include(FindRaylib.cmake) populate_pkt_srcs() add_executable(eco2d source/platform_raylib.c source/main.c source/network.c source/game.c source/camera.c source/world_view.c source/prediction.c source/utils/options.c header/network.h ${PKT_SRCS} ) target_compile_definitions(eco2d PRIVATE CLIENT) include_directories(header ../modules) target_link_libraries(eco2d raylib cwpack eco2d-common eco2d-modules flecs-bundle) link_system_libs(eco2d)