eco2d/code/modules/source/system_onfoot.c

19 lines
709 B
C

#define PLR_MOVE_SPEED 50.0
#define PLR_MOVE_SPEED_MULT 4.0
void MovementImpulse(ecs_iter_t *it) {
Input *in = ecs_column(it, Input, 1);
Velocity *v = ecs_column(it, Velocity, 2);
Position *p = ecs_term(it, Position, 3);
for (int i = 0; i < it->count; i++) {
world_block_lookup lookup = world_block_from_realpos(p[i].x, p[i].y);
float drag = zpl_clamp(blocks_get_drag(lookup.block_id), 0.0f, 1.0f);
double speed = PLR_MOVE_SPEED * (in[i].sprint ? PLR_MOVE_SPEED_MULT : 1.0);
if (zpl_abs(v[i].x) < speed && in[i].x)
v[i].x += in[i].x*speed*drag;
if (zpl_abs(v[i].y) < speed && in[i].y)
v[i].y += in[i].y*speed*drag;
}
}