eco2d/code/common
Dominik Madarász 30da3e9a1b layered streaming 2021-05-09 16:41:19 +02:00
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packets improve prediction code + layer updates 2021-05-09 15:52:46 +02:00
world layered streaming 2021-05-09 16:41:19 +02:00
CMakeLists.txt entity_view + packets changes 2021-05-05 11:25:05 +02:00
assets.c code: basic asset descriptions 2021-01-18 15:46:11 +01:00
assets.h code: basic asset descriptions 2021-01-18 15:46:11 +01:00
atlas_shared.h Add shared atlas header 2021-01-11 17:29:18 +01:00
compress.c entity_view + packets changes 2021-05-05 11:25:05 +02:00
compress.h entity_view + packets changes 2021-05-05 11:25:05 +02:00
entity.c wip demo npc test 2021-05-08 11:05:15 +02:00
entity.h wip demo npc test 2021-05-08 11:05:15 +02:00
entity_view.c added basic prediction + pkt_dump_struct 2021-05-09 12:27:10 +02:00
entity_view.h layered streaming 2021-05-09 16:41:19 +02:00
game.h added basic prediction + pkt_dump_struct 2021-05-09 12:27:10 +02:00
packet.c added basic prediction + pkt_dump_struct 2021-05-09 12:27:10 +02:00
packet.h increase limits 2021-05-08 18:10:34 +02:00
packet_utils.h added basic prediction + pkt_dump_struct 2021-05-09 12:27:10 +02:00
platform.h camera zoom 2021-05-07 14:27:51 +02:00
player.c some world fixes 2021-05-08 22:32:31 +02:00
player.h wip demo npc test 2021-05-08 11:05:15 +02:00
signal_handling.c code: server signal handling + refactors 2021-01-18 00:09:29 +01:00
signal_handling.h code: server signal handling + refactors 2021-01-18 00:09:29 +01:00
system.h code: small changes 2021-01-14 17:03:10 +01:00