195 lines
7.3 KiB
C
195 lines
7.3 KiB
C
#include "zpl.h"
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#include "world/world_view.h"
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#include "world/entity_view.h"
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#include "world/prediction.h"
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#include "librg.h"
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#include "world/world.h"
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#include "core/game.h"
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#include <math.h>
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int32_t tracker_read_remove(librg_world *w, librg_event *e) {
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int64_t entity_id = librg_event_entity_get(w, e);
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world_view *view = (world_view*)librg_world_userdata_get(w);
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entity_view *ent = entity_view_get(&view->entities, entity_id);
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if (ent && ent->kind == EKIND_CHUNK) {
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world_view_clear_chunk(view, ent);
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}
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entity_view_remove_chunk_texture(&view->entities, entity_id);
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entity_view_destroy(&view->entities, entity_id);
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return 0;
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}
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int32_t tracker_read_update(librg_world *w, librg_event *e) {
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int64_t entity_id = librg_event_entity_get(w, e);
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size_t actual_length = librg_event_size_get(w, e);
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char *buffer = librg_event_buffer_get(w, e);
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world_view *view = (world_view*)librg_world_userdata_get(w);
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entity_view data = entity_view_unpack_struct(buffer, actual_length);
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entity_view *d = entity_view_get(&view->entities, entity_id);
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#if 1
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if (d && d->layer_id < view->active_layer_id) {
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if ((get_cached_time()*1000.0f) - d->last_update > WORLD_TRACKER_UPDATE_NORMAL_MS) {
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d->layer_id = zpl_min(WORLD_TRACKER_LAYERS-1, d->layer_id+1);
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}
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// NOTE(zaklaus): reject updates from slower layers
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else return 0;
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}
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#endif
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data.last_update = (uint64_t)(get_cached_time()*1000.0f);
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data.layer_id = view->active_layer_id;
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predict_receive_update(d, &data);
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entity_view_update_or_create(&view->entities, entity_id, data);
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entity_view_remove_chunk_texture(&view->entities, entity_id);
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entity_view_update_chunk_texture(&view->entities, entity_id, view);
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if (data.kind == EKIND_CHUNK) {
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entity_view *chk = entity_view_get(&view->entities, entity_id);
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world_view_setup_chunk(view, chk);
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}
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return 0;
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}
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int32_t tracker_read_create(librg_world *w, librg_event *e) {
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int64_t entity_id = librg_event_entity_get(w, e);
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size_t actual_length = librg_event_size_get(w, e);
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char *buffer = librg_event_buffer_get(w, e);
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world_view *view = (world_view*)librg_world_userdata_get(w);
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entity_view data = entity_view_unpack_struct(buffer, actual_length);
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data.ent_id = entity_id;
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data.layer_id = view->active_layer_id;
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data.tran_time = 0.0f;
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data.color = rand(); // TODO(zaklaus): feed from server
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if (data.flag & EFLAG_INTERP) {
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data.tx = data.x;
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data.ty = data.y;
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data.theading = data.heading;
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}
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entity_view_update_or_create(&view->entities, entity_id, data);
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entity_view_mark_for_fadein(&view->entities, entity_id);
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entity_view_update_chunk_texture(&view->entities, entity_id, view);
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if (data.kind == EKIND_CHUNK) {
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entity_view *chk = entity_view_get(&view->entities, entity_id);
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world_view_setup_chunk(view, chk);
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}
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return 0;
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}
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world_view world_view_create(uint16_t view_id) {
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world_view view = {0};
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view.view_id = view_id;
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view.tracker = librg_world_create();
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entity_view_init(&view.entities);
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return view;
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}
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void world_view_init(world_view *view, uint32_t seed, uint64_t ent_id, uint16_t chunk_size, uint16_t chunk_amount) {
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view->seed = seed;
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view->owner_id = ent_id;
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view->chunk_size = chunk_size;
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view->chunk_amount = chunk_amount;
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view->dim = WORLD_BLOCK_SIZE * chunk_size * chunk_amount;
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view->chk_dim = chunk_size * chunk_amount;
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view->size = view->dim * view->dim;
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view->chunk_mapping = zpl_malloc(sizeof(entity_view*)*zpl_square(view->chunk_amount));
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view->block_mapping = zpl_malloc(sizeof(block_id*)*zpl_square(view->chunk_amount));
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view->outer_block_mapping = zpl_malloc(sizeof(block_id*)*zpl_square(view->chunk_amount));
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librg_config_chunksize_set(view->tracker, WORLD_BLOCK_SIZE * chunk_size, WORLD_BLOCK_SIZE * chunk_size, 1);
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librg_config_chunkamount_set(view->tracker, chunk_amount, chunk_amount, 0);
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librg_config_chunkoffset_set(view->tracker, LIBRG_OFFSET_BEG, LIBRG_OFFSET_BEG, LIBRG_OFFSET_BEG);
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librg_event_set(view->tracker, LIBRG_READ_CREATE, tracker_read_create);
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librg_event_set(view->tracker, LIBRG_READ_REMOVE, tracker_read_remove);
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librg_event_set(view->tracker, LIBRG_READ_UPDATE, tracker_read_update);
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librg_world_userdata_set(view->tracker, view);
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}
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void world_view_destroy(world_view *view) {
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zpl_mfree(view->chunk_mapping);
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for (int i = 0; i < zpl_square(view->chunk_amount); i+=1) {
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zpl_mfree(view->block_mapping[i]);
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zpl_mfree(view->outer_block_mapping[i]);
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}
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zpl_mfree(view->block_mapping);
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zpl_mfree(view->outer_block_mapping);
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librg_world_destroy(view->tracker);
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entity_view_free(&view->entities);
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}
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void world_view_setup_chunk(world_view *view, entity_view *chk) {
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librg_chunk chunk_id = chk->chk_id;
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view->chunk_mapping[chunk_id] = chk;
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if (!view->block_mapping[chunk_id])
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view->block_mapping[chunk_id] = zpl_malloc(sizeof(block_id)*zpl_square(view->chunk_size));
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if (!view->outer_block_mapping[chunk_id])
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view->outer_block_mapping[chunk_id] = zpl_malloc(sizeof(block_id)*zpl_square(view->chunk_size));
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for (int i = 0; i < zpl_square(view->chunk_size); i += 1) {
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view->block_mapping[chunk_id][i] = chk->blocks[i];
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view->outer_block_mapping[chunk_id][i] = chk->outer_blocks[i];
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}
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}
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void world_view_clear_chunk(world_view *view, entity_view *chk) {
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librg_chunk chunk_id = chk->chk_id;
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view->chunk_mapping[chunk_id] = NULL;
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zpl_mfree(view->block_mapping[chunk_id]); view->block_mapping[chunk_id] = NULL;
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zpl_mfree(view->outer_block_mapping[chunk_id]); view->outer_block_mapping[chunk_id] = NULL;
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}
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world_view_block_lookup world_view_block_from_realpos(world_view *view, float x, float y) {
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x = zpl_clamp(x, 0, view->dim-1);
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y = zpl_clamp(y, 0, view->dim-1);
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librg_chunk chunk_id = librg_chunk_from_realpos(view->tracker, x, y, 0);
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entity_view *e = view->chunk_mapping[chunk_id];
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if (!e) {
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return (world_view_block_lookup){0};
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}
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int32_t size = view->chunk_size * WORLD_BLOCK_SIZE;
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int16_t chunk_x, chunk_y;
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librg_chunk_to_chunkpos(view->tracker, chunk_id, &chunk_x, &chunk_y, NULL);
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// NOTE(zaklaus): pos relative to chunk
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float chx = x - chunk_x * size;
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float chy = y - chunk_y * size;
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uint16_t bx = (uint16_t)chx / WORLD_BLOCK_SIZE;
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uint16_t by = (uint16_t)chy / WORLD_BLOCK_SIZE;
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uint16_t block_idx = (by*view->chunk_size)+bx;
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block_id bid = view->outer_block_mapping[chunk_id][block_idx];
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bool is_outer = true;
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if (bid == 0) {
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bid = view->block_mapping[chunk_id][block_idx];
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is_outer = false;
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}
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// NOTE(zaklaus): pos relative to block's center
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float box = chx - bx * WORLD_BLOCK_SIZE - WORLD_BLOCK_SIZE/2.0f;
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float boy = chy - by * WORLD_BLOCK_SIZE - WORLD_BLOCK_SIZE/2.0f;
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// NOTE(zaklaus): absolute pos in world.
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float abox = (uint16_t)(x / WORLD_BLOCK_SIZE) * (float)WORLD_BLOCK_SIZE + WORLD_BLOCK_SIZE/2.0f;
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float aboy = (uint16_t)(y / WORLD_BLOCK_SIZE) * (float)WORLD_BLOCK_SIZE + WORLD_BLOCK_SIZE/2.0f;
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world_view_block_lookup lookup = {
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.id = block_idx,
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.bid = bid,
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.chunk_id = chunk_id,
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.chunk_e = e,
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.ox = box,
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.oy = boy,
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.aox = abox,
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.aoy = aboy,
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.is_outer = is_outer,
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};
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return lookup;
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}
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