#include "modules/general.h" void GeneralImport(ecs_world_t *ecs) { ECS_MODULE(ecs, General); ecs_set_name_prefix(ecs, "General"); ECS_COMPONENT(ecs, Chunk); ECS_COMPONENT(ecs, Position); ECS_IMPORT(ecs, FlecsMeta); ECS_META(ecs, Vector2D); ECS_META(ecs, Drawable); ECS_SET_COMPONENT(Chunk); ECS_SET_COMPONENT(Vector2D); ECS_SET_COMPONENT(Position); ECS_SET_COMPONENT(Drawable); }