cmake_minimum_required(VERSION 3.0) project(eco2d) include(cmake/utils.cmake) set(CMAKE_C_STANDARD 11) set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/) set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/) set(CMAKE_LIBRARY_OUTPUT_DIRECTORY_DEBUG ${CMAKE_BINARY_DIR}) set(CMAKE_LIBRARY_OUTPUT_DIRECTORY_RELEASE ${CMAKE_BINARY_DIR}) if(MSVC) add_definitions(-D_CRT_SECURE_NO_WARNINGS) endif() include_directories(code/common code/vendors code/vendors/flecs) add_subdirectory(code/modules) add_subdirectory(code/common) add_subdirectory(code/vendors) add_subdirectory(code/apps/client) #add_subdirectory(code/apps/server) #add_subdirectory(code/apps/playground)