#include "renderer.h" #include "raylib.h" #include "zpl.h" const zpl_u32 screenWidth = 800; const zpl_u32 screenHeight = 450; void gfx_init() { InitWindow(screenWidth, screenHeight, "raylib [core] example - basic window"); SetTargetFPS(60); } void gfx_shutdown() { CloseWindow(); } void gfx_render() { BeginDrawing(); ClearBackground(RAYWHITE); DrawText("NOBODY EXPECTS SPANISH INQUISITION!", 190, 200, 20, RED); EndDrawing(); }