#include "zpl.h" #define ENET_IMPLEMENTATION #include "enet.h" #define LIBRG_IMPL #define LIBRG_CUSTOM_ZPL #include "librg.h" #include "system.h" #include "network.h" #include "world/world.h" #include "components/general.h" #include "components/controllers.h" #include "components/net.h" #include "assets.h" #define NETWORK_UPDATE_DELAY 0.100 #define NETWORK_MAX_CLIENTS 32 static ENetHost *server = NULL; static zpl_timer nettimer = {0}; int32_t network_init(void) { zpl_timer_set(&nettimer, NETWORK_UPDATE_DELAY, -1, network_server_update); return enet_initialize() != 0; } int32_t network_destroy(void) { enet_deinitialize(); return 0; } int32_t network_server_start(const char *host, uint16_t port) { zpl_unused(host); ENetAddress address = {0}; address.host = ENET_HOST_ANY; /* Bind the server to the default localhost. */ address.port = port; /* Bind the server to port. */ /* create a server */ server = enet_host_create(&address, NETWORK_MAX_CLIENTS, 2, 0, 0); if (server == NULL) { zpl_printf("[ERROR] An error occurred while trying to create an ENet server host.\n"); return 1; } zpl_printf("[INFO] Started an ENet server...\n"); zpl_timer_start(&nettimer, NETWORK_UPDATE_DELAY); return 0; } int32_t network_server_stop(void) { zpl_printf("[INFO] Shutting down the ENet server...\n"); zpl_timer_stop(&nettimer); enet_host_destroy(server); server = NULL; return 0; } int32_t network_server_tick(void) { ENetEvent event = {0}; while (enet_host_service(server, &event, 1) > 0) { switch (event.type) { case ENET_EVENT_TYPE_CONNECT: { zpl_printf("[INFO] A new user %d connected.\n", event.peer->incomingPeerID); uint16_t peer_id = event.peer->incomingPeerID; uint64_t ent_id = network_client_create(peer_id); // TODO: Make sure ent_id does not get truncated with large entity numbers. event.peer->data = (void*)((uint32_t)ent_id); } break; case ENET_EVENT_TYPE_DISCONNECT: case ENET_EVENT_TYPE_DISCONNECT_TIMEOUT: { zpl_printf("[INFO] A user %d disconnected.\n", event.peer->incomingPeerID); ecs_entity_t e = (ecs_entity_t)((uint32_t)event.peer->data); network_client_destroy(e); } break; case ENET_EVENT_TYPE_RECEIVE: { // /* handle a newly received event */ // librg_world_read( // world_tracker(), // event.peer->incomingPeerID, // (char *)event.packet->data, // event.packet->dataLength, // NULL // ); /* Clean up the packet now that we're done using it. */ enet_packet_destroy(event.packet); } break; case ENET_EVENT_TYPE_NONE: break; } } zpl_timer_update(&nettimer); return 0; } void network_server_update(void *data) { // /* iterate peers and send them updates */ // ENetPeer *currentPeer; // for (currentPeer = server->peers; currentPeer < &server->peers[server->peerCount]; ++currentPeer) { // if (currentPeer->state != ENET_PEER_STATE_CONNECTED) { // continue; // } // char buffer[1024] = {0}; // size_t buffer_length = 1024; // /* serialize peer's the world view to a buffer */ // librg_world_write( // world_tracker(), // currentPeer->incomingPeerID, // buffer, // &buffer_length, // NULL // ); // /* create packet with actual length, and send it */ // ENetPacket *packet = enet_packet_create(buffer, buffer_length, ENET_PACKET_FLAG_RELIABLE); // enet_peer_send(currentPeer, 0, packet); // } } uint64_t network_client_create(uint16_t peer_id) { ECS_IMPORT(world_ecs(), General); ECS_IMPORT(world_ecs(), Controllers); ECS_IMPORT(world_ecs(), Net); ecs_entity_t e = ecs_new(world_ecs(), Player); ecs_add(world_ecs(), e, EcsClient); ecs_set(world_ecs(), e, ClientInfo, {peer_id}); ecs_set(world_ecs(), e, Drawable, {ASSET_PLAYER}); librg_entity_track(world_tracker(), e); librg_entity_owner_set(world_tracker(), e, peer_id); librg_entity_chunk_set(world_tracker(), e, 1); librg_entity_radius_set(world_tracker(), e, 2); /* 2 chunk radius visibility */ return (uint64_t)e; } void network_client_destroy(uint64_t ent_id) { librg_entity_untrack(world_tracker(), ent_id); ecs_delete(world_ecs(), ent_id); }