eco2d/code/apps/server/header/components/physics.h

22 lines
511 B
C

#pragma once
#include "flecs/flecs.h"
#include "components/general.h"
typedef Vector2D Velocity;
typedef struct {
ECS_DECLARE_TYPE(Movement);
ECS_DECLARE_ENTITY(Walking);
ECS_DECLARE_ENTITY(Flying);
ECS_DECLARE_COMPONENT(Velocity);
} Physics;
#define PhysicsImportHandles(handles)\
ECS_IMPORT_TYPE(handles, Movement);\
ECS_IMPORT_ENTITY(handles, Walking);\
ECS_IMPORT_ENTITY(handles, Flying);\
ECS_IMPORT_COMPONENT(handles, Velocity);\
void PhysicsImport(ecs_world_t *ecs);