#include "zpl.h" #include "librg.h" #include "models/components.h" #include "systems/systems.h" #include "world/world.h" #include "world/entity_view.h" #include "dev/debug_replay.h" #include "models/items.h" #include "world/worldgen.h" #include "platform/platform.h" #include "platform/profiler.h" #include "core/game.h" #include "models/entity.h" #include "models/crafting.h" #include "packets/pkt_send_librg_update.h" #define ECO2D_STREAM_ACTIONFILTER 1 ZPL_TABLE(static, world_snapshot, world_snapshot_, entity_view); ZPL_TABLE(static, world_component_cache, world_component_cache_, zpl_uintptr); // TODO(inlife): not use for long static world_data world = { 0 }; static world_snapshot streamer_snapshot; static world_component_cache component_cache; entity_view* world_build_entity_view(int64_t e) { entity_view* cached_ev = world_snapshot_get(&streamer_snapshot, e); if (cached_ev) return cached_ev; entity_view view = { 0 }; const Classify* classify = ecs_get(world_ecs(), e, Classify); ZPL_ASSERT(classify); view.kind = classify->id; const Position* pos = ecs_get(world_ecs(), e, Position); if (pos) { view.x = pos->x; view.y = pos->y; } const Velocity* vel = ecs_get(world_ecs(), e, Velocity); if (vel) { view.flag |= EFLAG_INTERP; view.vx = vel->x; view.vy = vel->y; } const Rotation* rot = ecs_get(world_ecs(), e, Rotation); if (rot) { view.angle = rot->angle; } const Health* health = ecs_get(world_ecs(), e, Health); if (health) { view.hp = health->hp; view.max_hp = health->max_hp; } if (ecs_get(world_ecs(), e, Vehicle)) { Vehicle const* veh = ecs_get(world_ecs(), e, Vehicle); view.heading = veh->heading; view.veh_kind = veh->veh_kind; } if (ecs_get(world_ecs(), e, Item)) { Item const* dr = ecs_get(world_ecs(), e, Item); view.asset = dr->kind; view.quantity = dr->quantity; view.durability = dr->durability; } if (ecs_get(world_ecs(), e, Device)) { Device const* dev = ecs_get(world_ecs(), e, Device); view.asset = dev->asset; view.progress_active = dev->progress_active; view.progress_value = dev->progress_value; view.is_producer = ecs_get(world_ecs(), e, Producer) != 0; } if (ecs_get(world_ecs(), e, Sprite)) { Sprite const* spr = ecs_get(world_ecs(), e, Sprite); view.spritesheet = spr->spritesheet; view.frame = spr->frame; } { const Input* in = ecs_get(world_ecs(), e, Input); if (in) { view.hx = in->hx; view.hy = in->hy; } } view.inside_vehicle = ecs_get(world_ecs(), e, IsInVehicle) != 0 ? true : false; Inventory* inv = 0; if ((inv = ecs_get_mut_if_ex(world_ecs(), e, Inventory))) { view.has_items = true; for (int i = 0; i < ITEMS_INVENTORY_SIZE; i += 1) { const Item* it = ecs_get_if(world_ecs(), inv->items[i], Item); view.items[i] = it ? *it : (Item) { 0 }; } const Input* in = ecs_get(world_ecs(), e, Input); if (in) { view.selected_item = in->selected_item; view.pick_ent = (uint64_t)in->pick_ent; view.sel_ent = (uint64_t)in->sel_ent; if (world_entity_valid(in->storage_ent)) { ItemContainer* ic = 0; if ((ic = ecs_get_mut_if_ex(world_ecs(), in->storage_ent, ItemContainer))) { view.has_storage_items = true; for (int i = 0; i < ITEMS_CONTAINER_SIZE; i += 1) { const Item* it = ecs_get_if(world_ecs(), ic->items[i], Item); view.storage_items[i] = it ? *it : (Item) { 0 }; } view.storage_selected_item = in->storage_selected_item; if (ecs_get(world_ecs(), in->storage_ent, Producer)) { Device const* dev = ecs_get(world_ecs(), in->storage_ent, Device); zpl_zero_array(view.craftables, MAX_CRAFTABLES); for (uint16_t i = 0, si = 0; i < craft_get_num_recipes(); i++) { ZPL_ASSERT(si < MAX_CRAFTABLES); asset_id pid = craft_get_recipe_asset(i); if (craft_is_item_produced_by_producer(pid, dev->asset)) { view.craftables[si++] = pid; } } } } } } } Chunk* chunk = 0; if ((chunk = ecs_get_mut_if(world_ecs(), e, Chunk))) { view.chk_id = chunk->id; view.x = chunk->x; view.y = chunk->y; view.blocks_used = 1; view.is_dirty = chunk->is_dirty; chunk->is_dirty = false; for (int i = 0; i < world.chunk_size * world.chunk_size; i += 1) { view.blocks[i] = world.block_mapping[chunk->id][i]; } for (int i = 0; i < world.chunk_size * world.chunk_size; i += 1) { view.outer_blocks[i] = world.outer_block_mapping[chunk->id][i]; } } world_snapshot_set(&streamer_snapshot, e, view); return world_snapshot_get(&streamer_snapshot, e); } int32_t tracker_write_create(librg_world* w, librg_event* e) { int64_t entity_id = librg_event_entity_get(w, e); #ifdef WORLD_LAYERING if (world.active_layer_id != WORLD_TRACKER_LAYERS - 1) { // NOTE(zaklaus): reject updates from smaller layers return LIBRG_WRITE_REJECT; } #endif size_t actual_length = librg_event_size_get(w, e); char* buffer = librg_event_buffer_get(w, e); return (int32_t)entity_view_pack_struct(buffer, actual_length, world_build_entity_view(entity_id)); } int32_t tracker_write_remove(librg_world* w, librg_event* e) { (void)e; (void)w; #ifdef WORLD_LAYERING if (world.active_layer_id != WORLD_TRACKER_LAYERS - 1) { // NOTE(zaklaus): reject updates from smaller layers return LIBRG_WRITE_REJECT; } #endif return 0; } int32_t tracker_write_update(librg_world* w, librg_event* e) { int64_t entity_id = librg_event_entity_get(w, e); size_t actual_length = librg_event_size_get(w, e); char* buffer = librg_event_buffer_get(w, e); entity_view* view = world_build_entity_view(entity_id); // NOTE(zaklaus): exclude chunks from updates as they never move { if (view->kind == EKIND_CHUNK && !view->is_dirty) { return LIBRG_WRITE_REJECT; } } // NOTE(zaklaus): action-based updates #if ECO2D_STREAM_ACTIONFILTER { if (view->kind != EKIND_CHUNK && !entity_can_stream(entity_id)) { return LIBRG_WRITE_REJECT; } } #endif return (int32_t)entity_view_pack_struct(buffer, actual_length, view); } void world_setup_pkt_handlers(world_pkt_reader_proc* reader_proc, world_pkt_writer_proc* writer_proc) { world.reader_proc = reader_proc; world.writer_proc = writer_proc; } void world_rebuild_chunk_islands(librg_chunk chunk_id) { int16_t ch_x, ch_y; librg_chunk_to_chunkpos(world.tracker, chunk_id, &ch_x, &ch_y, NULL); float wp_x = (float)ch_x * world_dim(), wp_y = (float)ch_y * world_dim(); world.islands_count[chunk_id] = 0; collision_island clr_island = { ZPL_F32_MAX, ZPL_F32_MAX, ZPL_F32_MIN, ZPL_F32_MIN }; collision_island new_island = clr_island; for (int y = 0; y < world.chunk_size; y += 1) { for (int x = 0; x < world.chunk_size; x += 1) { block_id c = world.block_mapping[chunk_id][(y * world.chunk_size) + x]; float wx = x * WORLD_BLOCK_SIZE + wp_x; float wy = y * WORLD_BLOCK_SIZE + wp_y; if (blocks_get_flags(c) & BLOCK_FLAG_COLLISION) { if (new_island.minx > wx) new_island.minx = wx; if (new_island.miny > wy) new_island.miny = wy; if (new_island.maxx < wx) new_island.maxx = wx; if (new_island.maxy < wy) new_island.maxy = wy; } else if (zpl_memcompare(&new_island, &clr_island, sizeof(collision_island))) { world.islands[chunk_id * 16 + world.islands_count[chunk_id]] = new_island; world.islands_count[chunk_id]++; new_island = clr_island; } } } if (zpl_memcompare(&new_island, &clr_island, sizeof(collision_island))) { world.islands[chunk_id * 16 + world.islands_count[chunk_id]] = new_island; world.islands_count[chunk_id]++; } } static inline void world_chunk_setup_grid(void) { for (int i = 0; i < zpl_square(world.chunk_amount); ++i) { ecs_entity_t e = ecs_new(world.ecs, 0); ecs_set(world.ecs, e, Classify, { .id = EKIND_CHUNK }); Chunk* chunk = ecs_get_mut(world.ecs, e, Chunk); librg_entity_track(world.tracker, e); librg_entity_chunk_set(world.tracker, e, i); librg_chunk_to_chunkpos(world.tracker, i, &chunk->x, &chunk->y, NULL); world.chunk_mapping[i] = e; world.block_mapping[i] = zpl_malloc(sizeof(block_id) * zpl_square(world.chunk_size)); world.outer_block_mapping[i] = zpl_malloc(sizeof(block_id) * zpl_square(world.chunk_size)); chunk->id = i; chunk->is_dirty = false; for (int y = 0; y < world.chunk_size; y += 1) { for (int x = 0; x < world.chunk_size; x += 1) { int chk_x = chunk->x * world.chunk_size; int chk_y = chunk->y * world.chunk_size; block_id* c = &world.block_mapping[i][(y * world.chunk_size) + x]; *c = world.data[(chk_y + y) * world.dim + (chk_x + x)]; c = &world.outer_block_mapping[i][(y * world.chunk_size) + x]; *c = world.outer_data[(chk_y + y) * world.dim + (chk_x + x)]; } } world_rebuild_chunk_islands(i); } } static inline void world_configure_tracker(void) { world.tracker = librg_world_create(); ZPL_ASSERT_MSG(world.tracker, "[ERROR] An error occurred while trying to create a server world."); /* config our world grid */ librg_config_chunksize_set(world.tracker, WORLD_BLOCK_SIZE * world.chunk_size, WORLD_BLOCK_SIZE * world.chunk_size, 1); librg_config_chunkamount_set(world.tracker, world.chunk_amount, world.chunk_amount, 0); librg_config_chunkoffset_set(world.tracker, LIBRG_OFFSET_BEG, LIBRG_OFFSET_BEG, LIBRG_OFFSET_BEG); librg_event_set(world.tracker, LIBRG_WRITE_CREATE, tracker_write_create); librg_event_set(world.tracker, LIBRG_WRITE_REMOVE, tracker_write_remove); librg_event_set(world.tracker, LIBRG_WRITE_UPDATE, tracker_write_update); } static inline void world_init_worldgen_data(void) { world.data = zpl_malloc(sizeof(block_id) * world.size); world.outer_data = zpl_malloc(sizeof(block_id) * world.size); ZPL_ASSERT(world.data && world.outer_data); } static inline void world_setup_ecs(void) { world.ecs = ecs_init(); ECS_IMPORT(world.ecs, Components); ECS_IMPORT(world.ecs, Systems); world.ecs_update = ecs_query_new(world.ecs, "components.ClientInfo, components.Position"); world.ecs_clientinfo = ecs_query_new(world.ecs, "components.ClientInfo"); } static inline void world_init_mapping(void) { world.chunk_mapping = zpl_malloc(sizeof(ecs_entity_t) * zpl_square(world.chunk_amount)); world.block_mapping = zpl_malloc(sizeof(block_id*) * zpl_square(world.chunk_amount)); world.outer_block_mapping = zpl_malloc(sizeof(block_id*) * zpl_square(world.chunk_amount)); world.islands_count = zpl_malloc(sizeof(world.islands_count[0]) * zpl_square(world.chunk_amount)); world.islands = zpl_malloc(sizeof(collision_island) * 16 * zpl_square(world.chunk_amount)); world_snapshot_init(&streamer_snapshot, zpl_heap()); world_component_cache_init(&component_cache, zpl_heap()); } static inline void world_generate_instance(void) { int32_t world_build_status = worldgen_build(&world); ZPL_ASSERT(world_build_status >= 0); for (int i = 0; i < zpl_square(world.dim); ++i) { if (world.data[i] == 0) { ZPL_PANIC("Worldgen failure! Block %d is unset!\n", i); return; } } } static inline void world_free_worldgen_data(void) { zpl_mfree(world.data); zpl_mfree(world.outer_data); world.data = NULL; world.outer_data = NULL; } int32_t world_init(int32_t seed, uint16_t chunk_size, uint16_t chunk_amount) { world.is_paused = false; world.seed = seed; world.chunk_size = chunk_size; world.chunk_amount = chunk_amount; world.dim = (world.chunk_size * world.chunk_amount); world.size = world.dim * world.dim; world_configure_tracker(); world_setup_ecs(); world_init_worldgen_data(); world_generate_instance(); world_init_mapping(); world_chunk_setup_grid(); world_free_worldgen_data(); zpl_printf("[INFO] Created a new server world\n"); return WORLD_ERROR_NONE; } int32_t world_destroy(void) { librg_world_destroy(world.tracker); ecs_fini(world.ecs); zpl_mfree(world.chunk_mapping); for (int i = 0; i < zpl_square(world.chunk_amount); i += 1) { zpl_mfree(world.block_mapping[i]); zpl_mfree(world.outer_block_mapping[i]); } zpl_mfree(world.block_mapping); zpl_mfree(world.outer_block_mapping); zpl_mfree(world.islands_count); zpl_mfree(world.islands); world_snapshot_destroy(&streamer_snapshot); world_component_cache_destroy(&component_cache); zpl_memset(&world, 0, sizeof(world)); zpl_printf("[INFO] World was destroyed.\n"); return WORLD_ERROR_NONE; } #define WORLD_LIBRG_BUFSIZ 2000000 static void world_tracker_update(uint8_t ticker, float freq, uint8_t radius) { if (world.tracker_update[ticker] > (float)(get_cached_time())) return; world.tracker_update[ticker] = (float)(get_cached_time()) + freq; profile(PROF_WORLD_WRITE) { ecs_iter_t it = ecs_query_iter(world_ecs(), world.ecs_update); static char buffer[WORLD_LIBRG_BUFSIZ] = { 0 }; world.active_layer_id = ticker; while (ecs_query_next(&it)) { ClientInfo* p = ecs_field(&it, ClientInfo, 1); for (int i = 0; i < it.count; i++) { size_t datalen = WORLD_LIBRG_BUFSIZ; if (!p[i].active) continue; int32_t result = librg_world_write(world_tracker(), it.entities[i], radius, buffer, &datalen, NULL); if (result > 0) { zpl_printf("[info] buffer size was not enough, please increase it by at least: %d\n", result); } else if (result < 0) { zpl_printf("[error] an error happened writing the world %d\n", result); } pkt_send_librg_update((uint64_t)p[i].peer, p[i].view_id, ticker, buffer, datalen); } } world_snapshot_clear(&streamer_snapshot); } } int32_t world_update() { profile(PROF_UPDATE_SYSTEMS) { world_component_cache_clear(&component_cache); ecs_progress(world.ecs, 0.0f); } float fast_ms = WORLD_TRACKER_UPDATE_MP_FAST_MS; float normal_ms = WORLD_TRACKER_UPDATE_MP_NORMAL_MS; float slow_ms = WORLD_TRACKER_UPDATE_MP_SLOW_MS; #if 1 if (game_get_kind() == GAMEKIND_SINGLE) { fast_ms = WORLD_TRACKER_UPDATE_FAST_MS; normal_ms = WORLD_TRACKER_UPDATE_NORMAL_MS; slow_ms = WORLD_TRACKER_UPDATE_SLOW_MS; } #endif world_tracker_update(0, fast_ms, 1); world_tracker_update(1, normal_ms, 2); world_tracker_update(2, slow_ms, 3); entity_update_action_timers(); debug_replay_update(); return 0; } int32_t world_read(void* data, uint32_t datalen, void* udata) { if (world.reader_proc) { return world.reader_proc(data, datalen, udata); } return -1; } int32_t world_write(pkt_header* pkt, void* udata) { if (world.writer_proc) { return world.writer_proc(pkt, udata); } return -1; } uint32_t world_buf(block_id const** ptr, uint32_t* width) { ZPL_ASSERT_NOT_NULL(world.data); ZPL_ASSERT_NOT_NULL(ptr); *ptr = world.data; if (width) *width = world.dim; return world.size; } uint32_t world_seed(void) { return world.seed; } ecs_world_t* world_ecs() { if (world.ecs_stage != NULL) { return world.ecs_stage; } return world.ecs; } ecs_query_t* world_ecs_player(void) { return world.ecs_update; } ecs_query_t* world_ecs_clientinfo(void) { return world.ecs_clientinfo; } void world_set_stage(ecs_world_t* ecs) { world.ecs_stage = ecs; } librg_world* world_tracker() { return world.tracker; } void world_pause(void) { ecs_set_time_scale(world.ecs, 0.0f); world.is_paused = true; } void world_resume(void) { ecs_set_time_scale(world.ecs, 1.0f); world.is_paused = false; } bool world_is_paused(void) { return world.is_paused; } void world_step(float step_size) { world_resume(); ecs_progress(world.ecs, step_size); world_pause(); } uint16_t world_chunk_size(void) { return world.chunk_size; } uint16_t world_chunk_amount(void) { return world.chunk_amount; } uint16_t world_dim(void) { return WORLD_BLOCK_SIZE * world.chunk_size * world.chunk_amount; } ecs_entity_t world_chunk_mapping(librg_chunk id) { ZPL_ASSERT(id >= 0 && id < zpl_square(world.chunk_amount)); return world.chunk_mapping[id]; } world_block_lookup world_block_from_realpos(float x, float y) { x = zpl_clamp(x, 0, world_dim() - 1); y = zpl_clamp(y, 0, world_dim() - 1); librg_chunk chunk_id = librg_chunk_from_realpos(world.tracker, x, y, 0); ecs_entity_t e = world.chunk_mapping[chunk_id]; int32_t size = world.chunk_size * WORLD_BLOCK_SIZE; int16_t chunk_x, chunk_y; librg_chunk_to_chunkpos(world.tracker, chunk_id, &chunk_x, &chunk_y, NULL); // NOTE(zaklaus): pos relative to chunk float chx = x - chunk_x * size; float chy = y - chunk_y * size; uint16_t bx = (uint16_t)chx / WORLD_BLOCK_SIZE; uint16_t by = (uint16_t)chy / WORLD_BLOCK_SIZE; uint16_t block_idx = (by * world.chunk_size) + bx; block_id bid = world.outer_block_mapping[chunk_id][block_idx]; bool is_outer = true; if (bid == 0) { bid = world.block_mapping[chunk_id][block_idx]; is_outer = false; } // NOTE(zaklaus): pos relative to block's center float box = chx - bx * WORLD_BLOCK_SIZE - WORLD_BLOCK_SIZE / 2.0f; float boy = chy - by * WORLD_BLOCK_SIZE - WORLD_BLOCK_SIZE / 2.0f; // NOTE(zaklaus): absolute pos in world. float abox = (uint16_t)(x / WORLD_BLOCK_SIZE) * (float)WORLD_BLOCK_SIZE + WORLD_BLOCK_SIZE / 2.0f; float aboy = (uint16_t)(y / WORLD_BLOCK_SIZE) * (float)WORLD_BLOCK_SIZE + WORLD_BLOCK_SIZE / 2.0f; world_block_lookup lookup = { .id = block_idx, .bid = bid, .chunk_id = chunk_id, .chunk_e = e, .ox = box, .oy = boy, .aox = abox, .aoy = aboy, .is_outer = is_outer, }; return lookup; } void world_chunk_destroy_block(float x, float y, bool drop_item) { world_block_lookup l = world_block_from_realpos(x, y); if (blocks_get_flags(l.bid) & BLOCK_FLAG_ESSENTIAL) return; world_chunk_replace_block(l.chunk_id, l.id, 0); if (l.is_outer && l.bid > 0 && drop_item) { asset_id item_asset = blocks_get_asset(l.bid); if (item_find(item_asset) == ASSET_INVALID) return; uint64_t e = item_spawn(item_asset, 1); Position* dest = ecs_get_mut(world_ecs(), e, Position); dest->x = x; dest->y = y; entity_set_position(e, dest->x, dest->y); } } world_block_lookup world_block_from_index(int64_t id, uint16_t block_idx) { block_id bid = world.outer_block_mapping[id][block_idx]; if (bid == 0) { bid = world.block_mapping[id][block_idx]; } int32_t size = world.chunk_size * WORLD_BLOCK_SIZE; int16_t chunk_x, chunk_y; librg_chunk_to_chunkpos(world.tracker, id, &chunk_x, &chunk_y, NULL); float chx = (float)chunk_x * size; float chy = (float)chunk_y * size; float bx = (float)(block_idx % world.chunk_size) * WORLD_BLOCK_SIZE; float by = (float)(block_idx / world.chunk_size) * WORLD_BLOCK_SIZE; float box = chx + bx + WORLD_BLOCK_SIZE / 2.0f; float boy = chy + by + WORLD_BLOCK_SIZE / 2.0f; world_block_lookup lookup = { .id = block_idx, .bid = bid, .chunk_id = id, .ox = box, .oy = boy, .chunk_e = world.chunk_mapping[id], }; return lookup; } int64_t world_chunk_from_realpos(float x, float y) { librg_chunk chunk_id = librg_chunk_from_realpos(world.tracker, x, y, 0); return world.chunk_mapping[chunk_id]; } uint8_t world_chunk_collision_islands(librg_chunk id, collision_island* islands) { zpl_memcopy(islands, world.islands + id * 16, sizeof(collision_island) * world.islands_count[id]); return world.islands_count[id]; } int64_t world_chunk_from_entity(ecs_entity_t id) { return librg_entity_chunk_get(world.tracker, id); } void world_chunk_replace_worldgen_block(int64_t id, uint16_t block_idx, block_id bid) { ZPL_ASSERT(block_idx >= 0 && block_idx < zpl_square(world.chunk_size)); ZPL_ASSERT(!(blocks_get_flags(bid) & BLOCK_FLAG_ENTITY)); world.block_mapping[id][block_idx] = bid; world_chunk_mark_dirty(world.chunk_mapping[id]); } void world_chunk_replace_block(int64_t id, uint16_t block_idx, block_id bid) { ZPL_ASSERT(block_idx >= 0 && block_idx < zpl_square(world.chunk_size)); if (blocks_get_flags(bid) & BLOCK_FLAG_ENTITY) { ecs_entity_t e = entity_spawn_id(blocks_get_asset(bid)); world_block_lookup l = world_block_from_index(id, block_idx); entity_set_position(e, l.ox, l.oy); } else { world.outer_block_mapping[id][block_idx] = bid; world_chunk_mark_dirty(world.chunk_mapping[id]); } } bool world_chunk_place_block(int64_t id, uint16_t block_idx, block_id bid) { ZPL_ASSERT(block_idx >= 0 && block_idx < zpl_square(world.chunk_size)); if (world.outer_block_mapping[id][block_idx] != 0 && bid != 0) return false; if (blocks_get_flags(bid) & BLOCK_FLAG_ENTITY) { ecs_entity_t e = entity_spawn_id(blocks_get_asset(bid)); world_block_lookup l = world_block_from_index(id, block_idx); entity_set_position(e, l.ox, l.oy); } else { world.outer_block_mapping[id][block_idx] = bid; world_chunk_mark_dirty(world.chunk_mapping[id]); } return true; } block_id* world_chunk_get_blocks(int64_t id) { return world.block_mapping[id]; } void world_chunk_mark_dirty(ecs_entity_t e) { bool was_added = false; Chunk* chunk = ecs_get_mut(world_ecs(), e, Chunk); if (chunk) chunk->is_dirty = true; } bool world_chunk_is_dirty(ecs_entity_t e) { bool was_added = false; Chunk* chunk = ecs_get_mut(world_ecs(), e, Chunk); if (chunk) return chunk->is_dirty; return false; } int64_t* world_chunk_fetch_entities(librg_chunk chunk_id, size_t* ents_len) { ZPL_ASSERT_NOT_NULL(ents_len); static int64_t ents[UINT16_MAX]; *ents_len = UINT16_MAX; librg_world_fetch_chunk(world.tracker, chunk_id, ents, ents_len); return ents; } int64_t* world_chunk_fetch_entities_realpos(float x, float y, size_t* ents_len) { return world_chunk_fetch_entities(librg_chunk_from_realpos(world.tracker, x, y, 0), ents_len); } int64_t* world_chunk_query_entities(int64_t e, size_t* ents_len, int8_t radius) { ZPL_ASSERT_NOT_NULL(ents_len); static int64_t ents[UINT16_MAX]; *ents_len = UINT16_MAX; librg_world_query(world.tracker, e, radius, ents, ents_len); return ents; } bool world_entity_valid(ecs_entity_t e) { if (!e) return false; return ecs_is_alive(world_ecs(), e); } void* world_component_cached(ecs_world_t* world_ecs, ecs_entity_t entity, ecs_id_t id) { if (!component_cache.entries || world.ecs_stage == NULL) { return ecs_get_mut_id(world_ecs, entity, id); } static char buffer[256] = { 0 }; zpl_snprintf(buffer, 256, "%llu_%llu", entity, id); uint64_t uid = zpl_crc64(buffer, zpl_strlen(buffer)); zpl_uintptr* value = world_component_cache_get(&component_cache, uid); if (!value) { void* the_value = ecs_get_mut_id(world_ecs, entity, id); world_component_cache_set(&component_cache, uid, (zpl_uintptr)the_value); value = world_component_cache_get(&component_cache, uid); } return (void*)*value; }