eco2d/code/game/src/assets_list.c

13 lines
204 B
C

#include "assets.h"
static asset assets[] = {
{
.id = ASSET_DEBUG_TILE,
.kind = AKIND_TEXTURE,
},
{
.id = ASSET_DEMO_ICEMAKER,
.kind = AKIND_TEXTURE,
}
};