#pragma once #include "system.h" #define BLOCK_INVALID 0xF typedef enum { BLOCK_FLAG_COLLISION = (1 << 0) } block_flags; #include "blocks_info.h" uint8_t blocks_find(uint32_t biome, uint32_t kind); // persisting buffer char *blocks_get_name(uint8_t id); uint8_t blocks_get_tex_id(uint8_t id); char blocks_get_symbol(uint8_t id); uint32_t blocks_get_flags(uint8_t id);