version(1); project_name = "eco2d"; patterns = { "*.c", "*.cpp", "*.jai", "*.odin", "*.zig", "*.h", "*.inc", "*.bat", "*.sh", "*.4coder", "*.txt", "*.cmake", "*.md", }; blacklist_patterns = { ".*", }; load_paths = { {{ { ".", .recursive = false, .relative = true }, { "code/games", .recursive = true, .relative = true }, { "code/foundation", .recursive = true, .relative = true }, { "code/vendors", .recursive = true, .relative = true }, { "cmake", .recursive = true, .relative = true }, { "build/_deps/raylib-src/src", .recursive = true, .relative = true } }, .os = "win"} }; command_list = { { .name = "build", .out = "*compilation*", .footer_panel = true, .save_dirty_files = true, .cursor_at_end = false, .cmd = { { "cmake --build build", .os = "win" }, }, }, { .name = "run", .out = "*console*", .footer_panel = false, .save_dirty_files = true, .cursor_at_end = true, .cmd = { { "run.bat", .os = "win" }, }, }, }; fkey_command[1] = "build"; fkey_command[2] = "run";