#pragma once #include "system.h" typedef enum { CAMERA_MODE_STATIONARY, CAMERA_MODE_FOLLOW, CAMERA_MODE_FORCE_UINT8 = UINT8_MAX } camera_mode; typedef struct { camera_mode mode; uint64_t ent_id; double x, y; // HACK(zaklaus): Don't lerp if this is the first time we follow any entity. bool first_time; } camera; void camera_reset(void); void camera_update(void); void camera_set_follow(uint64_t ent_id); void camera_set_pos(double x, double y); camera camera_get(void);