123 lines
2.4 KiB
C
123 lines
2.4 KiB
C
#pragma once
|
|
#include "flecs/flecs.h"
|
|
|
|
#ifndef ecs_get_mut_if
|
|
#define ecs_get_mut_if(world, entity, component)\
|
|
(ecs_get(world, entity, component) ? ecs_get_mut(world, entity, component) : NULL)
|
|
#endif
|
|
|
|
#define ITEMS_INVENTORY_SIZE 9
|
|
|
|
typedef struct {
|
|
float x;
|
|
float y;
|
|
} Vector2D;
|
|
|
|
typedef struct {
|
|
uint32_t id;
|
|
int16_t x;
|
|
int16_t y;
|
|
uint8_t is_dirty;
|
|
} Chunk;
|
|
|
|
typedef struct {
|
|
uint16_t id;
|
|
} Drawable;
|
|
|
|
typedef Vector2D Position;
|
|
typedef Vector2D Velocity;
|
|
|
|
typedef struct {
|
|
float x;
|
|
float y;
|
|
float mx;
|
|
float my;
|
|
uint8_t use;
|
|
uint8_t sprint;
|
|
uint8_t ctrl;
|
|
uint8_t is_blocked;
|
|
|
|
// NOTE(zaklaus): inventory
|
|
uint8_t selected_item;
|
|
uint8_t drop;
|
|
uint8_t swap;
|
|
uint8_t swap_from;
|
|
uint8_t swap_to;
|
|
|
|
// NOTE(zaklaus): build mode
|
|
uint8_t num_placements;
|
|
float placements_x[20];
|
|
float placements_y[20];
|
|
} Input;
|
|
|
|
typedef struct {
|
|
uintptr_t peer;
|
|
uint16_t view_id;
|
|
uint8_t active;
|
|
} ClientInfo;
|
|
|
|
typedef struct {
|
|
float hp;
|
|
float max_hp;
|
|
|
|
//NOTE(zaklaus): Intentionally global, to allow for creative use of damage combos
|
|
float pain_time;
|
|
float heal_time;
|
|
} Health;
|
|
|
|
typedef struct {
|
|
uint16_t id;
|
|
} Classify;
|
|
|
|
typedef struct {
|
|
uint64_t seats[4];
|
|
|
|
float force;
|
|
float heading;
|
|
float steer;
|
|
float wheel_base;
|
|
|
|
float speed;
|
|
float reverse_speed;
|
|
} Vehicle;
|
|
|
|
typedef struct {
|
|
ecs_entity_t veh;
|
|
} IsInVehicle;
|
|
|
|
typedef struct {
|
|
uint16_t kind;
|
|
uint32_t quantity;
|
|
float merger_time;
|
|
} ItemDrop;
|
|
|
|
typedef struct {
|
|
ItemDrop items[ITEMS_INVENTORY_SIZE];
|
|
float pickup_time;
|
|
} Inventory;
|
|
|
|
typedef struct {
|
|
double last_update;
|
|
double tick_delay;
|
|
} StreamInfo;
|
|
|
|
typedef struct {char _unused;} DemoNPC;
|
|
|
|
extern ECS_COMPONENT_DECLARE(Vector2D);
|
|
extern ECS_COMPONENT_DECLARE(Position);
|
|
extern ECS_COMPONENT_DECLARE(Velocity);
|
|
extern ECS_COMPONENT_DECLARE(Chunk);
|
|
extern ECS_COMPONENT_DECLARE(Drawable);
|
|
extern ECS_COMPONENT_DECLARE(Input);
|
|
extern ECS_COMPONENT_DECLARE(ClientInfo);
|
|
extern ECS_COMPONENT_DECLARE(Health);
|
|
extern ECS_COMPONENT_DECLARE(Classify);
|
|
extern ECS_COMPONENT_DECLARE(Vehicle);
|
|
extern ECS_COMPONENT_DECLARE(IsInVehicle);
|
|
extern ECS_COMPONENT_DECLARE(ItemDrop);
|
|
extern ECS_COMPONENT_DECLARE(Inventory);
|
|
extern ECS_COMPONENT_DECLARE(DemoNPC);
|
|
extern ECS_COMPONENT_DECLARE(StreamInfo);
|
|
|
|
void ComponentsImport(ecs_world_t *ecs);
|