eco2d/code/foundation/src/core/rules_default.c

27 lines
775 B
C

#include "core/rules.h"
game_rulesdef game_rules = {
.phy_walk_drag = 4.23f,
.demo_npc_move_speed = 500,
.demo_npc_steer_speed = 300,
.furnace_cook_time = 1.f,
.item_pick_radius = 25.0f,
.item_merger_radius = 75.0f,
.item_attract_radius = 75.0f,
.item_attract_force = .98f,
.item_container_reach_radius = 105.0f,
.item_drop_pickup_time = 2.5f,
.item_drop_merger_time = 6.5f,
.plr_move_speed = 800.0f,
.plr_move_speed_mult = 1.5f,
.vehicle_force = 240.8f,
.vehicle_accel = 0.032f,
.vehicle_decel = 0.28f,
.vehicle_steer = 35.89f,
.vehicle_steer_compensation = 4.0f,
.vehicle_steer_revert = 6.0941816f,
.vehicle_power = 97.89f,
.vehicle_brake_force = 0.84f,
.veh_enter_radius = 45.0f,
};