Dominik Madarász
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a589845065
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Improve overall motion + single-player now pushes out fast layer as fast as possible
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2021-10-27 15:14:46 +02:00 |
Dominik Madarász
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a607515424
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Make vehicles fully framerate independent
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2021-10-27 14:32:52 +02:00 |
Dominik Madarász
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4ca2dc4e96
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Ensure our delta time is capped to avoid huge calculation errors
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2021-10-27 11:31:42 +02:00 |
Dominik Madarász
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7059e881fb
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Improve prediction calculations
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2021-10-27 11:18:40 +02:00 |
Dominik Madarász
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e7f55985db
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Remove GC for OOB entities + perf improvements
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2021-10-27 10:55:07 +02:00 |
Dominik Madarász
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7d5c519e2f
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Lock FPS to 60 in replay mode
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2021-10-27 02:42:54 +02:00 |
Dominik Madarász
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01315fb75d
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Make camera zoom fps independent
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2021-10-27 01:36:21 +02:00 |
Dominik Madarász
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276f85dee8
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Implement world time single-stepping
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2021-10-27 01:28:18 +02:00 |
Dominik Madarász
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4be5ee9b61
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Enable prediction on SP
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2021-10-27 00:32:40 +02:00 |
Dominik Madarász
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6f57fb178a
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Ensure physics aren't tied to framerate
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2021-10-27 00:22:54 +02:00 |
Dominik Madarász
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16da0ad158
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Update world_view.c
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2021-09-20 12:57:30 +02:00 |
Dominik Madarász
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9542324811
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Fix chunk unload memory leak
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2021-09-20 11:27:47 +02:00 |
Dominik Madarász
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21ca700626
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add support for message channeling
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2021-09-09 10:29:22 +02:00 |
Dominik Madarász
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347f85063e
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small UI adjustments
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2021-09-09 09:54:02 +02:00 |
Dominik Madarász
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98adee996c
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no item merging for now
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2021-09-09 09:46:22 +02:00 |
Dominik Madarász
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4449738580
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various networking improvements
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2021-09-08 18:53:50 +02:00 |
Dominik Madarász
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1b0951057d
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Small world fixes
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2021-09-08 17:34:30 +02:00 |
Dominik Madarász
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d35b4381ec
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Implement networking layer
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2021-09-08 16:12:38 +02:00 |
Dominik Madarász
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096bf8c706
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many improvements for the upcoming networking support
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2021-09-08 14:13:31 +02:00 |
Dominik Madarász
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664aa09654
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Add icemaker item spawn replay event
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2021-09-08 12:04:35 +02:00 |
Dominik Madarász
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8b437d53cd
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Add compat layer for v2 demos
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2021-09-08 11:52:11 +02:00 |
Dominik Madarász
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6cfed15e8b
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improve chunk baking
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2021-08-30 19:39:25 +02:00 |
Dominik Madarász
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b45ed4fa75
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small changes
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2021-08-30 18:14:35 +02:00 |
Dominik Madarász
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32deb322db
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selected_item bugfix
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2021-08-30 17:56:23 +02:00 |
Dominik Madarász
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36232e1e20
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inventory system
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2021-08-30 17:50:05 +02:00 |
Dominik Madarász
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a8f357184f
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small tweak
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2021-08-30 12:00:09 +02:00 |
Dominik Madarász
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25e9b9e57e
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code: add 2nd world layer
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2021-08-30 11:59:36 +02:00 |
Dominik Madarász
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083b89abd3
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further physics improvements
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2021-08-29 17:56:58 +02:00 |
Dominik Madarász
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f804db82b7
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Update platform_raylib.c
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2021-08-29 16:20:00 +02:00 |
Dominik Madarász
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936658056a
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rework vehicle driving model
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2021-08-29 14:59:00 +02:00 |
Dominik Madarász
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3cda4cc334
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introduce collision bounciness
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2021-08-29 13:48:54 +02:00 |
Dominik Madarász
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d81de3b63a
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debug drawing api + physics tweaks
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2021-08-29 12:48:29 +02:00 |
Dominik Madarász
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73e7575525
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various things
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2021-08-25 23:36:20 +02:00 |
Dominik Madarász
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148ddcd2c0
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code: updated flecs to 2.4.1
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2021-08-15 18:32:11 +02:00 |
Dominik Madarász
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2b891f1cb1
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code: disable prediction for now
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2021-08-12 02:31:07 +02:00 |
Dominik Madarász
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0a6f2485a2
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fix: small changes
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2021-08-11 21:51:15 +02:00 |
Dominik Madarász
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7c587faba6
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code: make hybrid render mode
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2021-08-11 21:26:44 +02:00 |
Dominik Madarász
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49cd83fd6a
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3d: small tweaks
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2021-08-11 21:02:03 +02:00 |
Dominik Madarász
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3bdaa7a921
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code: use 2D renderer by default
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2021-08-11 19:43:29 +02:00 |
Dominik Madarász
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3b54750127
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gfx: experimental 3d rendering
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2021-08-11 19:38:24 +02:00 |
Dominik Madarász
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76e4e81281
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phys: improve movement
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2021-08-11 18:19:10 +02:00 |
Dominik Madarász
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c5849da051
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code: rewrite assertions
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2021-08-11 15:49:44 +02:00 |
Dominik Madarász
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5d7b275c87
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fix: move conn status to platform
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2021-08-11 15:01:24 +02:00 |
Dominik Madarász
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ac7030bf2b
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platform: improve draw
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2021-08-11 14:59:29 +02:00 |
Dominik Madarász
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c1ab9a2faf
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code: additional platform rework
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2021-08-11 14:23:40 +02:00 |
Dominik Madarász
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d0a31f78a5
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cli: refactor renderer
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2021-08-11 14:16:23 +02:00 |
Dominik Madarász
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44673b5030
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demo: ice rink test
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2021-08-11 12:22:46 +02:00 |
Dominik Madarász
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27bdc1f3a1
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code: reenable demo replace block
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2021-08-11 11:24:44 +02:00 |
Dominik Madarász
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9b829074d4
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code: update flecs & rework vehicle enter/leave states
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2021-08-11 10:45:23 +02:00 |
Dominik Madarász
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275cdc65ab
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code: fix small replay store bug
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2021-08-11 01:39:31 +02:00 |
Dominik Madarász
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5e2ddb40d4
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ui: fix load op for replay
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2021-08-11 01:19:00 +02:00 |
Dominik Madarász
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57c3be0773
|
blocks: randomize rotation
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2021-08-11 01:12:28 +02:00 |
Dominik Madarász
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a1c6255b7d
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debug: improve conds
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2021-08-11 01:06:12 +02:00 |
Dominik Madarász
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f74b66e7b4
|
code: various improvements
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2021-08-11 00:02:11 +02:00 |
Dominik Madarász
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401edb98c9
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replay: remove temp actors
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2021-08-10 21:18:40 +02:00 |
Dominik Madarász
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d887a0987d
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code: Improvements to the replay system
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2021-08-10 20:31:05 +02:00 |
Dominik Madarász
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3c46cca96d
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replay: add more debug features
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2021-08-10 18:09:17 +02:00 |
Dominik Madarász
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f56c45e195
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code: demo record/playback feature
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2021-08-10 17:21:25 +02:00 |
Dominik Madarász
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f7ee8d0f11
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code: improve vehicle physics
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2021-08-10 13:19:45 +02:00 |
Dominik Madarász
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e00b8d7e5f
|
code: add vehicle handling
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2021-08-09 20:58:52 +02:00 |
Dominik Madarász
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d1016f68a0
|
code: add basic vehicle logic
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2021-08-09 19:30:39 +02:00 |
Dominik Madarász
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626457e1b9
|
world: access all components globally!
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2021-08-09 17:18:34 +02:00 |
Dominik Madarász
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55ad205441
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pkt: PKT_KEEP_IF implementation
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2021-08-09 16:33:46 +02:00 |
Dominik Madarász
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83fa4b6daf
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sync: skip hp data for chunks
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2021-08-09 15:59:50 +02:00 |
Dominik Madarász
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c28925cc07
|
pkt: fix conditional streaming
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2021-08-09 15:57:56 +02:00 |
Dominik Madarász
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999763f197
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code: various bits and pieces
|
2021-08-09 15:35:47 +02:00 |
Dominik Madarász
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420411ae4f
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chore: reorganize source files
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2021-07-28 11:49:09 +02:00 |