
|
ecs_op_t *op = &ops[i];
|
|
ecs_entity_t e = op->is._1.entity;
|
|
if (op->kind == EcsOpBulkNew) {
|
|
e = 0;
|
|
}
|
|
|
|
/* If entity is no longer alive, this could be because the queue
|
|
* contained both a delete and a subsequent add/remove/set which
|
|
* should be ignored. */
|
|
if (e && !ecs_is_alive(world, e) && ecs_eis_exists(world, e)) {
|
|
ecs_assert(op->kind != EcsOpNew && op->kind != EcsOpClone,
|
|
ECS_INTERNAL_ERROR, NULL);
|
|
world->discard_count ++;
|
|
discard_op(op);
|
|
continue;
|
|
}
|
|
|
|
if (op->components.count == 1) {
|
|
op->components.array = &op->component;
|
|
}
|
|
|
|
switch(op->kind) {
|
|
case EcsOpNew:
|
|
if (op->scope) {
|
|
ecs_add_entity(world, e, ECS_CHILDOF | op->scope);
|
|
}
|
|
/* Fallthrough */
|
|
case EcsOpAdd:
|
|
if (valid_components(world, &op->components)) {
|
|
world->add_count ++;
|
|
add_entities(world, e, &op->components);
|
|
} else {
|
|
ecs_delete(world, e);
|
|
}
|
|
break;
|
|
case EcsOpRemove:
|
|
remove_entities(world, e, &op->components);
|
|
break;
|
|
case EcsOpClone:
|
|
ecs_clone(world, e, op->component, op->is._1.clone_value);
|
|
break;
|
|
case EcsOpSet:
|
|
assign_ptr_w_entity(world, e,
|
|
op->component, ecs_to_size_t(op->is._1.size),
|
|
op->is._1.value, true, true);
|
|
break;
|
|
case EcsOpMut:
|
|
assign_ptr_w_entity(world, e,
|
|
op->component, ecs_to_size_t(op->is._1.size),
|
|
op->is._1.value, true, false);
|
|
break;
|
|
case EcsOpModified:
|
|
ecs_modified_w_entity(world, e, op->component);
|
|
break;
|
|
case EcsOpDelete: {
|
|
ecs_delete(world, e);
|
|
break;
|
|
}
|
|
case EcsOpEnable:
|
|
ecs_enable_component_w_entity(
|
|
world, e, op->component, true);
|
|
break;
|
|
case EcsOpDisable:
|
|
ecs_enable_component_w_entity(
|
|
world, e, op->component, false);
|
|
break;
|
|
case EcsOpClear:
|
|
ecs_clear(world, e);
|
|
break;
|
|
case EcsOpBulkNew:
|
|
flush_bulk_new(world, op);
|
|
|
|
/* Continue since flush_bulk_new is repsonsible for cleaning
|
|
* up resources. */
|
|
continue;
|
|
}
|
|
|
|
if (op->components.count > 1) {
|
|
ecs_os_free(op->components.array);
|
|
}
|
|
|
|
if (op->is._1.value) {
|
|
ecs_os_free(op->is._1.value);
|
|
}
|
|
};
|
|
|
|
if (defer_queue != stage->defer_merge_queue) {
|
|
ecs_vector_free(defer_queue);
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
static
|
|
ecs_op_t* new_defer_op(ecs_stage_t *stage) {
|
|
ecs_op_t *result = ecs_vector_add(&stage->defer_queue, ecs_op_t);
|
|
ecs_os_memset(result, 0, ECS_SIZEOF(ecs_op_t));
|
|
return result;
|
|
}
|
|
|
|
static
|
|
void new_defer_component_ids(
|
|
ecs_op_t *op,
|
|
ecs_entities_t *components)
|
|
{
|
|
int32_t components_count = components->count;
|
|
if (components_count == 1) {
|
|
ecs_entity_t component = components->array[0];
|
|
op->component = component;
|
|
op->components = (ecs_entities_t) {
|
|
.array = NULL,
|
|
.count = 1
|
|
};
|
|
} else if (components_count) {
|
|
ecs_size_t array_size = components_count * ECS_SIZEOF(ecs_entity_t);
|
|
op->components.array = ecs_os_malloc(array_size);
|
|
ecs_os_memcpy(op->components.array, components->array, array_size);
|
|
op->components.count = components_count;
|
|
} else {
|
|
op->component = 0;
|
|
op->components = (ecs_entities_t){ 0 };
|
|
}
|
|
}
|
|
|
|
static
|
|
bool defer_add_remove(
|
|
ecs_world_t *world,
|
|
ecs_stage_t *stage,
|
|
ecs_op_kind_t op_kind,
|
|
ecs_entity_t entity,
|
|
ecs_entities_t *components)
|
|
{
|
|
if (stage->defer) {
|
|
ecs_entity_t scope = stage->scope;
|
|
if (components) {
|
|
if (!components->count && !scope) {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
ecs_op_t *op = new_defer_op(stage);
|
|
op->kind = op_kind;
|
|
op->scope = scope;
|
|
op->is._1.entity = entity;
|
|
|
|
new_defer_component_ids(op, components);
|
|
|
|
if (op_kind == EcsOpNew) {
|
|
world->new_count ++;
|
|
} else if (op_kind == EcsOpAdd) {
|
|
world->add_count ++;
|
|
} else if (op_kind == EcsOpRemove) {
|
|
world->remove_count ++;
|
|
}
|
|
|
|
return true;
|
|
} else {
|
|
stage->defer ++;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool ecs_defer_none(
|
|
ecs_world_t *world,
|
|
ecs_stage_t *stage)
|
|
{
|
|
(void)world;
|
|
return (++ stage->defer) == 1;
|
|
}
|
|
|
|
bool ecs_defer_modified(
|
|
ecs_world_t *world,
|
|
ecs_stage_t *stage,
|
|
ecs_entity_t entity,
|
|
ecs_entity_t component)
|
|
{
|
|
(void)world;
|
|
if (stage->defer) {
|
|
ecs_op_t *op = new_defer_op(stage);
|
|
op->kind = EcsOpModified;
|
|
op->component = component;
|
|
op->is._1.entity = entity;
|
|
return true;
|
|
} else {
|
|
stage->defer ++;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool ecs_defer_clone(
|
|
ecs_world_t *world,
|
|
ecs_stage_t *stage,
|
|
ecs_entity_t entity,
|
|
ecs_entity_t src,
|
|
bool clone_value)
|
|
{
|
|
(void)world;
|
|
if (stage->defer) {
|
|
ecs_op_t *op = new_defer_op(stage);
|
|
op->kind = EcsOpClone;
|
|
op->component = src;
|
|
op->is._1.entity = entity;
|
|
op->is._1.clone_value = clone_value;
|
|
return true;
|
|
} else {
|
|
stage->defer ++;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool ecs_defer_delete(
|
|
ecs_world_t *world,
|
|
ecs_stage_t *stage,
|
|
ecs_entity_t entity)
|
|
{
|
|
(void)world;
|
|
if (stage->defer) {
|
|
ecs_op_t *op = new_defer_op(stage);
|
|
op->kind = EcsOpDelete;
|
|
op->is._1.entity = entity;
|
|
world->delete_count ++;
|
|
return true;
|
|
} else {
|
|
stage->defer ++;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool ecs_defer_clear(
|
|
ecs_world_t *world,
|
|
ecs_stage_t *stage,
|
|
ecs_entity_t entity)
|
|
{
|
|
(void)world;
|
|
if (stage->defer) {
|
|
ecs_op_t *op = new_defer_op(stage);
|
|
op->kind = EcsOpClear;
|
|
op->is._1.entity = entity;
|
|
world->clear_count ++;
|
|
return true;
|
|
} else {
|
|
stage->defer ++;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool ecs_defer_enable(
|
|
ecs_world_t *world,
|
|
ecs_stage_t *stage,
|
|
ecs_entity_t entity,
|
|
ecs_entity_t component,
|
|
bool enable)
|
|
{
|
|
(void)world;
|
|
if (stage->defer) {
|
|
ecs_op_t *op = new_defer_op(stage);
|
|
op->kind = enable ? EcsOpEnable : EcsOpDisable;
|
|
op->is._1.entity = entity;
|
|
op->component = component;
|
|
return true;
|
|
} else {
|
|
stage->defer ++;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool ecs_defer_bulk_new(
|
|
ecs_world_t *world,
|
|
ecs_stage_t *stage,
|
|
int32_t count,
|
|
ecs_entities_t *components_ids,
|
|
void **component_data,
|
|
const ecs_entity_t **ids_out)
|
|
{
|
|
if (stage->defer) {
|
|
ecs_entity_t *ids = ecs_os_malloc(count * ECS_SIZEOF(ecs_entity_t));
|
|
void **defer_data = NULL;
|
|
|
|
world->bulk_new_count ++;
|
|
|
|
/* Use ecs_new_id as this is thread safe */
|
|
int i;
|
|
for (i = 0; i < count; i ++) {
|
|
ids[i] = ecs_new_id(world);
|
|
}
|
|
|
|
/* Create private copy for component data */
|
|
if (component_data) {
|
|
int c, c_count = components_ids->count;
|
|
ecs_entity_t *components = components_ids->array;
|
|
defer_data = ecs_os_malloc(ECS_SIZEOF(void*) * c_count);
|
|
for (c = 0; c < c_count; c ++) {
|
|
ecs_entity_t comp = components[c];
|
|
const EcsComponent *cptr = ecs_get(world, comp, EcsComponent);
|
|
ecs_assert(cptr != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
ecs_size_t size = cptr->size;
|
|
void *data = ecs_os_malloc(size * count);
|
|
defer_data[c] = data;
|
|
|
|
ecs_c_info_t *cinfo = NULL;
|
|
ecs_entity_t real_id = ecs_get_typeid(world, comp);
|
|
if (real_id) {
|
|
cinfo = ecs_get_c_info(world, real_id);
|
|
}
|
|
ecs_xtor_t ctor;
|
|
if (cinfo && (ctor = cinfo->lifecycle.ctor)) {
|
|
void *ctx = cinfo->lifecycle.ctx;
|
|
ctor(world, comp, ids, data, ecs_to_size_t(size), count, ctx);
|
|
ecs_move_t move;
|
|
if ((move = cinfo->lifecycle.move)) {
|
|
move(world, comp, ids, ids, data, component_data[c],
|
|
ecs_to_size_t(size), count, ctx);
|
|
} else {
|
|
ecs_os_memcpy(data, component_data[c], size * count);
|
|
}
|
|
} else {
|
|
ecs_os_memcpy(data, component_data[c], size * count);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Store data in op */
|
|
ecs_op_t *op = new_defer_op(stage);
|
|
op->kind = EcsOpBulkNew;
|
|
op->is._n.entities = ids;
|
|
op->is._n.bulk_data = defer_data;
|
|
op->is._n.count = count;
|
|
new_defer_component_ids(op, components_ids);
|
|
*ids_out = ids;
|
|
|
|
return true;
|
|
} else {
|
|
stage->defer ++;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool ecs_defer_new(
|
|
ecs_world_t *world,
|
|
ecs_stage_t *stage,
|
|
ecs_entity_t entity,
|
|
ecs_entities_t *components)
|
|
{
|
|
return defer_add_remove(world, stage, EcsOpNew, entity, components);
|
|
}
|
|
|
|
bool ecs_defer_add(
|
|
ecs_world_t *world,
|
|
ecs_stage_t *stage,
|
|
ecs_entity_t entity,
|
|
ecs_entities_t *components)
|
|
{
|
|
return defer_add_remove(world, stage, EcsOpAdd, entity, components);
|
|
}
|
|
|
|
bool ecs_defer_remove(
|
|
ecs_world_t *world,
|
|
ecs_stage_t *stage,
|
|
ecs_entity_t entity,
|
|
ecs_entities_t *components)
|
|
{
|
|
return defer_add_remove(world, stage, EcsOpRemove, entity, components);
|
|
}
|
|
|
|
bool ecs_defer_set(
|
|
ecs_world_t *world,
|
|
ecs_stage_t *stage,
|
|
ecs_op_kind_t op_kind,
|
|
ecs_entity_t entity,
|
|
ecs_entity_t component,
|
|
ecs_size_t size,
|
|
const void *value,
|
|
void **value_out,
|
|
bool *is_added)
|
|
{
|
|
if (stage->defer) {
|
|
world->set_count ++;
|
|
if (!size) {
|
|
const EcsComponent *cptr = ecs_get(world, component, EcsComponent);
|
|
ecs_assert(cptr != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
size = cptr->size;
|
|
}
|
|
|
|
ecs_op_t *op = new_defer_op(stage);
|
|
op->kind = op_kind;
|
|
op->component = component;
|
|
op->is._1.entity = entity;
|
|
op->is._1.size = size;
|
|
op->is._1.value = ecs_os_malloc(size);
|
|
|
|
if (!value) {
|
|
value = ecs_get_w_entity(world, entity, component);
|
|
if (is_added) {
|
|
*is_added = value == NULL;
|
|
}
|
|
}
|
|
|
|
ecs_c_info_t *c_info = NULL;
|
|
ecs_entity_t real_id = ecs_get_typeid(world, component);
|
|
if (real_id) {
|
|
c_info = ecs_get_c_info(world, real_id);
|
|
}
|
|
ecs_xtor_t ctor;
|
|
if (c_info && (ctor = c_info->lifecycle.ctor)) {
|
|
ctor(world, component, &entity, op->is._1.value,
|
|
ecs_to_size_t(size), 1, c_info->lifecycle.ctx);
|
|
|
|
ecs_copy_t copy;
|
|
if (value) {
|
|
if ((copy = c_info->lifecycle.copy)) {
|
|
copy(world, component, &entity, &entity, op->is._1.value, value,
|
|
ecs_to_size_t(size), 1, c_info->lifecycle.ctx);
|
|
} else {
|
|
ecs_os_memcpy(op->is._1.value, value, size);
|
|
}
|
|
}
|
|
} else if (value) {
|
|
ecs_os_memcpy(op->is._1.value, value, size);
|
|
}
|
|
|
|
if (value_out) {
|
|
*value_out = op->is._1.value;
|
|
}
|
|
|
|
return true;
|
|
} else {
|
|
stage->defer ++;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void ecs_stage_merge(
|
|
ecs_world_t *world,
|
|
ecs_stage_t *stage)
|
|
{
|
|
ecs_assert(stage != &world->stage, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
ecs_assert(stage->defer == 0, ECS_INVALID_PARAMETER, NULL);
|
|
if (ecs_vector_count(stage->defer_merge_queue)) {
|
|
stage->defer ++;
|
|
stage->defer_queue = stage->defer_merge_queue;
|
|
ecs_defer_flush(world, stage);
|
|
ecs_vector_clear(stage->defer_merge_queue);
|
|
ecs_assert(stage->defer_queue == NULL, ECS_INVALID_PARAMETER, NULL);
|
|
}
|
|
}
|
|
|
|
bool ecs_stage_defer_begin(
|
|
ecs_world_t *world,
|
|
ecs_stage_t *stage)
|
|
{
|
|
(void)world;
|
|
if (ecs_defer_none(world, stage)) {
|
|
stage->defer_queue = stage->defer_merge_queue;
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool ecs_stage_defer_end(
|
|
ecs_world_t *world,
|
|
ecs_stage_t *stage)
|
|
{
|
|
(void)world;
|
|
stage->defer --;
|
|
if (!stage->defer) {
|
|
stage->defer_merge_queue = stage->defer_queue;
|
|
stage->defer_queue = NULL;
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void ecs_stage_merge_post_frame(
|
|
ecs_world_t *world,
|
|
ecs_stage_t *stage)
|
|
{
|
|
/* Execute post frame actions */
|
|
ecs_vector_each(stage->post_frame_actions, ecs_action_elem_t, action, {
|
|
action->action(world, action->ctx);
|
|
});
|
|
|
|
ecs_vector_free(stage->post_frame_actions);
|
|
stage->post_frame_actions = NULL;
|
|
}
|
|
|
|
void ecs_stage_init(
|
|
ecs_world_t *world,
|
|
ecs_stage_t *stage)
|
|
{
|
|
memset(stage, 0, sizeof(ecs_stage_t));
|
|
if (stage == &world->stage) {
|
|
stage->id = 0;
|
|
} else if (stage == &world->temp_stage) {
|
|
stage->id = 1;
|
|
}
|
|
}
|
|
|
|
void ecs_stage_deinit(
|
|
ecs_world_t *world,
|
|
ecs_stage_t *stage)
|
|
{
|
|
(void)world;
|
|
ecs_vector_free(stage->defer_queue);
|
|
ecs_vector_free(stage->defer_merge_queue);
|
|
}
|
|
|
|
|
|
/** Resize the vector buffer */
|
|
static
|
|
ecs_vector_t* resize(
|
|
ecs_vector_t *vector,
|
|
int16_t offset,
|
|
int32_t size)
|
|
{
|
|
ecs_vector_t *result = ecs_os_realloc(vector, offset + size);
|
|
ecs_assert(result != NULL, ECS_OUT_OF_MEMORY, 0);
|
|
return result;
|
|
}
|
|
|
|
/* -- Public functions -- */
|
|
|
|
ecs_vector_t* _ecs_vector_new(
|
|
ecs_size_t elem_size,
|
|
int16_t offset,
|
|
int32_t elem_count)
|
|
{
|
|
ecs_assert(elem_size != 0, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
ecs_vector_t *result =
|
|
ecs_os_malloc(offset + elem_size * elem_count);
|
|
ecs_assert(result != NULL, ECS_OUT_OF_MEMORY, NULL);
|
|
|
|
result->count = 0;
|
|
result->size = elem_count;
|
|
#ifndef NDEBUG
|
|
result->elem_size = elem_size;
|
|
#endif
|
|
return result;
|
|
}
|
|
|
|
ecs_vector_t* _ecs_vector_from_array(
|
|
ecs_size_t elem_size,
|
|
int16_t offset,
|
|
int32_t elem_count,
|
|
void *array)
|
|
{
|
|
ecs_assert(elem_size != 0, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
ecs_vector_t *result =
|
|
ecs_os_malloc(offset + elem_size * elem_count);
|
|
ecs_assert(result != NULL, ECS_OUT_OF_MEMORY, NULL);
|
|
|
|
ecs_os_memcpy(ECS_OFFSET(result, offset), array, elem_size * elem_count);
|
|
|
|
result->count = elem_count;
|
|
result->size = elem_count;
|
|
#ifndef NDEBUG
|
|
result->elem_size = elem_size;
|
|
#endif
|
|
return result;
|
|
}
|
|
|
|
void ecs_vector_free(
|
|
ecs_vector_t *vector)
|
|
{
|
|
ecs_os_free(vector);
|
|
}
|
|
|
|
void ecs_vector_clear(
|
|
ecs_vector_t *vector)
|
|
{
|
|
if (vector) {
|
|
vector->count = 0;
|
|
}
|
|
}
|
|
|
|
void _ecs_vector_zero(
|
|
ecs_vector_t *vector,
|
|
ecs_size_t elem_size,
|
|
int16_t offset)
|
|
{
|
|
void *array = ECS_OFFSET(vector, offset);
|
|
ecs_os_memset(array, 0, elem_size * vector->count);
|
|
}
|
|
|
|
void ecs_vector_assert_size(
|
|
ecs_vector_t *vector,
|
|
ecs_size_t elem_size)
|
|
{
|
|
(void)elem_size;
|
|
|
|
if (vector) {
|
|
ecs_assert(vector->elem_size == elem_size, ECS_INTERNAL_ERROR, NULL);
|
|
}
|
|
}
|
|
|
|
void* _ecs_vector_addn(
|
|
ecs_vector_t **array_inout,
|
|
ecs_size_t elem_size,
|
|
int16_t offset,
|
|
int32_t elem_count)
|
|
{
|
|
ecs_assert(array_inout != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
if (elem_count == 1) {
|
|
return _ecs_vector_add(array_inout, elem_size, offset);
|
|
}
|
|
|
|
ecs_vector_t *vector = *array_inout;
|
|
if (!vector) {
|
|
vector = _ecs_vector_new(elem_size, offset, 1);
|
|
*array_inout = vector;
|
|
}
|
|
|
|
ecs_assert(vector->elem_size == elem_size, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
int32_t max_count = vector->size;
|
|
int32_t old_count = vector->count;
|
|
int32_t new_count = old_count + elem_count;
|
|
|
|
if ((new_count - 1) >= max_count) {
|
|
if (!max_count) {
|
|
max_count = elem_count;
|
|
} else {
|
|
while (max_count < new_count) {
|
|
max_count *= 2;
|
|
}
|
|
}
|
|
|
|
vector = resize(vector, offset, max_count * elem_size);
|
|
vector->size = max_count;
|
|
*array_inout = vector;
|
|
}
|
|
|
|
vector->count = new_count;
|
|
|
|
return ECS_OFFSET(vector, offset + elem_size * old_count);
|
|
}
|
|
|
|
void* _ecs_vector_add(
|
|
ecs_vector_t **array_inout,
|
|
ecs_size_t elem_size,
|
|
int16_t offset)
|
|
{
|
|
ecs_vector_t *vector = *array_inout;
|
|
int32_t count, size;
|
|
|
|
if (vector) {
|
|
ecs_assert(vector->elem_size == elem_size, ECS_INTERNAL_ERROR, NULL);
|
|
count = vector->count;
|
|
size = vector->size;
|
|
|
|
if (count >= size) {
|
|
size *= 2;
|
|
if (!size) {
|
|
size = 2;
|
|
}
|
|
vector = resize(vector, offset, size * elem_size);
|
|
*array_inout = vector;
|
|
vector->size = size;
|
|
}
|
|
|
|
vector->count = count + 1;
|
|
return ECS_OFFSET(vector, offset + elem_size * count);
|
|
}
|
|
|
|
vector = _ecs_vector_new(elem_size, offset, 2);
|
|
*array_inout = vector;
|
|
vector->count = 1;
|
|
vector->size = 2;
|
|
return ECS_OFFSET(vector, offset);
|
|
}
|
|
|
|
int32_t _ecs_vector_move_index(
|
|
ecs_vector_t **dst,
|
|
ecs_vector_t *src,
|
|
ecs_size_t elem_size,
|
|
int16_t offset,
|
|
int32_t index)
|
|
{
|
|
ecs_assert((*dst)->elem_size == elem_size, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(src->elem_size == elem_size, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
void *dst_elem = _ecs_vector_add(dst, elem_size, offset);
|
|
void *src_elem = _ecs_vector_get(src, elem_size, offset, index);
|
|
|
|
ecs_os_memcpy(dst_elem, src_elem, elem_size);
|
|
return _ecs_vector_remove_index(src, elem_size, offset, index);
|
|
}
|
|
|
|
void ecs_vector_remove_last(
|
|
ecs_vector_t *vector)
|
|
{
|
|
if (vector && vector->count) vector->count --;
|
|
}
|
|
|
|
bool _ecs_vector_pop(
|
|
ecs_vector_t *vector,
|
|
ecs_size_t elem_size,
|
|
int16_t offset,
|
|
void *value)
|
|
{
|
|
if (!vector) {
|
|
return false;
|
|
}
|
|
|
|
ecs_assert(vector->elem_size == elem_size, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
int32_t count = vector->count;
|
|
if (!count) {
|
|
return false;
|
|
}
|
|
|
|
void *elem = ECS_OFFSET(vector, offset + (count - 1) * elem_size);
|
|
|
|
if (value) {
|
|
ecs_os_memcpy(value, elem, elem_size);
|
|
}
|
|
|
|
ecs_vector_remove_last(vector);
|
|
|
|
return true;
|
|
}
|
|
|
|
int32_t _ecs_vector_remove_index(
|
|
ecs_vector_t *vector,
|
|
ecs_size_t elem_size,
|
|
int16_t offset,
|
|
int32_t index)
|
|
{
|
|
ecs_assert(vector->elem_size == elem_size, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
int32_t count = vector->count;
|
|
void *buffer = ECS_OFFSET(vector, offset);
|
|
void *elem = ECS_OFFSET(buffer, index * elem_size);
|
|
|
|
ecs_assert(index < count, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
count --;
|
|
if (index != count) {
|
|
void *last_elem = ECS_OFFSET(buffer, elem_size * count);
|
|
ecs_os_memcpy(elem, last_elem, elem_size);
|
|
}
|
|
|
|
vector->count = count;
|
|
|
|
return count;
|
|
}
|
|
|
|
void _ecs_vector_reclaim(
|
|
ecs_vector_t **array_inout,
|
|
ecs_size_t elem_size,
|
|
int16_t offset)
|
|
{
|
|
ecs_vector_t *vector = *array_inout;
|
|
|
|
ecs_assert(vector->elem_size == elem_size, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
int32_t size = vector->size;
|
|
int32_t count = vector->count;
|
|
|
|
if (count < size) {
|
|
size = count;
|
|
vector = resize(vector, offset, size * elem_size);
|
|
vector->size = size;
|
|
*array_inout = vector;
|
|
}
|
|
}
|
|
|
|
int32_t ecs_vector_count(
|
|
const ecs_vector_t *vector)
|
|
{
|
|
if (!vector) {
|
|
return 0;
|
|
}
|
|
return vector->count;
|
|
}
|
|
|
|
int32_t ecs_vector_size(
|
|
const ecs_vector_t *vector)
|
|
{
|
|
if (!vector) {
|
|
return 0;
|
|
}
|
|
return vector->size;
|
|
}
|
|
|
|
int32_t _ecs_vector_set_size(
|
|
ecs_vector_t **array_inout,
|
|
ecs_size_t elem_size,
|
|
int16_t offset,
|
|
int32_t elem_count)
|
|
{
|
|
ecs_vector_t *vector = *array_inout;
|
|
|
|
if (!vector) {
|
|
*array_inout = _ecs_vector_new(elem_size, offset, elem_count);
|
|
return elem_count;
|
|
} else {
|
|
ecs_assert(vector->elem_size == elem_size, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
int32_t result = vector->size;
|
|
|
|
if (elem_count < vector->count) {
|
|
elem_count = vector->count;
|
|
}
|
|
|
|
if (result < elem_count) {
|
|
elem_count = ecs_next_pow_of_2(elem_count);
|
|
vector = resize(vector, offset, elem_count * elem_size);
|
|
vector->size = elem_count;
|
|
*array_inout = vector;
|
|
result = elem_count;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
}
|
|
|
|
int32_t _ecs_vector_grow(
|
|
ecs_vector_t **array_inout,
|
|
ecs_size_t elem_size,
|
|
int16_t offset,
|
|
int32_t elem_count)
|
|
{
|
|
int32_t current = ecs_vector_count(*array_inout);
|
|
return _ecs_vector_set_size(array_inout, elem_size, offset, current + elem_count);
|
|
}
|
|
|
|
int32_t _ecs_vector_set_count(
|
|
ecs_vector_t **array_inout,
|
|
ecs_size_t elem_size,
|
|
int16_t offset,
|
|
int32_t elem_count)
|
|
{
|
|
if (!*array_inout) {
|
|
*array_inout = _ecs_vector_new(elem_size, offset, elem_count);
|
|
}
|
|
|
|
ecs_assert((*array_inout)->elem_size == elem_size, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
(*array_inout)->count = elem_count;
|
|
ecs_size_t size = _ecs_vector_set_size(array_inout, elem_size, offset, elem_count);
|
|
return size;
|
|
}
|
|
|
|
void* _ecs_vector_first(
|
|
const ecs_vector_t *vector,
|
|
ecs_size_t elem_size,
|
|
int16_t offset)
|
|
{
|
|
(void)elem_size;
|
|
|
|
ecs_assert(!vector || vector->elem_size == elem_size, ECS_INTERNAL_ERROR, NULL);
|
|
if (vector && vector->size) {
|
|
return ECS_OFFSET(vector, offset);
|
|
} else {
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
void* _ecs_vector_get(
|
|
const ecs_vector_t *vector,
|
|
ecs_size_t elem_size,
|
|
int16_t offset,
|
|
int32_t index)
|
|
{
|
|
if (!vector) {
|
|
return NULL;
|
|
}
|
|
|
|
ecs_assert(vector->elem_size == elem_size, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(index >= 0, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
int32_t count = vector->count;
|
|
|
|
if (index >= count) {
|
|
return NULL;
|
|
}
|
|
|
|
return ECS_OFFSET(vector, offset + elem_size * index);
|
|
}
|
|
|
|
void* _ecs_vector_last(
|
|
const ecs_vector_t *vector,
|
|
ecs_size_t elem_size,
|
|
int16_t offset)
|
|
{
|
|
if (vector) {
|
|
ecs_assert(vector->elem_size == elem_size, ECS_INTERNAL_ERROR, NULL);
|
|
int32_t count = vector->count;
|
|
if (!count) {
|
|
return NULL;
|
|
} else {
|
|
return ECS_OFFSET(vector, offset + elem_size * (count - 1));
|
|
}
|
|
} else {
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
int32_t _ecs_vector_set_min_size(
|
|
ecs_vector_t **vector_inout,
|
|
ecs_size_t elem_size,
|
|
int16_t offset,
|
|
int32_t elem_count)
|
|
{
|
|
if (!*vector_inout || (*vector_inout)->size < elem_count) {
|
|
return _ecs_vector_set_size(vector_inout, elem_size, offset, elem_count);
|
|
} else {
|
|
return (*vector_inout)->size;
|
|
}
|
|
}
|
|
|
|
int32_t _ecs_vector_set_min_count(
|
|
ecs_vector_t **vector_inout,
|
|
ecs_size_t elem_size,
|
|
int16_t offset,
|
|
int32_t elem_count)
|
|
{
|
|
_ecs_vector_set_min_size(vector_inout, elem_size, offset, elem_count);
|
|
|
|
ecs_vector_t *v = *vector_inout;
|
|
if (v && v->count < elem_count) {
|
|
v->count = elem_count;
|
|
}
|
|
|
|
return v->count;
|
|
}
|
|
|
|
void _ecs_vector_sort(
|
|
ecs_vector_t *vector,
|
|
ecs_size_t elem_size,
|
|
int16_t offset,
|
|
ecs_comparator_t compare_action)
|
|
{
|
|
if (!vector) {
|
|
return;
|
|
}
|
|
|
|
ecs_assert(vector->elem_size == elem_size, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
int32_t count = vector->count;
|
|
void *buffer = ECS_OFFSET(vector, offset);
|
|
|
|
if (count > 1) {
|
|
qsort(buffer, (size_t)count, (size_t)elem_size, compare_action);
|
|
}
|
|
}
|
|
|
|
void _ecs_vector_memory(
|
|
const ecs_vector_t *vector,
|
|
ecs_size_t elem_size,
|
|
int16_t offset,
|
|
int32_t *allocd,
|
|
int32_t *used)
|
|
{
|
|
if (!vector) {
|
|
return;
|
|
}
|
|
|
|
ecs_assert(vector->elem_size == elem_size, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
if (allocd) {
|
|
*allocd += vector->size * elem_size + offset;
|
|
}
|
|
if (used) {
|
|
*used += vector->count * elem_size;
|
|
}
|
|
}
|
|
|
|
ecs_vector_t* _ecs_vector_copy(
|
|
const ecs_vector_t *src,
|
|
ecs_size_t elem_size,
|
|
int16_t offset)
|
|
{
|
|
if (!src) {
|
|
return NULL;
|
|
}
|
|
|
|
ecs_vector_t *dst = _ecs_vector_new(elem_size, offset, src->size);
|
|
ecs_os_memcpy(dst, src, offset + elem_size * src->count);
|
|
return dst;
|
|
}
|
|
|
|
/** The number of elements in a single chunk */
|
|
#define CHUNK_COUNT (4096)
|
|
|
|
/** Compute the chunk index from an id by stripping the first 12 bits */
|
|
#define CHUNK(index) ((int32_t)index >> 12)
|
|
|
|
/** This computes the offset of an index inside a chunk */
|
|
#define OFFSET(index) ((int32_t)index & 0xFFF)
|
|
|
|
/* Utility to get a pointer to the payload */
|
|
#define DATA(array, size, offset) (ECS_OFFSET(array, size * offset))
|
|
|
|
typedef struct chunk_t {
|
|
int32_t *sparse; /* Sparse array with indices to dense array */
|
|
void *data; /* Store data in sparse array to reduce
|
|
* indirection and provide stable pointers. */
|
|
} chunk_t;
|
|
|
|
struct ecs_sparse_t {
|
|
ecs_vector_t *dense; /* Dense array with indices to sparse array. The
|
|
* dense array stores both alive and not alive
|
|
* sparse indices. The 'count' member keeps
|
|
* track of which indices are alive. */
|
|
|
|
ecs_vector_t *chunks; /* Chunks with sparse arrays & data */
|
|
ecs_size_t size; /* Element size */
|
|
int32_t count; /* Number of alive entries */
|
|
uint64_t max_id_local; /* Local max index (if no global is set) */
|
|
uint64_t *max_id; /* Maximum issued sparse index */
|
|
};
|
|
|
|
static
|
|
chunk_t* chunk_new(
|
|
ecs_sparse_t *sparse,
|
|
int32_t chunk_index)
|
|
{
|
|
int32_t count = ecs_vector_count(sparse->chunks);
|
|
chunk_t *chunks;
|
|
|
|
if (count <= chunk_index) {
|
|
ecs_vector_set_count(&sparse->chunks, chunk_t, chunk_index + 1);
|
|
chunks = ecs_vector_first(sparse->chunks, chunk_t);
|
|
ecs_os_memset(&chunks[count], 0, (1 + chunk_index - count) * ECS_SIZEOF(chunk_t));
|
|
} else {
|
|
chunks = ecs_vector_first(sparse->chunks, chunk_t);
|
|
}
|
|
|
|
ecs_assert(chunks != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
chunk_t *result = &chunks[chunk_index];
|
|
ecs_assert(result->sparse == NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(result->data == NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
/* Initialize sparse array with zero's, as zero is used to indicate that the
|
|
* sparse element has not been paired with a dense element. Use zero
|
|
* as this means we can take advantage of calloc having a possibly better
|
|
* performance than malloc + memset. */
|
|
result->sparse = ecs_os_calloc(ECS_SIZEOF(int32_t) * CHUNK_COUNT);
|
|
|
|
/* Initialize the data array with zero's to guarantee that data is
|
|
* always initialized. When an entry is removed, data is reset back to
|
|
* zero. Initialize now, as this can take advantage of calloc. */
|
|
result->data = ecs_os_calloc(sparse->size * CHUNK_COUNT);
|
|
|
|
ecs_assert(result->sparse != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(result->data != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
return result;
|
|
}
|
|
|
|
static
|
|
void chunk_free(
|
|
chunk_t *chunk)
|
|
{
|
|
ecs_os_free(chunk->sparse);
|
|
ecs_os_free(chunk->data);
|
|
}
|
|
|
|
static
|
|
chunk_t* get_chunk(
|
|
const ecs_sparse_t *sparse,
|
|
int32_t chunk_index)
|
|
{
|
|
/* If chunk_index is below zero, application used an invalid entity id */
|
|
ecs_assert(chunk_index >= 0, ECS_INVALID_PARAMETER, NULL);
|
|
chunk_t *result = ecs_vector_get(sparse->chunks, chunk_t, chunk_index);
|
|
if (result && !result->sparse) {
|
|
return NULL;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
static
|
|
chunk_t* get_or_create_chunk(
|
|
ecs_sparse_t *sparse,
|
|
int32_t chunk_index)
|
|
{
|
|
chunk_t *chunk = get_chunk(sparse, chunk_index);
|
|
if (chunk) {
|
|
return chunk;
|
|
}
|
|
|
|
return chunk_new(sparse, chunk_index);
|
|
}
|
|
|
|
static
|
|
void grow_dense(
|
|
ecs_sparse_t *sparse)
|
|
{
|
|
ecs_vector_add(&sparse->dense, uint64_t);
|
|
}
|
|
|
|
static
|
|
uint64_t strip_generation(
|
|
uint64_t *index_out)
|
|
{
|
|
uint64_t index = *index_out;
|
|
uint64_t gen = index & ECS_GENERATION_MASK;
|
|
*index_out -= gen;
|
|
return gen;
|
|
}
|
|
|
|
static
|
|
void assign_index(
|
|
chunk_t * chunk,
|
|
uint64_t * dense_array,
|
|
uint64_t index,
|
|
int32_t dense)
|
|
{
|
|
/* Initialize sparse-dense pair. This assigns the dense index to the sparse
|
|
* array, and the sparse index to the dense array .*/
|
|
chunk->sparse[OFFSET(index)] = dense;
|
|
dense_array[dense] = index;
|
|
}
|
|
|
|
static
|
|
uint64_t inc_gen(
|
|
uint64_t index)
|
|
{
|
|
/* When an index is deleted, its generation is increased so that we can do
|
|
* liveliness checking while recycling ids */
|
|
return ECS_GENERATION_INC(index);
|
|
}
|
|
|
|
static
|
|
uint64_t inc_id(
|
|
ecs_sparse_t *sparse)
|
|
{
|
|
/* Generate a new id. The last issued id could be stored in an external
|
|
* variable, such as is the case with the last issued entity id, which is
|
|
* stored on the world. */
|
|
return ++ (sparse->max_id[0]);
|
|
}
|
|
|
|
static
|
|
uint64_t get_id(
|
|
const ecs_sparse_t *sparse)
|
|
{
|
|
return sparse->max_id[0];
|
|
}
|
|
|
|
static
|
|
void set_id(
|
|
ecs_sparse_t *sparse,
|
|
uint64_t value)
|
|
{
|
|
/* Sometimes the max id needs to be assigned directly, which typically
|
|
* happens when the API calls get_or_create for an id that hasn't been
|
|
* issued before. */
|
|
sparse->max_id[0] = value;
|
|
}
|
|
|
|
/* Pair dense id with new sparse id */
|
|
static
|
|
uint64_t create_id(
|
|
ecs_sparse_t *sparse,
|
|
int32_t dense)
|
|
{
|
|
uint64_t index = inc_id(sparse);
|
|
grow_dense(sparse);
|
|
|
|
chunk_t *chunk = get_or_create_chunk(sparse, CHUNK(index));
|
|
ecs_assert(chunk->sparse[OFFSET(index)] == 0, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
uint64_t *dense_array = ecs_vector_first(sparse->dense, uint64_t);
|
|
assign_index(chunk, dense_array, index, dense);
|
|
|
|
return index;
|
|
}
|
|
|
|
/* Create new id */
|
|
static
|
|
uint64_t new_index(
|
|
ecs_sparse_t *sparse)
|
|
{
|
|
ecs_vector_t *dense = sparse->dense;
|
|
int32_t dense_count = ecs_vector_count(dense);
|
|
int32_t count = sparse->count ++;
|
|
|
|
ecs_assert(count <= dense_count, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
if (count < dense_count) {
|
|
/* If there are unused elements in the dense array, return first */
|
|
uint64_t *dense_array = ecs_vector_first(dense, uint64_t);
|
|
return dense_array[count];
|
|
} else {
|
|
return create_id(sparse, count);
|
|
}
|
|
}
|
|
|
|
/* Try obtaining a value from the sparse set, don't care about whether the
|
|
* provided index matches the current generation count. */
|
|
static
|
|
void* try_sparse_any(
|
|
const ecs_sparse_t *sparse,
|
|
uint64_t index)
|
|
{
|
|
strip_generation(&index);
|
|
|
|
chunk_t *chunk = get_chunk(sparse, CHUNK(index));
|
|
if (!chunk) {
|
|
return NULL;
|
|
}
|
|
|
|
int32_t offset = OFFSET(index);
|
|
int32_t dense = chunk->sparse[offset];
|
|
bool in_use = dense && (dense < sparse->count);
|
|
if (!in_use) {
|
|
return NULL;
|
|
}
|
|
|
|
ecs_assert(dense == chunk->sparse[offset], ECS_INTERNAL_ERROR, NULL);
|
|
return DATA(chunk->data, sparse->size, offset);
|
|
}
|
|
|
|
/* Try obtaining a value from the sparse set, make sure it's alive. */
|
|
static
|
|
void* try_sparse(
|
|
const ecs_sparse_t *sparse,
|
|
uint64_t index)
|
|
{
|
|
chunk_t *chunk = get_chunk(sparse, CHUNK(index));
|
|
if (!chunk) {
|
|
return NULL;
|
|
}
|
|
|
|
int32_t offset = OFFSET(index);
|
|
int32_t dense = chunk->sparse[offset];
|
|
bool in_use = dense && (dense < sparse->count);
|
|
if (!in_use) {
|
|
return NULL;
|
|
}
|
|
|
|
uint64_t gen = strip_generation(&index);
|
|
uint64_t *dense_array = ecs_vector_first(sparse->dense, uint64_t);
|
|
uint64_t cur_gen = dense_array[dense] & ECS_GENERATION_MASK;
|
|
|
|
if (cur_gen != gen) {
|
|
return NULL;
|
|
}
|
|
|
|
ecs_assert(dense == chunk->sparse[offset], ECS_INTERNAL_ERROR, NULL);
|
|
return DATA(chunk->data, sparse->size, offset);
|
|
}
|
|
|
|
/* Get value from sparse set when it is guaranteed that the value exists. This
|
|
* function is used when values are obtained using a dense index */
|
|
static
|
|
void* get_sparse(
|
|
const ecs_sparse_t *sparse,
|
|
int32_t dense,
|
|
uint64_t index)
|
|
{
|
|
strip_generation(&index);
|
|
chunk_t *chunk = get_chunk(sparse, CHUNK(index));
|
|
int32_t offset = OFFSET(index);
|
|
|
|
ecs_assert(chunk != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(dense == chunk->sparse[offset], ECS_INTERNAL_ERROR, NULL);
|
|
(void)dense;
|
|
|
|
return DATA(chunk->data, sparse->size, offset);
|
|
}
|
|
|
|
/* Swap dense elements. A swap occurs when an element is removed, or when a
|
|
* removed element is recycled. */
|
|
static
|
|
void swap_dense(
|
|
ecs_sparse_t * sparse,
|
|
chunk_t * chunk_a,
|
|
int32_t a,
|
|
int32_t b)
|
|
{
|
|
ecs_assert(a != b, ECS_INTERNAL_ERROR, NULL);
|
|
uint64_t *dense_array = ecs_vector_first(sparse->dense, uint64_t);
|
|
uint64_t index_a = dense_array[a];
|
|
uint64_t index_b = dense_array[b];
|
|
|
|
chunk_t *chunk_b = get_or_create_chunk(sparse, CHUNK(index_b));
|
|
assign_index(chunk_a, dense_array, index_a, b);
|
|
assign_index(chunk_b, dense_array, index_b, a);
|
|
}
|
|
|
|
ecs_sparse_t* _ecs_sparse_new(
|
|
ecs_size_t size)
|
|
{
|
|
ecs_sparse_t *result = ecs_os_calloc(ECS_SIZEOF(ecs_sparse_t));
|
|
ecs_assert(result != NULL, ECS_OUT_OF_MEMORY, NULL);
|
|
result->size = size;
|
|
result->max_id_local = UINT64_MAX;
|
|
result->max_id = &result->max_id_local;
|
|
|
|
/* Consume first value in dense array as 0 is used in the sparse array to
|
|
* indicate that a sparse element hasn't been paired yet. */
|
|
ecs_vector_add(&result->dense, uint64_t);
|
|
result->count = 1;
|
|
|
|
return result;
|
|
}
|
|
|
|
void ecs_sparse_set_id_source(
|
|
ecs_sparse_t * sparse,
|
|
uint64_t * id_source)
|
|
{
|
|
ecs_assert(sparse != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
sparse->max_id = id_source;
|
|
}
|
|
|
|
void ecs_sparse_clear(
|
|
ecs_sparse_t *sparse)
|
|
{
|
|
ecs_assert(sparse != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
ecs_vector_each(sparse->chunks, chunk_t, chunk, {
|
|
chunk_free(chunk);
|
|
});
|
|
|
|
ecs_vector_free(sparse->chunks);
|
|
ecs_vector_set_count(&sparse->dense, uint64_t, 1);
|
|
|
|
sparse->chunks = NULL;
|
|
sparse->count = 1;
|
|
sparse->max_id_local = 0;
|
|
}
|
|
|
|
void ecs_sparse_free(
|
|
ecs_sparse_t *sparse)
|
|
{
|
|
if (sparse) {
|
|
ecs_sparse_clear(sparse);
|
|
ecs_vector_free(sparse->dense);
|
|
ecs_os_free(sparse);
|
|
}
|
|
}
|
|
|
|
uint64_t ecs_sparse_new_id(
|
|
ecs_sparse_t *sparse)
|
|
{
|
|
ecs_assert(sparse != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
return new_index(sparse);
|
|
}
|
|
|
|
const uint64_t* ecs_sparse_new_ids(
|
|
ecs_sparse_t *sparse,
|
|
int32_t new_count)
|
|
{
|
|
ecs_assert(sparse != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
int32_t dense_count = ecs_vector_count(sparse->dense);
|
|
int32_t count = sparse->count;
|
|
int32_t remaining = dense_count - count;
|
|
int32_t i, to_create = new_count - remaining;
|
|
|
|
if (to_create > 0) {
|
|
ecs_sparse_set_size(sparse, dense_count + to_create);
|
|
uint64_t *dense_array = ecs_vector_first(sparse->dense, uint64_t);
|
|
|
|
for (i = 0; i < to_create; i ++) {
|
|
uint64_t index = create_id(sparse, count + i);
|
|
dense_array[dense_count + i] = index;
|
|
}
|
|
}
|
|
|
|
sparse->count += new_count;
|
|
|
|
return ecs_vector_get(sparse->dense, uint64_t, count);
|
|
}
|
|
|
|
void* _ecs_sparse_add(
|
|
ecs_sparse_t *sparse,
|
|
ecs_size_t size)
|
|
{
|
|
ecs_assert(sparse != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(!size || size == sparse->size, ECS_INVALID_PARAMETER, NULL);
|
|
uint64_t index = new_index(sparse);
|
|
chunk_t *chunk = get_chunk(sparse, CHUNK(index));
|
|
ecs_assert(chunk != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
return DATA(chunk->data, size, OFFSET(index));
|
|
}
|
|
|
|
uint64_t ecs_sparse_last_id(
|
|
ecs_sparse_t *sparse)
|
|
{
|
|
ecs_assert(sparse != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
uint64_t *dense_array = ecs_vector_first(sparse->dense, uint64_t);
|
|
return dense_array[sparse->count - 1];
|
|
}
|
|
|
|
void* _ecs_sparse_get_or_create(
|
|
ecs_sparse_t *sparse,
|
|
ecs_size_t size,
|
|
uint64_t index)
|
|
{
|
|
ecs_assert(sparse != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(!size || size == sparse->size, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(ecs_vector_count(sparse->dense) > 0, ECS_INTERNAL_ERROR, NULL);
|
|
(void)size;
|
|
|
|
uint64_t gen = strip_generation(&index);
|
|
chunk_t *chunk = get_or_create_chunk(sparse, CHUNK(index));
|
|
int32_t offset = OFFSET(index);
|
|
int32_t dense = chunk->sparse[offset];
|
|
|
|
if (dense) {
|
|
/* Check if element is alive. If element is not alive, update indices so
|
|
* that the first unused dense element points to the sparse element. */
|
|
int32_t count = sparse->count;
|
|
if (dense == count) {
|
|
/* If dense is the next unused element in the array, simply increase
|
|
* the count to make it part of the alive set. */
|
|
sparse->count ++;
|
|
} else if (dense > count) {
|
|
/* If dense is not alive, swap it with the first unused element. */
|
|
swap_dense(sparse, chunk, dense, count);
|
|
|
|
/* First unused element is now last used element */
|
|
sparse->count ++;
|
|
} else {
|
|
/* Dense is already alive, nothing to be done */
|
|
}
|
|
} else {
|
|
/* Element is not paired yet. Must add a new element to dense array */
|
|
grow_dense(sparse);
|
|
|
|
ecs_vector_t *dense_vector = sparse->dense;
|
|
uint64_t *dense_array = ecs_vector_first(dense_vector, uint64_t);
|
|
int32_t dense_count = ecs_vector_count(dense_vector) - 1;
|
|
int32_t count = sparse->count ++;
|
|
|
|
/* If index is larger than max id, update max id */
|
|
if (index >= get_id(sparse)) {
|
|
set_id(sparse, index + 1);
|
|
}
|
|
|
|
if (count < dense_count) {
|
|
/* If there are unused elements in the list, move the first unused
|
|
* element to the end of the list */
|
|
uint64_t unused = dense_array[count];
|
|
chunk_t *unused_chunk = get_or_create_chunk(sparse, CHUNK(unused));
|
|
assign_index(unused_chunk, dense_array, unused, dense_count);
|
|
}
|
|
|
|
assign_index(chunk, dense_array, index, count);
|
|
dense_array[count] |= gen;
|
|
}
|
|
|
|
return DATA(chunk->data, sparse->size, offset);
|
|
}
|
|
|
|
void* _ecs_sparse_set(
|
|
ecs_sparse_t * sparse,
|
|
ecs_size_t elem_size,
|
|
uint64_t index,
|
|
void * value)
|
|
{
|
|
void *ptr = _ecs_sparse_get_or_create(sparse, elem_size, index);
|
|
ecs_os_memcpy(ptr, value, elem_size);
|
|
return ptr;
|
|
}
|
|
|
|
void* _ecs_sparse_remove_get(
|
|
ecs_sparse_t *sparse,
|
|
ecs_size_t size,
|
|
uint64_t index)
|
|
{
|
|
ecs_assert(sparse != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(!size || size == sparse->size, ECS_INVALID_PARAMETER, NULL);
|
|
(void)size;
|
|
|
|
chunk_t *chunk = get_or_create_chunk(sparse, CHUNK(index));
|
|
uint64_t gen = strip_generation(&index);
|
|
int32_t offset = OFFSET(index);
|
|
int32_t dense = chunk->sparse[offset];
|
|
|
|
if (dense) {
|
|
uint64_t *dense_array = ecs_vector_first(sparse->dense, uint64_t);
|
|
uint64_t cur_gen = dense_array[dense] & ECS_GENERATION_MASK;
|
|
if (gen != cur_gen) {
|
|
/* Generation doesn't match which means that the provided entity is
|
|
* already not alive. */
|
|
return NULL;
|
|
}
|
|
|
|
/* Increase generation */
|
|
dense_array[dense] = index | inc_gen(cur_gen);
|
|
|
|
int32_t count = sparse->count;
|
|
if (dense == (count - 1)) {
|
|
/* If dense is the last used element, simply decrease count */
|
|
sparse->count --;
|
|
} else if (dense < count) {
|
|
/* If element is alive, move it to unused elements */
|
|
swap_dense(sparse, chunk, dense, count - 1);
|
|
sparse->count --;
|
|
} else {
|
|
/* Element is not alive, nothing to be done */
|
|
return NULL;
|
|
}
|
|
|
|
/* Reset memory to zero on remove */
|
|
return DATA(chunk->data, sparse->size, offset);
|
|
} else {
|
|
/* Element is not paired and thus not alive, nothing to be done */
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
void ecs_sparse_remove(
|
|
ecs_sparse_t *sparse,
|
|
uint64_t index)
|
|
{
|
|
void *ptr = _ecs_sparse_remove_get(sparse, 0, index);
|
|
if (ptr) {
|
|
ecs_os_memset(ptr, 0, sparse->size);
|
|
}
|
|
}
|
|
|
|
void ecs_sparse_set_generation(
|
|
ecs_sparse_t *sparse,
|
|
uint64_t index)
|
|
{
|
|
ecs_assert(sparse != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
chunk_t *chunk = get_or_create_chunk(sparse, CHUNK(index));
|
|
|
|
uint64_t index_w_gen = index;
|
|
strip_generation(&index);
|
|
int32_t offset = OFFSET(index);
|
|
int32_t dense = chunk->sparse[offset];
|
|
|
|
if (dense) {
|
|
/* Increase generation */
|
|
uint64_t *dense_array = ecs_vector_first(sparse->dense, uint64_t);
|
|
dense_array[dense] = index_w_gen;
|
|
} else {
|
|
/* Element is not paired and thus not alive, nothing to be done */
|
|
}
|
|
}
|
|
|
|
bool ecs_sparse_exists(
|
|
ecs_sparse_t *sparse,
|
|
uint64_t index)
|
|
{
|
|
ecs_assert(sparse != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
chunk_t *chunk = get_or_create_chunk(sparse, CHUNK(index));
|
|
|
|
strip_generation(&index);
|
|
int32_t offset = OFFSET(index);
|
|
int32_t dense = chunk->sparse[offset];
|
|
|
|
return dense != 0;
|
|
}
|
|
|
|
void* _ecs_sparse_get(
|
|
const ecs_sparse_t *sparse,
|
|
ecs_size_t size,
|
|
int32_t dense_index)
|
|
{
|
|
ecs_assert(sparse != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(!size || size == sparse->size, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(dense_index < sparse->count, ECS_INVALID_PARAMETER, NULL);
|
|
(void)size;
|
|
|
|
dense_index ++;
|
|
|
|
uint64_t *dense_array = ecs_vector_first(sparse->dense, uint64_t);
|
|
return get_sparse(sparse, dense_index, dense_array[dense_index]);
|
|
}
|
|
|
|
bool ecs_sparse_is_alive(
|
|
const ecs_sparse_t *sparse,
|
|
uint64_t index)
|
|
{
|
|
return try_sparse(sparse, index) != NULL;
|
|
}
|
|
|
|
void* _ecs_sparse_get_sparse(
|
|
const ecs_sparse_t *sparse,
|
|
ecs_size_t size,
|
|
uint64_t index)
|
|
{
|
|
ecs_assert(sparse != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(sparse != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(!size || size == sparse->size, ECS_INVALID_PARAMETER, NULL);
|
|
(void)size;
|
|
return try_sparse(sparse, index);
|
|
}
|
|
|
|
void* _ecs_sparse_get_sparse_any(
|
|
ecs_sparse_t *sparse,
|
|
ecs_size_t size,
|
|
uint64_t index)
|
|
{
|
|
ecs_assert(sparse != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(sparse != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(!size || size == sparse->size, ECS_INVALID_PARAMETER, NULL);
|
|
(void)size;
|
|
return try_sparse_any(sparse, index);
|
|
}
|
|
|
|
int32_t ecs_sparse_count(
|
|
const ecs_sparse_t *sparse)
|
|
{
|
|
if (!sparse) {
|
|
return 0;
|
|
}
|
|
|
|
return sparse->count - 1;
|
|
}
|
|
|
|
int32_t ecs_sparse_size(
|
|
const ecs_sparse_t *sparse)
|
|
{
|
|
if (!sparse) {
|
|
return 0;
|
|
}
|
|
|
|
return ecs_vector_count(sparse->dense) - 1;
|
|
}
|
|
|
|
const uint64_t* ecs_sparse_ids(
|
|
const ecs_sparse_t *sparse)
|
|
{
|
|
ecs_assert(sparse != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
return &(ecs_vector_first(sparse->dense, uint64_t)[1]);
|
|
}
|
|
|
|
void ecs_sparse_set_size(
|
|
ecs_sparse_t *sparse,
|
|
int32_t elem_count)
|
|
{
|
|
ecs_assert(sparse != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_vector_set_size(&sparse->dense, uint64_t, elem_count);
|
|
}
|
|
|
|
static
|
|
void sparse_copy(
|
|
ecs_sparse_t * dst,
|
|
const ecs_sparse_t * src)
|
|
{
|
|
ecs_sparse_set_size(dst, ecs_sparse_size(src));
|
|
const uint64_t *indices = ecs_sparse_ids(src);
|
|
|
|
ecs_size_t size = src->size;
|
|
int32_t i, count = src->count;
|
|
|
|
for (i = 0; i < count - 1; i ++) {
|
|
uint64_t index = indices[i];
|
|
void *src_ptr = _ecs_sparse_get_sparse(src, size, index);
|
|
void *dst_ptr = _ecs_sparse_get_or_create(dst, size, index);
|
|
ecs_sparse_set_generation(dst, index);
|
|
ecs_os_memcpy(dst_ptr, src_ptr, size);
|
|
}
|
|
|
|
set_id(dst, get_id(src));
|
|
|
|
ecs_assert(src->count == dst->count, ECS_INTERNAL_ERROR, NULL);
|
|
}
|
|
|
|
ecs_sparse_t* ecs_sparse_copy(
|
|
const ecs_sparse_t *src)
|
|
{
|
|
if (!src) {
|
|
return NULL;
|
|
}
|
|
|
|
ecs_sparse_t *dst = _ecs_sparse_new(src->size);
|
|
sparse_copy(dst, src);
|
|
|
|
return dst;
|
|
}
|
|
|
|
void ecs_sparse_restore(
|
|
ecs_sparse_t * dst,
|
|
const ecs_sparse_t * src)
|
|
{
|
|
ecs_assert(dst != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
dst->count = 1;
|
|
if (src) {
|
|
sparse_copy(dst, src);
|
|
}
|
|
}
|
|
|
|
void ecs_sparse_memory(
|
|
ecs_sparse_t *sparse,
|
|
int32_t *allocd,
|
|
int32_t *used)
|
|
{
|
|
(void)sparse;
|
|
(void)allocd;
|
|
(void)used;
|
|
}
|
|
|
|
#ifdef FLECS_READER_WRITER
|
|
|
|
|
|
static
|
|
void ecs_name_writer_alloc(
|
|
ecs_name_writer_t *writer,
|
|
int32_t len)
|
|
{
|
|
writer->len = len;
|
|
if (writer->len > writer->max_len) {
|
|
ecs_os_free(writer->name);
|
|
writer->name = ecs_os_malloc(writer->len);
|
|
writer->max_len = writer->len;
|
|
}
|
|
writer->written = 0;
|
|
}
|
|
|
|
static
|
|
bool ecs_name_writer_write(
|
|
ecs_name_writer_t *writer,
|
|
const char *buffer)
|
|
{
|
|
ecs_size_t written = writer->len - writer->written;
|
|
char *name_ptr = ECS_OFFSET(writer->name, writer->written);
|
|
|
|
ecs_assert(name_ptr != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(buffer != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
if (written >= ECS_SIZEOF(int32_t)) {
|
|
ecs_os_memcpy(name_ptr, buffer, ECS_SIZEOF(int32_t));
|
|
writer->written += ECS_SIZEOF(int32_t);
|
|
return writer->written != writer->len;
|
|
} else {
|
|
ecs_os_memcpy(name_ptr, buffer, written);
|
|
writer->written += written;
|
|
return false;
|
|
}
|
|
}
|
|
|
|
static
|
|
void ecs_name_writer_reset(
|
|
ecs_name_writer_t *writer)
|
|
{
|
|
writer->name = NULL;
|
|
writer->max_len = 0;
|
|
writer->len = 0;
|
|
}
|
|
|
|
static
|
|
void ecs_table_writer_register_table(
|
|
ecs_writer_t *stream)
|
|
{
|
|
ecs_world_t *world = stream->world;
|
|
ecs_table_writer_t *writer = &stream->table;
|
|
ecs_type_t type = ecs_type_find(world, writer->type_array, writer->type_count);
|
|
ecs_assert(type != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
writer->table = ecs_table_from_type(world, type);
|
|
ecs_assert(writer->table != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
ecs_os_free(writer->type_array);
|
|
writer->type_array = NULL;
|
|
|
|
ecs_data_t *data = ecs_table_get_or_create_data(writer->table);
|
|
if (data->entities) {
|
|
/* Remove any existing entities from entity index */
|
|
ecs_vector_each(data->entities, ecs_entity_t, e_ptr, {
|
|
ecs_eis_delete(world, *e_ptr);
|
|
/* Don't increase generation to ensure the restored data exactly
|
|
* matches the data in the blob */
|
|
ecs_eis_set_generation(world, *e_ptr);
|
|
});
|
|
|
|
return;
|
|
} else {
|
|
/* Set size of table to 0. This will initialize columns */
|
|
ecs_table_set_size(world, writer->table, data, 0);
|
|
}
|
|
|
|
ecs_assert(writer->table != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
}
|
|
|
|
static
|
|
void ecs_table_writer_finalize_table(
|
|
ecs_writer_t *stream)
|
|
{
|
|
ecs_world_t *world = stream->world;
|
|
ecs_table_writer_t *writer = &stream->table;
|
|
|
|
/* Register entities in table in entity index */
|
|
ecs_data_t *data = ecs_table_get_data(writer->table);
|
|
ecs_vector_t *entity_vector = data->entities;
|
|
ecs_entity_t *entities = ecs_vector_first(entity_vector, ecs_entity_t);
|
|
ecs_record_t **record_ptrs = ecs_vector_first(data->record_ptrs, ecs_record_t*);
|
|
int32_t i, count = ecs_vector_count(entity_vector);
|
|
|
|
for (i = 0; i < count; i ++) {
|
|
ecs_record_t *record_ptr = ecs_eis_get_any(world, entities[i]);
|
|
|
|
if (record_ptr) {
|
|
if (record_ptr->table != writer->table) {
|
|
ecs_table_t *table = record_ptr->table;
|
|
ecs_data_t *table_data = ecs_table_get_data(table);
|
|
|
|
ecs_assert(table != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_table_delete(world,
|
|
table, table_data, record_ptr->row - 1, false);
|
|
}
|
|
} else {
|
|
record_ptr = ecs_eis_get_or_create(world, entities[i]);
|
|
}
|
|
|
|
record_ptr->row = i + 1;
|
|
record_ptr->table = writer->table;
|
|
|
|
record_ptrs[i] = record_ptr;
|
|
|
|
/* Strip entity from generation */
|
|
ecs_entity_t id = entities[i] & ECS_ENTITY_MASK;
|
|
if (id >= world->stats.last_id) {
|
|
world->stats.last_id = id + 1;
|
|
}
|
|
if (id < ECS_HI_COMPONENT_ID) {
|
|
if (id >= world->stats.last_component_id) {
|
|
world->stats.last_component_id = id + 1;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static
|
|
void ecs_table_writer_prepare_column(
|
|
ecs_writer_t *stream,
|
|
int32_t size)
|
|
{
|
|
ecs_table_writer_t *writer = &stream->table;
|
|
ecs_data_t *data = ecs_table_get_or_create_data(writer->table);
|
|
|
|
ecs_assert(data != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
if (writer->column_index) {
|
|
ecs_column_t *column = &data->columns[writer->column_index - 1];
|
|
|
|
if (size) {
|
|
int32_t old_count = ecs_vector_count(column->data);
|
|
_ecs_vector_set_count(&column->data, ECS_VECTOR_U(size, 0), writer->row_count);
|
|
|
|
/* Initialize new elements to 0 */
|
|
void *buffer = ecs_vector_first_t(column->data, size, 0);
|
|
ecs_os_memset(ECS_OFFSET(buffer, old_count * size), 0,
|
|
(writer->row_count - old_count) * size);
|
|
}
|
|
|
|
writer->column_vector = column->data;
|
|
writer->column_size = ecs_to_i16(size);
|
|
} else {
|
|
ecs_vector_set_count(
|
|
&data->entities, ecs_entity_t, writer->row_count);
|
|
|
|
ecs_vector_set_count(
|
|
&data->record_ptrs, ecs_record_t*, writer->row_count);
|
|
|
|
writer->column_vector = data->entities;
|
|
writer->column_size = ECS_SIZEOF(ecs_entity_t);
|
|
}
|
|
|
|
writer->column_data = ecs_vector_first_t(writer->column_vector,
|
|
writer->column_size,
|
|
writer->column_alignment);
|
|
|
|
writer->column_written = 0;
|
|
}
|
|
|
|
static
|
|
void ecs_table_writer_next(
|
|
ecs_writer_t *stream)
|
|
{
|
|
ecs_table_writer_t *writer = &stream->table;
|
|
|
|
switch(writer->state) {
|
|
case EcsTableTypeSize:
|
|
writer->state = EcsTableType;
|
|
break;
|
|
|
|
case EcsTableType:
|
|
writer->state = EcsTableSize;
|
|
break;
|
|
|
|
case EcsTableSize:
|
|
writer->state = EcsTableColumn;
|
|
break;
|
|
|
|
case EcsTableColumnHeader:
|
|
writer->state = EcsTableColumnSize;
|
|
break;
|
|
|
|
case EcsTableColumnSize:
|
|
writer->state = EcsTableColumnData;
|
|
break;
|
|
|
|
case EcsTableColumnNameHeader:
|
|
writer->state = EcsTableColumnNameLength;
|
|
break;
|
|
|
|
case EcsTableColumnNameLength:
|
|
writer->state = EcsTableColumnName;
|
|
break;
|
|
|
|
case EcsTableColumnName:
|
|
writer->row_index ++;
|
|
if (writer->row_index < writer->row_count) {
|
|
writer->state = EcsTableColumnNameLength;
|
|
break;
|
|
}
|
|
// fall through
|
|
|
|
case EcsTableColumnData:
|
|
writer->column_index ++;
|
|
|
|
if (writer->column_index > writer->table->column_count) {
|
|
ecs_table_writer_finalize_table(stream);
|
|
stream->state = EcsStreamHeader;
|
|
writer->column_written = 0;
|
|
writer->state = 0;
|
|
writer->column_index = 0;
|
|
writer->row_index = 0;
|
|
} else {
|
|
writer->state = EcsTableColumn;
|
|
}
|
|
break;
|
|
|
|
default:
|
|
ecs_abort(ECS_INTERNAL_ERROR, NULL);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static
|
|
ecs_size_t ecs_table_writer(
|
|
const char *buffer,
|
|
ecs_size_t size,
|
|
ecs_writer_t *stream)
|
|
{
|
|
ecs_table_writer_t *writer = &stream->table;
|
|
ecs_size_t written = 0;
|
|
|
|
ecs_assert(size != 0, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(size >= ECS_SIZEOF(int32_t), ECS_INVALID_PARAMETER, NULL);
|
|
|
|
if (!writer->state) {
|
|
writer->state = EcsTableTypeSize;
|
|
}
|
|
|
|
switch(writer->state) {
|
|
case EcsTableTypeSize:
|
|
ecs_os_memcpy(&writer->type_count, buffer, ECS_SIZEOF(int32_t));
|
|
writer->type_array = ecs_os_malloc(writer->type_count * ECS_SIZEOF(ecs_entity_t));
|
|
writer->type_max_count = writer->type_count;
|
|
writer->type_written = 0;
|
|
written = ECS_SIZEOF(int32_t);
|
|
ecs_table_writer_next(stream);
|
|
break;
|
|
|
|
case EcsTableType:
|
|
ecs_os_memcpy(ECS_OFFSET(writer->type_array, writer->type_written), buffer, ECS_SIZEOF(int32_t));
|
|
written = ECS_SIZEOF(int32_t);
|
|
writer->type_written += written;
|
|
|
|
if (writer->type_written == (writer->type_count * ECS_SIZEOF(ecs_entity_t))) {
|
|
ecs_table_writer_register_table(stream);
|
|
ecs_table_writer_next(stream);
|
|
}
|
|
break;
|
|
|
|
case EcsTableSize:
|
|
ecs_os_memcpy(&writer->row_count, buffer, ECS_SIZEOF(int32_t));
|
|
written += ECS_SIZEOF(int32_t);
|
|
ecs_table_writer_next(stream);
|
|
break;
|
|
|
|
case EcsTableColumn:
|
|
ecs_os_memcpy(&writer->state, buffer, ECS_SIZEOF(ecs_blob_header_kind_t));
|
|
if (writer->state != EcsTableColumnHeader &&
|
|
writer->state != EcsTableColumnNameHeader)
|
|
{
|
|
stream->error = ECS_DESERIALIZE_FORMAT_ERROR;
|
|
goto error;
|
|
}
|
|
written += ECS_SIZEOF(int32_t);
|
|
break;
|
|
|
|
case EcsTableColumnHeader:
|
|
case EcsTableColumnSize: {
|
|
int32_t column_size;
|
|
memcpy(&column_size, buffer, ECS_SIZEOF(int32_t));
|
|
ecs_table_writer_prepare_column(stream, column_size);
|
|
ecs_table_writer_next(stream);
|
|
|
|
written += ECS_SIZEOF(int32_t);
|
|
ecs_table_writer_next(stream);
|
|
|
|
/* If column has no size, there will be no column data, so skip to the
|
|
* next state. */
|
|
if (!writer->column_size) {
|
|
ecs_table_writer_next(stream);
|
|
}
|
|
break;
|
|
}
|
|
|
|
case EcsTableColumnData: {
|
|
written = writer->row_count * writer->column_size - writer->column_written;
|
|
if (written > size) {
|
|
written = size;
|
|
}
|
|
|
|
ecs_os_memcpy(ECS_OFFSET(writer->column_data, writer->column_written), buffer, written);
|
|
writer->column_written += written;
|
|
written = (((written - 1) / ECS_SIZEOF(int32_t)) + 1) * ECS_SIZEOF(int32_t);
|
|
|
|
if (writer->column_written == writer->row_count * writer->column_size) {
|
|
ecs_table_writer_next(stream);
|
|
}
|
|
break;
|
|
}
|
|
|
|
case EcsTableColumnNameHeader:
|
|
ecs_table_writer_prepare_column(stream, ECS_SIZEOF(EcsName));
|
|
ecs_table_writer_next(stream);
|
|
// fall through
|
|
|
|
case EcsTableColumnNameLength: {
|
|
int32_t name_size;
|
|
memcpy(&name_size, buffer, ECS_SIZEOF(int32_t));
|
|
ecs_name_writer_alloc(&writer->name, name_size);
|
|
written = ECS_SIZEOF(int32_t);
|
|
ecs_table_writer_next(stream);
|
|
break;
|
|
}
|
|
|
|
case EcsTableColumnName: {
|
|
written = ECS_SIZEOF(int32_t);
|
|
if (!ecs_name_writer_write(&writer->name, buffer)) {
|
|
EcsName *name_ptr = &((EcsName*)writer->column_data)[writer->row_index];
|
|
name_ptr->value = writer->name.name;
|
|
|
|
if (name_ptr->alloc_value) {
|
|
ecs_os_free(name_ptr->alloc_value);
|
|
}
|
|
|
|
name_ptr->alloc_value = writer->name.name;
|
|
|
|
/* Don't overwrite entity name */
|
|
ecs_name_writer_reset(&writer->name);
|
|
|
|
ecs_table_writer_next(stream);
|
|
}
|
|
break;
|
|
}
|
|
|
|
default:
|
|
ecs_abort(ECS_INTERNAL_ERROR, NULL);
|
|
break;
|
|
}
|
|
|
|
ecs_assert(written <= size, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
return written;
|
|
error:
|
|
return -1;
|
|
}
|
|
|
|
int ecs_writer_write(
|
|
const char *buffer,
|
|
int32_t size,
|
|
ecs_writer_t *writer)
|
|
{
|
|
int32_t written = 0, total_written = 0, remaining = size;
|
|
|
|
if (!size) {
|
|
return 0;
|
|
}
|
|
|
|
ecs_assert(size >= ECS_SIZEOF(int32_t), ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(size % 4 == 0, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
while (total_written < size) {
|
|
if (writer->state == EcsStreamHeader) {
|
|
writer->state = *(ecs_blob_header_kind_t*)ECS_OFFSET(buffer,
|
|
total_written);
|
|
|
|
if (writer->state != EcsTableHeader) {
|
|
writer->error = ECS_DESERIALIZE_FORMAT_ERROR;
|
|
goto error;
|
|
}
|
|
|
|
written = ECS_SIZEOF(ecs_blob_header_kind_t);
|
|
} else
|
|
if (writer->state == EcsTableHeader) {
|
|
written = ecs_table_writer(ECS_OFFSET(buffer, total_written),
|
|
remaining, writer);
|
|
}
|
|
|
|
if (!written) {
|
|
break;
|
|
}
|
|
|
|
if (written == (ecs_size_t)-1) {
|
|
goto error;
|
|
}
|
|
|
|
remaining -= written;
|
|
total_written += written;
|
|
}
|
|
|
|
ecs_assert(total_written <= size, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
return total_written == 0;
|
|
error:
|
|
return -1;
|
|
}
|
|
|
|
ecs_writer_t ecs_writer_init(
|
|
ecs_world_t *world)
|
|
{
|
|
return (ecs_writer_t){
|
|
.world = world,
|
|
.state = EcsStreamHeader,
|
|
};
|
|
}
|
|
|
|
#endif
|
|
|
|
#ifdef FLECS_MODULE
|
|
|
|
|
|
char* ecs_module_path_from_c(
|
|
const char *c_name)
|
|
{
|
|
ecs_strbuf_t str = ECS_STRBUF_INIT;
|
|
const char *ptr;
|
|
char ch;
|
|
|
|
for (ptr = c_name; (ch = *ptr); ptr++) {
|
|
if (isupper(ch)) {
|
|
ch = ecs_to_i8(tolower(ch));
|
|
if (ptr != c_name) {
|
|
ecs_strbuf_appendstrn(&str, ".", 1);
|
|
}
|
|
}
|
|
|
|
ecs_strbuf_appendstrn(&str, &ch, 1);
|
|
}
|
|
|
|
return ecs_strbuf_get(&str);
|
|
}
|
|
|
|
ecs_entity_t ecs_import(
|
|
ecs_world_t *world,
|
|
ecs_module_action_t init_action,
|
|
const char *module_name,
|
|
void *handles_out,
|
|
size_t handles_size)
|
|
{
|
|
ecs_assert(!world->in_progress, ECS_INVALID_WHILE_ITERATING, NULL);
|
|
|
|
ecs_entity_t old_scope = ecs_set_scope(world, 0);
|
|
const char *old_name_prefix = world->name_prefix;
|
|
|
|
char *path = ecs_module_path_from_c(module_name);
|
|
ecs_entity_t e = ecs_lookup_fullpath(world, path);
|
|
ecs_os_free(path);
|
|
|
|
if (!e) {
|
|
ecs_trace_1("import %s", module_name);
|
|
ecs_log_push();
|
|
|
|
/* Load module */
|
|
init_action(world);
|
|
|
|
/* Lookup module entity (must be registered by module) */
|
|
e = ecs_lookup_fullpath(world, module_name);
|
|
ecs_assert(e != 0, ECS_MODULE_UNDEFINED, module_name);
|
|
|
|
ecs_log_pop();
|
|
}
|
|
|
|
/* Copy value of module component in handles_out parameter */
|
|
if (handles_size && handles_out) {
|
|
void *handles_ptr = ecs_get_mut_w_entity(world, e, e, NULL);
|
|
ecs_os_memcpy(handles_out, handles_ptr, ecs_from_size_t(handles_size));
|
|
}
|
|
|
|
/* Restore to previous state */
|
|
ecs_set_scope(world, old_scope);
|
|
world->name_prefix = old_name_prefix;
|
|
|
|
return e;
|
|
}
|
|
|
|
ecs_entity_t ecs_import_from_library(
|
|
ecs_world_t *world,
|
|
const char *library_name,
|
|
const char *module_name)
|
|
{
|
|
ecs_assert(library_name != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
char *import_func = (char*)module_name; /* safe */
|
|
char *module = (char*)module_name;
|
|
|
|
if (!ecs_os_has_modules() || !ecs_os_has_dl()) {
|
|
ecs_os_err(
|
|
"library loading not supported, set module_to_dl, dlopen, dlclose "
|
|
"and dlproc os API callbacks first");
|
|
return 0;
|
|
}
|
|
|
|
/* If no module name is specified, try default naming convention for loading
|
|
* the main module from the library */
|
|
if (!import_func) {
|
|
import_func = ecs_os_malloc(ecs_os_strlen(library_name) + ECS_SIZEOF("Import"));
|
|
ecs_assert(import_func != NULL, ECS_OUT_OF_MEMORY, NULL);
|
|
|
|
const char *ptr;
|
|
char ch, *bptr = import_func;
|
|
bool capitalize = true;
|
|
for (ptr = library_name; (ch = *ptr); ptr ++) {
|
|
if (ch == '.') {
|
|
capitalize = true;
|
|
} else {
|
|
if (capitalize) {
|
|
*bptr = ecs_to_i8(toupper(ch));
|
|
bptr ++;
|
|
capitalize = false;
|
|
} else {
|
|
*bptr = ecs_to_i8(tolower(ch));
|
|
bptr ++;
|
|
}
|
|
}
|
|
}
|
|
|
|
*bptr = '\0';
|
|
|
|
module = ecs_os_strdup(import_func);
|
|
ecs_assert(module != NULL, ECS_OUT_OF_MEMORY, NULL);
|
|
|
|
ecs_os_strcat(bptr, "Import");
|
|
}
|
|
|
|
char *library_filename = ecs_os_module_to_dl(library_name);
|
|
if (!library_filename) {
|
|
ecs_os_err("failed to find library file for '%s'", library_name);
|
|
if (module != module_name) {
|
|
ecs_os_free(module);
|
|
}
|
|
return 0;
|
|
} else {
|
|
ecs_trace_1("found file '%s' for library '%s'",
|
|
library_filename, library_name);
|
|
}
|
|
|
|
ecs_os_dl_t dl = ecs_os_dlopen(library_filename);
|
|
if (!dl) {
|
|
ecs_os_err("failed to load library '%s' ('%s')",
|
|
library_name, library_filename);
|
|
|
|
ecs_os_free(library_filename);
|
|
|
|
if (module != module_name) {
|
|
ecs_os_free(module);
|
|
}
|
|
|
|
return 0;
|
|
} else {
|
|
ecs_trace_1("library '%s' ('%s') loaded",
|
|
library_name, library_filename);
|
|
}
|
|
|
|
ecs_module_action_t action = (ecs_module_action_t)
|
|
ecs_os_dlproc(dl, import_func);
|
|
if (!action) {
|
|
ecs_os_err("failed to load import function %s from library %s",
|
|
import_func, library_name);
|
|
ecs_os_free(library_filename);
|
|
ecs_os_dlclose(dl);
|
|
return 0;
|
|
} else {
|
|
ecs_trace_1("found import function '%s' in library '%s' for module '%s'",
|
|
import_func, library_name, module);
|
|
}
|
|
|
|
/* Do not free id, as it will be stored as the component identifier */
|
|
ecs_entity_t result = ecs_import(world, action, module, NULL, 0);
|
|
|
|
if (import_func != module_name) {
|
|
ecs_os_free(import_func);
|
|
}
|
|
|
|
if (module != module_name) {
|
|
ecs_os_free(module);
|
|
}
|
|
|
|
ecs_os_free(library_filename);
|
|
|
|
return result;
|
|
}
|
|
|
|
ecs_entity_t ecs_new_module(
|
|
ecs_world_t *world,
|
|
ecs_entity_t e,
|
|
const char *name,
|
|
size_t size,
|
|
size_t alignment)
|
|
{
|
|
ecs_assert(world != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
assert(world->magic == ECS_WORLD_MAGIC);
|
|
|
|
if (!e) {
|
|
char *module_path = ecs_module_path_from_c(name);
|
|
e = ecs_new_from_fullpath(world, module_path);
|
|
|
|
EcsName *name_ptr = ecs_get_mut(world, e, EcsName, NULL);
|
|
name_ptr->symbol = name;
|
|
|
|
ecs_os_free(module_path);
|
|
}
|
|
|
|
ecs_entity_t result = ecs_new_component(world, e, NULL, size, alignment);
|
|
ecs_assert(result != 0, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
/* Add module tag */
|
|
ecs_add_entity(world, result, EcsModule);
|
|
|
|
/* Add module to itself. This way we have all the module information stored
|
|
* in a single contained entity that we can use for namespacing */
|
|
ecs_set_ptr_w_entity(world, result, result, size, NULL);
|
|
|
|
/* Set the current scope to the module */
|
|
ecs_set_scope(world, result);
|
|
|
|
return result;
|
|
}
|
|
|
|
#endif
|
|
|
|
#ifdef FLECS_QUEUE
|
|
|
|
struct ecs_queue_t {
|
|
ecs_vector_t *data;
|
|
int32_t index;
|
|
};
|
|
|
|
ecs_queue_t* _ecs_queue_new(
|
|
ecs_size_t elem_size,
|
|
int16_t offset,
|
|
int32_t elem_count)
|
|
{
|
|
ecs_queue_t *result = ecs_os_malloc(ECS_SIZEOF(ecs_queue_t));
|
|
ecs_assert(result != NULL, ECS_OUT_OF_MEMORY, NULL);
|
|
|
|
result->data = _ecs_vector_new(elem_size, offset, elem_count);
|
|
result->index = 0;
|
|
return result;
|
|
}
|
|
|
|
ecs_queue_t* _ecs_queue_from_array(
|
|
ecs_size_t elem_size,
|
|
int16_t offset,
|
|
int32_t elem_count,
|
|
void *array)
|
|
{
|
|
ecs_queue_t *result = ecs_os_malloc(ECS_SIZEOF(ecs_queue_t));
|
|
ecs_assert(result != NULL, ECS_OUT_OF_MEMORY, NULL);
|
|
|
|
result->data = _ecs_vector_from_array(elem_size, offset, elem_count, array);
|
|
result->index = 0;
|
|
return result;
|
|
}
|
|
|
|
void* _ecs_queue_push(
|
|
ecs_queue_t *buffer,
|
|
ecs_size_t elem_size,
|
|
int16_t offset)
|
|
{
|
|
int32_t size = ecs_vector_size(buffer->data);
|
|
int32_t count = ecs_vector_count(buffer->data);
|
|
void *result;
|
|
|
|
if (count == buffer->index) {
|
|
result = _ecs_vector_add(&buffer->data, elem_size, offset);
|
|
} else {
|
|
result = _ecs_vector_get(buffer->data, elem_size, offset, buffer->index);
|
|
}
|
|
|
|
buffer->index = (buffer->index + 1) % size;
|
|
|
|
return result;
|
|
}
|
|
|
|
void ecs_queue_free(
|
|
ecs_queue_t *buffer)
|
|
{
|
|
ecs_vector_free(buffer->data);
|
|
ecs_os_free(buffer);
|
|
}
|
|
|
|
void* _ecs_queue_get(
|
|
ecs_queue_t *buffer,
|
|
ecs_size_t elem_size,
|
|
int16_t offset,
|
|
int32_t index)
|
|
{
|
|
int32_t count = ecs_vector_count(buffer->data);
|
|
int32_t size = ecs_vector_size(buffer->data);
|
|
index = ((buffer->index - count + size) + (int32_t)index) % size;
|
|
return _ecs_vector_get(buffer->data, elem_size, offset, index);
|
|
}
|
|
|
|
void* _ecs_queue_last(
|
|
ecs_queue_t *buffer,
|
|
ecs_size_t elem_size,
|
|
int16_t offset)
|
|
{
|
|
int32_t index = buffer->index;
|
|
if (!index) {
|
|
index = ecs_vector_size(buffer->data);
|
|
}
|
|
|
|
return _ecs_vector_get(buffer->data, elem_size, offset, index - 1);
|
|
}
|
|
|
|
int32_t ecs_queue_index(
|
|
ecs_queue_t *buffer)
|
|
{
|
|
return buffer->index;
|
|
}
|
|
|
|
int32_t ecs_queue_count(
|
|
ecs_queue_t *buffer)
|
|
{
|
|
return ecs_vector_count(buffer->data);
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
#ifdef FLECS_STATS
|
|
|
|
#ifdef FLECS_SYSTEM
|
|
#ifndef FLECS_SYSTEM_PRIVATE_H
|
|
#define FLECS_SYSTEM_PRIVATE_H
|
|
|
|
|
|
typedef struct EcsSystem {
|
|
ecs_iter_action_t action; /* Callback to be invoked for matching it */
|
|
void *ctx; /* Userdata for system */
|
|
|
|
ecs_entity_t entity; /* Entity id of system, used for ordering */
|
|
ecs_query_t *query; /* System query */
|
|
ecs_on_demand_out_t *on_demand; /* Keep track of [out] column refs */
|
|
ecs_system_status_action_t status_action; /* Status action */
|
|
void *status_ctx; /* User data for status action */
|
|
ecs_entity_t tick_source; /* Tick source associated with system */
|
|
|
|
int32_t invoke_count; /* Number of times system is invoked */
|
|
FLECS_FLOAT time_spent; /* Time spent on running system */
|
|
FLECS_FLOAT time_passed; /* Time passed since last invocation */
|
|
} EcsSystem;
|
|
|
|
/* Invoked when system becomes active / inactive */
|
|
void ecs_system_activate(
|
|
ecs_world_t *world,
|
|
ecs_entity_t system,
|
|
bool activate,
|
|
const EcsSystem *system_data);
|
|
|
|
/* Internal function to run a system */
|
|
ecs_entity_t ecs_run_intern(
|
|
ecs_world_t *world,
|
|
ecs_stage_t *stage,
|
|
ecs_entity_t system,
|
|
EcsSystem *system_data,
|
|
FLECS_FLOAT delta_time,
|
|
int32_t offset,
|
|
int32_t limit,
|
|
const ecs_filter_t *filter,
|
|
void *param,
|
|
bool ran_by_app);
|
|
|
|
#endif
|
|
#endif
|
|
|
|
#ifdef FLECS_PIPELINE
|
|
#ifndef FLECS_PIPELINE_PRIVATE_H
|
|
#define FLECS_PIPELINE_PRIVATE_H
|
|
|
|
|
|
/** Instruction data for pipeline.
|
|
* This type is the element type in the "ops" vector of a pipeline and contains
|
|
* information about the set of systems that need to be ran before a merge. */
|
|
typedef struct ecs_pipeline_op_t {
|
|
int32_t count; /**< Number of systems to run before merge */
|
|
} ecs_pipeline_op_t;
|
|
|
|
typedef struct EcsPipelineQuery {
|
|
ecs_query_t *query;
|
|
ecs_query_t *build_query;
|
|
int32_t match_count;
|
|
ecs_vector_t *ops;
|
|
} EcsPipelineQuery;
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
//// Pipeline API
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
int32_t ecs_pipeline_update(
|
|
ecs_world_t *world,
|
|
ecs_entity_t pipeline);
|
|
|
|
int32_t ecs_pipeline_begin(
|
|
ecs_world_t *world,
|
|
ecs_entity_t pipeline);
|
|
|
|
void ecs_pipeline_end(
|
|
ecs_world_t *world);
|
|
|
|
void ecs_pipeline_progress(
|
|
ecs_world_t *world,
|
|
ecs_entity_t pipeline,
|
|
FLECS_FLOAT delta_time);
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
//// Worker API
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
void ecs_worker_begin(
|
|
ecs_world_t *world);
|
|
|
|
bool ecs_worker_sync(
|
|
ecs_world_t *world);
|
|
|
|
void ecs_worker_end(
|
|
ecs_world_t *world);
|
|
|
|
void ecs_workers_progress(
|
|
ecs_world_t *world);
|
|
|
|
#endif
|
|
#endif
|
|
|
|
static
|
|
int32_t t_next(
|
|
int32_t t)
|
|
{
|
|
return (t + 1) % ECS_STAT_WINDOW;
|
|
}
|
|
|
|
static
|
|
int32_t t_prev(
|
|
int32_t t)
|
|
{
|
|
return (t - 1 + ECS_STAT_WINDOW) % ECS_STAT_WINDOW;
|
|
}
|
|
|
|
static
|
|
void _record_gauge(
|
|
ecs_gauge_t *m,
|
|
int32_t t,
|
|
float value)
|
|
{
|
|
m->avg[t] = value;
|
|
m->min[t] = value;
|
|
m->max[t] = value;
|
|
}
|
|
|
|
static
|
|
float _record_counter(
|
|
ecs_counter_t *m,
|
|
int32_t t,
|
|
float value)
|
|
{
|
|
int32_t tp = t_prev(t);
|
|
float prev = m->value[tp];
|
|
m->value[t] = value;
|
|
_record_gauge((ecs_gauge_t*)m, t, value - prev);
|
|
return value - prev;
|
|
}
|
|
|
|
/* Macro's to silence conversion warnings without adding casts everywhere */
|
|
#define record_gauge(m, t, value)\
|
|
_record_gauge(m, t, (float)value)
|
|
|
|
#define record_counter(m, t, value)\
|
|
_record_counter(m, t, (float)value)
|
|
|
|
static
|
|
void print_value(
|
|
const char *name,
|
|
float value)
|
|
{
|
|
ecs_size_t len = ecs_os_strlen(name);
|
|
printf("%s: %*s %.2f\n", name, 32 - len, "", value);
|
|
}
|
|
|
|
static
|
|
void print_gauge(
|
|
const char *name,
|
|
int32_t t,
|
|
const ecs_gauge_t *m)
|
|
{
|
|
print_value(name, m->avg[t]);
|
|
}
|
|
|
|
static
|
|
void print_counter(
|
|
const char *name,
|
|
int32_t t,
|
|
const ecs_counter_t *m)
|
|
{
|
|
print_value(name, m->rate.avg[t]);
|
|
}
|
|
|
|
void ecs_gauge_reduce(
|
|
ecs_gauge_t *dst,
|
|
int32_t t_dst,
|
|
ecs_gauge_t *src,
|
|
int32_t t_src)
|
|
{
|
|
bool min_set = false;
|
|
dst->min[t_dst] = 0;
|
|
dst->avg[t_dst] = 0;
|
|
dst->max[t_dst] = 0;
|
|
|
|
int32_t i;
|
|
for (i = 0; i < ECS_STAT_WINDOW; i ++) {
|
|
int32_t t = (t_src + i) % ECS_STAT_WINDOW;
|
|
dst->avg[t_dst] += src->avg[t] / (float)ECS_STAT_WINDOW;
|
|
if (!min_set || (src->min[t] < dst->min[t_dst])) {
|
|
dst->min[t_dst] = src->min[t];
|
|
min_set = true;
|
|
}
|
|
if ((src->max[t] > dst->max[t_dst])) {
|
|
dst->max[t_dst] = src->max[t];
|
|
}
|
|
}
|
|
}
|
|
|
|
void ecs_get_world_stats(
|
|
ecs_world_t *world,
|
|
ecs_world_stats_t *s)
|
|
{
|
|
ecs_assert(world != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(s != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
int32_t t = s->t = t_next(s->t);
|
|
|
|
float delta_world_time = record_counter(&s->world_time_total_raw, t, world->stats.world_time_total_raw);
|
|
record_counter(&s->world_time_total, t, world->stats.world_time_total);
|
|
record_counter(&s->frame_time_total, t, world->stats.frame_time_total);
|
|
record_counter(&s->system_time_total, t, world->stats.system_time_total);
|
|
record_counter(&s->merge_time_total, t, world->stats.merge_time_total);
|
|
|
|
float delta_frame_count = record_counter(&s->frame_count_total, t, world->stats.frame_count_total);
|
|
record_counter(&s->merge_count_total, t, world->stats.merge_count_total);
|
|
record_counter(&s->pipeline_build_count_total, t, world->stats.pipeline_build_count_total);
|
|
record_counter(&s->systems_ran_frame, t, world->stats.systems_ran_frame);
|
|
|
|
record_gauge(&s->fps, t, 1.0f / (delta_world_time / (float)delta_frame_count));
|
|
|
|
record_gauge(&s->entity_count, t, ecs_sparse_count(world->store.entity_index));
|
|
record_gauge(&s->component_count, t, ecs_count_entity(world, ecs_typeid(EcsComponent)));
|
|
record_gauge(&s->query_count, t, ecs_vector_count(world->queries));
|
|
record_gauge(&s->system_count, t, ecs_count_entity(world, ecs_typeid(EcsSystem)));
|
|
|
|
record_counter(&s->new_count, t, world->new_count);
|
|
record_counter(&s->bulk_new_count, t, world->bulk_new_count);
|
|
record_counter(&s->delete_count, t, world->delete_count);
|
|
record_counter(&s->clear_count, t, world->clear_count);
|
|
record_counter(&s->add_count, t, world->add_count);
|
|
record_counter(&s->remove_count, t, world->remove_count);
|
|
record_counter(&s->set_count, t, world->set_count);
|
|
record_counter(&s->discard_count, t, world->discard_count);
|
|
|
|
/* Compute table statistics */
|
|
int32_t empty_table_count = 0;
|
|
int32_t singleton_table_count = 0;
|
|
int32_t matched_table_count = 0, matched_entity_count = 0;
|
|
|
|
int32_t i, count = ecs_sparse_count(world->store.tables);
|
|
for (i = 0; i < count; i ++) {
|
|
ecs_table_t *table = ecs_sparse_get(world->store.tables, ecs_table_t, i);
|
|
int32_t entity_count = ecs_table_count(table);
|
|
|
|
if (!entity_count) {
|
|
empty_table_count ++;
|
|
}
|
|
|
|
/* Singleton tables are tables that have just one entity that also has
|
|
* itself in the table type. */
|
|
if (entity_count == 1) {
|
|
ecs_data_t *data = ecs_table_get_data(table);
|
|
ecs_entity_t *entities = ecs_vector_first(data->entities, ecs_entity_t);
|
|
if (ecs_type_has_entity(world, table->type, entities[0])) {
|
|
singleton_table_count ++;
|
|
}
|
|
}
|
|
|
|
/* If this table matches with queries and is not empty, increase the
|
|
* matched table & matched entity count. These statistics can be used to
|
|
* compute actual fragmentation ratio for queries. */
|
|
int32_t queries_matched = ecs_vector_count(table->queries);
|
|
if (queries_matched && entity_count) {
|
|
matched_table_count ++;
|
|
matched_entity_count += entity_count;
|
|
}
|
|
}
|
|
|
|
record_gauge(&s->matched_table_count, t, matched_table_count);
|
|
record_gauge(&s->matched_entity_count, t, matched_entity_count);
|
|
|
|
record_gauge(&s->table_count, t, count);
|
|
record_gauge(&s->empty_table_count, t, empty_table_count);
|
|
record_gauge(&s->singleton_table_count, t, singleton_table_count);
|
|
}
|
|
|
|
void ecs_get_query_stats(
|
|
ecs_world_t *world,
|
|
ecs_query_t *query,
|
|
ecs_query_stats_t *s)
|
|
{
|
|
(void)world;
|
|
|
|
int32_t t = s->t = t_next(s->t);
|
|
|
|
int32_t i, entity_count = 0, count = ecs_vector_count(query->tables);
|
|
ecs_matched_table_t *matched_tables = ecs_vector_first(
|
|
query->tables, ecs_matched_table_t);
|
|
for (i = 0; i < count; i ++) {
|
|
ecs_matched_table_t *matched = &matched_tables[i];
|
|
if (matched->iter_data.table) {
|
|
entity_count += ecs_table_count(matched->iter_data.table);
|
|
}
|
|
}
|
|
|
|
record_gauge(&s->matched_table_count, t, count);
|
|
record_gauge(&s->matched_empty_table_count, t,
|
|
ecs_vector_count(query->empty_tables));
|
|
record_gauge(&s->matched_entity_count, t, entity_count);
|
|
}
|
|
|
|
#ifdef FLECS_SYSTEM
|
|
bool ecs_get_system_stats(
|
|
ecs_world_t *world,
|
|
ecs_entity_t system,
|
|
ecs_system_stats_t *s)
|
|
{
|
|
const EcsSystem *ptr = ecs_get(world, system, EcsSystem);
|
|
if (!ptr) {
|
|
return false;
|
|
}
|
|
|
|
ecs_get_query_stats(world, ptr->query, &s->query_stats);
|
|
int32_t t = s->query_stats.t;
|
|
|
|
record_counter(&s->time_spent, t, ptr->time_spent);
|
|
record_counter(&s->invoke_count, t, ptr->invoke_count);
|
|
record_gauge(&s->active, t, !ecs_has_entity(world, system, EcsInactive));
|
|
record_gauge(&s->enabled, t, !ecs_has_entity(world, system, EcsDisabled));
|
|
|
|
return true;
|
|
}
|
|
#endif
|
|
|
|
|
|
#ifdef FLECS_PIPELINE
|
|
|
|
static ecs_system_stats_t* get_system_stats(
|
|
ecs_map_t *systems,
|
|
ecs_entity_t system)
|
|
{
|
|
ecs_system_stats_t *s = ecs_map_get(systems, ecs_system_stats_t, system);
|
|
if (!s) {
|
|
ecs_system_stats_t stats;
|
|
memset(&stats, 0, sizeof(ecs_system_stats_t));
|
|
ecs_map_set(systems, system, &stats);
|
|
s = ecs_map_get(systems, ecs_system_stats_t, system);
|
|
ecs_assert(s != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
}
|
|
|
|
return s;
|
|
}
|
|
|
|
bool ecs_get_pipeline_stats(
|
|
ecs_world_t *world,
|
|
ecs_entity_t pipeline,
|
|
ecs_pipeline_stats_t *s)
|
|
{
|
|
const EcsPipelineQuery *pq = ecs_get(world, pipeline, EcsPipelineQuery);
|
|
if (!pq) {
|
|
return false;
|
|
}
|
|
|
|
/* First find out how many systems are matched by the pipeline */
|
|
ecs_iter_t it = ecs_query_iter(pq->query);
|
|
int32_t count = 0;
|
|
while (ecs_query_next(&it)) {
|
|
count += it.count;
|
|
}
|
|
|
|
if (!s->system_stats) {
|
|
s->system_stats = ecs_map_new(ecs_system_stats_t, count);
|
|
}
|
|
|
|
/* Also count synchronization points */
|
|
ecs_vector_t *ops = pq->ops;
|
|
ecs_pipeline_op_t *op = ecs_vector_first(ops, ecs_pipeline_op_t);
|
|
ecs_pipeline_op_t *op_last = ecs_vector_last(ops, ecs_pipeline_op_t);
|
|
count += ecs_vector_count(ops);
|
|
|
|
/* Make sure vector is large enough to store all systems & sync points */
|
|
ecs_vector_set_count(&s->systems, ecs_entity_t, count - 1);
|
|
ecs_entity_t *systems = ecs_vector_first(s->systems, ecs_entity_t);
|
|
|
|
/* Populate systems vector, keep track of sync points */
|
|
it = ecs_query_iter(pq->query);
|
|
int32_t i_system = 0, ran_since_merge = 0;
|
|
while (ecs_query_next(&it)) {
|
|
int32_t i;
|
|
for (i = 0; i < it.count; i ++) {
|
|
systems[i_system ++] = it.entities[i];
|
|
ran_since_merge ++;
|
|
if (op != op_last && ran_since_merge == op->count) {
|
|
ran_since_merge = 0;
|
|
op++;
|
|
systems[i_system ++] = 0; /* 0 indicates a merge point */
|
|
}
|
|
|
|
ecs_system_stats_t *sys_stats = get_system_stats(
|
|
s->system_stats, it.entities[i]);
|
|
ecs_get_system_stats(world, it.entities[i], sys_stats);
|
|
}
|
|
}
|
|
|
|
ecs_assert(i_system == (count - 1), ECS_INTERNAL_ERROR, NULL);
|
|
|
|
return true;
|
|
}
|
|
#endif
|
|
|
|
void ecs_dump_world_stats(
|
|
ecs_world_t *world,
|
|
const ecs_world_stats_t *s)
|
|
{
|
|
int32_t t = s->t;
|
|
|
|
print_counter("Frame", t, &s->frame_count_total);
|
|
printf("-------------------------------------\n");
|
|
print_counter("pipeline rebuilds", t, &s->pipeline_build_count_total);
|
|
print_counter("systems ran last frame", t, &s->systems_ran_frame);
|
|
printf("\n");
|
|
print_value("target FPS", world->stats.target_fps);
|
|
print_value("time scale", world->stats.time_scale);
|
|
printf("\n");
|
|
print_gauge("actual FPS", t, &s->fps);
|
|
print_counter("frame time", t, &s->frame_time_total);
|
|
print_counter("system time", t, &s->system_time_total);
|
|
print_counter("merge time", t, &s->merge_time_total);
|
|
print_counter("simulation time elapsed", t, &s->world_time_total);
|
|
printf("\n");
|
|
print_gauge("entity count", t, &s->entity_count);
|
|
print_gauge("component count", t, &s->component_count);
|
|
print_gauge("query count", t, &s->query_count);
|
|
print_gauge("system count", t, &s->system_count);
|
|
print_gauge("table count", t, &s->table_count);
|
|
print_gauge("singleton table count", t, &s->singleton_table_count);
|
|
print_gauge("empty table count", t, &s->empty_table_count);
|
|
printf("\n");
|
|
print_counter("deferred new operations", t, &s->new_count);
|
|
print_counter("deferred bulk_new operations", t, &s->bulk_new_count);
|
|
print_counter("deferred delete operations", t, &s->delete_count);
|
|
print_counter("deferred clear operations", t, &s->clear_count);
|
|
print_counter("deferred add operations", t, &s->add_count);
|
|
print_counter("deferred remove operations", t, &s->remove_count);
|
|
print_counter("deferred set operations", t, &s->set_count);
|
|
print_counter("discarded operations", t, &s->discard_count);
|
|
printf("\n");
|
|
}
|
|
|
|
#endif
|
|
|
|
#ifdef FLECS_SNAPSHOT
|
|
|
|
|
|
/* World snapshot */
|
|
struct ecs_snapshot_t {
|
|
ecs_world_t *world;
|
|
ecs_sparse_t *entity_index;
|
|
ecs_vector_t *tables;
|
|
ecs_entity_t last_id;
|
|
ecs_filter_t filter;
|
|
};
|
|
|
|
static
|
|
ecs_data_t* duplicate_data(
|
|
ecs_world_t *world,
|
|
ecs_table_t *table,
|
|
ecs_data_t *main_data)
|
|
{
|
|
ecs_data_t *result = ecs_os_calloc(ECS_SIZEOF(ecs_data_t));
|
|
|
|
int32_t i, column_count = table->column_count;
|
|
ecs_entity_t *components = ecs_vector_first(table->type, ecs_entity_t);
|
|
|
|
result->columns = ecs_os_memdup(
|
|
main_data->columns, ECS_SIZEOF(ecs_column_t) * column_count);
|
|
|
|
/* Copy entities */
|
|
result->entities = ecs_vector_copy(main_data->entities, ecs_entity_t);
|
|
ecs_entity_t *entities = ecs_vector_first(result->entities, ecs_entity_t);
|
|
|
|
/* Copy record ptrs */
|
|
result->record_ptrs = ecs_vector_copy(main_data->record_ptrs, ecs_record_t*);
|
|
|
|
/* Copy each column */
|
|
for (i = 0; i < column_count; i ++) {
|
|
ecs_entity_t component = components[i];
|
|
ecs_column_t *column = &result->columns[i];
|
|
|
|
if (component > ECS_HI_COMPONENT_ID) {
|
|
column->data = NULL;
|
|
continue;
|
|
}
|
|
|
|
ecs_c_info_t *cdata = ecs_get_c_info(world, component);
|
|
int16_t size = column->size;
|
|
int16_t alignment = column->alignment;
|
|
ecs_copy_t copy;
|
|
|
|
if (cdata && (copy = cdata->lifecycle.copy)) {
|
|
int32_t count = ecs_vector_count(column->data);
|
|
ecs_vector_t *dst_vec = ecs_vector_new_t(size, alignment, count);
|
|
ecs_vector_set_count_t(&dst_vec, size, alignment, count);
|
|
void *dst_ptr = ecs_vector_first_t(dst_vec, size, alignment);
|
|
void *ctx = cdata->lifecycle.ctx;
|
|
|
|
ecs_xtor_t ctor = cdata->lifecycle.ctor;
|
|
if (ctor) {
|
|
ctor(world, component, entities, dst_ptr, ecs_to_size_t(size),
|
|
count, ctx);
|
|
}
|
|
|
|
void *src_ptr = ecs_vector_first_t(column->data, size, alignment);
|
|
copy(world, component, entities, entities, dst_ptr, src_ptr,
|
|
ecs_to_size_t(size), count, ctx);
|
|
|
|
column->data = dst_vec;
|
|
} else {
|
|
column->data = ecs_vector_copy_t(column->data, size, alignment);
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
static
|
|
ecs_snapshot_t* snapshot_create(
|
|
ecs_world_t *world,
|
|
const ecs_sparse_t *entity_index,
|
|
ecs_iter_t *iter,
|
|
ecs_iter_next_action_t next)
|
|
{
|
|
ecs_snapshot_t *result = ecs_os_calloc(ECS_SIZEOF(ecs_snapshot_t));
|
|
ecs_assert(result != NULL, ECS_OUT_OF_MEMORY, NULL);
|
|
|
|
result->world = world;
|
|
|
|
/* If no iterator is provided, the snapshot will be taken of the entire
|
|
* world, and we can simply copy the entity index as it will be restored
|
|
* entirely upon snapshote restore. */
|
|
if (!iter && entity_index) {
|
|
result->entity_index = ecs_sparse_copy(entity_index);
|
|
result->tables = ecs_vector_new(ecs_table_leaf_t, 0);
|
|
}
|
|
|
|
ecs_iter_t iter_stack;
|
|
if (!iter) {
|
|
iter_stack = ecs_filter_iter(world, NULL);
|
|
iter = &iter_stack;
|
|
next = ecs_filter_next;
|
|
}
|
|
|
|
/* If an iterator is provided, this is a filterred snapshot. In this case we
|
|
* have to patch the entity index one by one upon restore, as we don't want
|
|
* to affect entities that were not part of the snapshot. */
|
|
else {
|
|
result->entity_index = NULL;
|
|
}
|
|
|
|
/* Iterate tables in iterator */
|
|
while (next(iter)) {
|
|
ecs_table_t *t = iter->table->table;
|
|
|
|
if (t->flags & EcsTableHasBuiltins) {
|
|
continue;
|
|
}
|
|
|
|
ecs_data_t *data = ecs_table_get_data(t);
|
|
if (!data || !data->entities || !ecs_vector_count(data->entities)) {
|
|
continue;
|
|
}
|
|
|
|
ecs_table_leaf_t *l = ecs_vector_add(&result->tables, ecs_table_leaf_t);
|
|
|
|
l->table = t;
|
|
l->type = t->type;
|
|
l->data = duplicate_data(world, t, data);
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
/** Create a snapshot */
|
|
ecs_snapshot_t* ecs_snapshot_take(
|
|
ecs_world_t *world)
|
|
{
|
|
ecs_snapshot_t *result = snapshot_create(
|
|
world,
|
|
world->store.entity_index,
|
|
NULL,
|
|
NULL);
|
|
|
|
result->last_id = world->stats.last_id;
|
|
|
|
return result;
|
|
}
|
|
|
|
/** Create a filtered snapshot */
|
|
ecs_snapshot_t* ecs_snapshot_take_w_iter(
|
|
ecs_iter_t *iter,
|
|
ecs_iter_next_action_t next)
|
|
{
|
|
ecs_world_t *world = iter->world;
|
|
ecs_assert(world != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
ecs_snapshot_t *result = snapshot_create(
|
|
world,
|
|
world->store.entity_index,
|
|
iter,
|
|
next);
|
|
|
|
result->last_id = world->stats.last_id;
|
|
|
|
return result;
|
|
}
|
|
|
|
/** Restore a snapshot */
|
|
void ecs_snapshot_restore(
|
|
ecs_world_t *world,
|
|
ecs_snapshot_t *snapshot)
|
|
{
|
|
bool is_filtered = true;
|
|
|
|
if (snapshot->entity_index) {
|
|
ecs_sparse_restore(world->store.entity_index, snapshot->entity_index);
|
|
ecs_sparse_free(snapshot->entity_index);
|
|
is_filtered = false;
|
|
}
|
|
|
|
if (!is_filtered) {
|
|
world->stats.last_id = snapshot->last_id;
|
|
}
|
|
|
|
ecs_table_leaf_t *leafs = ecs_vector_first(snapshot->tables, ecs_table_leaf_t);
|
|
int32_t l = 0, count = ecs_vector_count(snapshot->tables);
|
|
int32_t t, table_count = ecs_sparse_count(world->store.tables);
|
|
|
|
for (t = 0; t < table_count; t ++) {
|
|
ecs_table_t *table = ecs_sparse_get(world->store.tables, ecs_table_t, t);
|
|
if (table->flags & EcsTableHasBuiltins) {
|
|
continue;
|
|
}
|
|
|
|
ecs_table_leaf_t *leaf = NULL;
|
|
if (l < count) {
|
|
leaf = &leafs[l];
|
|
}
|
|
|
|
if (leaf && leaf->table == table) {
|
|
/* If the snapshot is filtered, update the entity index for the
|
|
* entities in the snapshot. If the snapshot was not filtered
|
|
* the entity index would have been replaced entirely, and this
|
|
* is not necessary. */
|
|
if (is_filtered) {
|
|
ecs_vector_each(leaf->data->entities, ecs_entity_t, e_ptr, {
|
|
ecs_record_t *r = ecs_eis_get(world, *e_ptr);
|
|
if (r && r->table) {
|
|
ecs_data_t *data = ecs_table_get_data(r->table);
|
|
|
|
/* Data must be not NULL, otherwise entity index could
|
|
* not point to it */
|
|
ecs_assert(data != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
bool is_monitored;
|
|
int32_t row = ecs_record_to_row(r->row, &is_monitored);
|
|
|
|
/* Always delete entity, so that even if the entity is
|
|
* in the current table, there won't be duplicates */
|
|
ecs_table_delete(world, r->table, data, row, false);
|
|
} else {
|
|
ecs_eis_set_generation(world, *e_ptr);
|
|
}
|
|
});
|
|
|
|
int32_t old_count = ecs_table_count(table);
|
|
int32_t new_count = ecs_table_data_count(leaf->data);
|
|
|
|
ecs_data_t *data = ecs_table_get_data(table);
|
|
data = ecs_table_merge(world, table, table, data, leaf->data);
|
|
|
|
/* Run OnSet systems for merged entities */
|
|
ecs_entities_t components = ecs_type_to_entities(table->type);
|
|
ecs_run_set_systems(world, &components, table, data,
|
|
old_count, new_count, true);
|
|
|
|
ecs_os_free(leaf->data->columns);
|
|
} else {
|
|
ecs_table_replace_data(world, table, leaf->data);
|
|
}
|
|
|
|
ecs_os_free(leaf->data);
|
|
l ++;
|
|
} else {
|
|
/* If the snapshot is not filtered, the snapshot should restore the
|
|
* world to the exact state it was in. When a snapshot is filtered,
|
|
* it should only update the entities that were in the snapshot.
|
|
* If a table is found that was not in the snapshot, and the
|
|
* snapshot was not filtered, clear the table. */
|
|
if (!is_filtered) {
|
|
/* Use clear_silent so no triggers are fired */
|
|
ecs_table_clear_silent(world, table);
|
|
}
|
|
}
|
|
|
|
table->alloc_count ++;
|
|
}
|
|
|
|
/* If snapshot was not filtered, run OnSet systems now. This cannot be done
|
|
* while restoring the snapshot, because the world is in an inconsistent
|
|
* state while restoring. When a snapshot is filtered, the world is not left
|
|
* in an inconsistent state, which makes running OnSet systems while
|
|
* restoring safe */
|
|
if (!is_filtered) {
|
|
for (t = 0; t < table_count; t ++) {
|
|
ecs_table_t *table = ecs_sparse_get(world->store.tables, ecs_table_t, t);
|
|
if (table->flags & EcsTableHasBuiltins) {
|
|
continue;
|
|
}
|
|
|
|
ecs_entities_t components = ecs_type_to_entities(table->type);
|
|
ecs_data_t *table_data = ecs_table_get_data(table);
|
|
int32_t entity_count = ecs_table_data_count(table_data);
|
|
|
|
ecs_run_set_systems(world, &components, table,
|
|
table_data, 0, entity_count, true);
|
|
}
|
|
}
|
|
|
|
ecs_vector_free(snapshot->tables);
|
|
|
|
ecs_os_free(snapshot);
|
|
}
|
|
|
|
ecs_iter_t ecs_snapshot_iter(
|
|
ecs_snapshot_t *snapshot,
|
|
const ecs_filter_t *filter)
|
|
{
|
|
ecs_snapshot_iter_t iter = {
|
|
.filter = filter ? *filter : (ecs_filter_t){0},
|
|
.tables = snapshot->tables,
|
|
.index = 0
|
|
};
|
|
|
|
return (ecs_iter_t){
|
|
.world = snapshot->world,
|
|
.table_count = ecs_vector_count(snapshot->tables),
|
|
.iter.snapshot = iter
|
|
};
|
|
}
|
|
|
|
bool ecs_snapshot_next(
|
|
ecs_iter_t *it)
|
|
{
|
|
ecs_snapshot_iter_t *iter = &it->iter.snapshot;
|
|
ecs_table_leaf_t *tables = ecs_vector_first(iter->tables, ecs_table_leaf_t);
|
|
int32_t count = ecs_vector_count(iter->tables);
|
|
int32_t i;
|
|
|
|
for (i = iter->index; i < count; i ++) {
|
|
ecs_table_t *table = tables[i].table;
|
|
ecs_assert(table != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
ecs_data_t *data = tables[i].data;
|
|
|
|
/* Table must have data or it wouldn't have been added */
|
|
ecs_assert(data != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
if (!ecs_table_match_filter(it->world, table, &iter->filter)) {
|
|
continue;
|
|
}
|
|
|
|
iter->table.table = table;
|
|
it->table = &iter->table;
|
|
it->table_columns = data->columns;
|
|
it->count = ecs_table_data_count(data);
|
|
it->entities = ecs_vector_first(data->entities, ecs_entity_t);
|
|
iter->index = i + 1;
|
|
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/** Cleanup snapshot */
|
|
void ecs_snapshot_free(
|
|
ecs_snapshot_t *snapshot)
|
|
{
|
|
ecs_sparse_free(snapshot->entity_index);
|
|
|
|
ecs_table_leaf_t *tables = ecs_vector_first(snapshot->tables, ecs_table_leaf_t);
|
|
int32_t i, count = ecs_vector_count(snapshot->tables);
|
|
for (i = 0; i < count; i ++) {
|
|
ecs_table_leaf_t *leaf = &tables[i];
|
|
ecs_table_clear_data(leaf->table, leaf->data);
|
|
ecs_os_free(leaf->data);
|
|
}
|
|
|
|
ecs_vector_free(snapshot->tables);
|
|
ecs_os_free(snapshot);
|
|
}
|
|
|
|
#endif
|
|
|
|
#ifdef FLECS_DBG
|
|
|
|
|
|
ecs_table_t *ecs_dbg_find_table(
|
|
ecs_world_t *world,
|
|
ecs_type_t type)
|
|
{
|
|
ecs_table_t *table = ecs_table_from_type(world, type);
|
|
ecs_assert(table != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
return table;
|
|
}
|
|
|
|
void ecs_dbg_table(
|
|
ecs_world_t *world,
|
|
ecs_table_t *table,
|
|
ecs_dbg_table_t *dbg_out)
|
|
{
|
|
ecs_assert(dbg_out != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(table != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
*dbg_out = (ecs_dbg_table_t){.table = table};
|
|
|
|
dbg_out->type = table->type;
|
|
dbg_out->systems_matched = table->queries;
|
|
|
|
/* Determine components from parent/base entities */
|
|
ecs_entity_t *entities = ecs_vector_first(table->type, ecs_entity_t);
|
|
int32_t i, count = ecs_vector_count(table->type);
|
|
|
|
for (i = 0; i < count; i ++) {
|
|
ecs_entity_t e = entities[i];
|
|
|
|
if (ECS_HAS_ROLE(e, CHILDOF)) {
|
|
ecs_dbg_entity_t parent_dbg;
|
|
ecs_dbg_entity(world, e & ECS_COMPONENT_MASK, &parent_dbg);
|
|
|
|
ecs_dbg_table_t parent_table_dbg;
|
|
ecs_dbg_table(world, parent_dbg.table, &parent_table_dbg);
|
|
|
|
/* Owned and shared components are available from container */
|
|
dbg_out->container = ecs_type_merge(
|
|
world, dbg_out->container, parent_dbg.type, NULL);
|
|
dbg_out->container = ecs_type_merge(
|
|
world, dbg_out->container, parent_table_dbg.shared, NULL);
|
|
|
|
/* Add entity to list of parent entities */
|
|
dbg_out->parent_entities = ecs_type_add(
|
|
world, dbg_out->parent_entities, e & ECS_COMPONENT_MASK);
|
|
}
|
|
|
|
if (ECS_HAS_ROLE(e, INSTANCEOF)) {
|
|
ecs_dbg_entity_t base_dbg;
|
|
ecs_dbg_entity(world, e & ECS_COMPONENT_MASK, &base_dbg);
|
|
|
|
ecs_dbg_table_t base_table_dbg;
|
|
ecs_dbg_table(world, base_dbg.table, &base_table_dbg);
|
|
|
|
/* Owned and shared components are available from base */
|
|
dbg_out->shared = ecs_type_merge(
|
|
world, dbg_out->shared, base_dbg.type, NULL);
|
|
dbg_out->shared = ecs_type_merge(
|
|
world, dbg_out->shared, base_table_dbg.shared, NULL);
|
|
|
|
/* Never inherit EcsName or EcsPrefab */
|
|
dbg_out->shared = ecs_type_merge(
|
|
world, dbg_out->shared, NULL, ecs_type(EcsName));
|
|
dbg_out->shared = ecs_type_merge(
|
|
world, dbg_out->shared, NULL, ecs_type_from_entity(world, EcsPrefab));
|
|
|
|
/* Shared components are always masked by owned components */
|
|
dbg_out->shared = ecs_type_merge(
|
|
world, dbg_out->shared, NULL, table->type);
|
|
|
|
/* Add entity to list of base entities */
|
|
dbg_out->base_entities = ecs_type_add(
|
|
world, dbg_out->base_entities, e & ECS_COMPONENT_MASK);
|
|
|
|
/* Add base entities of entity to list of base entities */
|
|
dbg_out->base_entities = ecs_type_add(
|
|
world, base_table_dbg.base_entities, e & ECS_COMPONENT_MASK);
|
|
}
|
|
}
|
|
|
|
ecs_data_t *data = ecs_table_get_data(table);
|
|
if (data) {
|
|
dbg_out->entities = ecs_vector_first(data->entities, ecs_entity_t);
|
|
dbg_out->entities_count = ecs_vector_count(data->entities);
|
|
}
|
|
}
|
|
|
|
ecs_table_t* ecs_dbg_get_table(
|
|
ecs_world_t *world,
|
|
int32_t index)
|
|
{
|
|
if (ecs_sparse_count(world->store.tables) <= index) {
|
|
return NULL;
|
|
}
|
|
|
|
return ecs_sparse_get(
|
|
world->store.tables, ecs_table_t, index);
|
|
}
|
|
|
|
bool ecs_dbg_filter_table(
|
|
ecs_world_t *world,
|
|
ecs_table_t *table,
|
|
ecs_filter_t *filter)
|
|
{
|
|
return ecs_table_match_filter(world, table, filter);
|
|
}
|
|
|
|
void ecs_dbg_entity(
|
|
ecs_world_t *world,
|
|
ecs_entity_t entity,
|
|
ecs_dbg_entity_t *dbg_out)
|
|
{
|
|
*dbg_out = (ecs_dbg_entity_t){.entity = entity};
|
|
|
|
ecs_entity_info_t info = { 0 };
|
|
if (ecs_get_info(world, entity, &info)) {
|
|
dbg_out->table = info.table;
|
|
dbg_out->row = info.row;
|
|
dbg_out->is_watched = info.is_watched;
|
|
dbg_out->type = info.table ? info.table->type : NULL;
|
|
}
|
|
}
|
|
|
|
#endif
|
|
|
|
#ifdef FLECS_READER_WRITER
|
|
|
|
|
|
static
|
|
bool iter_table(
|
|
ecs_table_reader_t *reader,
|
|
ecs_iter_t *it,
|
|
ecs_iter_next_action_t next,
|
|
bool skip_builtin)
|
|
{
|
|
bool table_found = false;
|
|
|
|
while (next(it)) {
|
|
ecs_table_t *table = it->table->table;
|
|
|
|
reader->table = table;
|
|
ecs_assert(table != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
ecs_data_t *data = ecs_table_get_data(table);
|
|
reader->data = data;
|
|
reader->table_index ++;
|
|
|
|
if (skip_builtin && reader->table->flags & EcsTableHasBuiltins) {
|
|
continue;
|
|
}
|
|
|
|
if (!data || !it->count) {
|
|
continue;
|
|
}
|
|
|
|
table_found = true;
|
|
break;
|
|
}
|
|
|
|
return table_found;
|
|
}
|
|
|
|
static
|
|
void next_table(
|
|
ecs_reader_t *stream,
|
|
ecs_table_reader_t *reader)
|
|
{
|
|
int32_t count;
|
|
|
|
/* First iterate all component tables, as component data must always be
|
|
* stored in a blob before anything else */
|
|
bool table_found = iter_table(
|
|
reader, &stream->component_iter, stream->component_next, false);
|
|
|
|
/* If all components have been added, add the regular data tables. Make sure
|
|
* to not add component tables again, in case the provided iterator also
|
|
* matches component tables. */
|
|
if (!table_found) {
|
|
table_found = iter_table(
|
|
reader, &stream->data_iter, stream->data_next, true);
|
|
count = stream->data_iter.count;
|
|
} else {
|
|
count = stream->component_iter.count;
|
|
}
|
|
|
|
if (!table_found) {
|
|
stream->state = EcsFooterSegment;
|
|
} else {
|
|
reader->type = reader->table->type;
|
|
reader->total_columns = reader->table->column_count + 1;
|
|
reader->column_index = 0;
|
|
reader->row_count = count;
|
|
}
|
|
}
|
|
|
|
static
|
|
void ecs_table_reader_next(
|
|
ecs_reader_t *stream)
|
|
{
|
|
ecs_table_reader_t *reader = &stream->table;
|
|
|
|
switch(reader->state) {
|
|
case EcsTableHeader:
|
|
reader->state = EcsTableTypeSize;
|
|
break;
|
|
case EcsTableTypeSize:
|
|
reader->state = EcsTableType;
|
|
reader->type_written = 0;
|
|
break;
|
|
|
|
case EcsTableType:
|
|
reader->state = EcsTableSize;
|
|
break;
|
|
|
|
case EcsTableSize: {
|
|
reader->state = EcsTableColumnHeader;
|
|
break;
|
|
}
|
|
|
|
case EcsTableColumnHeader:
|
|
reader->state = EcsTableColumnSize;
|
|
if (!reader->column_index) {
|
|
reader->column_vector = reader->data->entities;
|
|
reader->column_size = ECS_SIZEOF(ecs_entity_t);
|
|
} else {
|
|
ecs_column_t *column =
|
|
&reader->data->columns[reader->column_index - 1];
|
|
reader->column_vector = column->data;
|
|
reader->column_size = column->size;
|
|
reader->column_alignment = column->alignment;
|
|
}
|
|
break;
|
|
|
|
case EcsTableColumnSize:
|
|
reader->state = EcsTableColumnData;
|
|
reader->column_data = ecs_vector_first_t(reader->column_vector,
|
|
reader->column_size, reader->column_alignment);
|
|
reader->column_written = 0;
|
|
break;
|
|
|
|
case EcsTableColumnNameHeader: {
|
|
reader->state = EcsTableColumnNameLength;
|
|
ecs_column_t *column =
|
|
&reader->data->columns[reader->column_index - 1];
|
|
reader->column_vector = column->data;
|
|
reader->column_data = ecs_vector_first(reader->column_vector, EcsName);
|
|
reader->row_index = 0;
|
|
break;
|
|
}
|
|
|
|
case EcsTableColumnNameLength:
|
|
reader->state = EcsTableColumnName;
|
|
reader->row_index ++;
|
|
break;
|
|
|
|
case EcsTableColumnName:
|
|
if (reader->row_index < reader->row_count) {
|
|
reader->state = EcsTableColumnNameLength;
|
|
break;
|
|
}
|
|
// fall through
|
|
|
|
case EcsTableColumnData:
|
|
reader->column_index ++;
|
|
if (reader->column_index == reader->total_columns) {
|
|
reader->state = EcsTableHeader;
|
|
next_table(stream, reader);
|
|
} else {
|
|
ecs_entity_t *type_buffer = ecs_vector_first(reader->type, ecs_entity_t);
|
|
if (reader->column_index >= 1) {
|
|
ecs_entity_t e = type_buffer[reader->column_index - 1];
|
|
|
|
if (e != ecs_typeid(EcsName)) {
|
|
reader->state = EcsTableColumnHeader;
|
|
} else {
|
|
reader->state = EcsTableColumnNameHeader;
|
|
}
|
|
} else {
|
|
reader->state = EcsTableColumnHeader;
|
|
}
|
|
}
|
|
break;
|
|
|
|
default:
|
|
ecs_abort(ECS_INTERNAL_ERROR, NULL);
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
static
|
|
ecs_size_t ecs_table_reader(
|
|
char *buffer,
|
|
ecs_size_t size,
|
|
ecs_reader_t *stream)
|
|
{
|
|
if (!size) {
|
|
return 0;
|
|
}
|
|
|
|
if (size < ECS_SIZEOF(int32_t)) {
|
|
return -1;
|
|
}
|
|
|
|
ecs_table_reader_t *reader = &stream->table;
|
|
ecs_size_t read = 0;
|
|
|
|
if (!reader->state) {
|
|
next_table(stream, reader);
|
|
reader->state = EcsTableHeader;
|
|
}
|
|
|
|
switch(reader->state) {
|
|
case EcsTableHeader:
|
|
ecs_os_memcpy(buffer, &(ecs_blob_header_kind_t){EcsTableHeader}, ECS_SIZEOF(EcsTableHeader));
|
|
read = ECS_SIZEOF(ecs_blob_header_kind_t);
|
|
ecs_table_reader_next(stream);
|
|
break;
|
|
|
|
case EcsTableTypeSize:
|
|
ecs_os_memcpy(buffer, &(int32_t){ecs_vector_count(reader->type)}, ECS_SIZEOF(int32_t));
|
|
read = ECS_SIZEOF(int32_t);
|
|
ecs_table_reader_next(stream);
|
|
break;
|
|
|
|
case EcsTableType: {
|
|
ecs_entity_t *type_array = ecs_vector_first(reader->type, ecs_entity_t);
|
|
ecs_os_memcpy(buffer, ECS_OFFSET(type_array, reader->type_written), ECS_SIZEOF(int32_t));
|
|
reader->type_written += ECS_SIZEOF(int32_t);
|
|
read = ECS_SIZEOF(int32_t);
|
|
|
|
if (reader->type_written == ecs_vector_count(reader->type) * ECS_SIZEOF(ecs_entity_t)) {
|
|
ecs_table_reader_next(stream);
|
|
}
|
|
break;
|
|
}
|
|
|
|
case EcsTableSize:
|
|
ecs_os_memcpy(buffer, &(int32_t){ecs_table_count(reader->table)}, ECS_SIZEOF(int32_t));
|
|
read = ECS_SIZEOF(int32_t);
|
|
ecs_table_reader_next(stream);
|
|
break;
|
|
|
|
case EcsTableColumnHeader:
|
|
ecs_os_memcpy(buffer, &(ecs_blob_header_kind_t){EcsTableColumnHeader}, ECS_SIZEOF(ecs_blob_header_kind_t));
|
|
read = ECS_SIZEOF(ecs_blob_header_kind_t);
|
|
ecs_table_reader_next(stream);
|
|
break;
|
|
|
|
case EcsTableColumnSize: {
|
|
int32_t column_size = reader->column_size;
|
|
ecs_os_memcpy(buffer, &column_size, ECS_SIZEOF(int32_t));
|
|
read = ECS_SIZEOF(ecs_blob_header_kind_t);
|
|
ecs_table_reader_next(stream);
|
|
|
|
if (!reader->column_size) {
|
|
ecs_table_reader_next(stream);
|
|
}
|
|
break;
|
|
}
|
|
|
|
case EcsTableColumnData: {
|
|
ecs_size_t column_bytes = reader->column_size * reader->row_count;
|
|
read = column_bytes - reader->column_written;
|
|
if (read > size) {
|
|
read = size;
|
|
}
|
|
|
|
ecs_os_memcpy(buffer, ECS_OFFSET(reader->column_data, reader->column_written), read);
|
|
reader->column_written += read;
|
|
ecs_assert(reader->column_written <= column_bytes, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
ecs_size_t align = (((read - 1) / ECS_SIZEOF(int32_t)) + 1) * ECS_SIZEOF(int32_t);
|
|
if (align != read) {
|
|
/* Initialize padding bytes to 0 to keep valgrind happy */
|
|
ecs_os_memset(ECS_OFFSET(buffer, read), 0, align - read);
|
|
|
|
/* Set read to align so that data is always aligned to 4 bytes */
|
|
read = align;
|
|
|
|
/* Buffer sizes are expected to be aligned to 4 bytes and the rest
|
|
* of the serialized data is aligned to 4 bytes. Should never happen
|
|
* that adding padding bytes exceeds the size. */
|
|
ecs_assert(read <= size, ECS_INTERNAL_ERROR, NULL);
|
|
}
|
|
|
|
if (reader->column_written == column_bytes) {
|
|
ecs_table_reader_next(stream);
|
|
}
|
|
break;
|
|
}
|
|
|
|
case EcsTableColumnNameHeader:
|
|
ecs_os_memcpy(buffer, &(ecs_blob_header_kind_t){EcsTableColumnNameHeader}, ECS_SIZEOF(ecs_blob_header_kind_t));
|
|
read = ECS_SIZEOF(ecs_blob_header_kind_t);
|
|
ecs_table_reader_next(stream);
|
|
break;
|
|
|
|
case EcsTableColumnNameLength: {
|
|
reader->name = ((EcsName*)reader->column_data)[reader->row_index].value;
|
|
reader->name_len = ecs_os_strlen(reader->name) + 1;
|
|
reader->name_written = 0;
|
|
int32_t name_len = reader->name_len;
|
|
ecs_os_memcpy(buffer, &name_len, ECS_SIZEOF(int32_t));
|
|
// *(int32_t*)buffer = reader->name_len;
|
|
read = ECS_SIZEOF(int32_t);
|
|
ecs_table_reader_next(stream);
|
|
break;
|
|
}
|
|
|
|
case EcsTableColumnName:
|
|
read = reader->name_len - reader->name_written;
|
|
if (read >= ECS_SIZEOF(int32_t)) {
|
|
|
|
int32_t i;
|
|
for (i = 0; i < 4; i ++) {
|
|
*(char*)ECS_OFFSET(buffer, i) =
|
|
*(char*)ECS_OFFSET(reader->name, reader->name_written + i);
|
|
}
|
|
|
|
reader->name_written += ECS_SIZEOF(int32_t);
|
|
} else {
|
|
ecs_os_memcpy(buffer, ECS_OFFSET(reader->name, reader->name_written), read);
|
|
ecs_os_memset(ECS_OFFSET(buffer, read), 0, ECS_SIZEOF(int32_t) - read);
|
|
reader->name_written += read;
|
|
}
|
|
|
|
/* Always align buffer to multiples of 4 bytes */
|
|
read = ECS_SIZEOF(int32_t);
|
|
|
|
if (reader->name_written == reader->name_len) {
|
|
ecs_table_reader_next(stream);
|
|
}
|
|
|
|
break;
|
|
|
|
default:
|
|
ecs_abort(ECS_INTERNAL_ERROR, NULL);
|
|
}
|
|
|
|
ecs_assert(read % 4 == 0, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
return read;
|
|
}
|
|
|
|
int32_t ecs_reader_read(
|
|
char *buffer,
|
|
int32_t size,
|
|
ecs_reader_t *reader)
|
|
{
|
|
int32_t read, total_read = 0, remaining = size;
|
|
|
|
if (!size) {
|
|
return 0;
|
|
}
|
|
|
|
ecs_assert(size >= ECS_SIZEOF(int32_t), ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(size % 4 == 0, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
if (reader->state == EcsTableSegment) {
|
|
while ((read = ecs_table_reader(ECS_OFFSET(buffer, total_read), remaining, reader))) {
|
|
remaining -= read;
|
|
total_read += read;
|
|
|
|
if (reader->state != EcsTableSegment) {
|
|
break;
|
|
}
|
|
|
|
ecs_assert(remaining % 4 == 0, ECS_INTERNAL_ERROR, NULL);
|
|
}
|
|
}
|
|
|
|
return total_read;
|
|
}
|
|
|
|
ecs_reader_t ecs_reader_init(
|
|
ecs_world_t *world)
|
|
{
|
|
ecs_reader_t result = {
|
|
.world = world,
|
|
.state = EcsTableSegment,
|
|
.component_iter = ecs_filter_iter(world, &(ecs_filter_t){
|
|
.include = ecs_type(EcsComponent)
|
|
}),
|
|
.component_next = ecs_filter_next,
|
|
.data_iter = ecs_filter_iter(world, NULL),
|
|
.data_next = ecs_filter_next
|
|
};
|
|
|
|
return result;
|
|
}
|
|
|
|
ecs_reader_t ecs_reader_init_w_iter(
|
|
ecs_iter_t *it,
|
|
ecs_iter_next_action_t next)
|
|
{
|
|
ecs_world_t *world = it->world;
|
|
|
|
ecs_reader_t result = {
|
|
.world = world,
|
|
.state = EcsTableSegment,
|
|
.component_iter = ecs_filter_iter(world, &(ecs_filter_t){
|
|
.include = ecs_type(EcsComponent)
|
|
}),
|
|
.component_next = ecs_filter_next,
|
|
.data_iter = *it,
|
|
.data_next = next
|
|
};
|
|
|
|
return result;
|
|
}
|
|
|
|
#endif
|
|
|
|
#ifdef FLECS_BULK
|
|
|
|
|
|
static
|
|
void bulk_delete(
|
|
ecs_world_t *world,
|
|
const ecs_filter_t *filter,
|
|
bool is_delete)
|
|
{
|
|
ecs_assert(world != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_stage_t *stage = ecs_get_stage(&world);
|
|
ecs_assert(stage == &world->stage, ECS_UNSUPPORTED, NULL);
|
|
(void)stage;
|
|
|
|
int32_t i, count = ecs_sparse_count(world->store.tables);
|
|
|
|
for (i = 0; i < count; i ++) {
|
|
ecs_table_t *table = ecs_sparse_get(world->store.tables, ecs_table_t, i);
|
|
|
|
if (table->flags & EcsTableHasBuiltins) {
|
|
continue;
|
|
}
|
|
|
|
if (!ecs_table_match_filter(world, table, filter)) {
|
|
continue;
|
|
}
|
|
|
|
/* Remove entities from index */
|
|
ecs_data_t *data = ecs_table_get_data(table);
|
|
if (!data) {
|
|
/* If table has no data, there's nothing to delete */
|
|
continue;
|
|
}
|
|
|
|
ecs_vector_t *entities = NULL;
|
|
if (data) {
|
|
entities = data->entities;
|
|
}
|
|
|
|
ecs_vector_each(entities, ecs_entity_t, e_ptr, {
|
|
ecs_eis_delete(world, *e_ptr);
|
|
})
|
|
|
|
/* Both filters passed, clear table */
|
|
if (is_delete) {
|
|
ecs_table_clear(world, table);
|
|
} else {
|
|
ecs_table_clear_silent(world, table);
|
|
}
|
|
}
|
|
}
|
|
|
|
static
|
|
void merge_table(
|
|
ecs_world_t *world,
|
|
ecs_table_t *dst_table,
|
|
ecs_table_t *src_table,
|
|
ecs_entities_t *to_add,
|
|
ecs_entities_t *to_remove)
|
|
{
|
|
if (!dst_table->type) {
|
|
/* If this removes all components, clear table */
|
|
ecs_table_clear(world, src_table);
|
|
} else {
|
|
/* Merge table into dst_table */
|
|
if (dst_table != src_table) {
|
|
ecs_data_t *src_data = ecs_table_get_data(src_table);
|
|
int32_t dst_count = ecs_table_count(dst_table);
|
|
int32_t src_count = ecs_table_count(src_table);
|
|
|
|
if (to_remove && to_remove->count && src_data) {
|
|
ecs_run_remove_actions(world, src_table,
|
|
src_data, 0, src_count, to_remove, false);
|
|
}
|
|
|
|
ecs_data_t *dst_data = ecs_table_get_data(dst_table);
|
|
dst_data = ecs_table_merge(
|
|
world, dst_table, src_table, dst_data, src_data);
|
|
|
|
if (to_add && to_add->count && dst_data) {
|
|
ecs_run_add_actions(world, dst_table, dst_data,
|
|
dst_count, src_count, to_add, false, true);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* -- Public API -- */
|
|
|
|
void ecs_bulk_delete(
|
|
ecs_world_t *world,
|
|
const ecs_filter_t *filter)
|
|
{
|
|
bulk_delete(world, filter, true);
|
|
}
|
|
|
|
void ecs_bulk_add_remove_type(
|
|
ecs_world_t *world,
|
|
ecs_type_t to_add,
|
|
ecs_type_t to_remove,
|
|
const ecs_filter_t *filter)
|
|
{
|
|
ecs_assert(world != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_stage_t *stage = ecs_get_stage(&world);
|
|
ecs_assert(stage == &world->stage, ECS_UNSUPPORTED, NULL);
|
|
(void)stage;
|
|
|
|
ecs_entities_t to_add_array = ecs_type_to_entities(to_add);
|
|
ecs_entities_t to_remove_array = ecs_type_to_entities(to_remove);
|
|
|
|
ecs_entities_t added = {
|
|
.array = ecs_os_alloca(ECS_SIZEOF(ecs_entity_t) * to_add_array.count),
|
|
.count = 0
|
|
};
|
|
|
|
ecs_entities_t removed = {
|
|
.array = ecs_os_alloca(ECS_SIZEOF(ecs_entity_t) * to_remove_array.count),
|
|
.count = 0
|
|
};
|
|
|
|
int32_t i, count = ecs_sparse_count(world->store.tables);
|
|
for (i = 0; i < count; i ++) {
|
|
ecs_table_t *table = ecs_sparse_get(world->store.tables, ecs_table_t, i);
|
|
|
|
if (table->flags & EcsTableHasBuiltins) {
|
|
continue;
|
|
}
|
|
|
|
if (!ecs_table_match_filter(world, table, filter)) {
|
|
continue;
|
|
}
|
|
|
|
ecs_table_t *dst_table = ecs_table_traverse_remove(
|
|
world, table, &to_remove_array, &removed);
|
|
|
|
dst_table = ecs_table_traverse_add(
|
|
world, dst_table, &to_add_array, &added);
|
|
|
|
ecs_assert(removed.count <= to_remove_array.count, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(added.count <= to_add_array.count, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
if (table == dst_table || (!added.count && !removed.count)) {
|
|
continue;
|
|
}
|
|
|
|
ecs_assert(dst_table != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
merge_table(world, dst_table, table, &added, &removed);
|
|
added.count = 0;
|
|
removed.count = 0;
|
|
}
|
|
}
|
|
|
|
void ecs_bulk_add_type(
|
|
ecs_world_t *world,
|
|
ecs_type_t to_add,
|
|
const ecs_filter_t *filter)
|
|
{
|
|
ecs_assert(world != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(to_add != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
ecs_stage_t *stage = ecs_get_stage(&world);
|
|
ecs_assert(stage == &world->stage, ECS_UNSUPPORTED, NULL);
|
|
(void)stage;
|
|
|
|
ecs_entities_t to_add_array = ecs_type_to_entities(to_add);
|
|
ecs_entities_t added = {
|
|
.array = ecs_os_alloca(ECS_SIZEOF(ecs_entity_t) * to_add_array.count),
|
|
.count = 0
|
|
};
|
|
|
|
int32_t i, count = ecs_sparse_count(world->store.tables);
|
|
for (i = 0; i < count; i ++) {
|
|
ecs_table_t *table = ecs_sparse_get(world->store.tables, ecs_table_t, i);
|
|
|
|
if (table->flags & EcsTableHasBuiltins) {
|
|
continue;
|
|
}
|
|
|
|
if (!ecs_table_match_filter(world, table, filter)) {
|
|
continue;
|
|
}
|
|
|
|
ecs_table_t *dst_table = ecs_table_traverse_add(
|
|
world, table, &to_add_array, &added);
|
|
|
|
ecs_assert(added.count <= to_add_array.count, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
if (!added.count) {
|
|
continue;
|
|
}
|
|
|
|
ecs_assert(dst_table != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
merge_table(world, dst_table, table, &added, NULL);
|
|
added.count = 0;
|
|
}
|
|
}
|
|
|
|
void ecs_bulk_add_entity(
|
|
ecs_world_t *world,
|
|
ecs_entity_t to_add,
|
|
const ecs_filter_t *filter)
|
|
{
|
|
ecs_assert(world != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(to_add != 0, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
ecs_stage_t *stage = ecs_get_stage(&world);
|
|
ecs_assert(stage == &world->stage, ECS_UNSUPPORTED, NULL);
|
|
(void)stage;
|
|
|
|
ecs_entities_t to_add_array = { .array = &to_add, .count = 1 };
|
|
|
|
ecs_entity_t added_entity;
|
|
ecs_entities_t added = {
|
|
.array = &added_entity,
|
|
.count = 0
|
|
};
|
|
|
|
int32_t i, count = ecs_sparse_count(world->store.tables);
|
|
for (i = 0; i < count; i ++) {
|
|
ecs_table_t *table = ecs_sparse_get(world->store.tables, ecs_table_t, i);
|
|
|
|
if (table->flags & EcsTableHasBuiltins) {
|
|
continue;
|
|
}
|
|
|
|
if (!ecs_table_match_filter(world, table, filter)) {
|
|
continue;
|
|
}
|
|
|
|
ecs_table_t *dst_table = ecs_table_traverse_add(
|
|
world, table, &to_add_array, &added);
|
|
|
|
ecs_assert(added.count <= to_add_array.count, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
if (!added.count) {
|
|
continue;
|
|
}
|
|
|
|
ecs_assert(dst_table != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
merge_table(world, dst_table, table, &added, NULL);
|
|
added.count = 0;
|
|
}
|
|
}
|
|
|
|
void ecs_bulk_remove_type(
|
|
ecs_world_t *world,
|
|
ecs_type_t to_remove,
|
|
const ecs_filter_t *filter)
|
|
{
|
|
ecs_assert(world != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(to_remove != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
ecs_stage_t *stage = ecs_get_stage(&world);
|
|
ecs_assert(stage == &world->stage, ECS_UNSUPPORTED, NULL);
|
|
(void)stage;
|
|
|
|
ecs_entities_t to_remove_array = ecs_type_to_entities(to_remove);
|
|
ecs_entities_t removed = {
|
|
.array = ecs_os_alloca(ECS_SIZEOF(ecs_entity_t) * to_remove_array.count),
|
|
.count = 0
|
|
};
|
|
|
|
int32_t i, count = ecs_sparse_count(world->store.tables);
|
|
for (i = 0; i < count; i ++) {
|
|
ecs_table_t *table = ecs_sparse_get(world->store.tables, ecs_table_t, i);
|
|
|
|
if (table->flags & EcsTableHasBuiltins) {
|
|
continue;
|
|
}
|
|
|
|
if (!ecs_table_match_filter(world, table, filter)) {
|
|
continue;
|
|
}
|
|
|
|
ecs_table_t *dst_table = ecs_table_traverse_remove(
|
|
world, table, &to_remove_array, &removed);
|
|
|
|
ecs_assert(removed.count <= to_remove_array.count, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
if (!removed.count) {
|
|
continue;
|
|
}
|
|
|
|
ecs_assert(dst_table != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
merge_table(world, dst_table, table, NULL, &removed);
|
|
removed.count = 0;
|
|
}
|
|
}
|
|
|
|
void ecs_bulk_remove_entity(
|
|
ecs_world_t *world,
|
|
ecs_entity_t to_remove,
|
|
const ecs_filter_t *filter)
|
|
{
|
|
ecs_assert(world != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(to_remove != 0, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
ecs_stage_t *stage = ecs_get_stage(&world);
|
|
ecs_assert(stage == &world->stage, ECS_UNSUPPORTED, NULL);
|
|
(void)stage;
|
|
|
|
ecs_entities_t to_remove_array = { .array = &to_remove, .count = 1 };
|
|
|
|
ecs_entity_t removed_entity;
|
|
ecs_entities_t removed = {
|
|
.array = &removed_entity,
|
|
.count = 0
|
|
};
|
|
|
|
int32_t i, count = ecs_sparse_count(world->store.tables);
|
|
for (i = 0; i < count; i ++) {
|
|
ecs_table_t *table = ecs_sparse_get(world->store.tables, ecs_table_t, i);
|
|
|
|
if (table->flags & EcsTableHasBuiltins) {
|
|
continue;
|
|
}
|
|
|
|
if (!ecs_table_match_filter(world, table, filter)) {
|
|
continue;
|
|
}
|
|
|
|
ecs_table_t *dst_table = ecs_table_traverse_remove(
|
|
world, table, &to_remove_array, &removed);
|
|
|
|
ecs_assert(removed.count <= to_remove_array.count, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
if (!removed.count) {
|
|
continue;
|
|
}
|
|
|
|
ecs_assert(dst_table != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
merge_table(world, dst_table, table, NULL, &removed);
|
|
removed.count = 0;
|
|
}
|
|
}
|
|
|
|
#endif
|
|
|
|
#ifdef FLECS_DIRECT_ACCESS
|
|
|
|
|
|
/* Prefix with "da" so that they don't conflict with other get_column's */
|
|
|
|
static
|
|
ecs_column_t *da_get_column(
|
|
ecs_table_t *table,
|
|
int32_t column)
|
|
{
|
|
ecs_assert(table != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(column <= table->column_count, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_data_t *data = table->data;
|
|
if (data && data->columns) {
|
|
return &table->data->columns[column];
|
|
} else {
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
static
|
|
ecs_column_t *da_get_or_create_column(
|
|
ecs_world_t *world,
|
|
ecs_table_t *table,
|
|
int32_t column)
|
|
{
|
|
ecs_column_t *c = da_get_column(table, column);
|
|
if (!c && (!table->data || !table->data->columns)) {
|
|
ecs_data_t *data = ecs_table_get_or_create_data(table);
|
|
ecs_init_data(world, table, data);
|
|
c = da_get_column(table, column);
|
|
}
|
|
ecs_assert(c != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
return c;
|
|
}
|
|
|
|
static
|
|
ecs_entity_t* get_entity_array(
|
|
ecs_table_t *table,
|
|
int32_t row)
|
|
{
|
|
ecs_assert(table != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(table->data != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(table->data->entities != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_entity_t *array = ecs_vector_first(table->data->entities, ecs_entity_t);
|
|
return &array[row];
|
|
}
|
|
|
|
/* -- Public API -- */
|
|
|
|
ecs_type_t ecs_table_get_type(
|
|
ecs_table_t *table)
|
|
{
|
|
return table->type;
|
|
}
|
|
|
|
ecs_record_t* ecs_record_find(
|
|
ecs_world_t *world,
|
|
ecs_entity_t entity)
|
|
{
|
|
ecs_record_t *r = ecs_eis_get(world, entity);
|
|
if (r) {
|
|
return r;
|
|
} else {
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
ecs_record_t* ecs_record_ensure(
|
|
ecs_world_t *world,
|
|
ecs_entity_t entity)
|
|
{
|
|
ecs_record_t *r = ecs_eis_get_or_create(world, entity);
|
|
ecs_assert(r != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
return r;
|
|
}
|
|
|
|
ecs_record_t ecs_table_insert(
|
|
ecs_world_t *world,
|
|
ecs_table_t *table,
|
|
ecs_entity_t entity,
|
|
ecs_record_t *record)
|
|
{
|
|
ecs_data_t *data = ecs_table_get_or_create_data(table);
|
|
int32_t index = ecs_table_append(world, table, data, entity, record, true);
|
|
if (record) {
|
|
record->table = table;
|
|
record->row = index + 1;
|
|
}
|
|
return (ecs_record_t){table, index + 1};
|
|
}
|
|
|
|
int32_t ecs_table_find_column(
|
|
ecs_table_t *table,
|
|
ecs_entity_t component)
|
|
{
|
|
ecs_assert(table != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(component != 0, ECS_INVALID_PARAMETER, NULL);
|
|
return ecs_type_index_of(table->type, component);
|
|
}
|
|
|
|
ecs_vector_t* ecs_table_get_column(
|
|
ecs_table_t *table,
|
|
int32_t column)
|
|
{
|
|
ecs_column_t *c = da_get_column(table, column);
|
|
return c ? c->data : NULL;
|
|
}
|
|
|
|
ecs_vector_t* ecs_table_set_column(
|
|
ecs_world_t *world,
|
|
ecs_table_t *table,
|
|
int32_t column,
|
|
ecs_vector_t* vector)
|
|
{
|
|
ecs_column_t *c = da_get_or_create_column(world, table, column);
|
|
if (vector) {
|
|
ecs_vector_assert_size(vector, c->size);
|
|
} else {
|
|
ecs_vector_t *entities = ecs_table_get_entities(table);
|
|
if (entities) {
|
|
int32_t count = ecs_vector_count(entities);
|
|
vector = ecs_table_get_column(table, column);
|
|
if (!vector) {
|
|
vector = ecs_vector_new_t(c->size, c->alignment, count);
|
|
} else {
|
|
ecs_vector_set_count_t(&vector, c->size, c->alignment, count);
|
|
}
|
|
}
|
|
}
|
|
c->data = vector;
|
|
|
|
return vector;
|
|
}
|
|
|
|
ecs_vector_t* ecs_table_get_entities(
|
|
ecs_table_t *table)
|
|
{
|
|
ecs_data_t *data = table->data;
|
|
if (!data) {
|
|
return NULL;
|
|
}
|
|
|
|
return data->entities;
|
|
}
|
|
|
|
ecs_vector_t* ecs_table_get_records(
|
|
ecs_table_t *table)
|
|
{
|
|
ecs_data_t *data = table->data;
|
|
if (!data) {
|
|
return NULL;
|
|
}
|
|
|
|
return data->record_ptrs;
|
|
}
|
|
|
|
void ecs_table_set_entities(
|
|
ecs_table_t *table,
|
|
ecs_vector_t *entities,
|
|
ecs_vector_t *records)
|
|
{
|
|
ecs_vector_assert_size(entities, sizeof(ecs_entity_t));
|
|
ecs_vector_assert_size(records, sizeof(ecs_record_t*));
|
|
ecs_assert(ecs_vector_count(entities) == ecs_vector_count(records),
|
|
ECS_INVALID_PARAMETER, NULL);
|
|
|
|
ecs_data_t *data = table->data;
|
|
if (!data) {
|
|
data = ecs_table_get_or_create_data(table);
|
|
ecs_assert(data != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
}
|
|
|
|
data->entities = entities;
|
|
data->record_ptrs = records;
|
|
}
|
|
|
|
void ecs_records_clear(
|
|
ecs_vector_t *records)
|
|
{
|
|
int32_t i, count = ecs_vector_count(records);
|
|
ecs_record_t **r = ecs_vector_first(records, ecs_record_t*);
|
|
|
|
for (i = 0; i < count; i ++) {
|
|
r[i]->table = NULL;
|
|
if (r[i]->row < 0) {
|
|
r[i]->row = -1;
|
|
} else {
|
|
r[i]->row = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
void ecs_records_update(
|
|
ecs_world_t *world,
|
|
ecs_vector_t *entities,
|
|
ecs_vector_t *records,
|
|
ecs_table_t *table)
|
|
{
|
|
int32_t i, count = ecs_vector_count(records);
|
|
ecs_entity_t *e = ecs_vector_first(entities, ecs_entity_t);
|
|
ecs_record_t **r = ecs_vector_first(records, ecs_record_t*);
|
|
|
|
for (i = 0; i < count; i ++) {
|
|
r[i] = ecs_record_ensure(world, e[i]);
|
|
ecs_assert(r[i] != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
r[i]->table = table;
|
|
r[i]->row = i + 1;
|
|
}
|
|
}
|
|
|
|
void ecs_table_delete_column(
|
|
ecs_world_t *world,
|
|
ecs_table_t *table,
|
|
int32_t column,
|
|
ecs_vector_t *vector)
|
|
{
|
|
if (!vector) {
|
|
vector = ecs_table_get_column(table, column);
|
|
if (!vector) {
|
|
return;
|
|
}
|
|
|
|
ecs_assert(table->data != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(table->data->columns != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
table->data->columns[column].data = NULL;
|
|
}
|
|
|
|
ecs_column_t *c = da_get_or_create_column(world, table, column);
|
|
ecs_vector_assert_size(vector, c->size);
|
|
|
|
ecs_c_info_t *c_info = table->c_info[column];
|
|
ecs_xtor_t dtor;
|
|
if (c_info && (dtor = c_info->lifecycle.dtor)) {
|
|
ecs_entity_t *entities = get_entity_array(table, 0);
|
|
int16_t alignment = c->alignment;
|
|
int32_t count = ecs_vector_count(vector);
|
|
void *ptr = ecs_vector_first_t(vector, c->size, alignment);
|
|
dtor(world, c_info->component, entities, ptr, ecs_to_size_t(c->size),
|
|
count, c_info->lifecycle.ctx);
|
|
}
|
|
|
|
if (c->data == vector) {
|
|
c->data = NULL;
|
|
}
|
|
|
|
ecs_vector_free(vector);
|
|
}
|
|
|
|
void* ecs_record_get_column(
|
|
ecs_record_t *r,
|
|
int32_t column,
|
|
size_t c_size)
|
|
{
|
|
(void)c_size;
|
|
ecs_table_t *table = r->table;
|
|
ecs_column_t *c = da_get_column(table, column);
|
|
if (!c) {
|
|
return NULL;
|
|
}
|
|
|
|
int16_t size = c->size;
|
|
ecs_assert(!ecs_from_size_t(c_size) || ecs_from_size_t(c_size) == c->size,
|
|
ECS_INVALID_PARAMETER, NULL);
|
|
|
|
void *array = ecs_vector_first_t(c->data, c->size, c->alignment);
|
|
bool is_watched;
|
|
int32_t row = ecs_record_to_row(r->row, &is_watched);
|
|
return ECS_OFFSET(array, size * row);
|
|
}
|
|
|
|
void ecs_record_copy_to(
|
|
ecs_world_t *world,
|
|
ecs_record_t *r,
|
|
int32_t column,
|
|
size_t c_size,
|
|
const void *value,
|
|
int32_t count)
|
|
{
|
|
ecs_assert(world != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(r != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(c_size != 0, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(value != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(count != 0, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
ecs_table_t *table = r->table;
|
|
ecs_column_t *c = da_get_or_create_column(world, table, column);
|
|
int16_t size = c->size;
|
|
ecs_assert(!ecs_from_size_t(c_size) || ecs_from_size_t(c_size) == c->size,
|
|
ECS_INVALID_PARAMETER, NULL);
|
|
|
|
int16_t alignment = c->alignment;
|
|
bool is_monitored;
|
|
int32_t row = ecs_record_to_row(r->row, &is_monitored);
|
|
void *ptr = ecs_vector_get_t(c->data, size, alignment, row);
|
|
ecs_assert(ptr != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
ecs_c_info_t *c_info = table->c_info[column];
|
|
ecs_copy_t copy;
|
|
if (c_info && (copy = c_info->lifecycle.copy)) {
|
|
ecs_entity_t *entities = get_entity_array(table, row);
|
|
copy(world, c_info->component, entities, entities, ptr, value, c_size,
|
|
count, c_info->lifecycle.ctx);
|
|
} else {
|
|
ecs_os_memcpy(ptr, value, size * count);
|
|
}
|
|
}
|
|
|
|
void ecs_record_copy_pod_to(
|
|
ecs_world_t *world,
|
|
ecs_record_t *r,
|
|
int32_t column,
|
|
size_t c_size,
|
|
const void *value,
|
|
int32_t count)
|
|
{
|
|
ecs_assert(world != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(r != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(c_size != 0, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(value != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(count != 0, ECS_INVALID_PARAMETER, NULL);
|
|
(void)c_size;
|
|
|
|
ecs_table_t *table = r->table;
|
|
ecs_column_t *c = da_get_or_create_column(world, table, column);
|
|
int16_t size = c->size;
|
|
ecs_assert(!ecs_from_size_t(c_size) || ecs_from_size_t(c_size) == c->size,
|
|
ECS_INVALID_PARAMETER, NULL);
|
|
|
|
int16_t alignment = c->alignment;
|
|
bool is_monitored;
|
|
int32_t row = ecs_record_to_row(r->row, &is_monitored);
|
|
void *ptr = ecs_vector_get_t(c->data, size, alignment, row);
|
|
ecs_assert(ptr != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
ecs_os_memcpy(ptr, value, size * count);
|
|
}
|
|
|
|
void ecs_record_move_to(
|
|
ecs_world_t *world,
|
|
ecs_record_t *r,
|
|
int32_t column,
|
|
size_t c_size,
|
|
void *value,
|
|
int32_t count)
|
|
{
|
|
ecs_assert(world != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(r != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(c_size != 0, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(value != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(count != 0, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
ecs_table_t *table = r->table;
|
|
ecs_column_t *c = da_get_or_create_column(world, table, column);
|
|
int16_t size = c->size;
|
|
ecs_assert(!ecs_from_size_t(c_size) || ecs_from_size_t(c_size) == c->size,
|
|
ECS_INVALID_PARAMETER, NULL);
|
|
|
|
int16_t alignment = c->alignment;
|
|
bool is_monitored;
|
|
int32_t row = ecs_record_to_row(r->row, &is_monitored);
|
|
void *ptr = ecs_vector_get_t(c->data, size, alignment, row);
|
|
ecs_assert(ptr != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
ecs_c_info_t *c_info = table->c_info[column];
|
|
ecs_move_t move;
|
|
if (c_info && (move = c_info->lifecycle.move)) {
|
|
ecs_entity_t *entities = get_entity_array(table, row);
|
|
move(world, c_info->component, entities, entities, ptr, value, c_size,
|
|
count, c_info->lifecycle.ctx);
|
|
} else {
|
|
ecs_os_memcpy(ptr, value, size * count);
|
|
}
|
|
}
|
|
|
|
#endif
|
|
|
|
/* -- Private functions -- */
|
|
|
|
ecs_stage_t *ecs_get_stage(
|
|
ecs_world_t **world_ptr)
|
|
{
|
|
ecs_world_t *world = *world_ptr;
|
|
|
|
ecs_assert(world->magic == ECS_WORLD_MAGIC ||
|
|
world->magic == ECS_THREAD_MAGIC,
|
|
ECS_INTERNAL_ERROR,
|
|
NULL);
|
|
|
|
if (world->magic == ECS_WORLD_MAGIC) {
|
|
if (world->in_progress) {
|
|
return &world->temp_stage;
|
|
} else {
|
|
return &world->stage;
|
|
}
|
|
} else if (world->magic == ECS_THREAD_MAGIC) {
|
|
ecs_thread_t *thread = (ecs_thread_t*)world;
|
|
*world_ptr = thread->world;
|
|
return thread->stage;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
/* Evaluate component monitor. If a monitored entity changed it will have set a
|
|
* flag in one of the world's component monitors. Queries can register
|
|
* themselves with component monitors to determine whether they need to rematch
|
|
* with tables. */
|
|
static
|
|
void eval_component_monitor(
|
|
ecs_world_t *world,
|
|
ecs_component_monitor_t *mon)
|
|
{
|
|
if (!mon->rematch) {
|
|
return;
|
|
}
|
|
|
|
ecs_vector_t *eval[ECS_HI_COMPONENT_ID];
|
|
int32_t eval_count = 0;
|
|
|
|
int32_t i;
|
|
for (i = 0; i < ECS_HI_COMPONENT_ID; i ++) {
|
|
if (mon->dirty_flags[i]) {
|
|
eval[eval_count ++] = mon->monitors[i];
|
|
mon->dirty_flags[i] = 0;
|
|
}
|
|
}
|
|
|
|
for (i = 0; i < eval_count; i ++) {
|
|
ecs_vector_each(eval[i], ecs_query_t*, q_ptr, {
|
|
ecs_query_notify(world, *q_ptr, &(ecs_query_event_t) {
|
|
.kind = EcsQueryTableRematch
|
|
});
|
|
});
|
|
}
|
|
|
|
mon->rematch = false;
|
|
}
|
|
|
|
void ecs_component_monitor_mark(
|
|
ecs_component_monitor_t *mon,
|
|
ecs_entity_t component)
|
|
{
|
|
/* Only flag if there are actually monitors registered, so that we
|
|
* don't waste cycles evaluating monitors if there's no interest */
|
|
if (mon->monitors[component]) {
|
|
mon->dirty_flags[component] = true;
|
|
mon->rematch = true;
|
|
}
|
|
}
|
|
|
|
void ecs_component_monitor_register(
|
|
ecs_component_monitor_t *mon,
|
|
ecs_entity_t component,
|
|
ecs_query_t *query)
|
|
{
|
|
ecs_assert(mon != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(query != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
/* Ignore component ids > ECS_HI_COMPONENT_ID */
|
|
if(component >= ECS_HI_COMPONENT_ID) {
|
|
return;
|
|
}
|
|
|
|
ecs_query_t **q = ecs_vector_add(&mon->monitors[component], ecs_query_t*);
|
|
*q = query;
|
|
}
|
|
|
|
static
|
|
void ecs_component_monitor_free(
|
|
ecs_component_monitor_t *mon)
|
|
{
|
|
int i;
|
|
for (i = 0; i < ECS_HI_COMPONENT_ID; i ++) {
|
|
ecs_vector_free(mon->monitors[i]);
|
|
}
|
|
}
|
|
|
|
static
|
|
void init_store(ecs_world_t *world) {
|
|
ecs_os_memset(&world->store, 0, ECS_SIZEOF(ecs_store_t));
|
|
|
|
/* Initialize entity index */
|
|
world->store.entity_index = ecs_sparse_new(ecs_record_t);
|
|
ecs_sparse_set_id_source(world->store.entity_index, &world->stats.last_id);
|
|
|
|
/* Initialize root table */
|
|
world->store.tables = ecs_sparse_new(ecs_table_t);
|
|
|
|
/* Initialize table map */
|
|
world->store.table_map = ecs_map_new(ecs_vector_t*, 8);
|
|
|
|
/* Initialize one root table per stage */
|
|
ecs_init_root_table(world);
|
|
}
|
|
|
|
static
|
|
void clean_tables(
|
|
ecs_world_t *world)
|
|
{
|
|
int32_t i, count = ecs_sparse_count(world->store.tables);
|
|
|
|
for (i = 0; i < count; i ++) {
|
|
ecs_table_t *t = ecs_sparse_get(world->store.tables, ecs_table_t, i);
|
|
ecs_table_free(world, t);
|
|
}
|
|
|
|
/* Clear the root table */
|
|
if (count) {
|
|
ecs_table_reset(world, &world->store.root);
|
|
}
|
|
}
|
|
|
|
static
|
|
void fini_store(ecs_world_t *world) {
|
|
clean_tables(world);
|
|
ecs_sparse_free(world->store.tables);
|
|
ecs_table_free(world, &world->store.root);
|
|
ecs_sparse_free(world->store.entity_index);
|
|
|
|
ecs_map_iter_t it = ecs_map_iter(world->store.table_map);
|
|
ecs_vector_t *tables;
|
|
while ((tables = ecs_map_next_ptr(&it, ecs_vector_t*, NULL))) {
|
|
ecs_vector_free(tables);
|
|
}
|
|
|
|
ecs_map_free(world->store.table_map);
|
|
}
|
|
|
|
/* -- Public functions -- */
|
|
|
|
ecs_world_t *ecs_mini(void) {
|
|
ecs_os_init();
|
|
|
|
ecs_trace_1("bootstrap");
|
|
ecs_log_push();
|
|
|
|
if (!ecs_os_has_heap()) {
|
|
ecs_abort(ECS_MISSING_OS_API, NULL);
|
|
}
|
|
|
|
if (!ecs_os_has_threading()) {
|
|
ecs_trace_1("threading not available");
|
|
}
|
|
|
|
if (!ecs_os_has_time()) {
|
|
ecs_trace_1("time management not available");
|
|
}
|
|
|
|
ecs_world_t *world = ecs_os_calloc(sizeof(ecs_world_t));
|
|
ecs_assert(world != NULL, ECS_OUT_OF_MEMORY, NULL);
|
|
|
|
world->magic = ECS_WORLD_MAGIC;
|
|
memset(&world->c_info, 0, sizeof(ecs_c_info_t) * ECS_HI_COMPONENT_ID);
|
|
|
|
world->t_info = ecs_map_new(ecs_c_info_t, 0);
|
|
world->fini_actions = NULL;
|
|
|
|
world->aliases = NULL;
|
|
|
|
world->queries = ecs_vector_new(ecs_query_t*, 0);
|
|
world->fini_tasks = ecs_vector_new(ecs_entity_t, 0);
|
|
world->child_tables = NULL;
|
|
world->name_prefix = NULL;
|
|
|
|
memset(&world->component_monitors, 0, sizeof(world->component_monitors));
|
|
memset(&world->parent_monitors, 0, sizeof(world->parent_monitors));
|
|
|
|
world->type_handles = ecs_map_new(ecs_entity_t, 0);
|
|
world->on_activate_components = ecs_map_new(ecs_on_demand_in_t, 0);
|
|
world->on_enable_components = ecs_map_new(ecs_on_demand_in_t, 0);
|
|
|
|
world->stage_count = 2;
|
|
world->worker_stages = NULL;
|
|
world->workers = NULL;
|
|
world->workers_waiting = 0;
|
|
world->workers_running = 0;
|
|
world->quit_workers = false;
|
|
world->in_progress = false;
|
|
world->is_merging = false;
|
|
world->auto_merge = true;
|
|
world->measure_frame_time = false;
|
|
world->measure_system_time = false;
|
|
world->should_quit = false;
|
|
world->locking_enabled = false;
|
|
world->pipeline = 0;
|
|
|
|
world->frame_start_time = (ecs_time_t){0, 0};
|
|
if (ecs_os_has_time()) {
|
|
ecs_os_get_time(&world->world_start_time);
|
|
}
|
|
|
|
world->stats.target_fps = 0;
|
|
world->stats.last_id = 0;
|
|
|
|
world->stats.delta_time_raw = 0;
|
|
world->stats.delta_time = 0;
|
|
world->stats.time_scale = 1.0;
|
|
world->stats.frame_time_total = 0;
|
|
world->stats.sleep_err = 0;
|
|
world->stats.system_time_total = 0;
|
|
world->stats.merge_time_total = 0;
|
|
world->stats.world_time_total = 0;
|
|
world->stats.frame_count_total = 0;
|
|
world->stats.merge_count_total = 0;
|
|
world->stats.systems_ran_frame = 0;
|
|
world->stats.pipeline_build_count_total = 0;
|
|
|
|
world->range_check_enabled = true;
|
|
|
|
world->fps_sleep = 0;
|
|
|
|
world->context = NULL;
|
|
|
|
world->arg_fps = 0;
|
|
world->arg_threads = 0;
|
|
|
|
ecs_stage_init(world, &world->stage);
|
|
ecs_stage_init(world, &world->temp_stage);
|
|
init_store(world);
|
|
|
|
world->stage.world = world;
|
|
world->temp_stage.world = world;
|
|
|
|
ecs_bootstrap(world);
|
|
|
|
ecs_log_pop();
|
|
|
|
return world;
|
|
}
|
|
|
|
ecs_world_t *ecs_init(void) {
|
|
ecs_world_t *world = ecs_mini();
|
|
|
|
#ifdef FLECS_MODULE_H
|
|
ecs_trace_1("import builtin modules");
|
|
ecs_log_push();
|
|
#ifdef FLECS_SYSTEM_H
|
|
ECS_IMPORT(world, FlecsSystem);
|
|
#endif
|
|
#ifdef FLECS_PIPELINE_H
|
|
ECS_IMPORT(world, FlecsPipeline);
|
|
#endif
|
|
#ifdef FLECS_TIMER_H
|
|
ECS_IMPORT(world, FlecsTimer);
|
|
#endif
|
|
ecs_log_pop();
|
|
#endif
|
|
|
|
return world;
|
|
}
|
|
|
|
#define ARG(short, long, action)\
|
|
if (i < argc) {\
|
|
if (argv[i][0] == '-') {\
|
|
if (argv[i][1] == '-') {\
|
|
if (long && !strcmp(&argv[i][2], long ? long : "")) {\
|
|
action;\
|
|
parsed = true;\
|
|
}\
|
|
} else {\
|
|
if (short && argv[i][1] == short) {\
|
|
action;\
|
|
parsed = true;\
|
|
}\
|
|
}\
|
|
}\
|
|
}
|
|
|
|
ecs_world_t* ecs_init_w_args(
|
|
int argc,
|
|
char *argv[])
|
|
{
|
|
(void)argc;
|
|
(void)argv;
|
|
return ecs_init();
|
|
}
|
|
|
|
static
|
|
void on_demand_in_map_deinit(
|
|
ecs_map_t *map)
|
|
{
|
|
ecs_map_iter_t it = ecs_map_iter(map);
|
|
ecs_on_demand_in_t *elem;
|
|
|
|
while ((elem = ecs_map_next(&it, ecs_on_demand_in_t, NULL))) {
|
|
ecs_vector_free(elem->systems);
|
|
}
|
|
|
|
ecs_map_free(map);
|
|
}
|
|
|
|
static
|
|
void ctor_init_zero(
|
|
ecs_world_t *world,
|
|
ecs_entity_t component,
|
|
const ecs_entity_t *entity_ptr,
|
|
void *ptr,
|
|
size_t size,
|
|
int32_t count,
|
|
void *ctx)
|
|
{
|
|
(void)world;
|
|
(void)component;
|
|
(void)entity_ptr;
|
|
(void)ctx;
|
|
ecs_os_memset(ptr, 0, ecs_from_size_t(size) * count);
|
|
}
|
|
|
|
void ecs_notify_tables(
|
|
ecs_world_t *world,
|
|
ecs_table_event_t *event)
|
|
{
|
|
ecs_sparse_t *tables = world->store.tables;
|
|
int32_t i, count = ecs_sparse_count(tables);
|
|
|
|
for (i = 0; i < count; i ++) {
|
|
ecs_table_t *table = ecs_sparse_get(tables, ecs_table_t, i);
|
|
ecs_table_notify(world, table, event);
|
|
}
|
|
}
|
|
|
|
void ecs_set_component_actions_w_entity(
|
|
ecs_world_t *world,
|
|
ecs_entity_t component,
|
|
EcsComponentLifecycle *lifecycle)
|
|
{
|
|
#ifndef NDEBUG
|
|
const EcsComponent *component_ptr = ecs_get(world, component, EcsComponent);
|
|
|
|
/* Cannot register lifecycle actions for things that aren't a component */
|
|
ecs_assert(component_ptr != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
/* Cannot register lifecycle actions for components with size 0 */
|
|
ecs_assert(component_ptr->size != 0, ECS_INVALID_PARAMETER, NULL);
|
|
#endif
|
|
|
|
ecs_c_info_t *c_info = ecs_get_or_create_c_info(world, component);
|
|
ecs_assert(c_info != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
if (c_info->lifecycle_set) {
|
|
ecs_assert(c_info->component == component, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(c_info->lifecycle.ctor == lifecycle->ctor,
|
|
ECS_INCONSISTENT_COMPONENT_ACTION, NULL);
|
|
ecs_assert(c_info->lifecycle.dtor == lifecycle->dtor,
|
|
ECS_INCONSISTENT_COMPONENT_ACTION, NULL);
|
|
ecs_assert(c_info->lifecycle.copy == lifecycle->copy,
|
|
ECS_INCONSISTENT_COMPONENT_ACTION, NULL);
|
|
ecs_assert(c_info->lifecycle.move == lifecycle->move,
|
|
ECS_INCONSISTENT_COMPONENT_ACTION, NULL);
|
|
} else {
|
|
c_info->component = component;
|
|
c_info->lifecycle = *lifecycle;
|
|
c_info->lifecycle_set = true;
|
|
|
|
/* If no constructor is set, invoking any of the other lifecycle actions
|
|
* is not safe as they will potentially access uninitialized memory. For
|
|
* ease of use, if no constructor is specified, set a default one that
|
|
* initializes the component to 0. */
|
|
if (!lifecycle->ctor && (lifecycle->dtor || lifecycle->copy || lifecycle->move)) {
|
|
c_info->lifecycle.ctor = ctor_init_zero;
|
|
}
|
|
|
|
ecs_notify_tables(world, &(ecs_table_event_t) {
|
|
.kind = EcsTableComponentInfo,
|
|
.component = component
|
|
});
|
|
}
|
|
}
|
|
|
|
bool ecs_component_has_actions(
|
|
ecs_world_t *world,
|
|
ecs_entity_t component)
|
|
{
|
|
ecs_c_info_t *c_info = ecs_get_c_info(world, component);
|
|
return (c_info != NULL) && c_info->lifecycle_set;
|
|
}
|
|
|
|
void ecs_atfini(
|
|
ecs_world_t *world,
|
|
ecs_fini_action_t action,
|
|
void *ctx)
|
|
{
|
|
ecs_assert(action != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
ecs_action_elem_t *elem = ecs_vector_add(&world->fini_actions,
|
|
ecs_action_elem_t);
|
|
ecs_assert(elem != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
elem->action = action;
|
|
elem->ctx = ctx;
|
|
}
|
|
|
|
void ecs_run_post_frame(
|
|
ecs_world_t *world,
|
|
ecs_fini_action_t action,
|
|
void *ctx)
|
|
{
|
|
ecs_assert(action != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_stage_t *stage = ecs_get_stage(&world);
|
|
|
|
ecs_action_elem_t *elem = ecs_vector_add(&stage->post_frame_actions,
|
|
ecs_action_elem_t);
|
|
ecs_assert(elem != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
elem->action = action;
|
|
elem->ctx = ctx;
|
|
}
|
|
|
|
/* Unset data in tables */
|
|
static
|
|
void fini_unset_tables(
|
|
ecs_world_t *world)
|
|
{
|
|
int32_t i, count = ecs_sparse_count(world->store.tables);
|
|
for (i = 0; i < count; i ++) {
|
|
ecs_table_t *table = ecs_sparse_get(world->store.tables, ecs_table_t, i);
|
|
ecs_table_unset(world, table);
|
|
}
|
|
}
|
|
|
|
/* Invoke fini actions */
|
|
static
|
|
void fini_actions(
|
|
ecs_world_t *world)
|
|
{
|
|
ecs_vector_each(world->fini_actions, ecs_action_elem_t, elem, {
|
|
elem->action(world, elem->ctx);
|
|
});
|
|
|
|
ecs_vector_free(world->fini_actions);
|
|
}
|
|
|
|
/* Cleanup component lifecycle callbacks & systems */
|
|
static
|
|
void fini_component_lifecycle(
|
|
ecs_world_t *world)
|
|
{
|
|
int32_t i;
|
|
for (i = 0; i < ECS_HI_COMPONENT_ID; i ++) {
|
|
ecs_vector_free(world->c_info[i].on_add);
|
|
ecs_vector_free(world->c_info[i].on_remove);
|
|
}
|
|
|
|
ecs_map_iter_t it = ecs_map_iter(world->t_info);
|
|
ecs_c_info_t *c_info;
|
|
while ((c_info = ecs_map_next(&it, ecs_c_info_t, NULL))) {
|
|
ecs_vector_free(c_info->on_add);
|
|
ecs_vector_free(c_info->on_remove);
|
|
}
|
|
|
|
ecs_map_free(world->t_info);
|
|
}
|
|
|
|
/* Cleanup queries */
|
|
static
|
|
void fini_queries(
|
|
ecs_world_t *world)
|
|
{
|
|
/* Set world->queries to NULL, so ecs_query_free won't attempt to remove
|
|
* itself from the vector */
|
|
ecs_vector_t *query_vec = world->queries;
|
|
world->queries = NULL;
|
|
|
|
int32_t i, count = ecs_vector_count(query_vec);
|
|
ecs_query_t **queries = ecs_vector_first(query_vec, ecs_query_t*);
|
|
for (i = 0; i < count; i ++) {
|
|
ecs_query_free(queries[i]);
|
|
}
|
|
|
|
ecs_vector_free(query_vec);
|
|
}
|
|
|
|
/* Cleanup stages */
|
|
static
|
|
void fini_stages(
|
|
ecs_world_t *world)
|
|
{
|
|
ecs_stage_deinit(world, &world->stage);
|
|
ecs_stage_deinit(world, &world->temp_stage);
|
|
}
|
|
|
|
/* Cleanup child table admin */
|
|
static
|
|
void fini_child_tables(
|
|
ecs_world_t *world)
|
|
{
|
|
ecs_map_iter_t it = ecs_map_iter(world->child_tables);
|
|
ecs_vector_t *tables;
|
|
while ((tables = ecs_map_next_ptr(&it, ecs_vector_t*, NULL))) {
|
|
ecs_vector_free(tables);
|
|
}
|
|
|
|
ecs_map_free(world->child_tables);
|
|
}
|
|
|
|
/* Cleanup aliases */
|
|
static
|
|
void fini_aliases(
|
|
ecs_world_t *world)
|
|
{
|
|
int32_t i, count = ecs_vector_count(world->aliases);
|
|
ecs_alias_t *aliases = ecs_vector_first(world->aliases, ecs_alias_t);
|
|
|
|
for (i = 0; i < count; i ++) {
|
|
ecs_os_free(aliases[i].name);
|
|
}
|
|
|
|
ecs_vector_free(world->aliases);
|
|
}
|
|
|
|
/* Cleanup misc structures */
|
|
static
|
|
void fini_misc(
|
|
ecs_world_t *world)
|
|
{
|
|
on_demand_in_map_deinit(world->on_activate_components);
|
|
on_demand_in_map_deinit(world->on_enable_components);
|
|
ecs_map_free(world->type_handles);
|
|
ecs_vector_free(world->fini_tasks);
|
|
ecs_component_monitor_free(&world->component_monitors);
|
|
ecs_component_monitor_free(&world->parent_monitors);
|
|
}
|
|
|
|
/* The destroyer of worlds */
|
|
int ecs_fini(
|
|
ecs_world_t *world)
|
|
{
|
|
assert(world->magic == ECS_WORLD_MAGIC);
|
|
assert(!world->in_progress);
|
|
assert(!world->is_merging);
|
|
|
|
fini_unset_tables(world);
|
|
|
|
fini_actions(world);
|
|
|
|
if (world->locking_enabled) {
|
|
ecs_os_mutex_free(world->mutex);
|
|
}
|
|
|
|
fini_stages(world);
|
|
|
|
fini_store(world);
|
|
|
|
fini_component_lifecycle(world);
|
|
|
|
fini_queries(world);
|
|
|
|
fini_child_tables(world);
|
|
|
|
fini_aliases(world);
|
|
|
|
fini_misc(world);
|
|
|
|
/* In case the application tries to use the memory of the freed world, this
|
|
* will trigger an assert */
|
|
world->magic = 0;
|
|
|
|
ecs_increase_timer_resolution(0);
|
|
|
|
/* End of the world */
|
|
ecs_os_free(world);
|
|
|
|
ecs_os_fini();
|
|
|
|
return 0;
|
|
}
|
|
|
|
void ecs_dim(
|
|
ecs_world_t *world,
|
|
int32_t entity_count)
|
|
{
|
|
assert(world->magic == ECS_WORLD_MAGIC);
|
|
ecs_eis_set_size(world, entity_count + ECS_HI_COMPONENT_ID);
|
|
}
|
|
|
|
void ecs_dim_type(
|
|
ecs_world_t *world,
|
|
ecs_type_t type,
|
|
int32_t entity_count)
|
|
{
|
|
assert(world->magic == ECS_WORLD_MAGIC);
|
|
if (type) {
|
|
ecs_table_t *table = ecs_table_from_type(world, type);
|
|
ecs_assert(table != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
ecs_data_t *data = ecs_table_get_or_create_data(table);
|
|
ecs_table_set_size(world, table, data, entity_count);
|
|
}
|
|
}
|
|
|
|
void ecs_eval_component_monitors(
|
|
ecs_world_t *world)
|
|
{
|
|
eval_component_monitor(world, &world->component_monitors);
|
|
eval_component_monitor(world, &world->parent_monitors);
|
|
}
|
|
|
|
void ecs_merge(
|
|
ecs_world_t *world)
|
|
{
|
|
ecs_assert(world->magic == ECS_WORLD_MAGIC, ECS_INVALID_FROM_WORKER, NULL);
|
|
assert(world->is_merging == false);
|
|
|
|
bool measure_frame_time = world->measure_frame_time;
|
|
|
|
world->is_merging = true;
|
|
|
|
ecs_time_t t_start;
|
|
if (measure_frame_time) {
|
|
ecs_os_get_time(&t_start);
|
|
}
|
|
|
|
ecs_stage_merge(world, &world->temp_stage);
|
|
|
|
ecs_vector_each(world->worker_stages, ecs_stage_t, stage, {
|
|
ecs_stage_merge(world, stage);
|
|
});
|
|
|
|
world->is_merging = false;
|
|
|
|
ecs_eval_component_monitors(world);
|
|
|
|
if (measure_frame_time) {
|
|
world->stats.merge_time_total += (FLECS_FLOAT)ecs_time_measure(&t_start);
|
|
}
|
|
|
|
world->stats.merge_count_total ++;
|
|
}
|
|
|
|
void ecs_set_automerge(
|
|
ecs_world_t *world,
|
|
bool auto_merge)
|
|
{
|
|
ecs_assert(world->magic == ECS_WORLD_MAGIC, ECS_INVALID_FROM_WORKER, NULL);
|
|
world->auto_merge = auto_merge;
|
|
}
|
|
|
|
void ecs_measure_frame_time(
|
|
ecs_world_t *world,
|
|
bool enable)
|
|
{
|
|
ecs_assert(world->magic == ECS_WORLD_MAGIC, ECS_INVALID_FROM_WORKER, NULL);
|
|
ecs_assert(ecs_os_has_time(), ECS_MISSING_OS_API, NULL);
|
|
|
|
if (world->stats.target_fps == 0.0 || enable) {
|
|
world->measure_frame_time = enable;
|
|
}
|
|
}
|
|
|
|
void ecs_measure_system_time(
|
|
ecs_world_t *world,
|
|
bool enable)
|
|
{
|
|
ecs_assert(world->magic == ECS_WORLD_MAGIC, ECS_INVALID_FROM_WORKER, NULL);
|
|
ecs_assert(ecs_os_has_time(), ECS_MISSING_OS_API, NULL);
|
|
world->measure_system_time = enable;
|
|
}
|
|
|
|
/* Increase timer resolution based on target fps */
|
|
static void set_timer_resolution(FLECS_FLOAT fps)
|
|
{
|
|
if(fps >= 60.0f) ecs_increase_timer_resolution(1);
|
|
else ecs_increase_timer_resolution(0);
|
|
}
|
|
|
|
void ecs_set_target_fps(
|
|
ecs_world_t *world,
|
|
FLECS_FLOAT fps)
|
|
{
|
|
ecs_assert(world->magic == ECS_WORLD_MAGIC, ECS_INVALID_FROM_WORKER, NULL);
|
|
ecs_assert(ecs_os_has_time(), ECS_MISSING_OS_API, NULL);
|
|
|
|
if (!world->arg_fps) {
|
|
ecs_measure_frame_time(world, true);
|
|
world->stats.target_fps = fps;
|
|
set_timer_resolution(fps);
|
|
}
|
|
}
|
|
|
|
void* ecs_get_context(
|
|
ecs_world_t *world)
|
|
{
|
|
ecs_get_stage(&world);
|
|
return world->context;
|
|
}
|
|
|
|
void ecs_set_context(
|
|
ecs_world_t *world,
|
|
void *context)
|
|
{
|
|
ecs_assert(world->magic == ECS_WORLD_MAGIC, ECS_INVALID_FROM_WORKER, NULL);
|
|
world->context = context;
|
|
}
|
|
|
|
void ecs_set_entity_range(
|
|
ecs_world_t *world,
|
|
ecs_entity_t id_start,
|
|
ecs_entity_t id_end)
|
|
{
|
|
ecs_assert(world->magic == ECS_WORLD_MAGIC, ECS_INVALID_FROM_WORKER, NULL);
|
|
ecs_assert(!id_end || id_end > id_start, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(!id_end || id_end > world->stats.last_id, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
if (world->stats.last_id < id_start) {
|
|
world->stats.last_id = id_start - 1;
|
|
}
|
|
|
|
world->stats.min_id = id_start;
|
|
world->stats.max_id = id_end;
|
|
}
|
|
|
|
bool ecs_enable_range_check(
|
|
ecs_world_t *world,
|
|
bool enable)
|
|
{
|
|
bool old_value = world->range_check_enabled;
|
|
world->range_check_enabled = enable;
|
|
return old_value;
|
|
}
|
|
|
|
int32_t ecs_get_thread_index(
|
|
ecs_world_t *world)
|
|
{
|
|
if (world->magic == ECS_THREAD_MAGIC) {
|
|
ecs_thread_t *thr = (ecs_thread_t*)world;
|
|
return thr->index;
|
|
} else if (world->magic == ECS_WORLD_MAGIC) {
|
|
return 0;
|
|
} else {
|
|
ecs_abort(ECS_INTERNAL_ERROR, NULL);
|
|
}
|
|
}
|
|
|
|
int32_t ecs_get_threads(
|
|
ecs_world_t *world)
|
|
{
|
|
return ecs_vector_count(world->workers);
|
|
}
|
|
|
|
bool ecs_enable_locking(
|
|
ecs_world_t *world,
|
|
bool enable)
|
|
{
|
|
if (enable) {
|
|
if (!world->locking_enabled) {
|
|
world->mutex = ecs_os_mutex_new();
|
|
world->thr_sync = ecs_os_mutex_new();
|
|
world->thr_cond = ecs_os_cond_new();
|
|
}
|
|
} else {
|
|
if (world->locking_enabled) {
|
|
ecs_os_mutex_free(world->mutex);
|
|
ecs_os_mutex_free(world->thr_sync);
|
|
ecs_os_cond_free(world->thr_cond);
|
|
}
|
|
}
|
|
|
|
bool old = world->locking_enabled;
|
|
world->locking_enabled = enable;
|
|
return old;
|
|
}
|
|
|
|
void ecs_lock(
|
|
ecs_world_t *world)
|
|
{
|
|
ecs_assert(world->locking_enabled, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_os_mutex_lock(world->mutex);
|
|
}
|
|
|
|
void ecs_unlock(
|
|
ecs_world_t *world)
|
|
{
|
|
ecs_assert(world->locking_enabled, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_os_mutex_unlock(world->mutex);
|
|
}
|
|
|
|
void ecs_begin_wait(
|
|
ecs_world_t *world)
|
|
{
|
|
ecs_assert(world->locking_enabled, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_os_mutex_lock(world->thr_sync);
|
|
ecs_os_cond_wait(world->thr_cond, world->thr_sync);
|
|
}
|
|
|
|
void ecs_end_wait(
|
|
ecs_world_t *world)
|
|
{
|
|
ecs_assert(world->locking_enabled, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_os_mutex_unlock(world->thr_sync);
|
|
}
|
|
|
|
ecs_c_info_t * ecs_get_c_info(
|
|
ecs_world_t *world,
|
|
ecs_entity_t component)
|
|
{
|
|
ecs_assert(component != 0, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(!(component & ECS_ROLE_MASK), ECS_INTERNAL_ERROR, NULL);
|
|
|
|
if (component < ECS_HI_COMPONENT_ID) {
|
|
ecs_c_info_t *c_info = &world->c_info[component];
|
|
if (c_info->component) {
|
|
ecs_assert(c_info->component == component, ECS_INTERNAL_ERROR, NULL);
|
|
return c_info;
|
|
} else {
|
|
return NULL;
|
|
}
|
|
} else {
|
|
return ecs_map_get(world->t_info, ecs_c_info_t, component);
|
|
}
|
|
}
|
|
|
|
ecs_c_info_t * ecs_get_or_create_c_info(
|
|
ecs_world_t *world,
|
|
ecs_entity_t component)
|
|
{
|
|
ecs_c_info_t *c_info = ecs_get_c_info(world, component);
|
|
if (!c_info) {
|
|
if (component < ECS_HI_COMPONENT_ID) {
|
|
c_info = &world->c_info[component];
|
|
ecs_assert(c_info->component == 0, ECS_INTERNAL_ERROR, NULL);
|
|
c_info->component = component;
|
|
} else {
|
|
ecs_c_info_t t_info = { 0 };
|
|
ecs_map_set(world->t_info, component, &t_info);
|
|
c_info = ecs_map_get(world->t_info, ecs_c_info_t, component);
|
|
ecs_assert(c_info != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
}
|
|
}
|
|
|
|
return c_info;
|
|
}
|
|
|
|
bool ecs_staging_begin(
|
|
ecs_world_t *world)
|
|
{
|
|
bool in_progress = world->in_progress;
|
|
world->in_progress = true;
|
|
return in_progress;
|
|
}
|
|
|
|
void ecs_staging_end(
|
|
ecs_world_t *world)
|
|
{
|
|
ecs_assert(world->in_progress == true, ECS_INVALID_OPERATION, NULL);
|
|
|
|
world->in_progress = false;
|
|
if (world->auto_merge) {
|
|
ecs_merge(world);
|
|
}
|
|
}
|
|
|
|
static
|
|
double insert_sleep(
|
|
ecs_world_t *world,
|
|
ecs_time_t *stop)
|
|
{
|
|
ecs_time_t start = *stop;
|
|
double delta_time = ecs_time_measure(stop);
|
|
|
|
if (world->stats.target_fps == 0) {
|
|
return delta_time;
|
|
}
|
|
|
|
double target_delta_time = (1.0 / world->stats.target_fps);
|
|
double world_sleep_err =
|
|
world->stats.sleep_err / (double)world->stats.frame_count_total;
|
|
|
|
/* Calculate the time we need to sleep by taking the measured delta from the
|
|
* previous frame, and subtracting it from target_delta_time. */
|
|
double sleep = target_delta_time - delta_time;
|
|
|
|
/* Pick a sleep interval that is 20 times lower than the time one frame
|
|
* should take. This means that this function at most iterates 20 times in
|
|
* a busy loop */
|
|
double sleep_time = target_delta_time / 20;
|
|
|
|
/* Measure at least two frames before interpreting sleep error */
|
|
if (world->stats.frame_count_total > 1) {
|
|
/* If the ratio between the sleep error and the sleep time is too high,
|
|
* just do a busy loop */
|
|
if (world_sleep_err / sleep_time > 0.1) {
|
|
sleep_time = 0;
|
|
}
|
|
}
|
|
|
|
/* If the time we need to sleep is large enough to warrant a sleep, sleep */
|
|
if (sleep > (sleep_time - world_sleep_err)) {
|
|
if (sleep_time > sleep) {
|
|
/* Make sure we don't sleep longer than we should */
|
|
sleep_time = sleep;
|
|
}
|
|
|
|
double sleep_err = 0;
|
|
int32_t iterations = 0;
|
|
|
|
do {
|
|
/* Only call sleep when sleep_time is not 0. On some platforms, even
|
|
* a sleep with a timeout of 0 can cause stutter. */
|
|
if (sleep_time != 0) {
|
|
ecs_sleepf(sleep_time);
|
|
}
|
|
|
|
ecs_time_t now = start;
|
|
double prev_delta_time = delta_time;
|
|
delta_time = ecs_time_measure(&now);
|
|
|
|
/* Measure the error of the sleep by taking the difference between
|
|
* the time we expected to sleep, and the measured time. This
|
|
* assumes that a sleep is less accurate than a high resolution
|
|
* timer which should be true in most cases. */
|
|
sleep_err = delta_time - prev_delta_time - sleep_time;
|
|
iterations ++;
|
|
} while ((target_delta_time - delta_time) > (sleep_time - world_sleep_err));
|
|
|
|
/* Add sleep error measurement to sleep error, with a bias towards the
|
|
* latest measured values. */
|
|
world->stats.sleep_err = (FLECS_FLOAT)
|
|
(world_sleep_err * 0.9 + sleep_err * 0.1) *
|
|
(FLECS_FLOAT)world->stats.frame_count_total;
|
|
}
|
|
|
|
/* Make last minute corrections if due to a larger clock error delta_time
|
|
* is still more than 5% away from the target. The 5% buffer is to account
|
|
* for the fact that measuring the time also takes time. */
|
|
while (delta_time < target_delta_time * 0.95) {
|
|
ecs_time_t now = start;
|
|
delta_time = ecs_time_measure(&now);
|
|
}
|
|
|
|
return delta_time;
|
|
}
|
|
|
|
static
|
|
FLECS_FLOAT start_measure_frame(
|
|
ecs_world_t *world,
|
|
FLECS_FLOAT user_delta_time)
|
|
{
|
|
double delta_time = 0;
|
|
|
|
if (world->measure_frame_time || (user_delta_time == 0)) {
|
|
ecs_time_t t = world->frame_start_time;
|
|
do {
|
|
if (world->frame_start_time.sec) {
|
|
delta_time = insert_sleep(world, &t);
|
|
|
|
ecs_time_measure(&t);
|
|
} else {
|
|
ecs_time_measure(&t);
|
|
if (world->stats.target_fps != 0) {
|
|
delta_time = 1.0 / world->stats.target_fps;
|
|
} else {
|
|
delta_time = 1.0 / 60.0; /* Best guess */
|
|
}
|
|
}
|
|
|
|
/* Keep trying while delta_time is zero */
|
|
} while (delta_time == 0);
|
|
|
|
world->frame_start_time = t;
|
|
|
|
/* Keep track of total time passed in world */
|
|
world->stats.world_time_total_raw += (FLECS_FLOAT)delta_time;
|
|
}
|
|
|
|
return (FLECS_FLOAT)delta_time;
|
|
}
|
|
|
|
static
|
|
void stop_measure_frame(
|
|
ecs_world_t* world)
|
|
{
|
|
if (world->measure_frame_time) {
|
|
ecs_time_t t = world->frame_start_time;
|
|
world->stats.frame_time_total += (FLECS_FLOAT)ecs_time_measure(&t);
|
|
}
|
|
}
|
|
|
|
FLECS_FLOAT ecs_frame_begin(
|
|
ecs_world_t *world,
|
|
FLECS_FLOAT user_delta_time)
|
|
{
|
|
ecs_assert(world->magic == ECS_WORLD_MAGIC, ECS_INVALID_FROM_WORKER, NULL);
|
|
ecs_assert(world->in_progress == false, ECS_INVALID_OPERATION, NULL);
|
|
|
|
ecs_assert(user_delta_time != 0 || ecs_os_has_time(), ECS_MISSING_OS_API, "get_time");
|
|
|
|
if (world->locking_enabled) {
|
|
ecs_lock(world);
|
|
}
|
|
|
|
/* Start measuring total frame time */
|
|
FLECS_FLOAT delta_time = start_measure_frame(world, user_delta_time);
|
|
if (user_delta_time == 0) {
|
|
user_delta_time = delta_time;
|
|
}
|
|
|
|
world->stats.delta_time_raw = user_delta_time;
|
|
world->stats.delta_time = user_delta_time * world->stats.time_scale;
|
|
|
|
/* Keep track of total scaled time passed in world */
|
|
world->stats.world_time_total += world->stats.delta_time;
|
|
|
|
ecs_eval_component_monitors(world);
|
|
|
|
return user_delta_time;
|
|
}
|
|
|
|
void ecs_frame_end(
|
|
ecs_world_t *world)
|
|
{
|
|
ecs_assert(world->magic == ECS_WORLD_MAGIC, ECS_INVALID_FROM_WORKER, NULL);
|
|
ecs_assert(world->in_progress == false, ECS_INVALID_OPERATION, NULL);
|
|
|
|
world->stats.frame_count_total ++;
|
|
|
|
ecs_stage_merge_post_frame(world, &world->temp_stage);
|
|
|
|
ecs_vector_each(world->worker_stages, ecs_stage_t, stage, {
|
|
ecs_stage_merge_post_frame(world, stage);
|
|
});
|
|
|
|
if (world->locking_enabled) {
|
|
ecs_unlock(world);
|
|
|
|
ecs_os_mutex_lock(world->thr_sync);
|
|
ecs_os_cond_broadcast(world->thr_cond);
|
|
ecs_os_mutex_unlock(world->thr_sync);
|
|
}
|
|
|
|
stop_measure_frame(world);
|
|
}
|
|
|
|
const ecs_world_info_t* ecs_get_world_info(
|
|
ecs_world_t *world)
|
|
{
|
|
return &world->stats;
|
|
}
|
|
|
|
void ecs_notify_queries(
|
|
ecs_world_t *world,
|
|
ecs_query_event_t *event)
|
|
{
|
|
int32_t i, count = ecs_vector_count(world->queries);
|
|
ecs_query_t **queries = ecs_vector_first(world->queries, ecs_query_t*);
|
|
|
|
for (i = 0; i < count; i ++) {
|
|
ecs_query_notify(world, queries[i], event);
|
|
}
|
|
}
|
|
|
|
void ecs_delete_table(
|
|
ecs_world_t *world,
|
|
ecs_table_t *table)
|
|
{
|
|
/* Notify queries that table is to be removed */
|
|
ecs_notify_queries(
|
|
world, &(ecs_query_event_t){
|
|
.kind = EcsQueryTableUnmatch,
|
|
.table = table
|
|
});
|
|
|
|
uint32_t id = table->id;
|
|
|
|
/* Free resources associated with table */
|
|
ecs_table_free(world, table);
|
|
|
|
/* Remove table from sparse set */
|
|
ecs_assert(id != 0, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_sparse_remove(world->store.tables, id);
|
|
|
|
/* Don't do generations as we want table ids to remain 32 bit */
|
|
ecs_sparse_set_generation(world->store.tables, id);
|
|
}
|
|
|
|
static
|
|
ecs_switch_header_t *get_header(
|
|
const ecs_switch_t *sw,
|
|
uint64_t value)
|
|
{
|
|
if (value == 0) {
|
|
return NULL;
|
|
}
|
|
|
|
value = (uint32_t)value;
|
|
|
|
ecs_assert(value >= sw->min, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(value <= sw->max, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
uint64_t index = value - sw->min;
|
|
|
|
return &sw->headers[index];
|
|
}
|
|
|
|
static
|
|
void remove_node(
|
|
ecs_switch_header_t *hdr,
|
|
ecs_switch_node_t *nodes,
|
|
ecs_switch_node_t *node,
|
|
int32_t element)
|
|
{
|
|
/* The node is currently assigned to a value */
|
|
if (hdr->element == element) {
|
|
ecs_assert(node->prev == -1, ECS_INVALID_PARAMETER, NULL);
|
|
/* If this is the first node, update the header */
|
|
hdr->element = node->next;
|
|
} else {
|
|
/* If this is not the first node, update the previous node to the
|
|
* removed node's next ptr */
|
|
ecs_assert(node->prev != -1, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_switch_node_t *prev_node = &nodes[node->prev];
|
|
prev_node->next = node->next;
|
|
}
|
|
|
|
int32_t next = node->next;
|
|
if (next != -1) {
|
|
ecs_assert(next >= 0, ECS_INVALID_PARAMETER, NULL);
|
|
/* If this is not the last node, update the next node to point to the
|
|
* removed node's prev ptr */
|
|
ecs_switch_node_t *next_node = &nodes[next];
|
|
next_node->prev = node->prev;
|
|
}
|
|
|
|
/* Decrease count of current header */
|
|
hdr->count --;
|
|
ecs_assert(hdr->count >= 0, ECS_INTERNAL_ERROR, NULL);
|
|
}
|
|
|
|
ecs_switch_t* ecs_switch_new(
|
|
uint64_t min,
|
|
uint64_t max,
|
|
int32_t elements)
|
|
{
|
|
ecs_assert(min != max, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
/* Min must be larger than 0, as 0 is an invalid entity id, and should
|
|
* therefore never occur as case id */
|
|
ecs_assert(min > 0, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
ecs_switch_t *result = ecs_os_malloc(ECS_SIZEOF(ecs_switch_t));
|
|
result->min = (uint32_t)min;
|
|
result->max = (uint32_t)max;
|
|
|
|
int32_t count = (int32_t)(max - min) + 1;
|
|
result->headers = ecs_os_calloc(ECS_SIZEOF(ecs_switch_header_t) * count);
|
|
result->nodes = ecs_vector_new(ecs_switch_node_t, elements);
|
|
result->values = ecs_vector_new(uint64_t, elements);
|
|
|
|
int64_t i;
|
|
for (i = 0; i < count; i ++) {
|
|
result->headers[i].element = -1;
|
|
result->headers[i].count = 0;
|
|
}
|
|
|
|
ecs_switch_node_t *nodes = ecs_vector_first(
|
|
result->nodes, ecs_switch_node_t);
|
|
uint64_t *values = ecs_vector_first(
|
|
result->values, uint64_t);
|
|
|
|
for (i = 0; i < elements; i ++) {
|
|
nodes[i].prev = -1;
|
|
nodes[i].next = -1;
|
|
values[i] = 0;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
void ecs_switch_free(
|
|
ecs_switch_t *sw)
|
|
{
|
|
ecs_os_free(sw->headers);
|
|
ecs_vector_free(sw->nodes);
|
|
ecs_vector_free(sw->values);
|
|
ecs_os_free(sw);
|
|
}
|
|
|
|
void ecs_switch_add(
|
|
ecs_switch_t *sw)
|
|
{
|
|
ecs_switch_node_t *node = ecs_vector_add(&sw->nodes, ecs_switch_node_t);
|
|
uint64_t *value = ecs_vector_add(&sw->values, uint64_t);
|
|
node->prev = -1;
|
|
node->next = -1;
|
|
*value = 0;
|
|
}
|
|
|
|
void ecs_switch_set_count(
|
|
ecs_switch_t *sw,
|
|
int32_t count)
|
|
{
|
|
int32_t old_count = ecs_vector_count(sw->nodes);
|
|
if (old_count == count) {
|
|
return;
|
|
}
|
|
|
|
ecs_vector_set_count(&sw->nodes, ecs_switch_node_t, count);
|
|
ecs_vector_set_count(&sw->values, uint64_t, count);
|
|
|
|
ecs_switch_node_t *nodes = ecs_vector_first(sw->nodes, ecs_switch_node_t);
|
|
uint64_t *values = ecs_vector_first(sw->values, uint64_t);
|
|
|
|
int32_t i;
|
|
for (i = old_count; i < count; i ++) {
|
|
ecs_switch_node_t *node = &nodes[i];
|
|
node->prev = -1;
|
|
node->next = -1;
|
|
values[i] = 0;
|
|
}
|
|
}
|
|
|
|
void ecs_switch_ensure(
|
|
ecs_switch_t *sw,
|
|
int32_t count)
|
|
{
|
|
int32_t old_count = ecs_vector_count(sw->nodes);
|
|
if (old_count >= count) {
|
|
return;
|
|
}
|
|
|
|
ecs_switch_set_count(sw, count);
|
|
}
|
|
|
|
void ecs_switch_addn(
|
|
ecs_switch_t *sw,
|
|
int32_t count)
|
|
{
|
|
int32_t old_count = ecs_vector_count(sw->nodes);
|
|
ecs_switch_set_count(sw, old_count + count);
|
|
}
|
|
|
|
void ecs_switch_set(
|
|
ecs_switch_t *sw,
|
|
int32_t element,
|
|
uint64_t value)
|
|
{
|
|
ecs_assert(sw != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(element < ecs_vector_count(sw->nodes), ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(element < ecs_vector_count(sw->values), ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(element >= 0, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
uint64_t *values = ecs_vector_first(sw->values, uint64_t);
|
|
uint64_t cur_value = values[element];
|
|
|
|
/* If the node is already assigned to the value, nothing to be done */
|
|
if (cur_value == value) {
|
|
return;
|
|
}
|
|
|
|
ecs_switch_node_t *nodes = ecs_vector_first(sw->nodes, ecs_switch_node_t);
|
|
ecs_switch_node_t *node = &nodes[element];
|
|
|
|
ecs_switch_header_t *cur_hdr = get_header(sw, cur_value);
|
|
ecs_switch_header_t *dst_hdr = get_header(sw, value);
|
|
|
|
/* If value is not 0, and dst_hdr is NULL, then this is not a valid value
|
|
* for this switch */
|
|
ecs_assert(dst_hdr != NULL || !value, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
if (cur_hdr) {
|
|
remove_node(cur_hdr, nodes, node, element);
|
|
}
|
|
|
|
/* Now update the node itself by adding it as the first node of dst */
|
|
node->prev = -1;
|
|
values[element] = value;
|
|
|
|
if (dst_hdr) {
|
|
node->next = dst_hdr->element;
|
|
|
|
/* Also update the dst header */
|
|
int32_t first = dst_hdr->element;
|
|
if (first != -1) {
|
|
ecs_assert(first >= 0, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_switch_node_t *first_node = &nodes[first];
|
|
first_node->prev = element;
|
|
}
|
|
|
|
dst_hdr->element = element;
|
|
dst_hdr->count ++;
|
|
}
|
|
}
|
|
|
|
void ecs_switch_remove(
|
|
ecs_switch_t *sw,
|
|
int32_t element)
|
|
{
|
|
ecs_assert(sw != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(element < ecs_vector_count(sw->nodes), ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(element >= 0, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
uint64_t *values = ecs_vector_first(sw->values, uint64_t);
|
|
uint64_t value = values[element];
|
|
ecs_switch_node_t *nodes = ecs_vector_first(sw->nodes, ecs_switch_node_t);
|
|
ecs_switch_node_t *node = &nodes[element];
|
|
|
|
/* If node is currently assigned to a case, remove it from the list */
|
|
if (value != 0) {
|
|
ecs_switch_header_t *hdr = get_header(sw, value);
|
|
ecs_assert(hdr != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
remove_node(hdr, nodes, node, element);
|
|
}
|
|
|
|
/* Remove element from arrays */
|
|
ecs_vector_remove_index(sw->nodes, ecs_switch_node_t, element);
|
|
ecs_vector_remove_index(sw->values, uint64_t, element);
|
|
|
|
/* When the element was removed and the list was not empty, the last element
|
|
* of the list got moved to the location of the removed node. Update the
|
|
* linked list so that nodes that previously pointed to the last element
|
|
* point to the moved node.
|
|
*
|
|
* The 'node' variable is guaranteed to point to the moved element, if the
|
|
* nodes list is not empty.
|
|
*
|
|
* If count is equal to the removed index, nothing needs to be done.
|
|
*/
|
|
int32_t count = ecs_vector_count(sw->nodes);
|
|
if (count != 0 && count != element) {
|
|
int32_t prev = node->prev;
|
|
if (prev != -1) {
|
|
/* If the former last node was not the first node, update its
|
|
* prev to point to its new index, which is the index of the removed
|
|
* element. */
|
|
ecs_assert(prev >= 0, ECS_INVALID_PARAMETER, NULL);
|
|
nodes[prev].next = element;
|
|
} else {
|
|
/* If the former last node was the first node of its kind, find the
|
|
* header for the value of the node. The header should have at
|
|
* least one element. */
|
|
ecs_switch_header_t *hdr = get_header(sw, values[element]);
|
|
if (hdr && hdr->element != -1) {
|
|
ecs_assert(hdr->element == ecs_vector_count(sw->nodes),
|
|
ECS_INTERNAL_ERROR, NULL);
|
|
hdr->element = element;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
uint64_t ecs_switch_get(
|
|
const ecs_switch_t *sw,
|
|
int32_t element)
|
|
{
|
|
ecs_assert(sw != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(element < ecs_vector_count(sw->nodes), ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(element < ecs_vector_count(sw->values), ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(element >= 0, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
uint64_t *values = ecs_vector_first(sw->values, uint64_t);
|
|
return values[element];
|
|
}
|
|
|
|
ecs_vector_t* ecs_switch_values(
|
|
const ecs_switch_t *sw)
|
|
{
|
|
return sw->values;
|
|
}
|
|
|
|
int32_t ecs_switch_case_count(
|
|
const ecs_switch_t *sw,
|
|
uint64_t value)
|
|
{
|
|
ecs_switch_header_t *hdr = get_header(sw, value);
|
|
if (!hdr) {
|
|
return 0;
|
|
}
|
|
|
|
return hdr->count;
|
|
}
|
|
|
|
void ecs_switch_swap(
|
|
ecs_switch_t *sw,
|
|
int32_t elem_1,
|
|
int32_t elem_2)
|
|
{
|
|
uint64_t v1 = ecs_switch_get(sw, elem_1);
|
|
uint64_t v2 = ecs_switch_get(sw, elem_2);
|
|
|
|
ecs_switch_set(sw, elem_2, v1);
|
|
ecs_switch_set(sw, elem_1, v2);
|
|
}
|
|
|
|
int32_t ecs_switch_first(
|
|
const ecs_switch_t *sw,
|
|
uint64_t value)
|
|
{
|
|
ecs_assert(sw != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert((uint32_t)value <= sw->max, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert((uint32_t)value >= sw->min, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
ecs_switch_header_t *hdr = get_header(sw, value);
|
|
ecs_assert(hdr != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
return hdr->element;
|
|
}
|
|
|
|
int32_t ecs_switch_next(
|
|
const ecs_switch_t *sw,
|
|
int32_t element)
|
|
{
|
|
ecs_assert(sw != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(element < ecs_vector_count(sw->nodes), ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(element >= 0, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
ecs_switch_node_t *nodes = ecs_vector_first(
|
|
sw->nodes, ecs_switch_node_t);
|
|
|
|
return nodes[element].next;
|
|
}
|
|
|
|
#ifndef _MSC_VER
|
|
#pragma GCC diagnostic ignored "-Wimplicit-fallthrough"
|
|
#endif
|
|
|
|
/*
|
|
-------------------------------------------------------------------------------
|
|
lookup3.c, by Bob Jenkins, May 2006, Public Domain.
|
|
http://burtleburtle.net/bob/c/lookup3.c
|
|
-------------------------------------------------------------------------------
|
|
*/
|
|
|
|
#ifdef _MSC_VER
|
|
//FIXME
|
|
#else
|
|
#include <sys/param.h> /* attempt to define endianness */
|
|
#endif
|
|
#ifdef linux
|
|
# include <endian.h> /* attempt to define endianness */
|
|
#endif
|
|
|
|
/*
|
|
* My best guess at if you are big-endian or little-endian. This may
|
|
* need adjustment.
|
|
*/
|
|
#if (defined(__BYTE_ORDER) && defined(__LITTLE_ENDIAN) && \
|
|
__BYTE_ORDER == __LITTLE_ENDIAN) || \
|
|
(defined(i386) || defined(__i386__) || defined(__i486__) || \
|
|
defined(__i586__) || defined(__i686__) || defined(vax) || defined(MIPSEL))
|
|
# define HASH_LITTLE_ENDIAN 1
|
|
#elif (defined(__BYTE_ORDER) && defined(__BIG_ENDIAN) && \
|
|
__BYTE_ORDER == __BIG_ENDIAN) || \
|
|
(defined(sparc) || defined(POWERPC) || defined(mc68000) || defined(sel))
|
|
# define HASH_LITTLE_ENDIAN 0
|
|
#else
|
|
# define HASH_LITTLE_ENDIAN 0
|
|
#endif
|
|
|
|
#define rot(x,k) (((x)<<(k)) | ((x)>>(32-(k))))
|
|
|
|
/*
|
|
-------------------------------------------------------------------------------
|
|
mix -- mix 3 32-bit values reversibly.
|
|
|
|
This is reversible, so any information in (a,b,c) before mix() is
|
|
still in (a,b,c) after mix().
|
|
|
|
If four pairs of (a,b,c) inputs are run through mix(), or through
|
|
mix() in reverse, there are at least 32 bits of the output that
|
|
are sometimes the same for one pair and different for another pair.
|
|
This was tested for:
|
|
* pairs that differed by one bit, by two bits, in any combination
|
|
of top bits of (a,b,c), or in any combination of bottom bits of
|
|
(a,b,c).
|
|
* "differ" is defined as +, -, ^, or ~^. For + and -, I transformed
|
|
the output delta to a Gray code (a^(a>>1)) so a string of 1's (as
|
|
is commonly produced by subtraction) look like a single 1-bit
|
|
difference.
|
|
* the base values were pseudorandom, all zero but one bit set, or
|
|
all zero plus a counter that starts at zero.
|
|
|
|
Some k values for my "a-=c; a^=rot(c,k); c+=b;" arrangement that
|
|
satisfy this are
|
|
4 6 8 16 19 4
|
|
9 15 3 18 27 15
|
|
14 9 3 7 17 3
|
|
Well, "9 15 3 18 27 15" didn't quite get 32 bits diffing
|
|
for "differ" defined as + with a one-bit base and a two-bit delta. I
|
|
used http://burtleburtle.net/bob/hash/avalanche.html to choose
|
|
the operations, constants, and arrangements of the variables.
|
|
|
|
This does not achieve avalanche. There are input bits of (a,b,c)
|
|
that fail to affect some output bits of (a,b,c), especially of a. The
|
|
most thoroughly mixed value is c, but it doesn't really even achieve
|
|
avalanche in c.
|
|
|
|
This allows some parallelism. Read-after-writes are good at doubling
|
|
the number of bits affected, so the goal of mixing pulls in the opposite
|
|
direction as the goal of parallelism. I did what I could. Rotates
|
|
seem to cost as much as shifts on every machine I could lay my hands
|
|
on, and rotates are much kinder to the top and bottom bits, so I used
|
|
rotates.
|
|
-------------------------------------------------------------------------------
|
|
*/
|
|
#define mix(a,b,c) \
|
|
{ \
|
|
a -= c; a ^= rot(c, 4); c += b; \
|
|
b -= a; b ^= rot(a, 6); a += c; \
|
|
c -= b; c ^= rot(b, 8); b += a; \
|
|
a -= c; a ^= rot(c,16); c += b; \
|
|
b -= a; b ^= rot(a,19); a += c; \
|
|
c -= b; c ^= rot(b, 4); b += a; \
|
|
}
|
|
|
|
/*
|
|
-------------------------------------------------------------------------------
|
|
final -- final mixing of 3 32-bit values (a,b,c) into c
|
|
|
|
Pairs of (a,b,c) values differing in only a few bits will usually
|
|
produce values of c that look totally different. This was tested for
|
|
* pairs that differed by one bit, by two bits, in any combination
|
|
of top bits of (a,b,c), or in any combination of bottom bits of
|
|
(a,b,c).
|
|
* "differ" is defined as +, -, ^, or ~^. For + and -, I transformed
|
|
the output delta to a Gray code (a^(a>>1)) so a string of 1's (as
|
|
is commonly produced by subtraction) look like a single 1-bit
|
|
difference.
|
|
* the base values were pseudorandom, all zero but one bit set, or
|
|
all zero plus a counter that starts at zero.
|
|
|
|
These constants passed:
|
|
14 11 25 16 4 14 24
|
|
12 14 25 16 4 14 24
|
|
and these came close:
|
|
4 8 15 26 3 22 24
|
|
10 8 15 26 3 22 24
|
|
11 8 15 26 3 22 24
|
|
-------------------------------------------------------------------------------
|
|
*/
|
|
#define final(a,b,c) \
|
|
{ \
|
|
c ^= b; c -= rot(b,14); \
|
|
a ^= c; a -= rot(c,11); \
|
|
b ^= a; b -= rot(a,25); \
|
|
c ^= b; c -= rot(b,16); \
|
|
a ^= c; a -= rot(c,4); \
|
|
b ^= a; b -= rot(a,14); \
|
|
c ^= b; c -= rot(b,24); \
|
|
}
|
|
|
|
|
|
/*
|
|
* hashlittle2: return 2 32-bit hash values
|
|
*
|
|
* This is identical to hashlittle(), except it returns two 32-bit hash
|
|
* values instead of just one. This is good enough for hash table
|
|
* lookup with 2^^64 buckets, or if you want a second hash if you're not
|
|
* happy with the first, or if you want a probably-unique 64-bit ID for
|
|
* the key. *pc is better mixed than *pb, so use *pc first. If you want
|
|
* a 64-bit value do something like "*pc + (((uint64_t)*pb)<<32)".
|
|
*/
|
|
static
|
|
void hashlittle2(
|
|
const void *key, /* the key to hash */
|
|
size_t length, /* length of the key */
|
|
uint32_t *pc, /* IN: primary initval, OUT: primary hash */
|
|
uint32_t *pb) /* IN: secondary initval, OUT: secondary hash */
|
|
{
|
|
uint32_t a,b,c; /* internal state */
|
|
union { const void *ptr; size_t i; } u; /* needed for Mac Powerbook G4 */
|
|
|
|
/* Set up the internal state */
|
|
a = b = c = 0xdeadbeef + ((uint32_t)length) + *pc;
|
|
c += *pb;
|
|
|
|
u.ptr = key;
|
|
if (HASH_LITTLE_ENDIAN && ((u.i & 0x3) == 0)) {
|
|
const uint32_t *k = (const uint32_t *)key; /* read 32-bit chunks */
|
|
const uint8_t *k8;
|
|
(void)k8;
|
|
|
|
/*------ all but last block: aligned reads and affect 32 bits of (a,b,c) */
|
|
while (length > 12)
|
|
{
|
|
a += k[0];
|
|
b += k[1];
|
|
c += k[2];
|
|
mix(a,b,c);
|
|
length -= 12;
|
|
k += 3;
|
|
}
|
|
|
|
/*----------------------------- handle the last (probably partial) block */
|
|
/*
|
|
* "k[2]&0xffffff" actually reads beyond the end of the string, but
|
|
* then masks off the part it's not allowed to read. Because the
|
|
* string is aligned, the masked-off tail is in the same word as the
|
|
* rest of the string. Every machine with memory protection I've seen
|
|
* does it on word boundaries, so is OK with this. But VALGRIND will
|
|
* still catch it and complain. The masking trick does make the hash
|
|
* noticably faster for short strings (like English words).
|
|
*/
|
|
#ifndef VALGRIND
|
|
|
|
switch(length)
|
|
{
|
|
case 12: c+=k[2]; b+=k[1]; a+=k[0]; break;
|
|
case 11: c+=k[2]&0xffffff; b+=k[1]; a+=k[0]; break;
|
|
case 10: c+=k[2]&0xffff; b+=k[1]; a+=k[0]; break;
|
|
case 9 : c+=k[2]&0xff; b+=k[1]; a+=k[0]; break;
|
|
case 8 : b+=k[1]; a+=k[0]; break;
|
|
case 7 : b+=k[1]&0xffffff; a+=k[0]; break;
|
|
case 6 : b+=k[1]&0xffff; a+=k[0]; break;
|
|
case 5 : b+=k[1]&0xff; a+=k[0]; break;
|
|
case 4 : a+=k[0]; break;
|
|
case 3 : a+=k[0]&0xffffff; break;
|
|
case 2 : a+=k[0]&0xffff; break;
|
|
case 1 : a+=k[0]&0xff; break;
|
|
case 0 : *pc=c; *pb=b; return; /* zero length strings require no mixing */
|
|
}
|
|
|
|
#else /* make valgrind happy */
|
|
|
|
k8 = (const uint8_t *)k;
|
|
switch(length)
|
|
{
|
|
case 12: c+=k[2]; b+=k[1]; a+=k[0]; break;
|
|
case 11: c+=((uint32_t)k8[10])<<16; /* fall through */
|
|
case 10: c+=((uint32_t)k8[9])<<8; /* fall through */
|
|
case 9 : c+=k8[8]; /* fall through */
|
|
case 8 : b+=k[1]; a+=k[0]; break;
|
|
case 7 : b+=((uint32_t)k8[6])<<16; /* fall through */
|
|
case 6 : b+=((uint32_t)k8[5])<<8; /* fall through */
|
|
case 5 : b+=k8[4]; /* fall through */
|
|
case 4 : a+=k[0]; break;
|
|
case 3 : a+=((uint32_t)k8[2])<<16; /* fall through */
|
|
case 2 : a+=((uint32_t)k8[1])<<8; /* fall through */
|
|
case 1 : a+=k8[0]; break;
|
|
case 0 : *pc=c; *pb=b; return; /* zero length strings require no mixing */
|
|
}
|
|
|
|
#endif /* !valgrind */
|
|
|
|
} else if (HASH_LITTLE_ENDIAN && ((u.i & 0x1) == 0)) {
|
|
const uint16_t *k = (const uint16_t *)key; /* read 16-bit chunks */
|
|
const uint8_t *k8;
|
|
|
|
/*--------------- all but last block: aligned reads and different mixing */
|
|
while (length > 12)
|
|
{
|
|
a += k[0] + (((uint32_t)k[1])<<16);
|
|
b += k[2] + (((uint32_t)k[3])<<16);
|
|
c += k[4] + (((uint32_t)k[5])<<16);
|
|
mix(a,b,c);
|
|
length -= 12;
|
|
k += 6;
|
|
}
|
|
|
|
/*----------------------------- handle the last (probably partial) block */
|
|
k8 = (const uint8_t *)k;
|
|
switch(length)
|
|
{
|
|
case 12: c+=k[4]+(((uint32_t)k[5])<<16);
|
|
b+=k[2]+(((uint32_t)k[3])<<16);
|
|
a+=k[0]+(((uint32_t)k[1])<<16);
|
|
break;
|
|
case 11: c+=((uint32_t)k8[10])<<16; /* fall through */
|
|
case 10: c+=k[4];
|
|
b+=k[2]+(((uint32_t)k[3])<<16);
|
|
a+=k[0]+(((uint32_t)k[1])<<16);
|
|
break;
|
|
case 9 : c+=k8[8]; /* fall through */
|
|
case 8 : b+=k[2]+(((uint32_t)k[3])<<16);
|
|
a+=k[0]+(((uint32_t)k[1])<<16);
|
|
break;
|
|
case 7 : b+=((uint32_t)k8[6])<<16; /* fall through */
|
|
case 6 : b+=k[2];
|
|
a+=k[0]+(((uint32_t)k[1])<<16);
|
|
break;
|
|
case 5 : b+=k8[4]; /* fall through */
|
|
case 4 : a+=k[0]+(((uint32_t)k[1])<<16);
|
|
break;
|
|
case 3 : a+=((uint32_t)k8[2])<<16; /* fall through */
|
|
case 2 : a+=k[0];
|
|
break;
|
|
case 1 : a+=k8[0];
|
|
break;
|
|
case 0 : *pc=c; *pb=b; return; /* zero length strings require no mixing */
|
|
}
|
|
|
|
} else { /* need to read the key one byte at a time */
|
|
const uint8_t *k = (const uint8_t *)key;
|
|
|
|
/*--------------- all but the last block: affect some 32 bits of (a,b,c) */
|
|
while (length > 12)
|
|
{
|
|
a += k[0];
|
|
a += ((uint32_t)k[1])<<8;
|
|
a += ((uint32_t)k[2])<<16;
|
|
a += ((uint32_t)k[3])<<24;
|
|
b += k[4];
|
|
b += ((uint32_t)k[5])<<8;
|
|
b += ((uint32_t)k[6])<<16;
|
|
b += ((uint32_t)k[7])<<24;
|
|
c += k[8];
|
|
c += ((uint32_t)k[9])<<8;
|
|
c += ((uint32_t)k[10])<<16;
|
|
c += ((uint32_t)k[11])<<24;
|
|
mix(a,b,c);
|
|
length -= 12;
|
|
k += 12;
|
|
}
|
|
|
|
/*-------------------------------- last block: affect all 32 bits of (c) */
|
|
switch(length) /* all the case statements fall through */
|
|
{
|
|
case 12: c+=((uint32_t)k[11])<<24;
|
|
case 11: c+=((uint32_t)k[10])<<16;
|
|
case 10: c+=((uint32_t)k[9])<<8;
|
|
case 9 : c+=k[8];
|
|
case 8 : b+=((uint32_t)k[7])<<24;
|
|
case 7 : b+=((uint32_t)k[6])<<16;
|
|
case 6 : b+=((uint32_t)k[5])<<8;
|
|
case 5 : b+=k[4];
|
|
case 4 : a+=((uint32_t)k[3])<<24;
|
|
case 3 : a+=((uint32_t)k[2])<<16;
|
|
case 2 : a+=((uint32_t)k[1])<<8;
|
|
case 1 : a+=k[0];
|
|
break;
|
|
case 0 : *pc=c; *pb=b; return; /* zero length strings require no mixing */
|
|
}
|
|
}
|
|
|
|
final(a,b,c);
|
|
*pc=c; *pb=b;
|
|
}
|
|
|
|
void ecs_hash(
|
|
const void *data,
|
|
ecs_size_t length,
|
|
uint64_t *result)
|
|
{
|
|
uint32_t h_1 = 0;
|
|
uint32_t h_2 = 0;
|
|
|
|
hashlittle2(
|
|
data,
|
|
ecs_to_size_t(length),
|
|
&h_1,
|
|
&h_2);
|
|
|
|
*result = h_1 | ((uint64_t)h_2 << 32);
|
|
}
|
|
|
|
|
|
ecs_iter_t ecs_filter_iter(
|
|
ecs_world_t *world,
|
|
const ecs_filter_t *filter)
|
|
{
|
|
ecs_filter_iter_t iter = {
|
|
.filter = filter ? *filter : (ecs_filter_t){0},
|
|
.tables = world->store.tables,
|
|
.index = 0
|
|
};
|
|
|
|
return (ecs_iter_t){
|
|
.world = world,
|
|
.iter.filter = iter
|
|
};
|
|
}
|
|
|
|
bool ecs_filter_next(
|
|
ecs_iter_t *it)
|
|
{
|
|
ecs_filter_iter_t *iter = &it->iter.filter;
|
|
ecs_sparse_t *tables = iter->tables;
|
|
int32_t count = ecs_sparse_count(tables);
|
|
int32_t i;
|
|
|
|
for (i = iter->index; i < count; i ++) {
|
|
ecs_table_t *table = ecs_sparse_get(tables, ecs_table_t, i);
|
|
ecs_assert(table != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
ecs_data_t *data = ecs_table_get_data(table);
|
|
|
|
if (!data) {
|
|
continue;
|
|
}
|
|
|
|
if (!ecs_table_match_filter(it->world, table, &iter->filter)) {
|
|
continue;
|
|
}
|
|
|
|
iter->table.table = table;
|
|
it->table = &iter->table;
|
|
it->table_columns = data->columns;
|
|
it->count = ecs_table_count(table);
|
|
it->entities = ecs_vector_first(data->entities, ecs_entity_t);
|
|
iter->index = i + 1;
|
|
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
static
|
|
void ensure(
|
|
ecs_bitset_t *bs,
|
|
ecs_size_t size)
|
|
{
|
|
if (!bs->size) {
|
|
int32_t new_size = ((size - 1) / 64 + 1) * ECS_SIZEOF(uint64_t);
|
|
bs->size = ((size - 1) / 64 + 1) * 64;
|
|
bs->data = ecs_os_calloc(new_size);
|
|
} else if (size > bs->size) {
|
|
int32_t prev_size = ((bs->size - 1) / 64 + 1) * ECS_SIZEOF(uint64_t);
|
|
bs->size = ((size - 1) / 64 + 1) * 64;
|
|
int32_t new_size = ((size - 1) / 64 + 1) * ECS_SIZEOF(uint64_t);
|
|
bs->data = ecs_os_realloc(bs->data, new_size);
|
|
ecs_os_memset(ECS_OFFSET(bs->data, prev_size), 0, new_size - prev_size);
|
|
}
|
|
}
|
|
|
|
void ecs_bitset_init(
|
|
ecs_bitset_t* bs)
|
|
{
|
|
bs->size = 0;
|
|
bs->count = 0;
|
|
bs->data = NULL;
|
|
}
|
|
|
|
void ecs_bitset_ensure(
|
|
ecs_bitset_t *bs,
|
|
int32_t count)
|
|
{
|
|
if (count > bs->count) {
|
|
bs->count = count;
|
|
ensure(bs, count);
|
|
}
|
|
}
|
|
|
|
void ecs_bitset_deinit(
|
|
ecs_bitset_t *bs)
|
|
{
|
|
ecs_os_free(bs->data);
|
|
}
|
|
|
|
void ecs_bitset_addn(
|
|
ecs_bitset_t *bs,
|
|
int32_t count)
|
|
{
|
|
int32_t elem = bs->count += count;
|
|
ensure(bs, elem);
|
|
}
|
|
|
|
void ecs_bitset_set(
|
|
ecs_bitset_t *bs,
|
|
int32_t elem,
|
|
bool value)
|
|
{
|
|
ecs_assert(elem < bs->count, ECS_INVALID_PARAMETER, NULL);
|
|
int32_t hi = elem >> 6;
|
|
int32_t lo = elem & 0x3F;
|
|
uint64_t v = bs->data[hi];
|
|
bs->data[hi] = (v & ~((uint64_t)1 << lo)) | ((uint64_t)value << lo);
|
|
}
|
|
|
|
bool ecs_bitset_get(
|
|
const ecs_bitset_t *bs,
|
|
int32_t elem)
|
|
{
|
|
ecs_assert(elem < bs->count, ECS_INVALID_PARAMETER, NULL);
|
|
return !!(bs->data[elem >> 6] & ((uint64_t)1 << ((uint64_t)elem & 0x3F)));
|
|
}
|
|
|
|
int32_t ecs_bitset_count(
|
|
const ecs_bitset_t *bs)
|
|
{
|
|
return bs->count;
|
|
}
|
|
|
|
void ecs_bitset_remove(
|
|
ecs_bitset_t *bs,
|
|
int32_t elem)
|
|
{
|
|
ecs_assert(elem < bs->count, ECS_INVALID_PARAMETER, NULL);
|
|
int32_t last = bs->count - 1;
|
|
bool last_value = ecs_bitset_get(bs, last);
|
|
ecs_bitset_set(bs, elem, last_value);
|
|
bs->count --;
|
|
}
|
|
|
|
void ecs_bitset_swap(
|
|
ecs_bitset_t *bs,
|
|
int32_t elem_a,
|
|
int32_t elem_b)
|
|
{
|
|
ecs_assert(elem_a < bs->count, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(elem_b < bs->count, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
bool a = ecs_bitset_get(bs, elem_a);
|
|
bool b = ecs_bitset_get(bs, elem_b);
|
|
ecs_bitset_set(bs, elem_a, b);
|
|
ecs_bitset_set(bs, elem_b, a);
|
|
}
|
|
|
|
/* Add an extra element to the buffer */
|
|
static
|
|
void ecs_strbuf_grow(
|
|
ecs_strbuf_t *b)
|
|
{
|
|
/* Allocate new element */
|
|
ecs_strbuf_element_embedded *e = ecs_os_malloc(sizeof(ecs_strbuf_element_embedded));
|
|
b->size += b->current->pos;
|
|
b->current->next = (ecs_strbuf_element*)e;
|
|
b->current = (ecs_strbuf_element*)e;
|
|
b->elementCount ++;
|
|
e->super.buffer_embedded = true;
|
|
e->super.buf = e->buf;
|
|
e->super.pos = 0;
|
|
e->super.next = NULL;
|
|
}
|
|
|
|
/* Add an extra dynamic element */
|
|
static
|
|
void ecs_strbuf_grow_str(
|
|
ecs_strbuf_t *b,
|
|
char *str,
|
|
char *alloc_str,
|
|
int32_t size)
|
|
{
|
|
/* Allocate new element */
|
|
ecs_strbuf_element_str *e = ecs_os_malloc(sizeof(ecs_strbuf_element_str));
|
|
b->size += b->current->pos;
|
|
b->current->next = (ecs_strbuf_element*)e;
|
|
b->current = (ecs_strbuf_element*)e;
|
|
b->elementCount ++;
|
|
e->super.buffer_embedded = false;
|
|
e->super.pos = size ? size : (int32_t)ecs_os_strlen(str);
|
|
e->super.next = NULL;
|
|
e->super.buf = str;
|
|
e->alloc_str = alloc_str;
|
|
}
|
|
|
|
static
|
|
char* ecs_strbuf_ptr(
|
|
ecs_strbuf_t *b)
|
|
{
|
|
if (b->buf) {
|
|
return &b->buf[b->current->pos];
|
|
} else {
|
|
return &b->current->buf[b->current->pos];
|
|
}
|
|
}
|
|
|
|
/* Compute the amount of space left in the current element */
|
|
static
|
|
int32_t ecs_strbuf_memLeftInCurrentElement(
|
|
ecs_strbuf_t *b)
|
|
{
|
|
if (b->current->buffer_embedded) {
|
|
return ECS_STRBUF_ELEMENT_SIZE - b->current->pos;
|
|
} else {
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
/* Compute the amount of space left */
|
|
static
|
|
int32_t ecs_strbuf_memLeft(
|
|
ecs_strbuf_t *b)
|
|
{
|
|
if (b->max) {
|
|
return b->max - b->size - b->current->pos;
|
|
} else {
|
|
return INT_MAX;
|
|
}
|
|
}
|
|
|
|
static
|
|
void ecs_strbuf_init(
|
|
ecs_strbuf_t *b)
|
|
{
|
|
/* Initialize buffer structure only once */
|
|
if (!b->elementCount) {
|
|
b->size = 0;
|
|
b->firstElement.super.next = NULL;
|
|
b->firstElement.super.pos = 0;
|
|
b->firstElement.super.buffer_embedded = true;
|
|
b->firstElement.super.buf = b->firstElement.buf;
|
|
b->elementCount ++;
|
|
b->current = (ecs_strbuf_element*)&b->firstElement;
|
|
}
|
|
}
|
|
|
|
/* Quick custom function to copy a maxium number of characters and
|
|
* simultaneously determine length of source string. */
|
|
static
|
|
int32_t fast_strncpy(
|
|
char * dst,
|
|
const char * src,
|
|
int n_cpy,
|
|
int n)
|
|
{
|
|
ecs_assert(n_cpy >= 0, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(n >= 0, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
const char *ptr, *orig = src;
|
|
char ch;
|
|
|
|
for (ptr = src; (ptr - orig < n) && (ch = *ptr); ptr ++) {
|
|
if (ptr - orig < n_cpy) {
|
|
*dst = ch;
|
|
dst ++;
|
|
}
|
|
}
|
|
|
|
ecs_assert(ptr - orig < INT32_MAX, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
return (int32_t)(ptr - orig);
|
|
}
|
|
|
|
/* Append a format string to a buffer */
|
|
static
|
|
bool ecs_strbuf_vappend_intern(
|
|
ecs_strbuf_t *b,
|
|
const char* str,
|
|
va_list args)
|
|
{
|
|
bool result = true;
|
|
va_list arg_cpy;
|
|
|
|
if (!str) {
|
|
return result;
|
|
}
|
|
|
|
ecs_strbuf_init(b);
|
|
|
|
int32_t memLeftInElement = ecs_strbuf_memLeftInCurrentElement(b);
|
|
int32_t memLeft = ecs_strbuf_memLeft(b);
|
|
|
|
if (!memLeft) {
|
|
return false;
|
|
}
|
|
|
|
/* Compute the memory required to add the string to the buffer. If user
|
|
* provided buffer, use space left in buffer, otherwise use space left in
|
|
* current element. */
|
|
int32_t max_copy = b->buf ? memLeft : memLeftInElement;
|
|
int32_t memRequired;
|
|
|
|
va_copy(arg_cpy, args);
|
|
memRequired = vsnprintf(
|
|
ecs_strbuf_ptr(b), (size_t)(max_copy + 1), str, args);
|
|
|
|
if (memRequired <= memLeftInElement) {
|
|
/* Element was large enough to fit string */
|
|
b->current->pos += memRequired;
|
|
} else if ((memRequired - memLeftInElement) < memLeft) {
|
|
/* If string is a format string, a new buffer of size memRequired is
|
|
* needed to re-evaluate the format string and only use the part that
|
|
* wasn't already copied to the previous element */
|
|
if (memRequired <= ECS_STRBUF_ELEMENT_SIZE) {
|
|
/* Resulting string fits in standard-size buffer. Note that the
|
|
* entire string needs to fit, not just the remainder, as the
|
|
* format string cannot be partially evaluated */
|
|
ecs_strbuf_grow(b);
|
|
|
|
/* Copy entire string to new buffer */
|
|
ecs_os_vsprintf(ecs_strbuf_ptr(b), str, arg_cpy);
|
|
|
|
/* Ignore the part of the string that was copied into the
|
|
* previous buffer. The string copied into the new buffer could
|
|
* be memmoved so that only the remainder is left, but that is
|
|
* most likely more expensive than just keeping the entire
|
|
* string. */
|
|
|
|
/* Update position in buffer */
|
|
b->current->pos += memRequired;
|
|
} else {
|
|
/* Resulting string does not fit in standard-size buffer.
|
|
* Allocate a new buffer that can hold the entire string. */
|
|
char *dst = ecs_os_malloc(memRequired + 1);
|
|
ecs_os_vsprintf(dst, str, arg_cpy);
|
|
ecs_strbuf_grow_str(b, dst, dst, memRequired);
|
|
}
|
|
} else {
|
|
/* Buffer max has been reached */
|
|
result = false;
|
|
}
|
|
|
|
va_end(arg_cpy);
|
|
|
|
return result;
|
|
}
|
|
|
|
static
|
|
bool ecs_strbuf_append_intern(
|
|
ecs_strbuf_t *b,
|
|
const char* str,
|
|
int n)
|
|
{
|
|
bool result = true;
|
|
|
|
if (!str) {
|
|
return result;
|
|
}
|
|
|
|
ecs_strbuf_init(b);
|
|
|
|
int32_t memLeftInElement = ecs_strbuf_memLeftInCurrentElement(b);
|
|
int32_t memLeft = ecs_strbuf_memLeft(b);
|
|
|
|
if (memLeft <= 0) {
|
|
return false;
|
|
}
|
|
|
|
/* Compute the memory required to add the string to the buffer. If user
|
|
* provided buffer, use space left in buffer, otherwise use space left in
|
|
* current element. */
|
|
int32_t max_copy = b->buf ? memLeft : memLeftInElement;
|
|
int32_t memRequired;
|
|
|
|
if (n < 0) n = INT_MAX;
|
|
|
|
memRequired = fast_strncpy(ecs_strbuf_ptr(b), str, max_copy, n);
|
|
|
|
if (memRequired <= memLeftInElement) {
|
|
/* Element was large enough to fit string */
|
|
b->current->pos += memRequired;
|
|
} else if ((memRequired - memLeftInElement) < memLeft) {
|
|
/* Element was not large enough, but buffer still has space */
|
|
b->current->pos += memLeftInElement;
|
|
memRequired -= memLeftInElement;
|
|
|
|
/* Current element was too small, copy remainder into new element */
|
|
if (memRequired < ECS_STRBUF_ELEMENT_SIZE) {
|
|
/* A standard-size buffer is large enough for the new string */
|
|
ecs_strbuf_grow(b);
|
|
|
|
/* Copy the remainder to the new buffer */
|
|
if (n) {
|
|
/* If a max number of characters to write is set, only a
|
|
* subset of the string should be copied to the buffer */
|
|
ecs_os_strncpy(
|
|
ecs_strbuf_ptr(b),
|
|
str + memLeftInElement,
|
|
(size_t)memRequired);
|
|
} else {
|
|
ecs_os_strcpy(ecs_strbuf_ptr(b), str + memLeftInElement);
|
|
}
|
|
|
|
/* Update to number of characters copied to new buffer */
|
|
b->current->pos += memRequired;
|
|
} else {
|
|
char *remainder = ecs_os_strdup(str + memLeftInElement);
|
|
ecs_strbuf_grow_str(b, remainder, remainder, memRequired);
|
|
}
|
|
} else {
|
|
/* Buffer max has been reached */
|
|
result = false;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
bool ecs_strbuf_vappend(
|
|
ecs_strbuf_t *b,
|
|
const char* fmt,
|
|
va_list args)
|
|
{
|
|
bool result = ecs_strbuf_vappend_intern(
|
|
b, fmt, args
|
|
);
|
|
|
|
return result;
|
|
}
|
|
|
|
bool ecs_strbuf_append(
|
|
ecs_strbuf_t *b,
|
|
const char* fmt,
|
|
...)
|
|
{
|
|
va_list args;
|
|
va_start(args, fmt);
|
|
bool result = ecs_strbuf_vappend_intern(
|
|
b, fmt, args
|
|
);
|
|
va_end(args);
|
|
|
|
return result;
|
|
}
|
|
|
|
bool ecs_strbuf_appendstrn(
|
|
ecs_strbuf_t *b,
|
|
const char* str,
|
|
int32_t len)
|
|
{
|
|
return ecs_strbuf_append_intern(
|
|
b, str, len
|
|
);
|
|
}
|
|
|
|
bool ecs_strbuf_appendstr_zerocpy(
|
|
ecs_strbuf_t *b,
|
|
char* str)
|
|
{
|
|
ecs_strbuf_init(b);
|
|
ecs_strbuf_grow_str(b, str, str, 0);
|
|
return true;
|
|
}
|
|
|
|
bool ecs_strbuf_appendstr_zerocpy_const(
|
|
ecs_strbuf_t *b,
|
|
const char* str)
|
|
{
|
|
/* Removes const modifier, but logic prevents changing / delete string */
|
|
ecs_strbuf_init(b);
|
|
ecs_strbuf_grow_str(b, (char*)str, NULL, 0);
|
|
return true;
|
|
}
|
|
|
|
bool ecs_strbuf_appendstr(
|
|
ecs_strbuf_t *b,
|
|
const char* str)
|
|
{
|
|
return ecs_strbuf_append_intern(
|
|
b, str, -1
|
|
);
|
|
}
|
|
|
|
bool ecs_strbuf_mergebuff(
|
|
ecs_strbuf_t *dst_buffer,
|
|
ecs_strbuf_t *src_buffer)
|
|
{
|
|
if (src_buffer->elementCount) {
|
|
if (src_buffer->buf) {
|
|
return ecs_strbuf_appendstr(dst_buffer, src_buffer->buf);
|
|
} else {
|
|
ecs_strbuf_element *e = (ecs_strbuf_element*)&src_buffer->firstElement;
|
|
|
|
/* Copy first element as it is inlined in the src buffer */
|
|
ecs_strbuf_appendstrn(dst_buffer, e->buf, e->pos);
|
|
|
|
while ((e = e->next)) {
|
|
dst_buffer->current->next = ecs_os_malloc(sizeof(ecs_strbuf_element));
|
|
*dst_buffer->current->next = *e;
|
|
}
|
|
}
|
|
|
|
*src_buffer = ECS_STRBUF_INIT;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
char* ecs_strbuf_get(ecs_strbuf_t *b) {
|
|
char* result = NULL;
|
|
|
|
if (b->elementCount) {
|
|
if (b->buf) {
|
|
b->buf[b->current->pos] = '\0';
|
|
result = ecs_os_strdup(b->buf);
|
|
} else {
|
|
void *next = NULL;
|
|
int32_t len = b->size + b->current->pos + 1;
|
|
|
|
ecs_strbuf_element *e = (ecs_strbuf_element*)&b->firstElement;
|
|
|
|
result = ecs_os_malloc(len);
|
|
char* ptr = result;
|
|
|
|
do {
|
|
ecs_os_memcpy(ptr, e->buf, e->pos);
|
|
ptr += e->pos;
|
|
next = e->next;
|
|
if (e != &b->firstElement.super) {
|
|
if (!e->buffer_embedded) {
|
|
ecs_os_free(((ecs_strbuf_element_str*)e)->alloc_str);
|
|
}
|
|
ecs_os_free(e);
|
|
}
|
|
} while ((e = next));
|
|
|
|
result[len - 1] = '\0';
|
|
}
|
|
} else {
|
|
result = NULL;
|
|
}
|
|
|
|
b->elementCount = 0;
|
|
|
|
return result;
|
|
}
|
|
|
|
void ecs_strbuf_reset(ecs_strbuf_t *b) {
|
|
if (b->elementCount && !b->buf) {
|
|
void *next = NULL;
|
|
ecs_strbuf_element *e = (ecs_strbuf_element*)&b->firstElement;
|
|
do {
|
|
next = e->next;
|
|
if (e != (ecs_strbuf_element*)&b->firstElement) {
|
|
ecs_os_free(e);
|
|
}
|
|
} while ((e = next));
|
|
}
|
|
|
|
*b = ECS_STRBUF_INIT;
|
|
}
|
|
|
|
void ecs_strbuf_list_push(
|
|
ecs_strbuf_t *buffer,
|
|
const char *list_open,
|
|
const char *separator)
|
|
{
|
|
buffer->list_sp ++;
|
|
buffer->list_stack[buffer->list_sp].count = 0;
|
|
buffer->list_stack[buffer->list_sp].separator = separator;
|
|
|
|
if (list_open) {
|
|
ecs_strbuf_appendstr(buffer, list_open);
|
|
}
|
|
}
|
|
|
|
void ecs_strbuf_list_pop(
|
|
ecs_strbuf_t *buffer,
|
|
const char *list_close)
|
|
{
|
|
buffer->list_sp --;
|
|
|
|
if (list_close) {
|
|
ecs_strbuf_appendstr(buffer, list_close);
|
|
}
|
|
}
|
|
|
|
void ecs_strbuf_list_next(
|
|
ecs_strbuf_t *buffer)
|
|
{
|
|
int32_t list_sp = buffer->list_sp;
|
|
if (buffer->list_stack[list_sp].count != 0) {
|
|
ecs_strbuf_appendstr(buffer, buffer->list_stack[list_sp].separator);
|
|
}
|
|
buffer->list_stack[list_sp].count ++;
|
|
}
|
|
|
|
bool ecs_strbuf_list_append(
|
|
ecs_strbuf_t *buffer,
|
|
const char *fmt,
|
|
...)
|
|
{
|
|
ecs_strbuf_list_next(buffer);
|
|
|
|
va_list args;
|
|
va_start(args, fmt);
|
|
bool result = ecs_strbuf_vappend_intern(
|
|
buffer, fmt, args
|
|
);
|
|
va_end(args);
|
|
|
|
return result;
|
|
}
|
|
|
|
bool ecs_strbuf_list_appendstr(
|
|
ecs_strbuf_t *buffer,
|
|
const char *str)
|
|
{
|
|
ecs_strbuf_list_next(buffer);
|
|
return ecs_strbuf_appendstr(buffer, str);
|
|
}
|
|
|
|
#define ECS_ANNOTATION_LENGTH_MAX (16)
|
|
|
|
#define TOK_SOURCE ':'
|
|
#define TOK_AND ','
|
|
#define TOK_OR "||"
|
|
#define TOK_NOT '!'
|
|
#define TOK_OPTIONAL '?'
|
|
#define TOK_ROLE '|'
|
|
#define TOK_TRAIT '>'
|
|
#define TOK_FOR "FOR"
|
|
#define TOK_NAME_SEP '.'
|
|
#define TOK_ANNOTATE_OPEN '['
|
|
#define TOK_ANNOTATE_CLOSE ']'
|
|
#define TOK_WILDCARD '*'
|
|
#define TOK_SINGLETON '$'
|
|
|
|
#define TOK_ANY "ANY"
|
|
#define TOK_OWNED "OWNED"
|
|
#define TOK_SHARED "SHARED"
|
|
#define TOK_SYSTEM "SYSTEM"
|
|
#define TOK_PARENT "PARENT"
|
|
#define TOK_CASCADE "CASCADE"
|
|
|
|
#define TOK_ROLE_CHILDOF "CHILDOF"
|
|
#define TOK_ROLE_INSTANCEOF "INSTANCEOF"
|
|
#define TOK_ROLE_TRAIT "TRAIT"
|
|
#define TOK_ROLE_AND "AND"
|
|
#define TOK_ROLE_OR "OR"
|
|
#define TOK_ROLE_XOR "XOR"
|
|
#define TOK_ROLE_NOT "NOT"
|
|
#define TOK_ROLE_SWITCH "SWITCH"
|
|
#define TOK_ROLE_CASE "CASE"
|
|
|
|
#define TOK_IN "in"
|
|
#define TOK_OUT "out"
|
|
#define TOK_INOUT "inout"
|
|
|
|
#define ECS_MAX_TOKEN_SIZE (256)
|
|
|
|
typedef char ecs_token_t[ECS_MAX_TOKEN_SIZE];
|
|
|
|
/** Skip spaces when parsing signature */
|
|
static
|
|
const char *skip_space(
|
|
const char *ptr)
|
|
{
|
|
while (isspace(*ptr)) {
|
|
ptr ++;
|
|
}
|
|
return ptr;
|
|
}
|
|
|
|
static
|
|
int entity_compare(
|
|
const void *ptr1,
|
|
const void *ptr2)
|
|
{
|
|
ecs_entity_t e1 = *(ecs_entity_t*)ptr1;
|
|
ecs_entity_t e2 = *(ecs_entity_t*)ptr2;
|
|
return (e1 > e2) - (e1 < e2);
|
|
}
|
|
|
|
static
|
|
void vec_add_entity(
|
|
ecs_vector_t **vec,
|
|
ecs_entity_t entity)
|
|
{
|
|
ecs_entity_t *e = ecs_vector_add(vec, ecs_entity_t);
|
|
*e = entity;
|
|
|
|
/* Keep array sorted so that we can use it in type compare operations */
|
|
ecs_vector_sort(*vec, ecs_entity_t, entity_compare);
|
|
}
|
|
|
|
|
|
/* -- Private functions -- */
|
|
|
|
static
|
|
bool valid_identifier_char(
|
|
char ch)
|
|
{
|
|
if (ch && (isalpha(ch) || isdigit(ch) || ch == '_' || ch == '.' ||
|
|
ch == TOK_SINGLETON || ch == TOK_WILDCARD))
|
|
{
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
static
|
|
bool valid_operator_char(
|
|
char ch)
|
|
{
|
|
if (ch == TOK_OPTIONAL || ch == TOK_NOT) {
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
static
|
|
const char* parse_identifier(
|
|
const char *name,
|
|
const char *sig,
|
|
int64_t column,
|
|
const char *ptr,
|
|
char *token_out)
|
|
{
|
|
ptr = skip_space(ptr);
|
|
|
|
char *tptr = token_out, ch = ptr[0];
|
|
|
|
if (!valid_identifier_char(ch)) {
|
|
ecs_parser_error(name, sig, column, "invalid identifier", ptr);
|
|
return NULL;
|
|
}
|
|
|
|
for (; (ch = *ptr); ptr ++) {
|
|
if (!valid_identifier_char(ch)) {
|
|
break;
|
|
}
|
|
|
|
tptr[0] = ch;
|
|
tptr ++;
|
|
}
|
|
|
|
tptr[0] = '\0';
|
|
|
|
return skip_space(ptr);
|
|
}
|
|
|
|
static
|
|
ecs_entity_t parse_role(
|
|
const char *name,
|
|
const char *sig,
|
|
int64_t column,
|
|
const char *token)
|
|
{
|
|
if (!ecs_os_strcmp(token, TOK_ROLE_CHILDOF)) {
|
|
return ECS_CHILDOF;
|
|
} else if (!ecs_os_strcmp(token, TOK_ROLE_INSTANCEOF)) {
|
|
return ECS_INSTANCEOF;
|
|
} else if (!ecs_os_strcmp(token, TOK_ROLE_TRAIT)) {
|
|
return ECS_TRAIT;
|
|
} else if (!ecs_os_strcmp(token, TOK_ROLE_AND)) {
|
|
return ECS_AND;
|
|
} else if (!ecs_os_strcmp(token, TOK_ROLE_OR)) {
|
|
return ECS_OR;
|
|
} else if (!ecs_os_strcmp(token, TOK_ROLE_XOR)) {
|
|
return ECS_XOR;
|
|
} else if (!ecs_os_strcmp(token, TOK_ROLE_NOT)) {
|
|
return ECS_NOT;
|
|
} else if (!ecs_os_strcmp(token, TOK_ROLE_SWITCH)) {
|
|
return ECS_SWITCH;
|
|
} else if (!ecs_os_strcmp(token, TOK_ROLE_CASE)) {
|
|
return ECS_CASE;
|
|
} else if (!ecs_os_strcmp(token, TOK_OWNED)) {
|
|
return ECS_OWNED;
|
|
} else {
|
|
ecs_parser_error(name, sig, column, "invalid role '%s'", token);
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
static
|
|
ecs_sig_from_kind_t parse_source(
|
|
const char *token)
|
|
{
|
|
if (!ecs_os_strcmp(token, TOK_PARENT)) {
|
|
return EcsFromParent;
|
|
} else if (!ecs_os_strcmp(token, TOK_SYSTEM)) {
|
|
return EcsFromSystem;
|
|
} else if (!ecs_os_strcmp(token, TOK_ANY)) {
|
|
return EcsFromAny;
|
|
} else if (!ecs_os_strcmp(token, TOK_OWNED)) {
|
|
return EcsFromOwned;
|
|
} else if (!ecs_os_strcmp(token, TOK_SHARED)) {
|
|
return EcsFromShared;
|
|
} else if (!ecs_os_strcmp(token, TOK_CASCADE)) {
|
|
return EcsCascade;
|
|
} else {
|
|
return EcsFromEntity;
|
|
}
|
|
}
|
|
|
|
static
|
|
ecs_sig_oper_kind_t parse_operator(
|
|
char ch)
|
|
{
|
|
if (ch == TOK_OPTIONAL) {
|
|
return EcsOperOptional;
|
|
} else if (ch == TOK_NOT) {
|
|
return EcsOperNot;
|
|
} else {
|
|
ecs_abort(ECS_INTERNAL_ERROR, NULL);
|
|
}
|
|
}
|
|
|
|
static
|
|
const char* parse_annotation(
|
|
const char *name,
|
|
const char *sig,
|
|
int64_t column,
|
|
const char *ptr,
|
|
ecs_sig_inout_kind_t *inout_kind_out)
|
|
{
|
|
char token[ECS_MAX_TOKEN_SIZE];
|
|
|
|
ptr = parse_identifier(name, sig, column, ptr, token);
|
|
if (!ptr) {
|
|
return NULL;
|
|
}
|
|
|
|
if (!strcmp(token, "in")) {
|
|
*inout_kind_out = EcsIn;
|
|
} else
|
|
if (!strcmp(token, "out")) {
|
|
*inout_kind_out = EcsOut;
|
|
} else
|
|
if (!strcmp(token, "inout")) {
|
|
*inout_kind_out = EcsInOut;
|
|
}
|
|
|
|
ptr = skip_space(ptr);
|
|
|
|
if (ptr[0] != TOK_ANNOTATE_CLOSE) {
|
|
ecs_parser_error(name, sig, column, "expected ]");
|
|
return NULL;
|
|
}
|
|
|
|
return ptr + 1;
|
|
}
|
|
|
|
typedef struct sig_element_t {
|
|
ecs_entity_t role;
|
|
ecs_sig_inout_kind_t inout_kind;
|
|
ecs_sig_from_kind_t from_kind;
|
|
ecs_sig_oper_kind_t oper_kind;
|
|
char *trait;
|
|
char *source;
|
|
char *component;
|
|
char *name;
|
|
} sig_element_t;
|
|
|
|
static
|
|
const char* parse_element(
|
|
const char *name,
|
|
const char *sig,
|
|
sig_element_t *elem_out)
|
|
{
|
|
bool explicit_inout = false;
|
|
const char *ptr = sig;
|
|
char token[ECS_MAX_TOKEN_SIZE] = {0};
|
|
sig_element_t elem = {
|
|
.inout_kind = EcsInOut,
|
|
.from_kind = EcsFromOwned,
|
|
.oper_kind = EcsOperAnd
|
|
};
|
|
|
|
ptr = skip_space(ptr);
|
|
|
|
/* Inout specifiers always come first */
|
|
if (ptr[0] == TOK_ANNOTATE_OPEN) {
|
|
explicit_inout = true;
|
|
ptr = parse_annotation(name, sig, (ptr - sig), ptr + 1, &elem.inout_kind);
|
|
if (!ptr) {
|
|
return NULL;
|
|
}
|
|
ptr = skip_space(ptr);
|
|
}
|
|
|
|
if (valid_operator_char(ptr[0])) {
|
|
elem.oper_kind = parse_operator(ptr[0]);
|
|
ptr = skip_space(ptr + 1);
|
|
}
|
|
|
|
/* If next token is the start of an identifier, it could be either a type
|
|
* role, source or component identifier */
|
|
if (valid_identifier_char(ptr[0])) {
|
|
ptr = parse_identifier(name, sig, (ptr - sig), ptr, token);
|
|
if (!ptr) {
|
|
return NULL;
|
|
}
|
|
|
|
/* Is token a source identifier? */
|
|
if (ptr[0] == TOK_SOURCE) {
|
|
ptr ++;
|
|
goto parse_source;
|
|
}
|
|
|
|
/* Is token a type role? */
|
|
if (ptr[0] == TOK_ROLE && ptr[1] != TOK_ROLE) {
|
|
ptr ++;
|
|
goto parse_role;
|
|
}
|
|
|
|
/* Is token a trait? (using shorthand notation) */
|
|
if (!ecs_os_strncmp(ptr, TOK_FOR, 3)) {
|
|
elem.role = ECS_TRAIT;
|
|
ptr += 3;
|
|
goto parse_trait;
|
|
}
|
|
|
|
/* If it is neither, the next token must be a component */
|
|
goto parse_component;
|
|
|
|
/* If next token is the source token, this is an empty source */
|
|
} else if (ptr[0] == TOK_SOURCE) {
|
|
goto empty_source;
|
|
|
|
/* Nothing else expected here */
|
|
} else {
|
|
ecs_parser_error(name, sig, (ptr - sig),
|
|
"unexpected character '%c'", ptr[0]);
|
|
return NULL;
|
|
}
|
|
|
|
empty_source:
|
|
elem.from_kind = EcsFromEmpty;
|
|
ptr = skip_space(ptr + 1);
|
|
if (valid_identifier_char(ptr[0])) {
|
|
ptr = parse_identifier(name, sig, (ptr - sig), ptr, token);
|
|
if (!ptr) {
|
|
return NULL;
|
|
}
|
|
|
|
goto parse_component;
|
|
} else {
|
|
ecs_parser_error(name, sig, (ptr - sig),
|
|
"expected identifier after source operator");
|
|
return NULL;
|
|
}
|
|
|
|
parse_source:
|
|
elem.from_kind = parse_source(token);
|
|
if (elem.from_kind == EcsFromEntity) {
|
|
elem.source = ecs_os_strdup(token);
|
|
}
|
|
|
|
ptr = skip_space(ptr);
|
|
if (valid_identifier_char(ptr[0])) {
|
|
ptr = parse_identifier(name, sig, (ptr - sig), ptr, token);
|
|
if (!ptr) {
|
|
return NULL;
|
|
}
|
|
|
|
/* Is the next token a role? */
|
|
if (ptr[0] == TOK_ROLE && ptr[1] != TOK_ROLE) {
|
|
ptr++;
|
|
goto parse_role;
|
|
}
|
|
|
|
/* Is token a trait? (using shorthand notation) */
|
|
if (!ecs_os_strncmp(ptr, TOK_FOR, 3)) {
|
|
elem.role = ECS_TRAIT;
|
|
ptr += 3;
|
|
goto parse_trait;
|
|
}
|
|
|
|
/* If not, it's a component */
|
|
goto parse_component;
|
|
} else {
|
|
ecs_parser_error(name, sig, (ptr - sig),
|
|
"expected identifier after source");
|
|
return NULL;
|
|
}
|
|
|
|
parse_role:
|
|
elem.role = parse_role(name, sig, (ptr - sig), token);
|
|
if (!elem.role) {
|
|
return NULL;
|
|
}
|
|
|
|
ptr = skip_space(ptr);
|
|
|
|
/* If next token is the source token, this is an empty source */
|
|
if (valid_identifier_char(ptr[0])) {
|
|
ptr = parse_identifier(name, sig, (ptr - sig), ptr, token);
|
|
if (!ptr) {
|
|
return NULL;
|
|
}
|
|
|
|
/* Is token a trait? */
|
|
if (ptr[0] == TOK_TRAIT) {
|
|
ptr ++;
|
|
goto parse_trait;
|
|
}
|
|
|
|
/* If not, it's a component */
|
|
goto parse_component;
|
|
} else {
|
|
ecs_parser_error(name, sig, (ptr - sig),
|
|
"expected identifier after role");
|
|
return NULL;
|
|
}
|
|
|
|
parse_trait:
|
|
elem.trait = ecs_os_strdup(token);
|
|
|
|
ptr = skip_space(ptr);
|
|
if (valid_identifier_char(ptr[0])) {
|
|
ptr = parse_identifier(name, sig, (ptr - sig), ptr, token);
|
|
if (!ptr) {
|
|
return NULL;
|
|
}
|
|
|
|
/* Can only be a component */
|
|
goto parse_component;
|
|
} else {
|
|
ecs_parser_error(name, sig, (ptr - sig),
|
|
"expected identifier after trait");
|
|
return NULL;
|
|
}
|
|
|
|
parse_component:
|
|
elem.component = ecs_os_strdup(token);
|
|
|
|
ptr = skip_space(ptr);
|
|
if (valid_identifier_char(ptr[0])) {
|
|
ptr = parse_identifier(name, sig, (ptr - sig), ptr, token);
|
|
if (!ptr) {
|
|
return NULL;
|
|
}
|
|
|
|
/* Can only be a name */
|
|
goto parse_name;
|
|
} else {
|
|
/* If nothing else, parsing of this element is done */
|
|
goto parse_done;
|
|
}
|
|
|
|
parse_name:
|
|
elem.name = ecs_os_strdup(token);
|
|
ptr = skip_space(ptr);
|
|
|
|
parse_done:
|
|
if (ptr[0] != TOK_AND && ecs_os_strncmp(ptr, TOK_OR, 2) && ptr[0]) {
|
|
ecs_parser_error(name, sig, (ptr - sig),
|
|
"expected end of expression or next element");
|
|
return NULL;
|
|
}
|
|
|
|
if (!ecs_os_strcmp(elem.component, "0")) {
|
|
if (ptr[0]) {
|
|
ecs_parser_error(name, sig, (ptr - sig),
|
|
"unexpected element after 0");
|
|
return NULL;
|
|
}
|
|
|
|
if (elem.from_kind != EcsFromOwned) {
|
|
ecs_parser_error(name, sig, (ptr - sig),
|
|
"invalid source modifier for 0");
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
if (!explicit_inout) {
|
|
if (elem.from_kind != EcsFromOwned) {
|
|
elem.inout_kind = EcsIn;
|
|
}
|
|
}
|
|
|
|
*elem_out = elem;
|
|
|
|
return ptr;
|
|
}
|
|
|
|
int ecs_parse_expr(
|
|
ecs_world_t *world,
|
|
const char *name,
|
|
const char *sig,
|
|
ecs_parse_action_t action,
|
|
void *ctx)
|
|
{
|
|
sig_element_t elem;
|
|
|
|
bool is_or = false;
|
|
const char *ptr = sig;
|
|
while ((ptr = parse_element(name, ptr, &elem))) {
|
|
if (is_or) {
|
|
ecs_assert(elem.oper_kind == EcsOperAnd, ECS_INVALID_SIGNATURE, sig);
|
|
elem.oper_kind = EcsOperOr;
|
|
}
|
|
|
|
if (action(world, name, sig, ptr - sig,
|
|
elem.from_kind, elem.oper_kind, elem.inout_kind, elem.role,
|
|
elem.component, elem.source, elem.trait, elem.name, ctx))
|
|
{
|
|
if (!name) {
|
|
return -1;
|
|
}
|
|
|
|
ecs_abort(ECS_INVALID_SIGNATURE, sig);
|
|
}
|
|
|
|
ecs_os_free(elem.component);
|
|
ecs_os_free(elem.source);
|
|
ecs_os_free(elem.trait);
|
|
ecs_os_free(elem.name);
|
|
|
|
is_or = false;
|
|
if (!strncmp(ptr, TOK_OR, 2)) {
|
|
is_or = true;
|
|
if (elem.from_kind == EcsFromEmpty) {
|
|
ecs_parser_error(name, sig, ptr - sig,
|
|
"invalid empty source in or expression");
|
|
return -1;
|
|
}
|
|
|
|
if (elem.from_kind == EcsFromSystem) {
|
|
ecs_parser_error(name, sig, ptr - sig,
|
|
"invalid system source in or expression");
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
if (ptr[0]) {
|
|
ptr ++;
|
|
if (is_or) {
|
|
ptr ++;
|
|
}
|
|
}
|
|
|
|
ptr = skip_space(ptr);
|
|
|
|
if (!ptr[0]) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!ptr) {
|
|
if (!name) {
|
|
return -1;
|
|
}
|
|
|
|
ecs_abort(ECS_INVALID_SIGNATURE, sig);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
/** Parse callback that adds component to the components array for a system */
|
|
static
|
|
int ecs_parse_signature_action(
|
|
ecs_world_t *world,
|
|
const char *name,
|
|
const char *expr,
|
|
int64_t column,
|
|
ecs_sig_from_kind_t from_kind,
|
|
ecs_sig_oper_kind_t oper_kind,
|
|
ecs_sig_inout_kind_t inout_kind,
|
|
ecs_entity_t role,
|
|
const char *entity_id,
|
|
const char *source_id,
|
|
const char *trait_id,
|
|
const char *arg_name,
|
|
void *data)
|
|
{
|
|
ecs_sig_t *sig = data;
|
|
bool is_singleton = false;
|
|
|
|
ecs_assert(sig != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
if (entity_id[0] == '$') {
|
|
if (from_kind == EcsFromEntity) {
|
|
ecs_parser_error(name, expr, column,
|
|
"singleton component '%s' cannot have a source", entity_id);
|
|
}
|
|
|
|
from_kind = EcsFromEntity;
|
|
is_singleton = true;
|
|
entity_id ++;
|
|
}
|
|
|
|
/* Lookup component handle by string identifier */
|
|
ecs_entity_t source = 0, component = ecs_lookup_fullpath(world, entity_id);
|
|
if (!component) {
|
|
/* "0" is a valid expression used to indicate that a system matches no
|
|
* components */
|
|
if (!strcmp(entity_id, "0")) {
|
|
/* No need to add 0 component to signature */
|
|
return 0;
|
|
} else {
|
|
ecs_parser_error(name, expr, column,
|
|
"unresolved component identifier '%s'", entity_id);
|
|
}
|
|
}
|
|
|
|
if (is_singleton) {
|
|
source = component;
|
|
}
|
|
|
|
/* Lookup trait handle by string identifier */
|
|
if (trait_id) {
|
|
ecs_entity_t trait = ecs_lookup_fullpath(world, trait_id);
|
|
if (!trait) {
|
|
ecs_parser_error(name, expr, column,
|
|
"unresolved trait identifier '%s'", trait_id);
|
|
} else {
|
|
component = ecs_entity_t_comb(component, trait);
|
|
}
|
|
}
|
|
|
|
component |= role;
|
|
|
|
if (!source && from_kind == EcsFromEntity) {
|
|
source = ecs_lookup_fullpath(world, source_id);
|
|
if (!source) {
|
|
ecs_parser_error(name, expr, column,
|
|
"unresolved source identifier '%s'", source_id);
|
|
}
|
|
}
|
|
|
|
return ecs_sig_add(
|
|
world, sig, from_kind, oper_kind, inout_kind, component, source,
|
|
arg_name);
|
|
}
|
|
|
|
void ecs_sig_init(
|
|
ecs_world_t *world,
|
|
const char *name,
|
|
const char *expr,
|
|
ecs_sig_t *sig)
|
|
{
|
|
if (expr && ecs_os_strlen(expr)) {
|
|
sig->expr = ecs_os_strdup(expr);
|
|
} else {
|
|
sig->expr = ecs_os_strdup("0");
|
|
}
|
|
|
|
ecs_parse_expr(world, name, sig->expr, ecs_parse_signature_action, sig);
|
|
}
|
|
|
|
void ecs_sig_deinit(
|
|
ecs_sig_t *sig)
|
|
{
|
|
ecs_vector_each(sig->columns, ecs_sig_column_t, column, {
|
|
if (column->oper_kind == EcsOperOr) {
|
|
ecs_vector_free(column->is.type);
|
|
}
|
|
ecs_os_free(column->name);
|
|
});
|
|
|
|
ecs_vector_free(sig->columns);
|
|
ecs_os_free(sig->expr);
|
|
}
|
|
|
|
int ecs_sig_add(
|
|
ecs_world_t *world,
|
|
ecs_sig_t *sig,
|
|
ecs_sig_from_kind_t from_kind,
|
|
ecs_sig_oper_kind_t oper_kind,
|
|
ecs_sig_inout_kind_t inout_kind,
|
|
ecs_entity_t component,
|
|
ecs_entity_t source,
|
|
const char *arg_name)
|
|
{
|
|
ecs_sig_column_t *elem;
|
|
|
|
/* If component has AND role, all components of specified type must match */
|
|
if (ECS_HAS_ROLE(component, AND)) {
|
|
elem = ecs_vector_add(&sig->columns, ecs_sig_column_t);
|
|
component &= ECS_ENTITY_MASK;
|
|
const EcsType *type = ecs_get(world, component, EcsType);
|
|
if (!type) {
|
|
ecs_parser_error(sig->name, sig->expr, 0,
|
|
"AND flag can only be applied to types");
|
|
}
|
|
|
|
elem->is.component = component;
|
|
elem->from_kind = from_kind;
|
|
elem->oper_kind = EcsOperAll;
|
|
elem->inout_kind = inout_kind;
|
|
elem->source = source;
|
|
|
|
} else
|
|
|
|
/* If component has OR role, add type as OR column */
|
|
if (ECS_HAS_ROLE(component, OR)) {
|
|
elem = ecs_vector_add(&sig->columns, ecs_sig_column_t);
|
|
component &= ECS_ENTITY_MASK;
|
|
const EcsType *type = ecs_get(world, component, EcsType);
|
|
if (!type) {
|
|
ecs_parser_error(sig->name, sig->expr, 0,
|
|
"OR flag can only be applied to types");
|
|
}
|
|
|
|
elem->is.type = ecs_vector_copy(type->normalized, ecs_entity_t);
|
|
elem->from_kind = from_kind;
|
|
elem->oper_kind = EcsOperOr;
|
|
elem->inout_kind = inout_kind;
|
|
elem->source = source;
|
|
} else
|
|
|
|
/* AND (default) and optional columns are stored the same way */
|
|
if (oper_kind != EcsOperOr) {
|
|
elem = ecs_vector_add(&sig->columns, ecs_sig_column_t);
|
|
elem->from_kind = from_kind;
|
|
elem->oper_kind = oper_kind;
|
|
elem->inout_kind = inout_kind;
|
|
elem->is.component = component;
|
|
elem->source = source;
|
|
|
|
/* OR columns store a type id instead of a single component */
|
|
} else {
|
|
ecs_assert(inout_kind != EcsOut, ECS_INVALID_SIGNATURE, NULL);
|
|
elem = ecs_vector_last(sig->columns, ecs_sig_column_t);
|
|
|
|
if (elem->from_kind != from_kind) {
|
|
/* Cannot mix FromEntity and FromComponent in OR */
|
|
ecs_parser_error(sig->name, sig->expr, 0,
|
|
"cannot mix source kinds in || expression");
|
|
goto error;
|
|
}
|
|
|
|
if (elem->oper_kind != EcsOperAnd && elem->oper_kind != EcsOperOr) {
|
|
ecs_parser_error(sig->name, sig->expr, 0,
|
|
"cannot mix operators in || expression");
|
|
goto error;
|
|
}
|
|
|
|
if (elem->oper_kind == EcsOperAnd) {
|
|
ecs_entity_t prev = elem->is.component;
|
|
elem->is.type = NULL;
|
|
vec_add_entity(&elem->is.type, prev);
|
|
vec_add_entity(&elem->is.type, component);
|
|
} else {
|
|
vec_add_entity(&elem->is.type, component);
|
|
}
|
|
|
|
elem->from_kind = from_kind;
|
|
elem->oper_kind = oper_kind;
|
|
}
|
|
|
|
if (arg_name) {
|
|
elem->name = ecs_os_strdup(arg_name);
|
|
} else {
|
|
elem->name = NULL;
|
|
}
|
|
|
|
return 0;
|
|
error:
|
|
return -1;
|
|
}
|
|
|
|
/* Check if system meets constraints of non-table columns */
|
|
bool ecs_sig_check_constraints(
|
|
ecs_world_t *world,
|
|
ecs_sig_t *sig)
|
|
{
|
|
ecs_vector_each(sig->columns, ecs_sig_column_t, elem, {
|
|
ecs_sig_from_kind_t from_kind = elem->from_kind;
|
|
ecs_sig_oper_kind_t oper_kind = elem->oper_kind;
|
|
|
|
if (from_kind == EcsFromEntity) {
|
|
ecs_type_t type = ecs_get_type(world, elem->source);
|
|
if (ecs_type_has_entity(world, type, elem->is.component)) {
|
|
if (oper_kind == EcsOperNot) {
|
|
return false;
|
|
}
|
|
} else {
|
|
if (oper_kind != EcsOperNot) {
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
});
|
|
|
|
return true;
|
|
}
|
|
|
|
ecs_entity_t ecs_find_entity_in_prefabs(
|
|
ecs_world_t *world,
|
|
ecs_entity_t entity,
|
|
ecs_type_t type,
|
|
ecs_entity_t component,
|
|
ecs_entity_t previous)
|
|
{
|
|
int32_t i, count = ecs_vector_count(type);
|
|
ecs_entity_t *array = ecs_vector_first(type, ecs_entity_t);
|
|
|
|
/* Walk from back to front, as prefabs are always located
|
|
* at the end of the type. */
|
|
for (i = count - 1; i >= 0; i --) {
|
|
ecs_entity_t e = array[i];
|
|
|
|
if (ECS_HAS_ROLE(e, INSTANCEOF)) {
|
|
ecs_entity_t prefab = e & ECS_COMPONENT_MASK;
|
|
ecs_type_t prefab_type = ecs_get_type(world, prefab);
|
|
|
|
if (prefab == previous) {
|
|
continue;
|
|
}
|
|
|
|
if (ecs_type_owns_entity(
|
|
world, prefab_type, component, true))
|
|
{
|
|
return prefab;
|
|
} else {
|
|
prefab = ecs_find_entity_in_prefabs(
|
|
world, prefab, prefab_type, component, entity);
|
|
if (prefab) {
|
|
return prefab;
|
|
}
|
|
}
|
|
} else {
|
|
/* If this is not a prefab, the following entities won't
|
|
* be prefabs either because the array is sorted, and
|
|
* the prefab bit is 2^63 which ensures that prefabs are
|
|
* guaranteed to be the last entities in the type */
|
|
break;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
/* -- Private functions -- */
|
|
|
|
/* O(n) algorithm to check whether type 1 is equal or superset of type 2 */
|
|
ecs_entity_t ecs_type_contains(
|
|
ecs_world_t *world,
|
|
ecs_type_t type_1,
|
|
ecs_type_t type_2,
|
|
bool match_all,
|
|
bool match_prefab)
|
|
{
|
|
ecs_assert(world != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_get_stage(&world);
|
|
|
|
if (!type_1) {
|
|
return 0;
|
|
}
|
|
|
|
ecs_assert(type_2 != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
if (type_1 == type_2) {
|
|
return *(ecs_vector_first(type_1, ecs_entity_t));
|
|
}
|
|
|
|
int32_t i_2, i_1 = 0;
|
|
ecs_entity_t e1 = 0;
|
|
ecs_entity_t *t1_array = ecs_vector_first(type_1, ecs_entity_t);
|
|
ecs_entity_t *t2_array = ecs_vector_first(type_2, ecs_entity_t);
|
|
|
|
ecs_assert(t1_array != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(t2_array != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
int32_t t1_count = ecs_vector_count(type_1);
|
|
int32_t t2_count = ecs_vector_count(type_2);
|
|
|
|
for (i_2 = 0; i_2 < t2_count; i_2 ++) {
|
|
ecs_entity_t e2 = t2_array[i_2];
|
|
|
|
if (i_1 >= t1_count) {
|
|
return 0;
|
|
}
|
|
|
|
e1 = t1_array[i_1];
|
|
|
|
if (e2 > e1) {
|
|
do {
|
|
i_1 ++;
|
|
if (i_1 >= t1_count) {
|
|
return 0;
|
|
}
|
|
e1 = t1_array[i_1];
|
|
} while (e2 > e1);
|
|
}
|
|
|
|
if (e1 != e2) {
|
|
if (match_prefab && e2 !=
|
|
ecs_typeid(EcsName) && e2 !=
|
|
EcsPrefab && e2 !=
|
|
EcsDisabled)
|
|
{
|
|
if (ecs_find_entity_in_prefabs(world, 0, type_1, e2, 0)) {
|
|
e1 = e2;
|
|
}
|
|
}
|
|
|
|
if (e1 != e2) {
|
|
if (match_all) return 0;
|
|
} else if (!match_all) {
|
|
return e1;
|
|
}
|
|
} else {
|
|
if (!match_all) return e1;
|
|
i_1 ++;
|
|
if (i_1 < t1_count) {
|
|
e1 = t1_array[i_1];
|
|
}
|
|
}
|
|
}
|
|
|
|
if (match_all) {
|
|
return e1;
|
|
} else {
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
/* -- Public API -- */
|
|
|
|
int32_t ecs_type_index_of(
|
|
ecs_type_t type,
|
|
ecs_entity_t entity)
|
|
{
|
|
ecs_vector_each(type, ecs_entity_t, c_ptr, {
|
|
if (*c_ptr == entity) {
|
|
return c_ptr_i;
|
|
}
|
|
});
|
|
|
|
return -1;
|
|
}
|
|
|
|
ecs_type_t ecs_type_merge(
|
|
ecs_world_t *world,
|
|
ecs_type_t type,
|
|
ecs_type_t to_add,
|
|
ecs_type_t to_remove)
|
|
{
|
|
ecs_assert(world != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_get_stage(&world);
|
|
|
|
ecs_table_t *table = ecs_table_from_type(world, type);
|
|
ecs_entities_t add_array = ecs_type_to_entities(to_add);
|
|
ecs_entities_t remove_array = ecs_type_to_entities(to_remove);
|
|
|
|
table = ecs_table_traverse_remove(
|
|
world, table, &remove_array, NULL);
|
|
|
|
table = ecs_table_traverse_add(
|
|
world, table, &add_array, NULL);
|
|
|
|
if (!table) {
|
|
return NULL;
|
|
} else {
|
|
return table->type;
|
|
}
|
|
}
|
|
|
|
ecs_type_t ecs_type_find(
|
|
ecs_world_t *world,
|
|
ecs_entity_t *array,
|
|
int32_t count)
|
|
{
|
|
ecs_assert(world != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_get_stage(&world);
|
|
|
|
ecs_entities_t entities = {
|
|
.array = array,
|
|
.count = count
|
|
};
|
|
|
|
ecs_table_t *table = ecs_table_find_or_create(world, &entities);
|
|
ecs_assert(table != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
return table->type;
|
|
}
|
|
|
|
static
|
|
bool has_trait(
|
|
ecs_entity_t trait,
|
|
ecs_entity_t e)
|
|
{
|
|
return trait == ecs_entity_t_hi(e & ECS_COMPONENT_MASK);
|
|
}
|
|
|
|
static
|
|
bool has_case(
|
|
ecs_world_t *world,
|
|
ecs_entity_t sw_case,
|
|
ecs_entity_t e)
|
|
{
|
|
const EcsType *type_ptr = ecs_get(world, e & ECS_COMPONENT_MASK, EcsType);
|
|
ecs_assert(type_ptr != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
return ecs_type_has_entity(world, type_ptr->normalized, sw_case);
|
|
}
|
|
|
|
static
|
|
int match_entity(
|
|
ecs_world_t *world,
|
|
ecs_type_t type,
|
|
ecs_entity_t e,
|
|
ecs_entity_t match_with)
|
|
{
|
|
if (ECS_HAS_ROLE(match_with, TRAIT)) {
|
|
ecs_entity_t hi = ecs_entity_t_hi(match_with & ECS_COMPONENT_MASK);
|
|
ecs_entity_t lo = ecs_entity_t_lo(match_with);
|
|
|
|
if (lo == EcsWildcard) {
|
|
ecs_assert(hi != 0, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
if (!ECS_HAS_ROLE(e, TRAIT) || !has_trait(hi, e)) {
|
|
return 0;
|
|
}
|
|
|
|
ecs_entity_t *ids = ecs_vector_first(type, ecs_entity_t);
|
|
int32_t i, count = ecs_vector_count(type);
|
|
|
|
ecs_entity_t comp = ecs_entity_t_lo(e);
|
|
for (i = 0; i < count; i ++) {
|
|
if (comp == ids[i]) {
|
|
return 2;
|
|
}
|
|
}
|
|
|
|
return -1;
|
|
} else if (!hi) {
|
|
if (ECS_HAS_ROLE(e, TRAIT) && has_trait(lo, e)) {
|
|
return 1;
|
|
}
|
|
}
|
|
} else
|
|
if (ECS_HAS_ROLE(match_with, CASE)) {
|
|
ecs_entity_t sw_case = match_with & ECS_COMPONENT_MASK;
|
|
if (ECS_HAS_ROLE(e, SWITCH) && has_case(world, sw_case, e)) {
|
|
return 1;
|
|
} else {
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
if (e == match_with) {
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static
|
|
bool search_type(
|
|
ecs_world_t *world,
|
|
ecs_type_t type,
|
|
ecs_entity_t entity,
|
|
bool owned)
|
|
{
|
|
if (!type) {
|
|
return false;
|
|
}
|
|
|
|
if (!entity) {
|
|
return true;
|
|
}
|
|
|
|
ecs_entity_t *ids = ecs_vector_first(type, ecs_entity_t);
|
|
int32_t i, count = ecs_vector_count(type);
|
|
int matched = 0;
|
|
|
|
for (i = 0; i < count; i ++) {
|
|
int ret = match_entity(world, type, ids[i], entity);
|
|
switch(ret) {
|
|
case 0: break;
|
|
case 1: return true;
|
|
case -1: return false;
|
|
case 2: matched ++; break;
|
|
default: ecs_abort(ECS_INTERNAL_ERROR, NULL);
|
|
}
|
|
}
|
|
|
|
if (!matched && !owned && entity != EcsPrefab && entity != EcsDisabled) {
|
|
for (i = count - 1; i >= 0; i --) {
|
|
ecs_entity_t e = ids[i];
|
|
if (!ECS_HAS_ROLE(e, INSTANCEOF)) {
|
|
break;
|
|
}
|
|
|
|
ecs_entity_t base = e & ECS_COMPONENT_MASK;
|
|
ecs_type_t base_type = ecs_get_type(world, base);
|
|
|
|
if (search_type(world, base_type, entity, false)) {
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
return matched != 0;
|
|
}
|
|
|
|
bool ecs_type_has_entity(
|
|
ecs_world_t *world,
|
|
ecs_type_t type,
|
|
ecs_entity_t entity)
|
|
{
|
|
return search_type(world, type, entity, false);
|
|
}
|
|
|
|
bool ecs_type_owns_entity(
|
|
ecs_world_t *world,
|
|
ecs_type_t type,
|
|
ecs_entity_t entity,
|
|
bool owned)
|
|
{
|
|
return search_type(world, type, entity, owned);
|
|
}
|
|
|
|
bool ecs_type_has_type(
|
|
ecs_world_t *world,
|
|
ecs_type_t type,
|
|
ecs_type_t has)
|
|
{
|
|
return ecs_type_contains(world, type, has, true, false) != 0;
|
|
}
|
|
|
|
bool ecs_type_owns_type(
|
|
ecs_world_t *world,
|
|
ecs_type_t type,
|
|
ecs_type_t has,
|
|
bool owned)
|
|
{
|
|
return ecs_type_contains(world, type, has, true, !owned) != 0;
|
|
}
|
|
|
|
ecs_type_t ecs_type_add(
|
|
ecs_world_t *world,
|
|
ecs_type_t type,
|
|
ecs_entity_t e)
|
|
{
|
|
ecs_assert(world != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_get_stage(&world);
|
|
ecs_table_t *table = ecs_table_from_type(world, type);
|
|
|
|
ecs_entities_t entities = {
|
|
.array = &e,
|
|
.count = 1
|
|
};
|
|
|
|
table = ecs_table_traverse_add(world, table, &entities, NULL);
|
|
|
|
ecs_assert(table != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
return table->type;
|
|
}
|
|
|
|
ecs_type_t ecs_type_remove(
|
|
ecs_world_t *world,
|
|
ecs_type_t type,
|
|
ecs_entity_t e)
|
|
{
|
|
ecs_assert(world != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_get_stage(&world);
|
|
ecs_table_t *table = ecs_table_from_type(world, type);
|
|
|
|
ecs_entities_t entities = {
|
|
.array = &e,
|
|
.count = 1
|
|
};
|
|
|
|
table = ecs_table_traverse_remove(world, table, &entities, NULL);
|
|
ecs_assert(table != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
return table->type;
|
|
}
|
|
|
|
char* ecs_type_str(
|
|
ecs_world_t *world,
|
|
ecs_type_t type)
|
|
{
|
|
if (!type) {
|
|
return ecs_os_strdup("");
|
|
}
|
|
|
|
ecs_vector_t *chbuf = ecs_vector_new(char, 32);
|
|
char *dst;
|
|
|
|
ecs_entity_t *entities = ecs_vector_first(type, ecs_entity_t);
|
|
int32_t i, count = ecs_vector_count(type);
|
|
|
|
for (i = 0; i < count; i ++) {
|
|
ecs_entity_t e = entities[i];
|
|
char buffer[256];
|
|
ecs_size_t len;
|
|
|
|
if (i) {
|
|
*(char*)ecs_vector_add(&chbuf, char) = ',';
|
|
}
|
|
|
|
if (e == 1) {
|
|
ecs_os_strcpy(buffer, "EcsComponent");
|
|
len = ecs_os_strlen("EcsComponent");
|
|
} else {
|
|
len = ecs_from_size_t(ecs_entity_str(world, e, buffer, 256));
|
|
}
|
|
|
|
dst = ecs_vector_addn(&chbuf, char, len);
|
|
ecs_os_memcpy(dst, buffer, len);
|
|
}
|
|
|
|
*(char*)ecs_vector_add(&chbuf, char) = '\0';
|
|
|
|
char* result = ecs_os_strdup(ecs_vector_first(chbuf, char));
|
|
ecs_vector_free(chbuf);
|
|
return result;
|
|
}
|
|
|
|
ecs_entity_t ecs_type_get_entity_for_xor(
|
|
ecs_world_t *world,
|
|
ecs_type_t type,
|
|
ecs_entity_t xor)
|
|
{
|
|
ecs_assert(
|
|
ecs_type_owns_entity(world, type, ECS_XOR | xor, true),
|
|
ECS_INVALID_PARAMETER, NULL);
|
|
|
|
const EcsType *type_ptr = ecs_get(world, xor, EcsType);
|
|
ecs_assert(type_ptr != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
ecs_type_t xor_type = type_ptr->normalized;
|
|
ecs_assert(xor_type != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
int32_t i, count = ecs_vector_count(type);
|
|
ecs_entity_t *array = ecs_vector_first(type, ecs_entity_t);
|
|
for (i = 0; i < count; i ++) {
|
|
if (ecs_type_owns_entity(world, xor_type, array[i], true)) {
|
|
return array[i];
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int32_t ecs_type_trait_index_of(
|
|
ecs_type_t type,
|
|
int32_t start_index,
|
|
ecs_entity_t trait)
|
|
{
|
|
int32_t i, count = ecs_vector_count(type);
|
|
ecs_entity_t *array = ecs_vector_first(type, ecs_entity_t);
|
|
|
|
for (i = start_index; i < count; i ++) {
|
|
ecs_entity_t e = array[i];
|
|
if (ECS_HAS_ROLE(e, TRAIT)) {
|
|
e &= ECS_COMPONENT_MASK;
|
|
if (trait == ecs_entity_t_hi(e)) {
|
|
return i;
|
|
}
|
|
}
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
void ecs_os_api_impl(ecs_os_api_t *api);
|
|
|
|
static bool ecs_os_api_initialized = false;
|
|
static int ecs_os_api_init_count = 0;
|
|
|
|
ecs_os_api_t ecs_os_api;
|
|
|
|
int64_t ecs_os_api_malloc_count = 0;
|
|
int64_t ecs_os_api_realloc_count = 0;
|
|
int64_t ecs_os_api_calloc_count = 0;
|
|
int64_t ecs_os_api_free_count = 0;
|
|
|
|
void ecs_os_set_api(
|
|
ecs_os_api_t *os_api)
|
|
{
|
|
if (!ecs_os_api_initialized) {
|
|
ecs_os_api = *os_api;
|
|
ecs_os_api_initialized = true;
|
|
}
|
|
}
|
|
|
|
void ecs_os_init(void)
|
|
{
|
|
if (!ecs_os_api_initialized) {
|
|
ecs_os_set_api_defaults();
|
|
}
|
|
|
|
if (!(ecs_os_api_init_count ++)) {
|
|
if (ecs_os_api.init_) {
|
|
ecs_os_api.init_();
|
|
}
|
|
}
|
|
}
|
|
|
|
void ecs_os_fini(void) {
|
|
if (!--ecs_os_api_init_count) {
|
|
if (ecs_os_api.fini_) {
|
|
ecs_os_api.fini_();
|
|
}
|
|
}
|
|
}
|
|
|
|
static
|
|
void ecs_log(const char *fmt, va_list args) {
|
|
vfprintf(stdout, fmt, args);
|
|
fprintf(stdout, "\n");
|
|
}
|
|
|
|
static
|
|
void ecs_log_error(const char *fmt, va_list args) {
|
|
vfprintf(stderr, fmt, args);
|
|
fprintf(stderr, "\n");
|
|
}
|
|
|
|
static
|
|
void ecs_log_debug(const char *fmt, va_list args) {
|
|
vfprintf(stdout, fmt, args);
|
|
fprintf(stdout, "\n");
|
|
}
|
|
|
|
static
|
|
void ecs_log_warning(const char *fmt, va_list args) {
|
|
vfprintf(stderr, fmt, args);
|
|
fprintf(stderr, "\n");
|
|
}
|
|
|
|
void ecs_os_dbg(const char *fmt, ...) {
|
|
#ifndef NDEBUG
|
|
va_list args;
|
|
va_start(args, fmt);
|
|
if (ecs_os_api.log_debug_) {
|
|
ecs_os_api.log_debug_(fmt, args);
|
|
}
|
|
va_end(args);
|
|
#else
|
|
(void)fmt;
|
|
#endif
|
|
}
|
|
|
|
void ecs_os_warn(const char *fmt, ...) {
|
|
va_list args;
|
|
va_start(args, fmt);
|
|
if (ecs_os_api.log_warning_) {
|
|
ecs_os_api.log_warning_(fmt, args);
|
|
}
|
|
va_end(args);
|
|
}
|
|
|
|
void ecs_os_log(const char *fmt, ...) {
|
|
va_list args;
|
|
va_start(args, fmt);
|
|
if (ecs_os_api.log_) {
|
|
ecs_os_api.log_(fmt, args);
|
|
}
|
|
va_end(args);
|
|
}
|
|
|
|
void ecs_os_err(const char *fmt, ...) {
|
|
va_list args;
|
|
va_start(args, fmt);
|
|
if (ecs_os_api.log_error_) {
|
|
ecs_os_api.log_error_(fmt, args);
|
|
}
|
|
va_end(args);
|
|
}
|
|
|
|
static
|
|
void ecs_os_gettime(ecs_time_t *time)
|
|
{
|
|
uint64_t now = ecs_os_time_now();
|
|
uint64_t sec = now / 1000000000;
|
|
|
|
assert(sec < UINT32_MAX);
|
|
assert((now - sec * 1000000000) < UINT32_MAX);
|
|
|
|
time->sec = (uint32_t)sec;
|
|
time->nanosec = (uint32_t)(now - sec * 1000000000);
|
|
}
|
|
|
|
static
|
|
void* ecs_os_api_malloc(ecs_size_t size) {
|
|
ecs_os_api_malloc_count ++;
|
|
ecs_assert(size > 0, ECS_INVALID_PARAMETER, NULL);
|
|
return malloc((size_t)size);
|
|
}
|
|
|
|
static
|
|
void* ecs_os_api_calloc(ecs_size_t size) {
|
|
ecs_os_api_calloc_count ++;
|
|
ecs_assert(size > 0, ECS_INVALID_PARAMETER, NULL);
|
|
return calloc(1, (size_t)size);
|
|
}
|
|
|
|
static
|
|
void* ecs_os_api_realloc(void *ptr, ecs_size_t size) {
|
|
ecs_assert(size > 0, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
if (ptr) {
|
|
ecs_os_api_realloc_count ++;
|
|
} else {
|
|
/* If not actually reallocing, treat as malloc */
|
|
ecs_os_api_malloc_count ++;
|
|
}
|
|
|
|
return realloc(ptr, (size_t)size);
|
|
}
|
|
|
|
static
|
|
void ecs_os_api_free(void *ptr) {
|
|
if (ptr) {
|
|
ecs_os_api_free_count ++;
|
|
}
|
|
free(ptr);
|
|
}
|
|
|
|
static
|
|
char* ecs_os_api_strdup(const char *str) {
|
|
int len = ecs_os_strlen(str);
|
|
char *result = ecs_os_malloc(len + 1);
|
|
ecs_assert(result != NULL, ECS_OUT_OF_MEMORY, NULL);
|
|
ecs_os_strcpy(result, str);
|
|
return result;
|
|
}
|
|
|
|
/* Replace dots with underscores */
|
|
static
|
|
char *module_file_base(const char *module, char sep) {
|
|
char *base = ecs_os_strdup(module);
|
|
ecs_size_t i, len = ecs_os_strlen(base);
|
|
for (i = 0; i < len; i ++) {
|
|
if (base[i] == '.') {
|
|
base[i] = sep;
|
|
}
|
|
}
|
|
|
|
return base;
|
|
}
|
|
|
|
static
|
|
char* ecs_os_api_module_to_dl(const char *module) {
|
|
ecs_strbuf_t lib = ECS_STRBUF_INIT;
|
|
|
|
/* Best guess, use module name with underscores + OS library extension */
|
|
char *file_base = module_file_base(module, '_');
|
|
|
|
#if defined(ECS_OS_LINUX)
|
|
ecs_strbuf_appendstr(&lib, "lib");
|
|
ecs_strbuf_appendstr(&lib, file_base);
|
|
ecs_strbuf_appendstr(&lib, ".so");
|
|
#elif defined(ECS_OS_DARWIN)
|
|
ecs_strbuf_appendstr(&lib, "lib");
|
|
ecs_strbuf_appendstr(&lib, file_base);
|
|
ecs_strbuf_appendstr(&lib, ".dylib");
|
|
#elif defined(ECS_OS_WINDOWS)
|
|
ecs_strbuf_appendstr(&lib, file_base);
|
|
ecs_strbuf_appendstr(&lib, ".dll");
|
|
#endif
|
|
|
|
ecs_os_free(file_base);
|
|
|
|
return ecs_strbuf_get(&lib);
|
|
}
|
|
|
|
static
|
|
char* ecs_os_api_module_to_etc(const char *module) {
|
|
ecs_strbuf_t lib = ECS_STRBUF_INIT;
|
|
|
|
/* Best guess, use module name with dashes + /etc */
|
|
char *file_base = module_file_base(module, '-');
|
|
|
|
ecs_strbuf_appendstr(&lib, file_base);
|
|
ecs_strbuf_appendstr(&lib, "/etc");
|
|
|
|
ecs_os_free(file_base);
|
|
|
|
return ecs_strbuf_get(&lib);
|
|
}
|
|
|
|
void ecs_os_set_api_defaults(void)
|
|
{
|
|
/* Don't overwrite if already initialized */
|
|
if (ecs_os_api_initialized != 0) {
|
|
return;
|
|
}
|
|
|
|
ecs_os_time_setup();
|
|
|
|
/* Memory management */
|
|
ecs_os_api.malloc_ = ecs_os_api_malloc;
|
|
ecs_os_api.free_ = ecs_os_api_free;
|
|
ecs_os_api.realloc_ = ecs_os_api_realloc;
|
|
ecs_os_api.calloc_ = ecs_os_api_calloc;
|
|
|
|
/* Strings */
|
|
ecs_os_api.strdup_ = ecs_os_api_strdup;
|
|
|
|
/* Time */
|
|
ecs_os_api.sleep_ = ecs_os_time_sleep;
|
|
ecs_os_api.get_time_ = ecs_os_gettime;
|
|
|
|
/* Logging */
|
|
ecs_os_api.log_ = ecs_log;
|
|
ecs_os_api.log_error_ = ecs_log_error;
|
|
ecs_os_api.log_debug_ = ecs_log_debug;
|
|
ecs_os_api.log_warning_ = ecs_log_warning;
|
|
|
|
/* Modules */
|
|
if (!ecs_os_api.module_to_dl_) {
|
|
ecs_os_api.module_to_dl_ = ecs_os_api_module_to_dl;
|
|
}
|
|
|
|
if (!ecs_os_api.module_to_etc_) {
|
|
ecs_os_api.module_to_etc_ = ecs_os_api_module_to_etc;
|
|
}
|
|
|
|
ecs_os_api.abort_ = abort;
|
|
}
|
|
|
|
bool ecs_os_has_heap(void) {
|
|
return
|
|
(ecs_os_api.malloc_ != NULL) &&
|
|
(ecs_os_api.calloc_ != NULL) &&
|
|
(ecs_os_api.realloc_ != NULL) &&
|
|
(ecs_os_api.free_ != NULL);
|
|
}
|
|
|
|
bool ecs_os_has_threading(void) {
|
|
return
|
|
(ecs_os_api.mutex_new_ != NULL) &&
|
|
(ecs_os_api.mutex_free_ != NULL) &&
|
|
(ecs_os_api.mutex_lock_ != NULL) &&
|
|
(ecs_os_api.mutex_unlock_ != NULL) &&
|
|
(ecs_os_api.cond_new_ != NULL) &&
|
|
(ecs_os_api.cond_free_ != NULL) &&
|
|
(ecs_os_api.cond_wait_ != NULL) &&
|
|
(ecs_os_api.cond_signal_ != NULL) &&
|
|
(ecs_os_api.cond_broadcast_ != NULL) &&
|
|
(ecs_os_api.thread_new_ != NULL) &&
|
|
(ecs_os_api.thread_join_ != NULL);
|
|
}
|
|
|
|
bool ecs_os_has_time(void) {
|
|
return
|
|
(ecs_os_api.get_time_ != NULL) &&
|
|
(ecs_os_api.sleep_ != NULL);
|
|
}
|
|
|
|
bool ecs_os_has_logging(void) {
|
|
return
|
|
(ecs_os_api.log_ != NULL) &&
|
|
(ecs_os_api.log_error_ != NULL) &&
|
|
(ecs_os_api.log_debug_ != NULL) &&
|
|
(ecs_os_api.log_warning_ != NULL);
|
|
}
|
|
|
|
bool ecs_os_has_dl(void) {
|
|
return
|
|
(ecs_os_api.dlopen_ != NULL) &&
|
|
(ecs_os_api.dlproc_ != NULL) &&
|
|
(ecs_os_api.dlclose_ != NULL);
|
|
}
|
|
|
|
bool ecs_os_has_modules(void) {
|
|
return
|
|
(ecs_os_api.module_to_dl_ != NULL) &&
|
|
(ecs_os_api.module_to_etc_ != NULL);
|
|
}
|
|
|
|
#ifdef FLECS_SYSTEMS_H
|
|
#endif
|
|
|
|
static
|
|
void activate_table(
|
|
ecs_world_t *world,
|
|
ecs_query_t *query,
|
|
ecs_table_t *table,
|
|
bool active);
|
|
|
|
static
|
|
ecs_entity_t components_contains(
|
|
ecs_world_t *world,
|
|
ecs_type_t table_type,
|
|
ecs_type_t type,
|
|
ecs_entity_t *entity_out,
|
|
bool match_all)
|
|
{
|
|
ecs_vector_each(table_type, ecs_entity_t, c_ptr, {
|
|
ecs_entity_t entity = *c_ptr;
|
|
|
|
if (ECS_HAS_ROLE(entity, CHILDOF)) {
|
|
entity &= ECS_COMPONENT_MASK;
|
|
|
|
ecs_record_t *record = ecs_eis_get(world, entity);
|
|
ecs_assert(record != 0, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
if (record->table) {
|
|
ecs_entity_t component = ecs_type_contains(
|
|
world, record->table->type, type, match_all, true);
|
|
|
|
if (component) {
|
|
if (entity_out) *entity_out = entity;
|
|
return component;
|
|
}
|
|
}
|
|
}
|
|
});
|
|
|
|
return 0;
|
|
}
|
|
|
|
/* Get actual entity on which specified component is stored */
|
|
static
|
|
ecs_entity_t get_entity_for_component(
|
|
ecs_world_t *world,
|
|
ecs_entity_t entity,
|
|
ecs_type_t type,
|
|
ecs_entity_t component)
|
|
{
|
|
if (entity) {
|
|
ecs_record_t *record = ecs_eis_get(world, entity);
|
|
ecs_assert(record != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
if (record->table) {
|
|
type = record->table->type;
|
|
} else {
|
|
type = NULL;
|
|
}
|
|
}
|
|
|
|
ecs_vector_each(type, ecs_entity_t, c_ptr, {
|
|
if (*c_ptr == component) {
|
|
return entity;
|
|
}
|
|
});
|
|
|
|
return ecs_find_entity_in_prefabs(world, entity, type, component, 0);
|
|
}
|
|
|
|
#ifndef NDEBUG
|
|
static
|
|
ecs_entity_t get_cascade_component(
|
|
ecs_query_t *query)
|
|
{
|
|
ecs_sig_column_t *column = ecs_vector_first(query->sig.columns, ecs_sig_column_t);
|
|
return column[query->cascade_by - 1].is.component;
|
|
}
|
|
#endif
|
|
|
|
static
|
|
int32_t rank_by_depth(
|
|
ecs_world_t *world,
|
|
ecs_entity_t rank_by_component,
|
|
ecs_type_t type)
|
|
{
|
|
int32_t result = 0;
|
|
int32_t i, count = ecs_vector_count(type);
|
|
ecs_entity_t *array = ecs_vector_first(type, ecs_entity_t);
|
|
|
|
for (i = count - 1; i >= 0; i --) {
|
|
if (ECS_HAS_ROLE(array[i], CHILDOF)) {
|
|
ecs_type_t c_type = ecs_get_type(world, array[i] & ECS_COMPONENT_MASK);
|
|
int32_t j, c_count = ecs_vector_count(c_type);
|
|
ecs_entity_t *c_array = ecs_vector_first(c_type, ecs_entity_t);
|
|
|
|
for (j = 0; j < c_count; j ++) {
|
|
if (c_array[j] == rank_by_component) {
|
|
result ++;
|
|
result += rank_by_depth(world, rank_by_component, c_type);
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (j != c_count) {
|
|
break;
|
|
}
|
|
} else if (!(array[i] & ECS_ROLE_MASK)) {
|
|
/* No more parents after this */
|
|
break;
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
static
|
|
int table_compare(
|
|
const void *t1,
|
|
const void *t2)
|
|
{
|
|
const ecs_matched_table_t *table_1 = t1;
|
|
const ecs_matched_table_t *table_2 = t2;
|
|
|
|
return table_1->rank - table_2->rank;
|
|
}
|
|
|
|
static
|
|
bool has_auto_activation(
|
|
ecs_query_t *q)
|
|
{
|
|
/* Only a basic query with no additional features does table activation */
|
|
return !(q->flags & EcsQueryNoActivation);
|
|
}
|
|
|
|
static
|
|
void order_ranked_tables(
|
|
ecs_world_t *world,
|
|
ecs_query_t *query)
|
|
{
|
|
if (query->group_table) {
|
|
ecs_vector_sort(query->tables, ecs_matched_table_t, table_compare);
|
|
|
|
/* Recompute the table indices by first resetting all indices, and then
|
|
* re-adding them one by one. */
|
|
if (has_auto_activation(query)) {
|
|
ecs_map_iter_t it = ecs_map_iter(query->table_indices);
|
|
ecs_table_indices_t *ti;
|
|
while ((ti = ecs_map_next(&it, ecs_table_indices_t, NULL))) {
|
|
/* If table is registered, it must have at least one index */
|
|
int32_t count = ti->count;
|
|
ecs_assert(count > 0, ECS_INTERNAL_ERROR, NULL);
|
|
(void)count;
|
|
|
|
/* Only active tables are reordered, so don't reset inactive
|
|
* tables */
|
|
if (ti->indices[0] >= 0) {
|
|
ti->count = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Re-register monitors after tables have been reordered. This will update
|
|
* the table administration with the new matched_table ids, so that when a
|
|
* monitor is executed we can quickly find the right matched_table. */
|
|
if (query->flags & EcsQueryMonitor) {
|
|
ecs_vector_each(query->tables, ecs_matched_table_t, table, {
|
|
ecs_table_notify(world, table->iter_data.table, &(ecs_table_event_t){
|
|
.kind = EcsTableQueryMatch,
|
|
.query = query,
|
|
.matched_table_index = table_i
|
|
});
|
|
});
|
|
}
|
|
|
|
/* Update table index */
|
|
if (has_auto_activation(query)) {
|
|
ecs_vector_each(query->tables, ecs_matched_table_t, table, {
|
|
ecs_table_indices_t *ti = ecs_map_get(query->table_indices,
|
|
ecs_table_indices_t, table->iter_data.table->id);
|
|
|
|
ecs_assert(ti != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ti->indices[ti->count] = table_i;
|
|
ti->count ++;
|
|
});
|
|
}
|
|
}
|
|
|
|
query->match_count ++;
|
|
query->needs_reorder = false;
|
|
}
|
|
|
|
static
|
|
void group_table(
|
|
ecs_world_t *world,
|
|
ecs_query_t *query,
|
|
ecs_matched_table_t *table)
|
|
{
|
|
ecs_assert(table != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
if (query->group_table) {
|
|
ecs_assert(table->iter_data.table != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
table->rank = query->group_table(
|
|
world, query->rank_on_component, table->iter_data.table->type);
|
|
} else {
|
|
table->rank = 0;
|
|
}
|
|
}
|
|
|
|
/* Rank all tables of query. Only necessary if a new ranking function was
|
|
* provided or if a monitored entity set the component used for ranking. */
|
|
static
|
|
void group_tables(
|
|
ecs_world_t *world,
|
|
ecs_query_t *query)
|
|
{
|
|
if (query->group_table) {
|
|
ecs_vector_each(query->tables, ecs_matched_table_t, table, {
|
|
group_table(world, query, table);
|
|
});
|
|
|
|
ecs_vector_each(query->empty_tables, ecs_matched_table_t, table, {
|
|
group_table(world, query, table);
|
|
});
|
|
}
|
|
}
|
|
|
|
#ifndef NDEBUG
|
|
|
|
static
|
|
const char* query_name(
|
|
ecs_world_t *world,
|
|
ecs_query_t *q)
|
|
{
|
|
if (q->system) {
|
|
return ecs_get_name(world, q->system);
|
|
} else {
|
|
return q->sig.expr;
|
|
}
|
|
}
|
|
|
|
#endif
|
|
|
|
static
|
|
void get_comp_and_src(
|
|
ecs_world_t *world,
|
|
ecs_query_t *query,
|
|
ecs_type_t table_type,
|
|
ecs_sig_column_t *column,
|
|
ecs_sig_oper_kind_t op,
|
|
ecs_sig_from_kind_t from,
|
|
ecs_entity_t *component_out,
|
|
ecs_entity_t *entity_out)
|
|
{
|
|
ecs_entity_t component = 0, entity = 0;
|
|
|
|
if (op == EcsOperNot) {
|
|
entity = column->source;
|
|
}
|
|
|
|
/* Column that retrieves data from self or a fixed entity */
|
|
if (from == EcsFromAny || from == EcsFromEntity ||
|
|
from == EcsFromOwned || from == EcsFromShared)
|
|
{
|
|
if (op == EcsOperAnd || op == EcsOperNot || op == EcsOperOptional) {
|
|
component = column->is.component;
|
|
} else if (op == EcsOperAll) {
|
|
component = column->is.component & ECS_COMPONENT_MASK;
|
|
} else if (op == EcsOperOr) {
|
|
component = ecs_type_contains(
|
|
world, table_type, column->is.type,
|
|
false, true);
|
|
}
|
|
|
|
if (from == EcsFromEntity) {
|
|
entity = column->source;
|
|
}
|
|
|
|
/* Column that just passes a handle to the system (no data) */
|
|
} else if (from == EcsFromEmpty) {
|
|
component = column->is.component;
|
|
|
|
/* Column that retrieves data from a dynamic entity */
|
|
} else if (from == EcsFromParent || from == EcsCascade) {
|
|
if (op == EcsOperAnd ||
|
|
op == EcsOperOptional)
|
|
{
|
|
component = column->is.component;
|
|
entity = ecs_find_in_type(
|
|
world, table_type, component, ECS_CHILDOF);
|
|
|
|
} else if (op == EcsOperOr) {
|
|
component = components_contains(
|
|
world,
|
|
table_type,
|
|
column->is.type,
|
|
&entity,
|
|
false);
|
|
}
|
|
|
|
/* Column that retrieves data from a system */
|
|
} else if (from == EcsFromSystem) {
|
|
if (op == EcsOperAnd) {
|
|
component = column->is.component;
|
|
}
|
|
|
|
entity = query->system;
|
|
}
|
|
|
|
*component_out = component;
|
|
*entity_out = entity;
|
|
}
|
|
|
|
typedef struct trait_offset_t {
|
|
int32_t index;
|
|
int32_t count;
|
|
} trait_offset_t;
|
|
|
|
/* Get index for specified trait. Take into account that a trait can be matched
|
|
* multiple times per table, by keeping an offset of the last found index */
|
|
static
|
|
int32_t get_trait_index(
|
|
ecs_type_t table_type,
|
|
ecs_entity_t component,
|
|
int32_t column_index,
|
|
trait_offset_t *trait_offsets,
|
|
int32_t count)
|
|
{
|
|
int32_t result;
|
|
|
|
/* The count variable keeps track of the number of times a trait has been
|
|
* matched with the current table. Compare the count to check if the index
|
|
* was already resolved for this iteration */
|
|
if (trait_offsets[column_index].count == count) {
|
|
/* If it was resolved, return the last stored index. Subtract one as the
|
|
* index is offset by one, to ensure we're not getting stuck on the same
|
|
* index. */
|
|
result = trait_offsets[column_index].index - 1;
|
|
} else {
|
|
/* First time for this iteration that the trait index is resolved, look
|
|
* it up in the type. */
|
|
result = ecs_type_trait_index_of(table_type,
|
|
trait_offsets[column_index].index, component);
|
|
trait_offsets[column_index].index = result + 1;
|
|
trait_offsets[column_index].count = count;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
static
|
|
int32_t get_component_index(
|
|
ecs_world_t *world,
|
|
ecs_table_t *table,
|
|
ecs_type_t table_type,
|
|
ecs_entity_t *component_out,
|
|
int32_t column_index,
|
|
ecs_sig_oper_kind_t op,
|
|
trait_offset_t *trait_offsets,
|
|
int32_t count)
|
|
{
|
|
int32_t result = 0;
|
|
ecs_entity_t component = *component_out;
|
|
|
|
if (component) {
|
|
/* If requested component is a case, find the corresponding switch to
|
|
* lookup in the table */
|
|
if (ECS_HAS_ROLE(component, CASE)) {
|
|
result = ecs_table_switch_from_case(
|
|
world, table, component);
|
|
ecs_assert(result != -1, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
result += table->sw_column_offset;
|
|
} else
|
|
if (ECS_HAS_ROLE(component, TRAIT)) {
|
|
/* If only the lo part of the trait identifier is set, interpret it
|
|
* as the trait to match. This will match any instance of the trait
|
|
* on the entity and in a signature looks like "TRAIT | MyTrait". */
|
|
if (!ecs_entity_t_hi(component & ECS_COMPONENT_MASK)) {
|
|
ecs_assert(trait_offsets != NULL,
|
|
ECS_INTERNAL_ERROR, NULL);
|
|
|
|
/* Strip the TRAIT role */
|
|
component &= ECS_COMPONENT_MASK;
|
|
|
|
/* Get index of trait. Start looking from the last trait index
|
|
* as this may not be the first instance of the trait. */
|
|
result = get_trait_index(
|
|
table_type, component, column_index, trait_offsets, count);
|
|
|
|
if (result != -1) {
|
|
/* If component of current column is a trait, get the actual
|
|
* trait type for the table, so the system can see which
|
|
* component the trait was applied to */
|
|
ecs_entity_t *trait = ecs_vector_get(
|
|
table_type, ecs_entity_t, result);
|
|
*component_out = *trait;
|
|
|
|
/* Check if the trait is a tag or whether it has data */
|
|
if (ecs_get(world, component, EcsComponent) == NULL) {
|
|
/* If trait has no data associated with it, use the
|
|
* component to which the trait has been added */
|
|
component = ecs_entity_t_lo(*trait);
|
|
}
|
|
}
|
|
} else {
|
|
/* If trait does have the hi part of the identifier set, this is
|
|
* a fully qualified trait identifier. In a signature this looks
|
|
* like "TRAIT | MyTrait > Comp". */
|
|
ecs_entity_t lo = ecs_entity_t_lo(component);
|
|
if (lo == EcsWildcard) {
|
|
ecs_assert(trait_offsets != NULL,
|
|
ECS_INTERNAL_ERROR, NULL);
|
|
|
|
/* Get id for the trait to lookup by taking the trait from
|
|
* the high 32 bits, move it to the low 32 bits, and reapply
|
|
* the TRAIT mask. */
|
|
component = ecs_entity_t_hi(component & ECS_COMPONENT_MASK);
|
|
|
|
/* If the low part of the identifier is the wildcard entity,
|
|
* this column is requesting the component to which the
|
|
* trait is applied. First, find the component identifier */
|
|
result = get_trait_index(table_type, component,
|
|
column_index, trait_offsets, count);
|
|
|
|
/* Type must have the trait, otherwise table would not have
|
|
* matched */
|
|
ecs_assert(result != -1, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
/* Get component id at returned index */
|
|
ecs_entity_t *trait = ecs_vector_get(
|
|
table_type, ecs_entity_t, result);
|
|
ecs_assert(trait != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
/* Get the lower part of the trait id. This is the component
|
|
* we're looking for. */
|
|
component = ecs_entity_t_lo(*trait);
|
|
*component_out = component;
|
|
|
|
/* Now lookup the component as usual */
|
|
}
|
|
|
|
/* If the low part is a regular entity (component), then
|
|
* this query exactly matches a single trait instance. In
|
|
* this case we can simply do a lookup of the trait
|
|
* identifier in the table type. */
|
|
result = ecs_type_index_of(table_type, component);
|
|
}
|
|
} else {
|
|
/* Get column index for component */
|
|
result = ecs_type_index_of(table_type, component);
|
|
}
|
|
|
|
/* If column is found, add one to the index, as column zero in
|
|
* a table is reserved for entity id's */
|
|
if (result != -1) {
|
|
result ++;
|
|
}
|
|
|
|
/* Check if component is a tag. If it is, set table_data to
|
|
* zero, so that a system won't try to access the data */
|
|
if (!ECS_HAS_ROLE(component, CASE) &&
|
|
!ECS_HAS_ROLE(component, SWITCH))
|
|
{
|
|
component = ecs_get_typeid(world, component);
|
|
const EcsComponent *data = ecs_get(
|
|
world, component, EcsComponent);
|
|
|
|
if (!data || !data->size) {
|
|
result = 0;
|
|
}
|
|
}
|
|
|
|
/* ecs_table_column_offset may return -1 if the component comes
|
|
* from a prefab. If so, the component will be resolved as a
|
|
* reference (see below) */
|
|
}
|
|
|
|
if (op == EcsOperAll) {
|
|
result = 0;
|
|
} else if (op == EcsOperOptional) {
|
|
/* If table doesn't have the field, mark it as no data */
|
|
if (!ecs_type_has_entity(world, table_type, component)) {
|
|
result = 0;
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
static
|
|
ecs_vector_t* add_ref(
|
|
ecs_world_t *world,
|
|
ecs_query_t *query,
|
|
ecs_type_t table_type,
|
|
ecs_vector_t *references,
|
|
ecs_entity_t component,
|
|
ecs_entity_t entity,
|
|
ecs_sig_from_kind_t from)
|
|
{
|
|
const EcsComponent *c_info = ecs_get(world, component, EcsComponent);
|
|
|
|
ecs_entity_t e;
|
|
ecs_ref_t *ref = ecs_vector_add(&references, ecs_ref_t);
|
|
|
|
/* Find the entity for the component */
|
|
if (from == EcsFromEntity || from == EcsFromEmpty) {
|
|
e = entity;
|
|
} else if (from == EcsCascade) {
|
|
e = entity;
|
|
} else if (from == EcsFromSystem) {
|
|
e = entity;
|
|
} else {
|
|
e = get_entity_for_component(
|
|
world, entity, table_type, component);
|
|
}
|
|
|
|
if (from != EcsCascade) {
|
|
ecs_assert(e != 0, ECS_INTERNAL_ERROR, NULL);
|
|
}
|
|
|
|
*ref = (ecs_ref_t){0};
|
|
ref->entity = e;
|
|
ref->component = component;
|
|
|
|
if (ecs_has(world, component, EcsComponent)) {
|
|
if (c_info->size && from != EcsFromEmpty) {
|
|
if (e) {
|
|
ecs_get_ref_w_entity(
|
|
world, ref, e, component);
|
|
ecs_set_watch(world, e);
|
|
}
|
|
|
|
query->flags |= EcsQueryHasRefs;
|
|
}
|
|
}
|
|
|
|
return references;
|
|
}
|
|
|
|
static
|
|
ecs_entity_t is_column_trait(
|
|
ecs_sig_column_t *column)
|
|
{
|
|
ecs_sig_from_kind_t from_kind = column->from_kind;
|
|
ecs_sig_oper_kind_t oper_kind = column->oper_kind;
|
|
|
|
/* For now traits are only supported on owned columns */
|
|
if (from_kind == EcsFromOwned && oper_kind == EcsOperAnd) {
|
|
ecs_entity_t c = column->is.component;
|
|
if (ECS_HAS_ROLE(c, TRAIT)) {
|
|
if (!(ecs_entity_t_hi(c & ECS_COMPONENT_MASK))) {
|
|
return c;
|
|
} else
|
|
if (ecs_entity_t_lo(c) == EcsWildcard) {
|
|
return ecs_entity_t_hi(c & ECS_COMPONENT_MASK);
|
|
}
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static
|
|
int32_t type_trait_count(
|
|
ecs_type_t type,
|
|
ecs_entity_t trait)
|
|
{
|
|
int32_t i, count = ecs_vector_count(type);
|
|
ecs_entity_t *entities = ecs_vector_first(type, ecs_entity_t);
|
|
int32_t result = 0;
|
|
|
|
trait &= ECS_COMPONENT_MASK;
|
|
|
|
for (i = 0; i < count; i ++) {
|
|
ecs_entity_t e = entities[i];
|
|
if (ECS_HAS_ROLE(e, TRAIT)) {
|
|
e &= ECS_COMPONENT_MASK;
|
|
if (ecs_entity_t_hi(e) == trait) {
|
|
result ++;
|
|
}
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
/* For each trait that the query subscribes for, count the occurrences in the
|
|
* table. Cardinality of subscribed for traits must be the same as in the table
|
|
* or else the table won't match. */
|
|
static
|
|
int32_t count_traits(
|
|
ecs_query_t *query,
|
|
ecs_type_t type)
|
|
{
|
|
ecs_sig_column_t *columns = ecs_vector_first(query->sig.columns, ecs_sig_column_t);
|
|
int32_t i, count = ecs_vector_count(query->sig.columns);
|
|
int32_t first_count = 0, trait_count = 0;
|
|
|
|
for (i = 0; i < count; i ++) {
|
|
ecs_entity_t trait = is_column_trait(&columns[i]);
|
|
if (trait) {
|
|
trait_count = type_trait_count(type, trait);
|
|
if (!first_count) {
|
|
first_count = trait_count;
|
|
} else {
|
|
if (first_count != trait_count) {
|
|
/* The traits that this query subscribed for occur in the
|
|
* table but don't have the same cardinality. Ignore the
|
|
* table. This could typically happen for empty tables along
|
|
* a path in the table graph. */
|
|
return -1;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return first_count;
|
|
}
|
|
|
|
static
|
|
ecs_type_t get_column_type(
|
|
ecs_world_t *world,
|
|
ecs_sig_oper_kind_t oper_kind,
|
|
ecs_entity_t component)
|
|
{
|
|
if (oper_kind == EcsOperAll) {
|
|
const EcsType *type = ecs_get(world, component, EcsType);
|
|
ecs_assert(type != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
return type->normalized;
|
|
} else {
|
|
return ecs_type_from_entity(world, component);
|
|
}
|
|
}
|
|
|
|
/** Add table to system, compute offsets for system components in table it */
|
|
static
|
|
void add_table(
|
|
ecs_world_t *world,
|
|
ecs_query_t *query,
|
|
ecs_table_t *table)
|
|
{
|
|
ecs_type_t table_type = NULL;
|
|
int32_t c, column_count = ecs_vector_count(query->sig.columns);
|
|
|
|
if (table) {
|
|
table_type = table->type;
|
|
}
|
|
|
|
int32_t trait_cur = 0, trait_count = count_traits(query, table_type);
|
|
|
|
/* If the query has traits, we need to account for the fact that a table may
|
|
* have multiple components to which the trait is applied, which means the
|
|
* table has to be registered with the query multiple times, with different
|
|
* table columns. If so, allocate a small array for each trait in which the
|
|
* last added table index of the trait is stored, so that in the next
|
|
* iteration we can start the search from the correct offset type. */
|
|
trait_offset_t *trait_offsets = NULL;
|
|
if (trait_count) {
|
|
trait_offsets = ecs_os_calloc(
|
|
ECS_SIZEOF(trait_offset_t) * column_count);
|
|
}
|
|
|
|
/* From here we recurse */
|
|
int32_t *table_indices = NULL;
|
|
int32_t table_indices_count = 0;
|
|
int32_t matched_table_index = 0;
|
|
ecs_matched_table_t table_data;
|
|
ecs_vector_t *references = NULL;
|
|
|
|
add_trait:
|
|
table_data = (ecs_matched_table_t){ .iter_data.table = table };
|
|
if (table) {
|
|
table_type = table->type;
|
|
}
|
|
|
|
/* If grouping is enabled for query, assign the group rank to the table */
|
|
group_table(world, query, &table_data);
|
|
|
|
if (column_count) {
|
|
/* Array that contains the system column to table column mapping */
|
|
table_data.iter_data.columns = ecs_os_malloc(ECS_SIZEOF(int32_t) * column_count);
|
|
ecs_assert(table_data.iter_data.columns != NULL, ECS_OUT_OF_MEMORY, NULL);
|
|
|
|
/* Store the components of the matched table. In the case of OR expressions,
|
|
* components may differ per matched table. */
|
|
table_data.iter_data.components = ecs_os_malloc(ECS_SIZEOF(ecs_entity_t) * column_count);
|
|
ecs_assert(table_data.iter_data.components != NULL, ECS_OUT_OF_MEMORY, NULL);
|
|
|
|
/* Also cache types, so no lookup is needed while iterating */
|
|
table_data.iter_data.types = ecs_os_malloc(ECS_SIZEOF(ecs_type_t) * column_count);
|
|
ecs_assert(table_data.iter_data.types != NULL, ECS_OUT_OF_MEMORY, NULL);
|
|
}
|
|
|
|
/* Walk columns parsed from the system signature */
|
|
ecs_sig_column_t *columns = ecs_vector_first(
|
|
query->sig.columns, ecs_sig_column_t);
|
|
|
|
for (c = 0; c < column_count; c ++) {
|
|
ecs_sig_column_t *column = &columns[c];
|
|
ecs_entity_t entity = 0, component = 0;
|
|
ecs_sig_oper_kind_t op = column->oper_kind;
|
|
ecs_sig_from_kind_t from = column->from_kind;
|
|
|
|
if (op == EcsOperNot) {
|
|
from = EcsFromEmpty;
|
|
}
|
|
|
|
table_data.iter_data.columns[c] = 0;
|
|
|
|
/* Get actual component and component source for current column */
|
|
get_comp_and_src(world, query, table_type, column, op, from, &component,
|
|
&entity);
|
|
|
|
/* This column does not retrieve data from a static entity (either
|
|
* EcsFromSystem or EcsFromParent) and is not just a handle */
|
|
if (!entity && from != EcsFromEmpty) {
|
|
int32_t index = get_component_index(world, table, table_type,
|
|
&component, c, op, trait_offsets, trait_cur + 1);
|
|
|
|
if (index == -1) {
|
|
if (from == EcsFromOwned && op == EcsOperOptional) {
|
|
index = 0;
|
|
}
|
|
} else {
|
|
if (from == EcsFromShared && op == EcsOperOptional) {
|
|
index = 0;
|
|
}
|
|
}
|
|
|
|
table_data.iter_data.columns[c] = index;
|
|
|
|
/* If the column is a case, we should only iterate the entities in
|
|
* the column for this specific case. Add a sparse column with the
|
|
* case id so we can find the correct entities when iterating */
|
|
if (ECS_HAS_ROLE(component, CASE)) {
|
|
ecs_sparse_column_t *sc = ecs_vector_add(
|
|
&table_data.sparse_columns, ecs_sparse_column_t);
|
|
sc->signature_column_index = c;
|
|
sc->sw_case = component & ECS_COMPONENT_MASK;
|
|
sc->sw_column = NULL;
|
|
}
|
|
|
|
/* If table has a disabled bitmask for components, check if there is
|
|
* a disabled column for the queried for component. If so, cache it
|
|
* in a vector as the iterator will need to skip the entity when the
|
|
* component is disabled. */
|
|
if (index && (table->flags & EcsTableHasDisabled)) {
|
|
ecs_entity_t bs_id =
|
|
(component & ECS_COMPONENT_MASK) | ECS_DISABLED;
|
|
int32_t bs_index = ecs_type_index_of(table->type, bs_id);
|
|
if (bs_index != -1) {
|
|
ecs_bitset_column_t *elem = ecs_vector_add(
|
|
&table_data.bitset_columns, ecs_bitset_column_t);
|
|
elem->column_index = bs_index;
|
|
elem->bs_column = NULL;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Check if a the component is a reference. If 'entity' is set, the
|
|
* component must be resolved from another entity, which is the case
|
|
* for FromEntity and FromContainer.
|
|
*
|
|
* If no entity is set but the component is not found in the table, it
|
|
* must come from a prefab. This is guaranteed, as at this point it is
|
|
* already validated that the table matches with the system.
|
|
*
|
|
* If the column from is Cascade, there may not be an entity in case the
|
|
* current table contains root entities. In that case, still add a
|
|
* reference field. The application can, after the table has matched,
|
|
* change the set of components, so that this column will turn into a
|
|
* reference. Having the reference already linked to the system table
|
|
* makes changing this administation easier when the change happens.
|
|
*/
|
|
if ((entity || table_data.iter_data.columns[c] == -1 || from == EcsCascade)) {
|
|
references = add_ref(world, query, table_type, references,
|
|
component, entity, from);
|
|
table_data.iter_data.columns[c] = -ecs_vector_count(references);
|
|
}
|
|
|
|
table_data.iter_data.components[c] = component;
|
|
table_data.iter_data.types[c] = get_column_type(world, op, component);
|
|
}
|
|
|
|
/* Initially always add table to inactive group. If the system is registered
|
|
* with the table and the table is not empty, the table will send an
|
|
* activate signal to the system. */
|
|
|
|
ecs_matched_table_t *table_elem;
|
|
if (table && has_auto_activation(query)) {
|
|
table_elem = ecs_vector_add(&query->empty_tables,
|
|
ecs_matched_table_t);
|
|
|
|
/* Store table index */
|
|
matched_table_index = ecs_vector_count(query->empty_tables);
|
|
table_indices_count ++;
|
|
table_indices = ecs_os_realloc(
|
|
table_indices, table_indices_count * ECS_SIZEOF(int32_t));
|
|
table_indices[table_indices_count - 1] = -matched_table_index;
|
|
|
|
#ifndef NDEBUG
|
|
char *type_expr = ecs_type_str(world, table->type);
|
|
ecs_trace_2("query #[green]%s#[reset] matched with table #[green][%s]",
|
|
query_name(world, query), type_expr);
|
|
ecs_os_free(type_expr);
|
|
#endif
|
|
} else {
|
|
/* If no table is provided to function, this is a system that contains
|
|
* no columns that require table matching. In this case, the system will
|
|
* only have one "dummy" table that caches data from the system columns.
|
|
* Always add this dummy table to the list of active tables, since it
|
|
* would never get activated otherwise. */
|
|
table_elem = ecs_vector_add(&query->tables, ecs_matched_table_t);
|
|
|
|
/* If query doesn't automatically activates/inactivates tables, we can
|
|
* get the count to determine the current table index. */
|
|
matched_table_index = ecs_vector_count(query->tables) - 1;
|
|
ecs_assert(matched_table_index >= 0, ECS_INTERNAL_ERROR, NULL);
|
|
}
|
|
|
|
if (references) {
|
|
ecs_size_t ref_size = ECS_SIZEOF(ecs_ref_t) * ecs_vector_count(references);
|
|
table_data.iter_data.references = ecs_os_malloc(ref_size);
|
|
ecs_os_memcpy(table_data.iter_data.references,
|
|
ecs_vector_first(references, ecs_ref_t), ref_size);
|
|
ecs_vector_free(references);
|
|
references = NULL;
|
|
}
|
|
|
|
*table_elem = table_data;
|
|
|
|
/* Use tail recursion when adding table for multiple traits */
|
|
trait_cur ++;
|
|
if (trait_cur < trait_count) {
|
|
goto add_trait;
|
|
}
|
|
|
|
/* Register table indices before sending out the match signal. This signal
|
|
* can cause table activation, and table indices are needed for that. */
|
|
if (table_indices) {
|
|
ecs_table_indices_t *ti = ecs_map_ensure(
|
|
query->table_indices, ecs_table_indices_t, table->id);
|
|
if (ti->indices) {
|
|
ecs_os_free(ti->indices);
|
|
}
|
|
ti->indices = table_indices;
|
|
ti->count = table_indices_count;
|
|
}
|
|
|
|
if (table && !(query->flags & EcsQueryIsSubquery)) {
|
|
ecs_table_notify(world, table, &(ecs_table_event_t){
|
|
.kind = EcsTableQueryMatch,
|
|
.query = query,
|
|
.matched_table_index = matched_table_index
|
|
});
|
|
} else if (table && ecs_table_count(table)) {
|
|
activate_table(world, query, table, true);
|
|
}
|
|
|
|
if (trait_offsets) {
|
|
ecs_os_free(trait_offsets);
|
|
}
|
|
}
|
|
|
|
static
|
|
bool match_column(
|
|
ecs_world_t *world,
|
|
ecs_type_t type,
|
|
ecs_sig_from_kind_t from_kind,
|
|
ecs_entity_t component,
|
|
ecs_entity_t source,
|
|
ecs_match_failure_t *failure_info)
|
|
{
|
|
if (from_kind == EcsFromAny) {
|
|
failure_info->reason = EcsMatchFromSelf;
|
|
return ecs_type_has_entity(world, type, component);
|
|
|
|
} else if (from_kind == EcsFromOwned) {
|
|
failure_info->reason = EcsMatchFromOwned;
|
|
return ecs_type_owns_entity(world, type, component, true);
|
|
|
|
} else if (from_kind == EcsFromShared) {
|
|
failure_info->reason = EcsMatchFromShared;
|
|
return !ecs_type_owns_entity(world, type, component, true) &&
|
|
ecs_type_owns_entity(world, type, component, false);
|
|
|
|
} else if (from_kind == EcsFromParent) {
|
|
failure_info->reason = EcsMatchFromContainer;
|
|
return ecs_find_in_type(world, type, component, ECS_CHILDOF) != 0;
|
|
|
|
} else if (from_kind == EcsFromEntity) {
|
|
failure_info->reason = EcsMatchFromEntity;
|
|
ecs_type_t source_type = ecs_get_type(world, source);
|
|
return ecs_type_has_entity(world, source_type, component);
|
|
} else {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
/* Match table with system */
|
|
bool ecs_query_match(
|
|
ecs_world_t *world,
|
|
ecs_table_t *table,
|
|
ecs_query_t *query,
|
|
ecs_match_failure_t *failure_info)
|
|
{
|
|
/* Prevent having to add if not null checks everywhere */
|
|
ecs_match_failure_t tmp_failure_info;
|
|
if (!failure_info) {
|
|
failure_info = &tmp_failure_info;
|
|
}
|
|
|
|
failure_info->reason = EcsMatchOk;
|
|
failure_info->column = 0;
|
|
|
|
if (!(query->flags & EcsQueryNeedsTables)) {
|
|
failure_info->reason = EcsMatchSystemIsATask;
|
|
return false;
|
|
}
|
|
|
|
ecs_type_t type, table_type = table->type;
|
|
|
|
/* Don't match disabled entities */
|
|
if (!(query->flags & EcsQueryMatchDisabled) && ecs_type_owns_entity(
|
|
world, table_type, EcsDisabled, true))
|
|
{
|
|
failure_info->reason = EcsMatchEntityIsDisabled;
|
|
return false;
|
|
}
|
|
|
|
/* Don't match prefab entities */
|
|
if (!(query->flags & EcsQueryMatchPrefab) && ecs_type_owns_entity(
|
|
world, table_type, EcsPrefab, true))
|
|
{
|
|
failure_info->reason = EcsMatchEntityIsPrefab;
|
|
return false;
|
|
}
|
|
|
|
/* Check if trait cardinality matches traits in query, if any */
|
|
if (count_traits(query, table->type) == -1) {
|
|
return false;
|
|
}
|
|
|
|
int32_t i, column_count = ecs_vector_count(query->sig.columns);
|
|
ecs_sig_column_t *columns = ecs_vector_first(query->sig.columns, ecs_sig_column_t);
|
|
|
|
for (i = 0; i < column_count; i ++) {
|
|
ecs_sig_column_t *elem = &columns[i];
|
|
ecs_sig_from_kind_t from_kind = elem->from_kind;
|
|
ecs_sig_oper_kind_t oper_kind = elem->oper_kind;
|
|
|
|
failure_info->column = i + 1;
|
|
|
|
if (oper_kind == EcsOperAnd) {
|
|
if (!match_column(
|
|
world, table_type, from_kind, elem->is.component,
|
|
elem->source, failure_info))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
} else if (oper_kind == EcsOperNot) {
|
|
if (match_column(
|
|
world, table_type, from_kind, elem->is.component,
|
|
elem->source, failure_info))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
} else if (oper_kind == EcsOperOr || oper_kind == EcsOperAll) {
|
|
bool match_all = oper_kind == EcsOperAll;
|
|
if (match_all) {
|
|
const EcsType *type_ptr = ecs_get(world, elem->is.component, EcsType);
|
|
type = type_ptr->normalized;
|
|
} else {
|
|
type = elem->is.type;
|
|
}
|
|
|
|
if (from_kind == EcsFromAny) {
|
|
if (!ecs_type_contains(
|
|
world, table_type, type, match_all, true))
|
|
{
|
|
failure_info->reason = EcsMatchOrFromSelf;
|
|
return false;
|
|
}
|
|
} else if (from_kind == EcsFromOwned) {
|
|
if (!ecs_type_contains(
|
|
world, table_type, type, match_all, false))
|
|
{
|
|
failure_info->reason = EcsMatchOrFromOwned;
|
|
return false;
|
|
}
|
|
} else if (from_kind == EcsFromShared) {
|
|
if (ecs_type_contains(
|
|
world, table_type, type, match_all, false) ||
|
|
!ecs_type_contains(
|
|
world, table_type, type, match_all, true))
|
|
{
|
|
failure_info->reason = EcsMatchOrFromShared;
|
|
return false;
|
|
}
|
|
} else if (from_kind == EcsFromParent) {
|
|
if (!(table->flags & EcsTableHasParent)) {
|
|
failure_info->reason = EcsMatchOrFromContainer;
|
|
return false;
|
|
}
|
|
|
|
if (!components_contains(
|
|
world, table_type, type, NULL, match_all))
|
|
{
|
|
failure_info->reason = EcsMatchOrFromContainer;
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/** Match existing tables against system (table is created before system) */
|
|
static
|
|
void match_tables(
|
|
ecs_world_t *world,
|
|
ecs_query_t *query)
|
|
{
|
|
int32_t i, count = ecs_sparse_count(world->store.tables);
|
|
|
|
for (i = 0; i < count; i ++) {
|
|
ecs_table_t *table = ecs_sparse_get(
|
|
world->store.tables, ecs_table_t, i);
|
|
|
|
if (ecs_query_match(world, table, query, NULL)) {
|
|
add_table(world, query, table);
|
|
}
|
|
}
|
|
|
|
order_ranked_tables(world, query);
|
|
}
|
|
|
|
#define ELEM(ptr, size, index) ECS_OFFSET(ptr, size * index)
|
|
|
|
static
|
|
int32_t qsort_partition(
|
|
ecs_world_t *world,
|
|
ecs_table_t *table,
|
|
ecs_data_t *data,
|
|
ecs_entity_t *entities,
|
|
void *ptr,
|
|
int32_t elem_size,
|
|
int32_t lo,
|
|
int32_t hi,
|
|
ecs_compare_action_t compare)
|
|
{
|
|
int32_t p = (hi + lo) / 2;
|
|
void *pivot = ELEM(ptr, elem_size, p);
|
|
ecs_entity_t pivot_e = entities[p];
|
|
int32_t i = lo - 1, j = hi + 1;
|
|
void *el;
|
|
|
|
repeat:
|
|
{
|
|
do {
|
|
i ++;
|
|
el = ELEM(ptr, elem_size, i);
|
|
} while ( compare(entities[i], el, pivot_e, pivot) < 0);
|
|
|
|
do {
|
|
j --;
|
|
el = ELEM(ptr, elem_size, j);
|
|
} while ( compare(entities[j], el, pivot_e, pivot) > 0);
|
|
|
|
if (i >= j) {
|
|
return j;
|
|
}
|
|
|
|
ecs_table_swap(world, table, data, i, j);
|
|
|
|
if (p == i) {
|
|
pivot = ELEM(ptr, elem_size, j);
|
|
pivot_e = entities[j];
|
|
} else if (p == j) {
|
|
pivot = ELEM(ptr, elem_size, i);
|
|
pivot_e = entities[i];
|
|
}
|
|
|
|
goto repeat;
|
|
}
|
|
}
|
|
|
|
static
|
|
void qsort_array(
|
|
ecs_world_t *world,
|
|
ecs_table_t *table,
|
|
ecs_data_t *data,
|
|
ecs_entity_t *entities,
|
|
void *ptr,
|
|
int32_t size,
|
|
int32_t lo,
|
|
int32_t hi,
|
|
ecs_compare_action_t compare)
|
|
{
|
|
if ((hi - lo) < 1) {
|
|
return;
|
|
}
|
|
|
|
int32_t p = qsort_partition(
|
|
world, table, data, entities, ptr, size, lo, hi, compare);
|
|
|
|
qsort_array(world, table, data, entities, ptr, size, lo, p, compare);
|
|
|
|
qsort_array(world, table, data, entities, ptr, size, p + 1, hi, compare);
|
|
}
|
|
|
|
static
|
|
void sort_table(
|
|
ecs_world_t *world,
|
|
ecs_table_t *table,
|
|
int32_t column_index,
|
|
ecs_compare_action_t compare)
|
|
{
|
|
ecs_data_t *data = ecs_table_get_data(table);
|
|
if (!data || !data->entities) {
|
|
/* Nothing to sort */
|
|
return;
|
|
}
|
|
|
|
int32_t count = ecs_table_data_count(data);
|
|
if (count < 2) {
|
|
return;
|
|
}
|
|
|
|
ecs_entity_t *entities = ecs_vector_first(data->entities, ecs_entity_t);
|
|
|
|
void *ptr = NULL;
|
|
int32_t size = 0;
|
|
if (column_index != -1) {
|
|
ecs_column_t *column = &data->columns[column_index];
|
|
size = column->size;
|
|
ptr = ecs_vector_first_t(column->data, size, column->alignment);
|
|
}
|
|
|
|
qsort_array(world, table, data, entities, ptr, size, 0, count - 1, compare);
|
|
}
|
|
|
|
/* Helper struct for building sorted table ranges */
|
|
typedef struct sort_helper_t {
|
|
ecs_matched_table_t *table;
|
|
ecs_entity_t *entities;
|
|
const void *ptr;
|
|
int32_t row;
|
|
int32_t elem_size;
|
|
int32_t count;
|
|
bool shared;
|
|
} sort_helper_t;
|
|
|
|
static
|
|
const void* ptr_from_helper(
|
|
sort_helper_t *helper)
|
|
{
|
|
ecs_assert(helper->row < helper->count, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(helper->elem_size >= 0, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(helper->row >= 0, ECS_INTERNAL_ERROR, NULL);
|
|
if (helper->shared) {
|
|
return helper->ptr;
|
|
} else {
|
|
return ELEM(helper->ptr, helper->elem_size, helper->row);
|
|
}
|
|
}
|
|
|
|
static
|
|
ecs_entity_t e_from_helper(
|
|
sort_helper_t *helper)
|
|
{
|
|
if (helper->row < helper->count) {
|
|
return helper->entities[helper->row];
|
|
} else {
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
static
|
|
void build_sorted_table_range(
|
|
ecs_query_t *query,
|
|
int32_t start,
|
|
int32_t end)
|
|
{
|
|
ecs_world_t *world = query->world;
|
|
ecs_entity_t component = query->sort_on_component;
|
|
ecs_compare_action_t compare = query->compare;
|
|
|
|
/* Fetch data from all matched tables */
|
|
ecs_matched_table_t *tables = ecs_vector_first(query->tables, ecs_matched_table_t);
|
|
sort_helper_t *helper = ecs_os_malloc((end - start) * ECS_SIZEOF(sort_helper_t));
|
|
|
|
int i, to_sort = 0;
|
|
for (i = start; i < end; i ++) {
|
|
ecs_matched_table_t *table_data = &tables[i];
|
|
ecs_table_t *table = table_data->iter_data.table;
|
|
ecs_data_t *data = ecs_table_get_data(table);
|
|
ecs_vector_t *entities;
|
|
if (!data || !(entities = data->entities) || !ecs_table_count(table)) {
|
|
continue;
|
|
}
|
|
|
|
int32_t index = ecs_type_index_of(table->type, component);
|
|
if (index != -1) {
|
|
ecs_column_t *column = &data->columns[index];
|
|
int16_t size = column->size;
|
|
int16_t align = column->alignment;
|
|
helper[to_sort].ptr = ecs_vector_first_t(column->data, size, align);
|
|
helper[to_sort].elem_size = size;
|
|
helper[to_sort].shared = false;
|
|
} else if (component) {
|
|
/* Find component in prefab */
|
|
ecs_entity_t base = ecs_find_entity_in_prefabs(
|
|
world, 0, table->type, component, 0);
|
|
|
|
/* If a base was not found, the query should not have allowed using
|
|
* the component for sorting */
|
|
ecs_assert(base != 0, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
const EcsComponent *cptr = ecs_get(world, component, EcsComponent);
|
|
ecs_assert(cptr != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
helper[to_sort].ptr = ecs_get_w_entity(world, base, component);
|
|
helper[to_sort].elem_size = cptr->size;
|
|
helper[to_sort].shared = true;
|
|
} else {
|
|
helper[to_sort].ptr = NULL;
|
|
helper[to_sort].elem_size = 0;
|
|
helper[to_sort].shared = false;
|
|
}
|
|
|
|
helper[to_sort].table = table_data;
|
|
helper[to_sort].entities = ecs_vector_first(entities, ecs_entity_t);
|
|
helper[to_sort].row = 0;
|
|
helper[to_sort].count = ecs_table_count(table);
|
|
to_sort ++;
|
|
}
|
|
|
|
ecs_table_slice_t *cur = NULL;
|
|
|
|
bool proceed;
|
|
do {
|
|
int32_t j, min = 0;
|
|
proceed = true;
|
|
|
|
ecs_entity_t e1;
|
|
while (!(e1 = e_from_helper(&helper[min]))) {
|
|
min ++;
|
|
if (min == to_sort) {
|
|
proceed = false;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!proceed) {
|
|
break;
|
|
}
|
|
|
|
for (j = min + 1; j < to_sort; j++) {
|
|
ecs_entity_t e2 = e_from_helper(&helper[j]);
|
|
if (!e2) {
|
|
continue;
|
|
}
|
|
|
|
const void *ptr1 = ptr_from_helper(&helper[min]);
|
|
const void *ptr2 = ptr_from_helper(&helper[j]);
|
|
|
|
if (compare(e1, ptr1, e2, ptr2) > 0) {
|
|
min = j;
|
|
}
|
|
}
|
|
|
|
sort_helper_t *cur_helper = &helper[min];
|
|
|
|
if (!cur || cur->table != cur_helper->table) {
|
|
cur = ecs_vector_add(&query->table_slices, ecs_table_slice_t);
|
|
ecs_assert(cur != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
cur->table = cur_helper->table;
|
|
cur->start_row = cur_helper->row;
|
|
cur->count = 1;
|
|
} else {
|
|
cur->count ++;
|
|
}
|
|
|
|
cur_helper->row ++;
|
|
} while (proceed);
|
|
|
|
ecs_os_free(helper);
|
|
}
|
|
|
|
static
|
|
void build_sorted_tables(
|
|
ecs_query_t *query)
|
|
{
|
|
/* Clean previous sorted tables */
|
|
ecs_vector_free(query->table_slices);
|
|
query->table_slices = NULL;
|
|
|
|
int32_t i, count = ecs_vector_count(query->tables);
|
|
ecs_matched_table_t *tables = ecs_vector_first(query->tables, ecs_matched_table_t);
|
|
ecs_matched_table_t *table = NULL;
|
|
|
|
int32_t start = 0, rank = 0;
|
|
for (i = 0; i < count; i ++) {
|
|
table = &tables[i];
|
|
if (rank != table->rank) {
|
|
if (start != i) {
|
|
build_sorted_table_range(query, start, i);
|
|
start = i;
|
|
}
|
|
rank = table->rank;
|
|
}
|
|
}
|
|
|
|
if (start != i) {
|
|
build_sorted_table_range(query, start, i);
|
|
}
|
|
}
|
|
|
|
static
|
|
bool tables_dirty(
|
|
ecs_query_t *query)
|
|
{
|
|
if (query->needs_reorder) {
|
|
order_ranked_tables(query->world, query);
|
|
}
|
|
|
|
int32_t i, count = ecs_vector_count(query->tables);
|
|
ecs_matched_table_t *tables = ecs_vector_first(query->tables,
|
|
ecs_matched_table_t);
|
|
bool is_dirty = false;
|
|
|
|
for (i = 0; i < count; i ++) {
|
|
ecs_matched_table_t *table_data = &tables[i];
|
|
ecs_table_t *table = table_data->iter_data.table;
|
|
|
|
if (!table_data->monitor) {
|
|
table_data->monitor = ecs_table_get_monitor(table);
|
|
is_dirty = true;
|
|
}
|
|
|
|
int32_t *dirty_state = ecs_table_get_dirty_state(table);
|
|
int32_t t, type_count = table->column_count;
|
|
for (t = 0; t < type_count + 1; t ++) {
|
|
is_dirty = is_dirty || (dirty_state[t] != table_data->monitor[t]);
|
|
}
|
|
}
|
|
|
|
is_dirty = is_dirty || (query->match_count != query->prev_match_count);
|
|
|
|
return is_dirty;
|
|
}
|
|
|
|
static
|
|
void tables_reset_dirty(
|
|
ecs_query_t *query)
|
|
{
|
|
query->prev_match_count = query->match_count;
|
|
|
|
int32_t i, count = ecs_vector_count(query->tables);
|
|
ecs_matched_table_t *tables = ecs_vector_first(
|
|
query->tables, ecs_matched_table_t);
|
|
|
|
for (i = 0; i < count; i ++) {
|
|
ecs_matched_table_t *table_data = &tables[i];
|
|
ecs_table_t *table = table_data->iter_data.table;
|
|
|
|
if (!table_data->monitor) {
|
|
/* If one table doesn't have a monitor, none of the tables will have
|
|
* a monitor, so early out. */
|
|
return;
|
|
}
|
|
|
|
int32_t *dirty_state = ecs_table_get_dirty_state(table);
|
|
int32_t t, type_count = table->column_count;
|
|
for (t = 0; t < type_count + 1; t ++) {
|
|
table_data->monitor[t] = dirty_state[t];
|
|
}
|
|
}
|
|
}
|
|
|
|
static
|
|
void sort_tables(
|
|
ecs_world_t *world,
|
|
ecs_query_t *query)
|
|
{
|
|
ecs_compare_action_t compare = query->compare;
|
|
if (!compare) {
|
|
return;
|
|
}
|
|
|
|
ecs_entity_t sort_on_component = query->sort_on_component;
|
|
|
|
/* Iterate over active tables. Don't bother with inactive tables, since
|
|
* they're empty */
|
|
int32_t i, count = ecs_vector_count(query->tables);
|
|
ecs_matched_table_t *tables = ecs_vector_first(
|
|
query->tables, ecs_matched_table_t);
|
|
bool tables_sorted = false;
|
|
|
|
for (i = 0; i < count; i ++) {
|
|
ecs_matched_table_t *table_data = &tables[i];
|
|
ecs_table_t *table = table_data->iter_data.table;
|
|
|
|
/* If no monitor had been created for the table yet, create it now */
|
|
bool is_dirty = false;
|
|
if (!table_data->monitor) {
|
|
table_data->monitor = ecs_table_get_monitor(table);
|
|
|
|
/* A new table is always dirty */
|
|
is_dirty = true;
|
|
}
|
|
|
|
int32_t *dirty_state = ecs_table_get_dirty_state(table);
|
|
|
|
is_dirty = is_dirty || (dirty_state[0] != table_data->monitor[0]);
|
|
|
|
int32_t index = -1;
|
|
if (sort_on_component) {
|
|
/* Get index of sorted component. We only care if the component we're
|
|
* sorting on has changed or if entities have been added / re(moved) */
|
|
index = ecs_type_index_of(table->type, sort_on_component);
|
|
if (index != -1) {
|
|
ecs_assert(index < ecs_vector_count(table->type), ECS_INTERNAL_ERROR, NULL);
|
|
is_dirty = is_dirty || (dirty_state[index + 1] != table_data->monitor[index + 1]);
|
|
} else {
|
|
/* Table does not contain component which means the sorted
|
|
* component is shared. Table does not need to be sorted */
|
|
continue;
|
|
}
|
|
}
|
|
|
|
/* Check both if entities have moved (element 0) or if the component
|
|
* we're sorting on has changed (index + 1) */
|
|
if (is_dirty) {
|
|
/* Sort the table */
|
|
sort_table(world, table, index, compare);
|
|
tables_sorted = true;
|
|
}
|
|
}
|
|
|
|
if (tables_sorted || query->match_count != query->prev_match_count) {
|
|
build_sorted_tables(query);
|
|
query->match_count ++; /* Increase version if tables changed */
|
|
}
|
|
}
|
|
|
|
static
|
|
bool has_refs(
|
|
ecs_sig_t *sig)
|
|
{
|
|
int32_t i, count = ecs_vector_count(sig->columns);
|
|
ecs_sig_column_t *columns = ecs_vector_first(sig->columns, ecs_sig_column_t);
|
|
|
|
for (i = 0; i < count; i ++) {
|
|
ecs_sig_from_kind_t from_kind = columns[i].from_kind;
|
|
|
|
if (columns[i].oper_kind == EcsOperNot && from_kind == EcsFromEmpty) {
|
|
/* Special case: if oper kind is Not and the query contained a
|
|
* shared expression, the expression is translated to FromId to
|
|
* prevent resolving the ref */
|
|
return true;
|
|
} else if (from_kind != EcsFromAny && from_kind != EcsFromEmpty) {
|
|
/* If the component is not from the entity being iterated over, and
|
|
* the column is not just passing an id, it must be a reference to
|
|
* another entity. */
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
static
|
|
bool has_traits(
|
|
ecs_sig_t *sig)
|
|
{
|
|
int32_t i, count = ecs_vector_count(sig->columns);
|
|
ecs_sig_column_t *columns = ecs_vector_first(sig->columns, ecs_sig_column_t);
|
|
|
|
for (i = 0; i < count; i ++) {
|
|
if (is_column_trait(&columns[i])) {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
static
|
|
void register_monitors(
|
|
ecs_world_t *world,
|
|
ecs_query_t *query)
|
|
{
|
|
ecs_vector_each(query->sig.columns, ecs_sig_column_t, column, {
|
|
/* If component is requested with CASCADE source register component as a
|
|
* parent monitor. Parent monitors keep track of whether an entity moved
|
|
* in the hierarchy, which potentially requires the query to reorder its
|
|
* tables.
|
|
* Also register a regular component monitor for EcsCascade columns.
|
|
* This ensures that when the component used in the CASCADE column
|
|
* is added or removed tables are updated accordingly*/
|
|
if (column->from_kind == EcsCascade) {
|
|
if (column->oper_kind != EcsOperOr) {
|
|
ecs_component_monitor_register(
|
|
&world->parent_monitors, column->is.component, query);
|
|
|
|
ecs_component_monitor_register(
|
|
&world->component_monitors, column->is.component, query);
|
|
} else {
|
|
ecs_vector_each(column->is.type, ecs_entity_t, e_ptr, {
|
|
ecs_component_monitor_register(
|
|
&world->parent_monitors, *e_ptr, query);
|
|
|
|
ecs_component_monitor_register(
|
|
&world->component_monitors, *e_ptr, query);
|
|
});
|
|
}
|
|
|
|
/* FromSelf also requires registering a monitor, as FromSelf columns can
|
|
* be matched with prefabs. The only column kinds that do not require
|
|
* registering a monitor are FromOwned and FromNothing. */
|
|
} else if (column->from_kind == EcsFromAny ||
|
|
column->from_kind == EcsFromShared ||
|
|
column->from_kind == EcsFromEntity ||
|
|
column->from_kind == EcsFromParent)
|
|
{
|
|
if (column->oper_kind != EcsOperOr) {
|
|
ecs_component_monitor_register(
|
|
&world->component_monitors, column->is.component, query);
|
|
} else {
|
|
ecs_vector_each(column->is.type, ecs_entity_t, e_ptr, {
|
|
ecs_component_monitor_register(
|
|
&world->component_monitors, *e_ptr, query);
|
|
});
|
|
}
|
|
}
|
|
});
|
|
}
|
|
|
|
static
|
|
void process_signature(
|
|
ecs_world_t *world,
|
|
ecs_query_t *query)
|
|
{
|
|
int i, count = ecs_vector_count(query->sig.columns);
|
|
ecs_sig_column_t *columns = ecs_vector_first(query->sig.columns, ecs_sig_column_t);
|
|
|
|
for (i = 0; i < count; i ++) {
|
|
ecs_sig_column_t *column = &columns[i];
|
|
ecs_sig_oper_kind_t op = column->oper_kind;
|
|
ecs_sig_from_kind_t from = column->from_kind;
|
|
ecs_sig_inout_kind_t inout = column->inout_kind;
|
|
|
|
if (inout != EcsIn) {
|
|
query->flags |= EcsQueryHasOutColumns;
|
|
}
|
|
|
|
if (op == EcsOperOptional) {
|
|
query->flags |= EcsQueryHasOptional;
|
|
}
|
|
|
|
if (!(query->flags & EcsQueryMatchDisabled)) {
|
|
if (op == EcsOperOr) {
|
|
/* If the signature explicitly indicates interest in EcsDisabled,
|
|
* signal that disabled entities should be matched. By default,
|
|
* disabled entities are not matched. */
|
|
if (ecs_type_owns_entity(
|
|
world, column->is.type, EcsDisabled, true))
|
|
{
|
|
query->flags |= EcsQueryMatchDisabled;
|
|
}
|
|
} else if (op == EcsOperAnd || op == EcsOperOptional) {
|
|
if (column->is.component == EcsDisabled) {
|
|
query->flags |= EcsQueryMatchDisabled;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!(query->flags & EcsQueryMatchPrefab)) {
|
|
if (op == EcsOperOr) {
|
|
/* If the signature explicitly indicates interest in EcsPrefab,
|
|
* signal that disabled entities should be matched. By default,
|
|
* prefab entities are not matched. */
|
|
if (ecs_type_owns_entity(
|
|
world, column->is.type, EcsPrefab, true))
|
|
{
|
|
query->flags |= EcsQueryMatchPrefab;
|
|
}
|
|
} else if (op == EcsOperAnd || op == EcsOperOptional) {
|
|
if (column->is.component == EcsPrefab) {
|
|
query->flags |= EcsQueryMatchPrefab;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (from == EcsFromAny ||
|
|
from == EcsFromOwned ||
|
|
from == EcsFromShared ||
|
|
from == EcsFromParent)
|
|
{
|
|
query->flags |= EcsQueryNeedsTables;
|
|
}
|
|
|
|
if (from == EcsCascade) {
|
|
query->cascade_by = i + 1;
|
|
query->rank_on_component = column->is.component;
|
|
}
|
|
|
|
if (from == EcsFromEntity) {
|
|
ecs_assert(column->source != 0, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_set_watch(world, column->source);
|
|
}
|
|
}
|
|
|
|
query->flags |= (ecs_flags32_t)(has_refs(&query->sig) * EcsQueryHasRefs);
|
|
query->flags |= (ecs_flags32_t)(has_traits(&query->sig) * EcsQueryHasTraits);
|
|
|
|
if (!(query->flags & EcsQueryIsSubquery)) {
|
|
register_monitors(world, query);
|
|
}
|
|
}
|
|
|
|
static
|
|
bool match_table(
|
|
ecs_world_t *world,
|
|
ecs_query_t *query,
|
|
ecs_table_t *table)
|
|
{
|
|
if (ecs_query_match(world, table, query, NULL)) {
|
|
add_table(world, query, table);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/* Move table from empty to non-empty list, or vice versa */
|
|
static
|
|
int32_t move_table(
|
|
ecs_query_t *query,
|
|
ecs_table_t *table,
|
|
int32_t index,
|
|
ecs_vector_t **dst_array,
|
|
ecs_vector_t *src_array,
|
|
bool activate)
|
|
{
|
|
(void)table;
|
|
|
|
int32_t new_index = 0;
|
|
int32_t last_src_index = ecs_vector_count(src_array) - 1;
|
|
ecs_assert(last_src_index >= 0, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
ecs_matched_table_t *mt = ecs_vector_last(src_array, ecs_matched_table_t);
|
|
|
|
/* The last table of the source array will be moved to the location of the
|
|
* table to move, do some bookkeeping to keep things consistent. */
|
|
if (last_src_index) {
|
|
ecs_table_indices_t *ti = ecs_map_get(query->table_indices,
|
|
ecs_table_indices_t, mt->iter_data.table->id);
|
|
|
|
int i, count = ti->count;
|
|
for (i = 0; i < count; i ++) {
|
|
int32_t old_index = ti->indices[i];
|
|
if (activate) {
|
|
if (old_index >= 0) {
|
|
/* old_index should be negative if activate is true, since
|
|
* we're moving from the empty list to the non-empty list.
|
|
* However, if the last table in the source array is also
|
|
* the table being moved, this can happen. */
|
|
ecs_assert(table == mt->iter_data.table,
|
|
ECS_INTERNAL_ERROR, NULL);
|
|
continue;
|
|
}
|
|
/* If activate is true, src = the empty list, and index should
|
|
* be negative. */
|
|
old_index = old_index * -1 - 1; /* Normalize */
|
|
}
|
|
|
|
/* Ensure to update correct index, as there can be more than one */
|
|
if (old_index == last_src_index) {
|
|
if (activate) {
|
|
ti->indices[i] = index * -1 - 1;
|
|
} else {
|
|
ti->indices[i] = index;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* If the src array contains tables, there must be a table that will get
|
|
* moved. */
|
|
ecs_assert(i != count, ECS_INTERNAL_ERROR, NULL);
|
|
} else {
|
|
/* If last_src_index is 0, the table to move was the only table in the
|
|
* src array, so no other administration needs to be updated. */
|
|
}
|
|
|
|
/* Actually move the table. Only move from src to dst if we have a
|
|
* dst_array, otherwise just remove it from src. */
|
|
if (dst_array) {
|
|
new_index = ecs_vector_count(*dst_array);
|
|
ecs_vector_move_index(dst_array, src_array, ecs_matched_table_t, index);
|
|
|
|
/* Make sure table is where we expect it */
|
|
mt = ecs_vector_last(*dst_array, ecs_matched_table_t);
|
|
ecs_assert(mt->iter_data.table == table, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(ecs_vector_count(*dst_array) == (new_index + 1),
|
|
ECS_INTERNAL_ERROR, NULL);
|
|
} else {
|
|
ecs_vector_remove_index(src_array, ecs_matched_table_t, index);
|
|
}
|
|
|
|
/* Ensure that src array has now one element less */
|
|
ecs_assert(ecs_vector_count(src_array) == last_src_index,
|
|
ECS_INTERNAL_ERROR, NULL);
|
|
|
|
/* Return new index for table */
|
|
if (activate) {
|
|
/* Table is now active, index is positive */
|
|
return new_index;
|
|
} else {
|
|
/* Table is now inactive, index is negative */
|
|
return new_index * -1 - 1;
|
|
}
|
|
}
|
|
|
|
/** Table activation happens when a table was or becomes empty. Deactivated
|
|
* tables are not considered by the system in the main loop. */
|
|
static
|
|
void activate_table(
|
|
ecs_world_t *world,
|
|
ecs_query_t *query,
|
|
ecs_table_t *table,
|
|
bool active)
|
|
{
|
|
(void)world;
|
|
|
|
ecs_vector_t *src_array, *dst_array;
|
|
int32_t activated = 0;
|
|
|
|
if (active) {
|
|
src_array = query->empty_tables;
|
|
dst_array = query->tables;
|
|
} else {
|
|
src_array = query->tables;
|
|
dst_array = query->empty_tables;
|
|
}
|
|
|
|
ecs_table_indices_t *ti = ecs_map_get(
|
|
query->table_indices, ecs_table_indices_t, table->id);
|
|
|
|
if (ti) {
|
|
int32_t i, count = ti->count;
|
|
for (i = 0; i < count; i ++) {
|
|
int32_t index = ti->indices[i];
|
|
|
|
if (index < 0) {
|
|
if (!active) {
|
|
/* If table is already inactive, no need to move */
|
|
continue;
|
|
}
|
|
index = index * -1 - 1;
|
|
} else {
|
|
if (active) {
|
|
/* If table is already active, no need to move */
|
|
continue;
|
|
}
|
|
}
|
|
|
|
ecs_matched_table_t *mt = ecs_vector_get(
|
|
src_array, ecs_matched_table_t, index);
|
|
ecs_assert(mt->iter_data.table == table, ECS_INTERNAL_ERROR, NULL);
|
|
(void)mt;
|
|
|
|
activated ++;
|
|
|
|
ti->indices[i] = move_table(
|
|
query, table, index, &dst_array, src_array, active);
|
|
}
|
|
|
|
if (activated) {
|
|
/* Activate system if registered with query */
|
|
#ifdef FLECS_SYSTEMS_H
|
|
if (query->system) {
|
|
int32_t dst_count = ecs_vector_count(dst_array);
|
|
if (active) {
|
|
if (dst_count == 1) {
|
|
ecs_system_activate(world, query->system, true, NULL);
|
|
}
|
|
} else if (ecs_vector_count(src_array) == 0) {
|
|
ecs_system_activate(world, query->system, false, NULL);
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
if (active) {
|
|
query->tables = dst_array;
|
|
} else {
|
|
query->empty_tables = dst_array;
|
|
}
|
|
}
|
|
|
|
if (!activated) {
|
|
/* Received an activate event for a table we're not matched with. This
|
|
* can only happen if this is a subquery */
|
|
ecs_assert((query->flags & EcsQueryIsSubquery) != 0,
|
|
ECS_INTERNAL_ERROR, NULL);
|
|
return;
|
|
}
|
|
|
|
/* Signal query it needs to reorder tables. Doing this in place could slow
|
|
* down scenario's where a large number of tables is matched with an ordered
|
|
* query. Since each table would trigger the activate signal, there would be
|
|
* as many sorts as added tables, vs. only one when ordering happens when an
|
|
* iterator is obtained. */
|
|
query->needs_reorder = true;
|
|
}
|
|
|
|
static
|
|
void add_subquery(
|
|
ecs_world_t *world,
|
|
ecs_query_t *parent,
|
|
ecs_query_t *subquery)
|
|
{
|
|
ecs_query_t **elem = ecs_vector_add(&parent->subqueries, ecs_query_t*);
|
|
*elem = subquery;
|
|
|
|
/* Iterate matched tables, match them with subquery */
|
|
ecs_matched_table_t *tables = ecs_vector_first(parent->tables, ecs_matched_table_t);
|
|
int32_t i, count = ecs_vector_count(parent->tables);
|
|
|
|
for (i = 0; i < count; i ++) {
|
|
ecs_matched_table_t *table = &tables[i];
|
|
match_table(world, subquery, table->iter_data.table);
|
|
activate_table(world, subquery, table->iter_data.table, true);
|
|
}
|
|
|
|
/* Do the same for inactive tables */
|
|
tables = ecs_vector_first(parent->empty_tables, ecs_matched_table_t);
|
|
count = ecs_vector_count(parent->empty_tables);
|
|
|
|
for (i = 0; i < count; i ++) {
|
|
ecs_matched_table_t *table = &tables[i];
|
|
match_table(world, subquery, table->iter_data.table);
|
|
}
|
|
}
|
|
|
|
static
|
|
void notify_subqueries(
|
|
ecs_world_t *world,
|
|
ecs_query_t *query,
|
|
ecs_query_event_t *event)
|
|
{
|
|
if (query->subqueries) {
|
|
ecs_query_t **queries = ecs_vector_first(query->subqueries, ecs_query_t*);
|
|
int32_t i, count = ecs_vector_count(query->subqueries);
|
|
|
|
ecs_query_event_t sub_event = *event;
|
|
sub_event.parent_query = query;
|
|
|
|
for (i = 0; i < count; i ++) {
|
|
ecs_query_t *sub = queries[i];
|
|
ecs_query_notify(world, sub, &sub_event);
|
|
}
|
|
}
|
|
}
|
|
|
|
static
|
|
void free_matched_table(
|
|
ecs_matched_table_t *table)
|
|
{
|
|
ecs_os_free(table->iter_data.columns);
|
|
ecs_os_free(table->iter_data.components);
|
|
ecs_os_free((ecs_vector_t**)table->iter_data.types);
|
|
ecs_os_free(table->iter_data.references);
|
|
ecs_os_free(table->sparse_columns);
|
|
ecs_os_free(table->bitset_columns);
|
|
ecs_os_free(table->monitor);
|
|
}
|
|
|
|
/** Check if a table was matched with the system */
|
|
static
|
|
ecs_table_indices_t* get_table_indices(
|
|
ecs_query_t *query,
|
|
ecs_table_t *table)
|
|
{
|
|
return ecs_map_get(query->table_indices, ecs_table_indices_t, table->id);
|
|
}
|
|
|
|
static
|
|
void resolve_cascade_container(
|
|
ecs_world_t *world,
|
|
ecs_query_t *query,
|
|
ecs_table_indices_t *ti,
|
|
ecs_type_t table_type)
|
|
{
|
|
int32_t i, count = ti->count;
|
|
for (i = 0; i < count; i ++) {
|
|
int32_t table_data_index = ti->indices[i];
|
|
ecs_matched_table_t *table_data;
|
|
|
|
if (table_data_index >= 0) {
|
|
table_data = ecs_vector_get(
|
|
query->tables, ecs_matched_table_t, table_data_index);
|
|
} else {
|
|
table_data = ecs_vector_get(
|
|
query->empty_tables, ecs_matched_table_t, table_data_index);
|
|
}
|
|
|
|
ecs_assert(table_data->iter_data.references != 0, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
/* Obtain reference index */
|
|
int32_t *column_indices = table_data->iter_data.columns;
|
|
int32_t column = query->cascade_by - 1;
|
|
int32_t ref_index = -column_indices[column] - 1;
|
|
|
|
/* Obtain pointer to the reference data */
|
|
ecs_ref_t *references = table_data->iter_data.references;
|
|
ecs_ref_t *ref = &references[ref_index];
|
|
ecs_assert(ref->component == get_cascade_component(query),
|
|
ECS_INTERNAL_ERROR, NULL);
|
|
|
|
/* Resolve container entity */
|
|
ecs_entity_t container = ecs_find_in_type(
|
|
world, table_type, ref->component, ECS_CHILDOF);
|
|
|
|
/* If container was found, update the reference */
|
|
if (container) {
|
|
references[ref_index].entity = container;
|
|
ecs_get_ref_w_entity(
|
|
world, &references[ref_index], container,
|
|
ref->component);
|
|
} else {
|
|
references[ref_index].entity = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Remove table */
|
|
static
|
|
void remove_table(
|
|
ecs_query_t *query,
|
|
ecs_table_t *table,
|
|
ecs_vector_t *tables,
|
|
int32_t index,
|
|
bool empty)
|
|
{
|
|
ecs_matched_table_t *mt = ecs_vector_get(
|
|
tables, ecs_matched_table_t, index);
|
|
if (!mt) {
|
|
/* Query was notified of a table it doesn't match with, this can only
|
|
* happen if query is a subquery. */
|
|
ecs_assert(query->flags & EcsQueryIsSubquery, ECS_INTERNAL_ERROR, NULL);
|
|
return;
|
|
}
|
|
|
|
ecs_assert(mt->iter_data.table == table, ECS_INTERNAL_ERROR, NULL);
|
|
(void)table;
|
|
|
|
/* Free table before moving, as the move will cause another table to occupy
|
|
* the memory of mt */
|
|
free_matched_table(mt);
|
|
move_table(query, mt->iter_data.table, index, NULL, tables, empty);
|
|
}
|
|
|
|
static
|
|
void unmatch_table(
|
|
ecs_query_t *query,
|
|
ecs_table_t *table,
|
|
ecs_table_indices_t *ti)
|
|
{
|
|
if (!ti) {
|
|
ti = get_table_indices(query, table);
|
|
if (!ti) {
|
|
return;
|
|
}
|
|
}
|
|
|
|
int32_t i, count = ti->count;
|
|
for (i = 0; i < count; i ++) {
|
|
int32_t index = ti->indices[i];
|
|
if (index < 0) {
|
|
index = index * -1 - 1;
|
|
remove_table(query, table, query->empty_tables, index, true);
|
|
} else {
|
|
remove_table(query, table, query->tables, index, false);
|
|
}
|
|
}
|
|
|
|
ecs_os_free(ti->indices);
|
|
ecs_map_remove(query->table_indices, table->id);
|
|
}
|
|
|
|
static
|
|
void rematch_table(
|
|
ecs_world_t *world,
|
|
ecs_query_t *query,
|
|
ecs_table_t *table)
|
|
{
|
|
ecs_table_indices_t *match = get_table_indices(query, table);
|
|
|
|
if (ecs_query_match(world, table, query, NULL)) {
|
|
/* If the table matches, and it is not currently matched, add */
|
|
if (match == NULL) {
|
|
add_table(world, query, table);
|
|
|
|
/* If table still matches and has cascade column, reevaluate the
|
|
* sources of references. This may have changed in case
|
|
* components were added/removed to container entities */
|
|
} else if (query->cascade_by) {
|
|
resolve_cascade_container(
|
|
world, query, match, table->type);
|
|
|
|
/* If query has optional columns, it is possible that a column that
|
|
* previously had data no longer has data, or vice versa. Do a full
|
|
* rematch to make sure data is consistent. */
|
|
} else if (query->flags & EcsQueryHasOptional) {
|
|
unmatch_table(query, table, match);
|
|
if (!(query->flags & EcsQueryIsSubquery)) {
|
|
ecs_table_notify(world, table, &(ecs_table_event_t){
|
|
.kind = EcsTableQueryUnmatch,
|
|
.query = query
|
|
});
|
|
}
|
|
add_table(world, query, table);
|
|
}
|
|
} else {
|
|
/* Table no longer matches, remove */
|
|
if (match != NULL) {
|
|
unmatch_table(query, table, match);
|
|
if (!(query->flags & EcsQueryIsSubquery)) {
|
|
ecs_table_notify(world, table, &(ecs_table_event_t){
|
|
.kind = EcsTableQueryUnmatch,
|
|
.query = query
|
|
});
|
|
}
|
|
notify_subqueries(world, query, &(ecs_query_event_t){
|
|
.kind = EcsQueryTableUnmatch,
|
|
.table = table
|
|
});
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Rematch system with tables after a change happened to a watched entity */
|
|
static
|
|
void rematch_tables(
|
|
ecs_world_t *world,
|
|
ecs_query_t *query,
|
|
ecs_query_t *parent_query)
|
|
{
|
|
if (parent_query) {
|
|
ecs_matched_table_t *tables = ecs_vector_first(parent_query->tables, ecs_matched_table_t);
|
|
int32_t i, count = ecs_vector_count(parent_query->tables);
|
|
for (i = 0; i < count; i ++) {
|
|
ecs_table_t *table = tables[i].iter_data.table;
|
|
rematch_table(world, query, table);
|
|
}
|
|
|
|
tables = ecs_vector_first(parent_query->empty_tables, ecs_matched_table_t);
|
|
count = ecs_vector_count(parent_query->empty_tables);
|
|
for (i = 0; i < count; i ++) {
|
|
ecs_table_t *table = tables[i].iter_data.table;
|
|
rematch_table(world, query, table);
|
|
}
|
|
} else {
|
|
ecs_sparse_t *tables = world->store.tables;
|
|
int32_t i, count = ecs_sparse_count(tables);
|
|
|
|
for (i = 0; i < count; i ++) {
|
|
/* Is the system currently matched with the table? */
|
|
ecs_table_t *table = ecs_sparse_get(tables, ecs_table_t, i);
|
|
rematch_table(world, query, table);
|
|
}
|
|
}
|
|
|
|
group_tables(world, query);
|
|
order_ranked_tables(world, query);
|
|
|
|
/* Enable/disable system if constraints are (not) met. If the system is
|
|
* already dis/enabled this operation has no side effects. */
|
|
if (query->system) {
|
|
if (ecs_sig_check_constraints(world, &query->sig)) {
|
|
ecs_remove_entity(world, query->system, EcsDisabledIntern);
|
|
} else {
|
|
ecs_add_entity(world, query->system, EcsDisabledIntern);
|
|
}
|
|
}
|
|
}
|
|
|
|
static
|
|
void remove_subquery(
|
|
ecs_query_t *parent,
|
|
ecs_query_t *sub)
|
|
{
|
|
ecs_assert(parent != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(sub != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(parent->subqueries != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
int32_t i, count = ecs_vector_count(parent->subqueries);
|
|
ecs_query_t **sq = ecs_vector_first(parent->subqueries, ecs_query_t*);
|
|
|
|
for (i = 0; i < count; i ++) {
|
|
if (sq[i] == sub) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
ecs_vector_remove_index(parent->subqueries, ecs_query_t*, i);
|
|
}
|
|
|
|
/* -- Private API -- */
|
|
|
|
void ecs_query_notify(
|
|
ecs_world_t *world,
|
|
ecs_query_t *query,
|
|
ecs_query_event_t *event)
|
|
{
|
|
bool notify = true;
|
|
|
|
switch(event->kind) {
|
|
case EcsQueryTableMatch:
|
|
/* Creation of new table */
|
|
if (match_table(world, query, event->table)) {
|
|
if (query->subqueries) {
|
|
notify_subqueries(world, query, event);
|
|
}
|
|
}
|
|
notify = false;
|
|
break;
|
|
case EcsQueryTableUnmatch:
|
|
/* Deletion of table */
|
|
unmatch_table(query, event->table, NULL);
|
|
break;
|
|
case EcsQueryTableRematch:
|
|
/* Rematch tables of query */
|
|
rematch_tables(world, query, event->parent_query);
|
|
break;
|
|
case EcsQueryTableEmpty:
|
|
/* Table is empty, deactivate */
|
|
activate_table(world, query, event->table, false);
|
|
break;
|
|
case EcsQueryTableNonEmpty:
|
|
/* Table is non-empty, activate */
|
|
activate_table(world, query, event->table, true);
|
|
break;
|
|
case EcsQueryOrphan:
|
|
ecs_assert(query->flags & EcsQueryIsSubquery, ECS_INTERNAL_ERROR, NULL);
|
|
query->flags |= EcsQueryIsOrphaned;
|
|
query->parent = NULL;
|
|
break;
|
|
}
|
|
|
|
if (notify) {
|
|
notify_subqueries(world, query, event);
|
|
}
|
|
}
|
|
|
|
/* -- Public API -- */
|
|
|
|
static
|
|
ecs_query_t* ecs_query_new_w_sig_intern(
|
|
ecs_world_t *world,
|
|
ecs_entity_t system,
|
|
ecs_sig_t *sig,
|
|
bool is_subquery)
|
|
{
|
|
ecs_query_t *result = ecs_os_calloc(sizeof(ecs_query_t));
|
|
result->world = world;
|
|
result->sig = *sig;
|
|
result->table_indices = ecs_map_new(ecs_table_indices_t, 0);
|
|
result->tables = ecs_vector_new(ecs_matched_table_t, 0);
|
|
result->empty_tables = ecs_vector_new(ecs_matched_table_t, 0);
|
|
result->system = system;
|
|
result->prev_match_count = -1;
|
|
|
|
if (is_subquery) {
|
|
result->flags |= EcsQueryIsSubquery;
|
|
}
|
|
|
|
process_signature(world, result);
|
|
|
|
ecs_trace_2("query #[green]%s#[reset] created with expression #[red]%s",
|
|
query_name(world, result), result->sig.expr);
|
|
|
|
ecs_log_push();
|
|
|
|
if (!is_subquery) {
|
|
/* Register query with world */
|
|
ecs_query_t **elem = ecs_vector_add(&world->queries, ecs_query_t*);
|
|
*elem = result;
|
|
|
|
if (result->flags & EcsQueryNeedsTables) {
|
|
if (ecs_has_entity(world, system, EcsMonitor)) {
|
|
result->flags |= EcsQueryMonitor;
|
|
}
|
|
|
|
if (ecs_has_entity(world, system, EcsOnSet)) {
|
|
result->flags |= EcsQueryOnSet;
|
|
}
|
|
|
|
if (ecs_has_entity(world, system, EcsUnSet)) {
|
|
result->flags |= EcsQueryUnSet;
|
|
}
|
|
|
|
match_tables(world, result);
|
|
} else {
|
|
/* Add stub table that resolves references (if any) so everything is
|
|
* preprocessed when the query is evaluated. */
|
|
add_table(world, result, NULL);
|
|
}
|
|
}
|
|
|
|
if (result->cascade_by) {
|
|
result->group_table = rank_by_depth;
|
|
}
|
|
|
|
ecs_log_pop();
|
|
|
|
/* Make sure application can't try to free sig resources */
|
|
*sig = (ecs_sig_t){ 0 };
|
|
|
|
return result;
|
|
}
|
|
|
|
ecs_query_t* ecs_query_new_w_sig(
|
|
ecs_world_t *world,
|
|
ecs_entity_t system,
|
|
ecs_sig_t *sig)
|
|
{
|
|
return ecs_query_new_w_sig_intern(world, system, sig, false);
|
|
}
|
|
|
|
ecs_query_t* ecs_query_new(
|
|
ecs_world_t *world,
|
|
const char *expr)
|
|
{
|
|
ecs_sig_t sig = { 0 };
|
|
ecs_sig_init(world, NULL, expr, &sig);
|
|
return ecs_query_new_w_sig(world, 0, &sig);
|
|
}
|
|
|
|
ecs_query_t* ecs_subquery_new(
|
|
ecs_world_t *world,
|
|
ecs_query_t *parent,
|
|
const char *expr)
|
|
{
|
|
ecs_sig_t sig = { 0 };
|
|
ecs_sig_init(world, NULL, expr, &sig);
|
|
ecs_query_t *result = ecs_query_new_w_sig_intern(world, 0, &sig, true);
|
|
result->parent = parent;
|
|
add_subquery(world, parent, result);
|
|
return result;
|
|
}
|
|
|
|
ecs_sig_t* ecs_query_get_sig(
|
|
ecs_query_t *query)
|
|
{
|
|
return &query->sig;
|
|
}
|
|
|
|
void ecs_query_free(
|
|
ecs_query_t *query)
|
|
{
|
|
ecs_world_t *world = query->world;
|
|
|
|
if ((query->flags & EcsQueryIsSubquery) &&
|
|
!(query->flags & EcsQueryIsOrphaned))
|
|
{
|
|
remove_subquery(query->parent, query);
|
|
}
|
|
|
|
notify_subqueries(world, query, &(ecs_query_event_t){
|
|
.kind = EcsQueryOrphan
|
|
});
|
|
|
|
ecs_vector_each(query->empty_tables, ecs_matched_table_t, table, {
|
|
free_matched_table(table);
|
|
});
|
|
|
|
ecs_vector_each(query->tables, ecs_matched_table_t, table, {
|
|
free_matched_table(table);
|
|
});
|
|
|
|
ecs_map_iter_t it = ecs_map_iter(query->table_indices);
|
|
ecs_table_indices_t *ti;
|
|
while ((ti = ecs_map_next(&it, ecs_table_indices_t, NULL))) {
|
|
ecs_os_free(ti->indices);
|
|
}
|
|
ecs_map_free(query->table_indices);
|
|
|
|
ecs_vector_free(query->subqueries);
|
|
ecs_vector_free(query->tables);
|
|
ecs_vector_free(query->empty_tables);
|
|
ecs_vector_free(query->table_slices);
|
|
ecs_sig_deinit(&query->sig);
|
|
|
|
/* Find query in vector */
|
|
if (!(query->flags & EcsQueryIsSubquery) && world->queries) {
|
|
int32_t index = -1;
|
|
ecs_vector_each(world->queries, ecs_query_t*, q_ptr, {
|
|
if (*q_ptr == query) {
|
|
index = q_ptr_i;
|
|
}
|
|
});
|
|
|
|
ecs_assert(index != -1, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_vector_remove_index(world->queries, ecs_query_t*, index);
|
|
}
|
|
|
|
ecs_os_free(query);
|
|
}
|
|
|
|
/* Create query iterator */
|
|
ecs_iter_t ecs_query_iter_page(
|
|
ecs_query_t *query,
|
|
int32_t offset,
|
|
int32_t limit)
|
|
{
|
|
ecs_assert(query != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(!(query->flags & EcsQueryIsOrphaned), ECS_INVALID_PARAMETER, NULL);
|
|
|
|
ecs_world_t *world = query->world;
|
|
|
|
if (query->needs_reorder) {
|
|
order_ranked_tables(world, query);
|
|
}
|
|
|
|
sort_tables(world, query);
|
|
|
|
if (!world->in_progress && query->flags & EcsQueryHasRefs) {
|
|
ecs_eval_component_monitors(world);
|
|
}
|
|
|
|
tables_reset_dirty(query);
|
|
|
|
int32_t table_count;
|
|
if (query->table_slices) {
|
|
table_count = ecs_vector_count(query->table_slices);
|
|
} else {
|
|
table_count = ecs_vector_count(query->tables);
|
|
}
|
|
|
|
ecs_query_iter_t it = {
|
|
.page_iter = {
|
|
.offset = offset,
|
|
.limit = limit,
|
|
.remaining = limit
|
|
},
|
|
.index = 0,
|
|
};
|
|
|
|
return (ecs_iter_t){
|
|
.world = world,
|
|
.query = query,
|
|
.column_count = ecs_vector_count(query->sig.columns),
|
|
.table_count = table_count,
|
|
.inactive_table_count = ecs_vector_count(query->empty_tables),
|
|
.iter.query = it
|
|
};
|
|
}
|
|
|
|
ecs_iter_t ecs_query_iter(
|
|
ecs_query_t *query)
|
|
{
|
|
return ecs_query_iter_page(query, 0, 0);
|
|
}
|
|
|
|
void ecs_query_set_iter(
|
|
ecs_world_t *world,
|
|
ecs_query_t *query,
|
|
ecs_iter_t *it,
|
|
int32_t table_index,
|
|
int32_t row,
|
|
int32_t count)
|
|
{
|
|
ecs_assert(query != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(!(query->flags & EcsQueryIsOrphaned), ECS_INVALID_PARAMETER, NULL);
|
|
|
|
ecs_matched_table_t *table_data = ecs_vector_get(
|
|
query->tables, ecs_matched_table_t, table_index);
|
|
ecs_assert(table_data != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
ecs_table_t *table = table_data->iter_data.table;
|
|
ecs_data_t *data = ecs_table_get_data(table);
|
|
ecs_assert(data != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
ecs_entity_t *entity_buffer = ecs_vector_first(data->entities, ecs_entity_t);
|
|
it->entities = &entity_buffer[row];
|
|
|
|
it->world = world;
|
|
it->query = query;
|
|
it->column_count = ecs_vector_count(query->sig.columns);
|
|
it->table_count = 1;
|
|
it->inactive_table_count = 0;
|
|
it->table_columns = data->columns;
|
|
it->table = &table_data->iter_data;
|
|
it->offset = row;
|
|
it->count = count;
|
|
it->total_count = count;
|
|
}
|
|
|
|
static
|
|
int ecs_page_iter_next(
|
|
ecs_page_iter_t *it,
|
|
ecs_page_cursor_t *cur)
|
|
{
|
|
int32_t offset = it->offset;
|
|
int32_t limit = it->limit;
|
|
if (!(offset || limit)) {
|
|
return cur->count == 0;
|
|
}
|
|
|
|
int32_t count = cur->count;
|
|
int32_t remaining = it->remaining;
|
|
|
|
if (offset) {
|
|
if (offset > count) {
|
|
/* No entities to iterate in current table */
|
|
it->offset -= count;
|
|
return 1;
|
|
} else {
|
|
cur->first += offset;
|
|
count = cur->count -= offset;
|
|
it->offset = 0;
|
|
}
|
|
}
|
|
|
|
if (remaining) {
|
|
if (remaining > count) {
|
|
it->remaining -= count;
|
|
} else {
|
|
count = cur->count = remaining;
|
|
it->remaining = 0;
|
|
}
|
|
} else if (limit) {
|
|
/* Limit hit: no more entities left to iterate */
|
|
return -1;
|
|
}
|
|
|
|
return count == 0;
|
|
}
|
|
|
|
static
|
|
int find_smallest_column(
|
|
ecs_table_t *table,
|
|
ecs_matched_table_t *table_data,
|
|
ecs_vector_t *sparse_columns)
|
|
{
|
|
ecs_sparse_column_t *sparse_column_array =
|
|
ecs_vector_first(sparse_columns, ecs_sparse_column_t);
|
|
int32_t i, count = ecs_vector_count(sparse_columns);
|
|
int32_t min = INT_MAX, index = 0;
|
|
|
|
for (i = 0; i < count; i ++) {
|
|
/* The array with sparse queries for the matched table */
|
|
ecs_sparse_column_t *sparse_column = &sparse_column_array[i];
|
|
|
|
/* Pointer to the switch column struct of the table */
|
|
ecs_sw_column_t *sc = sparse_column->sw_column;
|
|
|
|
/* If the sparse column pointer hadn't been retrieved yet, do it now */
|
|
if (!sc) {
|
|
/* Get the table column index from the signature column index */
|
|
int32_t table_column_index = table_data->iter_data.columns[
|
|
sparse_column->signature_column_index];
|
|
|
|
/* Translate the table column index to switch column index */
|
|
table_column_index -= table->sw_column_offset;
|
|
ecs_assert(table_column_index >= 1, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
/* Get the sparse column */
|
|
ecs_data_t *data = ecs_table_get_data(table);
|
|
sc = sparse_column->sw_column =
|
|
&data->sw_columns[table_column_index - 1];
|
|
}
|
|
|
|
/* Find the smallest column */
|
|
ecs_switch_t *sw = sc->data;
|
|
int32_t case_count = ecs_switch_case_count(sw, sparse_column->sw_case);
|
|
if (case_count < min) {
|
|
min = case_count;
|
|
index = i + 1;
|
|
}
|
|
}
|
|
|
|
return index;
|
|
}
|
|
|
|
static
|
|
int sparse_column_next(
|
|
ecs_table_t *table,
|
|
ecs_matched_table_t *matched_table,
|
|
ecs_vector_t *sparse_columns,
|
|
ecs_query_iter_t *iter,
|
|
ecs_page_cursor_t *cur)
|
|
{
|
|
bool first_iteration = false;
|
|
int32_t sparse_smallest;
|
|
|
|
if (!(sparse_smallest = iter->sparse_smallest)) {
|
|
sparse_smallest = iter->sparse_smallest = find_smallest_column(
|
|
table, matched_table, sparse_columns);
|
|
first_iteration = true;
|
|
}
|
|
|
|
sparse_smallest -= 1;
|
|
|
|
ecs_sparse_column_t *columns = ecs_vector_first(
|
|
sparse_columns, ecs_sparse_column_t);
|
|
ecs_sparse_column_t *column = &columns[sparse_smallest];
|
|
ecs_switch_t *sw, *sw_smallest = column->sw_column->data;
|
|
ecs_entity_t case_smallest = column->sw_case;
|
|
|
|
/* Find next entity to iterate in sparse column */
|
|
int32_t first;
|
|
if (first_iteration) {
|
|
first = ecs_switch_first(sw_smallest, case_smallest);
|
|
} else {
|
|
first = ecs_switch_next(sw_smallest, iter->sparse_first);
|
|
}
|
|
|
|
if (first == -1) {
|
|
goto done;
|
|
}
|
|
|
|
/* Check if entity matches with other sparse columns, if any */
|
|
int32_t i, count = ecs_vector_count(sparse_columns);
|
|
do {
|
|
for (i = 0; i < count; i ++) {
|
|
if (i == sparse_smallest) {
|
|
/* Already validated this one */
|
|
continue;
|
|
}
|
|
|
|
column = &columns[i];
|
|
sw = column->sw_column->data;
|
|
|
|
if (ecs_switch_get(sw, first) != column->sw_case) {
|
|
first = ecs_switch_next(sw_smallest, first);
|
|
if (first == -1) {
|
|
goto done;
|
|
}
|
|
}
|
|
}
|
|
} while (i != count);
|
|
|
|
cur->first = iter->sparse_first = first;
|
|
cur->count = 1;
|
|
|
|
return 0;
|
|
done:
|
|
/* Iterated all elements in the sparse list, we should move to the
|
|
* next matched table. */
|
|
iter->sparse_smallest = 0;
|
|
iter->sparse_first = 0;
|
|
|
|
return -1;
|
|
}
|
|
|
|
#define BS_MAX ((uint64_t)0xFFFFFFFFFFFFFFFF)
|
|
|
|
static
|
|
int bitset_column_next(
|
|
ecs_table_t *table,
|
|
ecs_vector_t *bitset_columns,
|
|
ecs_query_iter_t *iter,
|
|
ecs_page_cursor_t *cur)
|
|
{
|
|
/* Precomputed single-bit test */
|
|
static const uint64_t bitmask[64] = {
|
|
(uint64_t)1 << 0, (uint64_t)1 << 1, (uint64_t)1 << 2, (uint64_t)1 << 3,
|
|
(uint64_t)1 << 4, (uint64_t)1 << 5, (uint64_t)1 << 6, (uint64_t)1 << 7,
|
|
(uint64_t)1 << 8, (uint64_t)1 << 9, (uint64_t)1 << 10, (uint64_t)1 << 11,
|
|
(uint64_t)1 << 12, (uint64_t)1 << 13, (uint64_t)1 << 14, (uint64_t)1 << 15,
|
|
(uint64_t)1 << 16, (uint64_t)1 << 17, (uint64_t)1 << 18, (uint64_t)1 << 19,
|
|
(uint64_t)1 << 20, (uint64_t)1 << 21, (uint64_t)1 << 22, (uint64_t)1 << 23,
|
|
(uint64_t)1 << 24, (uint64_t)1 << 25, (uint64_t)1 << 26, (uint64_t)1 << 27,
|
|
(uint64_t)1 << 28, (uint64_t)1 << 29, (uint64_t)1 << 30, (uint64_t)1 << 31,
|
|
(uint64_t)1 << 32, (uint64_t)1 << 33, (uint64_t)1 << 34, (uint64_t)1 << 35,
|
|
(uint64_t)1 << 36, (uint64_t)1 << 37, (uint64_t)1 << 38, (uint64_t)1 << 39,
|
|
(uint64_t)1 << 40, (uint64_t)1 << 41, (uint64_t)1 << 42, (uint64_t)1 << 43,
|
|
(uint64_t)1 << 44, (uint64_t)1 << 45, (uint64_t)1 << 46, (uint64_t)1 << 47,
|
|
(uint64_t)1 << 48, (uint64_t)1 << 49, (uint64_t)1 << 50, (uint64_t)1 << 51,
|
|
(uint64_t)1 << 52, (uint64_t)1 << 53, (uint64_t)1 << 54, (uint64_t)1 << 55,
|
|
(uint64_t)1 << 56, (uint64_t)1 << 57, (uint64_t)1 << 58, (uint64_t)1 << 59,
|
|
(uint64_t)1 << 60, (uint64_t)1 << 61, (uint64_t)1 << 62, (uint64_t)1 << 63
|
|
};
|
|
|
|
/* Precomputed test to verify if remainder of block is set (or not) */
|
|
static const uint64_t bitmask_remain[64] = {
|
|
BS_MAX, BS_MAX - (BS_MAX >> 63), BS_MAX - (BS_MAX >> 62),
|
|
BS_MAX - (BS_MAX >> 61), BS_MAX - (BS_MAX >> 60), BS_MAX - (BS_MAX >> 59),
|
|
BS_MAX - (BS_MAX >> 58), BS_MAX - (BS_MAX >> 57), BS_MAX - (BS_MAX >> 56),
|
|
BS_MAX - (BS_MAX >> 55), BS_MAX - (BS_MAX >> 54), BS_MAX - (BS_MAX >> 53),
|
|
BS_MAX - (BS_MAX >> 52), BS_MAX - (BS_MAX >> 51), BS_MAX - (BS_MAX >> 50),
|
|
BS_MAX - (BS_MAX >> 49), BS_MAX - (BS_MAX >> 48), BS_MAX - (BS_MAX >> 47),
|
|
BS_MAX - (BS_MAX >> 46), BS_MAX - (BS_MAX >> 45), BS_MAX - (BS_MAX >> 44),
|
|
BS_MAX - (BS_MAX >> 43), BS_MAX - (BS_MAX >> 42), BS_MAX - (BS_MAX >> 41),
|
|
BS_MAX - (BS_MAX >> 40), BS_MAX - (BS_MAX >> 39), BS_MAX - (BS_MAX >> 38),
|
|
BS_MAX - (BS_MAX >> 37), BS_MAX - (BS_MAX >> 36), BS_MAX - (BS_MAX >> 35),
|
|
BS_MAX - (BS_MAX >> 34), BS_MAX - (BS_MAX >> 33), BS_MAX - (BS_MAX >> 32),
|
|
BS_MAX - (BS_MAX >> 31), BS_MAX - (BS_MAX >> 30), BS_MAX - (BS_MAX >> 29),
|
|
BS_MAX - (BS_MAX >> 28), BS_MAX - (BS_MAX >> 27), BS_MAX - (BS_MAX >> 26),
|
|
BS_MAX - (BS_MAX >> 25), BS_MAX - (BS_MAX >> 24), BS_MAX - (BS_MAX >> 23),
|
|
BS_MAX - (BS_MAX >> 22), BS_MAX - (BS_MAX >> 21), BS_MAX - (BS_MAX >> 20),
|
|
BS_MAX - (BS_MAX >> 19), BS_MAX - (BS_MAX >> 18), BS_MAX - (BS_MAX >> 17),
|
|
BS_MAX - (BS_MAX >> 16), BS_MAX - (BS_MAX >> 15), BS_MAX - (BS_MAX >> 14),
|
|
BS_MAX - (BS_MAX >> 13), BS_MAX - (BS_MAX >> 12), BS_MAX - (BS_MAX >> 11),
|
|
BS_MAX - (BS_MAX >> 10), BS_MAX - (BS_MAX >> 9), BS_MAX - (BS_MAX >> 8),
|
|
BS_MAX - (BS_MAX >> 7), BS_MAX - (BS_MAX >> 6), BS_MAX - (BS_MAX >> 5),
|
|
BS_MAX - (BS_MAX >> 4), BS_MAX - (BS_MAX >> 3), BS_MAX - (BS_MAX >> 2),
|
|
BS_MAX - (BS_MAX >> 1)
|
|
};
|
|
|
|
int32_t i, count = ecs_vector_count(bitset_columns);
|
|
ecs_bitset_column_t *columns = ecs_vector_first(
|
|
bitset_columns, ecs_bitset_column_t);
|
|
int32_t bs_offset = table->bs_column_offset;
|
|
|
|
int32_t first = iter->bitset_first;
|
|
int32_t last = 0;
|
|
|
|
for (i = 0; i < count; i ++) {
|
|
ecs_bitset_column_t *column = &columns[i];
|
|
ecs_bs_column_t *bs_column = columns[i].bs_column;
|
|
|
|
if (!bs_column) {
|
|
ecs_data_t *data = table->data;
|
|
int32_t index = column->column_index;
|
|
ecs_assert((index - bs_offset >= 0), ECS_INTERNAL_ERROR, NULL);
|
|
bs_column = &data->bs_columns[index - bs_offset];
|
|
columns[i].bs_column = bs_column;
|
|
}
|
|
|
|
ecs_bitset_t *bs = &bs_column->data;
|
|
int32_t bs_elem_count = bs->count;
|
|
int32_t bs_block = first >> 6;
|
|
int32_t bs_block_count = ((bs_elem_count - 1) >> 6) + 1;
|
|
|
|
if (bs_block >= bs_block_count) {
|
|
goto done;
|
|
}
|
|
|
|
uint64_t *data = bs->data;
|
|
int32_t bs_start = first & 0x3F;
|
|
|
|
/* Step 1: find the first non-empty block */
|
|
uint64_t v = data[bs_block];
|
|
uint64_t remain = bitmask_remain[bs_start];
|
|
while (!(v & remain)) {
|
|
/* If no elements are remaining, move to next block */
|
|
if ((++bs_block) >= bs_block_count) {
|
|
/* No non-empty blocks left */
|
|
goto done;
|
|
}
|
|
|
|
bs_start = 0;
|
|
remain = BS_MAX; /* Test the full block */
|
|
v = data[bs_block];
|
|
}
|
|
|
|
/* Step 2: find the first non-empty element in the block */
|
|
while (!(v & bitmask[bs_start])) {
|
|
bs_start ++;
|
|
|
|
/* Block was not empty, so bs_start must be smaller than 64 */
|
|
ecs_assert(bs_start < 64, ECS_INTERNAL_ERROR, NULL);
|
|
}
|
|
|
|
/* Step 3: Find number of contiguous enabled elements after start */
|
|
int32_t bs_end = bs_start, bs_block_end = bs_block;
|
|
|
|
remain = bitmask_remain[bs_end];
|
|
while ((v & remain) == remain) {
|
|
bs_end = 0;
|
|
bs_block_end ++;
|
|
|
|
if (bs_block_end == bs_block_count) {
|
|
break;
|
|
}
|
|
|
|
v = data[bs_block_end];
|
|
remain = BS_MAX; /* Test the full block */
|
|
}
|
|
|
|
/* Step 4: find remainder of enabled elements in current block */
|
|
if (bs_block_end != bs_block_count) {
|
|
while ((v & bitmask[bs_end])) {
|
|
bs_end ++;
|
|
}
|
|
}
|
|
|
|
/* Block was not 100% occupied, so bs_start must be smaller than 64 */
|
|
ecs_assert(bs_end < 64, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
/* Step 5: translate to element start/end and make sure that each column
|
|
* range is a subset of the previous one. */
|
|
first = bs_block * 64 + bs_start;
|
|
int32_t cur_last = bs_block_end * 64 + bs_end;
|
|
|
|
/* No enabled elements found in table */
|
|
if (first == cur_last) {
|
|
goto done;
|
|
}
|
|
|
|
/* If multiple bitsets are evaluated, make sure each subsequent range
|
|
* is equal or a subset of the previous range */
|
|
if (i) {
|
|
/* If the first element of a subsequent bitset is larger than the
|
|
* previous last value, start over. */
|
|
if (first >= last) {
|
|
i = -1;
|
|
continue;
|
|
}
|
|
|
|
/* Make sure the last element of the range doesn't exceed the last
|
|
* element of the previous range. */
|
|
if (cur_last > last) {
|
|
cur_last = last;
|
|
}
|
|
}
|
|
|
|
last = cur_last;
|
|
int32_t elem_count = last - first;
|
|
|
|
/* Make sure last element doesn't exceed total number of elements in
|
|
* the table */
|
|
if (elem_count > bs_elem_count) {
|
|
elem_count = bs_elem_count;
|
|
}
|
|
|
|
cur->first = first;
|
|
cur->count = elem_count;
|
|
iter->bitset_first = first;
|
|
}
|
|
|
|
/* Keep track of last processed element for iteration */
|
|
iter->bitset_first = last;
|
|
|
|
return 0;
|
|
done:
|
|
return -1;
|
|
}
|
|
|
|
static
|
|
void mark_columns_dirty(
|
|
ecs_query_t *query,
|
|
ecs_matched_table_t *table_data)
|
|
{
|
|
ecs_table_t *table = table_data->iter_data.table;
|
|
|
|
if (table && table->dirty_state) {
|
|
int32_t i, count = ecs_vector_count(query->sig.columns);
|
|
ecs_sig_column_t *columns = ecs_vector_first(
|
|
query->sig.columns, ecs_sig_column_t);
|
|
|
|
for (i = 0; i < count; i ++) {
|
|
if (columns[i].inout_kind != EcsIn) {
|
|
int32_t table_column = table_data->iter_data.columns[i];
|
|
if (table_column > 0) {
|
|
table->dirty_state[table_column] ++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Return next table */
|
|
bool ecs_query_next(
|
|
ecs_iter_t *it)
|
|
{
|
|
ecs_assert(it != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_query_iter_t *iter = &it->iter.query;
|
|
ecs_page_iter_t *piter = &iter->page_iter;
|
|
ecs_world_t *world = it->world;
|
|
ecs_query_t *query = it->query;
|
|
|
|
ecs_get_stage(&world);
|
|
ecs_table_slice_t *slice = ecs_vector_first(
|
|
query->table_slices, ecs_table_slice_t);
|
|
ecs_matched_table_t *tables = ecs_vector_first(
|
|
query->tables, ecs_matched_table_t);
|
|
|
|
ecs_assert(!slice || query->compare, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
ecs_page_cursor_t cur;
|
|
int32_t table_count = it->table_count;
|
|
int32_t prev_count = it->total_count;
|
|
|
|
int i;
|
|
for (i = iter->index; i < table_count; i ++) {
|
|
ecs_matched_table_t *table_data = slice ? slice[i].table : &tables[i];
|
|
ecs_table_t *table = table_data->iter_data.table;
|
|
ecs_data_t *data = NULL;
|
|
|
|
iter->index = i + 1;
|
|
|
|
if (table) {
|
|
ecs_vector_t *bitset_columns = table_data->bitset_columns;
|
|
ecs_vector_t *sparse_columns = table_data->sparse_columns;
|
|
data = ecs_table_get_data(table);
|
|
ecs_assert(data != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
it->table_columns = data->columns;
|
|
|
|
if (slice) {
|
|
cur.first = slice[i].start_row;
|
|
cur.count = slice[i].count;
|
|
} else {
|
|
cur.first = 0;
|
|
cur.count = ecs_table_count(table);
|
|
}
|
|
|
|
if (cur.count) {
|
|
if (bitset_columns) {
|
|
|
|
if (bitset_column_next(table, bitset_columns, iter,
|
|
&cur) == -1)
|
|
{
|
|
/* No more enabled components for table */
|
|
continue;
|
|
} else {
|
|
iter->index = i;
|
|
}
|
|
}
|
|
|
|
if (sparse_columns) {
|
|
if (sparse_column_next(table, table_data,
|
|
sparse_columns, iter, &cur) == -1)
|
|
{
|
|
/* No more elements in sparse column */
|
|
continue;
|
|
} else {
|
|
iter->index = i;
|
|
}
|
|
}
|
|
|
|
int ret = ecs_page_iter_next(piter, &cur);
|
|
if (ret < 0) {
|
|
return false;
|
|
} else if (ret > 0) {
|
|
continue;
|
|
}
|
|
} else {
|
|
continue;
|
|
}
|
|
|
|
ecs_entity_t *entity_buffer = ecs_vector_first(
|
|
data->entities, ecs_entity_t);
|
|
it->entities = &entity_buffer[cur.first];
|
|
it->offset = cur.first;
|
|
it->count = cur.count;
|
|
it->total_count = cur.count;
|
|
}
|
|
|
|
it->table = &table_data->iter_data;
|
|
it->frame_offset += prev_count;
|
|
|
|
if (query->flags & EcsQueryHasOutColumns) {
|
|
if (table) {
|
|
mark_columns_dirty(query, table_data);
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool ecs_query_next_w_filter(
|
|
ecs_iter_t *iter,
|
|
const ecs_filter_t *filter)
|
|
{
|
|
ecs_table_t *table;
|
|
|
|
do {
|
|
if (!ecs_query_next(iter)) {
|
|
return false;
|
|
}
|
|
table = iter->table->table;
|
|
} while (filter && !ecs_table_match_filter(iter->world, table, filter));
|
|
|
|
return true;
|
|
}
|
|
|
|
bool ecs_query_next_worker(
|
|
ecs_iter_t *it,
|
|
int32_t current,
|
|
int32_t total)
|
|
{
|
|
int32_t per_worker, first, prev_offset = it->offset;
|
|
|
|
do {
|
|
if (!ecs_query_next(it)) {
|
|
return false;
|
|
}
|
|
|
|
int32_t count = it->count;
|
|
per_worker = count / total;
|
|
first = per_worker * current;
|
|
|
|
count -= per_worker * total;
|
|
|
|
if (count) {
|
|
if (current < count) {
|
|
per_worker ++;
|
|
first += current;
|
|
} else {
|
|
first += count;
|
|
}
|
|
}
|
|
|
|
if (!per_worker && !(it->query->flags & EcsQueryNeedsTables)) {
|
|
if (current == 0) {
|
|
return true;
|
|
} else {
|
|
return false;
|
|
}
|
|
}
|
|
} while (!per_worker);
|
|
|
|
it->frame_offset -= prev_offset;
|
|
it->count = per_worker;
|
|
it->offset += first;
|
|
it->entities = &it->entities[first];
|
|
it->frame_offset += first;
|
|
|
|
return true;
|
|
}
|
|
|
|
void ecs_query_order_by(
|
|
ecs_world_t *world,
|
|
ecs_query_t *query,
|
|
ecs_entity_t sort_component,
|
|
ecs_compare_action_t compare)
|
|
{
|
|
ecs_assert(query != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(!(query->flags & EcsQueryIsOrphaned), ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(query->flags & EcsQueryNeedsTables, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
query->sort_on_component = sort_component;
|
|
query->compare = compare;
|
|
|
|
ecs_vector_free(query->table_slices);
|
|
query->table_slices = NULL;
|
|
|
|
sort_tables(world, query);
|
|
|
|
if (!query->table_slices) {
|
|
build_sorted_tables(query);
|
|
}
|
|
}
|
|
|
|
void ecs_query_group_by(
|
|
ecs_world_t *world,
|
|
ecs_query_t *query,
|
|
ecs_entity_t sort_component,
|
|
ecs_rank_type_action_t group_table_action)
|
|
{
|
|
ecs_assert(query != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(!(query->flags & EcsQueryIsOrphaned), ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(query->flags & EcsQueryNeedsTables, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
query->rank_on_component = sort_component;
|
|
query->group_table = group_table_action;
|
|
|
|
group_tables(world, query);
|
|
|
|
order_ranked_tables(world, query);
|
|
|
|
build_sorted_tables(query);
|
|
}
|
|
|
|
bool ecs_query_changed(
|
|
ecs_query_t *query)
|
|
{
|
|
ecs_assert(query != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(!(query->flags & EcsQueryIsOrphaned), ECS_INVALID_PARAMETER, NULL);
|
|
return tables_dirty(query);
|
|
}
|
|
|
|
bool ecs_query_orphaned(
|
|
ecs_query_t *query)
|
|
{
|
|
return query->flags & EcsQueryIsOrphaned;
|
|
}
|
|
|
|
const EcsComponent* ecs_component_from_id(
|
|
ecs_world_t *world,
|
|
ecs_entity_t e)
|
|
{
|
|
ecs_entity_t trait = 0;
|
|
|
|
/* If this is a trait, get the trait component from the identifier */
|
|
if (ECS_HAS_ROLE(e, TRAIT)) {
|
|
trait = e;
|
|
e = e & ECS_COMPONENT_MASK;
|
|
e = ecs_entity_t_hi(e);
|
|
}
|
|
|
|
const EcsComponent *component = ecs_get(world, e, EcsComponent);
|
|
if (!component && trait) {
|
|
/* If this is a trait column and the trait is not a component, use
|
|
* the component type of the component the trait is applied to. */
|
|
e = ecs_entity_t_lo(trait);
|
|
component = ecs_get(world, e, EcsComponent);
|
|
}
|
|
|
|
ecs_assert(!component || !ECS_HAS_ROLE(e, CHILDOF), ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(!component || !ECS_HAS_ROLE(e, INSTANCEOF), ECS_INTERNAL_ERROR, NULL);
|
|
|
|
return component;
|
|
}
|
|
|
|
/* Count number of columns with data (excluding tags) */
|
|
static
|
|
int32_t data_column_count(
|
|
ecs_world_t * world,
|
|
ecs_table_t * table)
|
|
{
|
|
int32_t count = 0;
|
|
ecs_vector_each(table->type, ecs_entity_t, c_ptr, {
|
|
ecs_entity_t component = *c_ptr;
|
|
|
|
/* Typically all components will be clustered together at the start of
|
|
* the type as components are created from a separate id pool, and type
|
|
* vectors are sorted.
|
|
* Explicitly check for EcsComponent and EcsName since the ecs_has check
|
|
* doesn't work during bootstrap. */
|
|
if ((component == ecs_typeid(EcsComponent)) ||
|
|
(component == ecs_typeid(EcsName)) ||
|
|
ecs_component_from_id(world, component) != NULL)
|
|
{
|
|
count = c_ptr_i + 1;
|
|
}
|
|
});
|
|
|
|
return count;
|
|
}
|
|
|
|
/* Count number of switch columns */
|
|
static
|
|
int32_t switch_column_count(
|
|
ecs_table_t *table)
|
|
{
|
|
int32_t count = 0;
|
|
ecs_vector_each(table->type, ecs_entity_t, c_ptr, {
|
|
ecs_entity_t component = *c_ptr;
|
|
|
|
if (ECS_HAS_ROLE(component, SWITCH)) {
|
|
if (!count) {
|
|
table->sw_column_offset = c_ptr_i;
|
|
}
|
|
count ++;
|
|
}
|
|
});
|
|
|
|
return count;
|
|
}
|
|
|
|
/* Count number of bitset columns */
|
|
static
|
|
int32_t bitset_column_count(
|
|
ecs_table_t *table)
|
|
{
|
|
int32_t count = 0;
|
|
ecs_vector_each(table->type, ecs_entity_t, c_ptr, {
|
|
ecs_entity_t component = *c_ptr;
|
|
|
|
if (ECS_HAS_ROLE(component, DISABLED)) {
|
|
if (!count) {
|
|
table->bs_column_offset = c_ptr_i;
|
|
}
|
|
count ++;
|
|
}
|
|
});
|
|
|
|
return count;
|
|
}
|
|
|
|
static
|
|
ecs_type_t entities_to_type(
|
|
ecs_entities_t *entities)
|
|
{
|
|
if (entities->count) {
|
|
ecs_vector_t *result = NULL;
|
|
ecs_vector_set_count(&result, ecs_entity_t, entities->count);
|
|
ecs_entity_t *array = ecs_vector_first(result, ecs_entity_t);
|
|
ecs_os_memcpy(array, entities->array, ECS_SIZEOF(ecs_entity_t) * entities->count);
|
|
return result;
|
|
} else {
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
static
|
|
void register_child_table(
|
|
ecs_world_t * world,
|
|
ecs_table_t * table,
|
|
ecs_entity_t parent)
|
|
{
|
|
/* Register child table with parent */
|
|
ecs_vector_t *child_tables = ecs_map_get_ptr(
|
|
world->child_tables, ecs_vector_t*, parent);
|
|
if (!child_tables) {
|
|
child_tables = ecs_vector_new(ecs_table_t*, 1);
|
|
}
|
|
|
|
ecs_table_t **el = ecs_vector_add(&child_tables, ecs_table_t*);
|
|
*el = table;
|
|
|
|
if (!world->child_tables) {
|
|
world->child_tables = ecs_map_new(ecs_vector_t*, 1);
|
|
}
|
|
|
|
ecs_map_set(world->child_tables, parent, &child_tables);
|
|
}
|
|
|
|
static
|
|
ecs_edge_t* get_edge(
|
|
ecs_table_t *node,
|
|
ecs_entity_t e)
|
|
{
|
|
if (e < ECS_HI_COMPONENT_ID) {
|
|
if (!node->lo_edges) {
|
|
node->lo_edges = ecs_os_calloc(sizeof(ecs_edge_t) * ECS_HI_COMPONENT_ID);
|
|
}
|
|
return &node->lo_edges[e];
|
|
} else {
|
|
if (!node->hi_edges) {
|
|
node->hi_edges = ecs_map_new(ecs_edge_t, 1);
|
|
}
|
|
return ecs_map_ensure(node->hi_edges, ecs_edge_t, e);
|
|
}
|
|
}
|
|
|
|
static
|
|
void init_edges(
|
|
ecs_world_t * world,
|
|
ecs_table_t * table)
|
|
{
|
|
ecs_entity_t *entities = ecs_vector_first(table->type, ecs_entity_t);
|
|
int32_t count = ecs_vector_count(table->type);
|
|
|
|
table->lo_edges = NULL;
|
|
table->hi_edges = NULL;
|
|
|
|
/* Make add edges to own components point to self */
|
|
int32_t i;
|
|
for (i = 0; i < count; i ++) {
|
|
ecs_entity_t e = entities[i];
|
|
|
|
ecs_edge_t *edge = get_edge(table, e);
|
|
ecs_assert(edge != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
edge->add = table;
|
|
|
|
if (count == 1) {
|
|
edge->remove = &world->store.root;
|
|
}
|
|
|
|
/* As we're iterating over the table components, also set the table
|
|
* flags. These allow us to quickly determine if the table contains
|
|
* data that needs to be handled in a special way, like prefabs or
|
|
* containers */
|
|
if (e <= EcsLastInternalComponentId) {
|
|
table->flags |= EcsTableHasBuiltins;
|
|
}
|
|
|
|
if (e == EcsPrefab) {
|
|
table->flags |= EcsTableIsPrefab;
|
|
table->flags |= EcsTableIsDisabled;
|
|
}
|
|
|
|
if (e == EcsDisabled) {
|
|
table->flags |= EcsTableIsDisabled;
|
|
}
|
|
|
|
if (e == ecs_typeid(EcsComponent)) {
|
|
table->flags |= EcsTableHasComponentData;
|
|
}
|
|
|
|
if (ECS_HAS_ROLE(e, XOR)) {
|
|
table->flags |= EcsTableHasXor;
|
|
}
|
|
|
|
if (ECS_HAS_ROLE(e, INSTANCEOF)) {
|
|
table->flags |= EcsTableHasBase;
|
|
}
|
|
|
|
if (ECS_HAS_ROLE(e, SWITCH)) {
|
|
table->flags |= EcsTableHasSwitch;
|
|
}
|
|
|
|
if (ECS_HAS_ROLE(e, DISABLED)) {
|
|
table->flags |= EcsTableHasDisabled;
|
|
}
|
|
|
|
if (ECS_HAS_ROLE(e, CHILDOF)) {
|
|
ecs_entity_t parent = e & ECS_COMPONENT_MASK;
|
|
ecs_assert(!ecs_exists(world, parent) || ecs_is_alive(world, parent), ECS_INTERNAL_ERROR, NULL);
|
|
table->flags |= EcsTableHasParent;
|
|
register_child_table(world, table, parent);
|
|
}
|
|
|
|
if (ECS_HAS_ROLE(e, CHILDOF) || ECS_HAS_ROLE(e, INSTANCEOF)) {
|
|
ecs_set_watch(world, e & ECS_COMPONENT_MASK);
|
|
}
|
|
}
|
|
|
|
/* Register component info flags for all columns */
|
|
ecs_table_notify(world, table, &(ecs_table_event_t){
|
|
.kind = EcsTableComponentInfo
|
|
});
|
|
|
|
/* Register as root table */
|
|
if (!(table->flags & EcsTableHasParent)) {
|
|
register_child_table(world, table, 0);
|
|
}
|
|
}
|
|
|
|
static
|
|
void init_table(
|
|
ecs_world_t * world,
|
|
ecs_table_t * table,
|
|
ecs_entities_t * entities)
|
|
{
|
|
table->type = entities_to_type(entities);
|
|
table->c_info = NULL;
|
|
table->data = NULL;
|
|
table->flags = 0;
|
|
table->dirty_state = NULL;
|
|
table->monitors = NULL;
|
|
table->on_set = NULL;
|
|
table->on_set_all = NULL;
|
|
table->on_set_override = NULL;
|
|
table->un_set_all = NULL;
|
|
table->alloc_count = 0;
|
|
|
|
table->queries = NULL;
|
|
table->column_count = data_column_count(world, table);
|
|
table->sw_column_count = switch_column_count(table);
|
|
table->bs_column_count = bitset_column_count(table);
|
|
|
|
init_edges(world, table);
|
|
}
|
|
|
|
static
|
|
ecs_table_t *create_table(
|
|
ecs_world_t * world,
|
|
ecs_entities_t * entities,
|
|
uint64_t hash)
|
|
{
|
|
ecs_table_t *result = ecs_sparse_add(world->store.tables, ecs_table_t);
|
|
result->id = ecs_to_u32(ecs_sparse_last_id(world->store.tables));
|
|
|
|
ecs_assert(result != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
init_table(world, result, entities);
|
|
|
|
#ifndef NDEBUG
|
|
char *expr = ecs_type_str(world, result->type);
|
|
ecs_trace_2("table #[green][%s]#[normal] created", expr);
|
|
ecs_os_free(expr);
|
|
#endif
|
|
ecs_log_push();
|
|
|
|
/* Store table in lookup map */
|
|
ecs_vector_t *tables = ecs_map_get_ptr(world->store.table_map, ecs_vector_t*, hash);
|
|
ecs_table_t **elem = ecs_vector_add(&tables, ecs_table_t*);
|
|
*elem = result;
|
|
ecs_map_set(world->store.table_map, hash, &tables);
|
|
|
|
ecs_notify_queries(world, &(ecs_query_event_t) {
|
|
.kind = EcsQueryTableMatch,
|
|
.table = result
|
|
});
|
|
|
|
ecs_log_pop();
|
|
|
|
return result;
|
|
}
|
|
|
|
static
|
|
void add_entity_to_type(
|
|
ecs_type_t type,
|
|
ecs_entity_t add,
|
|
ecs_entity_t replace,
|
|
ecs_entities_t *out)
|
|
{
|
|
int32_t count = ecs_vector_count(type);
|
|
ecs_entity_t *array = ecs_vector_first(type, ecs_entity_t);
|
|
bool added = false;
|
|
|
|
int32_t i, el = 0;
|
|
for (i = 0; i < count; i ++) {
|
|
ecs_entity_t e = array[i];
|
|
if (e == replace) {
|
|
continue;
|
|
}
|
|
|
|
if (e > add && !added) {
|
|
out->array[el ++] = add;
|
|
added = true;
|
|
}
|
|
|
|
out->array[el ++] = e;
|
|
|
|
ecs_assert(el <= out->count, ECS_INTERNAL_ERROR, NULL);
|
|
}
|
|
|
|
if (!added) {
|
|
out->array[el ++] = add;
|
|
}
|
|
|
|
out->count = el;
|
|
|
|
ecs_assert(out->count != 0, ECS_INTERNAL_ERROR, NULL);
|
|
}
|
|
|
|
static
|
|
void remove_entity_from_type(
|
|
ecs_type_t type,
|
|
ecs_entity_t remove,
|
|
ecs_entities_t *out)
|
|
{
|
|
int32_t count = ecs_vector_count(type);
|
|
ecs_entity_t *array = ecs_vector_first(type, ecs_entity_t);
|
|
|
|
int32_t i, el = 0;
|
|
for (i = 0; i < count; i ++) {
|
|
ecs_entity_t e = array[i];
|
|
if (e != remove) {
|
|
out->array[el ++] = e;
|
|
ecs_assert(el <= count, ECS_INTERNAL_ERROR, NULL);
|
|
}
|
|
}
|
|
|
|
out->count = el;
|
|
}
|
|
|
|
static
|
|
void create_backlink_after_add(
|
|
ecs_table_t * next,
|
|
ecs_table_t * prev,
|
|
ecs_entity_t add)
|
|
{
|
|
ecs_edge_t *edge = get_edge(next, add);
|
|
if (!edge->remove) {
|
|
edge->remove = prev;
|
|
}
|
|
}
|
|
|
|
static
|
|
void create_backlink_after_remove(
|
|
ecs_table_t * next,
|
|
ecs_table_t * prev,
|
|
ecs_entity_t add)
|
|
{
|
|
ecs_edge_t *edge = get_edge(next, add);
|
|
if (!edge->add) {
|
|
edge->add = prev;
|
|
}
|
|
}
|
|
|
|
static
|
|
ecs_entity_t find_xor_replace(
|
|
ecs_world_t * world,
|
|
ecs_table_t * table,
|
|
ecs_type_t type,
|
|
ecs_entity_t add)
|
|
{
|
|
if (table->flags & EcsTableHasXor) {
|
|
ecs_entity_t *array = ecs_vector_first(type, ecs_entity_t);
|
|
int32_t i, type_count = ecs_vector_count(type);
|
|
ecs_type_t xor_type = NULL;
|
|
|
|
for (i = type_count - 1; i >= 0; i --) {
|
|
ecs_entity_t e = array[i];
|
|
if (ECS_HAS_ROLE(e, XOR)) {
|
|
ecs_entity_t e_type = e & ECS_COMPONENT_MASK;
|
|
const EcsType *type_ptr = ecs_get(world, e_type, EcsType);
|
|
ecs_assert(type_ptr != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
if (ecs_type_owns_entity(
|
|
world, type_ptr->normalized, add, true))
|
|
{
|
|
xor_type = type_ptr->normalized;
|
|
}
|
|
} else if (xor_type) {
|
|
if (ecs_type_owns_entity(world, xor_type, e, true)) {
|
|
return e;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int32_t ecs_table_switch_from_case(
|
|
ecs_world_t * world,
|
|
ecs_table_t * table,
|
|
ecs_entity_t add)
|
|
{
|
|
ecs_type_t type = table->type;
|
|
ecs_data_t *data = ecs_table_get_data(table);
|
|
ecs_entity_t *array = ecs_vector_first(type, ecs_entity_t);
|
|
|
|
int32_t i, count = table->sw_column_count;
|
|
ecs_assert(count != 0, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
add = add & ECS_COMPONENT_MASK;
|
|
|
|
ecs_sw_column_t *sw_columns = NULL;
|
|
|
|
if (data && (sw_columns = data->sw_columns)) {
|
|
/* Fast path, we can get the switch type from the column data */
|
|
for (i = 0; i < count; i ++) {
|
|
ecs_type_t sw_type = sw_columns[i].type;
|
|
if (ecs_type_owns_entity(world, sw_type, add, true)) {
|
|
return i;
|
|
}
|
|
}
|
|
} else {
|
|
/* Slow path, table is empty, so we'll have to get the switch types by
|
|
* actually inspecting the switch type entities. */
|
|
for (i = 0; i < count; i ++) {
|
|
ecs_entity_t e = array[i + table->sw_column_offset];
|
|
ecs_assert(ECS_HAS_ROLE(e, SWITCH), ECS_INTERNAL_ERROR, NULL);
|
|
e = e & ECS_COMPONENT_MASK;
|
|
|
|
const EcsType *type_ptr = ecs_get(world, e, EcsType);
|
|
ecs_assert(type_ptr != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
if (ecs_type_owns_entity(
|
|
world, type_ptr->normalized, add, true))
|
|
{
|
|
return i;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* If a table was not found, this is an invalid switch case */
|
|
ecs_abort(ECS_INVALID_CASE, NULL);
|
|
|
|
return -1;
|
|
}
|
|
|
|
static
|
|
ecs_table_t *find_or_create_table_include(
|
|
ecs_world_t * world,
|
|
ecs_table_t * node,
|
|
ecs_entity_t add)
|
|
{
|
|
/* If table has one or more switches and this is a case, return self */
|
|
if (ECS_HAS_ROLE(add, CASE)) {
|
|
ecs_assert((node->flags & EcsTableHasSwitch) != 0,
|
|
ECS_INVALID_CASE, NULL);
|
|
return node;
|
|
} else {
|
|
ecs_type_t type = node->type;
|
|
int32_t count = ecs_vector_count(type);
|
|
|
|
ecs_entities_t entities = {
|
|
.array = ecs_os_alloca(ECS_SIZEOF(ecs_entity_t) * (count + 1)),
|
|
.count = count + 1
|
|
};
|
|
|
|
/* If table has a XOR column, check if the entity that is being added to
|
|
* the table is part of the XOR type, and if it is, find the current
|
|
* entity in the table type matching the XOR type. This entity must be
|
|
* replaced in the new table, to ensure the XOR constraint isn't
|
|
* violated. */
|
|
ecs_entity_t replace = find_xor_replace(world, node, type, add);
|
|
|
|
add_entity_to_type(type, add, replace, &entities);
|
|
|
|
ecs_table_t *result = ecs_table_find_or_create(world, &entities);
|
|
|
|
if (result != node) {
|
|
create_backlink_after_add(result, node, add);
|
|
}
|
|
|
|
return result;
|
|
}
|
|
}
|
|
|
|
static
|
|
ecs_table_t *find_or_create_table_exclude(
|
|
ecs_world_t * world,
|
|
ecs_table_t * node,
|
|
ecs_entity_t remove)
|
|
{
|
|
ecs_type_t type = node->type;
|
|
int32_t count = ecs_vector_count(type);
|
|
|
|
ecs_entities_t entities = {
|
|
.array = ecs_os_alloca(ECS_SIZEOF(ecs_entity_t) * count),
|
|
.count = count
|
|
};
|
|
|
|
remove_entity_from_type(type, remove, &entities);
|
|
|
|
ecs_table_t *result = ecs_table_find_or_create(world, &entities);
|
|
if (!result) {
|
|
return NULL;
|
|
}
|
|
|
|
if (result != node) {
|
|
create_backlink_after_remove(result, node, remove);
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
ecs_table_t* ecs_table_traverse_remove(
|
|
ecs_world_t * world,
|
|
ecs_table_t * node,
|
|
ecs_entities_t * to_remove,
|
|
ecs_entities_t * removed)
|
|
{
|
|
int32_t i, count = to_remove->count;
|
|
ecs_entity_t *entities = to_remove->array;
|
|
node = node ? node : &world->store.root;
|
|
|
|
for (i = 0; i < count; i ++) {
|
|
ecs_entity_t e = entities[i];
|
|
|
|
/* Removing 0 from an entity is not valid */
|
|
ecs_assert(e != 0, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
ecs_edge_t *edge = get_edge(node, e);
|
|
ecs_table_t *next = edge->remove;
|
|
|
|
if (!next) {
|
|
if (edge->add == node) {
|
|
/* Find table with all components of node except 'e' */
|
|
next = find_or_create_table_exclude(world, node, e);
|
|
if (!next) {
|
|
return NULL;
|
|
}
|
|
|
|
edge->remove = next;
|
|
} else {
|
|
/* If the add edge does not point to self, the table
|
|
* does not have the entity in to_remove. */
|
|
continue;
|
|
}
|
|
}
|
|
|
|
bool has_case = ECS_HAS_ROLE(e, CASE);
|
|
if (removed && (node != next || has_case)) {
|
|
removed->array[removed->count ++] = e;
|
|
}
|
|
|
|
node = next;
|
|
}
|
|
|
|
return node;
|
|
}
|
|
|
|
static
|
|
void find_owned_components(
|
|
ecs_world_t * world,
|
|
ecs_table_t * node,
|
|
ecs_entity_t base,
|
|
ecs_entities_t * owned)
|
|
{
|
|
/* If we're adding an INSTANCEOF relationship, check if the base
|
|
* has OWNED components that need to be added to the instance */
|
|
ecs_type_t t = ecs_get_type(world, base);
|
|
|
|
int i, count = ecs_vector_count(t);
|
|
ecs_entity_t *entities = ecs_vector_first(t, ecs_entity_t);
|
|
for (i = 0; i < count; i ++) {
|
|
ecs_entity_t e = entities[i];
|
|
if (ECS_HAS_ROLE(e, INSTANCEOF)) {
|
|
find_owned_components(world, node, e & ECS_COMPONENT_MASK, owned);
|
|
} else
|
|
if (ECS_HAS_ROLE(e, OWNED)) {
|
|
e = e & ECS_COMPONENT_MASK;
|
|
|
|
/* If entity is a type, add each component in the type */
|
|
const EcsType *t_ptr = ecs_get(world, e, EcsType);
|
|
if (t_ptr) {
|
|
ecs_type_t n = t_ptr->normalized;
|
|
int32_t j, n_count = ecs_vector_count(n);
|
|
ecs_entity_t *n_entities = ecs_vector_first(n, ecs_entity_t);
|
|
for (j = 0; j < n_count; j ++) {
|
|
owned->array[owned->count ++] = n_entities[j];
|
|
}
|
|
} else {
|
|
owned->array[owned->count ++] = e & ECS_COMPONENT_MASK;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
ecs_table_t* ecs_table_traverse_add(
|
|
ecs_world_t * world,
|
|
ecs_table_t * node,
|
|
ecs_entities_t * to_add,
|
|
ecs_entities_t * added)
|
|
{
|
|
int32_t i, count = to_add->count;
|
|
ecs_entity_t *entities = to_add->array;
|
|
node = node ? node : &world->store.root;
|
|
|
|
ecs_entity_t owned_array[ECS_MAX_ADD_REMOVE];
|
|
ecs_entities_t owned = {
|
|
.array = owned_array,
|
|
.count = 0
|
|
};
|
|
|
|
for (i = 0; i < count; i ++) {
|
|
ecs_entity_t e = entities[i];
|
|
|
|
/* Adding 0 to an entity is not valid */
|
|
ecs_assert(e != 0, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
ecs_edge_t *edge = get_edge(node, e);
|
|
ecs_table_t *next = edge->add;
|
|
|
|
if (!next) {
|
|
next = find_or_create_table_include(world, node, e);
|
|
ecs_assert(next != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
edge->add = next;
|
|
}
|
|
|
|
bool has_case = ECS_HAS_ROLE(e, CASE);
|
|
if (added && (node != next || has_case)) {
|
|
added->array[added->count ++] = e;
|
|
}
|
|
|
|
if ((node != next) && ECS_HAS_ROLE(e, INSTANCEOF)) {
|
|
find_owned_components(world, next, ECS_COMPONENT_MASK & e, &owned);
|
|
}
|
|
|
|
node = next;
|
|
}
|
|
|
|
/* In case OWNED components were found, add them as well */
|
|
if (owned.count) {
|
|
node = ecs_table_traverse_add(world, node, &owned, added);
|
|
}
|
|
|
|
return node;
|
|
}
|
|
|
|
static
|
|
int ecs_entity_compare(
|
|
const void *e1,
|
|
const void *e2)
|
|
{
|
|
ecs_entity_t v1 = *(ecs_entity_t*)e1;
|
|
ecs_entity_t v2 = *(ecs_entity_t*)e2;
|
|
if (v1 < v2) {
|
|
return -1;
|
|
} else if (v1 > v2) {
|
|
return 1;
|
|
} else {
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
static
|
|
bool ecs_entity_array_is_ordered(
|
|
ecs_entities_t *entities)
|
|
{
|
|
ecs_entity_t prev = 0;
|
|
ecs_entity_t *array = entities->array;
|
|
int32_t i, count = entities->count;
|
|
|
|
for (i = 0; i < count; i ++) {
|
|
if (!array[i] && !prev) {
|
|
continue;
|
|
}
|
|
if (array[i] <= prev) {
|
|
return false;
|
|
}
|
|
prev = array[i];
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static
|
|
int32_t ecs_entity_array_dedup(
|
|
ecs_entity_t *array,
|
|
int32_t count)
|
|
{
|
|
int32_t j, k;
|
|
ecs_entity_t prev = array[0];
|
|
|
|
for (k = j = 1; k < count; j ++, k++) {
|
|
ecs_entity_t e = array[k];
|
|
if (e == prev) {
|
|
k ++;
|
|
}
|
|
|
|
array[j] = e;
|
|
prev = e;
|
|
}
|
|
|
|
return count - (k - j);
|
|
}
|
|
|
|
#ifndef NDEBUG
|
|
|
|
static
|
|
int32_t count_occurrences(
|
|
ecs_world_t * world,
|
|
ecs_entities_t * entities,
|
|
ecs_entity_t entity,
|
|
int32_t constraint_index)
|
|
{
|
|
const EcsType *type_ptr = ecs_get(world, entity, EcsType);
|
|
ecs_assert(type_ptr != NULL,
|
|
ECS_INVALID_PARAMETER, "flag must be applied to type");
|
|
|
|
ecs_type_t type = type_ptr->normalized;
|
|
int32_t count = 0;
|
|
|
|
int i;
|
|
for (i = 0; i < constraint_index; i ++) {
|
|
ecs_entity_t e = entities->array[i];
|
|
if (e & ECS_ROLE_MASK) {
|
|
break;
|
|
}
|
|
|
|
if (ecs_type_has_entity(world, type, e)) {
|
|
count ++;
|
|
}
|
|
}
|
|
|
|
return count;
|
|
}
|
|
|
|
static
|
|
void verify_constraints(
|
|
ecs_world_t * world,
|
|
ecs_entities_t * entities)
|
|
{
|
|
int i, count = entities->count;
|
|
for (i = count - 1; i >= 0; i --) {
|
|
ecs_entity_t e = entities->array[i];
|
|
ecs_entity_t mask = e & ECS_ROLE_MASK;
|
|
if (!mask ||
|
|
((mask != ECS_OR) &&
|
|
(mask != ECS_XOR) &&
|
|
(mask != ECS_NOT)))
|
|
{
|
|
break;
|
|
}
|
|
|
|
ecs_entity_t entity = e & ECS_COMPONENT_MASK;
|
|
int32_t matches = count_occurrences(world, entities, entity, i);
|
|
switch(mask) {
|
|
case ECS_OR:
|
|
ecs_assert(matches >= 1, ECS_TYPE_CONSTRAINT_VIOLATION, NULL);
|
|
break;
|
|
case ECS_XOR:
|
|
ecs_assert(matches == 1, ECS_TYPE_CONSTRAINT_VIOLATION, NULL);
|
|
break;
|
|
case ECS_NOT:
|
|
ecs_assert(matches == 0, ECS_TYPE_CONSTRAINT_VIOLATION, NULL);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
#endif
|
|
|
|
static
|
|
ecs_table_t *find_or_create(
|
|
ecs_world_t * world,
|
|
ecs_entities_t * entities)
|
|
{
|
|
ecs_assert(world != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
/* Make sure array is ordered and does not contain duplicates */
|
|
int32_t type_count = entities->count;
|
|
ecs_entity_t *ordered = NULL;
|
|
|
|
if (!type_count) {
|
|
return &world->store.root;
|
|
}
|
|
|
|
if (!ecs_entity_array_is_ordered(entities)) {
|
|
ecs_size_t size = ECS_SIZEOF(ecs_entity_t) * type_count;
|
|
ordered = ecs_os_alloca(size);
|
|
ecs_os_memcpy(ordered, entities->array, size);
|
|
qsort(
|
|
ordered, (size_t)type_count, sizeof(ecs_entity_t), ecs_entity_compare);
|
|
type_count = ecs_entity_array_dedup(ordered, type_count);
|
|
} else {
|
|
ordered = entities->array;
|
|
}
|
|
|
|
uint64_t hash = 0;
|
|
ecs_hash(ordered, entities->count * ECS_SIZEOF(ecs_entity_t), &hash);
|
|
ecs_vector_t *table_vec = ecs_map_get_ptr(
|
|
world->store.table_map, ecs_vector_t*, hash);
|
|
if (table_vec) {
|
|
/* Usually this will be just one, but in the case of a collision
|
|
* multiple tables can be stored using the same hash. */
|
|
int32_t i, count = ecs_vector_count(table_vec);
|
|
ecs_table_t *table, **tables = ecs_vector_first(
|
|
table_vec, ecs_table_t*);
|
|
|
|
for (i = 0; i < count; i ++) {
|
|
table = tables[i];
|
|
int32_t t, table_type_count = ecs_vector_count(table->type);
|
|
|
|
/* If number of components in table doesn't match, it's definitely
|
|
* a collision. */
|
|
if (table_type_count != type_count) {
|
|
table = NULL;
|
|
continue;
|
|
}
|
|
|
|
/* Check if components of table match */
|
|
ecs_entity_t *table_type = ecs_vector_first(
|
|
table->type, ecs_entity_t);
|
|
for (t = 0; t < type_count; t ++) {
|
|
if (table_type[t] != ordered[t]) {
|
|
table = NULL;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (table) {
|
|
return table;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* If we get here, table needs to be created which is only allowed when the
|
|
* application is not currently in progress */
|
|
ecs_assert(!world->in_progress, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
ecs_entities_t ordered_entities = {
|
|
.array = ordered,
|
|
.count = type_count
|
|
};
|
|
|
|
#ifndef NDEBUG
|
|
/* Check for constraint violations */
|
|
verify_constraints(world, &ordered_entities);
|
|
#endif
|
|
|
|
/* If we get here, the table has not been found, so create it. */
|
|
ecs_table_t *result = create_table(world, &ordered_entities, hash);
|
|
|
|
ecs_assert(ordered_entities.count == ecs_vector_count(result->type),
|
|
ECS_INTERNAL_ERROR, NULL);
|
|
|
|
return result;
|
|
}
|
|
|
|
ecs_table_t* ecs_table_find_or_create(
|
|
ecs_world_t * world,
|
|
ecs_entities_t * components)
|
|
{
|
|
ecs_assert(world != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
return find_or_create(world, components);
|
|
}
|
|
|
|
ecs_table_t* ecs_table_from_type(
|
|
ecs_world_t *world,
|
|
ecs_type_t type)
|
|
{
|
|
ecs_entities_t components = ecs_type_to_entities(type);
|
|
return ecs_table_find_or_create(
|
|
world, &components);
|
|
}
|
|
|
|
void ecs_init_root_table(
|
|
ecs_world_t *world)
|
|
{
|
|
ecs_entities_t entities = {
|
|
.array = NULL,
|
|
.count = 0
|
|
};
|
|
|
|
init_table(world, &world->store.root, &entities);
|
|
}
|
|
|
|
void ecs_table_clear_edges(
|
|
ecs_world_t *world,
|
|
ecs_table_t *table)
|
|
{
|
|
(void)world;
|
|
|
|
uint32_t i;
|
|
|
|
if (table->lo_edges) {
|
|
for (i = 0; i < ECS_HI_COMPONENT_ID; i ++) {
|
|
ecs_edge_t *e = &table->lo_edges[i];
|
|
ecs_table_t *add = e->add, *remove = e->remove;
|
|
if (add) {
|
|
add->lo_edges[i].remove = NULL;
|
|
}
|
|
if (remove) {
|
|
remove->lo_edges[i].add = NULL;
|
|
}
|
|
}
|
|
}
|
|
|
|
ecs_map_iter_t it = ecs_map_iter(table->hi_edges);
|
|
ecs_edge_t *edge;
|
|
ecs_map_key_t component;
|
|
while ((edge = ecs_map_next(&it, ecs_edge_t, &component))) {
|
|
ecs_table_t *add = edge->add, *remove = edge->remove;
|
|
if (add) {
|
|
ecs_edge_t *e = get_edge(add, component);
|
|
e->remove = NULL;
|
|
if (!e->add) {
|
|
ecs_map_remove(add->hi_edges, component);
|
|
}
|
|
}
|
|
if (remove) {
|
|
ecs_edge_t *e = get_edge(remove, component);
|
|
e->add = NULL;
|
|
if (!e->remove) {
|
|
ecs_map_remove(remove->hi_edges, component);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* The ratio used to determine whether the map should rehash. If
|
|
* (element_count * LOAD_FACTOR) > bucket_count, bucket count is increased. */
|
|
#define LOAD_FACTOR (1.5)
|
|
#define KEY_SIZE (ECS_SIZEOF(ecs_map_key_t))
|
|
#define GET_ELEM(array, elem_size, index) \
|
|
ECS_OFFSET(array, (elem_size) * (index))
|
|
|
|
struct ecs_bucket_t {
|
|
ecs_map_key_t *keys; /* Array with keys */
|
|
void *payload; /* Payload array */
|
|
int32_t count; /* Number of elements in bucket */
|
|
};
|
|
|
|
struct ecs_map_t {
|
|
ecs_bucket_t *buckets;
|
|
int32_t elem_size;
|
|
int32_t bucket_count;
|
|
int32_t count;
|
|
};
|
|
|
|
/* Get bucket count for number of elements */
|
|
static
|
|
int32_t get_bucket_count(
|
|
int32_t element_count)
|
|
{
|
|
return ecs_next_pow_of_2((int32_t)((float)element_count * LOAD_FACTOR));
|
|
}
|
|
|
|
/* Get bucket index for provided map key */
|
|
static
|
|
int32_t get_bucket_id(
|
|
int32_t bucket_count,
|
|
ecs_map_key_t key)
|
|
{
|
|
ecs_assert(bucket_count > 0, ECS_INTERNAL_ERROR, NULL);
|
|
int32_t result = (int32_t)(key & ((uint64_t)bucket_count - 1));
|
|
ecs_assert(result < INT32_MAX, ECS_INTERNAL_ERROR, NULL);
|
|
return result;
|
|
}
|
|
|
|
/* Get bucket for key */
|
|
static
|
|
ecs_bucket_t* get_bucket(
|
|
const ecs_map_t *map,
|
|
ecs_map_key_t key)
|
|
{
|
|
int32_t bucket_count = map->bucket_count;
|
|
if (!bucket_count) {
|
|
return NULL;
|
|
}
|
|
|
|
int32_t bucket_id = get_bucket_id(bucket_count, key);
|
|
ecs_assert(bucket_id < bucket_count, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
return &map->buckets[bucket_id];
|
|
}
|
|
|
|
/* Ensure that map has at least new_count buckets */
|
|
static
|
|
void ensure_buckets(
|
|
ecs_map_t *map,
|
|
int32_t new_count)
|
|
{
|
|
int32_t bucket_count = map->bucket_count;
|
|
new_count = ecs_next_pow_of_2(new_count);
|
|
if (new_count && new_count > bucket_count) {
|
|
map->buckets = ecs_os_realloc(map->buckets, new_count * ECS_SIZEOF(ecs_bucket_t));
|
|
map->bucket_count = new_count;
|
|
|
|
ecs_os_memset(
|
|
ECS_OFFSET(map->buckets, bucket_count * ECS_SIZEOF(ecs_bucket_t)),
|
|
0, (new_count - bucket_count) * ECS_SIZEOF(ecs_bucket_t));
|
|
}
|
|
}
|
|
|
|
/* Free contents of bucket */
|
|
static
|
|
void clear_bucket(
|
|
ecs_bucket_t *bucket)
|
|
{
|
|
ecs_os_free(bucket->keys);
|
|
ecs_os_free(bucket->payload);
|
|
bucket->keys = NULL;
|
|
bucket->payload = NULL;
|
|
bucket->count = 0;
|
|
}
|
|
|
|
/* Clear all buckets */
|
|
static
|
|
void clear_buckets(
|
|
ecs_map_t *map)
|
|
{
|
|
ecs_bucket_t *buckets = map->buckets;
|
|
int32_t i, count = map->bucket_count;
|
|
for (i = 0; i < count; i ++) {
|
|
clear_bucket(&buckets[i]);
|
|
}
|
|
ecs_os_free(buckets);
|
|
map->buckets = NULL;
|
|
map->bucket_count = 0;
|
|
}
|
|
|
|
/* Find or create bucket for specified key */
|
|
static
|
|
ecs_bucket_t* ensure_bucket(
|
|
ecs_map_t *map,
|
|
ecs_map_key_t key)
|
|
{
|
|
if (!map->bucket_count) {
|
|
ensure_buckets(map, 2);
|
|
}
|
|
|
|
int32_t bucket_id = get_bucket_id(map->bucket_count, key);
|
|
ecs_assert(bucket_id >= 0, ECS_INTERNAL_ERROR, NULL);
|
|
return &map->buckets[bucket_id];
|
|
}
|
|
|
|
/* Add element to bucket */
|
|
static
|
|
int32_t add_to_bucket(
|
|
ecs_bucket_t *bucket,
|
|
ecs_size_t elem_size,
|
|
ecs_map_key_t key,
|
|
const void *payload)
|
|
{
|
|
int32_t index = bucket->count ++;
|
|
int32_t bucket_count = index + 1;
|
|
|
|
bucket->keys = ecs_os_realloc(bucket->keys, KEY_SIZE * bucket_count);
|
|
bucket->payload = ecs_os_realloc(bucket->payload, elem_size * bucket_count);
|
|
bucket->keys[index] = key;
|
|
|
|
if (payload) {
|
|
void *elem = GET_ELEM(bucket->payload, elem_size, index);
|
|
ecs_os_memcpy(elem, payload, elem_size);
|
|
}
|
|
|
|
return index;
|
|
}
|
|
|
|
/* Remove element from bucket */
|
|
static
|
|
void remove_from_bucket(
|
|
ecs_bucket_t *bucket,
|
|
ecs_size_t elem_size,
|
|
ecs_map_key_t key,
|
|
int32_t index)
|
|
{
|
|
(void)key;
|
|
|
|
ecs_assert(bucket->count != 0, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(index < bucket->count, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
int32_t bucket_count = -- bucket->count;
|
|
|
|
if (index != bucket->count) {
|
|
ecs_assert(key == bucket->keys[index], ECS_INTERNAL_ERROR, NULL);
|
|
bucket->keys[index] = bucket->keys[bucket_count];
|
|
|
|
ecs_map_key_t *elem = GET_ELEM(bucket->payload, elem_size, index);
|
|
ecs_map_key_t *last_elem = GET_ELEM(bucket->payload, elem_size, bucket->count);
|
|
|
|
ecs_os_memcpy(elem, last_elem, elem_size);
|
|
}
|
|
}
|
|
|
|
/* Get payload pointer for key from bucket */
|
|
static
|
|
void* get_from_bucket(
|
|
ecs_bucket_t *bucket,
|
|
ecs_map_key_t key,
|
|
ecs_size_t elem_size)
|
|
{
|
|
ecs_map_key_t *keys = bucket->keys;
|
|
int32_t i, count = bucket->count;
|
|
|
|
for (i = 0; i < count; i ++) {
|
|
if (keys[i] == key) {
|
|
return GET_ELEM(bucket->payload, elem_size, i);
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
/* Grow number of buckets */
|
|
static
|
|
void rehash(
|
|
ecs_map_t *map,
|
|
int32_t bucket_count)
|
|
{
|
|
ecs_assert(bucket_count != 0, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(bucket_count > map->bucket_count, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
ecs_size_t elem_size = map->elem_size;
|
|
|
|
ensure_buckets(map, bucket_count);
|
|
|
|
ecs_bucket_t *buckets = map->buckets;
|
|
ecs_assert(buckets != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
int32_t bucket_id;
|
|
|
|
/* Iterate backwards as elements could otherwise be moved to existing
|
|
* buckets which could temporarily cause the number of elements in a
|
|
* bucket to exceed BUCKET_COUNT. */
|
|
for (bucket_id = bucket_count - 1; bucket_id >= 0; bucket_id --) {
|
|
ecs_bucket_t *bucket = &buckets[bucket_id];
|
|
|
|
int i, count = bucket->count;
|
|
ecs_map_key_t *key_array = bucket->keys;
|
|
void *payload_array = bucket->payload;
|
|
|
|
for (i = 0; i < count; i ++) {
|
|
ecs_map_key_t key = key_array[i];
|
|
void *elem = GET_ELEM(payload_array, elem_size, i);
|
|
int32_t new_bucket_id = get_bucket_id(bucket_count, key);
|
|
|
|
if (new_bucket_id != bucket_id) {
|
|
ecs_bucket_t *new_bucket = &buckets[new_bucket_id];
|
|
|
|
add_to_bucket(new_bucket, elem_size, key, elem);
|
|
remove_from_bucket(bucket, elem_size, key, i);
|
|
|
|
count --;
|
|
i --;
|
|
}
|
|
}
|
|
|
|
if (!bucket->count) {
|
|
clear_bucket(bucket);
|
|
}
|
|
}
|
|
}
|
|
|
|
ecs_map_t* _ecs_map_new(
|
|
ecs_size_t elem_size,
|
|
ecs_size_t alignment,
|
|
int32_t element_count)
|
|
{
|
|
(void)alignment;
|
|
|
|
ecs_map_t *result = ecs_os_calloc(ECS_SIZEOF(ecs_map_t) * 1);
|
|
ecs_assert(result != NULL, ECS_OUT_OF_MEMORY, NULL);
|
|
|
|
int32_t bucket_count = get_bucket_count(element_count);
|
|
|
|
result->count = 0;
|
|
result->elem_size = elem_size;
|
|
|
|
ensure_buckets(result, bucket_count);
|
|
|
|
return result;
|
|
}
|
|
|
|
void ecs_map_free(
|
|
ecs_map_t *map)
|
|
{
|
|
if (map) {
|
|
clear_buckets(map);
|
|
ecs_os_free(map);
|
|
}
|
|
}
|
|
|
|
void* _ecs_map_get(
|
|
const ecs_map_t *map,
|
|
ecs_size_t elem_size,
|
|
ecs_map_key_t key)
|
|
{
|
|
(void)elem_size;
|
|
|
|
if (!map) {
|
|
return NULL;
|
|
}
|
|
|
|
ecs_assert(elem_size == map->elem_size, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
ecs_bucket_t * bucket = get_bucket(map, key);
|
|
if (!bucket) {
|
|
return NULL;
|
|
}
|
|
|
|
return get_from_bucket(bucket, key, elem_size);
|
|
}
|
|
|
|
void* _ecs_map_get_ptr(
|
|
const ecs_map_t *map,
|
|
ecs_map_key_t key)
|
|
{
|
|
void * ptr_ptr = _ecs_map_get(map, ECS_SIZEOF(void*), key);
|
|
|
|
if (ptr_ptr) {
|
|
return *(void**)ptr_ptr;
|
|
} else {
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
void * _ecs_map_ensure(
|
|
ecs_map_t *map,
|
|
ecs_size_t elem_size,
|
|
ecs_map_key_t key)
|
|
{
|
|
void *result = _ecs_map_get(map, elem_size, key);
|
|
if (!result) {
|
|
result = _ecs_map_set(map, elem_size, key, NULL);
|
|
ecs_assert(result != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_os_memset(result, 0, elem_size);
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
void* _ecs_map_set(
|
|
ecs_map_t *map,
|
|
ecs_size_t elem_size,
|
|
ecs_map_key_t key,
|
|
const void *payload)
|
|
{
|
|
ecs_assert(map != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(elem_size == map->elem_size, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
ecs_bucket_t *bucket = ensure_bucket(map, key);
|
|
ecs_assert(bucket != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
void *elem = get_from_bucket(bucket, key, elem_size);
|
|
if (!elem) {
|
|
int32_t index = add_to_bucket(bucket, elem_size, key, payload);
|
|
|
|
int32_t map_count = ++map->count;
|
|
int32_t target_bucket_count = get_bucket_count(map_count);
|
|
int32_t map_bucket_count = map->bucket_count;
|
|
|
|
if (target_bucket_count > map_bucket_count) {
|
|
rehash(map, target_bucket_count);
|
|
bucket = ensure_bucket(map, key);
|
|
return get_from_bucket(bucket, key, elem_size);
|
|
} else {
|
|
return GET_ELEM(bucket->payload, elem_size, index);
|
|
}
|
|
} else {
|
|
if (payload) {
|
|
ecs_os_memcpy(elem, payload, elem_size);
|
|
}
|
|
return elem;
|
|
}
|
|
}
|
|
|
|
void ecs_map_remove(
|
|
ecs_map_t *map,
|
|
ecs_map_key_t key)
|
|
{
|
|
ecs_assert(map != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
ecs_bucket_t * bucket = get_bucket(map, key);
|
|
if (!bucket) {
|
|
return;
|
|
}
|
|
|
|
int32_t i, bucket_count = bucket->count;
|
|
for (i = 0; i < bucket_count; i ++) {
|
|
if (bucket->keys[i] == key) {
|
|
remove_from_bucket(bucket, map->elem_size, key, i);
|
|
map->count --;
|
|
}
|
|
}
|
|
}
|
|
|
|
int32_t ecs_map_count(
|
|
const ecs_map_t *map)
|
|
{
|
|
return map ? map->count : 0;
|
|
}
|
|
|
|
int32_t ecs_map_bucket_count(
|
|
const ecs_map_t *map)
|
|
{
|
|
return map ? map->bucket_count : 0;
|
|
}
|
|
|
|
void ecs_map_clear(
|
|
ecs_map_t *map)
|
|
{
|
|
ecs_assert(map != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
clear_buckets(map);
|
|
map->count = 0;
|
|
}
|
|
|
|
ecs_map_iter_t ecs_map_iter(
|
|
const ecs_map_t *map)
|
|
{
|
|
return (ecs_map_iter_t){
|
|
.map = map,
|
|
.bucket = NULL,
|
|
.bucket_index = 0,
|
|
.element_index = 0
|
|
};
|
|
}
|
|
|
|
void* _ecs_map_next(
|
|
ecs_map_iter_t *iter,
|
|
ecs_size_t elem_size,
|
|
ecs_map_key_t *key_out)
|
|
{
|
|
const ecs_map_t *map = iter->map;
|
|
if (!map) {
|
|
return NULL;
|
|
}
|
|
|
|
ecs_assert(!elem_size || elem_size == map->elem_size, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
ecs_bucket_t *bucket = iter->bucket;
|
|
int32_t element_index = iter->element_index;
|
|
elem_size = map->elem_size;
|
|
|
|
do {
|
|
if (!bucket) {
|
|
int32_t bucket_index = iter->bucket_index;
|
|
ecs_bucket_t *buckets = map->buckets;
|
|
if (bucket_index < map->bucket_count) {
|
|
bucket = &buckets[bucket_index];
|
|
iter->bucket = bucket;
|
|
|
|
element_index = 0;
|
|
iter->element_index = 0;
|
|
} else {
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
if (element_index < bucket->count) {
|
|
iter->element_index = element_index + 1;
|
|
break;
|
|
} else {
|
|
bucket = NULL;
|
|
iter->bucket_index ++;
|
|
}
|
|
} while (true);
|
|
|
|
if (key_out) {
|
|
*key_out = bucket->keys[element_index];
|
|
}
|
|
|
|
return GET_ELEM(bucket->payload, elem_size, element_index);
|
|
}
|
|
|
|
void* _ecs_map_next_ptr(
|
|
ecs_map_iter_t *iter,
|
|
ecs_map_key_t *key_out)
|
|
{
|
|
void *result = _ecs_map_next(iter, ECS_SIZEOF(void*), key_out);
|
|
if (result) {
|
|
return *(void**)result;
|
|
} else {
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
void ecs_map_grow(
|
|
ecs_map_t *map,
|
|
int32_t element_count)
|
|
{
|
|
ecs_assert(map != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
int32_t target_count = map->count + element_count;
|
|
int32_t bucket_count = get_bucket_count(target_count);
|
|
|
|
if (bucket_count > map->bucket_count) {
|
|
rehash(map, bucket_count);
|
|
}
|
|
}
|
|
|
|
void ecs_map_set_size(
|
|
ecs_map_t *map,
|
|
int32_t element_count)
|
|
{
|
|
ecs_assert(map != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
int32_t bucket_count = get_bucket_count(element_count);
|
|
|
|
if (bucket_count) {
|
|
rehash(map, bucket_count);
|
|
}
|
|
}
|
|
|
|
void ecs_map_memory(
|
|
ecs_map_t *map,
|
|
int32_t *allocd,
|
|
int32_t *used)
|
|
{
|
|
ecs_assert(map != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
if (used) {
|
|
*used = map->count * map->elem_size;
|
|
}
|
|
|
|
if (allocd) {
|
|
*allocd += ECS_SIZEOF(ecs_map_t);
|
|
|
|
int i, bucket_count = map->bucket_count;
|
|
for (i = 0; i < bucket_count; i ++) {
|
|
ecs_bucket_t *bucket = &map->buckets[i];
|
|
*allocd += KEY_SIZE * bucket->count;
|
|
*allocd += map->elem_size * bucket->count;
|
|
}
|
|
|
|
*allocd += ECS_SIZEOF(ecs_bucket_t) * bucket_count;
|
|
}
|
|
}
|
|
|
|
static
|
|
void* get_owned_column_ptr(
|
|
const ecs_iter_t *it,
|
|
ecs_size_t size,
|
|
int32_t table_column,
|
|
int32_t row)
|
|
{
|
|
ecs_assert(it->table_columns != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
(void)size;
|
|
|
|
ecs_column_t *column = &((ecs_column_t*)it->table_columns)[table_column - 1];
|
|
ecs_assert(column->size != 0, ECS_COLUMN_HAS_NO_DATA, NULL);
|
|
ecs_assert(!size || column->size == size, ECS_COLUMN_TYPE_MISMATCH, NULL);
|
|
void *buffer = ecs_vector_first_t(column->data, column->size, column->alignment);
|
|
return ECS_OFFSET(buffer, column->size * (it->offset + row));
|
|
}
|
|
|
|
static
|
|
const void* get_shared_column(
|
|
const ecs_iter_t *it,
|
|
ecs_size_t size,
|
|
int32_t table_column)
|
|
{
|
|
ecs_ref_t *refs = it->table->references;
|
|
ecs_assert(refs != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
(void)size;
|
|
|
|
#ifndef NDEBUG
|
|
if (size) {
|
|
ecs_entity_t component_id = ecs_get_typeid(
|
|
it->world, refs[-table_column - 1].component);
|
|
|
|
const EcsComponent *cdata = ecs_get(
|
|
it->world, component_id, EcsComponent);
|
|
|
|
ecs_assert(cdata != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(cdata->size == size, ECS_COLUMN_TYPE_MISMATCH,
|
|
ecs_get_name(it->world, it->system));
|
|
}
|
|
#endif
|
|
|
|
ecs_ref_t *ref = &refs[-table_column - 1];
|
|
|
|
return (void*)ecs_get_ref_w_entity(
|
|
it->world, ref, ref->entity, ref->component);
|
|
}
|
|
|
|
static
|
|
bool get_table_column(
|
|
const ecs_iter_t *it,
|
|
int32_t column,
|
|
int32_t *table_column_out)
|
|
{
|
|
ecs_assert(column <= it->column_count, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
int32_t table_column = 0;
|
|
|
|
if (column != 0) {
|
|
ecs_assert(it->table->columns != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
table_column = it->table->columns[column - 1];
|
|
if (!table_column) {
|
|
/* column is not set */
|
|
return false;
|
|
}
|
|
}
|
|
|
|
*table_column_out = table_column;
|
|
|
|
return true;
|
|
}
|
|
|
|
static
|
|
void* get_column(
|
|
const ecs_iter_t *it,
|
|
ecs_size_t size,
|
|
int32_t column,
|
|
int32_t row)
|
|
{
|
|
int32_t table_column;
|
|
|
|
if (!column) {
|
|
return it->entities;
|
|
}
|
|
|
|
if (!get_table_column(it, column, &table_column)) {
|
|
return NULL;
|
|
}
|
|
|
|
if (table_column < 0) {
|
|
return (void*)get_shared_column(it, size, table_column);
|
|
} else {
|
|
return get_owned_column_ptr(it, size, table_column, row);
|
|
}
|
|
}
|
|
|
|
|
|
/* --- Public API --- */
|
|
|
|
void* ecs_column_w_size(
|
|
const ecs_iter_t *it,
|
|
size_t size,
|
|
int32_t column)
|
|
{
|
|
return get_column(it, ecs_from_size_t(size), column, 0);
|
|
}
|
|
|
|
void* ecs_element_w_size(
|
|
const ecs_iter_t *it,
|
|
size_t size,
|
|
int32_t column,
|
|
int32_t row)
|
|
{
|
|
return get_column(it, ecs_from_size_t(size), column, row);
|
|
}
|
|
|
|
bool ecs_is_owned(
|
|
const ecs_iter_t *it,
|
|
int32_t column)
|
|
{
|
|
int32_t table_column;
|
|
|
|
if (!get_table_column(it, column, &table_column)) {
|
|
return true;
|
|
}
|
|
|
|
return table_column >= 0;
|
|
}
|
|
|
|
bool ecs_is_readonly(
|
|
const ecs_iter_t *it,
|
|
int32_t column)
|
|
{
|
|
ecs_query_t *query = it->query;
|
|
|
|
/* If this is not a query iterator, readonly is meaningless */
|
|
ecs_assert(query != NULL, ECS_INVALID_OPERATION, NULL);
|
|
(void)query;
|
|
|
|
ecs_sig_column_t *column_data = ecs_vector_get(
|
|
it->query->sig.columns, ecs_sig_column_t, column - 1);
|
|
|
|
return column_data->inout_kind == EcsIn;
|
|
}
|
|
|
|
ecs_entity_t ecs_column_source(
|
|
const ecs_iter_t *it,
|
|
int32_t index)
|
|
{
|
|
ecs_assert(index <= it->column_count, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(index > 0, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(it->table != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(it->table->columns != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
ecs_iter_table_t *table = it->table;
|
|
int32_t table_column = table->columns[index - 1];
|
|
if (table_column >= 0) {
|
|
return 0;
|
|
}
|
|
|
|
ecs_assert(table->references != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_ref_t *ref = &table->references[-table_column - 1];
|
|
return ref->entity;
|
|
}
|
|
|
|
ecs_type_t ecs_column_type(
|
|
const ecs_iter_t *it,
|
|
int32_t index)
|
|
{
|
|
ecs_assert(index <= it->column_count, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(index > 0, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(it->table != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(it->table->types != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
return it->table->types[index - 1];
|
|
}
|
|
|
|
ecs_entity_t ecs_column_entity(
|
|
const ecs_iter_t *it,
|
|
int32_t index)
|
|
{
|
|
ecs_assert(index <= it->column_count, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(index > 0, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(it->table != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(it->table->components != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
return it->table->components[index - 1];
|
|
}
|
|
|
|
size_t ecs_column_size(
|
|
const ecs_iter_t *it,
|
|
int32_t index)
|
|
{
|
|
ecs_assert(index <= it->column_count, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(index > 0, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(it->table != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(it->table->columns != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
int32_t table_column = it->table->columns[index - 1];
|
|
return ecs_table_column_size(it, table_column - 1);
|
|
}
|
|
|
|
int32_t ecs_column_index_from_name(
|
|
const ecs_iter_t *it,
|
|
const char *name)
|
|
{
|
|
ecs_sig_column_t *column = NULL;
|
|
if (it->query) {
|
|
int32_t i, count = ecs_vector_count(it->query->sig.columns);
|
|
for (i = 0; i < count; i ++) {
|
|
column = ecs_vector_get(
|
|
it->query->sig.columns, ecs_sig_column_t, i);
|
|
if (column->name) {
|
|
if (!strcmp(name, column->name)) {
|
|
return i + 1;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
ecs_type_t ecs_iter_type(
|
|
const ecs_iter_t *it)
|
|
{
|
|
/* If no table is set it means that the iterator isn't pointing to anything
|
|
* yet. The most likely cause for this is that the operation is invoked on
|
|
* a new iterator for which "next" hasn't been invoked yet, or on an
|
|
* iterator that is out of elements. */
|
|
ecs_assert(it->table != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_table_t *table = it->table->table;
|
|
return table->type;
|
|
}
|
|
|
|
int32_t ecs_table_component_index(
|
|
const ecs_iter_t *it,
|
|
ecs_entity_t component)
|
|
{
|
|
/* See ecs_iter_type */
|
|
ecs_assert(it->table != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(it->table->table != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
return ecs_type_index_of(it->table->table->type, component);
|
|
}
|
|
|
|
void* ecs_table_column(
|
|
const ecs_iter_t *it,
|
|
int32_t column_index)
|
|
{
|
|
/* See ecs_iter_type */
|
|
ecs_assert(it->table != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(it->table->table != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
ecs_table_t *table = it->table->table;
|
|
ecs_assert(column_index < ecs_vector_count(table->type),
|
|
ECS_INVALID_PARAMETER, NULL);
|
|
|
|
if (table->column_count <= column_index) {
|
|
return NULL;
|
|
}
|
|
|
|
ecs_column_t *columns = it->table_columns;
|
|
ecs_column_t *column = &columns[column_index];
|
|
return ecs_vector_first_t(column->data, column->size, column->alignment);
|
|
}
|
|
|
|
size_t ecs_table_column_size(
|
|
const ecs_iter_t *it,
|
|
int32_t column_index)
|
|
{
|
|
/* See ecs_iter_type */
|
|
ecs_assert(it->table != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(it->table->table != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
ecs_table_t *table = it->table->table;
|
|
ecs_assert(column_index < ecs_vector_count(table->type),
|
|
ECS_INVALID_PARAMETER, NULL);
|
|
|
|
if (table->column_count <= column_index) {
|
|
return 0;
|
|
}
|
|
|
|
ecs_column_t *columns = it->table_columns;
|
|
ecs_column_t *column = &columns[column_index];
|
|
|
|
return ecs_to_size_t(column->size);
|
|
}
|
|
|
|
int8_t ecs_to_i8(
|
|
int64_t v)
|
|
{
|
|
ecs_assert(v < INT8_MAX, ECS_INTERNAL_ERROR, NULL);
|
|
return (int8_t)v;
|
|
}
|
|
|
|
int16_t ecs_to_i16(
|
|
int64_t v)
|
|
{
|
|
ecs_assert(v < INT16_MAX, ECS_INTERNAL_ERROR, NULL);
|
|
return (int16_t)v;
|
|
}
|
|
|
|
uint32_t ecs_to_u32(
|
|
uint64_t v)
|
|
{
|
|
ecs_assert(v < UINT32_MAX, ECS_INTERNAL_ERROR, NULL);
|
|
return (uint32_t)v;
|
|
}
|
|
|
|
size_t ecs_to_size_t(
|
|
int64_t size)
|
|
{
|
|
ecs_assert(size >= 0, ECS_INTERNAL_ERROR, NULL);
|
|
return (size_t)size;
|
|
}
|
|
|
|
ecs_size_t ecs_from_size_t(
|
|
size_t size)
|
|
{
|
|
ecs_assert(size < INT32_MAX, ECS_INTERNAL_ERROR, NULL);
|
|
return (ecs_size_t)size;
|
|
}
|
|
|
|
int32_t ecs_next_pow_of_2(
|
|
int32_t n)
|
|
{
|
|
n --;
|
|
n |= n >> 1;
|
|
n |= n >> 2;
|
|
n |= n >> 4;
|
|
n |= n >> 8;
|
|
n |= n >> 16;
|
|
n ++;
|
|
|
|
return n;
|
|
}
|
|
|
|
/** Convert time to double */
|
|
double ecs_time_to_double(
|
|
ecs_time_t t)
|
|
{
|
|
double result;
|
|
result = t.sec;
|
|
return result + (double)t.nanosec / (double)1000000000;
|
|
}
|
|
|
|
ecs_time_t ecs_time_sub(
|
|
ecs_time_t t1,
|
|
ecs_time_t t2)
|
|
{
|
|
ecs_time_t result;
|
|
|
|
if (t1.nanosec >= t2.nanosec) {
|
|
result.nanosec = t1.nanosec - t2.nanosec;
|
|
result.sec = t1.sec - t2.sec;
|
|
} else {
|
|
result.nanosec = t1.nanosec - t2.nanosec + 1000000000;
|
|
result.sec = t1.sec - t2.sec - 1;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
void ecs_sleepf(
|
|
double t)
|
|
{
|
|
if (t > 0) {
|
|
int sec = (int)t;
|
|
int nsec = (int)((t - sec) * 1000000000);
|
|
ecs_os_sleep(sec, nsec);
|
|
}
|
|
}
|
|
|
|
double ecs_time_measure(
|
|
ecs_time_t *start)
|
|
{
|
|
ecs_time_t stop, temp;
|
|
ecs_os_get_time(&stop);
|
|
temp = stop;
|
|
stop = ecs_time_sub(stop, *start);
|
|
*start = temp;
|
|
return ecs_time_to_double(stop);
|
|
}
|
|
|
|
void* ecs_os_memdup(
|
|
const void *src,
|
|
ecs_size_t size)
|
|
{
|
|
if (!src) {
|
|
return NULL;
|
|
}
|
|
|
|
void *dst = ecs_os_malloc(size);
|
|
ecs_assert(dst != NULL, ECS_OUT_OF_MEMORY, NULL);
|
|
ecs_os_memcpy(dst, src, size);
|
|
return dst;
|
|
}
|
|
|
|
/*
|
|
This code was taken from sokol_time.h
|
|
|
|
zlib/libpng license
|
|
Copyright (c) 2018 Andre Weissflog
|
|
This software is provided 'as-is', without any express or implied warranty.
|
|
In no event will the authors be held liable for any damages arising from the
|
|
use of this software.
|
|
Permission is granted to anyone to use this software for any purpose,
|
|
including commercial applications, and to alter it and redistribute it
|
|
freely, subject to the following restrictions:
|
|
1. The origin of this software must not be misrepresented; you must not
|
|
claim that you wrote the original software. If you use this software in a
|
|
product, an acknowledgment in the product documentation would be
|
|
appreciated but is not required.
|
|
2. Altered source versions must be plainly marked as such, and must not
|
|
be misrepresented as being the original software.
|
|
3. This notice may not be removed or altered from any source
|
|
distribution.
|
|
*/
|
|
|
|
|
|
static int ecs_os_time_initialized;
|
|
|
|
#if defined(_WIN32)
|
|
#ifndef WIN32_LEAN_AND_MEAN
|
|
#define WIN32_LEAN_AND_MEAN
|
|
#endif
|
|
#include <windows.h>
|
|
static double _ecs_os_time_win_freq;
|
|
static LARGE_INTEGER _ecs_os_time_win_start;
|
|
#elif defined(__APPLE__) && defined(__MACH__)
|
|
#include <mach/mach_time.h>
|
|
static mach_timebase_info_data_t _ecs_os_time_osx_timebase;
|
|
static uint64_t _ecs_os_time_osx_start;
|
|
#else /* anything else, this will need more care for non-Linux platforms */
|
|
#include <time.h>
|
|
static uint64_t _ecs_os_time_posix_start;
|
|
#endif
|
|
|
|
/* prevent 64-bit overflow when computing relative timestamp
|
|
see https://gist.github.com/jspohr/3dc4f00033d79ec5bdaf67bc46c813e3
|
|
*/
|
|
#if defined(_WIN32) || (defined(__APPLE__) && defined(__MACH__))
|
|
int64_t int64_muldiv(int64_t value, int64_t numer, int64_t denom) {
|
|
int64_t q = value / denom;
|
|
int64_t r = value % denom;
|
|
return q * numer + r * numer / denom;
|
|
}
|
|
#endif
|
|
|
|
void ecs_os_time_setup(void) {
|
|
if ( ecs_os_time_initialized) {
|
|
return;
|
|
}
|
|
|
|
ecs_os_time_initialized = 1;
|
|
#if defined(_WIN32)
|
|
LARGE_INTEGER freq;
|
|
QueryPerformanceFrequency(&freq);
|
|
QueryPerformanceCounter(&_ecs_os_time_win_start);
|
|
_ecs_os_time_win_freq = (double)freq.QuadPart / 1000000000.0;
|
|
#elif defined(__APPLE__) && defined(__MACH__)
|
|
mach_timebase_info(&_ecs_os_time_osx_timebase);
|
|
_ecs_os_time_osx_start = mach_absolute_time();
|
|
#else
|
|
struct timespec ts;
|
|
clock_gettime(CLOCK_MONOTONIC, &ts);
|
|
_ecs_os_time_posix_start = (uint64_t)ts.tv_sec*1000000000 + (uint64_t)ts.tv_nsec;
|
|
#endif
|
|
}
|
|
|
|
uint64_t ecs_os_time_now(void) {
|
|
ecs_assert(ecs_os_time_initialized != 0, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
uint64_t now;
|
|
|
|
#if defined(_WIN32)
|
|
LARGE_INTEGER qpc_t;
|
|
QueryPerformanceCounter(&qpc_t);
|
|
now = (uint64_t)(qpc_t.QuadPart / _ecs_os_time_win_freq);
|
|
#elif defined(__APPLE__) && defined(__MACH__)
|
|
now = mach_absolute_time();
|
|
#else
|
|
struct timespec ts;
|
|
clock_gettime(CLOCK_MONOTONIC, &ts);
|
|
now = ((uint64_t)ts.tv_sec * 1000000000 + (uint64_t)ts.tv_nsec);
|
|
#endif
|
|
|
|
return now;
|
|
}
|
|
|
|
void ecs_os_time_sleep(
|
|
int32_t sec,
|
|
int32_t nanosec)
|
|
{
|
|
#ifndef _WIN32
|
|
struct timespec sleepTime;
|
|
ecs_assert(sec >= 0, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(nanosec >= 0, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
sleepTime.tv_sec = sec;
|
|
sleepTime.tv_nsec = nanosec;
|
|
if (nanosleep(&sleepTime, NULL)) {
|
|
ecs_os_err("nanosleep failed");
|
|
}
|
|
#else
|
|
HANDLE timer;
|
|
LARGE_INTEGER ft;
|
|
|
|
ft.QuadPart = -((int64_t)sec * 10000000 + (int64_t)nanosec / 100);
|
|
|
|
timer = CreateWaitableTimer(NULL, TRUE, NULL);
|
|
SetWaitableTimer(timer, &ft, 0, NULL, NULL, 0);
|
|
WaitForSingleObject(timer, INFINITE);
|
|
CloseHandle(timer);
|
|
#endif
|
|
}
|
|
|
|
|
|
#if defined(_WIN32)
|
|
|
|
static ULONG win32_current_resolution;
|
|
|
|
void ecs_increase_timer_resolution(bool enable)
|
|
{
|
|
HMODULE hntdll = GetModuleHandle((LPCTSTR)"ntdll.dll");
|
|
if (!hntdll) {
|
|
return;
|
|
}
|
|
|
|
LONG (__stdcall *pNtSetTimerResolution)(
|
|
ULONG desired, BOOLEAN set, ULONG * current);
|
|
|
|
pNtSetTimerResolution = (LONG(__stdcall*)(ULONG, BOOLEAN, ULONG*))
|
|
GetProcAddress(hntdll, "NtSetTimerResolution");
|
|
|
|
if(!pNtSetTimerResolution) {
|
|
return;
|
|
}
|
|
|
|
ULONG current, resolution = 10000; /* 1 ms */
|
|
|
|
if (!enable && win32_current_resolution) {
|
|
pNtSetTimerResolution(win32_current_resolution, 0, ¤t);
|
|
win32_current_resolution = 0;
|
|
return;
|
|
} else if (!enable) {
|
|
return;
|
|
}
|
|
|
|
if (resolution == win32_current_resolution) {
|
|
return;
|
|
}
|
|
|
|
if (win32_current_resolution) {
|
|
pNtSetTimerResolution(win32_current_resolution, 0, ¤t);
|
|
}
|
|
|
|
if (pNtSetTimerResolution(resolution, 1, ¤t)) {
|
|
/* Try setting a lower resolution */
|
|
resolution *= 2;
|
|
if(pNtSetTimerResolution(resolution, 1, ¤t)) return;
|
|
}
|
|
|
|
win32_current_resolution = resolution;
|
|
}
|
|
|
|
#else
|
|
void ecs_increase_timer_resolution(bool enable)
|
|
{
|
|
(void)enable;
|
|
return;
|
|
}
|
|
#endif
|
|
|
|
#ifdef FLECS_PIPELINE
|
|
|
|
|
|
/* Worker thread */
|
|
static
|
|
void* worker(void *arg) {
|
|
ecs_thread_t *thread = arg;
|
|
ecs_world_t *world = thread->world;
|
|
|
|
/* Start worker thread, increase counter so main thread knows how many
|
|
* workers are ready */
|
|
ecs_os_mutex_lock(world->sync_mutex);
|
|
world->workers_running ++;
|
|
|
|
if (!world->quit_workers) {
|
|
ecs_os_cond_wait(world->worker_cond, world->sync_mutex);
|
|
}
|
|
|
|
ecs_os_mutex_unlock(world->sync_mutex);
|
|
|
|
while (!world->quit_workers) {
|
|
ecs_entity_t old_scope = ecs_set_scope((ecs_world_t*)thread, 0);
|
|
ecs_pipeline_progress(
|
|
(ecs_world_t*)thread,
|
|
world->pipeline,
|
|
world->stats.delta_time);
|
|
ecs_set_scope((ecs_world_t*)thread, old_scope);
|
|
}
|
|
|
|
ecs_os_mutex_lock(world->sync_mutex);
|
|
world->workers_running --;
|
|
ecs_os_mutex_unlock(world->sync_mutex);
|
|
|
|
return NULL;
|
|
}
|
|
|
|
/* Start threads */
|
|
static
|
|
void start_workers(
|
|
ecs_world_t *world,
|
|
int32_t threads)
|
|
{
|
|
ecs_assert(world->workers == NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
world->workers = ecs_vector_new(ecs_thread_t, threads);
|
|
world->worker_stages = ecs_vector_new(ecs_stage_t, threads);
|
|
|
|
int32_t i;
|
|
for (i = 0; i < threads; i ++) {
|
|
ecs_thread_t *thread =
|
|
ecs_vector_add(&world->workers, ecs_thread_t);
|
|
|
|
thread->magic = ECS_THREAD_MAGIC;
|
|
thread->world = world;
|
|
thread->thread = 0;
|
|
thread->index = i;
|
|
|
|
thread->stage = ecs_vector_add(&world->worker_stages, ecs_stage_t);
|
|
ecs_stage_init(world, thread->stage);
|
|
thread->stage->id = 2 + i; /* 0 and 1 are reserved for main and temp */
|
|
thread->stage->world = (ecs_world_t*)thread;
|
|
|
|
thread->thread = ecs_os_thread_new(worker, thread);
|
|
ecs_assert(thread->thread != 0, ECS_THREAD_ERROR, NULL);
|
|
}
|
|
}
|
|
|
|
/* Wait until all workers are running */
|
|
static
|
|
void wait_for_workers(
|
|
ecs_world_t *world)
|
|
{
|
|
int32_t thread_count = ecs_vector_count(world->workers);
|
|
bool wait = true;
|
|
|
|
do {
|
|
ecs_os_mutex_lock(world->sync_mutex);
|
|
if (world->workers_running == thread_count) {
|
|
wait = false;
|
|
}
|
|
ecs_os_mutex_unlock(world->sync_mutex);
|
|
} while (wait);
|
|
}
|
|
|
|
/* Synchronize worker threads */
|
|
static
|
|
void sync_worker(
|
|
ecs_world_t *world)
|
|
{
|
|
int32_t thread_count = ecs_vector_count(world->workers);
|
|
|
|
/* Signal that thread is waiting */
|
|
ecs_os_mutex_lock(world->sync_mutex);
|
|
if (++ world->workers_waiting == thread_count) {
|
|
/* Only signal main thread when all threads are waiting */
|
|
ecs_os_cond_signal(world->sync_cond);
|
|
}
|
|
|
|
/* Wait until main thread signals that thread can continue */
|
|
ecs_os_cond_wait(world->worker_cond, world->sync_mutex);
|
|
ecs_os_mutex_unlock(world->sync_mutex);
|
|
}
|
|
|
|
/* Wait until all threads are waiting on sync point */
|
|
static
|
|
void wait_for_sync(
|
|
ecs_world_t *world)
|
|
{
|
|
int32_t thread_count = ecs_vector_count(world->workers);
|
|
|
|
ecs_os_mutex_lock(world->sync_mutex);
|
|
if (world->workers_waiting != thread_count) {
|
|
ecs_os_cond_wait(world->sync_cond, world->sync_mutex);
|
|
}
|
|
|
|
/* We should have been signalled unless all workers are waiting on sync */
|
|
ecs_assert(world->workers_waiting == thread_count,
|
|
ECS_INTERNAL_ERROR, NULL);
|
|
|
|
ecs_os_mutex_unlock(world->sync_mutex);
|
|
}
|
|
|
|
/* Signal workers that they can start/resume work */
|
|
static
|
|
void signal_workers(
|
|
ecs_world_t *world)
|
|
{
|
|
ecs_os_mutex_lock(world->sync_mutex);
|
|
ecs_os_cond_broadcast(world->worker_cond);
|
|
ecs_os_mutex_unlock(world->sync_mutex);
|
|
}
|
|
|
|
/** Stop worker threads */
|
|
static
|
|
void ecs_stop_threads(
|
|
ecs_world_t *world)
|
|
{
|
|
world->quit_workers = true;
|
|
signal_workers(world);
|
|
|
|
ecs_vector_each(world->workers, ecs_thread_t, thr, {
|
|
ecs_os_thread_join(thr->thread);
|
|
ecs_stage_deinit(world, thr->stage);
|
|
});
|
|
|
|
ecs_vector_free(world->workers);
|
|
ecs_vector_free(world->worker_stages);
|
|
world->worker_stages = NULL;
|
|
world->workers = NULL;
|
|
world->quit_workers = false;
|
|
|
|
ecs_assert(world->workers_running == 0, ECS_INTERNAL_ERROR, NULL);
|
|
}
|
|
|
|
/* -- Private functions -- */
|
|
|
|
void ecs_worker_begin(
|
|
ecs_world_t *world)
|
|
{
|
|
if (world->magic == ECS_WORLD_MAGIC) {
|
|
ecs_staging_begin(world);
|
|
}
|
|
}
|
|
|
|
bool ecs_worker_sync(
|
|
ecs_world_t *world)
|
|
{
|
|
int32_t build_count = world->stats.pipeline_build_count_total;
|
|
|
|
int32_t thread_count = ecs_vector_count(world->workers);
|
|
if (!thread_count) {
|
|
ecs_staging_end(world);
|
|
|
|
ecs_pipeline_update(world, world->pipeline);
|
|
|
|
ecs_staging_begin(world);
|
|
} else {
|
|
sync_worker(world);
|
|
}
|
|
|
|
return world->stats.pipeline_build_count_total != build_count;
|
|
}
|
|
|
|
void ecs_worker_end(
|
|
ecs_world_t *world)
|
|
{
|
|
int32_t thread_count = ecs_vector_count(world->workers);
|
|
if (!thread_count) {
|
|
ecs_staging_end(world);
|
|
} else {
|
|
sync_worker(world);
|
|
}
|
|
}
|
|
|
|
void ecs_workers_progress(
|
|
ecs_world_t *world)
|
|
{
|
|
ecs_entity_t pipeline = world->pipeline;
|
|
int32_t thread_count = ecs_vector_count(world->workers);
|
|
|
|
ecs_time_t start = {0};
|
|
if (world->measure_frame_time) {
|
|
ecs_time_measure(&start);
|
|
}
|
|
|
|
if (thread_count <= 1) {
|
|
ecs_pipeline_begin(world, pipeline);
|
|
ecs_entity_t old_scope = ecs_set_scope(world, 0);
|
|
ecs_pipeline_progress(world, pipeline, world->stats.delta_time);
|
|
ecs_set_scope(world, old_scope);
|
|
ecs_pipeline_end(world);
|
|
} else {
|
|
int32_t i, sync_count = ecs_pipeline_begin(world, pipeline);
|
|
|
|
/* Make sure workers are running and ready */
|
|
wait_for_workers(world);
|
|
|
|
/* Synchronize n times for each op in the pipeline */
|
|
for (i = 0; i < sync_count; i ++) {
|
|
ecs_staging_begin(world);
|
|
|
|
/* Signal workers that they should start running systems */
|
|
world->workers_waiting = 0;
|
|
signal_workers(world);
|
|
|
|
/* Wait until all workers are waiting on sync point */
|
|
wait_for_sync(world);
|
|
|
|
/* Merge */
|
|
ecs_staging_end(world);
|
|
|
|
int32_t update_count;
|
|
if ((update_count = ecs_pipeline_update(world, pipeline))) {
|
|
/* The number of operations in the pipeline could have changed
|
|
* as result of the merge */
|
|
sync_count = update_count;
|
|
}
|
|
}
|
|
|
|
ecs_pipeline_end(world);
|
|
}
|
|
|
|
if (world->measure_frame_time) {
|
|
world->stats.system_time_total += (FLECS_FLOAT)ecs_time_measure(&start);
|
|
}
|
|
}
|
|
|
|
|
|
/* -- Public functions -- */
|
|
|
|
void ecs_set_threads(
|
|
ecs_world_t *world,
|
|
int32_t threads)
|
|
{
|
|
ecs_assert(ecs_os_has_threading(), ECS_MISSING_OS_API, NULL);
|
|
|
|
int32_t thread_count = ecs_vector_count(world->workers);
|
|
|
|
if (!world->arg_threads && thread_count != threads) {
|
|
/* Stop existing threads */
|
|
if (ecs_vector_count(world->workers)) {
|
|
ecs_stop_threads(world);
|
|
ecs_os_cond_free(world->worker_cond);
|
|
ecs_os_cond_free(world->sync_cond);
|
|
ecs_os_mutex_free(world->sync_mutex);
|
|
}
|
|
|
|
/* Start threads if number of threads > 1 */
|
|
if (threads > 1) {
|
|
world->worker_cond = ecs_os_cond_new();
|
|
world->sync_cond = ecs_os_cond_new();
|
|
world->sync_mutex = ecs_os_mutex_new();
|
|
world->stage_count = 2 + threads;
|
|
start_workers(world, threads);
|
|
}
|
|
|
|
/* Iterate tables, make sure the ecs_data_t arrays are large enough */
|
|
ecs_sparse_each(world->store.tables, ecs_table_t, table, {
|
|
ecs_table_get_data(table);
|
|
});
|
|
}
|
|
}
|
|
|
|
#endif
|
|
|
|
#ifdef FLECS_PIPELINE
|
|
|
|
|
|
ECS_TYPE_DECL(EcsPipelineQuery);
|
|
|
|
static ECS_CTOR(EcsPipelineQuery, ptr, {
|
|
memset(ptr, 0, _size);
|
|
})
|
|
|
|
static ECS_DTOR(EcsPipelineQuery, ptr, {
|
|
ecs_vector_free(ptr->ops);
|
|
})
|
|
|
|
static
|
|
int compare_entity(
|
|
ecs_entity_t e1,
|
|
const void *ptr1,
|
|
ecs_entity_t e2,
|
|
const void *ptr2)
|
|
{
|
|
(void)ptr1;
|
|
(void)ptr2;
|
|
return (e1 > e2) - (e1 < e2);
|
|
}
|
|
|
|
static
|
|
int rank_phase(
|
|
ecs_world_t *world,
|
|
ecs_entity_t rank_component,
|
|
ecs_type_t type)
|
|
{
|
|
const EcsType *pipeline_type = ecs_get(world, rank_component, EcsType);
|
|
ecs_assert(pipeline_type != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
/* Find tag in system that belongs to pipeline */
|
|
ecs_entity_t *sys_comps = ecs_vector_first(type, ecs_entity_t);
|
|
int32_t c, t, count = ecs_vector_count(type);
|
|
|
|
ecs_entity_t *tags = ecs_vector_first(pipeline_type->normalized, ecs_entity_t);
|
|
int32_t tag_count = ecs_vector_count(pipeline_type->normalized);
|
|
|
|
ecs_entity_t result = 0;
|
|
|
|
for (c = 0; c < count; c ++) {
|
|
ecs_entity_t comp = sys_comps[c];
|
|
for (t = 0; t < tag_count; t ++) {
|
|
if (comp == tags[t]) {
|
|
result = comp;
|
|
break;
|
|
}
|
|
}
|
|
if (result) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
ecs_assert(result != 0, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(result < INT_MAX, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
return (int)result;
|
|
}
|
|
|
|
typedef enum ComponentWriteState {
|
|
NotWritten = 0,
|
|
WriteToMain,
|
|
WriteToStage
|
|
} ComponentWriteState;
|
|
|
|
typedef struct write_state_t {
|
|
ecs_map_t *components;
|
|
bool wildcard;
|
|
} write_state_t;
|
|
|
|
static
|
|
int32_t get_write_state(
|
|
ecs_map_t *write_state,
|
|
ecs_entity_t component)
|
|
{
|
|
int32_t *ptr = ecs_map_get(write_state, int32_t, component);
|
|
if (ptr) {
|
|
return *ptr;
|
|
} else {
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
static
|
|
void set_write_state(
|
|
write_state_t *write_state,
|
|
ecs_entity_t component,
|
|
int32_t value)
|
|
{
|
|
if (component == EcsWildcard) {
|
|
ecs_assert(value == WriteToStage, ECS_INTERNAL_ERROR, NULL);
|
|
write_state->wildcard = true;
|
|
} else {
|
|
ecs_map_set(write_state->components, component, &value);
|
|
}
|
|
}
|
|
|
|
static
|
|
void reset_write_state(
|
|
write_state_t *write_state)
|
|
{
|
|
ecs_map_clear(write_state->components);
|
|
write_state->wildcard = false;
|
|
}
|
|
|
|
static
|
|
bool check_column_component(
|
|
ecs_sig_column_t *column,
|
|
bool is_active,
|
|
ecs_entity_t component,
|
|
write_state_t *write_state)
|
|
{
|
|
int32_t state = get_write_state(write_state->components, component);
|
|
|
|
if ((column->from_kind == EcsFromAny || column->from_kind == EcsFromOwned)
|
|
&& column->oper_kind != EcsOperNot)
|
|
{
|
|
switch(column->inout_kind) {
|
|
case EcsInOut:
|
|
case EcsIn:
|
|
if (state == WriteToStage) {
|
|
return true;
|
|
} else if (write_state->wildcard) {
|
|
return true;
|
|
}
|
|
// fall through
|
|
case EcsOut:
|
|
if (is_active && column->inout_kind != EcsIn) {
|
|
set_write_state(write_state, component, WriteToMain);
|
|
}
|
|
};
|
|
} else if (column->from_kind == EcsFromEmpty ||
|
|
column->oper_kind == EcsOperNot)
|
|
{
|
|
switch(column->inout_kind) {
|
|
case EcsInOut:
|
|
case EcsOut:
|
|
if (is_active) {
|
|
set_write_state(write_state, component, WriteToStage);
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
};
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
static
|
|
bool check_column(
|
|
ecs_sig_column_t *column,
|
|
bool is_active,
|
|
write_state_t *write_state)
|
|
{
|
|
if (column->oper_kind != EcsOperOr) {
|
|
return check_column_component(
|
|
column, is_active, column->is.component, write_state);
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
static
|
|
bool build_pipeline(
|
|
ecs_world_t *world,
|
|
ecs_entity_t pipeline,
|
|
EcsPipelineQuery *pq)
|
|
{
|
|
(void)pipeline;
|
|
|
|
ecs_query_iter(pq->query);
|
|
|
|
if (pq->match_count == pq->query->match_count) {
|
|
/* No need to rebuild the pipeline */
|
|
return false;
|
|
}
|
|
|
|
ecs_trace_2("rebuilding pipeline #[green]%s",
|
|
ecs_get_name(world, pipeline));
|
|
|
|
world->stats.pipeline_build_count_total ++;
|
|
|
|
write_state_t ws = {
|
|
.components = ecs_map_new(int32_t, ECS_HI_COMPONENT_ID),
|
|
.wildcard = false
|
|
};
|
|
|
|
ecs_pipeline_op_t *op = NULL;
|
|
ecs_vector_t *ops = NULL;
|
|
ecs_query_t *query = pq->build_query;
|
|
|
|
if (pq->ops) {
|
|
ecs_vector_free(pq->ops);
|
|
}
|
|
|
|
/* Iterate systems in pipeline, add ops for running / merging */
|
|
ecs_iter_t it = ecs_query_iter(query);
|
|
while (ecs_query_next(&it)) {
|
|
EcsSystem *sys = ecs_column(&it, EcsSystem, 1);
|
|
|
|
int i;
|
|
for (i = 0; i < it.count; i ++) {
|
|
ecs_query_t *q = sys[i].query;
|
|
if (!q) {
|
|
continue;
|
|
}
|
|
|
|
bool needs_merge = false;
|
|
bool is_active = !ecs_has_entity(
|
|
world, it.entities[i], EcsInactive);
|
|
|
|
ecs_vector_each(q->sig.columns, ecs_sig_column_t, column, {
|
|
needs_merge |= check_column(column, is_active, &ws);
|
|
});
|
|
|
|
if (needs_merge) {
|
|
/* After merge all components will be merged, so reset state */
|
|
reset_write_state(&ws);
|
|
op = NULL;
|
|
|
|
/* Re-evaluate columns to set write flags if system is active.
|
|
* If system is inactive, it can't write anything and so it
|
|
* should not insert unnecessary merges. */
|
|
needs_merge = false;
|
|
if (is_active) {
|
|
ecs_vector_each(q->sig.columns, ecs_sig_column_t, column, {
|
|
needs_merge |= check_column(column, true, &ws);
|
|
});
|
|
}
|
|
|
|
/* The component states were just reset, so if we conclude that
|
|
* another merge is needed something is wrong. */
|
|
ecs_assert(needs_merge == false, ECS_INTERNAL_ERROR, NULL);
|
|
}
|
|
|
|
if (!op) {
|
|
op = ecs_vector_add(&ops, ecs_pipeline_op_t);
|
|
op->count = 0;
|
|
}
|
|
|
|
/* Don't increase count for inactive systems, as they are ignored by
|
|
* the query used to run the pipeline. */
|
|
if (is_active) {
|
|
op->count ++;
|
|
}
|
|
}
|
|
}
|
|
|
|
ecs_map_free(ws.components);
|
|
|
|
/* Force sort of query as this could increase the match_count */
|
|
pq->match_count = pq->query->match_count;
|
|
pq->ops = ops;
|
|
|
|
return true;
|
|
}
|
|
|
|
static
|
|
int32_t iter_reset(
|
|
const EcsPipelineQuery *pq,
|
|
ecs_iter_t *iter_out,
|
|
ecs_pipeline_op_t **op_out,
|
|
ecs_entity_t move_to)
|
|
{
|
|
ecs_pipeline_op_t *op = ecs_vector_first(pq->ops, ecs_pipeline_op_t);
|
|
int32_t ran_since_merge = 0;
|
|
|
|
ecs_iter_t it = ecs_query_iter(pq->query);
|
|
while (ecs_query_next(&it)) {
|
|
int32_t i;
|
|
for(i = 0; i < it.count; i ++) {
|
|
ecs_entity_t e = it.entities[i];
|
|
|
|
ran_since_merge ++;
|
|
if (ran_since_merge == op->count) {
|
|
ran_since_merge = 0;
|
|
op ++;
|
|
}
|
|
|
|
if (e == move_to) {
|
|
*iter_out = it;
|
|
*op_out = op;
|
|
return i;
|
|
}
|
|
}
|
|
}
|
|
|
|
ecs_abort(ECS_UNSUPPORTED, NULL);
|
|
|
|
return -1;
|
|
}
|
|
|
|
int32_t ecs_pipeline_update(
|
|
ecs_world_t *world,
|
|
ecs_entity_t pipeline)
|
|
{
|
|
EcsPipelineQuery *pq = ecs_get_mut(world, pipeline, EcsPipelineQuery, NULL);
|
|
ecs_assert(pq != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(pq->query != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
if (build_pipeline(world, pipeline, pq)) {
|
|
return ecs_vector_count(pq->ops);
|
|
} else {
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
int32_t ecs_pipeline_begin(
|
|
ecs_world_t *world,
|
|
ecs_entity_t pipeline)
|
|
{
|
|
ecs_assert(!world->in_progress, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
ecs_eval_component_monitors(world);
|
|
|
|
EcsPipelineQuery *pq = ecs_get_mut(
|
|
world, pipeline, EcsPipelineQuery, NULL);
|
|
ecs_assert(pq != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(pq->query != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
build_pipeline(world, pipeline, pq);
|
|
|
|
return ecs_vector_count(pq->ops);
|
|
}
|
|
|
|
void ecs_pipeline_end(
|
|
ecs_world_t *world)
|
|
{
|
|
(void)world;
|
|
}
|
|
|
|
void ecs_pipeline_progress(
|
|
ecs_world_t *world,
|
|
ecs_entity_t pipeline,
|
|
FLECS_FLOAT delta_time)
|
|
{
|
|
const EcsPipelineQuery *pq = ecs_get(world, pipeline, EcsPipelineQuery);
|
|
ecs_assert(pq != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(pq->query != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
ecs_vector_t *ops = pq->ops;
|
|
ecs_pipeline_op_t *op = ecs_vector_first(ops, ecs_pipeline_op_t);
|
|
ecs_pipeline_op_t *op_last = ecs_vector_last(ops, ecs_pipeline_op_t);
|
|
int32_t ran_since_merge = 0;
|
|
|
|
ecs_worker_begin(world);
|
|
ecs_stage_t *stage = ecs_get_stage(&world);
|
|
|
|
ecs_iter_t it = ecs_query_iter(pq->query);
|
|
while (ecs_query_next(&it)) {
|
|
EcsSystem *sys = ecs_column(&it, EcsSystem, 1);
|
|
|
|
int32_t i;
|
|
for(i = 0; i < it.count; i ++) {
|
|
ecs_entity_t e = it.entities[i];
|
|
|
|
ecs_run_intern(world, stage, e, &sys[i], delta_time, 0, 0,
|
|
NULL, NULL, false);
|
|
|
|
ran_since_merge ++;
|
|
world->stats.systems_ran_frame ++;
|
|
|
|
if (op != op_last && ran_since_merge == op->count) {
|
|
ran_since_merge = 0;
|
|
op++;
|
|
|
|
/* If the set of matched systems changed as a result of the
|
|
* merge, we have to reset the iterator and move it to our
|
|
* current position (system). If there are a lot of systems
|
|
* in the pipeline this can be an expensive operation, but
|
|
* should happen infrequently. */
|
|
if (ecs_worker_sync(world)) {
|
|
i = iter_reset(pq, &it, &op, e);
|
|
op_last = ecs_vector_last(pq->ops, ecs_pipeline_op_t);
|
|
sys = ecs_column(&it, EcsSystem, 1);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
ecs_worker_end(world);
|
|
}
|
|
|
|
static
|
|
void add_pipeline_tags_to_sig(
|
|
ecs_world_t *world,
|
|
ecs_sig_t *sig,
|
|
ecs_type_t type)
|
|
{
|
|
(void)world;
|
|
|
|
int32_t i, count = ecs_vector_count(type);
|
|
ecs_entity_t *entities = ecs_vector_first(type, ecs_entity_t);
|
|
|
|
for (i = 0; i < count; i ++) {
|
|
if (!i) {
|
|
ecs_sig_add(world, sig, EcsFromAny, EcsOperAnd, EcsIn, entities[i],
|
|
0, NULL);
|
|
} else {
|
|
ecs_sig_add(world, sig, EcsFromAny, EcsOperOr, EcsIn, entities[i],
|
|
0, NULL);
|
|
}
|
|
}
|
|
}
|
|
|
|
static
|
|
void EcsOnAddPipeline(
|
|
ecs_iter_t *it)
|
|
{
|
|
ecs_world_t *world = it->world;
|
|
ecs_entity_t *entities = it->entities;
|
|
|
|
int32_t i;
|
|
for (i = it->count - 1; i >= 0; i --) {
|
|
ecs_entity_t pipeline = entities[i];
|
|
ecs_sig_t sig = { 0 };
|
|
|
|
const EcsType *type_ptr = ecs_get(world, pipeline, EcsType);
|
|
ecs_assert(type_ptr != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
#ifndef NDEBUG
|
|
char *str = ecs_type_str(world, type_ptr->normalized);
|
|
ecs_trace_1("pipeline #[green]%s#[normal] created with #[red][%s]",
|
|
ecs_get_name(world, pipeline), str);
|
|
ecs_os_free(str);
|
|
#endif
|
|
ecs_log_push();
|
|
|
|
/* Build signature for pipeline quey that matches EcsSystems, has the
|
|
* pipeline as a XOR column, and ignores systems with EcsInactive and
|
|
* EcsDisabledIntern. Note that EcsDisabled is automatically ignored by
|
|
* the regular query matching */
|
|
ecs_sig_add(world, &sig, EcsFromAny, EcsOperAnd, EcsIn,
|
|
ecs_typeid(EcsSystem), 0, NULL);
|
|
ecs_sig_add(world, &sig, EcsFromAny, EcsOperNot, EcsIn, EcsInactive, 0, NULL);
|
|
ecs_sig_add(world, &sig, EcsFromAny, EcsOperNot, EcsIn,
|
|
EcsDisabledIntern, 0, NULL);
|
|
add_pipeline_tags_to_sig(world, &sig, type_ptr->normalized);
|
|
|
|
/* Create the query. Sort the query by system id and phase */
|
|
ecs_query_t *query = ecs_query_new_w_sig(world, 0, &sig);
|
|
ecs_query_order_by(world, query, 0, compare_entity);
|
|
ecs_query_group_by(world, query, pipeline, rank_phase);
|
|
|
|
/* Build signature for pipeline build query. The build query includes
|
|
* systems that are inactive, as an inactive system may become active as
|
|
* a result of another system, and as a result the correct merge
|
|
* operations need to be put in place. */
|
|
ecs_sig_add(world, &sig, EcsFromAny, EcsOperAnd, EcsIn,
|
|
ecs_typeid(EcsSystem), 0, NULL);
|
|
ecs_sig_add(world, &sig, EcsFromAny, EcsOperNot, EcsIn,
|
|
EcsDisabledIntern, 0, NULL);
|
|
add_pipeline_tags_to_sig(world, &sig, type_ptr->normalized);
|
|
|
|
/* Use the same sorting functions for the build query */
|
|
ecs_query_t *build_query = ecs_query_new_w_sig(world, 0, &sig);
|
|
ecs_query_order_by(world, build_query, 0, compare_entity);
|
|
ecs_query_group_by(world, build_query, pipeline, rank_phase);
|
|
|
|
EcsPipelineQuery *pq = ecs_get_mut(
|
|
world, pipeline, EcsPipelineQuery, NULL);
|
|
ecs_assert(pq != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
pq->query = query;
|
|
pq->build_query = build_query;
|
|
pq->match_count = -1;
|
|
pq->ops = NULL;
|
|
|
|
ecs_log_pop();
|
|
}
|
|
}
|
|
|
|
/* -- Public API -- */
|
|
|
|
bool ecs_progress(
|
|
ecs_world_t *world,
|
|
FLECS_FLOAT user_delta_time)
|
|
{
|
|
ecs_frame_begin(world, user_delta_time);
|
|
|
|
ecs_workers_progress(world);
|
|
|
|
ecs_frame_end(world);
|
|
|
|
return !world->should_quit;
|
|
}
|
|
|
|
void ecs_set_time_scale(
|
|
ecs_world_t *world,
|
|
FLECS_FLOAT scale)
|
|
{
|
|
world->stats.time_scale = scale;
|
|
}
|
|
|
|
void ecs_reset_clock(
|
|
ecs_world_t *world)
|
|
{
|
|
world->stats.world_time_total = 0;
|
|
world->stats.world_time_total_raw = 0;
|
|
}
|
|
|
|
void ecs_quit(
|
|
ecs_world_t *world)
|
|
{
|
|
ecs_get_stage(&world);
|
|
world->should_quit = true;
|
|
}
|
|
|
|
void ecs_deactivate_systems(
|
|
ecs_world_t *world)
|
|
{
|
|
ecs_assert(!world->in_progress, ECS_INVALID_WHILE_ITERATING, NULL);
|
|
|
|
ecs_entity_t pipeline = world->pipeline;
|
|
const EcsPipelineQuery *pq = ecs_get( world, pipeline, EcsPipelineQuery);
|
|
ecs_assert(pq != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
/* Iterate over all systems, add EcsInvalid tag if queries aren't matched
|
|
* with any tables */
|
|
ecs_iter_t it = ecs_query_iter(pq->build_query);
|
|
|
|
/* Make sure that we defer adding the inactive tags until after iterating
|
|
* the query */
|
|
ecs_defer_none(world, &world->stage);
|
|
|
|
while( ecs_query_next(&it)) {
|
|
EcsSystem *sys = ecs_column(&it, EcsSystem, 1);
|
|
|
|
int32_t i;
|
|
for (i = 0; i < it.count; i ++) {
|
|
ecs_query_t *query = sys[i].query;
|
|
if (query) {
|
|
if (!ecs_vector_count(query->tables)) {
|
|
ecs_add_entity(world, it.entities[i], EcsInactive);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
ecs_defer_flush(world, &world->stage);
|
|
}
|
|
|
|
void ecs_set_pipeline(
|
|
ecs_world_t *world,
|
|
ecs_entity_t pipeline)
|
|
{
|
|
ecs_assert( ecs_get(world, pipeline, EcsPipelineQuery) != NULL,
|
|
ECS_INVALID_PARAMETER, NULL);
|
|
|
|
world->pipeline = pipeline;
|
|
}
|
|
|
|
ecs_entity_t ecs_get_pipeline(
|
|
ecs_world_t *world)
|
|
{
|
|
return world->pipeline;
|
|
}
|
|
|
|
ecs_entity_t ecs_new_pipeline(
|
|
ecs_world_t *world,
|
|
ecs_entity_t e,
|
|
const char *name,
|
|
const char *expr)
|
|
{
|
|
assert(world->magic == ECS_WORLD_MAGIC);
|
|
|
|
ecs_entity_t result = ecs_new_type(world, e, name, expr);
|
|
ecs_assert(ecs_get(world, result, EcsType) != NULL,
|
|
ECS_INTERNAL_ERROR, NULL);
|
|
|
|
ecs_add_entity(world, result, EcsPipeline);
|
|
|
|
return result;
|
|
}
|
|
|
|
/* -- Module implementation -- */
|
|
|
|
static
|
|
void FlecsPipelineFini(
|
|
ecs_world_t *world,
|
|
void *ctx)
|
|
{
|
|
(void)ctx;
|
|
if (world->workers) {
|
|
ecs_set_threads(world, 0);
|
|
}
|
|
}
|
|
|
|
void FlecsPipelineImport(
|
|
ecs_world_t *world)
|
|
{
|
|
ECS_MODULE(world, FlecsPipeline);
|
|
|
|
ECS_IMPORT(world, FlecsSystem);
|
|
|
|
ecs_set_name_prefix(world, "Ecs");
|
|
|
|
ecs_bootstrap_tag(world, EcsPipeline);
|
|
ecs_bootstrap_component(world, EcsPipelineQuery);
|
|
|
|
/* Phases of the builtin pipeline are regular entities. Names are set so
|
|
* they can be resolved by type expressions. */
|
|
ecs_bootstrap_tag(world, EcsPreFrame);
|
|
ecs_bootstrap_tag(world, EcsOnLoad);
|
|
ecs_bootstrap_tag(world, EcsPostLoad);
|
|
ecs_bootstrap_tag(world, EcsPreUpdate);
|
|
ecs_bootstrap_tag(world, EcsOnUpdate);
|
|
ecs_bootstrap_tag(world, EcsOnValidate);
|
|
ecs_bootstrap_tag(world, EcsPostUpdate);
|
|
ecs_bootstrap_tag(world, EcsPreStore);
|
|
ecs_bootstrap_tag(world, EcsOnStore);
|
|
ecs_bootstrap_tag(world, EcsPostFrame);
|
|
|
|
ECS_TYPE_IMPL(EcsPipelineQuery);
|
|
|
|
/* Set ctor and dtor for PipelineQuery */
|
|
ecs_set(world, ecs_typeid(EcsPipelineQuery), EcsComponentLifecycle, {
|
|
.ctor = ecs_ctor(EcsPipelineQuery),
|
|
.dtor = ecs_dtor(EcsPipelineQuery)
|
|
});
|
|
|
|
/* When the Pipeline tag is added a pipeline will be created */
|
|
ECS_TRIGGER(world, EcsOnAddPipeline, EcsOnAdd, Pipeline);
|
|
|
|
/* Create the builtin pipeline */
|
|
world->pipeline = ecs_new_pipeline(world, 0, "BuiltinPipeline",
|
|
"PreFrame, OnLoad, PostLoad, PreUpdate, OnUpdate,"
|
|
" OnValidate, PostUpdate, PreStore, OnStore, PostFrame");
|
|
|
|
/* Cleanup thread administration when world is destroyed */
|
|
ecs_atfini(world, FlecsPipelineFini, NULL);
|
|
}
|
|
|
|
#endif
|
|
|
|
#ifdef FLECS_TIMER
|
|
|
|
|
|
ecs_type_t ecs_type(EcsTimer);
|
|
ecs_type_t ecs_type(EcsRateFilter);
|
|
|
|
static
|
|
void AddTickSource(ecs_iter_t *it) {
|
|
int32_t i;
|
|
for (i = 0; i < it->count; i ++) {
|
|
ecs_set(it->world, it->entities[i], EcsTickSource, {0});
|
|
}
|
|
}
|
|
|
|
static
|
|
void ProgressTimers(ecs_iter_t *it) {
|
|
EcsTimer *timer = ecs_column(it, EcsTimer, 1);
|
|
EcsTickSource *tick_source = ecs_column(it, EcsTickSource, 2);
|
|
|
|
ecs_assert(timer != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
int i;
|
|
for (i = 0; i < it->count; i ++) {
|
|
tick_source[i].tick = false;
|
|
|
|
if (!timer[i].active) {
|
|
continue;
|
|
}
|
|
|
|
FLECS_FLOAT time_elapsed = timer[i].time + it->world->stats.delta_time_raw;
|
|
FLECS_FLOAT timeout = timer[i].timeout;
|
|
|
|
if (time_elapsed >= timeout) {
|
|
FLECS_FLOAT t = time_elapsed - timeout;
|
|
if (t > timeout) {
|
|
t = 0;
|
|
}
|
|
|
|
timer[i].time = t; /* Initialize with remainder */
|
|
tick_source[i].tick = true;
|
|
tick_source[i].time_elapsed = time_elapsed;
|
|
|
|
if (timer[i].single_shot) {
|
|
timer[i].active = false;
|
|
}
|
|
} else {
|
|
timer[i].time = time_elapsed;
|
|
}
|
|
}
|
|
}
|
|
|
|
static
|
|
void ProgressRateFilters(ecs_iter_t *it) {
|
|
EcsRateFilter *filter = ecs_column(it, EcsRateFilter, 1);
|
|
EcsTickSource *tick_dst = ecs_column(it, EcsTickSource, 2);
|
|
|
|
int i;
|
|
for (i = 0; i < it->count; i ++) {
|
|
ecs_entity_t src = filter[i].src;
|
|
bool inc = false;
|
|
|
|
filter[i].time_elapsed += it->delta_time;
|
|
|
|
if (src) {
|
|
const EcsTickSource *tick_src = ecs_get(it->world, src, EcsTickSource);
|
|
if (tick_src) {
|
|
inc = tick_src->tick;
|
|
}
|
|
} else {
|
|
inc = true;
|
|
}
|
|
|
|
if (inc) {
|
|
filter[i].tick_count ++;
|
|
bool triggered = !(filter[i].tick_count % filter[i].rate);
|
|
tick_dst[i].tick = triggered;
|
|
tick_dst[i].time_elapsed = filter[i].time_elapsed;
|
|
|
|
if (triggered) {
|
|
filter[i].time_elapsed = 0;
|
|
}
|
|
} else {
|
|
tick_dst[i].tick = false;
|
|
}
|
|
}
|
|
}
|
|
|
|
ecs_entity_t ecs_set_timeout(
|
|
ecs_world_t *world,
|
|
ecs_entity_t timer,
|
|
FLECS_FLOAT timeout)
|
|
{
|
|
ecs_assert(world != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
timer = ecs_set(world, timer, EcsTimer, {
|
|
.timeout = timeout,
|
|
.single_shot = true,
|
|
.active = true
|
|
});
|
|
|
|
EcsSystem *system_data = ecs_get_mut(world, timer, EcsSystem, NULL);
|
|
if (system_data) {
|
|
system_data->tick_source = timer;
|
|
}
|
|
|
|
return timer;
|
|
}
|
|
|
|
FLECS_FLOAT ecs_get_timeout(
|
|
ecs_world_t *world,
|
|
ecs_entity_t timer)
|
|
{
|
|
ecs_assert(world != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(timer != 0, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
EcsTimer *value = ecs_get_mut(world, timer, EcsTimer, NULL);
|
|
if (value) {
|
|
return value->timeout;
|
|
} else {
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
ecs_entity_t ecs_set_interval(
|
|
ecs_world_t *world,
|
|
ecs_entity_t timer,
|
|
FLECS_FLOAT interval)
|
|
{
|
|
ecs_assert(world != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
timer = ecs_set(world, timer, EcsTimer, {
|
|
.timeout = interval,
|
|
.active = true
|
|
});
|
|
|
|
EcsSystem *system_data = ecs_get_mut(world, timer, EcsSystem, NULL);
|
|
if (system_data) {
|
|
system_data->tick_source = timer;
|
|
}
|
|
|
|
return timer;
|
|
}
|
|
|
|
FLECS_FLOAT ecs_get_interval(
|
|
ecs_world_t *world,
|
|
ecs_entity_t timer)
|
|
{
|
|
ecs_assert(world != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
if (!timer) {
|
|
return 0;
|
|
}
|
|
|
|
EcsTimer *value = ecs_get_mut(world, timer, EcsTimer, NULL);
|
|
if (value) {
|
|
return value->timeout;
|
|
} else {
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
void ecs_start_timer(
|
|
ecs_world_t *world,
|
|
ecs_entity_t timer)
|
|
{
|
|
EcsTimer *ptr = ecs_get_mut(world, timer, EcsTimer, NULL);
|
|
ecs_assert(ptr != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
ptr->active = true;
|
|
ptr->time = 0;
|
|
}
|
|
|
|
void ecs_stop_timer(
|
|
ecs_world_t *world,
|
|
ecs_entity_t timer)
|
|
{
|
|
EcsTimer *ptr = ecs_get_mut(world, timer, EcsTimer, NULL);
|
|
ecs_assert(ptr != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
ptr->active = false;
|
|
}
|
|
|
|
ecs_entity_t ecs_set_rate_filter(
|
|
ecs_world_t *world,
|
|
ecs_entity_t filter,
|
|
int32_t rate,
|
|
ecs_entity_t source)
|
|
{
|
|
ecs_assert(world != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
filter = ecs_set(world, filter, EcsRateFilter, {
|
|
.rate = rate,
|
|
.src = source
|
|
});
|
|
|
|
EcsSystem *system_data = ecs_get_mut(world, filter, EcsSystem, NULL);
|
|
if (system_data) {
|
|
system_data->tick_source = filter;
|
|
}
|
|
|
|
return filter;
|
|
}
|
|
|
|
void ecs_set_tick_source(
|
|
ecs_world_t *world,
|
|
ecs_entity_t system,
|
|
ecs_entity_t tick_source)
|
|
{
|
|
ecs_assert(world != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(system != 0, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(tick_source != 0, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
EcsSystem *system_data = ecs_get_mut(world, system, EcsSystem, NULL);
|
|
ecs_assert(system_data != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
system_data->tick_source = tick_source;
|
|
}
|
|
|
|
void FlecsTimerImport(
|
|
ecs_world_t *world)
|
|
{
|
|
ECS_MODULE(world, FlecsTimer);
|
|
|
|
ECS_IMPORT(world, FlecsPipeline);
|
|
|
|
ecs_set_name_prefix(world, "Ecs");
|
|
|
|
ecs_bootstrap_component(world, EcsTimer);
|
|
ecs_bootstrap_component(world, EcsRateFilter);
|
|
|
|
/* Add EcsTickSource to timers and rate filters */
|
|
ECS_SYSTEM(world, AddTickSource, EcsPreFrame, [in] Timer || RateFilter, [out] !flecs.system.TickSource);
|
|
|
|
/* Timer handling */
|
|
ECS_SYSTEM(world, ProgressTimers, EcsPreFrame, Timer, flecs.system.TickSource);
|
|
|
|
/* Rate filter handling */
|
|
ECS_SYSTEM(world, ProgressRateFilters, EcsPreFrame, [in] RateFilter, [out] flecs.system.TickSource);
|
|
}
|
|
|
|
#endif
|
|
|
|
#ifdef FLECS_SYSTEM
|
|
|
|
|
|
/* Global type variables */
|
|
ECS_TYPE_DECL(EcsComponentLifecycle);
|
|
ECS_TYPE_DECL(EcsTrigger);
|
|
ECS_TYPE_DECL(EcsSystem);
|
|
ECS_TYPE_DECL(EcsTickSource);
|
|
ECS_TYPE_DECL(EcsSignatureExpr);
|
|
ECS_TYPE_DECL(EcsSignature);
|
|
ECS_TYPE_DECL(EcsQuery);
|
|
ECS_TYPE_DECL(EcsIterAction);
|
|
ECS_TYPE_DECL(EcsContext);
|
|
|
|
static
|
|
ecs_on_demand_in_t* get_in_component(
|
|
ecs_map_t *component_map,
|
|
ecs_entity_t component)
|
|
{
|
|
ecs_on_demand_in_t *in = ecs_map_get(
|
|
component_map, ecs_on_demand_in_t, component);
|
|
if (!in) {
|
|
ecs_on_demand_in_t in_value = {0};
|
|
ecs_map_set(component_map, component, &in_value);
|
|
in = ecs_map_get(component_map, ecs_on_demand_in_t, component);
|
|
ecs_assert(in != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
}
|
|
|
|
return in;
|
|
}
|
|
|
|
static
|
|
void activate_in_columns(
|
|
ecs_world_t *world,
|
|
ecs_query_t *query,
|
|
ecs_map_t *component_map,
|
|
bool activate)
|
|
{
|
|
ecs_sig_column_t *columns = ecs_vector_first(query->sig.columns, ecs_sig_column_t);
|
|
int32_t i, count = ecs_vector_count(query->sig.columns);
|
|
|
|
for (i = 0; i < count; i ++) {
|
|
if (columns[i].inout_kind == EcsIn) {
|
|
ecs_on_demand_in_t *in = get_in_component(
|
|
component_map, columns[i].is.component);
|
|
ecs_assert(in != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
in->count += activate ? 1 : -1;
|
|
|
|
ecs_assert(in->count >= 0, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
/* If this is the first system that registers the in component, walk
|
|
* over all already registered systems to enable them */
|
|
if (in->systems &&
|
|
((activate && in->count == 1) ||
|
|
(!activate && !in->count)))
|
|
{
|
|
ecs_on_demand_out_t **out = ecs_vector_first(
|
|
in->systems, ecs_on_demand_out_t*);
|
|
int32_t s, in_count = ecs_vector_count(in->systems);
|
|
|
|
for (s = 0; s < in_count; s ++) {
|
|
/* Increase the count of the system with the out params */
|
|
out[s]->count += activate ? 1 : -1;
|
|
|
|
/* If this is the first out column that is requested from
|
|
* the OnDemand system, enable it */
|
|
if (activate && out[s]->count == 1) {
|
|
ecs_remove_entity(world, out[s]->system, EcsDisabledIntern);
|
|
} else if (!activate && !out[s]->count) {
|
|
ecs_add_entity(world, out[s]->system, EcsDisabledIntern);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static
|
|
void register_out_column(
|
|
ecs_map_t *component_map,
|
|
ecs_entity_t component,
|
|
ecs_on_demand_out_t *on_demand_out)
|
|
{
|
|
ecs_on_demand_in_t *in = get_in_component(component_map, component);
|
|
ecs_assert(in != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
on_demand_out->count += in->count;
|
|
ecs_on_demand_out_t **elem = ecs_vector_add(&in->systems, ecs_on_demand_out_t*);
|
|
*elem = on_demand_out;
|
|
}
|
|
|
|
static
|
|
void register_out_columns(
|
|
ecs_world_t *world,
|
|
ecs_entity_t system,
|
|
EcsSystem *system_data)
|
|
{
|
|
ecs_query_t *query = system_data->query;
|
|
ecs_sig_column_t *columns = ecs_vector_first(query->sig.columns, ecs_sig_column_t);
|
|
int32_t i, out_count = 0, count = ecs_vector_count(query->sig.columns);
|
|
|
|
for (i = 0; i < count; i ++) {
|
|
if (columns[i].inout_kind == EcsOut) {
|
|
if (!system_data->on_demand) {
|
|
system_data->on_demand = ecs_os_malloc(sizeof(ecs_on_demand_out_t));
|
|
ecs_assert(system_data->on_demand != NULL, ECS_OUT_OF_MEMORY, NULL);
|
|
|
|
system_data->on_demand->system = system;
|
|
system_data->on_demand->count = 0;
|
|
}
|
|
|
|
/* If column operator is NOT and the inout kind is [out], the system
|
|
* explicitly states that it will create the component (it is not
|
|
* there, yet it is an out column). In this case it doesn't make
|
|
* sense to wait until [in] columns get activated (matched with
|
|
* entities) since the component is not there yet. Therefore add it
|
|
* to the on_enable_components list, so this system will be enabled
|
|
* when a [in] column is enabled, rather than activated */
|
|
ecs_map_t *component_map;
|
|
if (columns[i].oper_kind == EcsOperNot) {
|
|
component_map = world->on_enable_components;
|
|
} else {
|
|
component_map = world->on_activate_components;
|
|
}
|
|
|
|
register_out_column(
|
|
component_map, columns[i].is.component,
|
|
system_data->on_demand);
|
|
|
|
out_count ++;
|
|
}
|
|
}
|
|
|
|
/* If there are no out columns in the on-demand system, the system will
|
|
* never be enabled */
|
|
ecs_assert(out_count != 0, ECS_NO_OUT_COLUMNS, ecs_get_name(world, system));
|
|
}
|
|
|
|
static
|
|
void invoke_status_action(
|
|
ecs_world_t *world,
|
|
ecs_entity_t system,
|
|
const EcsSystem *system_data,
|
|
ecs_system_status_t status)
|
|
{
|
|
ecs_system_status_action_t action = system_data->status_action;
|
|
if (action) {
|
|
action(world, system, status, system_data->status_ctx);
|
|
}
|
|
}
|
|
|
|
/* Invoked when system becomes active or inactive */
|
|
void ecs_system_activate(
|
|
ecs_world_t *world,
|
|
ecs_entity_t system,
|
|
bool activate,
|
|
const EcsSystem *system_data)
|
|
{
|
|
ecs_assert(!world->in_progress, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
if (activate) {
|
|
ecs_remove_entity(world, system, EcsInactive);
|
|
}
|
|
|
|
if (!system_data) {
|
|
system_data = ecs_get(world, system, EcsSystem);
|
|
}
|
|
if (!system_data || !system_data->query) {
|
|
return;
|
|
}
|
|
|
|
/* If system contains in columns, signal that they are now in use */
|
|
activate_in_columns(
|
|
world, system_data->query, world->on_activate_components, activate);
|
|
|
|
/* Invoke system status action */
|
|
invoke_status_action(world, system, system_data,
|
|
activate ? EcsSystemActivated : EcsSystemDeactivated);
|
|
|
|
ecs_trace_2("system #[green]%s#[reset] %s",
|
|
ecs_get_name(world, system),
|
|
activate ? "activated" : "deactivated");
|
|
}
|
|
|
|
/* Actually enable or disable system */
|
|
static
|
|
void ecs_enable_system(
|
|
ecs_world_t *world,
|
|
ecs_entity_t system,
|
|
EcsSystem *system_data,
|
|
bool enabled)
|
|
{
|
|
ecs_assert(!world->in_progress, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
ecs_query_t *query = system_data->query;
|
|
if (!query) {
|
|
return;
|
|
}
|
|
|
|
if (ecs_vector_count(query->tables)) {
|
|
/* Only (de)activate system if it has non-empty tables. */
|
|
ecs_system_activate(world, system, enabled, system_data);
|
|
system_data = ecs_get_mut(world, system, EcsSystem, NULL);
|
|
}
|
|
|
|
/* Enable/disable systems that trigger on [in] enablement */
|
|
activate_in_columns(
|
|
world,
|
|
query,
|
|
world->on_enable_components,
|
|
enabled);
|
|
|
|
/* Invoke action for enable/disable status */
|
|
invoke_status_action(
|
|
world, system, system_data,
|
|
enabled ? EcsSystemEnabled : EcsSystemDisabled);
|
|
}
|
|
|
|
static
|
|
void ecs_init_system(
|
|
ecs_world_t *world,
|
|
ecs_entity_t system,
|
|
ecs_iter_action_t action,
|
|
ecs_query_t *query,
|
|
void *ctx)
|
|
{
|
|
ecs_assert(!world->in_progress, ECS_INVALID_WHILE_ITERATING, NULL);
|
|
|
|
/* Add & initialize the EcsSystem component */
|
|
bool is_added = false;
|
|
EcsSystem *sptr = ecs_get_mut(world, system, EcsSystem, &is_added);
|
|
ecs_assert(sptr != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
if (!is_added) {
|
|
ecs_assert(sptr->query == query, ECS_INVALID_PARAMETER, NULL);
|
|
} else {
|
|
memset(sptr, 0, sizeof(EcsSystem));
|
|
sptr->query = query;
|
|
sptr->entity = system;
|
|
sptr->tick_source = 0;
|
|
sptr->time_spent = 0;
|
|
}
|
|
|
|
/* Sanity check to make sure creating the query didn't add any additional
|
|
* tags or components to the system */
|
|
sptr->action = action;
|
|
sptr->ctx = ctx;
|
|
|
|
/* Only run this code when the system is created for the first time */
|
|
if (is_added) {
|
|
/* If tables have been matched with this system it is active, and we
|
|
* should activate the in-columns, if any. This will ensure that any
|
|
* OnDemand systems get enabled. */
|
|
if (ecs_vector_count(query->tables)) {
|
|
ecs_system_activate(world, system, true, sptr);
|
|
} else {
|
|
/* If system isn't matched with any tables, mark it as inactive. This
|
|
* causes it to be ignored by the main loop. When the system matches
|
|
* with a table it will be activated. */
|
|
ecs_add_entity(world, system, EcsInactive);
|
|
}
|
|
|
|
/* If system is enabled, trigger enable components */
|
|
activate_in_columns(world, query, world->on_enable_components, true);
|
|
|
|
/* Check if all non-table column constraints are met. If not, disable
|
|
* system (system will be enabled once constraints are met) */
|
|
if (!ecs_sig_check_constraints(world, &query->sig)) {
|
|
ecs_add_entity(world, system, EcsDisabledIntern);
|
|
}
|
|
|
|
/* If the query has a OnDemand system tag, register its [out] columns */
|
|
if (ecs_has_entity(world, system, EcsOnDemand)) {
|
|
register_out_columns(world, system, sptr);
|
|
ecs_assert(sptr->on_demand != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
/* If there are no systems currently interested in any of the [out]
|
|
* columns of the on demand system, disable it */
|
|
if (!sptr->on_demand->count) {
|
|
ecs_add_entity(world, system, EcsDisabledIntern);
|
|
}
|
|
}
|
|
|
|
/* Check if system has out columns */
|
|
int32_t i, count = ecs_vector_count(query->sig.columns);
|
|
ecs_sig_column_t *columns = ecs_vector_first(
|
|
query->sig.columns, ecs_sig_column_t);
|
|
|
|
for (i = 0; i < count; i ++) {
|
|
if (columns[i].inout_kind != EcsIn) {
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
ecs_trace_1("system #[green]%s#[reset] created with #[red]%s",
|
|
ecs_get_name(world, system), query->sig.expr);
|
|
}
|
|
|
|
/* -- Public API -- */
|
|
|
|
void ecs_enable(
|
|
ecs_world_t *world,
|
|
ecs_entity_t entity,
|
|
bool enabled)
|
|
{
|
|
assert(world->magic == ECS_WORLD_MAGIC);
|
|
|
|
const EcsType *type_ptr = ecs_get( world, entity, EcsType);
|
|
if (type_ptr) {
|
|
/* If entity is a type, disable all entities in the type */
|
|
ecs_vector_each(type_ptr->normalized, ecs_entity_t, e, {
|
|
ecs_enable(world, *e, enabled);
|
|
});
|
|
} else {
|
|
if (enabled) {
|
|
ecs_remove_entity(world, entity, EcsDisabled);
|
|
} else {
|
|
ecs_add_entity(world, entity, EcsDisabled);
|
|
}
|
|
}
|
|
}
|
|
|
|
void ecs_set_system_status_action(
|
|
ecs_world_t *world,
|
|
ecs_entity_t system,
|
|
ecs_system_status_action_t action,
|
|
const void *ctx)
|
|
{
|
|
EcsSystem *system_data = ecs_get_mut(world, system, EcsSystem, NULL);
|
|
ecs_assert(system_data != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
system_data->status_action = action;
|
|
system_data->status_ctx = (void*)ctx;
|
|
|
|
if (!ecs_has_entity(world, system, EcsDisabled)) {
|
|
/* If system is already enabled, generate enable status. The API
|
|
* should guarantee that it exactly matches enable-disable
|
|
* notifications and activate-deactivate notifications. */
|
|
invoke_status_action(world, system, system_data, EcsSystemEnabled);
|
|
|
|
/* If column system has active (non-empty) tables, also generate the
|
|
* activate status. */
|
|
if (ecs_vector_count(system_data->query->tables)) {
|
|
invoke_status_action(
|
|
world, system, system_data, EcsSystemActivated);
|
|
}
|
|
}
|
|
}
|
|
|
|
ecs_entity_t ecs_run_intern(
|
|
ecs_world_t *world,
|
|
ecs_stage_t *stage,
|
|
ecs_entity_t system,
|
|
EcsSystem *system_data,
|
|
FLECS_FLOAT delta_time,
|
|
int32_t offset,
|
|
int32_t limit,
|
|
const ecs_filter_t *filter,
|
|
void *param,
|
|
bool ran_by_app)
|
|
{
|
|
if (!param) {
|
|
param = system_data->ctx;
|
|
}
|
|
|
|
FLECS_FLOAT time_elapsed = delta_time;
|
|
ecs_entity_t tick_source = system_data->tick_source;
|
|
|
|
if (tick_source) {
|
|
const EcsTickSource *tick = ecs_get(
|
|
world, tick_source, EcsTickSource);
|
|
|
|
if (tick) {
|
|
time_elapsed = tick->time_elapsed;
|
|
|
|
/* If timer hasn't fired we shouldn't run the system */
|
|
if (!tick->tick) {
|
|
return 0;
|
|
}
|
|
} else {
|
|
/* If a timer has been set but the timer entity does not have the
|
|
* EcsTimer component, don't run the system. This can be the result
|
|
* of a single-shot timer that has fired already. Not resetting the
|
|
* timer field of the system will ensure that the system won't be
|
|
* ran after the timer has fired. */
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
ecs_time_t time_start;
|
|
bool measure_time = world->measure_system_time;
|
|
if (measure_time) {
|
|
ecs_os_get_time(&time_start);
|
|
}
|
|
|
|
#ifndef NDEBUG
|
|
stage->system = system;
|
|
stage->system_columns = system_data->query->sig.columns;
|
|
#endif
|
|
|
|
bool defer = false;
|
|
if (!stage->defer) {
|
|
ecs_defer_begin(stage->world);
|
|
defer = true;
|
|
}
|
|
|
|
/* Prepare the query iterator */
|
|
ecs_iter_t it = ecs_query_iter_page(system_data->query, offset, limit);
|
|
it.world = stage->world;
|
|
it.system = system;
|
|
it.delta_time = delta_time;
|
|
it.delta_system_time = time_elapsed;
|
|
it.world_time = world->stats.world_time_total;
|
|
it.frame_offset = offset;
|
|
|
|
/* Set param if provided, otherwise use system context */
|
|
if (param) {
|
|
it.param = param;
|
|
} else {
|
|
it.param = system_data->ctx;
|
|
}
|
|
|
|
ecs_iter_action_t action = system_data->action;
|
|
|
|
/* If no filter is provided, just iterate tables & invoke action */
|
|
if (ran_by_app || world == stage->world) {
|
|
while (ecs_query_next_w_filter(&it, filter)) {
|
|
action(&it);
|
|
}
|
|
} else {
|
|
ecs_thread_t *thread = (ecs_thread_t*)stage->world;
|
|
int32_t total = ecs_vector_count(world->workers);
|
|
int32_t current = thread->index;
|
|
|
|
while (ecs_query_next_worker(&it, current, total)) {
|
|
action(&it);
|
|
}
|
|
}
|
|
|
|
if (defer) {
|
|
ecs_defer_end(stage->world);
|
|
}
|
|
|
|
if (measure_time) {
|
|
system_data->time_spent += (FLECS_FLOAT)ecs_time_measure(&time_start);
|
|
}
|
|
|
|
#ifndef NDEBUG
|
|
stage->system = 0;
|
|
stage->system_columns = NULL;
|
|
#endif
|
|
|
|
system_data->invoke_count ++;
|
|
|
|
return it.interrupted_by;
|
|
}
|
|
|
|
/* -- Public API -- */
|
|
|
|
ecs_entity_t ecs_run_w_filter(
|
|
ecs_world_t *world,
|
|
ecs_entity_t system,
|
|
FLECS_FLOAT delta_time,
|
|
int32_t offset,
|
|
int32_t limit,
|
|
const ecs_filter_t *filter,
|
|
void *param)
|
|
{
|
|
ecs_stage_t *stage = ecs_get_stage(&world);
|
|
bool in_progress = ecs_staging_begin(world);
|
|
|
|
EcsSystem *system_data = (EcsSystem*)ecs_get(
|
|
world, system, EcsSystem);
|
|
assert(system_data != NULL);
|
|
|
|
ecs_entity_t interrupted_by = ecs_run_intern(
|
|
world, stage, system, system_data, delta_time, offset, limit,
|
|
filter, param, true);
|
|
|
|
/* If world wasn't in progress when we entered this function, we need to
|
|
* merge and reset the in_progress value */
|
|
if (!in_progress) {
|
|
ecs_staging_end(world);
|
|
}
|
|
|
|
return interrupted_by;
|
|
}
|
|
|
|
ecs_entity_t ecs_run(
|
|
ecs_world_t *world,
|
|
ecs_entity_t system,
|
|
FLECS_FLOAT delta_time,
|
|
void *param)
|
|
{
|
|
return ecs_run_w_filter(world, system, delta_time, 0, 0, NULL, param);
|
|
}
|
|
|
|
void ecs_run_monitor(
|
|
ecs_world_t *world,
|
|
ecs_matched_query_t *monitor,
|
|
ecs_entities_t *components,
|
|
int32_t row,
|
|
int32_t count,
|
|
ecs_entity_t *entities)
|
|
{
|
|
ecs_query_t *query = monitor->query;
|
|
ecs_assert(query != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
ecs_entity_t system = query->system;
|
|
const EcsSystem *system_data = ecs_get(world, system, EcsSystem);
|
|
ecs_assert(system_data != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
if (!system_data->action) {
|
|
return;
|
|
}
|
|
|
|
ecs_iter_t it = {0};
|
|
ecs_query_set_iter( world, query, &it,
|
|
monitor->matched_table_index, row, count);
|
|
|
|
it.world = world;
|
|
it.triggered_by = components;
|
|
it.param = system_data->ctx;
|
|
|
|
if (entities) {
|
|
it.entities = entities;
|
|
}
|
|
|
|
it.system = system;
|
|
system_data->action(&it);
|
|
}
|
|
|
|
/* Generic constructor to initialize a component to 0 */
|
|
static
|
|
void sys_ctor_init_zero(
|
|
ecs_world_t *world,
|
|
ecs_entity_t component,
|
|
const ecs_entity_t *entities,
|
|
void *ptr,
|
|
size_t size,
|
|
int32_t count,
|
|
void *ctx)
|
|
{
|
|
(void)world;
|
|
(void)component;
|
|
(void)entities;
|
|
(void)ctx;
|
|
memset(ptr, 0, size * (size_t)count);
|
|
}
|
|
|
|
/* System destructor */
|
|
static
|
|
void ecs_colsystem_dtor(
|
|
ecs_world_t *world,
|
|
ecs_entity_t component,
|
|
const ecs_entity_t *entities,
|
|
void *ptr,
|
|
size_t size,
|
|
int32_t count,
|
|
void *ctx)
|
|
{
|
|
(void)component;
|
|
(void)ctx;
|
|
(void)size;
|
|
|
|
EcsSystem *system_data = ptr;
|
|
|
|
int i;
|
|
for (i = 0; i < count; i ++) {
|
|
EcsSystem *cur = &system_data[i];
|
|
ecs_entity_t e = entities[i];
|
|
|
|
/* Invoke Deactivated action for active systems */
|
|
if (cur->query && ecs_vector_count(cur->query->tables)) {
|
|
invoke_status_action(world, e, ptr, EcsSystemDeactivated);
|
|
}
|
|
|
|
/* Invoke Disabled action for enabled systems */
|
|
if (!ecs_has_entity(world, e, EcsDisabled) &&
|
|
!ecs_has_entity(world, e, EcsDisabledIntern))
|
|
{
|
|
invoke_status_action(world, e, ptr, EcsSystemDisabled);
|
|
}
|
|
|
|
ecs_os_free(cur->on_demand);
|
|
}
|
|
}
|
|
|
|
/* Register a trigger for a component */
|
|
static
|
|
EcsTrigger* trigger_find_or_create(
|
|
ecs_vector_t **triggers,
|
|
ecs_entity_t entity)
|
|
{
|
|
ecs_vector_each(*triggers, EcsTrigger, trigger, {
|
|
if (trigger->self == entity) {
|
|
return trigger;
|
|
}
|
|
});
|
|
|
|
EcsTrigger *result = ecs_vector_add(triggers, EcsTrigger);
|
|
return result;
|
|
}
|
|
|
|
static
|
|
void trigger_set(
|
|
ecs_world_t *world,
|
|
const ecs_entity_t *entities,
|
|
EcsTrigger *ct,
|
|
int32_t count)
|
|
{
|
|
EcsTrigger *el = NULL;
|
|
|
|
int i;
|
|
for (i = 0; i < count; i ++) {
|
|
ecs_entity_t c = ct[i].component;
|
|
ecs_c_info_t *c_info = ecs_get_or_create_c_info(world, c);
|
|
|
|
switch(ct[i].kind) {
|
|
case EcsOnAdd:
|
|
el = trigger_find_or_create(&c_info->on_add, entities[i]);
|
|
break;
|
|
case EcsOnRemove:
|
|
el = trigger_find_or_create(&c_info->on_remove, entities[i]);
|
|
break;
|
|
default:
|
|
ecs_abort(ECS_INVALID_PARAMETER, NULL);
|
|
break;
|
|
}
|
|
|
|
ecs_assert(el != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
*el = ct[i];
|
|
el->self = entities[i];
|
|
|
|
ecs_notify_tables(world, &(ecs_table_event_t) {
|
|
.kind = EcsTableComponentInfo,
|
|
.component = c
|
|
});
|
|
|
|
ecs_trace_1("trigger #[green]%s#[normal] created for component #[red]%s",
|
|
ct[i].kind == EcsOnAdd
|
|
? "OnAdd"
|
|
: "OnRemove", ecs_get_name(world, c));
|
|
}
|
|
}
|
|
|
|
static
|
|
void OnSetTrigger(
|
|
ecs_iter_t *it)
|
|
{
|
|
EcsTrigger *ct = ecs_column(it, EcsTrigger, 1);
|
|
|
|
trigger_set(it->world, it->entities, ct, it->count);
|
|
}
|
|
|
|
static
|
|
void OnSetTriggerCtx(
|
|
ecs_iter_t *it)
|
|
{
|
|
EcsTrigger *ct = ecs_column(it, EcsTrigger, 1);
|
|
EcsContext *ctx = ecs_column(it, EcsContext, 2);
|
|
|
|
int32_t i;
|
|
for (i = 0; i < it->count; i ++) {
|
|
ct[i].ctx = (void*)ctx[i].ctx;
|
|
}
|
|
|
|
trigger_set(it->world, it->entities, ct, it->count);
|
|
}
|
|
|
|
/* System that registers component lifecycle callbacks */
|
|
static
|
|
void OnSetComponentLifecycle(
|
|
ecs_iter_t *it)
|
|
{
|
|
EcsComponentLifecycle *cl = ecs_column(it, EcsComponentLifecycle, 1);
|
|
ecs_world_t *world = it->world;
|
|
|
|
int i;
|
|
for (i = 0; i < it->count; i ++) {
|
|
ecs_entity_t e = it->entities[i];
|
|
ecs_set_component_actions_w_entity(world, e, &cl[i]);
|
|
}
|
|
}
|
|
|
|
/* Disable system when EcsDisabled is added */
|
|
static
|
|
void DisableSystem(
|
|
ecs_iter_t *it)
|
|
{
|
|
EcsSystem *system_data = ecs_column(it, EcsSystem, 1);
|
|
|
|
int32_t i;
|
|
for (i = 0; i < it->count; i ++) {
|
|
ecs_enable_system(
|
|
it->world, it->entities[i], &system_data[i], false);
|
|
}
|
|
}
|
|
|
|
/* Enable system when EcsDisabled is removed */
|
|
static
|
|
void EnableSystem(
|
|
ecs_iter_t *it)
|
|
{
|
|
EcsSystem *system_data = ecs_column(it, EcsSystem, 1);
|
|
|
|
int32_t i;
|
|
for (i = 0; i < it->count; i ++) {
|
|
ecs_enable_system(
|
|
it->world, it->entities[i], &system_data[i], true);
|
|
}
|
|
}
|
|
|
|
/* Parse a signature expression into the ecs_sig_t data structure */
|
|
static
|
|
void CreateSignature(
|
|
ecs_iter_t *it)
|
|
{
|
|
ecs_world_t *world = it->world;
|
|
ecs_entity_t *entities = it->entities;
|
|
|
|
EcsSignatureExpr *signature = ecs_column(it, EcsSignatureExpr, 1);
|
|
|
|
int32_t i;
|
|
for (i = 0; i < it->count; i ++) {
|
|
ecs_entity_t e = entities[i];
|
|
const char *name = ecs_get_name(world, e);
|
|
|
|
/* Parse the signature and add the result to the entity */
|
|
EcsSignature sig = {0};
|
|
ecs_sig_init(world, name, signature[0].expr, &sig.signature);
|
|
ecs_set_ptr(world, e, EcsSignature, &sig);
|
|
|
|
/* If sig has FromSystem columns, add components to the entity */
|
|
ecs_vector_each(sig.signature.columns, ecs_sig_column_t, column, {
|
|
if (column->from_kind == EcsFromSystem) {
|
|
ecs_add_entity(world, e, column->is.component);
|
|
}
|
|
});
|
|
}
|
|
}
|
|
|
|
/* Create a query from a signature */
|
|
static
|
|
void CreateQuery(
|
|
ecs_iter_t *it)
|
|
{
|
|
ecs_world_t *world = it->world;
|
|
ecs_entity_t *entities = it->entities;
|
|
|
|
EcsSignature *signature = ecs_column(it, EcsSignature, 1);
|
|
|
|
int32_t i;
|
|
for (i = 0; i < it->count; i ++) {
|
|
ecs_entity_t e = entities[i];
|
|
|
|
if (!ecs_has(world, e, EcsQuery)) {
|
|
EcsQuery query = {0};
|
|
query.query = ecs_query_new_w_sig(world, e, &signature[i].signature);
|
|
ecs_set_ptr(world, e, EcsQuery, &query);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Create a system from a query and an action */
|
|
static
|
|
void CreateSystem(
|
|
ecs_iter_t *it)
|
|
{
|
|
ecs_world_t *world = it->world;
|
|
ecs_entity_t *entities = it->entities;
|
|
|
|
EcsQuery *query = ecs_column(it, EcsQuery, 1);
|
|
EcsIterAction *action = ecs_column(it, EcsIterAction, 2);
|
|
EcsContext *ctx = ecs_column(it, EcsContext, 3);
|
|
|
|
int32_t i;
|
|
for (i = 0; i < it->count; i ++) {
|
|
ecs_entity_t e = entities[i];
|
|
void *ctx_ptr = NULL;
|
|
if (ctx) {
|
|
ctx_ptr = (void*)ctx[i].ctx;
|
|
}
|
|
|
|
ecs_init_system(world, e, action[i].action, query[i].query, ctx_ptr);
|
|
}
|
|
}
|
|
|
|
static
|
|
void bootstrap_set_system(
|
|
ecs_world_t *world,
|
|
const char *name,
|
|
const char *expr,
|
|
ecs_iter_action_t action)
|
|
{
|
|
ecs_sig_t sig = {0};
|
|
ecs_entity_t sys = ecs_set(world, 0, EcsName, {.value = name});
|
|
ecs_add_entity(world, sys, EcsOnSet);
|
|
ecs_sig_init(world, name, expr, &sig);
|
|
ecs_query_t *query = ecs_query_new_w_sig(world, sys, &sig);
|
|
ecs_init_system(world, sys, action, query, NULL);
|
|
}
|
|
|
|
ecs_entity_t ecs_new_system(
|
|
ecs_world_t *world,
|
|
ecs_entity_t e,
|
|
const char *name,
|
|
ecs_entity_t tag,
|
|
const char *signature,
|
|
ecs_iter_action_t action)
|
|
{
|
|
ecs_assert(world->magic == ECS_WORLD_MAGIC, ECS_INVALID_FROM_WORKER, NULL);
|
|
ecs_assert(!world->in_progress, ECS_INVALID_WHILE_ITERATING, NULL);
|
|
|
|
ecs_entity_t result = ecs_lookup_w_id(world, e, name);
|
|
if (!result) {
|
|
result = ecs_new_entity(world, 0, name, NULL);
|
|
}
|
|
|
|
if (tag) {
|
|
ecs_add_entity(world, result, tag);
|
|
}
|
|
|
|
bool added = false;
|
|
EcsSignatureExpr *expr = ecs_get_mut(world, result, EcsSignatureExpr, &added);
|
|
if (added) {
|
|
expr->expr = signature;
|
|
} else {
|
|
if (!expr->expr || !signature) {
|
|
if (expr->expr != signature) {
|
|
if (expr->expr && !strcmp(expr->expr, "0")) {
|
|
/* Ok */
|
|
} else if (signature && !strcmp(signature, "0")) {
|
|
/* Ok */
|
|
} else {
|
|
ecs_abort(ECS_ALREADY_DEFINED, NULL);
|
|
}
|
|
}
|
|
} else {
|
|
if (strcmp(expr->expr, signature)) {
|
|
ecs_abort(ECS_ALREADY_DEFINED, name);
|
|
}
|
|
}
|
|
}
|
|
|
|
ecs_modified(world, result, EcsSignatureExpr);
|
|
|
|
ecs_set(world, result, EcsIterAction, {action});
|
|
|
|
return result;
|
|
}
|
|
|
|
ecs_entity_t ecs_new_trigger(
|
|
ecs_world_t *world,
|
|
ecs_entity_t e,
|
|
const char *name,
|
|
ecs_entity_t kind,
|
|
const char *component_name,
|
|
ecs_iter_action_t action)
|
|
{
|
|
assert(world->magic == ECS_WORLD_MAGIC);
|
|
|
|
ecs_entity_t component = ecs_lookup_fullpath(world, component_name);
|
|
ecs_assert(component != 0, ECS_INVALID_COMPONENT_ID, component_name);
|
|
|
|
ecs_entity_t result = ecs_lookup_w_id(world, e, name);
|
|
if (!result) {
|
|
result = ecs_new_entity(world, 0, name, NULL);
|
|
}
|
|
|
|
bool added = false;
|
|
EcsTrigger *trigger = ecs_get_mut(world, result, EcsTrigger, &added);
|
|
if (added) {
|
|
trigger->kind = kind;
|
|
trigger->action = action;
|
|
trigger->component = component;
|
|
trigger->ctx = NULL;
|
|
} else {
|
|
if (trigger->kind != kind) {
|
|
ecs_abort(ECS_ALREADY_DEFINED, name);
|
|
}
|
|
|
|
if (trigger->component != component) {
|
|
ecs_abort(ECS_ALREADY_DEFINED, name);
|
|
}
|
|
|
|
if (trigger->action != action) {
|
|
trigger->action = action;
|
|
}
|
|
}
|
|
|
|
ecs_modified(world, result, EcsTrigger);
|
|
|
|
return result;
|
|
}
|
|
|
|
void FlecsSystemImport(
|
|
ecs_world_t *world)
|
|
{
|
|
ECS_MODULE(world, FlecsSystem);
|
|
|
|
ecs_set_name_prefix(world, "Ecs");
|
|
|
|
ecs_bootstrap_component(world, EcsComponentLifecycle);
|
|
ecs_bootstrap_component(world, EcsTrigger);
|
|
ecs_bootstrap_component(world, EcsSystem);
|
|
ecs_bootstrap_component(world, EcsTickSource);
|
|
ecs_bootstrap_component(world, EcsSignatureExpr);
|
|
ecs_bootstrap_component(world, EcsSignature);
|
|
ecs_bootstrap_component(world, EcsQuery);
|
|
ecs_bootstrap_component(world, EcsIterAction);
|
|
ecs_bootstrap_component(world, EcsContext);
|
|
|
|
ecs_bootstrap_tag(world, EcsOnAdd);
|
|
ecs_bootstrap_tag(world, EcsOnRemove);
|
|
ecs_bootstrap_tag(world, EcsOnSet);
|
|
ecs_bootstrap_tag(world, EcsUnSet);
|
|
|
|
ecs_bootstrap_tag(world, EcsDisabledIntern);
|
|
ecs_bootstrap_tag(world, EcsInactive);
|
|
|
|
/* Put EcsOnDemand and EcsMonitor in flecs.core so they can be looked up
|
|
* without using the flecs.systems prefix */
|
|
ecs_entity_t old_scope = ecs_set_scope(world, EcsFlecsCore);
|
|
ecs_bootstrap_tag(world, EcsOnDemand);
|
|
ecs_bootstrap_tag(world, EcsMonitor);
|
|
ecs_set_scope(world, old_scope);
|
|
|
|
ECS_TYPE_IMPL(EcsComponentLifecycle);
|
|
ECS_TYPE_IMPL(EcsTrigger);
|
|
ECS_TYPE_IMPL(EcsSystem);
|
|
ECS_TYPE_IMPL(EcsTickSource);
|
|
ECS_TYPE_IMPL(EcsSignatureExpr);
|
|
ECS_TYPE_IMPL(EcsSignature);
|
|
ECS_TYPE_IMPL(EcsQuery);
|
|
ECS_TYPE_IMPL(EcsIterAction);
|
|
ECS_TYPE_IMPL(EcsContext);
|
|
|
|
/* Bootstrap ctor and dtor for EcsSystem */
|
|
ecs_set_component_actions_w_entity(world, ecs_typeid(EcsSystem),
|
|
&(EcsComponentLifecycle) {
|
|
.ctor = sys_ctor_init_zero,
|
|
.dtor = ecs_colsystem_dtor
|
|
});
|
|
|
|
/* Create systems necessary to create systems */
|
|
bootstrap_set_system(world, "CreateSignature", "SignatureExpr", CreateSignature);
|
|
bootstrap_set_system(world, "CreateQuery", "Signature, IterAction", CreateQuery);
|
|
bootstrap_set_system(world, "CreateSystem", "Query, IterAction, ?Context", CreateSystem);
|
|
|
|
/* From here we can create systems */
|
|
|
|
/* Register OnSet system for EcsComponentLifecycle */
|
|
ECS_SYSTEM(world, OnSetComponentLifecycle, EcsOnSet, ComponentLifecycle, SYSTEM:Hidden);
|
|
|
|
/* Register OnSet system for triggers */
|
|
ECS_SYSTEM(world, OnSetTrigger, EcsOnSet, Trigger, SYSTEM:Hidden);
|
|
|
|
/* System that sets ctx for a trigger */
|
|
ECS_SYSTEM(world, OnSetTriggerCtx, EcsOnSet, Trigger, Context, SYSTEM:Hidden);
|
|
|
|
/* Monitors that trigger when a system is enabled or disabled */
|
|
ECS_SYSTEM(world, DisableSystem, EcsMonitor, System, Disabled || DisabledIntern, SYSTEM:Hidden);
|
|
ECS_SYSTEM(world, EnableSystem, EcsMonitor, System, !Disabled, !DisabledIntern, SYSTEM:Hidden);
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
#ifdef FLECS_SYSTEM
|
|
#ifdef FLECS_DBG
|
|
|
|
|
|
int ecs_dbg_system(
|
|
ecs_world_t *world,
|
|
ecs_entity_t system,
|
|
ecs_dbg_system_t *dbg_out)
|
|
{
|
|
const EcsSystem *system_data = ecs_get(world, system, EcsSystem);
|
|
if (!system_data) {
|
|
return -1;
|
|
}
|
|
|
|
*dbg_out = (ecs_dbg_system_t){.system = system};
|
|
dbg_out->active_table_count = ecs_vector_count(system_data->query->tables);
|
|
dbg_out->inactive_table_count = ecs_vector_count(system_data->query->empty_tables);
|
|
dbg_out->enabled = !ecs_has_entity(world, system, EcsDisabled);
|
|
|
|
ecs_vector_each(system_data->query->tables, ecs_matched_table_t, mt, {
|
|
ecs_table_t *table = mt->iter_data.table;
|
|
if (table) {
|
|
dbg_out->entities_matched_count += ecs_table_count(table);
|
|
}
|
|
});
|
|
|
|
/* Inactive tables are inactive because they are empty, so no need to
|
|
* iterate them */
|
|
|
|
return 0;
|
|
}
|
|
|
|
bool ecs_dbg_match_entity(
|
|
ecs_world_t *world,
|
|
ecs_entity_t entity,
|
|
ecs_entity_t system,
|
|
ecs_match_failure_t *failure_info_out)
|
|
{
|
|
ecs_dbg_entity_t dbg;
|
|
ecs_dbg_entity(world, entity, &dbg);
|
|
|
|
const EcsSystem *system_data = ecs_get(world, system, EcsSystem);
|
|
if (!system_data) {
|
|
failure_info_out->reason = EcsMatchNotASystem;
|
|
failure_info_out->column = -1;
|
|
return false;
|
|
}
|
|
|
|
return ecs_query_match(
|
|
world, dbg.table, system_data->query, failure_info_out);
|
|
}
|
|
|
|
ecs_type_t ecs_dbg_get_column_type(
|
|
ecs_world_t *world,
|
|
ecs_entity_t system,
|
|
int32_t column_index)
|
|
{
|
|
const EcsSystem *system_data = ecs_get(world, system, EcsSystem);
|
|
if (!system_data) {
|
|
return NULL;
|
|
}
|
|
|
|
ecs_sig_column_t *columns = ecs_vector_first(
|
|
system_data->query->sig.columns, ecs_sig_column_t);
|
|
int32_t count = ecs_vector_count(system_data->query->sig.columns);
|
|
|
|
if (count < column_index) {
|
|
return NULL;
|
|
}
|
|
|
|
ecs_sig_column_t *column = &columns[column_index - 1];
|
|
ecs_sig_oper_kind_t oper_kind = column->oper_kind;
|
|
ecs_type_t result;
|
|
|
|
switch(oper_kind) {
|
|
case EcsOperOr:
|
|
result = column->is.type;
|
|
break;
|
|
default:
|
|
result = ecs_type_from_entity(world, column->is.component);
|
|
break;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
#endif
|
|
#endif
|
|
|
|
/** Parse callback that adds type to type identifier for ecs_new_type */
|
|
static
|
|
int parse_type_action(
|
|
ecs_world_t *world,
|
|
const char *name,
|
|
const char *sig,
|
|
int64_t column,
|
|
ecs_sig_from_kind_t from_kind,
|
|
ecs_sig_oper_kind_t oper_kind,
|
|
ecs_sig_inout_kind_t inout_kind,
|
|
ecs_entity_t role,
|
|
const char *entity_id,
|
|
const char *source_id,
|
|
const char *trait_id,
|
|
const char *arg_name,
|
|
void *data)
|
|
{
|
|
ecs_vector_t **array = data;
|
|
(void)source_id;
|
|
(void)inout_kind;
|
|
|
|
if (arg_name) {
|
|
ecs_parser_error(name, sig, column,
|
|
"column names not supported in type expression");
|
|
return -1;
|
|
}
|
|
|
|
if (strcmp(entity_id, "0")) {
|
|
ecs_entity_t entity = 0;
|
|
|
|
if (from_kind != EcsFromOwned) {
|
|
if (!name) {
|
|
return -1;
|
|
}
|
|
|
|
ecs_parser_error(name, sig, column,
|
|
"source modifiers not supported for type expressions");
|
|
return -1;
|
|
}
|
|
|
|
entity = ecs_lookup_fullpath(world, entity_id);
|
|
if (!entity) {
|
|
if (!name) {
|
|
return -1;
|
|
}
|
|
|
|
ecs_parser_error(name, sig, column,
|
|
"unresolved identifier '%s'", entity_id);
|
|
return -1;
|
|
}
|
|
|
|
if (trait_id) {
|
|
ecs_entity_t trait = ecs_lookup_fullpath(world, trait_id);
|
|
if (!trait) {
|
|
ecs_parser_error(name, sig, column,
|
|
"unresolved trait identifier '%s'", trait_id);
|
|
return -1;
|
|
}
|
|
|
|
entity = ecs_entity_t_comb(entity, trait);
|
|
}
|
|
|
|
if (oper_kind == EcsOperAnd) {
|
|
ecs_entity_t* e_ptr = ecs_vector_add(array, ecs_entity_t);
|
|
*e_ptr = entity | role;
|
|
} else {
|
|
if (!name) {
|
|
return -1;
|
|
}
|
|
|
|
/* Only AND and OR operators are supported for type expressions */
|
|
ecs_parser_error(name, sig, column,
|
|
"invalid operator for type expression");
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static
|
|
ecs_table_t* table_from_vec(
|
|
ecs_world_t *world,
|
|
ecs_vector_t *vec)
|
|
{
|
|
ecs_entity_t *array = ecs_vector_first(vec, ecs_entity_t);
|
|
int32_t count = ecs_vector_count(vec);
|
|
|
|
ecs_entities_t entities = {
|
|
.array = array,
|
|
.count = count
|
|
};
|
|
|
|
return ecs_table_find_or_create(world, &entities);
|
|
}
|
|
|
|
static
|
|
EcsType type_from_vec(
|
|
ecs_world_t *world,
|
|
ecs_vector_t *vec)
|
|
{
|
|
EcsType result = {0, 0};
|
|
ecs_table_t *table = table_from_vec(world, vec);
|
|
if (!table) {
|
|
return result;
|
|
}
|
|
|
|
result.type = table->type;
|
|
|
|
/* Create normalized type. A normalized type resolves all elements with an
|
|
* AND flag and appends them to the resulting type, where the default type
|
|
* maintains the original type hierarchy. */
|
|
ecs_vector_t *normalized = NULL;
|
|
|
|
ecs_entity_t *array = ecs_vector_first(vec, ecs_entity_t);
|
|
int32_t i, count = ecs_vector_count(vec);
|
|
for (i = 0; i < count; i ++) {
|
|
ecs_entity_t e = array[i];
|
|
if (ECS_HAS_ROLE(e, AND)) {
|
|
ecs_entity_t entity = e & ECS_COMPONENT_MASK;
|
|
const EcsType *type_ptr = ecs_get(world, entity, EcsType);
|
|
ecs_assert(type_ptr != NULL, ECS_INVALID_PARAMETER,
|
|
"flag must be applied to type");
|
|
|
|
ecs_vector_each(type_ptr->normalized, ecs_entity_t, c_ptr, {
|
|
ecs_entity_t *el = ecs_vector_add(&normalized, ecs_entity_t);
|
|
*el = *c_ptr;
|
|
})
|
|
}
|
|
}
|
|
|
|
/* Only get normalized type if it's different from the type */
|
|
if (normalized) {
|
|
ecs_entities_t normalized_array = ecs_type_to_entities(normalized);
|
|
ecs_table_t *norm_table = ecs_table_traverse_add(
|
|
world, table, &normalized_array, NULL);
|
|
|
|
result.normalized = norm_table->type;
|
|
|
|
ecs_vector_free(normalized);
|
|
} else {
|
|
result.normalized = result.type;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
static
|
|
EcsType type_from_expr(
|
|
ecs_world_t *world,
|
|
const char *name,
|
|
const char *expr)
|
|
{
|
|
if (expr) {
|
|
ecs_vector_t *vec = ecs_vector_new(ecs_entity_t, 1);
|
|
ecs_parse_expr(world, name, expr, parse_type_action, &vec);
|
|
EcsType result = type_from_vec(world, vec);
|
|
ecs_vector_free(vec);
|
|
return result;
|
|
} else {
|
|
return (EcsType){0, 0};
|
|
}
|
|
}
|
|
|
|
/* If a name prefix is set with ecs_set_name_prefix, check if the entity name
|
|
* has the prefix, and if so remove it. This enables using prefixed names in C
|
|
* for components / systems while storing a canonical / language independent
|
|
* identifier. */
|
|
const char* ecs_name_from_symbol(
|
|
ecs_world_t *world,
|
|
const char *type_name)
|
|
{
|
|
const char *prefix = world->name_prefix;
|
|
if (type_name && prefix) {
|
|
ecs_size_t len = ecs_os_strlen(prefix);
|
|
if (!ecs_os_strncmp(type_name, prefix, len) &&
|
|
(isupper(type_name[len]) || type_name[len] == '_'))
|
|
{
|
|
if (type_name[len] == '_') {
|
|
return type_name + len + 1;
|
|
} else {
|
|
return type_name + len;
|
|
}
|
|
}
|
|
}
|
|
|
|
return type_name;
|
|
}
|
|
|
|
void ecs_set_symbol(
|
|
ecs_world_t *world,
|
|
ecs_entity_t e,
|
|
const char *name)
|
|
{
|
|
if (!name) {
|
|
return;
|
|
}
|
|
|
|
const char *e_name = ecs_name_from_symbol(world, name);
|
|
|
|
ecs_set(world, e, EcsName, {
|
|
.value = e_name,
|
|
.symbol = name
|
|
});
|
|
}
|
|
|
|
ecs_entity_t ecs_lookup_w_id(
|
|
ecs_world_t *world,
|
|
ecs_entity_t e,
|
|
const char *name)
|
|
{
|
|
if (e) {
|
|
if (name) {
|
|
/* Make sure name is the same */
|
|
const char *existing = ecs_get_name(world, e);
|
|
if (existing && strcmp(existing, name)) {
|
|
ecs_abort(ECS_INCONSISTENT_NAME, name);
|
|
}
|
|
if (!existing) {
|
|
ecs_set_symbol(world, e, name);
|
|
}
|
|
}
|
|
}
|
|
|
|
ecs_entity_t result = e;
|
|
if (!result) {
|
|
if (!name) {
|
|
/* If neither an id nor name is specified, return 0 */
|
|
return 0;
|
|
}
|
|
|
|
result = ecs_lookup(world, name);
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
/* -- Public functions -- */
|
|
|
|
ecs_type_t ecs_type_from_str(
|
|
ecs_world_t *world,
|
|
const char *expr)
|
|
{
|
|
EcsType type = type_from_expr(world, NULL, expr);
|
|
return type.normalized;
|
|
}
|
|
|
|
ecs_table_t* ecs_table_from_str(
|
|
ecs_world_t *world,
|
|
const char *expr)
|
|
{
|
|
if (expr) {
|
|
ecs_vector_t *vec = ecs_vector_new(ecs_entity_t, 1);
|
|
ecs_parse_expr(world, NULL, expr, parse_type_action, &vec);
|
|
ecs_table_t *result = table_from_vec(world, vec);
|
|
ecs_vector_free(vec);
|
|
return result;
|
|
} else {
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
ecs_entity_t ecs_new_entity(
|
|
ecs_world_t *world,
|
|
ecs_entity_t e,
|
|
const char *name,
|
|
const char *expr)
|
|
{
|
|
ecs_entity_t result = ecs_lookup_w_id(world, e, name);
|
|
if (!result) {
|
|
result = ecs_new(world, 0);
|
|
ecs_set_symbol(world, result, name);
|
|
}
|
|
|
|
EcsType type = type_from_expr(world, name, expr);
|
|
ecs_add_type(world, result, type.normalized);
|
|
|
|
return result;
|
|
}
|
|
|
|
ecs_entity_t ecs_new_prefab(
|
|
ecs_world_t *world,
|
|
ecs_entity_t e,
|
|
const char *name,
|
|
const char *expr)
|
|
{
|
|
ecs_entity_t result = ecs_lookup_w_id(world, e, name);
|
|
if (!result) {
|
|
result = ecs_new(world, 0);
|
|
ecs_set_symbol(world, result, name);
|
|
}
|
|
|
|
ecs_add_entity(world, result, EcsPrefab);
|
|
|
|
EcsType type = type_from_expr(world, name, expr);
|
|
ecs_add_type(world, result, type.normalized);
|
|
|
|
return result;
|
|
}
|
|
|
|
ecs_entity_t ecs_new_component(
|
|
ecs_world_t *world,
|
|
ecs_entity_t e,
|
|
const char *name,
|
|
size_t size,
|
|
size_t alignment)
|
|
{
|
|
ecs_assert(world != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
assert(world->magic == ECS_WORLD_MAGIC);
|
|
bool in_progress = world->in_progress;
|
|
|
|
/* If world is in progress component may be registered, but only when not
|
|
* in multithreading mode. */
|
|
if (in_progress) {
|
|
ecs_assert(ecs_vector_count(world->workers) < 1,
|
|
ECS_INVALID_WHILE_ITERATING, NULL);
|
|
|
|
/* Component creation should not be deferred */
|
|
ecs_defer_end(world);
|
|
world->in_progress = false;
|
|
}
|
|
|
|
ecs_entity_t result = ecs_lookup_w_id(world, e, name);
|
|
if (!result) {
|
|
result = ecs_new_component_id(world);
|
|
ecs_set_symbol(world, result, name);
|
|
}
|
|
|
|
/* ecs_new_component_id does not add the scope, so add it explicitly */
|
|
ecs_entity_t scope = world->stage.scope;
|
|
if (scope) {
|
|
ecs_add_entity(world, result, ECS_CHILDOF | scope);
|
|
}
|
|
|
|
bool added = false;
|
|
EcsComponent *ptr = ecs_get_mut(world, result, EcsComponent, &added);
|
|
|
|
if (added) {
|
|
ptr->size = ecs_from_size_t(size);
|
|
ptr->alignment = ecs_from_size_t(alignment);
|
|
} else {
|
|
if (ptr->size != ecs_from_size_t(size)) {
|
|
ecs_abort(ECS_INVALID_COMPONENT_SIZE, name);
|
|
}
|
|
if (ptr->alignment != ecs_from_size_t(alignment)) {
|
|
ecs_abort(ECS_INVALID_COMPONENT_SIZE, name);
|
|
}
|
|
}
|
|
|
|
ecs_modified(world, result, EcsComponent);
|
|
|
|
if (e > world->stats.last_component_id && e < ECS_HI_COMPONENT_ID) {
|
|
world->stats.last_component_id = e + 1;
|
|
}
|
|
|
|
if (in_progress) {
|
|
world->in_progress = true;
|
|
ecs_defer_begin(world);
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
ecs_entity_t ecs_new_type(
|
|
ecs_world_t *world,
|
|
ecs_entity_t e,
|
|
const char *name,
|
|
const char *expr)
|
|
{
|
|
assert(world->magic == ECS_WORLD_MAGIC);
|
|
|
|
ecs_entity_t result = ecs_lookup_w_id(world, e, name);
|
|
if (!result) {
|
|
result = ecs_new_entity(world, 0, name, NULL);
|
|
}
|
|
|
|
EcsType type_parsed = type_from_expr(world, name, expr);
|
|
|
|
bool added = false;
|
|
EcsType *type = ecs_get_mut(world, result, EcsType, &added);
|
|
if (added) {
|
|
type->type = type_parsed.type;
|
|
type->normalized = type_parsed.normalized;
|
|
} else {
|
|
if (type->type != type_parsed.type) {
|
|
ecs_abort(ECS_ALREADY_DEFINED, name);
|
|
}
|
|
|
|
if (type->normalized != type_parsed.normalized) {
|
|
ecs_abort(ECS_ALREADY_DEFINED, name);
|
|
}
|
|
}
|
|
|
|
/* This will allow the type to show up in debug tools */
|
|
ecs_map_set(world->type_handles, (uintptr_t)type_parsed.type, &result);
|
|
|
|
return result;
|
|
}
|
|
|
|
/* Global type variables */
|
|
ecs_type_t ecs_type(EcsComponent);
|
|
ecs_type_t ecs_type(EcsType);
|
|
ecs_type_t ecs_type(EcsName);
|
|
ecs_type_t ecs_type(EcsPrefab);
|
|
|
|
/* Component lifecycle actions for EcsName */
|
|
static ECS_CTOR(EcsName, ptr, {
|
|
ptr->value = NULL;
|
|
ptr->alloc_value = NULL;
|
|
ptr->symbol = NULL;
|
|
})
|
|
|
|
static ECS_DTOR(EcsName, ptr, {
|
|
ecs_os_free(ptr->alloc_value);
|
|
ptr->value = NULL;
|
|
ptr->alloc_value = NULL;
|
|
ptr->symbol = NULL;
|
|
})
|
|
|
|
static ECS_COPY(EcsName, dst, src, {
|
|
if (dst->alloc_value) {
|
|
ecs_os_free(dst->alloc_value);
|
|
dst->alloc_value = NULL;
|
|
}
|
|
|
|
if (src->alloc_value) {
|
|
dst->alloc_value = ecs_os_strdup(src->alloc_value);
|
|
dst->value = dst->alloc_value;
|
|
} else {
|
|
dst->alloc_value = NULL;
|
|
dst->value = src->value;
|
|
}
|
|
dst->symbol = src->symbol;
|
|
})
|
|
|
|
static ECS_MOVE(EcsName, dst, src, {
|
|
dst->value = src->value;
|
|
dst->alloc_value = src->alloc_value;
|
|
dst->symbol = src->symbol;
|
|
|
|
src->value = NULL;
|
|
src->alloc_value = NULL;
|
|
src->symbol = NULL;
|
|
})
|
|
|
|
/* -- Bootstrapping -- */
|
|
|
|
#define bootstrap_component(world, table, name)\
|
|
_bootstrap_component(world, table, ecs_typeid(name), #name, sizeof(name),\
|
|
ECS_ALIGNOF(name))
|
|
|
|
static
|
|
void _bootstrap_component(
|
|
ecs_world_t *world,
|
|
ecs_table_t *table,
|
|
ecs_entity_t entity,
|
|
const char *id,
|
|
ecs_size_t size,
|
|
ecs_size_t alignment)
|
|
{
|
|
ecs_assert(table != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
ecs_data_t *data = ecs_table_get_or_create_data(table);
|
|
ecs_assert(data != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
ecs_column_t *columns = data->columns;
|
|
ecs_assert(columns != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
/* Create record in entity index */
|
|
ecs_record_t *record = ecs_eis_get_or_create(world, entity);
|
|
record->table = table;
|
|
|
|
/* Insert row into table to store EcsComponent itself */
|
|
int32_t index = ecs_table_append(world, table, data, entity, record, false);
|
|
record->row = index + 1;
|
|
|
|
/* Set size and id */
|
|
EcsComponent *c_info = ecs_vector_first(columns[0].data, EcsComponent);
|
|
EcsName *id_data = ecs_vector_first(columns[1].data, EcsName);
|
|
|
|
c_info[index].size = size;
|
|
c_info[index].alignment = alignment;
|
|
id_data[index].value = &id[ecs_os_strlen("Ecs")]; /* Skip prefix */
|
|
id_data[index].symbol = id;
|
|
id_data[index].alloc_value = NULL;
|
|
}
|
|
|
|
/** Create type for component */
|
|
ecs_type_t ecs_bootstrap_type(
|
|
ecs_world_t *world,
|
|
ecs_entity_t entity)
|
|
{
|
|
ecs_table_t *table = ecs_table_find_or_create(world, &(ecs_entities_t){
|
|
.array = (ecs_entity_t[]){entity},
|
|
.count = 1
|
|
});
|
|
|
|
ecs_assert(table != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(table->type != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
return table->type;
|
|
}
|
|
|
|
/** Bootstrap types for builtin components and tags */
|
|
static
|
|
void bootstrap_types(
|
|
ecs_world_t *world)
|
|
{
|
|
ecs_type(EcsComponent) = ecs_bootstrap_type(world, ecs_typeid(EcsComponent));
|
|
ecs_type(EcsType) = ecs_bootstrap_type(world, ecs_typeid(EcsType));
|
|
ecs_type(EcsName) = ecs_bootstrap_type(world, ecs_typeid(EcsName));
|
|
}
|
|
|
|
/** Initialize component table. This table is manually constructed to bootstrap
|
|
* flecs. After this function has been called, the builtin components can be
|
|
* created.
|
|
* The reason this table is constructed manually is because it requires the size
|
|
* and alignment of the EcsComponent and EcsName components, which haven't been
|
|
* created yet */
|
|
static
|
|
ecs_table_t* bootstrap_component_table(
|
|
ecs_world_t *world)
|
|
{
|
|
ecs_entity_t entities[] = {ecs_typeid(EcsComponent), ecs_typeid(EcsName), ECS_CHILDOF | EcsFlecsCore};
|
|
ecs_entities_t array = {
|
|
.array = entities,
|
|
.count = 3
|
|
};
|
|
|
|
ecs_table_t *result = ecs_table_find_or_create(world, &array);
|
|
ecs_data_t *data = ecs_table_get_or_create_data(result);
|
|
|
|
/* Preallocate enough memory for initial components */
|
|
data->entities = ecs_vector_new(ecs_entity_t, EcsFirstUserComponentId);
|
|
data->record_ptrs = ecs_vector_new(ecs_record_t*, EcsFirstUserComponentId);
|
|
|
|
data->columns = ecs_os_malloc(sizeof(ecs_column_t) * 2);
|
|
ecs_assert(data->columns != NULL, ECS_OUT_OF_MEMORY, NULL);
|
|
|
|
data->columns[0].data = ecs_vector_new(EcsComponent, EcsFirstUserComponentId);
|
|
data->columns[0].size = sizeof(EcsComponent);
|
|
data->columns[0].alignment = ECS_ALIGNOF(EcsComponent);
|
|
data->columns[1].data = ecs_vector_new(EcsName, EcsFirstUserComponentId);
|
|
data->columns[1].size = sizeof(EcsName);
|
|
data->columns[1].alignment = ECS_ALIGNOF(EcsName);
|
|
|
|
result->column_count = 2;
|
|
|
|
return result;
|
|
}
|
|
|
|
void ecs_bootstrap(
|
|
ecs_world_t *world)
|
|
{
|
|
ecs_type(EcsComponent) = NULL;
|
|
|
|
ecs_trace_1("bootstrap core components");
|
|
ecs_log_push();
|
|
|
|
/* Create table that will hold components (EcsComponent, EcsName) */
|
|
ecs_table_t *table = bootstrap_component_table(world);
|
|
assert(table != NULL);
|
|
|
|
bootstrap_component(world, table, EcsComponent);
|
|
bootstrap_component(world, table, EcsType);
|
|
bootstrap_component(world, table, EcsName);
|
|
|
|
world->stats.last_component_id = EcsFirstUserComponentId;
|
|
world->stats.last_id = EcsFirstUserEntityId;
|
|
world->stats.min_id = 0;
|
|
world->stats.max_id = 0;
|
|
|
|
bootstrap_types(world);
|
|
|
|
ecs_set_scope(world, EcsFlecsCore);
|
|
|
|
ecs_bootstrap_tag(world, EcsModule);
|
|
ecs_bootstrap_tag(world, EcsPrefab);
|
|
ecs_bootstrap_tag(world, EcsHidden);
|
|
ecs_bootstrap_tag(world, EcsDisabled);
|
|
|
|
ecs_set_component_actions(world, EcsName, {
|
|
.ctor = ecs_ctor(EcsName),
|
|
.dtor = ecs_dtor(EcsName),
|
|
.copy = ecs_copy(EcsName),
|
|
.move = ecs_move(EcsName)
|
|
});
|
|
|
|
/* Initialize scopes */
|
|
ecs_set(world, EcsFlecs, EcsName, {.value = "flecs"});
|
|
ecs_add_entity(world, EcsFlecs, EcsModule);
|
|
ecs_set(world, EcsFlecsCore, EcsName, {.value = "core"});
|
|
ecs_add_entity(world, EcsFlecsCore, EcsModule);
|
|
ecs_add_entity(world, EcsFlecsCore, ECS_CHILDOF | EcsFlecs);
|
|
|
|
/* Initialize EcsWorld */
|
|
ecs_set(world, EcsWorld, EcsName, {.value = "World"});
|
|
ecs_assert(ecs_get_name(world, EcsWorld) != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(ecs_lookup(world, "World") == EcsWorld, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_add_entity(world, EcsWorld, ECS_CHILDOF | EcsFlecsCore);
|
|
|
|
/* Initialize EcsSingleton */
|
|
ecs_set(world, EcsSingleton, EcsName, {.value = "$"});
|
|
ecs_assert(ecs_get_name(world, EcsSingleton) != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(ecs_lookup(world, "$") == EcsSingleton, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_add_entity(world, EcsSingleton, ECS_CHILDOF | EcsFlecsCore);
|
|
|
|
/* Initialize EcsWildcard */
|
|
ecs_set(world, EcsWildcard, EcsName, {.value = "*"});
|
|
ecs_assert(ecs_get_name(world, EcsWildcard) != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_assert(ecs_lookup(world, "*") == EcsWildcard, ECS_INTERNAL_ERROR, NULL);
|
|
ecs_add_entity(world, EcsWildcard, ECS_CHILDOF | EcsFlecsCore);
|
|
|
|
ecs_set_scope(world, 0);
|
|
|
|
ecs_log_pop();
|
|
}
|
|
|
|
|
|
static
|
|
bool path_append(
|
|
ecs_world_t *world,
|
|
ecs_entity_t parent,
|
|
ecs_entity_t child,
|
|
ecs_entity_t component,
|
|
const char *sep,
|
|
const char *prefix,
|
|
ecs_strbuf_t *buf)
|
|
{
|
|
ecs_type_t type = ecs_get_type(world, child);
|
|
ecs_entity_t cur = ecs_find_in_type(world, type, component, ECS_CHILDOF);
|
|
|
|
if (cur) {
|
|
if (cur != parent && cur != EcsFlecsCore) {
|
|
path_append(world, parent, cur, component, sep, prefix, buf);
|
|
ecs_strbuf_appendstr(buf, sep);
|
|
}
|
|
} else if (prefix) {
|
|
ecs_strbuf_appendstr(buf, prefix);
|
|
}
|
|
|
|
char buff[22];
|
|
const char *name = ecs_get_name(world, child);
|
|
if (!name) {
|
|
ecs_os_sprintf(buff, "%u", (uint32_t)child);
|
|
name = buff;
|
|
}
|
|
|
|
ecs_strbuf_appendstr(buf, name);
|
|
|
|
return cur != 0;
|
|
}
|
|
|
|
static
|
|
ecs_entity_t find_as_alias(
|
|
ecs_world_t *world,
|
|
const char *name)
|
|
{
|
|
int32_t i, count = ecs_vector_count(world->aliases);
|
|
ecs_alias_t *aliases = ecs_vector_first(world->aliases, ecs_alias_t);
|
|
for (i = 0; i < count; i ++) {
|
|
if (!strcmp(aliases[i].name, name)) {
|
|
return aliases[i].entity;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
char* ecs_get_path_w_sep(
|
|
ecs_world_t *world,
|
|
ecs_entity_t parent,
|
|
ecs_entity_t child,
|
|
ecs_entity_t component,
|
|
const char *sep,
|
|
const char *prefix)
|
|
{
|
|
ecs_strbuf_t buf = ECS_STRBUF_INIT;
|
|
|
|
if (parent != child) {
|
|
path_append(world, parent, child, component, sep, prefix, &buf);
|
|
} else {
|
|
ecs_strbuf_appendstr(&buf, "");
|
|
}
|
|
|
|
return ecs_strbuf_get(&buf);
|
|
}
|
|
|
|
static
|
|
bool is_number(
|
|
const char *name)
|
|
{
|
|
if (!isdigit(name[0])) {
|
|
return false;
|
|
}
|
|
|
|
ecs_size_t i, s = ecs_os_strlen(name);
|
|
for (i = 1; i < s; i ++) {
|
|
if (!isdigit(name[i])) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
return i >= s;
|
|
}
|
|
|
|
static
|
|
ecs_entity_t name_to_id(
|
|
const char *name)
|
|
{
|
|
long int result = atol(name);
|
|
ecs_assert(result >= 0, ECS_INTERNAL_ERROR, NULL);
|
|
return (ecs_entity_t)result;
|
|
}
|
|
|
|
static
|
|
ecs_entity_t find_child_in_table(
|
|
ecs_table_t *table,
|
|
const char *name)
|
|
{
|
|
/* If table doesn't have EcsName, then don't bother */
|
|
int32_t name_index = ecs_type_index_of(table->type, ecs_typeid(EcsName));
|
|
if (name_index == -1) {
|
|
return 0;
|
|
}
|
|
|
|
ecs_data_t *data = ecs_table_get_data(table);
|
|
if (!data || !data->columns) {
|
|
return 0;
|
|
}
|
|
|
|
int32_t i, count = ecs_vector_count(data->entities);
|
|
if (!count) {
|
|
return 0;
|
|
}
|
|
|
|
if (is_number(name)) {
|
|
return name_to_id(name);
|
|
}
|
|
|
|
ecs_column_t *column = &data->columns[name_index];
|
|
EcsName *names = ecs_vector_first(column->data, EcsName);
|
|
|
|
for (i = 0; i < count; i ++) {
|
|
const char *cur_name = names[i].value;
|
|
const char *cur_sym = names[i].symbol;
|
|
if ((cur_name && !strcmp(cur_name, name)) || (cur_sym && !strcmp(cur_sym, name))) {
|
|
return *ecs_vector_get(data->entities, ecs_entity_t, i);
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static
|
|
ecs_entity_t find_child(
|
|
ecs_world_t *world,
|
|
ecs_entity_t parent,
|
|
const char *name)
|
|
{
|
|
(void)parent;
|
|
|
|
ecs_sparse_each(world->store.tables, ecs_table_t, table, {
|
|
ecs_entity_t result = find_child_in_table(table, name);
|
|
if (result) {
|
|
return result;
|
|
}
|
|
});
|
|
|
|
return 0;
|
|
}
|
|
|
|
ecs_entity_t ecs_lookup_child(
|
|
ecs_world_t *world,
|
|
ecs_entity_t parent,
|
|
const char *name)
|
|
{
|
|
ecs_entity_t result = 0;
|
|
|
|
ecs_vector_t *child_tables = ecs_map_get_ptr(
|
|
world->child_tables, ecs_vector_t*, parent);
|
|
|
|
if (child_tables) {
|
|
ecs_vector_each(child_tables, ecs_table_t*, table_ptr, {
|
|
ecs_table_t *table = *table_ptr;
|
|
result = find_child_in_table(table, name);
|
|
if (result) {
|
|
return result;
|
|
}
|
|
});
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
ecs_entity_t ecs_lookup(
|
|
ecs_world_t *world,
|
|
const char *name)
|
|
{
|
|
if (!name) {
|
|
return 0;
|
|
}
|
|
|
|
if (is_number(name)) {
|
|
return name_to_id(name);
|
|
}
|
|
|
|
ecs_entity_t e = find_as_alias(world, name);
|
|
if (e) {
|
|
return e;
|
|
}
|
|
|
|
return ecs_lookup_child(world, 0, name);
|
|
}
|
|
|
|
ecs_entity_t ecs_lookup_symbol(
|
|
ecs_world_t *world,
|
|
const char *name)
|
|
{
|
|
if (!name) {
|
|
return 0;
|
|
}
|
|
|
|
if (is_number(name)) {
|
|
return name_to_id(name);
|
|
}
|
|
|
|
return find_child(world, 0, name);
|
|
}
|
|
|
|
static
|
|
bool is_sep(
|
|
const char **ptr,
|
|
const char *sep)
|
|
{
|
|
ecs_size_t len = ecs_os_strlen(sep);
|
|
|
|
if (!ecs_os_strncmp(*ptr, sep, len)) {
|
|
*ptr += len - 1;
|
|
return true;
|
|
} else {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
static
|
|
const char *path_elem(
|
|
const char *path,
|
|
char *buff,
|
|
const char *sep)
|
|
{
|
|
const char *ptr;
|
|
char *bptr, ch;
|
|
|
|
for (bptr = buff, ptr = path; (ch = *ptr); ptr ++) {
|
|
ecs_assert(bptr - buff < ECS_MAX_NAME_LENGTH, ECS_INVALID_PARAMETER,
|
|
NULL);
|
|
|
|
if (is_sep(&ptr, sep)) {
|
|
*bptr = '\0';
|
|
return ptr + 1;
|
|
} else {
|
|
*bptr = ch;
|
|
bptr ++;
|
|
}
|
|
}
|
|
|
|
if (bptr != buff) {
|
|
*bptr = '\0';
|
|
return ptr;
|
|
} else {
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
static
|
|
ecs_entity_t get_parent_from_path(
|
|
ecs_world_t *world,
|
|
ecs_entity_t parent,
|
|
const char **path_ptr,
|
|
const char *prefix)
|
|
{
|
|
bool start_from_root = false;
|
|
const char *path = *path_ptr;
|
|
|
|
if (prefix) {
|
|
ecs_size_t len = ecs_os_strlen(prefix);
|
|
if (!ecs_os_strncmp(path, prefix, len)) {
|
|
path += len;
|
|
parent = 0;
|
|
start_from_root = true;
|
|
}
|
|
}
|
|
|
|
if (!start_from_root && !parent) {
|
|
ecs_stage_t *stage = ecs_get_stage(&world);
|
|
parent = stage->scope;
|
|
}
|
|
|
|
*path_ptr = path;
|
|
|
|
return parent;
|
|
}
|
|
|
|
ecs_entity_t ecs_lookup_path_w_sep(
|
|
ecs_world_t *world,
|
|
ecs_entity_t parent,
|
|
const char *path,
|
|
const char *sep,
|
|
const char *prefix)
|
|
{
|
|
if (!path) {
|
|
return 0;
|
|
}
|
|
|
|
ecs_entity_t e = find_as_alias(world, path);
|
|
if (e) {
|
|
return e;
|
|
}
|
|
|
|
char buff[ECS_MAX_NAME_LENGTH];
|
|
const char *ptr;
|
|
ecs_entity_t cur;
|
|
bool core_searched = false;
|
|
|
|
if (!sep) {
|
|
sep = ".";
|
|
}
|
|
|
|
parent = get_parent_from_path(world, parent, &path, prefix);
|
|
|
|
retry:
|
|
cur = parent;
|
|
ptr = path;
|
|
|
|
while ((ptr = path_elem(ptr, buff, sep))) {
|
|
cur = ecs_lookup_child(world, cur, buff);
|
|
if (!cur) {
|
|
goto tail;
|
|
}
|
|
}
|
|
|
|
tail:
|
|
if (!cur) {
|
|
if (!core_searched) {
|
|
if (parent) {
|
|
parent = ecs_get_parent_w_entity(world, parent, 0);
|
|
} else {
|
|
parent = EcsFlecsCore;
|
|
core_searched = true;
|
|
}
|
|
goto retry;
|
|
}
|
|
}
|
|
|
|
return cur;
|
|
}
|
|
|
|
ecs_entity_t ecs_set_scope(
|
|
ecs_world_t *world,
|
|
ecs_entity_t scope)
|
|
{
|
|
ecs_stage_t *stage = ecs_get_stage(&world);
|
|
|
|
ecs_entity_t e = ECS_CHILDOF | scope;
|
|
ecs_entities_t to_add = {
|
|
.array = &e,
|
|
.count = 1
|
|
};
|
|
|
|
ecs_entity_t cur = stage->scope;
|
|
stage->scope = scope;
|
|
|
|
if (scope) {
|
|
stage->scope_table = ecs_table_traverse_add(
|
|
world, &world->store.root, &to_add, NULL);
|
|
} else {
|
|
stage->scope_table = &world->store.root;
|
|
}
|
|
|
|
return cur;
|
|
}
|
|
|
|
ecs_entity_t ecs_get_scope(
|
|
ecs_world_t *world)
|
|
{
|
|
ecs_stage_t *stage = ecs_get_stage(&world);
|
|
return stage->scope;
|
|
}
|
|
|
|
int32_t ecs_get_child_count(
|
|
ecs_world_t *world,
|
|
ecs_entity_t entity)
|
|
{
|
|
ecs_vector_t *tables = ecs_map_get_ptr(world->child_tables, ecs_vector_t*, entity);
|
|
if (!tables) {
|
|
return 0;
|
|
} else {
|
|
int32_t count = 0;
|
|
|
|
ecs_vector_each(tables, ecs_table_t*, table_ptr, {
|
|
ecs_table_t *table = *table_ptr;
|
|
count += ecs_table_count(table);
|
|
});
|
|
|
|
return count;
|
|
}
|
|
}
|
|
|
|
ecs_iter_t ecs_scope_iter(
|
|
ecs_world_t *world,
|
|
ecs_entity_t parent)
|
|
{
|
|
ecs_scope_iter_t iter = {
|
|
.tables = ecs_map_get_ptr(world->child_tables, ecs_vector_t*, parent),
|
|
.index = 0
|
|
};
|
|
|
|
return (ecs_iter_t) {
|
|
.world = world,
|
|
.iter.parent = iter
|
|
};
|
|
}
|
|
|
|
ecs_iter_t ecs_scope_iter_w_filter(
|
|
ecs_world_t *world,
|
|
ecs_entity_t parent,
|
|
ecs_filter_t *filter)
|
|
{
|
|
ecs_scope_iter_t iter = {
|
|
.filter = *filter,
|
|
.tables = ecs_map_get_ptr(world->child_tables, ecs_vector_t*, parent),
|
|
.index = 0
|
|
};
|
|
|
|
return (ecs_iter_t) {
|
|
.world = world,
|
|
.iter.parent = iter,
|
|
.table_count = ecs_vector_count(iter.tables)
|
|
};
|
|
}
|
|
|
|
bool ecs_scope_next(
|
|
ecs_iter_t *it)
|
|
{
|
|
ecs_scope_iter_t *iter = &it->iter.parent;
|
|
ecs_vector_t *tables = iter->tables;
|
|
ecs_filter_t filter = iter->filter;
|
|
|
|
int32_t count = ecs_vector_count(tables);
|
|
int32_t i;
|
|
|
|
for (i = iter->index; i < count; i ++) {
|
|
ecs_table_t *table = *ecs_vector_get(tables, ecs_table_t*, i);
|
|
ecs_assert(table != NULL, ECS_INTERNAL_ERROR, NULL);
|
|
|
|
ecs_data_t *data = ecs_table_get_data(table);
|
|
if (!data) {
|
|
continue;
|
|
}
|
|
|
|
it->count = ecs_table_count(table);
|
|
if (!it->count) {
|
|
continue;
|
|
}
|
|
|
|
if (filter.include || filter.exclude) {
|
|
if (!ecs_table_match_filter(it->world, table, &filter)) {
|
|
continue;
|
|
}
|
|
}
|
|
|
|
iter->table.table = table;
|
|
it->table = &iter->table;
|
|
it->table_columns = data->columns;
|
|
it->count = ecs_table_count(table);
|
|
it->entities = ecs_vector_first(data->entities, ecs_entity_t);
|
|
iter->index = i + 1;
|
|
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
const char* ecs_set_name_prefix(
|
|
ecs_world_t *world,
|
|
const char *prefix)
|
|
{
|
|
const char *old_prefix = world->name_prefix;
|
|
world->name_prefix = prefix;
|
|
return old_prefix;
|
|
}
|
|
|
|
ecs_entity_t ecs_add_path_w_sep(
|
|
ecs_world_t *world,
|
|
ecs_entity_t entity,
|
|
ecs_entity_t parent,
|
|
const char *path,
|
|
const char *sep,
|
|
const char *prefix)
|
|
{
|
|
if (!path) {
|
|
if (!entity) {
|
|
entity = ecs_new_id(world);
|
|
}
|
|
|
|
if (parent) {
|
|
ecs_add_entity(world, entity, ECS_CHILDOF | entity);
|
|
}
|
|
|
|
return entity;
|
|
}
|
|
|
|
char buff[ECS_MAX_NAME_LENGTH];
|
|
const char *ptr = path;
|
|
|
|
parent = get_parent_from_path(world, parent, &path, prefix);
|
|
|
|
ecs_entity_t cur = parent;
|
|
|
|
while ((ptr = path_elem(ptr, buff, sep))) {
|
|
ecs_entity_t e = ecs_lookup_child(world, cur, buff);
|
|
if (!e) {
|
|
char *name = ecs_os_strdup(buff);
|
|
|
|
/* If this is the last entity in the path, use the provided id */
|
|
if (entity && !path_elem(ptr, buff, sep)) {
|
|
e = entity;
|
|
}
|
|
|
|
e = ecs_set(world, e, EcsName, {
|
|
.value = name,
|
|
.alloc_value = name
|
|
});
|
|
|
|
ecs_os_free(name);
|
|
|
|
if (cur) {
|
|
ecs_add_entity(world, e, ECS_CHILDOF | cur);
|
|
}
|
|
}
|
|
|
|
cur = e;
|
|
}
|
|
|
|
return cur;
|
|
}
|
|
|
|
ecs_entity_t ecs_new_from_path_w_sep(
|
|
ecs_world_t *world,
|
|
ecs_entity_t parent,
|
|
const char *path,
|
|
const char *sep,
|
|
const char *prefix)
|
|
{
|
|
return ecs_add_path_w_sep(world, 0, parent, path, sep, prefix);
|
|
}
|
|
|
|
void ecs_use(
|
|
ecs_world_t *world,
|
|
ecs_entity_t entity,
|
|
const char *name)
|
|
{
|
|
ecs_assert(world != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(entity != 0, ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(name != NULL, ECS_INVALID_PARAMETER, NULL);
|
|
|
|
ecs_stage_t *stage = ecs_get_stage(&world);
|
|
ecs_assert(stage->scope == 0 , ECS_INVALID_PARAMETER, NULL);
|
|
ecs_assert(find_as_alias(world, name) == 0, ECS_ALREADY_DEFINED, NULL);
|
|
(void)stage;
|
|
|
|
ecs_alias_t *al = ecs_vector_add(&world->aliases, ecs_alias_t);
|
|
al->name = ecs_os_strdup(name);
|
|
al->entity = entity;
|
|
}
|