#include "zpl.h" #define ENET_IMPLEMENTATION #include "enet.h" #define LIBRG_IMPL #define LIBRG_CUSTOM_ZPL #include "librg.h" #include "network.h" #include "packet.h" #define NETWORK_UPDATE_DELAY 0.100 static ENetHost *host = NULL; static ENetPeer *peer = NULL; static librg_world *world = NULL; int32_t network_init() { return enet_initialize() != 0; } int32_t network_destroy() { enet_deinitialize(); return 0; } int32_t network_client_connect(const char *hostname, uint16_t port) { ENetAddress address = {0}; address.port = port; enet_address_set_host(&address, hostname); host = enet_host_create(NULL, 1, 2, 0, 0); peer = enet_host_connect(host, &address, 2, 0); if (peer == NULL) { zpl_printf("[ERROR] Cannot connect to specicied server: %s:%d\n", hostname, port); return 1; } world = librg_world_create(); librg_world_userdata_set(world, peer); #if 0 librg_event_set(world, LIBRG_READ_CREATE, client_read_create); librg_event_set(world, LIBRG_READ_UPDATE, client_read_update); librg_event_set(world, LIBRG_READ_REMOVE, client_read_remove); #endif return 0; } int32_t network_client_disconnect() { enet_peer_disconnect_now(peer, 0); enet_host_destroy(host); librg_world_destroy(world); peer = NULL; host = NULL; world = NULL; return 0; } int32_t network_client_tick() { ENetEvent event = {0}; while (enet_host_service(host, &event, 1) > 0) { switch (event.type) { case ENET_EVENT_TYPE_CONNECT: { zpl_printf("[INFO] We connected to the server.\n"); } break; case ENET_EVENT_TYPE_DISCONNECT: case ENET_EVENT_TYPE_DISCONNECT_TIMEOUT: { zpl_printf("[INFO] We disconnected from server.\n"); } break; case ENET_EVENT_TYPE_RECEIVE: { if (!world_read(event.packet->data, event.packet->dataLength, NULL)) { zpl_printf("[INFO] Server sent us an unsupported packet.\n"); } /* Clean up the packet now that we're done using it. */ enet_packet_destroy(event.packet); } break; case ENET_EVENT_TYPE_NONE: break; } } return 0; } bool network_client_is_connected() { return peer ? enet_peer_get_state(peer) == ENET_PEER_STATE_CONNECTED : false; } static int32_t network_msg_send_raw(uint16_t peer_id, void *data, size_t datalen, uint32_t flags) { ENetPacket *packet = enet_packet_create(data, datalen, flags); return enet_peer_send(peer, 0, packet); } int32_t network_msg_send(void *data, size_t datalen) { return network_msg_send_raw(0, data, datalen, ENET_PACKET_FLAG_RELIABLE); } int32_t network_msg_send_unreliable(void *data, size_t datalen) { return network_msg_send_raw(0, data, datalen, 0); }