Commit Graph

19 Commits (a9ea1e9335fbb99836107ab5c78d5635d1616fda)

Author SHA1 Message Date
Dominik Madarász a9ea1e9335 sqlite db 2024-05-29 10:11:37 +02:00
Dominik Madarász e302d1c865 bunch of code quality fixes 2023-02-10 06:42:30 +01:00
Dominik Madarász 719b002989 physics impl part 2 2023-01-31 23:51:39 +01:00
Dominik Madarász 341040abc2 embedded tooltips 2023-01-16 13:11:27 +01:00
Dominik Madarász f24ab7dc04 prep game ui nuklear ctx 2023-01-15 19:12:28 +01:00
Dominik Madarász e15cdab4ff input system 2022-10-26 09:04:17 +02:00
Dominik Madarász 5e8e760098 wip crafting ui 2022-10-18 19:37:56 +02:00
Dominik Madarász 3f6235e8a4 disable vsync again 2022-10-17 18:28:18 +02:00
Dominik Madarász bdd774fd50 enable vsync on desktop 2022-10-16 13:13:04 +02:00
Dominik Madarász 2d09fd90cd consider non-collision blocks as ground blocks 2022-10-16 02:13:38 +02:00
Dominik Madarász 50967aa046 z ordering for outer blocks + improve entity aabb collisions 2022-10-16 00:49:29 +02:00
Dominik Madarász a7622ceeec introduce a sorted render queue 2022-10-15 23:10:46 +02:00
Dominik Madarász 7f098734f5 rework blueprinting to use asset ids instead 2022-09-29 19:56:00 +02:00
Dominik Madarász 86b57bd3a1 drop vsync for desktop + TEXTURE_WRAP_CLAMP for chunks 2022-09-29 15:02:40 +02:00
Dominik Madarász 2b9118a206 input code merge 2022-09-29 14:05:35 +02:00
Dominik Madarász 01afd45007 merge glue code between games 2022-09-29 13:59:51 +02:00
Dominik Madarász 7aadeed518
interim changes 2022-09-28 05:29:32 +00:00
Dominik Madarász b6b632899d
all storage systems are dynamic now 2022-09-27 13:55:24 +00:00
Dominik Madarász b3589bac81
first first steps towards isolated game code 2022-09-27 12:56:48 +00:00