#include "zpl.h" #include "librg.h" #include "modules/general.h" #include "world/world.h" typedef struct { uint8_t *data; uint32_t seed; uint32_t size; uint32_t width; uint32_t height; uint16_t block_size; uint16_t chunk_size; uint16_t world_size; ecs_world_t *ecs; librg_world *tracker; world_pkt_reader_proc *reader_proc; world_pkt_writer_proc *writer_proc; } world_data; static world_data world = {0}; int32_t world_gen(); int32_t world_write_update(librg_world *w, librg_event *e) { int64_t owner_id = librg_event_owner_get(w, e); int64_t entity_id = librg_event_entity_get(w, e); return 0; // /* prevent sending updates to users who own that entity */ // /* since they will be responsible on telling where that entity is supposed to be */ // if (librg_entity_owner_get(w, entity_id) == owner_id) { // return LIBRG_WRITE_REJECT; // } // /* read our current position */ // ENetPeer *peer = (ENetPeer *)librg_entity_userdata_get(w, entity_id); // char *buffer = librg_event_buffer_get(w, e); // size_t max_length = librg_event_size_get(w, e); // /* check if we have enough space to write and valid position */ // if (sizeof(vec3) > max_length || !peer->data) { // return LIBRG_WRITE_REJECT; // } // /* write data and return how much we've written */ // memcpy(buffer, peer->data, sizeof(vec3)); // return sizeof(vec3); } int32_t world_init_minimal(uint16_t block_size, uint16_t chunk_size, uint16_t world_size, world_pkt_reader_proc *reader_proc, world_pkt_writer_proc *writer_proc) { world.chunk_size = chunk_size; world.world_size = world_size; if (reader_proc) world.reader_proc = reader_proc; if (writer_proc) world.writer_proc = writer_proc; world.width = chunk_size * world_size; world.height = chunk_size * world_size; world.size = world.width * world.height; world.block_size = block_size; if (world.tracker != NULL) { librg_world_destroy(world.tracker); world.tracker = NULL; } world.tracker = librg_world_create(); if (world.tracker == NULL) { zpl_printf("[ERROR] An error occurred while trying to create a server world.\n"); return WORLD_ERROR_TRACKER_FAILED; } /* config our world grid */ librg_config_chunksize_set(world.tracker, block_size * chunk_size, block_size * chunk_size, 1); librg_config_chunkamount_set(world.tracker, world_size, world_size, 1); librg_config_chunkoffset_set(world.tracker, LIBRG_OFFSET_MID, LIBRG_OFFSET_MID, LIBRG_OFFSET_MID); return 0; } int32_t world_init(int32_t seed, uint16_t block_size, uint16_t chunk_size, uint16_t world_size, world_pkt_reader_proc *reader_proc, world_pkt_writer_proc *writer_proc) { if (world.data) { return 0; } world.seed = seed; world_init_minimal(chunk_size, block_size, world_size, reader_proc, writer_proc); world.data = zpl_malloc(sizeof(uint8_t)*world.size); if (!world.data) { return WORLD_ERROR_OUTOFMEM; } world.ecs = ecs_init(); ecs_set_entity_range(world.ecs, 0, UINT32_MAX); //ecs_set_threads(world.ecs, 4); ECS_IMPORT(world.ecs, General); for (int i = 0; i < chunk_size * chunk_size; ++i) { ecs_entity_t e = ecs_new(world.ecs, 0); ecs_set(world.ecs, e, Chunk, { .x = i % chunk_size, .y = i / chunk_size, }); librg_entity_track(world.tracker, e); librg_entity_chunk_set(world.tracker, e, i); } // librg_event_set(world.tracker, LIBRG_WRITE_UPDATE, world_write_update); // librg_event_set(world.tracker, LIBRG_READ_UPDATE, server_read_update); zpl_printf("[INFO] Created a new server world\n"); return world_gen(); } int32_t world_destroy(void) { librg_world_destroy(world.tracker); ecs_fini(world.ecs); zpl_mfree(world.data); zpl_memset(&world, 0, sizeof(world)); zpl_printf("[INFO] World was destroyed.\n"); return WORLD_ERROR_NONE; } int32_t world_update() { ecs_progress(world.ecs, 0); return 0; } int32_t world_read(void* data, uint32_t datalen, void *udata) { if (world.reader_proc) { return world.reader_proc(data, datalen, udata); } return -1; } int32_t world_write(pkt_header *pkt, void *udata) { if (world.writer_proc) { return world.writer_proc(pkt, udata); } return -1; } uint32_t world_buf(uint8_t const **ptr, uint32_t *width) { ZPL_ASSERT_NOT_NULL(world.data); ZPL_ASSERT_NOT_NULL(ptr); *ptr = world.data; if (width) *width = world.width; return world.size; } ecs_world_t * world_ecs() { return world.ecs; } librg_world * world_tracker() { return world.tracker; } uint16_t world_block_size(void) { return world.block_size; } uint16_t world_chunk_size(void) { return world.chunk_size; } uint16_t world_world_size(void) { return world.world_size; } #include "world_gen.c"