#include "packets/pkt_01_welcome.h" #include "packet.h" #include "world/world.h" #include "game.h" #include "entity_view.h" #include "camera.h" pkt_desc pkt_01_welcome_desc[] = { { PKT_FIELD(CWP_ITEM_POSITIVE_INTEGER, pkt_01_welcome, seed) }, { PKT_FIELD(CWP_ITEM_POSITIVE_INTEGER, pkt_01_welcome, ent_id) }, { PKT_FIELD(CWP_ITEM_POSITIVE_INTEGER, pkt_01_welcome, chunk_size) }, { PKT_FIELD(CWP_ITEM_POSITIVE_INTEGER, pkt_01_welcome, world_size) }, { PKT_END }, }; size_t pkt_01_welcome_send(uint32_t seed, uint64_t peer_id, uint16_t view_id, uint64_t ent_id, uint16_t chunk_size, uint16_t world_size) { pkt_01_welcome table = {.seed = seed, .ent_id = ent_id, .chunk_size = chunk_size, .world_size = world_size}; return pkt_world_write(MSG_ID_01_WELCOME, pkt_table_encode(pkt_01_welcome_desc, PKT_STRUCT_PTR(&table)), 1, view_id, (void*)peer_id, 0); } int32_t pkt_01_welcome_handler(pkt_header *header) { pkt_01_welcome table; PKT_IF(pkt_msg_decode(header, pkt_01_welcome_desc, pkt_pack_desc_args(pkt_01_welcome_desc), PKT_STRUCT_PTR(&table))); world_view *view = game_world_view_get(header->view_id); zpl_printf("[INFO] initializing read-only world view ...\n"); world_view_init(view, table.seed, table.ent_id, table.chunk_size, table.world_size); game_world_view_set_active(view); return 0; }