typedef struct { float x; float y; uint8_t use; uint8_t sprint; } pkt_send_keystate_v2; typedef struct { replay_kind kind; pkt_send_keystate_v2 pkt; uint64_t delay; } replay_record_v2; void debug_replay_load_record_v2(replay_record *rec, void const *buf) { replay_record_v2 v2_rec; zpl_memcopy(&v2_rec, buf, sizeof(replay_record_v2)); pkt_send_keystate pkt = { .x = v2_rec.pkt.x, .y = v2_rec.pkt.y, .sprint = v2_rec.pkt.sprint, .use = v2_rec.pkt.use, }; rec->kind = v2_rec.kind; rec->pkt = pkt; rec->delay = v2_rec.delay; }